DOOM + DOOM II | Side by Side Graphics Comparison | Re-Release vs Original (4K)

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  • Опубликовано: 6 ноя 2024

Комментарии • 56

  • @Pentoplanya
    @Pentoplanya  3 месяца назад +5

    I would appreciate it if you liked the video and subscribed to the channel👍

  • @ZacharyDietze
    @ZacharyDietze 2 месяца назад +17

    For something that's been remade into a new engine, Nightdive did a pretty good job making it look and feel almost identical to the originals and the Unity ports.

  • @AlphaEnt2
    @AlphaEnt2 2 месяца назад +12

    The biggest difference is hidden to the eyes of people, they released a new programming standard for dehacked enthusiats, called id24 (or id24hacked), which is an expanded version of dsdhacked.
    It's hard to explain, but it added extra flags, properties and stuff, in addition to almost unlimited things/states/sprites/sounds/weapons that can be programmed within, meaning people people will be able to do whatever, including even more weapons than vanilla.
    Plus, with the help of decohack tool, people will be able to program dehacked content with some custom language that's borderline decorate-like.
    And levels has expanded boom support (boom with some new features as well, like floor/cailing texture offsets and rotation, or wall textures available to floor/ceilings as well), which will lead to much more detail on those who make levels with that format.

    • @Cypher-j9d
      @Cypher-j9d 2 месяца назад +2

      Still no official gzdoom support, no brutal doom :/

  • @systemshocker2875
    @systemshocker2875 2 месяца назад +7

    the remixed soundtrack is actually a mod you could download, but I'm guessing Hulshult got to finish the D2 tracks for the remaster

  • @Silkaire
    @Silkaire 2 месяца назад +4

    It’s alot smoother than the original in my opinion

  • @FewDieOne
    @FewDieOne Месяц назад

    переиздание определённо удачное

  • @AFSkull
    @AFSkull 2 месяца назад +3

    Gzdoom has more "color and illumination" flavours

    • @Fuchsia_tude
      @Fuchsia_tude 2 месяца назад

      That's not a good thing imo

    • @Marek82313
      @Marek82313 2 месяца назад +3

      Gzdoom is a different "beast" with a different rationale. This re-release is meant to recreate and enhance the original game keeping the old flavor, while Gzdoom is meant to expand the base game and make it modern dynamic and color lights, 3D models etc, which is fine to keep Classic Doom alive and explore new territories of modding.

  • @BenWaddington-Law
    @BenWaddington-Law 6 дней назад

    I actually enjoy using the cheats give all being my personal favourite.

  • @antesmolcic4354
    @antesmolcic4354 2 месяца назад +6

    When did they change the medkit cross from red to green?

    • @OTWarrior02
      @OTWarrior02 2 месяца назад +2

      The First Aid Kit icon used to feature a red cross over a white background but had to be changed to its current icon due to legal issues.[1] Specifically, use of the red cross symbol as something other than the logo of the International Committee of the Red Cross, particularly for any commercial purpose, is technically a breach of the Geneva Conventions for the Protection of War Victims, established 12 August 1949

    • @ZacharyDietze
      @ZacharyDietze 2 месяца назад +1

      It's weird though because I remember that the red cross was able to be kept for the Quake 1 remaster…

    • @crampedmisfit
      @crampedmisfit 2 месяца назад

      I modded mine soon as I got it. Just throw in an older DOOM wad into the games directories.

  • @hokkaido9932
    @hokkaido9932 2 месяца назад +1

    Does anyone know if there is a mod similar to Brutal Doom that can be downloaded directly from the game's new mods tab?

  • @videotutoriales2023
    @videotutoriales2023 2 месяца назад +1

    doom edit in slade3 and music change mid for .wav o .ogg and instaled filtre Reshade SweetFX+RetroArch vr. opengl o directx in port Zdoom.

  • @Sno1001
    @Sno1001 2 месяца назад +2

    Not too impressed with the mod choices compared to rtx and real brutal doom

  • @Devilot91
    @Devilot91 3 месяца назад +26

    honestly for an hardcore gamer, there's almost literally no difference from Unity port from 2019\2020. Just remixed music and new episode with two guns and few enemies, the rest is almost identical and not so much needed, i think they made more for console players, but im glad DOOM after 31 years is stil a thing and gets new content.

    • @ZGURemixer
      @ZGURemixer 2 месяца назад +5

      The game was rewritten. Even if it plays identically, this isn't the same port and console players can download mods now, as far as I'm aware.

    • @Devilot91
      @Devilot91 2 месяца назад +2

      @@ZGURemixer yeah but mods were already a thing with Unity.. this feels more a port for console gamers benefits, nothing more

    • @bitdevice
      @bitdevice 2 месяца назад +1

      @@Devilot91 I play on Switch and I actually prefer the old Unity port as of now. It controls better.

    • @ZacharyDietze
      @ZacharyDietze 2 месяца назад +1

      @@bitdeviceI don't think bringing up controls for a Switch version is ever a good idea considering that the control stick drift really easily. *Lol*

    • @fpser4888
      @fpser4888 2 месяца назад

      What a dumb comment is that​@@ZacharyDietze

  • @brunoouteiro2444
    @brunoouteiro2444 2 месяца назад +2

    Resident Evil, the first PC classic that is on Gog (old games) arrived this year and be warned and I see so much on Gog that I like old things and I can play at will and I like downloading pro emulators I play doom on my pc and on my mobile phone the smarthphone

  • @CharlesLeeRaylnL
    @CharlesLeeRaylnL 2 месяца назад +4

    Same shit
    Gzdoom is better

    • @ZacharyDietze
      @ZacharyDietze 2 месяца назад +11

      Maybe from a more technical standpoint it is, but honestly for an official release it's still pretty damn good. Nightdive did a really good job tbh.
      And hey, as long as it plays like Doom, looks like Doom, and sounds like Doom, then you're still playing Doom, so you can't go wrong with that.

    • @morkgin2459
      @morkgin2459 2 месяца назад

      You can use wad from this in gzdoom?

    • @CharlesLeeRaylnL
      @CharlesLeeRaylnL 2 месяца назад

      @@morkgin2459 Yes, it works perfectly If you want to play it with mods like brutal doom it works, but the new enemies and weapons will remain as they are originally without brutal doom animations

    • @morkgin2459
      @morkgin2459 2 месяца назад +2

      @@CharlesLeeRaylnL Because brutal doom didn't make animations for the two legacy of rust weapons yet.

    • @Marine_2010
      @Marine_2010 2 месяца назад

      Lol no