No rudeness at all, and you're right! I didn't really "count" that because I thought it was the big cabinet. Upon closer inspection...you're right. It wasn't by more than a few bucks, but point well taken.
@@AlmostSomething I thought the Bally Astrocade was the inflation adjusted champ of the rich boy's toys. If the Atari 2600 was $200 and is now adjusted to $1050. Then the Bally Astrocade, priced then at $300, has them both beat at $1575 today
Pioneer Laseractive retailed for $970 in 1993 and that was before adding Sega Genesis/CD/LD or TurboGrafx/CD/LD via LD-Rom plug-in units for $400-$600 each. Since this doesn't have it's own library of games maybe it doesn't count but whatever. It does have exclusive Sega and NEC laser-disc quick time event games though even if it's only a few.
I remember the 3DO when it was released. No one that I know owned one; or WANTED to own one. The Neo Geo console was originally priced at about $650. But that featured arcade-quality games. Rich people owned it for the most part.
So, I was one of the first owners of the 3DO. My mother actually somehow scraped together enough money to get one for me for Christmas 1993, as well as the games Road Rash, Twisted and Star Control II, as well as Pebble Beach Golf Links (no idea why I even wanted that one). All were pretty good, and I was 13-14 at the time, and it seemed like the future. Was I a dumb kid for wanting one, and not knowing how much value money had? Yes. Do I still miss that system? Also yes. I emulate a few of the games I used to own.
@@Nightweaver1 I had two friends who had the 3DO when it came out. Road Rash was and still is an amazing game on that system (the port to PS1 is basically the exact same game, and it definitely holds up). You're the first person I've ever heard mention Twisted - my friend Billy and I used to play that one all the time. All that FMV stuff at that time seemed so revolutionary, it was amazing to see what that system could do after playing NES and Genesis for the preceding 10 years.
A big trick of the Neo-Geo is that is didn't need to be greatly profitable. In the 90s I was researching a story for a gaming magazine and interviewed an executive for the US SNK operation. SNK was aware that it could reduce the manufacturing cost of its arcade machine if it was making them in much greater volume. But that wasn't likely as the arcade market had peaked and was slowly shrinking globally. An even mildly successful console could move in far greater numbers than an arcade machine. If it used almost the same set of ICs and could share the same games with minor modifications, the startup cost would be very low and achieve the goal of increasing purchasing volumes with their vendors. It wasn't until a few years later that SNK considered using much more RAM and CD-ROM to bring the platform down to a more mainstream price on both the hardware and software. Unfortunately, the CD-ROM was painfully slow and the RAM increase wasn't enough to avoid repeated loading of the same data in many games.
Lol…. Neo Geo was not ‘arcade quality’ compared the the 3DO. 3DO was like a smooth polished version of the PS1, before PlayStation was even released. 3DO people were unprepared for its release so it failed, but it had nothing to do it’s graphics quality or performance.
underrated great thing about being a kid in the 90s was the video game console war. there were so many different consoles popping up that i don't even remember apple making one, which is crazy considering they're the most successful company of the bunch by far. great video!
I remember that! I never could understand why the games were so expensive. I thought they must be great, but not at all. That was a BIG deal back then, and most people dreamed they could have one.
The Neo Geo had some nice games. (Aerofighters 2 being the main one that comes to mind.) Of course, the only reason why anyone ever played a Neo Geo game was because of the arcade unit.
GenX hardcore gamer here and I've been a gamer since the early 80s. The 32X was developed in competing against the TurboGrafx CD which was also an accessory for the TurboGrafx 16. The TurboGrafx 16 was a system that was very underestimated and not given credit for many things. First of which was the same cartridges for the console could be used with the TurboExpress handheld console which no other company has ever done. The TurboGrafx 16 also was the first to utilize more than just 2 players in a console game. You also forget that there was another lesser known console that competed with the 3DO, this was the CD-I. It's also the first console to introduce not just photographs on CD but video too. There was a downfall of the latter in the picture quality being too choppy which had been a big problem with all videos on CDs. Regarding Apple in the video game industry, technically a number of games were ported to the Apple IIe and used in many schools in the 80s. I personally was one of those students. I do agree that Apple make a big splash in computer gaming during the 90s with exclusive games for their OS. The Mac was more designed around graphics and sound rather than what you would call PCs due to the fact that they focused on both of these while DOS/Windows computers focused on more general business aspects. I personally know this because my family owned one of the largest stock photo agencies in the US and helped pioneer the industry into the digital age with photos on CDs. Mac's were a big part of this while other computers were for the business end of things. I also used to play games like Myst as a kid on some of the Macs in the company during times when the employees were gone. Regarding the 5600, you are correct in what you said but there's more. Atari was pivitol in the games crash in 83 both in certain low quality games and losing control of regulating games for the console in part due to Activision. It's something that Atari never fully recovered from and has always left a stain on their name. There's also one other system that was revolutionary in the industry but never succeeded in it. It was a console that had it's own games but also had add-ons that could play games for other consoles. Unfortunately these add-ons were just as expensive if not more than the console they were based on. So just like the 3DO and TurboGrafx 16, these didn't succeed as well due to too high or equal price for what they were getting. Granted it was a good idea but they wouldn't or couldn't market it accordingly for the time.
3 месяца назад+3
The TurboGrafx wasn't the first multiplayer console. The NES had an adapter for four gamepads to play the likes of four-player RC Pro-Am and Bomberman among others. And you didn't need to buy it since you could rent the games already including the peripheral. NES was way ahead from four-player SNES Mario Kart or even N64 Golden Eye.
No it wasn't but it was the first to do more than 2 players at the same time. The console could do up to 4 players at once for some games. One of those was a racing game Moto Roader. It's also the first one to be able to have more than 2 controllers connected to it (4 controllers). The multitap released in 1987 in Japan for the TurboGrafx 16, the NES didn't have anything until 90.
@@redlinetelevision not exactly what I was referring, colecovision didn't exactly allow for simultaneous multiplayer. The TurboGrafx 16 or PC master system in Japan was the first console to use a multitap to connect up to 4 controllers to one system. The colecovision was definitely ahead of it's time in it's expansions. Possibly the first to have a steering wheel expansion for a console, was the first to utilize turning the console into a computer with the Adam expansion, and even made an expansion that allowed you to play 2600 games on it but that was without the license from Atari.
I have a 3DO and remember spending hours playing Star Control II on that thing. I do still have it. It is that Panasonic FZ-1 unit. May have to dig it back out.
I loved that game! Brings back some good memories from when I was a teenager. I bought the system when it went down to $399 in 95’. We couldnt believe how good the graphics were at the time because no one had ever seen a 3D game like the original Road and Tracks Need for Speed before.
A buddy of mine bought a 3DO on launch day and thought it was the coolest thing ever. I think he's still waiting for that "killer app" to launch and prove us all wrong.
I remember going to Gurnee Mills mall way back around late 1993. Right when the Panasonic Store was still in business. The place had a working 3DO demo unit showcasing Total Eclipse. I heard so much hype concerning the system, I expected to be blown away with the graphics and game play. ... ... Yeah, after spending fifteen minutes laying the system. I decided I'll just stick with my Sega Genesis. To say disappointment would be an understatement.
I adopted my 3DO on launch day and grabbed games as they released, I even enjoyed some of the edutainment ones. System was expensive but games were fairly priced.
You and like 2 other people. There was Nintendo, Sega, and Sony. Everything else was an afterthought. I remember seeing the Philips CDI on store monitors. It was showing a side scrolling Zelda game I wanted to play. But the system was crazy expensive, and instead of a controller it used a remote control. People had enough sense in those days that it failed, but look at how devolved we are. Using that Wii or whatever it is that uses a remote control.
@@EmeraldEyesEsoteric Sony wasn't even in the Console business when 3DO was introduced. And One day, they'll thankfully LEAVE it because they don't belong in it.
@@EmeraldEyesEsotericthe CDi did have a more regular looking controller to "upgrade" to but both sucked so bad. The feel of how the buttons moved was somehow descriptively like if plastic was made of cardboard 😂
I can't help but notice that all the consoles that they tried to push as multimedia education and entertainment centers, flopped. Maybe I'm off base, but to me it seemed like nobody really knew what you were meant to do with those machines. The 3DO, the CDi, Pippin, Commodore CDTV, etc. They were afraid to call them game consoles, but by pushing all the other uses, they just confused people.
100%. The systems didn't quite know what they wanted to be, and didn't have the technology to pull off what they were going for. Great visions - poor execution.
The Xbox One was also presented as a mandatory-online media center + Kinect first, gaming console second at E3, which did MASSIVE damage to its launch/brand. It required some serious backtracking for damage control. But they could no longer backtrack from giving the console weaker specs (significantly slower GPU and _much_ slower RAM than PS4) to keep the price down - but it _still_ ended up costing a hundred bucks more, because Kinect was so expensive to manufacture, which they removed anyways only half a year later ...
@@AlmostSomething The 3DO WAS A Game Console. It was actually the world's first Indie Game Console. The problem was that it was produced for a Wholesale Hardware Price without BOM.
I still have my Atari 5200 (4-port model). Aside from the absolute massive size and horrible controller was the RF Switch. They somehow managed to include part of the power supply in the RF switch itself. Every time you would need to plug the power in, it would give a pretty big spark. Enough to physically burn you. Or in my case, start a small rug fire.
The controllers for the Atari 5200 were garbage to begin with, but what the worst part was that they would break withing weeks of purchase, and nowhere could replacements be found! Everyone I knew that had one had the same problem. Broken controllers, and no replacement option anywhere! I remember my mom ordered us an NES from Sears, and by accident they sent us an Atari 7800! The look on our faces was pure disgust! The lady at Sears asked if we still wanted it? Me, and my brothers said " Hell no send it back we will wait all month for an NES if we have to" We were so done with Atari after the 5200 failure! Which was sad, because the games looked, and played great, but I am so glade we stuck to our guns, and waited! NES games are still great to this very day!
@@xavilopez4716 The Saturn had the complete version of Symphony of the Night. In retrospect that alone made it better than the Playstation to me (I'm a big Castlevania fan).
You're kidding yourself there. Samurai Shodown was not anywhere near as good as the NEO•GEO, and the NEO•CD is identical to the MVS apart from the music. Not sure why you chose that version to compare, but cart and CD games were almost always 100% identical unless they had remixed music or were the massive sized late production games that did have some minor animation cuts (and those same cuts were even bigger on the Saturn) The 3DO is awesome, it had by far the best version of Need for Speed, it had the best versions of ALG shooters, but it was not capable of arcade perfect NEO•GEO games, not even the Saturn pulled that off, and it was the closest chance of doing it.
It was a fine video, but the title "4 Worst Console Failures You Never Heard Of" was pretty misleading. I think most people in your target audience would have heard of the failures of the 32X, 3DO, and Atari 5200. Those are pretty well-documented, especially the 32X and 3DO. Less people would probably be aware of the Apple Pippin, because it doesn't seem to get talked about a lot. I was expecting you to cover some very rare and obscure consoles (maybe like the Nuon or Ouya or something I actually never heard of), but was shocked that you started it off by talking about the 32X, arguably the most infamous console failure in history. It's like saying, "Did you know the PlayStation 2 was popular?"
I'd personally put the Virtual Boy, Stadia, and Ouya over the 32X, but semantics! You could make an argument either way. I agree though, there's some real nasty and obscure failures out there. I know Guru Larry and Rerez covered some of them, but it's always good to see them re-covered, like the Nuon, Gizmondo, Gamate, and Zeebo.
@Yuli_Ban Yeah. I would've been fine with the title "4 worst console failures", if he had left it at that. But then he added on "you never heard of" and talks about famously known console failures. That's the part I find questionable.
@@tims8864 Eh, that's clickbait for you. Gotta game the SEO somehow I guess, even if the quality's high enough to not require it, because the algorithm doesn't care about quality.
You sound like Tucker Carlson if he had an interest in video games. Also, the 3DO was awesome. I bought it when it was on the way out for $199 and new games were literally 5 bucks at some stores. Road Rash still rocks.
I remember the 3DO. What I don't remember, is a single one of my friends ever OWNING one. Me and all my buddies came from bordering on lower middle class families. Even having a Sega was a blessing. None of us had parents willing to shell out the $$ it cost for a 3DO
3 месяца назад+3
I didn't know about Apple Pippin until this video. 😂
3DO was one of the best cd consoles in 1994 and 1995. It has so many cult classics like ROad Rash, NFS, Gex, Myst and many others. The lesser known games are great too like Killing time, Poed, Captain Quazar and dozens of others
Sega didn't know that, which why they flinched. Their real threat the Playstation was what they should been worried about. That only happened because Nintendo slighted Sony when they asked them to make a CD system for them then rejected it sending them on a revenge quest. The things people didn't know back were going be a big deal later.
@@Lastjustice SEGA of Japan WAS worried about PSX. The One that didn't know or see it was SOA. Nintendo didn't slight Sony, Sony was TRYING to TAKE Nintendo's IPs from them and tried to create a Horrible Contract that would have given Sony nearly total POWER and control over the Super Famicom CD add on, in the end, Sony Ripped off the designs and violated its Patents. Then they CONNED Sega of America, STOLE their Hardware and Doublecrossed them. Sony is a TRULY Evil Company. Cutthroat and Disgusting.
Didn't own a 3DO however I did play some and had a couple amazing games. Wolfenstein was a good port unlike doom. Road Rash was the funnest game of the system. My favorite game of the 3do was Return Fire, playing 1v1's with a friend. Such epic battles and some of the best multiplayer experience... Actually, I played return fire on Playstation... Most epic games that originally came out on 3do got ported over to PlayStation. Poor thing only had 1 year of glory before Playstation came in and murdered everything except for the N64
@@2gunzup07 Not denying that... Just said that the Playstation murdered everything except for the N64... while it didn't have as many games, it still had so many Nintendo classics that it remained relevant.
I wonder what the 3DO would have cost if it had been released using the standard business model for consoles. That is to say, the console is manufactured and sold by the company behind it for little or no profit and then make money off the games. Since 3DO's where manufactured and sold by Panasonic, Goldstar or JVC rather than the 3DO company, they had to charge enough so that the manufacturers got all their profit from the initial sale because they weren't getting a cut of software sales. So that forced the price to be set considerably higher. But I don't know by how much.
@@ressljs It was Wholesale Hardware. Without BOM and without a License and Distribution Standard. The Hardware was just sent to the Manufacturers and they dictated the price.
Now this was a good one. Brought back lots of memories. I myself LOVE the 5200 and I would have went with the neo-geo instead of sega. BUT I did love the Dreamcast. Again LOVE the video.
Indeed, the basic idea of the 32X isn't actually that bad, and actually more intuitive than Pro models. Bought a PS5? Why not just buy an add-on that doubles the power of the PS5 instead of an entire new console? Console modularity is a great idea, at least for consumers (for developers, it'd become a nightmare handling all the different versions and dependencies, so I can see why it never took off and remains largely a PC thing). But the 32X _really_ needed to come out mid 1993. I can imagine the idea of Sega scrapping the Sega CD and instead wrapping it into the 32X, so instead we get the CD-32X but as a single add-on, giving it enough breathing space before the Saturn launch for developers to commit to it (and possibly use it as a stepping stone _to_ development for the Saturn, as well as a tool for Sega to use to learn the ropes of 5th-gen console needs) while not overburdening Sega with the perception of flailing around with half-baked ideas (i.e. the CD, 32X, CD-32X, scrapped Neptune, and then the Saturn all in a 3-year span of time), and probably also making Nintendo dance by trying to get in on the 32 bit game themselves in a more desperate fashion (people give Sega grief for the 32X, but consider that Nintendo's stopgap response to the 32-bit era was the _Virtual Boy_ )
I owned a 3DO as well! Good to see so many others in the comments! I was probably the only person in my small town to own it, but I loved it for the time.
YOU owned it or your dad did? I would assume you need to be at least 19 or 20 in 1993 to afford one. I was in my early teens when it came out, and I grew up in an upper income bracket family and most of the school had upper income kids. NOBODY had a 3DO, not even the most spoiled kid. Nobody had a Neo Geo either, only way to see one was in the display case at Toys R US. I asked my dad for both, and he laughed in my face when I said the price. First system I ever bought with my own money from a part time job was N64 in 96 I think. I could never imagine a kid having a $700 system back in 93/94.
The 3DO controller was modeled after the Super Nintendo Controller, only a whole lot worse. The biggest problem was if you wanted to play a 2 player game? You have to "daisy chain" the controller as there is no player 2 port. And sadly? Panasonic makes an amazing 3DO arcade stick. FZ-Js1 I think it is if memory serves me. Now that one is similar to the Hori and other arcade grade sticks, and gives you turbo mode and all 6 buttons.
Out of all these systems the 3DO is the most memorable. For the time the graphics were insane, Total Eclipse was BADDASS! Never owned one cuz of the price but, I was over my friend’s house quite a bit till the PS came out.
I have a soft-spot for the 3DO. It's really like the "PlayStation 0.5" It was doomed in comparison to the other consoles; it just wasn't powerful enough to compete with the PlayStation (inevitable since it came out in 1993; back in the 90s, computing technology was advancing so rapidly that even a single year made a massive difference; PS1 was showing its age by 1999, but 3DO would have been closer to the Super Nintendo in comparison). But if the stars aligned better and more reasonable decisions had been made (at least launch at $399 at max, get even a single killer app game), I can imagine it being a staple of mid-90s gaming
@ yeah I must agree. During that time things were moving fast and 3DO aged pretty quick. It was the games too, they just didn’t have good replay value compared to Nintendo games (and I’m comparing SNES games to the 3DO).
My friend had a Neo Geo home console not long after launch, since it was truly an arcade machine for the home it completely blew away the current gen consoles like the Mega Drive in it's day, the problem was the price and the cartridges cost over £100 each too, it was beyond my budget at the time and I remember being super jealous. By the late 1990s and early 2000s however I could play Neo Geo games reliably even on my PC at the time, the minimum for a good experience was only a Pentium II 450Mhz.
I had a top loading model 3DO. It was a good console with some very good games like Super Street Fighter 2 Turbo and my 2 favorite 3DO games Road Rash and Wing Commander 3 !
@1:22 The price today would be $338.48 adjusted for inflation and that was for AN ADD-ON to a system and games already purchased. It sounds like nothing today but in the early/mid 90s and before, that was genuinely a hard sell. Most parents felt it was scummy for the company to sell add-ons in general, let alone for the same price or even more than the cost of the system itself.
PS3 was priced at $599 USD while standing alone Blu-ray players were still going for $900+ USD. Plus the PS3 wasn't only a gaming console, but had the ability to browse the web, install Linux and can read different types of media (you can burn download CD's and create custom playlists!) The PS3 was really a multimedia device to be unlocked which many people discovered over time of ownership. I'm still using one today nearly 20 years later!
2:25 You literally said it was an add-on, which was already correct. It could not run without the Genesis to power it, but then you contradicted your own statement by saying it kind of was it's own, which is incorrect. The Super Nintendo is it's own system. The 3DO was it's own system, because they are literally their own brand and consoles entirely independent. They do not require the genesis to run, but the 32X did because it was an add-on just like the sega cd attachment.
I’ve got a functional 3DO (FZ-1) in my office closet right now. Some of my favorite games were on that console. Crash N’ Burn which was shown in the video was actually a solid game. The 3DO version of Star Control 2 was the best. My favorite 3DO game, though, was The Horde. I pulled the ROMs off of the discs and still play it in emulation sometimes. We had an Atari 5200, as well. Moon Patrol and Jungle Hunt were good games from that one.
The 3DO was a great system at the time. I still have the FZ-1 I bought the year it launched. It had the same weakness that all failed consoles have, no games at launch, it only had one Crash N Burn that was bundled with it, kinda prophetic title actually. In 1993 the only good games for it were Crash N Burn, Battle Chess, Escape from Monster Manor, Stellar 7, and Twisted. If the system had launched a year later in 1994 at a lower price and bundled it with Gex, Road Rash, or Samurai Showdown, it might've been a different story.
Those Atari Joysticks where so so bad, the 5200 and 7800, dam, I think the joysticks killed the systems. If only they had a joy stick like the super NES.
I had that original Panasonic FZ-1 3DO at launch in the UK, it cost a fortune but I actually had a great time with it and had loads of games that I loved and still remember fondly to this day. I played it for about 3years then bought a Sega Saturn cheap and then moved on to Dreamcast which I also loved. I only moved to Sony eventually with the PS3 because I was always a Sega boy really right from 1986 up to 2006.
I really enjoyed the video very much. It really brought back memories. As a kid who was born in the 1980, if you love video games this wasn’t a bad year to be born. I owned an Atari 7800. Some of my favorite games were desert falcon, food fight, and he always classic kung fu. I also when everybody was getting their PlayStation and other CD games I chose the 3DO. I paid almost 500 bucks and I got five free games. I enjoyed killing time, way of the warrior, and some classics like road rash and night trap. The 3DO really looked like it was going somewhere even the sampler disc boosted. This idea that the future was very bright. I dug in and stuck with a 3DO I bought a handful more games. I had friends constantly wanting to borrow it and my game collection to get a chance to play it. I ended up with the 3DO because I could not talk my parents into the price tag of the Neo Geo. As far as Nintendo and Sega were concerned I was a Nintendo fan not a Sega fan, but I thought the 32X was a really awesome thing. As too many companies were having to develop whole new systems. This was simply something you put in the cartridge slot and you had a whole new system with graphic capabilities. You simply had to buy new games.. All in all I really love being born in a 1980s the game systems that came out between them and the year 2001 it was just awesome. That was when Toys “R” Us and other bygone retailers they had specific sections for their video games and shopping was so much fun.❤
The PlayStation was released almost two years later in the US. The chip that powered the PS1 would have been prohibitively expensive in 1993. And 254 games were released. I wouldn't necessarily call that a failure any more than I would call the NeoGeo AES or NeoGeo CD a failure.
From a 90’s kid perspective I’ll tell u what really killed Sega. One reason, when Saturn was released none of the stores I went too was carrying it. For a 90’s kid that’s how we knew what was out and purchasable. I only saw Nintendos and PlayStations at targets, Walmarts, and the mall. That happened because sega pissed off all the retailers when they launched early and didn’t allow them to carry it at first then retailers retaliated by refusing to carry it. Other than that everything from sega from golden magic from a 90’s kid perspective. It had nothing to do with sega making to many peripherals, we loved peripherals even if we couldn’t afford them!
we all know how this ends, its Christmas morning and you got a PS1... literally the rest is history. Today there are easily a thousand games on the PS1 that are still very playable today.
Contrary to popular belief, the difference in graphics between the 2600 and the 5200 was considered huge at the time and a major selling point of the console. Back then, the closer a home video game could be to the arcade original, the better, and the 5200 delivered on that front. Take a look at Centipede, for example. The 5200 version is immediately recognizable as the arcade classic while the 2600 version hardly looks much different than Breakout - it's literally just a bunch of colored rectangles. Granted, not every 5200 game pushed the boundaries of what the console was capable of, but overall the graphics were significantly better. From the perspective of modern times (e.g. 2025), however, it's understandable that the differences between the two consoles would appear to be much more marginal than they actually were in the 1970s and 80s.
I once "played" - if you can call it that - that infamous zelda game not produced by Nintendo (you play link in a mario like sidescroller). It was so incredibly terrible there was no chance anyone bought it after seeing that. It was the Phillips CD-i
The fall of the Saturn was sad. I enjoyed that console. It made more sense to me than ps1 surprisingly. It was the disc based console that helped me transition from cartridges.
Yes it was, had it back in the day when it was released and I can still enjoy it today. It was a wild graphics upgrade at the time compared to SNES. PSX wasn't out until a year later and I had that too, and N64 was out years later. It had its own special time just like PSX and N64. Gone was kiddie shit like kirby, mario, etc. and in was Road Rash, Way of the Warrior, Return Fire, Gex, Alone in the Dark, Twisted, Crash 'n Burn, Offworld Interceptor, etc.. It was perfect timing for me getting out of the little kid phase into 11+ year old gaming. Were you even alive when it came out? It was definitely a unique experience back at the time, obviously not cheap, I cut so many weeds outside for so long to make up for it over like a year, parents worked me like a slave...
Anyone with a passing interest in video games in the 90s knows all of these. Lesser known for the kiddies now that weren't born in the 90s, or those that were disinterested in video games.
After years of asking for a Console my dad finally broke down and got me an Atari 5200. Unfortunately soon after it was discontinued. I was stuck with it for about 3 years before my dad broke down and got me an NES. I think i only had 4 games for it and no one else had it except one kid and we occasionally borrow games from each other.
One you didn’t mention was the Sega Dreamcast. At the time, it was a great console. The PS2 hadn’t been released yet and it could really have been an all time great system. Sega themselves basically sabotaged it. I remember a friend of mine having one and I almost considered buying one myself. I’m glad I opted for a PS2 instead later on.
I collect consoles, and the "steam boiler" Genesis/Sega CD MK1/SMS adapter/Sega 32X always gets raves when people see it in its stacked up glory. It was a truly upgradeable system. The 3DO? (I have the budget FZ-10 with a pop up lid for the CD) and I really still enjoy many of its games. Wing Commander III, Star Wars Rebel Assault, Samurai Showdown, Gex, and Road Rash always are some of its best games. As for the Jaguar? Well while it's not everyone's cup of tea to collect for, not to mention incredibly expensive for games and systems, it has its charm. A very few games were good for it. But Aliens Vs Predator, Iron Soldier, Doom, Defender 2000, Tempest 2000, Battlesphere, and Hover Strike are good experiences. Now for the one outlier in the presentation, and that is the Atari 5200. Yes the biggest complaint are the joysticks? But they can be easily rebuilt and modified to make them very reliable and controllable. And there are more controller options including adapters to use SNES and Genesis game pads. As for games? There are a lot of good ones for it if you love near arcade games. Berserk, Dig Dug, the excellent Star Raiders, and Ms. Pac Man and Mario Brothers are very good conversions. And the 2 port Atari can support the 2600 system changer (The 4 port cannot unless it has either been modified, or has an asterisk in its serial number indicating it was one of the rare 4 ports factory issued that can use the 2600 changer.) Also, the trackball is one of the earliest "arcade quality" controllers that was available at the time. The other was the ColecoVision Roller Controller.
I had it in 1994. Well at least u had a console after nes.... but the only issue with 3DO was I had 80 games.... not all worked... because of the lens... was a big no on 3do
I still have a Panasonic 3do but now it only runs for 5 mins before shutting off to a black screen, but I really miss this console as I enjoyed the few games I had on it, like need for speed, for which I think was the best ever version on any console because of its cut scenes that the other consoles didn't have. Also liked pebble beach golf. Great fun. Shame can't play console or sell console because of the faulty machine.
Timing was terrible but from a consumer perspective what I think really hammered the nail in the coffin for the 32x was all the add-ons! Wtf was a sega CD? And then there's knuckes that let's you stick another game on top? And wtf is a game genie - am i buying a game consol or a lego platform? There's memes about it today for a reason.
The best games on 3DO were Super Street Fighter II Turbo and the amazing Star Control II. Akuma and star exploration were worth the price of admission for the machine which I remember being really dense and well made compared to a Genesis or Super Nintendo.
I bought the Panasonic 3DO in October of 1994, and I paid $399.. It was a LOT of money back then, and for me as a 19 year old, but I thought it was the greatest thing I'd ever seen. I look at the graphics now, and I can't believe how amazed I was at them back then. There weren't many games for it, and I ended up barely playing it within a few months. But it really looked like a whole new level of graphics at the time, and now it doesn't look all that much better than the previous generation of consoles.
I remember my dad renting the panasonic 3d0 from block buster with a nhl title and Nights, which not many people i talk to remember it being on any other system but sega. Nights was insane at the time and i remember the port to the sega saturn but not liking it as much.
Not to be rude, but I think that the Neo Geo AES home console was more expensive than 3DO when adjusted for inflation.
No rudeness at all, and you're right! I didn't really "count" that because I thought it was the big cabinet. Upon closer inspection...you're right. It wasn't by more than a few bucks, but point well taken.
So is the Bally Astrocade: $300 in the 1970s.
However, UNLIKE the NeoGeo AES, the 3DO didn’t have much to offer when it came down to QUALITY games!
@@AlmostSomething I thought the Bally Astrocade was the inflation adjusted champ of the rich boy's toys. If the Atari 2600 was $200 and is now adjusted to $1050. Then the Bally Astrocade, priced then at $300, has them both beat at $1575 today
Pioneer Laseractive retailed for $970 in 1993 and that was before adding Sega Genesis/CD/LD or TurboGrafx/CD/LD via LD-Rom plug-in units for $400-$600 each. Since this doesn't have it's own library of games maybe it doesn't count but whatever. It does have exclusive Sega and NEC laser-disc quick time event games though even if it's only a few.
I bought a 3DO when I was in the Navy, and enjoyed my FZ1 model. Road Rash was and still the best version of that game.
Yes sir!
the soundtrack to that game was so 🔥
Same with Return Fire.
Soundgarden!!! Whenever one of those songs pops up in my car I start speeding ❤😂🎉
@@bradr3541 Love Soundgarden
I remember the 3DO when it was released. No one that I know owned one; or WANTED to own one.
The Neo Geo console was originally priced at about $650. But that featured arcade-quality games. Rich people owned it for the most part.
So, I was one of the first owners of the 3DO. My mother actually somehow scraped together enough money to get one for me for Christmas 1993, as well as the games Road Rash, Twisted and Star Control II, as well as Pebble Beach Golf Links (no idea why I even wanted that one). All were pretty good, and I was 13-14 at the time, and it seemed like the future. Was I a dumb kid for wanting one, and not knowing how much value money had? Yes. Do I still miss that system? Also yes. I emulate a few of the games I used to own.
@@Nightweaver1 I had two friends who had the 3DO when it came out. Road Rash was and still is an amazing game on that system (the port to PS1 is basically the exact same game, and it definitely holds up). You're the first person I've ever heard mention Twisted - my friend Billy and I used to play that one all the time. All that FMV stuff at that time seemed so revolutionary, it was amazing to see what that system could do after playing NES and Genesis for the preceding 10 years.
I wanted one parents couldn’t afford it
A big trick of the Neo-Geo is that is didn't need to be greatly profitable. In the 90s I was researching a story for a gaming magazine and interviewed an executive for the US SNK operation. SNK was aware that it could reduce the manufacturing cost of its arcade machine if it was making them in much greater volume. But that wasn't likely as the arcade market had peaked and was slowly shrinking globally. An even mildly successful console could move in far greater numbers than an arcade machine. If it used almost the same set of ICs and could share the same games with minor modifications, the startup cost would be very low and achieve the goal of increasing purchasing volumes with their vendors. It wasn't until a few years later that SNK considered using much more RAM and CD-ROM to bring the platform down to a more mainstream price on both the hardware and software. Unfortunately, the CD-ROM was painfully slow and the RAM increase wasn't enough to avoid repeated loading of the same data in many games.
Lol…. Neo Geo was not ‘arcade quality’ compared the the 3DO. 3DO was like a smooth polished version of the PS1, before PlayStation was even released. 3DO people were unprepared for its release so it failed, but it had nothing to do it’s graphics quality or performance.
underrated great thing about being a kid in the 90s was the video game console war. there were so many different consoles popping up that i don't even remember apple making one, which is crazy considering they're the most successful company of the bunch by far. great video!
Neo Geo. Even the games were like 100-200 bucks from what I remember. I will forever want a NG
I remember that! I never could understand why the games were so expensive. I thought they must be great, but not at all. That was a BIG deal back then, and most people dreamed they could have one.
Biggest cartridges EVER.
The Neo Geo had some nice games. (Aerofighters 2 being the main one that comes to mind.) Of course, the only reason why anyone ever played a Neo Geo game was because of the arcade unit.
I remember being blown away by the graphics when I saw it in sears lol
GenX hardcore gamer here and I've been a gamer since the early 80s. The 32X was developed in competing against the TurboGrafx CD which was also an accessory for the TurboGrafx 16. The TurboGrafx 16 was a system that was very underestimated and not given credit for many things. First of which was the same cartridges for the console could be used with the TurboExpress handheld console which no other company has ever done. The TurboGrafx 16 also was the first to utilize more than just 2 players in a console game.
You also forget that there was another lesser known console that competed with the 3DO, this was the CD-I. It's also the first console to introduce not just photographs on CD but video too. There was a downfall of the latter in the picture quality being too choppy which had been a big problem with all videos on CDs.
Regarding Apple in the video game industry, technically a number of games were ported to the Apple IIe and used in many schools in the 80s. I personally was one of those students. I do agree that Apple make a big splash in computer gaming during the 90s with exclusive games for their OS. The Mac was more designed around graphics and sound rather than what you would call PCs due to the fact that they focused on both of these while DOS/Windows computers focused on more general business aspects. I personally know this because my family owned one of the largest stock photo agencies in the US and helped pioneer the industry into the digital age with photos on CDs. Mac's were a big part of this while other computers were for the business end of things. I also used to play games like Myst as a kid on some of the Macs in the company during times when the employees were gone.
Regarding the 5600, you are correct in what you said but there's more. Atari was pivitol in the games crash in 83 both in certain low quality games and losing control of regulating games for the console in part due to Activision. It's something that Atari never fully recovered from and has always left a stain on their name.
There's also one other system that was revolutionary in the industry but never succeeded in it. It was a console that had it's own games but also had add-ons that could play games for other consoles. Unfortunately these add-ons were just as expensive if not more than the console they were based on. So just like the 3DO and TurboGrafx 16, these didn't succeed as well due to too high or equal price for what they were getting. Granted it was a good idea but they wouldn't or couldn't market it accordingly for the time.
The TurboGrafx wasn't the first multiplayer console. The NES had an adapter for four gamepads to play the likes of four-player RC Pro-Am and Bomberman among others. And you didn't need to buy it since you could rent the games already including the peripheral. NES was way ahead from four-player SNES Mario Kart or even N64 Golden Eye.
No it wasn't but it was the first to do more than 2 players at the same time. The console could do up to 4 players at once for some games. One of those was a racing game Moto Roader. It's also the first one to be able to have more than 2 controllers connected to it (4 controllers). The multitap released in 1987 in Japan for the TurboGrafx 16, the NES didn't have anything until 90.
Colecovision had 4 player according to a console wars video here on RUclips
@@redlinetelevision not exactly what I was referring, colecovision didn't exactly allow for simultaneous multiplayer. The TurboGrafx 16 or PC master system in Japan was the first console to use a multitap to connect up to 4 controllers to one system. The colecovision was definitely ahead of it's time in it's expansions. Possibly the first to have a steering wheel expansion for a console, was the first to utilize turning the console into a computer with the Adam expansion, and even made an expansion that allowed you to play 2600 games on it but that was without the license from Atari.
What's 5600? Also, the Market Crashed in 1984, NOT 1983.
I have a 3DO and remember spending hours playing Star Control II on that thing. I do still have it. It is that Panasonic FZ-1 unit. May have to dig it back out.
I loved that game! Brings back some good memories from when I was a teenager. I bought the system when it went down to $399 in 95’. We couldnt believe how good the graphics were at the time because no one had ever seen a 3D game like the original Road and Tracks Need for Speed before.
Try out Star Fox 64, it’ll knock your socks off.
A buddy of mine bought a 3DO on launch day and thought it was the coolest thing ever. I think he's still waiting for that "killer app" to launch and prove us all wrong.
Patience is definitely his virtue and is possibly masochistic.
It was the coolest thing ever back then.
11:15 Yasmine Bleeth of Baywatch
I remember going to Gurnee Mills mall way back around late 1993. Right when the Panasonic Store was still in business.
The place had a working 3DO demo unit showcasing Total Eclipse. I heard so much hype concerning the system, I expected to be blown away with the graphics and game play.
...
...
Yeah, after spending fifteen minutes laying the system. I decided I'll just stick with my Sega Genesis.
To say disappointment would be an understatement.
I adopted my 3DO on launch day and grabbed games as they released, I even enjoyed some of the edutainment ones. System was expensive but games were fairly priced.
You and like 2 other people. There was Nintendo, Sega, and Sony. Everything else was an afterthought. I remember seeing the Philips CDI on store monitors. It was showing a side scrolling Zelda game I wanted to play. But the system was crazy expensive, and instead of a controller it used a remote control. People had enough sense in those days that it failed, but look at how devolved we are. Using that Wii or whatever it is that uses a remote control.
@@EmeraldEyesEsoteric Sony wasn't even in the Console business when 3DO was introduced. And One day, they'll thankfully LEAVE it because they don't belong in it.
@@EmeraldEyesEsotericthe CDi did have a more regular looking controller to "upgrade" to but both sucked so bad. The feel of how the buttons moved was somehow descriptively like if plastic was made of cardboard 😂
A little odd you're using my work in progress MK2 port clips for the 3DO... Especially considering it's not part of the console's official library
You did such a good job that he must have thought it was official.
I'm glad he is stealing your footage. You deserve it.
Hey, I found ur channel and subbed so thats a win
"The plot thickens" type comment.
The 3DO is amazing.. I'm hoping to pay mine off next year.. I bought it on launch.
From what i can see Pippin consoles (some unboxed) can be bought today for around $800. Not even the price has aged well
The 80's and 90's were a wild time for games. Each system battling it out with new technology and crazier games.
I can't help but notice that all the consoles that they tried to push as multimedia education and entertainment centers, flopped. Maybe I'm off base, but to me it seemed like nobody really knew what you were meant to do with those machines. The 3DO, the CDi, Pippin, Commodore CDTV, etc. They were afraid to call them game consoles, but by pushing all the other uses, they just confused people.
100%. The systems didn't quite know what they wanted to be, and didn't have the technology to pull off what they were going for. Great visions - poor execution.
The Xbox One was also presented as a mandatory-online media center + Kinect first, gaming console second at E3, which did MASSIVE damage to its launch/brand. It required some serious backtracking for damage control. But they could no longer backtrack from giving the console weaker specs (significantly slower GPU and _much_ slower RAM than PS4) to keep the price down - but it _still_ ended up costing a hundred bucks more, because Kinect was so expensive to manufacture, which they removed anyways only half a year later ...
@@AlmostSomething The 3DO WAS A Game Console. It was actually the world's first Indie Game Console. The problem was that it was produced for a Wholesale Hardware Price without BOM.
They were too expensive, if you wanted your kids to learn things you’d buy computer software or the physical viewing media of the time.
The CDi in particular was pushed as a multimedia system. It wasn't really a video game console.
The commercials from that era still looks modern and fresh.
The 32x isn't a system a system can be played on its on you can't play a 32x by itself
They look modern _enough_ but dated enough at the same time, like a lot of stuff from the 90s.
I still have my Atari 5200 (4-port model). Aside from the absolute massive size and horrible controller was the RF Switch. They somehow managed to include part of the power supply in the RF switch itself. Every time you would need to plug the power in, it would give a pretty big spark. Enough to physically burn you. Or in my case, start a small rug fire.
I really enjoy your videos and the subject matter. Just subscribed today buddy.
Quality video, editing, and narrating. You will have a lot more subs.
The controllers for the Atari 5200 were garbage to begin with, but what the worst part was that they would break withing weeks of purchase, and nowhere could replacements be found! Everyone I knew that had one had the same problem. Broken controllers, and no replacement option anywhere! I remember my mom ordered us an NES from Sears, and by accident they sent us an Atari 7800! The look on our faces was pure disgust! The lady at Sears asked if we still wanted it? Me, and my brothers said " Hell no send it back we will wait all month for an NES if we have to" We were so done with Atari after the 5200 failure! Which was sad, because the games looked, and played great, but I am so glade we stuck to our guns, and waited! NES games are still great to this very day!
My dad got a 3DO right when it came. I have no idea how he afforded that
😅
Drugs
I got the sega Saturn when it came out . Didn’t know too much about PS at the time I should had bought the PS instead of spending 400$ on the Saturn
@@xavilopez4716 I don't think you made a bad choice, I think both have amazing libraries of games whichever you choose
@@xavilopez4716 The Saturn had the complete version of Symphony of the Night. In retrospect that alone made it better than the Playstation to me (I'm a big Castlevania fan).
3do had best home port for Street fighter arcade perfect also Shamurai Shodown identical with neo geo CD very underrated
You're kidding yourself there. Samurai Shodown was not anywhere near as good as the NEO•GEO, and the NEO•CD is identical to the MVS apart from the music. Not sure why you chose that version to compare, but cart and CD games were almost always 100% identical unless they had remixed music or were the massive sized late production games that did have some minor animation cuts (and those same cuts were even bigger on the Saturn)
The 3DO is awesome, it had by far the best version of Need for Speed, it had the best versions of ALG shooters, but it was not capable of arcade perfect NEO•GEO games, not even the Saturn pulled that off, and it was the closest chance of doing it.
@@CaseTheCorvetteMan I dunno, Samurai Shodown was pretty damn close for the price I'd say its worth it.
It was a fine video, but the title "4 Worst Console Failures You Never Heard Of" was pretty misleading. I think most people in your target audience would have heard of the failures of the 32X, 3DO, and Atari 5200. Those are pretty well-documented, especially the 32X and 3DO. Less people would probably be aware of the Apple Pippin, because it doesn't seem to get talked about a lot. I was expecting you to cover some very rare and obscure consoles (maybe like the Nuon or Ouya or something I actually never heard of), but was shocked that you started it off by talking about the 32X, arguably the most infamous console failure in history. It's like saying, "Did you know the PlayStation 2 was popular?"
I'd personally put the Virtual Boy, Stadia, and Ouya over the 32X, but semantics! You could make an argument either way.
I agree though, there's some real nasty and obscure failures out there. I know Guru Larry and Rerez covered some of them, but it's always good to see them re-covered, like the Nuon, Gizmondo, Gamate, and Zeebo.
@Yuli_Ban Yeah. I would've been fine with the title "4 worst console failures", if he had left it at that. But then he added on "you never heard of" and talks about famously known console failures. That's the part I find questionable.
@@tims8864 Eh, that's clickbait for you. Gotta game the SEO somehow I guess, even if the quality's high enough to not require it, because the algorithm doesn't care about quality.
You sound like Tucker Carlson if he had an interest in video games. Also, the 3DO was awesome. I bought it when it was on the way out for $199 and new games were literally 5 bucks at some stores. Road Rash still rocks.
I remember the 3DO. What I don't remember, is a single one of my friends ever OWNING one. Me and all my buddies came from bordering on lower middle class families. Even having a Sega was a blessing. None of us had parents willing to shell out the $$ it cost for a 3DO
I didn't know about Apple Pippin until this video. 😂
Same here this is my first time hearing of it
Not really my first time, knew about it around 2012 when I was watching a video talking about failed consoles
3DO was one of the best cd consoles in 1994 and 1995. It has so many cult classics like ROad Rash, NFS, Gex, Myst and many others. The lesser known games are great too like Killing time, Poed, Captain Quazar and dozens of others
Super Street Fighter II Turbo and Twisted were da bomb too 🔥
Liked, and Subscribed. I remember wanting the 3DO badddd when it came out.. guess I now know the reason I didn't end up going with it. WoW!
Oh please. The 3DO and Atari Jaguar were never serious contenders.
And that changed the point of the video… how exactly? The topic is “massive flops” which they were. Not “massive flops intended to be massive sellers”
Sega didn't know that, which why they flinched. Their real threat the Playstation was what they should been worried about. That only happened because Nintendo slighted Sony when they asked them to make a CD system for them then rejected it sending them on a revenge quest. The things people didn't know back were going be a big deal later.
@@Lastjustice SEGA of Japan WAS worried about PSX. The One that didn't know or see it was SOA. Nintendo didn't slight Sony, Sony was TRYING to TAKE Nintendo's IPs from them and tried to create a Horrible Contract that would have given Sony nearly total POWER and control over the Super Famicom CD add on, in the end, Sony Ripped off the designs and violated its Patents. Then they CONNED Sega of America, STOLE their Hardware and Doublecrossed them. Sony is a TRULY Evil Company. Cutthroat and Disgusting.
Being released 2 years before the sega saturn and playstation, they threw every other company a curve ball.
Didn't own a 3DO however I did play some and had a couple amazing games. Wolfenstein was a good port unlike doom. Road Rash was the funnest game of the system. My favorite game of the 3do was Return Fire, playing 1v1's with a friend. Such epic battles and some of the best multiplayer experience... Actually, I played return fire on Playstation... Most epic games that originally came out on 3do got ported over to PlayStation. Poor thing only had 1 year of glory before Playstation came in and murdered everything except for the N64
N64 didn't have 90% of the amazing games ps1 had
@@2gunzup07 Not denying that... Just said that the Playstation murdered everything except for the N64... while it didn't have as many games, it still had so many Nintendo classics that it remained relevant.
The 3DO was a great system though. Shame what happened to that system. It had some great games and they looked great.
I wonder what the 3DO would have cost if it had been released using the standard business model for consoles. That is to say, the console is manufactured and sold by the company behind it for little or no profit and then make money off the games. Since 3DO's where manufactured and sold by Panasonic, Goldstar or JVC rather than the 3DO company, they had to charge enough so that the manufacturers got all their profit from the initial sale because they weren't getting a cut of software sales. So that forced the price to be set considerably higher. But I don't know by how much.
@@ressljs It was Wholesale Hardware. Without BOM and without a License and Distribution Standard. The Hardware was just sent to the Manufacturers and they dictated the price.
Now this was a good one. Brought back lots of memories. I myself LOVE the 5200 and I would have went with the neo-geo instead of sega. BUT I did love the Dreamcast.
Again LOVE the video.
32x was bad timing as a bridge between consoles and here we are bridging consoles with "PRO" models
Indeed, the basic idea of the 32X isn't actually that bad, and actually more intuitive than Pro models. Bought a PS5? Why not just buy an add-on that doubles the power of the PS5 instead of an entire new console? Console modularity is a great idea, at least for consumers (for developers, it'd become a nightmare handling all the different versions and dependencies, so I can see why it never took off and remains largely a PC thing).
But the 32X _really_ needed to come out mid 1993. I can imagine the idea of Sega scrapping the Sega CD and instead wrapping it into the 32X, so instead we get the CD-32X but as a single add-on, giving it enough breathing space before the Saturn launch for developers to commit to it (and possibly use it as a stepping stone _to_ development for the Saturn, as well as a tool for Sega to use to learn the ropes of 5th-gen console needs) while not overburdening Sega with the perception of flailing around with half-baked ideas (i.e. the CD, 32X, CD-32X, scrapped Neptune, and then the Saturn all in a 3-year span of time), and probably also making Nintendo dance by trying to get in on the 32 bit game themselves in a more desperate fashion (people give Sega grief for the 32X, but consider that Nintendo's stopgap response to the 32-bit era was the _Virtual Boy_ )
I owned a 3DO as well! Good to see so many others in the comments! I was probably the only person in my small town to own it, but I loved it for the time.
YOU owned it or your dad did? I would assume you need to be at least 19 or 20 in 1993 to afford one. I was in my early teens when it came out, and I grew up in an upper income bracket family and most of the school had upper income kids. NOBODY had a 3DO, not even the most spoiled kid. Nobody had a Neo Geo either, only way to see one was in the display case at Toys R US. I asked my dad for both, and he laughed in my face when I said the price. First system I ever bought with my own money from a part time job was N64 in 96 I think. I could never imagine a kid having a $700 system back in 93/94.
Street Fighter on the 3DO looked so amazing at the time, but that controller was unusable. It was horrible.
The 3DO controller was modeled after the Super Nintendo Controller, only a whole lot worse. The biggest problem was if you wanted to play a 2 player game? You have to "daisy chain" the controller as there is no player 2 port.
And sadly? Panasonic makes an amazing 3DO arcade stick. FZ-Js1 I think it is if memory serves me. Now that one is similar to the Hori and other arcade grade sticks, and gives you turbo mode and all 6 buttons.
@@deathstrike Genesis, NOT SNES. It was modeled after Genesis' 6 Button Controller.
And at the time, it was the only console to have Super Street Fighter II Turbo.
Out of all these systems the 3DO is the most memorable. For the time the graphics were insane, Total Eclipse was BADDASS! Never owned one cuz of the price but, I was over my friend’s house quite a bit till the PS came out.
I have a soft-spot for the 3DO. It's really like the "PlayStation 0.5"
It was doomed in comparison to the other consoles; it just wasn't powerful enough to compete with the PlayStation (inevitable since it came out in 1993; back in the 90s, computing technology was advancing so rapidly that even a single year made a massive difference; PS1 was showing its age by 1999, but 3DO would have been closer to the Super Nintendo in comparison). But if the stars aligned better and more reasonable decisions had been made (at least launch at $399 at max, get even a single killer app game), I can imagine it being a staple of mid-90s gaming
@ yeah I must agree. During that time things were moving fast and 3DO aged pretty quick. It was the games too, they just didn’t have good replay value compared to Nintendo games (and I’m comparing SNES games to the 3DO).
ive heard all of this but its part of my childhood, so hearing it from a new perspective is always nice!
32x is like Joker 2 when Genesis was Joker 1 💯
My friend had a Neo Geo home console not long after launch, since it was truly an arcade machine for the home it completely blew away the current gen consoles like the Mega Drive in it's day, the problem was the price and the cartridges cost over £100 each too, it was beyond my budget at the time and I remember being super jealous. By the late 1990s and early 2000s however I could play Neo Geo games reliably even on my PC at the time, the minimum for a good experience was only a Pentium II 450Mhz.
Hey I love the channel bro ❤❤❤
Thanks so much!
I had a top loading model 3DO. It was a good console with some very good games like Super Street Fighter 2 Turbo and my 2 favorite 3DO games Road Rash and Wing Commander 3 !
The 3DO having 3 different manufacturers was a red flag. Thankfully, I only ever rented the 32x and Sega CD.
@1:22 The price today would be $338.48 adjusted for inflation and that was for AN ADD-ON to a system and games already purchased. It sounds like nothing today but in the early/mid 90s and before, that was genuinely a hard sell. Most parents felt it was scummy for the company to sell add-ons in general, let alone for the same price or even more than the cost of the system itself.
PS3 wasn't worth the initial price either.
The PS5 has not been worth the price-ever
Ps5 pro price is too high also .
PS3 was priced at $599 USD while standing alone Blu-ray players were still going for $900+ USD. Plus the PS3 wasn't only a gaming console, but had the ability to browse the web, install Linux and can read different types of media (you can burn download CD's and create custom playlists!)
The PS3 was really a multimedia device to be unlocked which many people discovered over time of ownership. I'm still using one today nearly 20 years later!
A friend of mine had a 3DO. His Dad worked for Panasonic. Road Rash was way better on the 3DO.
I ended up with the system, still have it to this day.
I had a Sega Saturn in 1995 when I was 7. It sucked.
2:25 You literally said it was an add-on, which was already correct. It could not run without the Genesis to power it, but then you contradicted your own statement by saying it kind of was it's own, which is incorrect. The Super Nintendo is it's own system. The 3DO was it's own system, because they are literally their own brand and consoles entirely independent. They do not require the genesis to run, but the 32X did because it was an add-on just like the sega cd attachment.
I’ve got a functional 3DO (FZ-1) in my office closet right now. Some of my favorite games were on that console. Crash N’ Burn which was shown in the video was actually a solid game. The 3DO version of Star Control 2 was the best. My favorite 3DO game, though, was The Horde. I pulled the ROMs off of the discs and still play it in emulation sometimes.
We had an Atari 5200, as well. Moon Patrol and Jungle Hunt were good games from that one.
The 3DO was a great system at the time. I still have the FZ-1 I bought the year it launched. It had the same weakness that all failed consoles have, no games at launch, it only had one Crash N Burn that was bundled with it, kinda prophetic title actually. In 1993 the only good games for it were Crash N Burn, Battle Chess, Escape from Monster Manor, Stellar 7, and Twisted. If the system had launched a year later in 1994 at a lower price and bundled it with Gex, Road Rash, or Samurai Showdown, it might've been a different story.
Those Atari Joysticks where so so bad, the 5200 and 7800, dam, I think the joysticks killed the systems. If only they had a joy stick like the super NES.
A few small mistakes in the information, but aside from that, well made. Please blow up, I think you deserve it. Subscribed.
Thanks man! Really appreciate it.
I had that original Panasonic FZ-1 3DO at launch in the UK, it cost a fortune but I actually had a great time with it and had loads of games that I loved and still remember fondly to this day. I played it for about 3years then bought a Sega Saturn cheap and then moved on to Dreamcast which I also loved. I only moved to Sony eventually with the PS3 because I was always a Sega boy really right from 1986 up to 2006.
I really enjoyed the video very much. It really brought back memories. As a kid who was born in the 1980, if you love video games this wasn’t a bad year to be born. I owned an Atari 7800. Some of my favorite games were desert falcon, food fight, and he always classic kung fu. I also when everybody was getting their PlayStation and other CD games I chose the 3DO. I paid almost 500 bucks and I got five free games. I enjoyed killing time, way of the warrior, and some classics like road rash and night trap. The 3DO really looked like it was going somewhere even the sampler disc boosted. This idea that the future was very bright. I dug in and stuck with a 3DO I bought a handful more games. I had friends constantly wanting to borrow it and my game collection to get a chance to play it. I ended up with the 3DO because I could not talk my parents into the price tag of the Neo Geo. As far as Nintendo and Sega were concerned I was a Nintendo fan not a Sega fan, but I thought the 32X was a really awesome thing. As too many companies were having to develop whole new systems. This was simply something you put in the cartridge slot and you had a whole new system with graphic capabilities. You simply had to buy new games.. All in all I really love being born in a 1980s the game systems that came out between them and the year 2001 it was just awesome. That was when Toys “R” Us and other bygone retailers they had specific sections for their video games and shopping was so much fun.❤
Man, EA was so much cooler back when it was Electronic Arts
3DO: We have the most advanced console ever made (by 3 manufacturers).
Sony (at 5:53):...$299.
The PlayStation was released almost two years later in the US. The chip that powered the PS1 would have been prohibitively expensive in 1993.
And 254 games were released. I wouldn't necessarily call that a failure any more than I would call the NeoGeo AES or NeoGeo CD a failure.
We seen the 3do at radio shack I ask my father if we can have it he looked at the price and laugh
Crazy that the 3DOs business model would be so successful today
Atari Jaguar & the 3DO were great back in the day.
the 3DO was great man, still got mine and the games somewhere
Crash n Burn and Road Rash were fantastic on the 3do. Road Rash was, by far, the best way to play that game.
I was a console gamer in the 80s and 90s and man, I never heard of the Pippin.
Growing up with the genesis, it didn’t seem a bad flop though, great video.
From a 90’s kid perspective I’ll tell u what really killed Sega. One reason, when Saturn was released none of the stores I went too was carrying it. For a 90’s kid that’s how we knew what was out and purchasable. I only saw Nintendos and PlayStations at targets, Walmarts, and the mall. That happened because sega pissed off all the retailers when they launched early and didn’t allow them to carry it at first then retailers retaliated by refusing to carry it. Other than that everything from sega from golden magic from a 90’s kid perspective. It had nothing to do with sega making to many peripherals, we loved peripherals even if we couldn’t afford them!
At the time Madden on 3DO was crazy compared to everything else out... i used to go to Circuit City just to play it.
It was worth it just too early, ahead of its time, didn't have a large enough library.
Their version of road rash is still goat for me......
I had a 3do got it as a present for doing great in school. My friends were always over to play it . Had a neo geo also.
we all know how this ends, its Christmas morning and you got a PS1... literally the rest is history. Today there are easily a thousand games on the PS1 that are still very playable today.
I remember the neo geo games being around $200. Always remembered the Neo Geo being more expensive than the 3do?
I rented that Sewer Shark game along with the Sega CD, and I couldn't ever get it to work properly. No scratches on the disc or anything.
Young kids wouldn't know but that damn Panasonic game system reminded me of the WebTV Set top box I had back then.. 😂😬
Nintendo Virtual Boy was the worst
INDEED! However, I covered that in another video. Didn't want to beat the poor thing to death lol.
Were you even born when the N64 launched?
@@DontKnowDontCare6.91st console my dad got me was the NES
can you upload in 60fps ?
I owned the 5200 as a 5 year old kid, I played at least 30 games on that system and loved them all.
Contrary to popular belief, the difference in graphics between the 2600 and the 5200 was considered huge at the time and a major selling point of the console. Back then, the closer a home video game could be to the arcade original, the better, and the 5200 delivered on that front. Take a look at Centipede, for example. The 5200 version is immediately recognizable as the arcade classic while the 2600 version hardly looks much different than Breakout - it's literally just a bunch of colored rectangles. Granted, not every 5200 game pushed the boundaries of what the console was capable of, but overall the graphics were significantly better. From the perspective of modern times (e.g. 2025), however, it's understandable that the differences between the two consoles would appear to be much more marginal than they actually were in the 1970s and 80s.
I once "played" - if you can call it that - that infamous zelda game not produced by Nintendo (you play link in a mario like sidescroller). It was so incredibly terrible there was no chance anyone bought it after seeing that. It was the Phillips CD-i
N64 won by a land slide with Golden Eye 007
The fall of the Saturn was sad. I enjoyed that console. It made more sense to me than ps1 surprisingly. It was the disc based console that helped me transition from cartridges.
I still play the 3DO, star wars rebel assault, return fire, nfs, road rash are some of my favourites....good to play.
Yes it was, had it back in the day when it was released and I can still enjoy it today. It was a wild graphics upgrade at the time compared to SNES. PSX wasn't out until a year later and I had that too, and N64 was out years later. It had its own special time just like PSX and N64.
Gone was kiddie shit like kirby, mario, etc. and in was Road Rash, Way of the Warrior, Return Fire, Gex, Alone in the Dark, Twisted, Crash 'n Burn, Offworld Interceptor, etc.. It was perfect timing for me getting out of the little kid phase into 11+ year old gaming.
Were you even alive when it came out? It was definitely a unique experience back at the time, obviously not cheap, I cut so many weeds outside for so long to make up for it over like a year, parents worked me like a slave...
Anyone with a passing interest in video games in the 90s knows all of these.
Lesser known for the kiddies now that weren't born in the 90s, or those that were disinterested in video games.
Wing Commander 3 on 3do is the best version. it is uncut vs the PC version. I got my 3do back in 94 I still have it.
It blows my mind how that system is remembered for "FMV trash" and nothing else because of the RUclips echo chamber.
@@ressljs Same with Sega CD. Especially considering how AWFUL AVGN's video on it was. It was so Badly researched and dry on source Material.
There's a song title that is a good Apple salesman motto: Pippen Ain't Easy. .)
Nintendo used to support Turbo-Grafx under its virtual console service but has not brought it back, a slight shame because I liked “Bonk’s Adventure”.
After years of asking for a Console my dad finally broke down and got me an Atari 5200. Unfortunately soon after it was discontinued. I was stuck with it for about 3 years before my dad broke down and got me an NES. I think i only had 4 games for it and no one else had it except one kid and we occasionally borrow games from each other.
As easy as consoles are to build it's no wonder we don't have more competition
I loved the 3do , my mom got it at a garage sale in 94 or so fir $20. I loved road rash played it for hours
One you didn’t mention was the Sega Dreamcast. At the time, it was a great console. The PS2 hadn’t been released yet and it could really have been an all time great system. Sega themselves basically sabotaged it. I remember a friend of mine having one and I almost considered buying one myself. I’m glad I opted for a PS2 instead later on.
I collect consoles, and the "steam boiler" Genesis/Sega CD MK1/SMS adapter/Sega 32X always gets raves when people see it in its stacked up glory. It was a truly upgradeable system. The 3DO? (I have the budget FZ-10 with a pop up lid for the CD) and I really still enjoy many of its games. Wing Commander III, Star Wars Rebel Assault, Samurai Showdown, Gex, and Road Rash always are some of its best games. As for the Jaguar? Well while it's not everyone's cup of tea to collect for, not to mention incredibly expensive for games and systems, it has its charm. A very few games were good for it. But Aliens Vs Predator, Iron Soldier, Doom, Defender 2000, Tempest 2000, Battlesphere, and Hover Strike are good experiences.
Now for the one outlier in the presentation, and that is the Atari 5200. Yes the biggest complaint are the joysticks? But they can be easily rebuilt and modified to make them very reliable and controllable. And there are more controller options including adapters to use SNES and Genesis game pads. As for games? There are a lot of good ones for it if you love near arcade games. Berserk, Dig Dug, the excellent Star Raiders, and Ms. Pac Man and Mario Brothers are very good conversions. And the 2 port Atari can support the 2600 system changer (The 4 port cannot unless it has either been modified, or has an asterisk in its serial number indicating it was one of the rare 4 ports factory issued that can use the 2600 changer.) Also, the trackball is one of the earliest "arcade quality" controllers that was available at the time. The other was the ColecoVision Roller Controller.
I had it in 1994. Well at least u had a console after nes.... but the only issue with 3DO was I had 80 games.... not all worked... because of the lens... was a big no on 3do
I still have a Panasonic 3do but now it only runs for 5 mins before shutting off to a black screen, but I really miss this console as I enjoyed the few games I had on it, like need for speed, for which I think was the best ever version on any console because of its cut scenes that the other consoles didn't have. Also liked pebble beach golf. Great fun. Shame can't play console or sell console because of the faulty machine.
Timing was terrible but from a consumer perspective what I think really hammered the nail in the coffin for the 32x was all the add-ons! Wtf was a sega CD? And then there's knuckes that let's you stick another game on top? And wtf is a game genie - am i buying a game consol or a lego platform? There's memes about it today for a reason.
The best games on 3DO were Super Street Fighter II Turbo and the amazing Star Control II. Akuma and star exploration were worth the price of admission for the machine which I remember being really dense and well made compared to a Genesis or Super Nintendo.
I loved the Sega trifecta... Sega, Sega 32x and the Sega CD
Amiga cd32 was another opponent. Could you please add this console?
I bought the Panasonic 3DO in October of 1994, and I paid $399.. It was a LOT of money back then, and for me as a 19 year old, but I thought it was the greatest thing I'd ever seen. I look at the graphics now, and I can't believe how amazed I was at them back then. There weren't many games for it, and I ended up barely playing it within a few months.
But it really looked like a whole new level of graphics at the time, and now it doesn't look all that much better than the previous generation of consoles.
I had a 3DO loved it, hours lost on roadrash and need for speed.
i miss my 3d0😭, had i known such a blessing as the internet would be here one day, i would have kept that and my saturn😤😮💨
I remember my dad renting the panasonic 3d0 from block buster with a nhl title and Nights, which not many people i talk to remember it being on any other system but sega. Nights was insane at the time and i remember the port to the sega saturn but not liking it as much.