METROID PRIME 3: A Climax in Motion | GEEK CRITIQUE

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  • Опубликовано: 22 окт 2024

Комментарии • 1,6 тыс.

  • @TARINunit9
    @TARINunit9 3 года назад +343

    It's hard to tell if this was intended by the devs, but I like how Hypermode feels like a bad influence on Samus and the player. A drug they might get addicted to. A _corruption._ Since it costs health to use, you start the game not wanting to use it unless you really have to. Then comes a couple bosses where you do in fact have to use it, to get you familiar with the mechanics. As you pick up more Energy Tanks you get more comfortable spending a bit of health to use it. More enemies start to use Hypermode themselves, incentivizing you to use Hypermode more and more. By the time you get to the Pirate Homeworld every freaking Crawltank will try using Hypermode on you, but unless you're going for a real challenge run you've got enough health to just spam Hypermode yourself. Heavily-armored Pirate Commandos just become Hypermode fodder. An escort mission to protect the squishy GF Engineers, something that should be difficult and tense, becomes a couple minutes of just shooting Pirates in Hypermode.
    This all culminates in a healing pool at the end of the escort mission. Samus jumps into a pool of Phazon for a free full heal (technically optional, but right next to a mandatory door button). You're casually jumping into a bath of highly radioactive substance like it's nothing. You have become corrupted by Phazon. This mirrors the after-boss cutscenes, where Samus goes from vomiting Phazon after the Bryyo boss, to barely staggering after the Elysia boss. And after the Phazon bath Samus comes face to face with Ridley, equally corrupted by Phazon. Samus actually has something in common with Ridley, that's how far she stands to fall if she can't hold onto her last shred of uncorrupted humanity.

    • @Kintarius
      @Kintarius 2 года назад +20

      This is a much better, more thought out version of my initial reaction to Hypermode, I resisted using it and made a point of defeating Ghor without it, almost as if to show him it can be beaten, and it's not some ultimate power. Sadly I failed to find the majority of the pirate logs in that first run and missed almost entirely the context of Dark Samus enslaving them, but that world building made it my second favorite Prime when I came back to it.

    • @HunterForHire422
      @HunterForHire422 Год назад +5

      Wow that's an awesome observation. You're absolutely right. By the end of prime 3 I was more at risk of overusing hypermode then actually taking damage from enemies. Phaaze was a stressful as hell section

    • @eacaraxe
      @eacaraxe 2 месяца назад

      @@HunterForHire422 It's the one thing I liked most about Prime 3's late- to endgame. What I've rarely seen anyone discuss is how the grapple beam becomes the most powerful weapon in the game, over any beam or missile, once you've gotten the grapple voltage and hyper grapple.
      At that point, Samus has functionally infinite energy and E-tanks are just another ammo reserve. You can insta-kill any non-boss in the game just by stunlocking and draining, or dumping phazon...i.e. how phazon spreads and how the bounty hunters, Samus included, got corrupted in the first place. And if you haven't figured it out by the time you get to Phaaze, it's the only way through without being terminally corrupted.
      At that point, the only difference between Samus and Dark Samus is morality. It's honestly kind of ironic, Fusion and (now) Dread toyed with the body horror themes...but it was Prime 3 that made Samus feel more like a metroid hybrid.

    • @LotsOfToubleUsuallySerious
      @LotsOfToubleUsuallySerious Месяц назад

      That's what happens in Spider-Man: Web Of Shadows (to some extent). The Venom suit is so goddamn overpowered that it basically does what it did in Spider-Man 3. You get addicted to it, making Peter's addiction all the more understandable. But there no consequences for using it, so it lack a lot of tension. I think a good way to do that is making some kind of "sanity meter", as you overuse the Venom suit, your inputs become so imprecise that they are near becoming just suggestions, and when it reaches its peak, you trigger some kind of cutscene where you become Venom and get a game over

  • @MrHocotateFreight
    @MrHocotateFreight 5 лет назад +620

    Imagine if Gandrayda tried to pull that stunt after metroid fusion? Samus would be losing. Her. Mind.

    • @blanca-borb
      @blanca-borb 4 года назад +142

      Samus would probably shoot on sight.

    • @tyreldalzell1489
      @tyreldalzell1489 4 года назад +28

      Well story wise fusion was after prime 3

    • @NormalLunk
      @NormalLunk 4 года назад +71

      Gandrayda would be dead instantly.

    • @Dark-uj2jq
      @Dark-uj2jq 3 года назад +61

      Samus has had like 3 doppelgangers at this point

    • @abhijeethsuresh6597
      @abhijeethsuresh6597 3 года назад +15

      @@tyreldalzell1489 Yes it seems like that was implied

  • @Acecard-jl2py
    @Acecard-jl2py 7 лет назад +876

    So does that mean every time Samus appears her theme song kicks in?
    Imagine she wakes up from her bed every day with that ringing in her head.

    • @HunterIsRad
      @HunterIsRad 6 лет назад +159

      Imagine any jingle playing anytime.
      *Grabs Toothbrush*
      *Item Jingle*

    • @justbny9278
      @justbny9278 6 лет назад +76

      Sarons Press Y to Brush your Teeth

    • @BoneZonelol
      @BoneZonelol 5 лет назад +21

      im making this my alarm clock

    • @DisneyDude1928
      @DisneyDude1928 5 лет назад +10

      Just BØNY move the analog stick to grab the toothpaste

    • @speedude0164
      @speedude0164 5 лет назад

      @@BoneZonelol lol same

  • @dadejames4414
    @dadejames4414 7 лет назад +574

    I always thought Rundas killed himself so he could never be controlled again. He was the only one who never spoke in dialogue while corrupted and also killed the pirates. I assumed that meant he was more resilient then the other hunters and his body was more acting of its own accord than him "becoming evil". Him being kicked around by Samus gave him control for just long enough to "free" himself. I dunno maybe it was left open to interpretation on purpose.

    • @blainealexander5091
      @blainealexander5091 6 лет назад +61

      Dade James - I thought that he was just so out of control that he involuntarily did that. I like thinking that he came to and Dark Samus did it to him though.

    • @GruviaWhiteMage
      @GruviaWhiteMage 6 лет назад +44

      Yeah, I agree with James. I always feel like he regained some sort of control over himself and did what he deemed necessary. That makes the most sense for me anyways.

    • @JohnSmith-xf1zu
      @JohnSmith-xf1zu 5 лет назад +7

      Maybe it's just up to interpretation.

    • @christiancline5167
      @christiancline5167 5 лет назад +20

      It's weird because this wording of "committed suicide" never came to mind for me (and I played at least that far in the game at least a dozen times already.) It just seemed like his whole weapons system was out of control.
      Nah, to think of him being controlled into doing it does make sense... idk though. That part seems to transcend an intelligent force. His fight seemed so frantic and berserk, so to me, it just follows that the system failure of his PED made for some seriously bad luck in the end.
      Open to interpretation I guess.

    • @KuroSamaXV
      @KuroSamaXV 4 года назад +9

      With how brutal it was ima say dark samus killed rundas. I feel if it was him ending hinself it woulda been more precise

  • @boshwa20
    @boshwa20 7 лет назад +330

    What I liked about Prime 3 was that it felt like that you were in the middle of a war. Especially when it you consider that after the two games, it's like the Galactic Federation had a thought process of:
    "Okay. That was two planets, and each of them has been associated with the Space Pirates and Phazon, one of which involved a doppelganger of Samus. Maybe we should actually deal with this instead of relying on ONE PERSON to fix it."

    • @nillynush4899
      @nillynush4899 5 лет назад +49

      Yeah, I loved the escalation of conflict in the Prime Trilogy. You start off going to a freakin' Galactic Federation flagship in act 1. Then by the Awesome looking Pirate Homeworld level, you are leading GF demolition troopers on a seek and destroy mission. Prime 3 Samus was respected by the people on the first ship, she was a legendary badass and people respected her. This game came out 3 years before Other M made Samus into a whiney little girl being ignored by everyone important...

    • @TheDutchGhost
      @TheDutchGhost 5 лет назад +22

      I also liked that Metroid Prime 3 went with a more epic campaign for a change.
      I liked the Metroid isolation feel in Prime 1 and 2 but I felt that it was sort of a build up to MP3 in which we would go to war against the Space Pirates and Dark Samus.
      There is still some feel of isolation in MP3 but more that you are working behind enemy lines.
      I am not upset however if MP4 is going back to the feel of isolation and taking place long after major events have happened like in Prime 1 and 2.
      In a story way it makes sense, you have the build up, the epic clash, and then the epilogue that is a bit more subdued. (not that I think MP4 will continue the overhead storyline of MP1-3)

    • @elijahpadilla5083
      @elijahpadilla5083 5 лет назад +3

      @@nillynush4899 Well, Other M is also set *before* the Prime trilogy, canonically. Not that I'm excusing the wooden writing, but the PTSD style that Team Ninja was going for vaguely made sense, given that she'd just been through the events of Metroid (+Super Mission), Metroid 2, and Super Metroid over the course of (in-story, at least) a couple of months. In fact, Nintendo's recent remake of Metroid 2, with its boss fight against Ridley teamed up with the baby Metroid, actually increases the amount of stress Samus would be under, and she's had a few more years to mature before the events of Prime, and then years more after that before Fusion rolls along and she's become a Metroid hybrid.

    • @MrShadesblood
      @MrShadesblood 5 лет назад +20

      @@elijahpadilla5083 I'm afraid you're mistaken. The prime games all take place before metroid 2, which means before other m as well. Your reasoning for Samus's character arc doesn't hold water in that regard.

    • @rokr0001
      @rokr0001 5 лет назад +8

      …actually, Other M canonically takes place between Super and Fusion. One example of in-game evidence is its opening cutscene showing Samus and The Baby battling Mother Brain in Tourian.

  • @KikBlava
    @KikBlava 7 лет назад +350

    Someone tell him that the 100% ending for Echoes shows Dark Samus surviving. I mean it doesn't explain anything and it doesn't make sense but still. XD

    • @xxhaxonxx8345
      @xxhaxonxx8345 5 лет назад +35

      Well, she is made of phazon, and the creation of dark eather is related with phazon, so maybe the destruction of Dark Aether didn't affect her, but thats pretty much the part that doesn't make sense
      The next actually makes sense, dark samus was in a phazon capsule by the pirates, so they probably found the energy of dark samus, and with all the phazon she came back to life and yeah, it doesn't make much sense either, but it actually makes some sense... I guess

    • @xxhaxonxx8345
      @xxhaxonxx8345 5 лет назад +7

      @@graham1158 Except we are talking about metroid prime 2: echoes 100% ending, and you're talking about metroid prime 3: corruption 100% ending

    • @graham1158
      @graham1158 5 лет назад +1

      @@xxhaxonxx8345 Yup, my blind ass missed the word "echoes"... Sorry.

    • @Terminator1784.
      @Terminator1784. 5 лет назад +5

      Actually it's sylux from metroid prime hunters it's also confirmed now

    • @xxhaxonxx8345
      @xxhaxonxx8345 5 лет назад

      @@Terminator1784. prime 2 100% ending, not prime 3 ending

  • @Lulink013
    @Lulink013 7 лет назад +150

    Am I the only one who used the screw attack as an actual attack? If you align yourself just right you can land devastating blows with it, especially against bosses and high hp enemies (late-game space pirates for Eg.)! It's really clunky but totally worth mastering.

    • @insupportofjunhado
      @insupportofjunhado 5 лет назад +5

      One year and 14 likes, but I'm the first to reply with "no". I used it on that Fargul hatcher every last time. I can never hit Gandrayda with it, but simply using it stops her from trying latch onto my visor. So as long as I don't end up in the acid rain it's a screw defense.

    • @francisthompson3772
      @francisthompson3772 5 лет назад +5

      @@insupportofjunhado Did you try against Quadraxis? When he does his spin attack you can avoid any damage.

    • @insupportofjunhado
      @insupportofjunhado 5 лет назад +2

      Never thought to, although like all games it's technically useless against Metroids, if I know they are around and want to get through a room quickly I will just screw attack. Harmlessly bouncing off an unseen Metroid at least puts us at neutral rather than having one blocking the visor. @@francisthompson3772

    • @cato3277
      @cato3277 2 года назад +3

      Using it on Omega Ridley freaks him out and forces him to jump out of the way in 3. Plus it’s really good against the Ing Hunters in 2. Just wish it wasn’t so clunky.

    • @epsilonthedragon1249
      @epsilonthedragon1249 2 года назад +4

      It's my favorite way to take out Rezbits in Sanctuary Fortress

  • @mr.mendelli6224
    @mr.mendelli6224 7 лет назад +461

    Play Corruption on Hyper Mode difficulty at the finale, _then_ tell me there isn't any pressure. Your corruption meter will be mostly full within just a few minutes if you only take a few hits from Metroids or the scripted enimies that grab you. If you really want a challenge, Hyper Mode difficulty is what you need to do. It definetly makes the final battle much more difficult and climactic.

    • @BHM_Productions
      @BHM_Productions 6 лет назад +67

      Even just playing on Veteran mode made the game so much more satisfying. I finished the final boss literally one small hit or a few seconds away from being corrupted. Talk about thrilling!

    • @xuto2693
      @xuto2693 6 лет назад +16

      The AU's hyper beam-like attack on hypermode can do what appears to be about 300 damage. Coincidence?

    • @WeiserMatteobaum
      @WeiserMatteobaum 6 лет назад +8

      Hypermode wasn't challenging thanks to... well, the hypermode.
      Phaze was fun though. I agree there

    • @VetriVade
      @VetriVade 5 лет назад +6

      The harder difficulty made the game 10 times better

    • @craigfunk3453
      @craigfunk3453 5 лет назад +1

      Yeah..i had dozens of close calls some several in a row from sheer damage or how much you need to use hypermode

  • @DrMadd
    @DrMadd 7 лет назад +679

    28:13 Wow that guy must be a real jerk.

  • @fernando98322
    @fernando98322 7 лет назад +73

    This is how Dark Samus survives or at least how it's explained in the games: the 100% ending in Echoes is Dark Samus reappearing in Aether's atmosphere. In Corruption, on the Space Pirate Homeworld you'll find log quests that detail when the Pirates escaped Aether and they found "a second Aran" on their ship absorbing the phazon the Pirates had gathered in Aether (yes, the scene we see at the beginning). And then it details how this "dark bounty hunter" started commanding the Pirates, which is why they have a kind of alliance in Corruption.

    • @2000hellbringer
      @2000hellbringer 7 лет назад +13

      Also this was foreshadowed in one Space Pirate log in Prime 2. (The one in Agon Wastes.)

  • @jameswilkinson2712
    @jameswilkinson2712 7 лет назад +975

    JOIN THE EARLY METROID PRIME 4 HYPE TRAIN
    CHOOOO CHOOOOO

    • @jjtheenton
      @jjtheenton 7 лет назад +38

      James Wilkinson
      I'm saving the hype for when we have footage.

    • @jamjam445
      @jamjam445 7 лет назад +29

      ive been on that hype train since metroid prime 3 ended. I am one with the hype train and the hype train is one with me.

    • @punishedchad8733
      @punishedchad8733 7 лет назад +6

      Joe Mello me and my brother both played prime 1-3 since we were kids (born in '96) and we love it dearly. Even got other M and well despite its flaws, was nice for what it was i guess. But man its been what over 10 years since prime 3? Still waiting to see who was tracking Samus in that end cutscene!!!

    • @tactition777
      @tactition777 7 лет назад +5

      Finally we will learn what that ship at the end of prime 3 was.

    • @hxc00p3r2
      @hxc00p3r2 7 лет назад

      All aboard!!!

  • @benjamintyus6957
    @benjamintyus6957 7 лет назад +76

    I enjoyed Prime 3. Though it was different, it was different in a nice way. There was an epic scale and we see Samus interact with people. The game had great voice acting and showed the world of Metroid more openly. And it still stayed true to Metroid roots. Samus was the toughest badass in the Galaxy. There was exploration, upgrades to get to new places, and amazing boss battles. A break from formula is alright, you know?

    • @nillynush4899
      @nillynush4899 5 лет назад +3

      and it gave a good background for the Space Pirates with their homeworld level.

  • @jwil4286
    @jwil4286 5 лет назад +68

    What is it with Nintendo and difficulty naming?
    In Prime 3, “Normal” is easy.
    In Radiant Dawn, “Easy” is normal.

    • @ctpp64
      @ctpp64 3 года назад +10

      at least its not like devil may cry 3 where its "Fuck you normal mode is removed, so play hard mode or gtfo"

    • @Voidling242
      @Voidling242 3 года назад

      Different teams work on different games.

    • @jwil4286
      @jwil4286 3 года назад +4

      @@Voidling242 I know. I was mostly just joking at how that happened in the same generation.

  • @pyrrhickong
    @pyrrhickong 7 лет назад +62

    I do want some more time to think and give a proper analytical comment, but in watching these videos in a binge session the past few days, can I say how much I appreciate the energy and enthusiasm you have in making these? Your voice carries such an excitement and a passion so well that I really enjoy listening to these every time.

  • @timothymclean
    @timothymclean 7 лет назад +91

    Metroid Prime 3 is such an interesting mix of good and bad. It has great motion controls which add to the immersion, and terrible tacked-on motion controls. It took both good and bad steps towards making the game more accessible. Its changes from both the Metroid Prime formula and the general Metroid formula have included both good and bad ones, and the same goes with the implementation of its novel ideas. It has good climactic moments and anticlimaxes. Heck, it even has good and bad fetch-quest elements _in the same ending quest!_
    There's so much MP3 could do with the Wii and with its directives. While it succeeded at some, it failed horribly at others. In some ways, Prime 3 is a story about Samus resisting the corruption of power granted by Phazon. Its developers had to resist the allure of a different kind of power, and they didn't do as well.

    • @sillysquid10
      @sillysquid10 4 года назад

      @alan bane what are you even trying to say

  • @SpiderGoblin2012
    @SpiderGoblin2012 7 лет назад +23

    19:15 This is one of my favorite reviews of all time, and this moment right here is a fantastic example! Rewatching it again, and i'm noticing that he's been playing that tune everytime Samus shows up on a new planet, building to the moment when he finally points it out, while also letting the viewer get a glimpse of his... "frustration" i guess. Very Well Done Geek Critique

  • @solomon9655
    @solomon9655 7 лет назад +67

    35:17 That transition though!
    Thanks for the great videos, man. The Metroid Prime Trilogy is my favorite game as a whole, with each game having its own unique strengths, weaknesses, and atmospheres. I'd never heard all of my love (and hate) for the games expressed so well. I look forward to your future videos!

  • @TurKlack
    @TurKlack 2 года назад +15

    I really like Prime 3 for the worldbuilding. Retro touched upon it first with the Luminoth, but Prime 3 felt... alive. You had these different Planets, all of which have a different history. All of which have different populations. Visiting the Pirate Homeworld and Norion were wonderful additions for me. Bryyo has quickly become my favorite planet to walk on. And Phaaze my favorite Planet in the series.
    What I missed though was the Weapon system from the older Prime titles. Switching the current Beam with another was a real nice thing. Prime 2 did it the best.

  • @ryanluther5785
    @ryanluther5785 5 лет назад +12

    Loved how you put the “Metroid Jingle” in every time Samus disembarked from her ship, so it’s still just in the back of people’s minds when you bring it up. Great touch!

  • @firerath
    @firerath 7 лет назад +32

    This game holds a special place in my heart. It was my first Metroid game, and I only got it as an impulse buy. I still consider it the second best game in the trilogy. Just so many memorable moments. Fighting Ridley while falling, the first time overloading on phazon, my first visit to Bryyo Ice, or going to this new area in Elysia, getting impatient and getting right up to the door only for it to open up to show a pirate husk right in my face (that one gave me a heart attack). The worlds may not be as cohesive as the other games, but I loved the Story of Bryyo and how empty the ending felt, with the world no better my the time you finally leave it. I love this game, not just for what it is, but for bridging me into one of my favourite franchises. Because of this game, I have played every game in the series, something I haven't done with Pokemon, Devil May Cry or even Zelda.
    Thank you for bringing these feelings back into my head.

    • @tyreldalzell1489
      @tyreldalzell1489 4 года назад +3

      It was my first one to I love all of these games metroid prime 2 is the best in my opinion

  • @davidgeorge1943
    @davidgeorge1943 2 года назад +10

    6:17 there's also a few spoken lines early in Prime 2 where Bravo Squad's fate is shown and one of the soldiers panickedly screams "We need backup!" Also a couple of lines from some intercom in Fusion.

  • @jjtheenton
    @jjtheenton 7 лет назад +274

    I tend to think of this game as the Skyward Sword of the Metroid franchise - or, rather, the other way around, since this game came first. It made many advancements from a mechanical standpoint (particularly the action), introduced a bunch of new concepts & items, had some kick-ass boss fights, and was a great showcasing of what motion controls can bring to the table, but its disjointed world and lack of exploration really hurt it as a Metroid game. It's not a BAD Metroid game, but not a great one, either.
    Too bad the follow-up title wasn't the Breath of the Wild of the Metroid franchise.

    • @nowun6043
      @nowun6043 7 лет назад +21

      I agree but I seriously hope Metroid never goes open-world like Zelda did. As much as BotW is adored I feel as though a lot of what made Zelda was lost in lieu of creating an overly large sandbox.

    • @jjtheenton
      @jjtheenton 7 лет назад +37

      No Wun
      I didn't mean literally like Breath of the Wild, just that Other M wasn't the big step forward/return to the franchise's roots like it had the potential to be.
      Edit: Being a sandbox is what Zelda is supposed to be, btw. That's how the original game was, and to an extent, A Link to the Past.

    • @FireBlades
      @FireBlades 7 лет назад

      wait, so it was the metroid franchise of the skyward sword? now i'm confused.

    • @ScionOfTheSeventhDawn
      @ScionOfTheSeventhDawn 7 лет назад +2

      No Wun Both Metroid and Zelda were originally open world already.... we could actually credit both those games as the creators of the genre.

    • @puckie643
      @puckie643 7 лет назад +3

      Don't worry, we still have Prime 4. That will be our Breath of the Wild, right?

  • @levobertus
    @levobertus 7 лет назад +65

    I disagree with the linearity part. Both Primes had the exact same thing, too, they just weren't voice acted. They marked exactly where the next upgrade is and you couldn't sequence break either game without using game breaking glitches, so they too were linear games with the illusion of non linearity. In Prime 3, it's more obvious and most of the time faster, but it's thematically appropriate since she's working with the GF for once.

    • @jaykelley103
      @jaykelley103 7 лет назад +7

      Samus has a girlfriend?!

    • @dromalloma2651
      @dromalloma2651 6 лет назад +1

      tom dick Named the Galactic Federation

    • @TheMamaluigi300
      @TheMamaluigi300 5 лет назад +1

      droma lloma Cmon i bet he was joking

    • @ShadowMKII
      @ShadowMKII 3 года назад +1

      Same feelings I have toward Fusion: it makes sense for the narrative they have.
      Even better in that game; your path frequently deviates from where you are originally intended to go.
      If Corruption took a path where it got rid of the AU's *mandatory* hint-dropping (along with better level design and the reduced reliance on the Hint System for progression through the other two Prime games), it could be stellar in its own right for exploration without overly linear level design. Especially for Corruption - even though *certain* key points of guidance by the AU's is good (like the Valhalla discovery and the Pirate Homeworld discovery) - it would serve to benefit the most by being overbearing quite often.

  • @chaincat33
    @chaincat33 7 лет назад +90

    You know, now that you say it, I'm a little worried for prime 4. Prime 3 was the end. The finale. The last hurrah for the phason story arc. And now, several years down the line, we're seeing a fourth one. What will it be about? What will it do to set itself apart yet stay in the formula? How could it possibly live up to the collective trilogy?

    • @Odinfrost
      @Odinfrost 7 лет назад +29

      It will be the proper beginning of a story arc which (presumedly) involves Sylux and the metroid egg he stole/hatched in the secret ending of Federation Force.
      The game will most likely be an FPS like the prime games before it but will only be Prime in name as obviously, the Metroid Prime which the original trilogy was named after, kinda got erased from existance together with Phaaze at the end of MP3.
      What MP4 CAN do is to have better ties into the main series of metroid and may even give more details about the 11th memory from Samus Returns which people speculate will be the setup for the next 2D game whether it takes place after Super or Fusion.
      In the end, MP4 will probably have a selfcontained story with breadcrums spread here and there and a hook for an over-arcing story which will be followed up and then concluded in a potential Prime 5 and 6

    • @Orbaxun.Grolvo.3rd.company
      @Orbaxun.Grolvo.3rd.company 6 лет назад

      chaincat33 I heard rundas will be the main character

    • @maelys199
      @maelys199 6 лет назад +3

      Yeah, i'm a little worried. Remember the Halo trilogy? Fourth game made by a different studio? Then again, at least Namdai is an experienced developer.

    • @kylecampbell565
      @kylecampbell565 6 лет назад +7

      I have a feeling that they’re only calling it Metroid Prime to reassure people it will be first person unlike Other M

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 6 лет назад +4

      New controls, deeper combat with new weapons, new locations and enemies and bosses and villains, modern graphics, a new transformation besides the morph ball, zero suit samus section(s), physics puzzles, creative new morph ball levels that fit new morph ball abilities, more elements of non-linearity

  • @lintecassidy206
    @lintecassidy206 3 года назад +16

    I really like this review, and especially how you address the combat systems and the discussion of its place in time.
    However, I think you didn’t give it credit for how it built on the story of the previous games-which is kinda unexpected given I’ve heard you talk about how much you love legacy.
    When I found out Samus’s body was producing Phazon, I felt an actual chill go through me, and a sense of foreboding with how cavalier and positive the Federation was about the Phazon-based upgrades. Over the series you build a relationship with Phazon that I would argue is stronger than the connection to main characters in most other games-the squeaky crackling sound it makes becomes instantly recognizable and puts you on edge, and the idea of using it for any kind of personal power is like watching a dictator take power-you’ve seen this before, you know your history and how it goes. It made me so wary of hypermode in my own playthrough that I only used it when I had to-despite the fact that there were no consequences on a long-term scale for using it, *I* knew it was a bad idea, and even though I’m the kind of gal to optimize everything in my games it kept me away.
    Throughout the game, little beats like the moment when you absorb liquid phazon and it *actually heals you* emphasize this deep sense of wrongness and tension alongside the things you noted (Samus vomiting, the other Hunters corrupted) that puts this deep unease at tension with the power it gives you.
    Maybe it’s that I focus on narrative in games, but it really made a difference for me.
    The other thing I thought stood out so much about Corruption was some of the horror elements and setpieces, like releasing the Metroids on Elysia or how terrifyingly atmospheric the Valhalla was. I’m admittedly fairly easy to scare, but that place had me dreading every time I went into it, and the changing enemy compositions in the rooms stoked my fears that something would show up to get me at any moment. Seeing the thousands of phazon Metroids fly by outside the ship and knowing that even Samus would be screwed if they all notice her was a powerful experience that I’ll remember to this day.
    All of these moments were carried to varying degrees by the relationship players have built with the world since the first Prime game, which is interesting given how much the game was marketed to new players. Knowing Samus is constantly becoming more like the creatures we’ve seen the Space Pirates make since Metroid Prime really hits different if you’ve played the whole trilogy, and I was surprised that in a series format of reviews where you’re going through each Metroid game in turn, there wasn’t much discussion for how playing the games in sequence effects your experience-a really unique potential offered by your “season” format.
    Nevertheless, like all your critiques, I really liked this one, and how grounded all your points were in the game. You’ve revealed to me facets of this game and the others in the trilogy that I never considered, from a perspective very different from my own-and that, to me, is the mark of successful criticism.
    Thanks for all your work! Keep being awesome.

    • @Rodanguirus
      @Rodanguirus 3 года назад +2

      Great comment! Nothing to add, but I want to boost its visibility.

    • @lintecassidy206
      @lintecassidy206 3 года назад

      @@Rodanguirus 💜

  • @KevinCow
    @KevinCow 7 лет назад +220

    "Nobody actually wanted Metroid to be Halo."
    Man, you couldn't be more wrong. Critics and Nintendo fans loved it, but for everyone else, comparing Metroid to Halo and listing all the ways they were different as reasons Halo was better was pretty common back in the sixth gen. That's basically why Haloid existed. Metroid needs multiplayer, Metroid needs vehicles, Metroid needs to get rid of backtracking and respawning enemies, Metroid needs melee attacks and grenades and sniper rifles. Because while you mention that the gaming landscape had changed by 2007 with games like Bioshock, that's not entirely true. Bioshock was the beginning of that change. (Well, on consoles anyway; games like System Shock and Deus Ex were pretty popular on PC since the early 2000s.) In 2007, Halo was still the de facto console FPS. Everyone shooter wanted to be a "Halo killer".
    It wasn't really until 2007, when Bioshock and Portal became such big hits both critically and commercially, that the industry started to have faith in first-person games on consoles that weren't just trying to be Halo, and console gamers in general started to accept them. Games like Fallout 3, Borderlands, Deus Ex, and Dishonored saw widespread success that similar attempts during the sixth gen, like Riddick, Oddworld: Stanger's Wrath, and yes, Metroid Prime, weren't quite able to achieve. That's not to say those sixth gen games were failures, or even niche, but they weren't big hits.
    In short: Metroid Prime moved to appeal to Halo gamers because that's what they thought would entice gamers and even sell consoles in 2007, but it was at basically the exact wrong time, because that was right when the industry and console audiences were becoming more accepting of games along the lines of the first two Metroid Primes.
    And as a side note, that's why I think Metroid Prime 4 will be a massive success. Assuming they don't somehow screw it up, anyway.

    • @GeekCritique
      @GeekCritique  7 лет назад +49

      All right, thanks for the insight! I was never big on Halo at all, and basically didn't _really_ get into FPS games in general until Team Fortress 2, so I may not have been privy to all that.

    • @Alienrun
      @Alienrun 7 лет назад +13

      Leaving a comment to bump this higher up, its very insightful and I think more people should be aware of this!

    • @ryanheemann3819
      @ryanheemann3819 5 лет назад +11

      Very well said. Metroid prime and Echoes were ahead of their time in many ways.

    • @MajoraZ
      @MajoraZ 5 лет назад +10

      @@GeekCritique Very, Very late reply here, but as a big Halo fan, i';'d love to see you tackle the series. Very easy to do, since MCC is pretty much the definitive way to play all the campaigns.

    • @Therat921
      @Therat921 5 лет назад +1

      The Geek Critique ok you probably will never do this but critique halo?

  • @knight13117
    @knight13117 7 лет назад +4

    Oh man, good luck with Metroid Prime 3's Hypermode. That turned the boss battles into lengthy, brutally difficult duels, and Phaaze became a hellish gauntlet - but finishing it was one of my proudest accomplishments as a gamer.

  • @UmbreonMessiah
    @UmbreonMessiah 7 лет назад +152

    After watching all these reviews, I will state it again: I think you're way too hard on Metroid Prime. It feels like most of your frustration with the game's backtracking is due to you not finding various shortcuts throughout the game and taking the long way back when it wasn't necessary. All of the areas in the game are interconnected, it's just a matter of finding those locations.
    That being said, I've never met someone who could appreciate Metroid Prime 3 quite like you. My feelings on Prime 3 vacillate: sometimes I love it, other times I hate it. It's a polarizing title for me. But no matter how I feel about it....it's finally great to hear someone else complain about *how much they use the startup theme!*

    • @minuterice19540
      @minuterice19540 3 года назад +22

      Years late, but I'm gonna reply anyway. I don't think Josh was overly unfair to Metroid Prime 1, even though I myself love it. I've played it to 100% dozens of times. But, every time, I always dread the backtracking segments, because even if you know what you're doing, it's still a chore. Metroid Prime 1 is designed in such a way that its three major areas, Chozo Ruins, Phendrana Drifts, and Phazon Mines are not connected to each other in any way. Traveling between them requires you to traverse either Magmoor Caverns or Tallon Overworld, or both in some cases. It's very frustrating, and it's not something inherent to the Metroid formula. The 2D games wouldn't necessarily connect every area to every other area, but they were linked up enough that traveling in them wasn't too much of a chore. It's why I prefer Metroid Prime 2, since all its areas are connected to each other, it asks you to backtrack less often, and the backtrack sessions (outside of the endgame fetch quest) are shorter.

    • @cgk1276
      @cgk1276 3 года назад +13

      I just played the game last month for the first time and the backtracking does suck. Backtracking really doesn’t work as well in a slower paced 3D game when compared to a snappy 2D Metroid. That and the constant beam switching made Metroid Prime feel very slow, especially the when the combat required constant beam swapping to kill damage sponge enemies.

    • @dragonmaster1500
      @dragonmaster1500 3 года назад +9

      I will agree, I wish that I didn't need to go through Magmoor caverns so often. I mean, if Phendrana was attached to any other are in addition to magmoor, even if it had been Talon Overworld, I would have had less of an issue with it. Heck, it would have felt way more natural for there to be a connection point between there and Chozo Ruins in the late game.
      @@cgk1276 Hmm, I didn't find the beam swapping to be much of an issue really, but then I've really only played the Prime Trilogy released on the Wii U e-shop which uses the the Prime three control scheme. That means that swapping beams isn't really any more work than a flick of the wrist, it actually feels very easy and intuitive.

    • @cgk1276
      @cgk1276 3 года назад +13

      @@dragonmaster1500 it’s not that it’s hard, but you do it constantly for so many different doors (especially when backtracking). In a hectic combat situation (especially the phazon pirate boss) it’s a pain in the ass to be constantly switching beams while being attacked.

    • @TheRavenArchon
      @TheRavenArchon 2 года назад +1

      I've watched several of these prime retrospectives recently, and I keep hearing people talk about how bad the backtracking in Prime 1 is and how much better Prime 2 was at interconnecting... and I do not understand it at all.
      Even the very first time I played Prime as a teenager it felt as interconnected to me as Super Metroid did, and I could pretty much get to anywhere, from anywhere, in only a couple minutes. I didn't even realize this was a problem for people until I started watching these videos and realized it's most people's chief complaint about Prime 1.
      For me, Prime 2 was WAY more frustrating to travel through, even the fist time through an area. There were so many road blocks it made exploration feel pointless sometimes as the game seemed to corral me where it wanted me to go. And having to go through any area that required me to jump back and forth between light and dark worlds felt like such a chore. Also, I just plain hate Torvus Bog. Hate it. Any time I replay Prime 2 I dread that whole area, and it's the primary interconnecting area that allows for such swift travel between the others.
      To be clear I still love all three prime games. I simply am of the camp that feels Prime 1 has the fewest and most minor imperfections - at least for me. I don't hate replaying any part of prime 1, and pretty much love every moment of it while playing.

  • @amphicyon4359
    @amphicyon4359 7 лет назад +47

    Prime 3 is a very devisive game. Great Critique, it put into perspective many of the things that caused the game to divide the fans

    • @nillynush4899
      @nillynush4899 5 лет назад +3

      *"very divisive" news to me. Thought that was the $4 dollar bargain-bin game Other M.

    • @Jdudec367
      @Jdudec367 5 лет назад

      eh...not really that devisive had some parts but overall not really shame with prime 2 with backtracking ammo and dark world design

  • @connorball3209
    @connorball3209 7 лет назад +33

    How was Super Metroid's intro hard to understand for newcomers? It told you everything you needed to know. It was my second Metroid game I had played after Metroid fusion and that intro helped fill me in on what I missed.

    • @epicgaymer9885
      @epicgaymer9885 6 лет назад +2

      That Other Guy It throws around names the player might not know

    • @xxhaxonxx8345
      @xxhaxonxx8345 5 лет назад +11

      @@epicgaymer9885 I destroyed mother brain *shows a giant brain getting destroyed by an armored subject* found a baby metroid *shows how the armored subject finds an egg and a kind of floating ball appears* if the brain is what got destroyed, therefore, mother brain is the giant brain that gets destroyed, if the she finds a metroid and then the armored guy finds a floating ball with teeths, the armored subject eventually found a "metroid"
      is not that hard to understand,

  • @edmanbosch7443
    @edmanbosch7443 7 лет назад +34

    I clicked this video the second I saw it. I love these videos, they are fantastic.

  • @zippy3138
    @zippy3138 2 года назад +1

    bro this series is honestly one of my favorite game reviews on RUclips. the way you perfect dissect each part of the game in a meaningful way and state every so cohesively is just incredible. I come back every now and then because it's so intriguing each time. great stuff.

  • @Natural19
    @Natural19 7 лет назад +3

    I am BEYOND excited for the next few episodes. I have been a fan of this channel for a long period of time, and your stuff just keeps getting better. What comes next is exciting for me because your Metroid stuff has been amazing, and this one feels like the end of a legacy, completing the main series (besides other M of course). However, being able to continue the season and see you cover Donkey Kong again is huge for me because those videos are what got me into your channel. Therefore, having you cover Retro Studios has been perfect for me, seeing you continue critiques that I love in the Metroid portion, while in the same season getting to watch you talk about the series that made me a fan. You sir, are a FANTASTIC content creator, and I can't even imagine what you'll be able to do with even more time and experience under your belt. Your videos always make my day. Get back to critiquin', my good sir.

  • @stardragon2776
    @stardragon2776 4 года назад +10

    34:57 "They knew it would be the end, and so it was"...
    ...
    Until Metroid Prime 4

  • @johnleonard9102
    @johnleonard9102 3 года назад +3

    Metroid Prime Trilogy was one of the greatest purchases I've ever made.
    Every time I would play through one of them, I would say "That's my favorite one" and then I'd play the next one and say "No wait, this one is my favorite."
    I believe Dark Samus is completely dead because Phaaze is gone, so I think the reason Nintendo hit the reset button on Prime 4 is to set up a second trilogy with a new enemy.

  • @ZephWraen
    @ZephWraen 7 лет назад +26

    20:03 Some say he's still there to this day... Staring at a door

  • @DarkHunter514-11231963
    @DarkHunter514-11231963 7 лет назад +26

    "...and also reverse the polarity of the neutron flow"
    I see what you did there, Doctor...

    • @timothymclean
      @timothymclean 7 лет назад

      NEU-tron. Neutron. Like neutral, which is why they named it that.

    • @DarkHunter514-11231963
      @DarkHunter514-11231963 7 лет назад

      D'oh. My fault. It's because english isn't my first language, I still make mistakes. Thanks for the correction!

    • @slateoffate9812
      @slateoffate9812 7 лет назад

      DarkHunter514 How does that work anyway? Neutrons are neutrally charged, so how would you reverse it's polarity? Drain it of any charge at all?

    • @Iwantamansonguitar
      @Iwantamansonguitar 7 лет назад

      Wibbly wobbly, timey wimey!

    • @StormsparkPegasus
      @StormsparkPegasus 6 лет назад +4

      It doesn't work. It's a quote from old Doctor Who (the Tom Baker era). The revival series still has some technobabble but it's not nearly that bad.

  • @DefinitiveDubs
    @DefinitiveDubs 2 года назад +4

    "A Climax in Motion" is the most unintentionally sexy subtitle I've ever heard.

  • @EscanthonX
    @EscanthonX 7 лет назад +7

    I love seeing all this discussion about Metroid in the comments of your videos. You seem to spark very little hostility, and inspire fun arguments about the series.

    • @GeekCritique
      @GeekCritique  7 лет назад +1

      Yeah, I love my comments sections. :D It's nice to know that even in RUclips comments, respectful debates and interesting insights can be found, and I'm very happy that my videos are largely found by a more mature audience.

  • @Hutch2Much
    @Hutch2Much Месяц назад +1

    my head canon is that samus’ ship has speakers that plays that theme every time it lands

  • @timothymclean
    @timothymclean 7 лет назад +38

    Wait...was that a Formerly-Ghost Nappa voice I head when introducing -Vegeta- Rundas?

    • @GeekCritique
      @GeekCritique  7 лет назад +30

      "VEGETA... I CAN FLYYYYY."

    • @TheAuron32
      @TheAuron32 5 лет назад +4

      "VEGEEEEEETAAAAA..... IM HUANTING YOU!!!"
      " *NOOOOOOOOOOOOOOOOOOOOOO!!!!!!* "

  • @levobertus
    @levobertus 7 лет назад +9

    @the loading times part:
    They aren't longer because of the map layout, they're longer because of the size file and the disk technology.
    The GC had ridiculously short loading times because of the mini CDs it uses. In the Prime trilogy, the two first prime games are on one layer of the disk and load faster due to their comparatively small file size and Corruption, as the biggest game of them and having much more detailed graphics, loads slower. Valhalla and Bryyo files were most likely on the inside of the disk where it doesn't move as fast, making the loading times longer.
    Don't blame the game, blame the CD size and read speed of the Wii.

    • @bionicleanime
      @bionicleanime 7 лет назад +2

      Levobertus you know what's really funny? The load times in the original, non-trilogy version of Corruption were actually faster. I blame Nintendo for releasing the trilogy too soon as they could have made it for the Wii U and give the trilogy an HD makeover that would have looked great AND improve things for all 3 games, including the load times.

    • @levobertus
      @levobertus 7 лет назад +3

      bionicleanime mlst likely because the files have been moved elsewhere on the disk. After all, it had to fit 2 other games on it, too.

    • @jwil4286
      @jwil4286 5 лет назад +2

      The version on the Wii U eShop helps with load times a lot

    • @francisthompson3772
      @francisthompson3772 5 лет назад

      @@jwil4286 I can confirm. When I first learn about those load time I was like what are you talking about.

  • @l30S3UX
    @l30S3UX 5 лет назад +4

    I had the same "confused" first inpression with the prologue. I wonder how many people dropped the game before the meta Ridley fight. On my second try I ve discovered how brautifly designed the levels are and its a pleasure to play with the wiimotes, really awesome controls. 9/10.

  • @josiahgarber3761
    @josiahgarber3761 6 лет назад +2

    You perfectly summed up how I feel about this game. It can try to hard to be linear, accessible, and Halo-esque at times, but when it decides to just let that go and be Metroid with a continuity and finality to the Prime games, it is one of the best games I have ever played.

  • @jacobwalker5027
    @jacobwalker5027 7 лет назад +37

    "Seriously, is he supposed to be her dad or something?" Oh my god cringe, he hasn't played other m yet
    P.S. Just finished Metroid Prime 3, walked into the living room and watched this video. You were just in time :D

  • @ZayTheOracleArchive
    @ZayTheOracleArchive 4 года назад +1

    Just binge watched all of your Metroid critiques tonight. Absolutely fantastic to watch through. Great commentary. Love your style. Never boring. Keep it up!

  • @therewisfiles8437
    @therewisfiles8437 3 года назад +3

    When I first owned Metroid prime 3 I couldn’t make it passed the opening. Felt like it had become halo. Years later it’s the only one I haven’t played. In part that is because I haven’t owned a working sensor bar in years. I came here hoping to be convinced that it’s good enough to play.
    I’ve watched every episode of your Metroid series up to this one, because your video recommended it, and now I want to play prime 3 more than ever and you’ve earned a subscriber.

    • @dooplon5083
      @dooplon5083 Месяц назад

      protip: the sensor bars are famously just two infrared LEDs spaced out so that the wii can calibrate the pointer whenever it gets lost, you can recreate it cheaply or just light two candles and space them apart since fire also does the same thing (be careful tho). Just a heads up if you ever find yourself missing a bar and wanna boot up a wii again lol

  • @billj.8690
    @billj.8690 2 года назад +2

    What you said about how Super Metroids Wii release is what got you into the Metroid (Prime) series is why i thought Nintendo should have made a Fusion port on Switch available when Dread was announced. I noticed confusion (even with some Streamers) about how Dread was Metroid 5 and they just announced that Prime 4 was still in development. Plus i wont lie, i just want to have Fusion (and Zero Mission for that matter) on my Switch.

  • @junoglrr9119
    @junoglrr9119 7 лет назад +42

    those games still look awesome!! !

    • @nillynush4899
      @nillynush4899 5 лет назад +1

      The Prime Trilogy was fortunate enough to have the Retro Studios art department working on them. The art direction in all the Prime games was top-of-the-industry level at the time of release. Legends

  • @96Jambones
    @96Jambones 7 лет назад +2

    This game got me into the series. Whether it was true to it's Metroid roots or not, I really enjoyed this game. It was the least jarring for me as a kid, and the story and characters really intrigued me. Even though it was the 3rd in the series, it's what got me interested in the games before it. I didn't have a problem with the tutorials because I was very weary about approaching all of the hazards I figured this game would have. It taught me well enough, to be ready for the invasion in the beginning and the Berserker fight towards the later part of the beginning.The linear style was easier to follow for me, yet still felt some-what open because I could still fly to other planets. The gimmicky control scheme honestly made me feel like a bad-ass bounty hunter. Just being in control of some of the more mundane tasks like power cells etc, the grapple beam, the ship, the occasional frequency codes, and even just the ignition lever in the ship. For my 6th grade self, it was immersive as all get-out. And the bosses were soo cool and formidable to me. Just knowing that these fellow bounty hunters, were now your upcoming fights to progress, was really exciting. I was getting tired of people crapping on this game in the comments so I thought I would put my more positive experience with this game. Even though I don't overall agree with your review, I can still hear where you are coming from sir. Not so much understand, but definitely hear you.

  • @eclecticmuso
    @eclecticmuso 7 лет назад +26

    Great series. I really enjoyed binge watching it all. Are you planning on doing Samus Returns eventually?

  • @naejimba
    @naejimba 9 месяцев назад +1

    For someone who took so long to become a Metroid fan, you have some of my favorite videos on the games! I love how you are honest about what you like and don't like, but realistic enough to understand that different people will like different things. For instance, Fusion isn't the game for me, but I had a BLAST playing it and respect the hell out of it. I can understand why it is someone else's favorite. =)

  • @pyrrhickong
    @pyrrhickong 7 лет назад +8

    Lovely. Just... lovely. Every time I see these, I feel such a great deal of enthusiasm from you and that bleeds into what you want a game to do right and what's appreciated about a game. Thank you for that kind of perspective, it's truly refreshing.
    If I may ask, what is your impression on how Ridley was handled in this game? It's the one omission from the video I didn't see addressed, just as he's such a strong part of the series as probably the only force in Metroid's universe as determined and persistent as Samus herself (and, y'know, if Other M happens, that's a big thing). I personally really do enjoy the parallels the two have in being essentially corrupted at a similar rate, Ridley through choice in pursuing Samus. And then, of course, how his boss fight is a boring continuation of the Metroid Prime-introduced waiting game that seems to involve him.
    Also if I can make a suggestion, if you're looking for a series that shows evolution through sequels and is incredibly replayable for the sake of mastery, I do strongly recommend Metal Gear Solid through Metal Gear Solid 3. Just something I think you'd enjoy.

    • @GeekCritique
      @GeekCritique  7 лет назад +2

      Hey, thanks for pointing that out, I hadn't even thought about the parallels between Ridley and Samus in this game. The boss fight bothered me more for how easy it was than how much I had to wait around, but I can see it being a chore at higher difficulties.
      Metal Gear Solid is one of the only examples I have of a story-focused game series that I unabashedly LOVE, so I'd definitely be up for doing that at some point. However, since plenty of other RUclipsrs have done fantastic pieces focusing on the story and themes of the series, I'd probably put most of the spotlight on the gameplay, and the way the mechanics evolve. 'cause like, I enjoy the story in all of its convoluted glory, but I'd never have stuck with it if the gameplay and the variety of ways to get around weren't so compelling.

    • @pyrrhickong
      @pyrrhickong 7 лет назад

      Whoop sorry for double-mentioning that, then! I would agree that the gameplay focus would be what the series needs - I just adore the trappings of Metal Gear Solid 2 as a sequel in response to the gameplay and expectations laid out by MGS1. And then MGS3 is as close to perfection as the PS2 could possibly allow.
      But yeah, most of the focus in analysis does take place in the "gene, meme, and scene" scope. I more love MGS1 for feeling very arcade-y in its approach to rooms (especially when complimented by Ghost Babel, which is kind of incredible for a Game boy Color game) and its growth of Snake as a character from the beginning to the end of the game rather than GENETIC DESTINY BLASTED RECESSIVE GENES BRRRRROTHERRRR YOU LIKE CASTLEVANIAAAA BLOOD FROM THE EAST RUNS THROUGH YOUR VEINS LIVE SNAKE LOOK AT THE CARIBOU. And seeing how the sequels appropriate those ideas into interesting speed challenges (and whatever the Hell spraying coolant at bombs is supposed to achieve other than familiarity with Shell 1) up through Portable Ops has kept the games engrossing for me.
      Thanks for talking, though. Really a pleasure =)

  • @sanddry738
    @sanddry738 6 лет назад +1

    A Gunship space battle would’ve been amazing to do with the inside of the ship! I think the multi-planet theme is a good opportunity to use different environments and tie with the narrative. The story feels grander in its narrative and the use of the corruption story wise was fun. I remember watching the scene on Phaze where all the energy tanks are PURGED and makes the whole part so much more intense thematically. All the Prime games are good and bad in their own way but overall there’s a reason why the Prime series is so legendary. I can only hope Prime 4 is amazing!

  • @blueyoshi9390
    @blueyoshi9390 7 лет назад +7

    thanks you guys for making these videos for our entertainment. We all know it’s very stressful to make these videos but you guys still push through, thanks again Sonic Master Josh, Crapy gamer Kaylen, and Metroid Fusion hater Covarr

    • @nezumi6554
      @nezumi6554 7 лет назад

      Okay we got it dude, he's had enough shit now, give him a break

    • @blueyoshi9390
      @blueyoshi9390 7 лет назад

      Bedrock The Guy fixed it

    • @blueyoshi9390
      @blueyoshi9390 7 лет назад

      Sorry for sounding like a d!** before

    • @blueyoshi9390
      @blueyoshi9390 7 лет назад

      Bedrock The Guy okay, that is very understandable

  • @IBeGinger213
    @IBeGinger213 6 лет назад +2

    Thank you for this. The Prime trilogy were the first metroid games I picked up, specifically Echoes, and what got me started on this series. I'm very happy to see someone else who appreciates 2 and 3 as much as I can and can overlook the mistakes that detract a little from them.
    P.S. Did you hear that Nintendo announced Metroid Prime 4? ;)

  • @ActionJaxonH
    @ActionJaxonH Год назад +5

    Oof. There's your mistake. The difficulty modes were mistranslated. "Normal" is easy mode, while "Veteran" is the classic difficulty. I know that's the game's fault, but now ya know.

  • @SDK2K9
    @SDK2K9 3 года назад +1

    To be honest this game will always be special for me, it was my first Metroid game. I first played it back in 2010, when I got a Nintendo Wii. I definitely enjoyed every minute of it and after I finished it, I went to try out Metroid Prime 1 & 2.

  • @davendixon32323
    @davendixon32323 7 лет назад +6

    Now here's to seeing what Prime 4 can do, what with the new hardware (Proper HD Metroid oh god yes).

  • @Superfirefox1996
    @Superfirefox1996 5 лет назад +1

    Playing through the GameCube Normal Modes of both Prime and Prime 2 were huge challenges for me, so Prime 3's Normal Mode was like a breath of fresh air! It was so much easier, and I had no problem going back to get 100%-- I really wanted to see that special end scene. Next time, though, I might try it on Veteran.

  • @doubtcent
    @doubtcent 7 лет назад +170

    Now play other m.
    And hate it
    Then play samus returns
    And love it

    • @ScionOfTheSeventhDawn
      @ScionOfTheSeventhDawn 7 лет назад +11

      Samus Returns is the bastardization of 2D Metroid, and far inferior than any other 2D Metroid.

    • @thomasmccoy4077
      @thomasmccoy4077 7 лет назад +23

      Nicolas Frasson What are you talking about lol

    • @ScionOfTheSeventhDawn
      @ScionOfTheSeventhDawn 7 лет назад +2

      None of the other of the 4 not Super Metroid games were Super Metroid and still they are all better than SR. You think people like me should love titles like Other M unconditionally? As a Metroid game, SR is a good indie metroidvania, no more than that.

    • @ScionOfTheSeventhDawn
      @ScionOfTheSeventhDawn 7 лет назад +3

      There is a problem when people call SR "classic Metroid", "a return to the series roots", etc.... it's literally nothing of that. Sonic Mania is a return to its roots, SR is Sonic the Hedgehog 4, at best, but even StH4 was more faithful to its roots than SR. That title is not classic Metroid, is not even GBA Metroid which is not that much of a classic either. It is its own thing and there is not much of Metroid in that thing. It's even more insulting that it is a remake of Metroid 2.... if you are going to create something completely new and different from everything before, then wtf don't make it a failed remake attempt.
      And btw, people "like you" almost lead to the death of the franchise with your rejection of Other M.

    • @ScionOfTheSeventhDawn
      @ScionOfTheSeventhDawn 7 лет назад +7

      Other M is canon.
      .
      .
      .
      .
      Melee counter, free aim, magic Aeion voodoo bullshit, the enemies are all aggressive, classic Metroid is an exploration platformer where the enemies are usually just kinda there, SR is an action platformer where everything charges into you making the game much more about fighting everything everywhere than about exploring the map. GBA Metroids are not classic, but they get much closer than SR. Not by coincidence, GBA Metroids don't have any of that stuff mentioned earlier. But hey, SR is not a bad indie Metroidvania.

  • @BMOgaming
    @BMOgaming 7 лет назад +1

    Thank you, seriously, thank you. This series made me replay my favorite metroid games again, which was wonderful.

  • @BusterTBMPlays
    @BusterTBMPlays 7 лет назад +35

    I don't know if you ever will get to this, but since you pretty much finished all the main metroid games now.
    I kind of wonder how you would view Other M, as much as I had a problem with the game, I did still finish it and hard mode.
    I am curious from your perspective as a newer fan and also being able to critique very well on how you would rate and handle Other M.
    Not to see you "rip it a new one" but instead, so you analyze it.
    Either way, this Prime 3 review was fantastic, I have not played it in a while, but your excitement just kinda rubs off on me near the end, even after all of the critiques you gave!

    • @thorscape3879
      @thorscape3879 7 лет назад +1

      Buster TBM Gameplay Other M is my number 2 Metroid. It is beaten only by Fusion.

    • @DoctorFalchion
      @DoctorFalchion 7 лет назад +4

      Perhaps you stopped the video before his signoff? He DID in fact confirm that yes, Metroid: Other M is coming later on in the season as the milestone bonus.

    • @jjtheenton
      @jjtheenton 7 лет назад +1

      He'll likely be fair to it. Even if it's a bad Metroid game, it's a decent action game in its own right.

    • @BusterTBMPlays
      @BusterTBMPlays 7 лет назад

      Ah you are right, I DID click away too soon, my bad

    • @bradleymartin6254
      @bradleymartin6254 7 лет назад

      ON that note I'd like to hear his opinions and a comparison with the new Metroid 2 remake Nintendo did recently.

  • @maelys199
    @maelys199 6 лет назад +1

    Hypermode was all but required for the hardest difficulty. Not only that, but you effectively had to master it and understand how it works. My personal strat was popping into Hypermode, firing a few shots, and letting the corruption take effect, since shots at this point do not expend health. It comes down to losing health for your shots or losing it by getting hit, and getting hit isn't guaranteed, so...

  • @Jose-se9pu
    @Jose-se9pu 7 лет назад +6

    The black sheep of the trilogy...of course, then came Other M, and this suddenly was a gem.

    • @Jdudec367
      @Jdudec367 5 лет назад +2

      really?I thought that was 2

    • @Jdudec367
      @Jdudec367 3 года назад

      @Mr. NoName I would say there all good. They all have flaws though. I need to see this prime series retrospective after seeing king k's last year.

    • @Jdudec367
      @Jdudec367 3 года назад

      @Mr. NoName Dunno about that last part but ok.

  • @danwizard208
    @danwizard208 6 лет назад +1

    Thank you so much for this season. I'm a long time metroid fan, stemming from my days maining Samus on Smash 64, and I really appreciated all the deep, insightful commentary you put out, how you took a franchise you had tried multiple times before and gave it a real chance, everything. I disagreed with you on some of the points in the 3D games, but I think it stems from a different philosophy as a gamer, a point you stressed repeatedly. And despite my misgivings about those comments, they've only inspired me to go back and replay the prime trilogy again to see if my own perspective holds water. So thank you for putting so much effort into helping me enjoy again one of my favourite franches of the video game medium.

    • @GeekCritique
      @GeekCritique  6 лет назад +1

      And thank YOU for the kind words! :D

  • @CrypticDiabolo
    @CrypticDiabolo 7 лет назад +4

    The theme and final boss seems to be lovecraftian in nature

    • @stephenobrien6983
      @stephenobrien6983 7 лет назад +1

      The planet-killing meteorite aspect reminds me of Lavos.

  • @Mesyrr
    @Mesyrr 7 лет назад +2

    For me, Prime 3 was by far the toughest experience I had on Hard Mode. For all the Seed bosses and Dark Samus, you had to execute the mechanics so consistently in order to have enough energy to use hypermode (and survive Dark Samus).

  • @jwil4286
    @jwil4286 5 лет назад +5

    *Dark Samus shows up*
    Hunters: Four-on-one? Are you serious?
    Dark Samus: Speak for yourself
    *shoots and flies away

  • @ocarinaot452
    @ocarinaot452 7 лет назад +2

    19:29 honestly I believe at this point that the music plays in universe whenever Samus lands her ship to announce how badass she is

  • @raydenlord
    @raydenlord 7 лет назад +36

    You think Super Metroid's prologue was too complicated? What the hell?

    • @drelspells
      @drelspells 6 лет назад +6

      uh no, he doesn't find it complicated, just jarring for a newcomer to be flooded with exposition about two games prior...

    • @isodoublet
      @isodoublet 6 лет назад +6

      Prime 3 was my first ever Metroid game. I had zero issues with the intro, but then again, I have an attention span.

    • @drelspells
      @drelspells 6 лет назад +1

      You had zero issues with an intro you couldn't have fully understood?

    • @isodoublet
      @isodoublet 6 лет назад

      What exactly couldn't I have "fully understood"?

    • @jimmyjohnjoejr
      @jimmyjohnjoejr 6 лет назад +2

      @@isodoublet like "who is this dark version of samus" and "what is phazon"
      But hey, I won't bash you for liking something

  • @brendopls
    @brendopls 7 лет назад

    i'd just like to say that this series was one of the main pushes that made me a metroid fan myself. It started when i watched the E3 presentation and saw that there were two new metroid games coming in the future (which got me pretty excited, even though i had never really played a metroid game at the time); then, in the recommended, I saw your video for metroid fusion. I binged the whole series up to that point after loving your analysis of the game (zero mission was the last you'd put out at the time) and eventually bought fusion after thinking about which i wanted to start with. i later played super, samus returns, and I'm planning on getting zero mission soon. I haven't looked back since. so.. thanks for getting me into such an awesome series.

  • @benwasserman8223
    @benwasserman8223 7 лет назад +179

    Personally I'd rank the Trilogy as 1, 3, 2. No idea where Metroid Prime 4 will fit onto that list

    • @justinhurowitz70
      @justinhurowitz70 7 лет назад +68

      2>1>3 for me, tho I haven't played 3 in a while

    • @benwasserman8223
      @benwasserman8223 7 лет назад +15

      Cosmic Cretin Actually it's just that the constant back and forth tracking gets tedious after a while. That and apart from the Sanctuary Fortress, levels aren't THAT memorable

    • @justinhurowitz70
      @justinhurowitz70 7 лет назад +51

      I never felt like Prime 2 was that heavy on backtracking though? The areas are pretty condensed and the game doesn't force you to walk back and forth much like Prime 1 sometimes did

    • @nowun6043
      @nowun6043 7 лет назад +5

      Straight 1>2>3 for me. Nothing beats the nostalgia of my first ever Metroid for me; and while I do still really like 3 it just didn't strike the same chord for me as 1 and 2 did with its linearity and rather blandly coloured environments.

    • @The_Catman
      @The_Catman 7 лет назад +9

      For me is 3>2=1
      I appreciated the attempt to restore the "action" part of the Metroid soul.
      A faulty attempt indeed, but a start

  • @oldluigimii3078
    @oldluigimii3078 7 лет назад +2

    Retrospective wars! Video length edition! TGC vs KingK! Round 1: KingK, 39:10-32:40. Round 2: TGC, 42:26-34:55. Round 3 TGC, 36:14-30:11. WINNER: TGC!!!

  • @alpharabbit2353
    @alpharabbit2353 7 лет назад +11

    I just noticed something interesting. Samus' visor in Samus Returns is identical to the visor Dark Samus had. Not certain if it means anything

  • @patdav56
    @patdav56 6 лет назад +1

    I am actually choked up emotionally at the beginning after binging through all the other videos and hearing the actual emotion that hes putting in here

  • @TwilightRogue15
    @TwilightRogue15 7 лет назад +9

    9:21
    I heard your critiques coming to us on RUclips
    Sitting here thinking hard about your point of view
    My disagreements didn't stop me loving you
    Oh-a oh
    They changed the gameplay and played with the control schemes
    Written for new systems and made by whole new teams
    And now I understand the problems you have seen
    Oh-a oh
    I saw you strainin'
    Oh-a oh
    How did you beat them?
    Voice acting killed the Geek Critique farce
    Voice acting killed the Geek Critique farce
    VA's came and broke your heart
    Oh-ah-a-a oh
    And here we meet up on your Prime three video
    We hear the voices introduced not long ago
    And you remember text boxes used to scroll
    Oh-a-oh
    You played the first one
    Oh-a-oh
    You played the last one
    Voice acting killed the Geek Critique farce
    Voice acting killed the Geek Critique farce
    In the game and in our hearts
    The joke is dead we've gone too far
    Oh-ah-a-a oh
    Oh-ah-a-a oh
    Voice acting killed the Geek Critique farce
    Voice acting killed the Geek Critique farce
    In the game and in our hearts
    The joke is dead we've gone too far
    VA's came and broke your heart
    Put the blame on console wars

    • @GeekCritique
      @GeekCritique  7 лет назад +2

      Thank you for this.

    • @johandori7795
      @johandori7795 4 года назад

      what is this done to the tune of? Like, it seems like it could sound good, and I'm always a fan of a good parody song, but I need to know what song it's parodying to be able to really appreciate it as anything other than a silly referential poem, and I really want to be able to appreciate this to the fullest.

  • @dreadpiraterobin8379
    @dreadpiraterobin8379 Месяц назад

    That Rundas fight theme, man. Just perfect, one of my favorite Metroid tracks.

  • @nerokinkage
    @nerokinkage 7 лет назад +4

    You forgot to include the 100% completion ending. Perhaps do a small video on it?

    • @davidalvaradoda
      @davidalvaradoda 6 лет назад

      Jon Boaldin I know. It's the first Metroid game I 100 %

  • @JedediahCyrus
    @JedediahCyrus 4 года назад +1

    Very late to the party on this, but I believe part of the distance that you felt in terms of getting to know the other bounty hunters in the beginning is the fact that the information on them was put out in the instruction manual or scan logs or something like that. As for Rundas, there is some backstory with how he and Samus had worked together in the past on several occasions and had been one of her close friends. As well backstory on the other two. Once learning that, the fight with Rundas was very depressing for me the first time I played Prime 3.

  • @o.g.6605
    @o.g.6605 7 лет назад +3

    I’ve been waiting for this vid

  • @thoughtfulinsanity3050
    @thoughtfulinsanity3050 7 лет назад +2

    Thank you. I have watched so many reviews that just harped on this game for its issues (and rightly so, it definitely had them) but your review is the first that I felt captured the positive aspects if this game that kept bringing me back to it. Thanks.

  • @MGlBlaze
    @MGlBlaze 7 лет назад +38

    That one specific power cell was really, really awful. I have no idea how that one made it in.
    The game as a whole is still good, but it is definitely my least favourite Prime game. The motion controls were fairly annoying, I had a lot of problems getting the grapple beam gesture in particular to trigger, all those loading screens when flying between planets got old pretty fast. It also, as you mentioned, kind of abuses the Metroid jingle which I had not thought about before, but makes sense now that you brought it up. Also you do indeed not need to get every cell to finish the Valhala, but again as you said there are branching paths and only one of them continues the story, and you can't retrieve placed cells, so you can get screwed if you didn't look up which way to go ahead of time.
    The ship upgrades, while outwardly cool, are also almost never used. The bombing run in particular is kind of lacklustre, even though you actually have ship missile capacity upgrades here and there too. It's probably due to being a fairly specific attack run only useable in outdoor areas. I believe there were going to be more ship-focused combat segments but they were cut during development due to not being able to get them to mesh in with the rest of the game, which is a shame.
    On the bright side, the different planets are all quite interesting, minus the comparatively small Norion segment. Sky Town is breathtaking, Bryo kind of reminds me of Talon Overworld and the space pirate homeworld is appropriately polluted and cluttered with their technology.
    Phaaze is rather a thematic triumph, though. It's a *completely* alien world, where her scan visor often can't even tell what the hell things are even supposed to be, and Samus' corruption is so far-gone that her ship can't even recognise her genetic signature any more. It turns into one big race against the clock to finish what you came here to do before she loses herself completely. It's awesome. The final boss fight sequence was also appropriately big, featuring multiple phases against the Aurora unit taken from the Valhalla and now corrupted, and finally destroying Dark Samus permanently along with all phazon in the galaxy. Though I did find the 'killing the immature leviathan' bit just before the final fights to be rather tedious. It has a lot of health and keeps switching around where it is. Though I do feel that as a climactic fight, the first Metroid Prime had the best of the series, and 2 was close. 3's AU fight was a little meh, by comparison. Which kind of encapsulates how I feel about the trilogy in general. Prime 1 was my favourite, 2 not as much but I still really liked it, and 3 I still enjoyed and would recommend, but was the weakest of the three. But that's just me.
    It also features some unintentionally hilarious moments. Namely, Ridley's stun animation having him flailing his arms around. And a couple of intentionally funny moments, again featuring pirate text logs - this time in the vein of almost worshipping Dark Samus after she corrupts the Pirates to her own ends.
    It also feels slightly odd, having a Metroid game in which you never get Power Bombs.
    I never got around to playing DKC:R. I knew it was developed by Retro but I just never bothered to get it... maybe I should. I never played many Donkey Kong games, but they are meant to be quite good. And Retro generally knows what they're doing, so I expect it should be good.

    • @benjaminrearden5724
      @benjaminrearden5724 7 лет назад +1

      MGlBlaze If you wanna try donkey Kong country start with the 3DS port of Donkey Kong Country Returns 3D.

    • @Thebluedud
      @Thebluedud 7 лет назад +3

      I suggest you try Tropical Freeze and Returns. They're really phenomenal platformers. But I should warn you. They're REALLY hard by today's standards.

    • @rmsgrey
      @rmsgrey 7 лет назад +1

      The thing with that one power cell is that it's fine if you do it in the right order - find the golem head, pick it up, install it, go through where it opens up to extend half the bridge, backtrack to your ship, fly to the other side, pick up the generator, go through the new pathway, extend the other half of the bridge, go through, drop off the generator.
      You only run into one dead-end, and that's right at the point where you needed to do something in order to progress.
      Of course, if you do it in the wrong order, you dead-end twice and have to undo and then redo something, and cover one stretch 5 times (only one of which is actually necessary). It would be significantly improved if you could call for pickup on the generator from the "wrong" side - that would cut out one whole loop and leave the only dead-end as having to turn back after the first side of the bridge (though it doesn't resolve the problem of the player spending an hour or two convincing themselves that they really do need to drop the generator back where they found it...)

    • @eclecticmuso
      @eclecticmuso 7 лет назад

      oi40.tinypic.com/5z1kz6.jpg

    • @Xagzan
      @Xagzan 6 лет назад +1

      It also depends on whether or not you like 2D sidescrolling platformers.
      If so, Tropical Freeze is widely considered one of the best ever.

  • @jameswitherow5149
    @jameswitherow5149 5 лет назад +1

    I noticed that you were fighting one of the Metroid Hatchers that guard a Power Cell the way that you fight the first one. I never actually fight the other two that way; I just use the Nova Beam?X-Visor Combo. Easy one-hit-kill, and oh so satisfying.

  • @ItsRetroPlanet
    @ItsRetroPlanet 7 лет назад +19

    Wait, I'm early, What??
    Well then. Time to nab some popcorn, get me a rootbeer float, and some candy. I'm in for a good time!

  • @oscarmf4089
    @oscarmf4089 7 лет назад

    Hey Geek Critique. I was only a Super Metroid fan. But thanks to your massive game play of the whole series and thanks to your playful narrative Metroid seems to me like a vast environment of videogames to follow from its very beginning to the last one. Thank you.

  • @bowserjjumetroid3645
    @bowserjjumetroid3645 6 лет назад +5

    I wonder: Why did you change the name of the title? "The Decadent Disruption", now "A Climax in Motion".

  • @Chaos89P
    @Chaos89P 6 лет назад +1

    Honestly, this game is what brought me into the Metroid series, if memory serves. I don't remember why I wanted the Trilogy, but when I got it, I played the crap out of the games on the disc. I may have played a little bit of Super Metroid on an emulator that was available at school, but Corruption is what sealed it for me.

  • @CirkuitBreaker
    @CirkuitBreaker 7 лет назад +5

    It seems you and KingK have very different thoughts on Prime 3.

    • @beefatsgc3847
      @beefatsgc3847 6 лет назад

      Tyler Rogers I hate he's review so much misinformation and lack of common sense

    • @legrandliseurtri7495
      @legrandliseurtri7495 4 года назад

      On this one I agree more with King k.

  • @FishBoyBlue
    @FishBoyBlue 7 лет назад

    If you look real close at the top of the ship's elevator hatch, you'll see two tiny wedges that look like speakers above her head. Thats why that tune always plays when she leaves her ship! I love the little details!

  • @epm1012
    @epm1012 7 лет назад +5

    Maybe a game with 3 in title shouldn't be your first game...

    • @mudamaid62
      @mudamaid62 7 лет назад +2

      I played the Prime games in the order of 3, 1 and 2 and it was a pretty strange experience, but I think that that's one of the reasons why I love Prime 2 so much, becuase for me is like the pinnacle of the trilogy.

    • @sweetbriernr
      @sweetbriernr 7 лет назад

      It doesn't always work out that way when delving into any franchise

  • @AkuTenshiiZero
    @AkuTenshiiZero 6 лет назад +1

    This game really needs to be played after the first two. It is designed, from beginning to end, to be the capstone of the Phazon saga. When I first played it, that opening title screen music was goddam chilling, because I knew this was the final act in a journey I had been on since the first Prime. And the corruption Samus undergoes really makes you feel like you're at the end of the fight, she just seems so beaten down in this game, if not for the fact that I knew the timeline I would have questioned whether or not she was going to survive this. As a game, it's good. As the end of a trilogy, it's amazing.

  • @11kakuzu
    @11kakuzu 7 лет назад +18

    Wow with how much you complained about it seemed lik you didnt like it. But please tell me your doing other m. I want you to rip that game to pieces or provide a fresh perspective.

    • @skeltaldelegate5408
      @skeltaldelegate5408 7 лет назад +7

      11kakuzu what's other m? Is that a fanmade game?

    • @gerudoking3180
      @gerudoking3180 7 лет назад +4

      God no. It was the terrible Metroid game that put the series on hiatus, trashed half the fanbase, and ruined the way we saw Metroid from that point on.
      It was released in 2010 on the Wii, and similarly to this game, TONS of marketing was put into this game, and unfortunately, unlike Prime 3, this game sucked. The whole debate about it being canon is worse than the Prime series being considered canon. Because the Prime games were smart and knew how to integrate themselves into the series' ongoing storyline, while Other M had a lot of misconceptions and plenty of continuity errors. The gameplay is okay, but overall this game should have been widely considered a bust. But there are people out there who just got off Prime 3, and thought this game was a new and innovative way of looking at the franchise, because of how different it felt to the Prime games. These people are considered wrong. And no, I'm not hating on people who like the game AFTER playing the rest of the series, and growing up with it. I am hating on the people who played like three games and know barely anything about the series and just assume it's a good game.

    • @williambrown873
      @williambrown873 7 лет назад

      I'm not sure he's doing Other M anytime soon, but if you want an interesting video on Other M, go check out Games as Lit 101 Metroid Other M. The guy does literary analyses of video game stories and he goes into the very disturbing implications of Other M's plot.

    • @LuigiXHero
      @LuigiXHero 7 лет назад +2

      Other M's video is probably going to be here next week since he hit the milestone for it on patreon.

    • @henryfleischer404
      @henryfleischer404 7 лет назад

      I remember other m.
      I hate it. It broke my wii, bectI was using one of the older ones and it's on a dual layer disk, and all for a game that was not good... at least I was able to play brawl for a while.

  • @t0mitlyn
    @t0mitlyn 7 лет назад

    Just wanted to say I enjoy your videos more than almost anything on RUclips! And this series is my favorite so far. Thank you for making entertaining, quality content.

  • @Mr.G_717
    @Mr.G_717 3 года назад +3

    Dread....
    That is all

    • @xenos_n.
      @xenos_n. 3 года назад

      It'll be better than this Prime junk, that's for sure. It looks like we'll finally have a real Metroid game for the current generation. I'm psyched. It COULD end up bad but oh man the trailers make it look like it will be pretty amazing.

  • @brian.jrmontoya3227
    @brian.jrmontoya3227 7 лет назад +2

    I think Phaaze is probably the coolest thing in the lore of Metroid, it's so Lovecraftian and terrifying, but amazing!

  • @EduardoFlores-bt4fo
    @EduardoFlores-bt4fo 7 лет назад +43

    So way, the reason you didn't like the Wii controls in Prime 1 was because you said they were tedious to change weapons and visors? But it turns out they were tedious because you were using an emulator and not the wiimote?
    Then that was completely your fault, man. You made it look like it was such a big deal. I don't expect an apology or anything like that but just saying "yeah, I kind of messed it up, sorry if I gave the wrong impression", would be nice.

    • @GeekCritique
      @GeekCritique  7 лет назад +33

      ...yeah, I kind of messed it up, sorry if I gave the wrong impression. :P Me including that segment here was meant to convey that sentiment, but I guess that didn't quite come through?

    • @LuigiXHero
      @LuigiXHero 7 лет назад +9

      It came through loud and clear for me.

    • @luisburgos7365
      @luisburgos7365 7 лет назад +20

      "I don't expect an apology or anything like that, but an apology would be nice." lmfao bruh. what?

    • @xdan-
      @xdan- 7 лет назад

      I do disagree thought. I played the trilogy version and changing your weapon every two seconds felt ultra tedious even with a Wii mote.

    • @beefatsgc3847
      @beefatsgc3847 6 лет назад +1

      xdan it was FINE

  • @donosprey8754
    @donosprey8754 2 года назад

    This is the video I respect. Everyone just talks down prime 3, but 3 was my favourite. It was the game that started my childhood watching my dad play the game when I barely knew how to read the title. This game has a special place in my heart and never ceases to bring me genuine excitement.

  • @Pichuscute
    @Pichuscute 2 года назад +4

    You're really horny for extreme difficulty, huh. I'll never really get that. Probably the biggest flaw Metroid has always had is just that some games are just too hard for most people to even play. It took me 15 years to beat Metroid Fusion. It took me longer and the use of mouse+keyboard to finally beat Metroid Prime. And I would still consider Echoes, Other M, and possibly Hunters too difficult to actually beat (granted I at least got to the final boss in Hunters).
    Having a Metroid game with a more reasonable difficulty sounds to me like a godsend in a series that desperately needs to be less insane all the time.

    • @zippy3138
      @zippy3138 2 года назад +1

      I honestly 100% agree. I feel like people can forget that these games can be extremely confusing and difficult for not just newer players but also people who are fairly familiar to video games as well. a lot of people who say the games are easy have looked at guides at some point or another and I feel like going in blind could be detrimental to your experience of the game if your not familiar with Metroid. I feel like they sort of skill gap that super Metroid had made the game easy to access and quite difficult to master keep the experience fresh for newer players and veterans as well. they should definitely keep the harder modes for people who want them, but also make the game accessible to those less familiar.

    • @furiouscorgi6614
      @furiouscorgi6614 3 месяца назад

      For some people, having a game beat the absolute crap out of them is satisfying, because it gives a feeling of really *earning* the ending. You fought for it. You've earned what you're getting.

  • @GiftedOperator
    @GiftedOperator 7 лет назад +2

    Yeah, good luck on that Hypermode run. Pirate skirmishes are huge DPS checks, Mogenar and O.Ridley are grueling endurance fights, and even with all energy tanks, Phaaze and especially Dark Samus are nightmarish to get past. On Normal (and Veteran) you said there was no satisfaction at the end because it was too easy: on HM you'll be too exhausted from retrying to feel satisfied.