Quick Quake 3 run on my SGI Onyx 300

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  • Опубликовано: 16 сен 2024
  • Not the best way to show off this gem, probably not optimized enough either. But anyway, here you have it - Q3 on one of SGI's coolest graphics servers, the Onyx 300. A rather small system consisiting of six CPU's and six gig of RAM.
    hinv
    System SGI-IP35
    6 600 MHz IP35 Processors, R14000 Rev 2.4, Secondary Cache 4MB 300MHz
    Main memory size: 6144 Mbytes
    Graphics Controller, KONA Graphics Board, InfiniteReality3
    p.s. I know I suck at this game, he he

Комментарии • 22

  • @CB27
    @CB27 5 лет назад +1

    Cool. Looks very fluid. Brings back many a fond memory of playing Quake deathmatches on our work computers. It was the first time we had networked computers

  • @AggressiveMenace
    @AggressiveMenace 6 месяцев назад

    High 90s vibes!

  • @ryanfox5061
    @ryanfox5061 10 лет назад +4

    It runs pretty well on my onyx2 IR ;)

    • @fzalfa666
      @fzalfa666 6 лет назад

      run pretty well too on my Onyx quad R10k 195Mhz, 2Gb ram , Infinite Reality, RM6-64, DG5-8

  • @michaeltaylor8835
    @michaeltaylor8835 Год назад

    Quake and Doom

  • @mr.skribblez4724
    @mr.skribblez4724 5 лет назад

    Beautiful

  • @JohnKGoodman
    @JohnKGoodman 5 лет назад

    Running great on my Tezro in 2019

  • @VK2FVAX
    @VK2FVAX 6 лет назад +1

    hinv -v

    • @StefanNordlander
      @StefanNordlander  6 лет назад

      Sorro for the late reply ;)
      Also I've reconfigured the system a bit from when this movie was shot. I think I moved around the GFX RAM so that instead of splitting it on 4 video pipes now I only have 2 with 512MB VRAM each. Also in the movie I had 4 Origin 300 nodes in the rack - of which 2 made up the Onyx (since I don't have a Router Brick only 2 nodes are supported). I actually doubt this is a "supported" config since the two C-bricks doesn't have the same CPU Freq. But it works fine.
      Anyways, here's todays hinv (-v) :)
      >> hinv
      System SGI-IP35
      4 600 MHz IP35 Processors
      4 500 MHz IP35 Processors
      Main memory size: 8192 Mbytes
      Graphics Controller
      PCI Gigabit Ethernet (tigon3) Controller 0
      Integral Fast Ethernet
      IOC3 serial port
      USB (OHCI interface)
      Integral Fast Ethernet
      IOC3 serial port
      USB (OHCI interface)
      Integral SCSI controller 0: Version Qlogic 12160
      Disk drive: unit 1 on SCSI Controller 0, (dksc(0,1,0))
      Integral SCSI controller 1: Version Qlogic 12160
      >> hinv -v
      IP35 Node Board, Module 001c25
      ASIC BEDROCK Rev 2, 200 MHz, (nasid 0)
      Processor A: 600 MHz R14000 Rev 2.4
      Secondary Cache 4MB 300MHz Tap 0xa , (cpu 0)
      R14010FPC Rev 2.4
      Processor B: 600 MHz R14000 Rev 2.4
      Secondary Cache 4MB 300MHz Tap 0xa , (cpu 1)
      R14010FPC Rev 2.4
      Processor C: 600 MHz R14000 Rev 2.4
      Secondary Cache 4MB 300MHz Tap 0xa , (cpu 2)
      R14010FPC Rev 2.4
      Processor D: 600 MHz R14000 Rev 2.4
      Secondary Cache 4MB 300MHz Tap 0xa , (cpu 3)
      R14010FPC Rev 2.4
      Memory on board, 4096 MBytes (Standard)
      Bank 0, 1024 MBytes (Premium)

  • @Shad0wX
    @Shad0wX 6 лет назад

    Goldeneye 007 was made with an Onyx

  • @tuberoyful
    @tuberoyful 6 лет назад

    Very Fast! But very nice as well!

  • @Schule04
    @Schule04 9 лет назад

    Very nice, what's the music in the background?

    • @StefanNordlander
      @StefanNordlander  9 лет назад

      Dunno about the music to be honest, probably www.slayradio.org :)

  • @optimalsupreme5080
    @optimalsupreme5080 6 лет назад +1

    Well it is a old mac clone style so yeah it should run it with no problem with true 8bit graphics..
    At most 12bit .The Amiga OCS chipset was better true 12bit

    • @DevilMaster
      @DevilMaster 6 лет назад +3

      Dafuq did I just read?

    • @vertigoz
      @vertigoz Год назад

      Amiga 500 had a 12 bit palette, of Wich it could use only 5bit (32 colours) at most 64 colours with a special half bright mode where you have those 32 colours plus another 32 half brighted ones

  • @Loneeeey
    @Loneeeey 6 лет назад

    How did you get Q3 on a unix system??

    • @StefanNordlander
      @StefanNordlander  6 лет назад +2

      Paul Nel I’s available online for lots of weird systems ;) Even AmigaOS and IRIX.

    • @StefanNordlander
      @StefanNordlander  5 лет назад +1

      Sword Really? Was Windows ever ported to MIPS? I can’t imagine that Q3 was a Windows version emulated/virtualized on SGI hardware. I think its a native IRIX port. Q3 is even available on AmigaOS running on PPC.

    • @Consolethinks
      @Consolethinks 5 лет назад

      @@StefanNordlander The source code of the Quake III engine (idTech3) is under the GPLv2 license since around 2005, so source ports to different platforms are very easy to do.

    • @Wobbothe3rd
      @Wobbothe3rd 2 месяца назад

      @@Consolethinks no, even from the very beginning id released native ports for these systems in the 90s, the choice to use OpenGL was motivate by running on exactly this hardware. Carmack explicitly said so at the time.