You know, when the game director got into position by going up to his boss, saying "Hey boss I have couple of fun ideas for a side game" and the boss responds with "Sure, go wild", I'd say that already merits giving it a chance
They dropped this trailer and put the base game on sale and Elden Ring is once again one of the top sellers on Steam despite already reaching close to 30 million sales this year.
People revere Fromsoft so much that they can’t even make this fun little side project without people jumping to conclusions about Fromsoft’s future. It really speaks to how beloved the studio has become, but also how deeply cynical people have become because of what so many other companies are doing now.
I agree, I think having a version of Elden Ring where From can do a bunch of crazy stuff with the combat without having to worry about breaking existing rpg mechanics or having to shelve ideas due to pvp balancing is such a neat concept.
i disagree about the replayability, Elden Ring right now is the most replayable From game. You just don't need to do everything on a replay and don't try to "rush" builds early.
While I'm surprised that they chose to go with a game like Nightreighn, Fromsoft's multiplayer is certainly their most undeveloped aspect. So this should be a great exercise for them. And should make their next game exponentially better!
I'm definitely okay with a side project that's meant to help fund the bigger projects. Companies gotta make money afterall, so im willing to follow FS on this AA passion project as you called it. Companies, especially the higher up the corporate totem poll they are, are more than eager to pump out garbage at full AAA price. If the game sucks but everyone makes a bunch of excuses for it, that's going to inform FS on how to move forward with future titles. We need to collectively hold this game to a high standard to prevent this mindset from setting in. With thats said, I'm cautiously optimistic. But I won't be kidding myself if it sucks and i implore the rest of you to do the same.
Cautiously optimistic seems the right stance here. I'd argue it gets bonus goodwill points for being a passion project that somebody wanted to make for the sake of it and not something commitee-ordered
Id say this is a project that they are willing to bank even if it doesn’t do well financially. They dont do sides to fund bigger projects, they do however build off smaller projects to test systems.
Having what-if scenarios and ostensibly a lore tab can be quite interesting if they decide to do a Godwyn fight in there be it the weird mermaid thing or Super Saiyan Golden Boy Godwyn.
I'm hyped af. I came up with a mod idea maybe about 65% similar to this about 9 months ago. I have full faith itll be fun, i just hope its at least 500 hours fun.
That is likely true for some gameplay adjustments (for example archery), but it remains true that the director is passionate about the project and wanted to make a game structured like this. With the emphasis on speed, survival, teamwork, strategy etc. Still likely they learn from it moving forward. As they usually do.
So long as we continue to get our high-end singleplayer experiences with clear artistic vision, I don't mind if FromSoftware wants to explore other game genres focused on gameplay improvements and resource development in side projects
I remember spending entire days just putting my sign down for co-op in all 3 Dark Souls games and Elden Ring. I'm imagining that, but with a randomizer and cut up into 30 minute chunks. I might be biased because I love roguelikes but if it's anything like Risk of Rain 2 with a Souls combat system I'm beyond hyped.
Thank you for giving Junya Ishizaki acknowledgment other than "new director". He's been with us. It's gonna be great. Also, I feel you on the heretical lore aspect of bringing in old bosses... but A. it'll just be fuuuuuun! I can't wait to jump in Gundyr's face! "What now?!" B. I am all for the unified worlds theory or wtvr I adhere to that anyway in my head-canon. MARIKA IS VELKA!!!! and C. I think miyazaki is happy if not relieved to remind us we are playing games, not forming a new religion lmao! 😅
My very first reaction was honestly a bit cynical. I really expected this being their attempt to use the Elden Ring IP to create a consistent cashflow, in other words Games As A Service. I was not really mad, because as much as i love Fromsoft's games, i still see them as a big company that has the goal of growing and making big money and i am always weary of them doing something that i don't like. And i love being proven wrong over and over again in this matter. :D Since then there were several things that made me become really positive of this. Two main ones: 1) as you already mentioned, the lore aspect. I really hated the idea of them continuing the "canon" lore with some ridiculous stuff involving Dark Souls bosses. But since they already made clear that this is somewhat seperate it feels more like a fever dream and now i hope that they get completely bonkers with it. Put all the stupid fanservice people wanted since a decade in it. Sif & Artorias (✨in his prime), Gwyn ✨in his prime ✨ etc. I hope Aseo (from the Elden Ring manga) will have a guest appearance. Now i want them to be really stupid about it. Put any silly idea in it. 2) The impression that i get is that not a lot of resources went into this, meaning that it is not a huge risk and they can really just do what they think is fun. I know the people who always complain about "reusing assets" will have a field day with this game, but i like that. It's low risk and they can just play around, experiment without caring too much about making record sales and learn new things. Even if this game is not for me (at the moment i don't see myself playing this game for more than 20-30 hours or so) i am sure it will be a huge learning experience for the studio. While watching the trailer i barely felt any excitement to be honest. Just a lot of confusion. I'm glad that this has changed now. I can't wait for the network test and the game in general. And if i don't like it i'm excited what some of the other directors have been working on. Please look forward to it.
Yeah nobody should be going into this with a craving for lore in any way. It's complete fan service with a new mixed genre of gaming that we've never seen before (and could potentially work really well with other big game titles in the future). It's not going to hit with everyone but it gives us something while we wait for their next project. Risk of Rain 2 is one the of the greatest indie games of the past decade and to see the Risk of Rain genre mixed with souls is a dream for me if it's done correctly.
I’m pretty hyped for this game cause I love souls coop and it’s hard to get friends not to rush ahead by them selves or to just find a friend at a similar point in the game as you so you can both explore together
The only thing I dislike is that some people are saying there’s no Customization some People are saying there is some People say you can’t change weapons or Armor and some People are saying you can but I hope customization is a thing In the game
This wolf be another masterpiece. Amazing boss fights, quick, a new story with remnant 2, blood borne, sekiro, survival and new mechanics mashed into one…. Sign me up
Thank you for taking the time to read the interviews before passing judgement. You gave a very balanced and fair perspective, that fully takes in the context surrounding the game. Also, I'm pretty sure legacy bosses will begetting new move sets. An interview with IGN mention that the Centipede Demon can split off parts of itself, while it only did that in DS1 if you hit it in the right locations.
Do as you please for this project. I like that Myazaki endorses creativity anong is staff. Armored core feels like honage to the original gundam games. Cant wait for whats next
I think most people might be missing the meaning of the title. Ranni's ending is cannon or at the very least, the godless, unified world she imagined was once real. Not sure if this game is pre or post the events of elden ring
My thoughts on Nightreign are basically exactly this at 10:17. While I usually get most of my enjoyment out of a souls game by making my own character and immersing myself in the story and world, I can put that aside to enjoy a bit more time in Elden Ring’s world before they move on to the next project, especially since Nightreign seems to be designed for infinite relatability and we get the opportunity to play as one of 8 pre-set original souls protagonists, which we’ve never been able to do before.
My take on it is that the game will be a big beta test for concepts and mechanics they plan to introduce in their next big game and being co-op, it will serve as a great tool to experiment with the netcode. One person who certainly thinks it will do more than well, is the CEO of Larian who implied in his game awards speech that it may even be next year's goty even if he didn't use the name.
I was always under the impression from the lore that all the worlds are interconnected, sol this isn't that far of a stretch. I had reservations upon seeing the trailer, but FS still has my confidence in them, they have not steered me wrong before, so I am always willing to give them the benefit. Tbh, it looks like a lot of fun and more coop with my friends is always appreciated. I also like that they are playing with the combat mechanics, I think they are testing the waters.
I'm excited to see what aspects from other games they bring in, seeing the stake driver like crossbow attack makes me curious about what other trick weapon inspired weapons could be introduced
Fromsoft has a financial interest in keeping a good track record and not making a cashgrab. The Dark Souls trilogy is still selling well and making them money because Elden Ring keeps those games relevant. In contrast I'm almost certain Ubisoft is actively hurting the sales of their classic games by misshandling their IPs.
At first I wasn't sold after I heard it was rogue like but it grew onto me and I'm still gonna play it. It's Elden Ring and they're at least trying something new. I'm just not a big fan of the old souls' bosses. I prefer something refreshing, original, and unique.
Genuinely, my only real gripe, the one problem I have with this is it's lack of crossplay, why would you make a game that focuses so heavily on co-op, and not let us all collaborate together across platforms to play it? Two of my friends are on playstation, they will have to find another third to play coop with than me {because co-op REQUIRES 3 players for some reason), and I will be stuck alone on PC, and that kills so much hype for the game to me.. Just, why?
I wanna see them have like super rare enemy encounters. LIke some type of mythical beast that is some kind of rare spawn, make it real difficult but maybe have greast rawrads if the team takes it down
Apparently there might be stuff like that, nameless king is a randomly spawning boss and I imagine he’ll be pretty difficult. Also there’s Margit who will be actively hunting you during ur fights as an invader who will drop good loot if you kill him. I assume theres other strong invaders as well. And the old bosses will have modified movesets in a lot of cases so I wonder which ones will be harder. The dark souls 1 and 2 ones will fs be harder. I really do hope we get more new enemies though besides just the new big bosses at the end of the three nights. Maybe in updates we will.
@@godly_potatoe69xd19 Im super excited, I love the idea of a beastiary having empty spots for ages only to randomly find that rare enemy encounter! Preserves that sense of wonder and discovery i reckon. And as concerned as some people are about seeing previous fromsoft souls bosses... I am totally here for that kind of fan service! Just fingers crossed they mix up the returning enemy movesets to catch us veterans off guard~
@@aroudingo heavily agreed, they say this game has a progressive story and the maps will become increasingly different with volcanos and meteoric impacts and haunted forests, caves, eternal city like structures, swamps and stuff so I think they will have some surprises in store for us
I’m excited to see what changes they made to legacy bosses moved. It’s gonna be so cool if they give them new moves or something what would tie into the reason they are there.
I don’t think it’s a cash grab either. Fromsoft has been releasing a game every 2-4 years for the past 15+ years. This lets them keep that same momentum while creating something new. I don’t play many multiplayer games, but I can see Nightreign changing that and I’m all for it!
I'll never forget the "Wolfblood Howling In My Veins" battle OST from that Devil May Cry spinoff about the werewolves, the lyrics were hype and relatable to the whole "two doges inside me" thought experiment meme. classic
As peps who have been playing the old AC games before playing ACVI, we do wonder if the Codex will be similar to the Lore System they had in Last Raven (In Last Raven, there is a secrion of "character customisation" that is dedicated to the story and lore of the characters and it honesty includes everything you could possibly want to dive deep into the world and factions)
Amazing how a lot of us were so gun shy given how this looks like it could be live service, only for that to flip the other way once we realized it's a AA priced full game that won't make the XDefiant mistake? Say less, I have been wanting a fromsoft rough-lite. Especially if this works out really well, we could end up with a larger version in other settings, imagine this concept with Bloodborne or Sekiro style world!
I dont even mind if its not my game. I do like studios doing something new. We had many fromsoftwere games that while all being really good felt similar to each other and i think it would be nice for from software to do new style of games. Nightrighen is interesting and i do hope that im the future they still make soulsborne games but also new different games
Do you like Souls games? Did you always wish for a sequel to Sekiro? Were you someone who actually thought Dissidia was an enjoyable and clever idea by Square Enix? If you answered yes to all of those questions, Elden Ring Nightreign is probably gonna be a great time for you.
I'm still not completely sold but i will keep an eye on it, Fromsoft has the people to make this work . I would be a lot less interested if it was from another studio.
True if it were anyone else I would think it was a cash grab, I mean a battle royale exquisite monster with roguelike elements would be a red flag. But From have never given a crap about chasing trend or maximizing profit or what you have you and regardless of whether you personally like them everything they make has always been made to be enjoyable as it’s main focus. Something that is increasingly unusual, so I’m willing to just wait and find out.
Hunter, I'm glad I watched this video. You've actually sold me on Nightreign. It feels like just good clean Fromsoft fun. I have no doubt I'll be playing. Might even try the cardigan password and hope to run into you and take down the Night Lord!
Been playing DS1 since 2012 and have over 6000 hours into eden ring. Thousands into DS3 . not looking forward to this fortnight souls game . Gana get boring in 20 min without pop. This is more for the new fan base of casuals
Thats not really how people use the word "live service" you can run CS, LoL, and WoW on Lan... they are still live services. Also, Fromsoft doesn't have or use servers, which are kind of important for a live service.
I don’t blame you. I’m hoping the CNT makes a stronger case for it than this initial information. Even then, I think how a player feels about roguelikes and/or co-op is going to have a big impact on how appealing this concept is.
Considering how consistently they release spinoffs of Armored Core games, I was shocked that this was an ER game instead of an AC game. But OK, sure, give me a pile bunker in Elden Ring then. Why not? 😅
@nikmullin7798 You don't understand games then Vials? You can buy 600 vials very easy I think you don't play bloodborne or souls games Play chalices on cursed versions and see the fun of difficulty
Seriously, I think from software is the only game developer who tried to risk to do other thing in the entire video game industry, but I like that idea and I will buy day one the game and they will play the game but even my brother don’t play the game. We’ll buy the game because he have some nostalgia from software and will give the support for from software.
Mortal shells have rogue like mode and its awesome, its best thing about mortal shells and after I played it I always thought why fromsoft games dont have it and they will
Me personally i prefer the tru dark souls style of games but this is unique and interesting it combines souls gameplay with a boss rush/ survival game it looks like a fun time if u like co op i play solo always but ima try this
The amount of people hating on Nightreign is crazy. Why not just give it a chance before jumping to conclusions? So many entitled and miserable people out here now.
I'm going to most likely pass on this one. I don't particularly like roguelikes, and while the inclusion of bosses from the DS series is intriguing and certainly triggers nostalgia, I don't want to tarnish the great memories I have of these amazing bosses by fighting them again, out of context, with summons. Yes, the game will be playable solo presumably, but it's clearly made for co-op , and I doubt it will be well balanced for solo players. For example, your summons can revive you in co-op - who revives you playing solo.
To anyone mad at the this game and think it’s mod then that’s your fault… maybe don’t mod every game yall play… and since from software owns elden ring and their other ip they can do whatever they want with it. It’s their game… not y’all’s… yall didn’t make it… stupid modders
😂 I’m glad they’re making it non-canon. In that scenario I think it might still be fun to learn about the characters and I don’t have to try and rationalize any of the (fun) nonsense.
6:30 i do agree but i still think elden ring is he pinnacle of combat of souls games and pretty close to sekiro once you get it, its far above bb in combat for me. alot of rigid souls vets played the game like its ds3 and rightfully got their ass handed to them, kinda like the ppl that played bb like its ds1 and got destroyed. but souls vets fragile egoes kinda dont allow them to admit that the fault is mostly theirs for playing the game wrong.
typically with live service based games, that service eventually ends, thus massively affecting the playability of the game so it makes sense that not everyone is a fan of that
@@blicleak1101 true. It’s not their style, leaving a time and resource drain on the table like that, better to move. I wouldn’t mind paid a la carte DLC for something like this if they wanted to keep adding variety to it though, just have a feeling I’ll like this more than I think
There needs to be a lot and i mean A LOT of old bosses ported over, obviously they would all need work to make them more dangerous but if they expect 1 to 3 players they should be throwing some fucking... classics pur way okay ik talking Capra/dogs gank, Skeleton Lords, O&S, Dark Lurker, Demon Princes, like so many choices from their catalog that could work really well, fuck bring the hrave robbers from sunken city idgaf just make it plentiful and funny
Miyazaki lied about no new Elden Ring content and then we get this asset flip vomit. They will kill ER for this slop and "wider audience". Right on time with the Sony buying them out I gess.
In regards to the dark souls bosses in the world I have noticed a bunch of hints that dark souls and elden ring might be in somewhat of a shared universe.
If Miyazaki is trusting Ishizaki with spearheading this new type of souls game, then I do too. Bro has literally never me down before (We don't talk about DS2)
6:27 - 6:36 True of combat fundamentals, but far from true when it comes to replayability, coop play, and itemization. They are quite literally decades behind on these areas.
I'm an og Souls fan, been playing since Demon's Souls, and Elden Ring is one of my favorite games of all time. Nightreign looks cool, and I know I'm gonna like it and play the heck out of it. But frankly, I'm a bit burned out on Elden Ring, and to be honest, I would've been infinitely more hyped for the announcement of a fresh new IP. Also, It kind of feels like weird timing. Like, let Elden Ring chill for a bit, and then come back to it in a few years when we've all had time to miss it.
Yeah I can definitely see that, and I’m with you. This is neat, and maybe this is how the timing works out behind the scenes, but I was hoping for a new IP. But if those other projects need more time in the oven then I’m not mad about getting this to tide me over.
I'm still cynical They're gonna end up monetizing this. They've already said "It will release with everything unlockable" but that "They are exploring options to keep the support ongoing in the future" Plus a $40usd mod? lol.
@@toji6476 The game mode itself is monetization. You seem to forget that between Elden Ring releasing and Nightreins development that Kadokawa bought them out - Who are known for their battlepass and microtransaction practices Ragnarok their direct competitor for goty 2022 added their roguelike mode FOR FREE
Yeah. With the acquisition coming this is just the devs greasing the slope so the games will die faster. With Sony losing so much money we’ll see them selling extra lives for money in a few years
@@koo7zforgeif you talk about all these rumors of Sony buying FromSoftware it was false all along, first it was all about buying Kadokawa, and secondly the purchase is already done, Sony didn't buy the whole company but they now own 10% of Kadokawa indeed (it will be finalized on january the 7th), so if you think this is a cash grab because of Sony acquiring FromSoftware please do some research because this is an already finished story and Sony doesn't own FromSoftware, they just own 10% of their parent company
sure, and every From soft game will be DS2 tier or worse, and Miyazaki won’t care and lose his creative vision for all time and you’ll never have a good game again
No PvP no buy. Reused assets Same engine Same bad netcode Will be modded into base game Or people will mod PvP in. Then they will have a huge issue on there hand. They could have given us everything all the fans wanted. I just hate seeing from copy other games while ignoring there core mechanic that no other game has. Also will kill ER’s matchmaking player-base , less players.
most of the playerbase is already done with the base game and the dlc. so this game being released isnt going to kill the playerbase because the majority of the original playerbase has already moved on. if anything it will bring more new players into the franchise. also imagine only wanting to play a soulslike for the pvp, when you yourself are complaining about from's notoriously bad netcode. you live to seethe and mald.
@@Ghorda9 Still doesn’t matter if they don’t like it, always been a core feature. They speed it up because imposed time limits and taking horse away. Not an improvement a fix for the issues they caused with change. Same engine same game. Netcode will still be trash. They should have just overhauled game and put together and made actual lore. It’s going to be modded into and From will look like clowns again (6 player limit.)
@@Aronphobia again you never did your research, the combat is completely different with different mechanics for each character. PvP was never a core feature, especially with Elden Ring it was more about the co-op and messages.
@@Ghorda9 most genuine fans care about pvp because its integration with PvE is what sets Souls game apart from other action RPGs. PvP is also the reason those game so strong staying power and longevity compared to others in this genre. The fact that we got patch 1.10, which completely reworked how poise works, is proof enough there are way more people caring about pvp, than you wish to admit.
You know, when the game director got into position by going up to his boss, saying "Hey boss I have couple of fun ideas for a side game" and the boss responds with "Sure, go wild", I'd say that already merits giving it a chance
I trust fromsoft is gonna deliver like they always do
They dropped this trailer and put the base game on sale and Elden Ring is once again one of the top sellers on Steam despite already reaching close to 30 million sales this year.
I am out the from software train it's been a pleasure all these years
@@nicolasvenezuelaverde1184 cool man
@nicolasvenezuelaverde1184 K?
@@nicolasvenezuelaverde1184 Good for you man. Not sure who asked, but we’re all glad you shared.
@@nicolasvenezuelaverde1184 cool dude, i promise you no one cares
People revere Fromsoft so much that they can’t even make this fun little side project without people jumping to conclusions about Fromsoft’s future. It really speaks to how beloved the studio has become, but also how deeply cynical people have become because of what so many other companies are doing now.
Even if this is just a “greatest hits” album, From’s hits have been so good that I don’t mind
Theres gonna be original stuff here for sure. They always reused ideas and we didnt complain
Elden RIng needed something to make it more replayable, and this seems perfect for me.
I agree, I think having a version of Elden Ring where From can do a bunch of crazy stuff with the combat without having to worry about breaking existing rpg mechanics or having to shelve ideas due to pvp balancing is such a neat concept.
Yes but look at Santa Monica Studios, they did pretty much exactly this for GoW: Ragnarok, and it was free DLC.
Same. I still haven't finished the main game and I got it Day 1. I just don't have time.
i disagree about the replayability, Elden Ring right now is the most replayable From game. You just don't need to do everything on a replay and don't try to "rush" builds early.
@@squintps good for them. this is not dlc
While I'm surprised that they chose to go with a game like Nightreighn, Fromsoft's multiplayer is certainly their most undeveloped aspect. So this should be a great exercise for them. And should make their next game exponentially better!
facts. i’m looking at it like a buffed up beta for whatever from is cooking up next.
Cmon now. Its new fromsoft content. Its impossible to disappoint. This studio has that Midas touch.
I will always be cautious
I'm definitely okay with a side project that's meant to help fund the bigger projects. Companies gotta make money afterall, so im willing to follow FS on this AA passion project as you called it.
Companies, especially the higher up the corporate totem poll they are, are more than eager to pump out garbage at full AAA price. If the game sucks but everyone makes a bunch of excuses for it, that's going to inform FS on how to move forward with future titles. We need to collectively hold this game to a high standard to prevent this mindset from setting in.
With thats said, I'm cautiously optimistic. But I won't be kidding myself if it sucks and i implore the rest of you to do the same.
Cautiously optimistic seems the right stance here. I'd argue it gets bonus goodwill points for being a passion project that somebody wanted to make for the sake of it and not something commitee-ordered
Id say this is a project that they are willing to bank even if it doesn’t do well financially. They dont do sides to fund bigger projects, they do however build off smaller projects to test systems.
Having what-if scenarios and ostensibly a lore tab can be quite interesting if they decide to do a Godwyn fight in there be it the weird mermaid thing or Super Saiyan Golden Boy Godwyn.
I'm hyped af. I came up with a mod idea maybe about 65% similar to this about 9 months ago. I have full faith itll be fun, i just hope its at least 500 hours fun.
It’s a gameplay upgrade stepping stone for their next flagship
That is likely true for some gameplay adjustments (for example archery), but it remains true that the director is passionate about the project and wanted to make a game structured like this. With the emphasis on speed, survival, teamwork, strategy etc.
Still likely they learn from it moving forward. As they usually do.
If it's not good then we move on, but who knows? maybe it will birth the phase "Nightreign like" just like other Fromsoft hits.
So long as we continue to get our high-end singleplayer experiences with clear artistic vision, I don't mind if FromSoftware wants to explore other game genres focused on gameplay improvements and resource development in side projects
Not an instant buy for me, but I’ll definitely be getting it if it turns out to be as good as we hope
Yea that’s why I’m playing the network test
To me, this feels like a “greatest hits” love letter to fans. In very happy.
I'm scared that I can't have 1 friend and a rando at least
I remember spending entire days just putting my sign down for co-op in all 3 Dark Souls games and Elden Ring. I'm imagining that, but with a randomizer and cut up into 30 minute chunks.
I might be biased because I love roguelikes but if it's anything like Risk of Rain 2 with a Souls combat system I'm beyond hyped.
Thank you for giving Junya Ishizaki acknowledgment other than "new director". He's been with us. It's gonna be great. Also, I feel you on the heretical lore aspect of bringing in old bosses... but
A. it'll just be fuuuuuun! I can't wait to jump in Gundyr's face! "What now?!"
B. I am all for the unified worlds theory or wtvr I adhere to that anyway in my head-canon. MARIKA IS VELKA!!!!
and C. I think miyazaki is happy if not relieved to remind us we are playing games, not forming a new religion lmao! 😅
My very first reaction was honestly a bit cynical. I really expected this being their attempt to use the Elden Ring IP to create a consistent cashflow, in other words Games As A Service. I was not really mad, because as much as i love Fromsoft's games, i still see them as a big company that has the goal of growing and making big money and i am always weary of them doing something that i don't like. And i love being proven wrong over and over again in this matter. :D
Since then there were several things that made me become really positive of this. Two main ones:
1) as you already mentioned, the lore aspect. I really hated the idea of them continuing the "canon" lore with some ridiculous stuff involving Dark Souls bosses. But since they already made clear that this is somewhat seperate it feels more like a fever dream and now i hope that they get completely bonkers with it. Put all the stupid fanservice people wanted since a decade in it. Sif & Artorias (✨in his prime), Gwyn ✨in his prime ✨ etc. I hope Aseo (from the Elden Ring manga) will have a guest appearance. Now i want them to be really stupid about it. Put any silly idea in it.
2) The impression that i get is that not a lot of resources went into this, meaning that it is not a huge risk and they can really just do what they think is fun. I know the people who always complain about "reusing assets" will have a field day with this game, but i like that. It's low risk and they can just play around, experiment without caring too much about making record sales and learn new things. Even if this game is not for me (at the moment i don't see myself playing this game for more than 20-30 hours or so) i am sure it will be a huge learning experience for the studio.
While watching the trailer i barely felt any excitement to be honest. Just a lot of confusion. I'm glad that this has changed now. I can't wait for the network test and the game in general. And if i don't like it i'm excited what some of the other directors have been working on.
Please look forward to it.
Yeah nobody should be going into this with a craving for lore in any way. It's complete fan service with a new mixed genre of gaming that we've never seen before (and could potentially work really well with other big game titles in the future). It's not going to hit with everyone but it gives us something while we wait for their next project.
Risk of Rain 2 is one the of the greatest indie games of the past decade and to see the Risk of Rain genre mixed with souls is a dream for me if it's done correctly.
No live service I believe. Just $40 flat
I’m pretty hyped for this game cause I love souls coop and it’s hard to get friends not to rush ahead by them selves or to just find a friend at a similar point in the game as you so you can both explore together
The only thing I dislike is that some people are saying there’s no
Customization some
People are saying there is some
People say you can’t change weapons or Armor and some
People are saying you can but I hope customization is a thing
In the game
It is. Maybe not like normally but for sure something is there
There are skins that you can buy using in game currency that you get after every run, also you loot different weapons during runs as well
This wolf be another masterpiece. Amazing boss fights, quick, a new story with remnant 2, blood borne, sekiro, survival and new mechanics mashed into one…. Sign me up
Thank you for taking the time to read the interviews before passing judgement. You gave a very balanced and fair perspective, that fully takes in the context surrounding the game.
Also, I'm pretty sure legacy bosses will begetting new move sets. An interview with IGN mention that the Centipede Demon can split off parts of itself, while it only did that in DS1 if you hit it in the right locations.
Do as you please for this project. I like that Myazaki endorses creativity anong is staff. Armored core feels like honage to the original gundam games. Cant wait for whats next
I think most people might be missing the meaning of the title. Ranni's ending is cannon or at the very least, the godless, unified world she imagined was once real. Not sure if this game is pre or post the events of elden ring
My thoughts on Nightreign are basically exactly this at 10:17. While I usually get most of my enjoyment out of a souls game by making my own character and immersing myself in the story and world, I can put that aside to enjoy a bit more time in Elden Ring’s world before they move on to the next project, especially since Nightreign seems to be designed for infinite relatability and we get the opportunity to play as one of 8 pre-set original souls protagonists, which we’ve never been able to do before.
My take on it is that the game will be a big beta test for concepts and mechanics they plan to introduce in their next big game and being co-op, it will serve as a great tool to experiment with the netcode. One person who certainly thinks it will do more than well, is the CEO of Larian who implied in his game awards speech that it may even be next year's goty even if he didn't use the name.
I was always under the impression from the lore that all the worlds are interconnected, sol this isn't that far of a stretch. I had reservations upon seeing the trailer, but FS still has my confidence in them, they have not steered me wrong before, so I am always willing to give them the benefit. Tbh, it looks like a lot of fun and more coop with my friends is always appreciated. I also like that they are playing with the combat mechanics, I think they are testing the waters.
I'm excited to see what aspects from other games they bring in, seeing the stake driver like crossbow attack makes me curious about what other trick weapon inspired weapons could be introduced
Fromsoft has a financial interest in keeping a good track record and not making a cashgrab. The Dark Souls trilogy is still selling well and making them money because Elden Ring keeps those games relevant. In contrast I'm almost certain Ubisoft is actively hurting the sales of their classic games by misshandling their IPs.
I am praying that Artorias is a boss in Nightreign because it would be pure bliss to cross swords with The Abysswalker himself in Elden Ring combat.
I'm hoping for a PVP experience as well, with this combat we neeed
At first I wasn't sold after I heard it was rogue like but it grew onto me and I'm still gonna play it. It's Elden Ring and they're at least trying something new. I'm just not a big fan of the old souls' bosses. I prefer something refreshing, original, and unique.
Genuinely, my only real gripe, the one problem I have with this is it's lack of crossplay, why would you make a game that focuses so heavily on co-op, and not let us all collaborate together across platforms to play it? Two of my friends are on playstation, they will have to find another third to play coop with than me {because co-op REQUIRES 3 players for some reason), and I will be stuck alone on PC, and that kills so much hype for the game to me.. Just, why?
Totally agree. The implementation of the co-op could really use an overhaul for the type of game this is.
I wanna see them have like super rare enemy encounters. LIke some type of mythical beast that is some kind of rare spawn, make it real difficult but maybe have greast rawrads if the team takes it down
Apparently there might be stuff like that, nameless king is a randomly spawning boss and I imagine he’ll be pretty difficult. Also there’s Margit who will be actively hunting you during ur fights as an invader who will drop good loot if you kill him. I assume theres other strong invaders as well. And the old bosses will have modified movesets in a lot of cases so I wonder which ones will be harder. The dark souls 1 and 2 ones will fs be harder. I really do hope we get more new enemies though besides just the new big bosses at the end of the three nights. Maybe in updates we will.
@@godly_potatoe69xd19 Im super excited, I love the idea of a beastiary having empty spots for ages only to randomly find that rare enemy encounter! Preserves that sense of wonder and discovery i reckon. And as concerned as some people are about seeing previous fromsoft souls bosses... I am totally here for that kind of fan service! Just fingers crossed they mix up the returning enemy movesets to catch us veterans off guard~
@@aroudingo heavily agreed, they say this game has a progressive story and the maps will become increasingly different with volcanos and meteoric impacts and haunted forests, caves, eternal city like structures, swamps and stuff so I think they will have some surprises in store for us
@@godly_potatoe69xd19 true, iirc dark souls 3 sold 2 million more since elden ring released. it hasnt hit those sales figs in years.
ngl i think the nightreign is like their beta tester they probably try new mechanics for their next games
I’m excited to see what changes they made to legacy bosses moved. It’s gonna be so cool if they give them new moves or something what would tie into the reason they are there.
I just wish they made a better multiplayer implementation and not the same jank it always is, a coop ocused roguelike wouldve really deserved that.
Super Excited, I only played Elden Ring. Nice to battle other bosses from other games.
Great review👏👏👏
I don’t think it’s a cash grab either. Fromsoft has been releasing a game every 2-4 years for the past 15+ years. This lets them keep that same momentum while creating something new. I don’t play many multiplayer games, but I can see Nightreign changing that and I’m all for it!
Im just happy we get a small meal before the main dish
I wasn't completely when I first saw it for maybe a half an hour and now I can't be more hyped.
The wolf is coming inside you
I'll never forget the "Wolfblood Howling In My Veins" battle OST from that Devil May Cry spinoff about the werewolves, the lyrics were hype and relatable to the whole "two doges inside me" thought experiment meme. classic
It's basically Elden Ring Warriors, It will be cool AF.
As peps who have been playing the old AC games before playing ACVI, we do wonder if the Codex will be similar to the Lore System they had in Last Raven
(In Last Raven, there is a secrion of "character customisation" that is dedicated to the story and lore of the characters and it honesty includes everything you could possibly want to dive deep into the world and factions)
Okay so now it's a rogue like in a battle royale format?
Risk of rain combined with monster hunter with the enclosing ring and landing from the sky of a battle royale.
Amazing how a lot of us were so gun shy given how this looks like it could be live service, only for that to flip the other way once we realized it's a AA priced full game that won't make the XDefiant mistake? Say less, I have been wanting a fromsoft rough-lite. Especially if this works out really well, we could end up with a larger version in other settings, imagine this concept with Bloodborne or Sekiro style world!
Totally. Fromsoft playing more in the roguelike space is awesome.
This is literally an experiment for future IPs.
I dont even mind if its not my game. I do like studios doing something new. We had many fromsoftwere games that while all being really good felt similar to each other and i think it would be nice for from software to do new style of games. Nightrighen is interesting and i do hope that im the future they still make soulsborne games but also new different games
Do you like Souls games? Did you always wish for a sequel to Sekiro? Were you someone who actually thought Dissidia was an enjoyable and clever idea by Square Enix? If you answered yes to all of those questions, Elden Ring Nightreign is probably gonna be a great time for you.
imagine centepede demon has the same moveset 💀
I'm still not completely sold but i will keep an eye on it, Fromsoft has the people to make this work . I would be a lot less interested if it was from another studio.
True if it were anyone else I would think it was a cash grab, I mean a battle royale exquisite monster with roguelike elements would be a red flag.
But From have never given a crap about chasing trend or maximizing profit or what you have you and regardless of whether you personally like them everything they make has always been made to be enjoyable as it’s main focus.
Something that is increasingly unusual, so I’m willing to just wait and find out.
Hunter, I'm glad I watched this video. You've actually sold me on Nightreign. It feels like just good clean Fromsoft fun. I have no doubt I'll be playing. Might even try the cardigan password and hope to run into you and take down the Night Lord!
Cant wait to play
Been playing DS1 since 2012 and have over 6000 hours into eden ring. Thousands into DS3 . not looking forward to this fortnight souls game . Gana get boring in 20 min without pop. This is more for the new fan base of casuals
can only play a souls game so many times before you're just going through the motions, excited asf for this.
If we can’t run it on lan it’s literally a live service, what are you on about?
Thats not really how people use the word "live service" you can run CS, LoL, and WoW on Lan... they are still live services. Also, Fromsoft doesn't have or use servers, which are kind of important for a live service.
Holy.. I thought the title was "I was sold" and got worried until I read it again xD
Good thing this is going to succeed regardless of what anyone says.
After this video...im still not sold on Nightreign.
I don’t blame you. I’m hoping the CNT makes a stronger case for it than this initial information. Even then, I think how a player feels about roguelikes and/or co-op is going to have a big impact on how appealing this concept is.
Considering how consistently they release spinoffs of Armored Core games, I was shocked that this was an ER game instead of an AC game. But OK, sure, give me a pile bunker in Elden Ring then. Why not? 😅
Hell yeah dude
If this game come close to chalices in bloodborne i will buy it day zero 😂 without thinking
God I hope not, chalice dungeons were the worst part of the game, apart from the sub 30 FPS and non-regenerating blood vials.
@nikmullin7798
You don't understand games then
Vials? You can buy 600 vials very easy
I think you don't play bloodborne or souls games
Play chalices on cursed versions and see the fun of difficulty
Seriously, I think from software is the only game developer who tried to risk to do other thing in the entire video game industry, but I like that idea and I will buy day one the game and they will play the game but even my brother don’t play the game. We’ll buy the game because he have some nostalgia from software and will give the support for from software.
I wish we could possibly use our customised elden ring character model even though gender locked by the premade class.
Mortal shells have rogue like mode and its awesome, its best thing about mortal shells and after I played it I always thought why fromsoft games dont have it and they will
I love ER. And I love Rougelites. Easy win for me.
Me personally i prefer the tru dark souls style of games but this is unique and interesting it combines souls gameplay with a boss rush/ survival game it looks like a fun time if u like co op i play solo always but ima try this
The amount of people hating on Nightreign is crazy. Why not just give it a chance before jumping to conclusions? So many entitled and miserable people out here now.
RAAAAAAH I LOVE MAJULAS THEME
If this is coop only, I'mma prime skip this one.
Cant wait for the pvp
I just hope I can play it without issues solo. I dont wanna play with 2 strangers.
Git gud
@@sg_steadfast For sure I will have to get good when going in solo.
It’s already been confirmed that the game can be played single player.
I'm going to most likely pass on this one. I don't particularly like roguelikes, and while the inclusion of bosses from the DS series is intriguing and certainly triggers nostalgia, I don't want to tarnish the great memories I have of these amazing bosses by fighting them again, out of context, with summons. Yes, the game will be playable solo presumably, but it's clearly made for co-op , and I doubt it will be well balanced for solo players. For example, your summons can revive you in co-op - who revives you playing solo.
why the demon centipede in there
Because it’s a greatest hit game basically, gathering all the bosses md enemies from previous entries.
it's going to be fun
To anyone mad at the this game and think it’s mod then that’s your fault… maybe don’t mod every game yall play… and since from software owns elden ring and their other ip they can do whatever they want with it. It’s their game… not y’all’s… yall didn’t make it… stupid modders
Looks at the title of this video.. looks at your channel name.. yeah that makes sense 😂
😂 I’m glad they’re making it non-canon. In that scenario I think it might still be fun to learn about the characters and I don’t have to try and rationalize any of the (fun) nonsense.
Risk of Nightreign
6:30 i do agree but i still think elden ring is he pinnacle of combat of souls games and pretty close to sekiro once you get it, its far above bb in combat for me. alot of rigid souls vets played the game like its ds3 and rightfully got their ass handed to them, kinda like the ppl that played bb like its ds1 and got destroyed.
but souls vets fragile egoes kinda dont allow them to admit that the fault is mostly theirs for playing the game wrong.
I don’t see why anyone wouldn’t Want this to be a live service
typically with live service based games, that service eventually ends, thus massively affecting the playability of the game
so it makes sense that not everyone is a fan of that
People tend to only look at bad examples like ubisoft random bs skins or xp boosts.
It’s understandable considering the state of the LS games generally nowadays. The fear is that greater because the risk of FS starting to go hollow?
@@blicleak1101 true. It’s not their style, leaving a time and resource drain on the table like that, better to move. I wouldn’t mind paid a la carte DLC for something like this if they wanted to keep adding variety to it though, just have a feeling I’ll like this more than I think
There needs to be a lot and i mean A LOT of old bosses ported over, obviously they would all need work to make them more dangerous but if they expect 1 to 3 players they should be throwing some fucking... classics pur way okay ik talking Capra/dogs gank, Skeleton Lords, O&S, Dark Lurker, Demon Princes, like so many choices from their catalog that could work really well, fuck bring the hrave robbers from sunken city idgaf just make it plentiful and funny
Miyazaki lied about no new Elden Ring content and then we get this asset flip vomit.
They will kill ER for this slop and "wider audience". Right on time with the Sony buying them out I gess.
He did say no new DLC or sequel... this is a spin-off
A nice play on words
In regards to the dark souls bosses in the world I have noticed a bunch of hints that dark souls and elden ring might be in somewhat of a shared universe.
Ngl sounds fun as shit
Is it a bLC
I still do think that Nightrein should've priced at 25 dollars for those who have the Elden Ring and 40 dollars to those don't have it.
If Miyazaki is trusting Ishizaki with spearheading this new type of souls game, then I do too. Bro has literally never me down before
(We don't talk about DS2)
Peak souls 2*
6:27 - 6:36
True of combat fundamentals, but far from true when it comes to replayability, coop play, and itemization. They are quite literally decades behind on these areas.
9:56 absolutely my thoughts, and ultimately the only thing that is souring my impression
Same.
this game is gonna be so shit but because it's FS people will still pay. loyalty is blinding most times. co-op based souls? HAHAHAH DS2 pt. 2 incoming
I'm an og Souls fan, been playing since Demon's Souls, and Elden Ring is one of my favorite games of all time. Nightreign looks cool, and I know I'm gonna like it and play the heck out of it. But frankly, I'm a bit burned out on Elden Ring, and to be honest, I would've been infinitely more hyped for the announcement of a fresh new IP.
Also, It kind of feels like weird timing. Like, let Elden Ring chill for a bit, and then come back to it in a few years when we've all had time to miss it.
Yeah I can definitely see that, and I’m with you. This is neat, and maybe this is how the timing works out behind the scenes, but I was hoping for a new IP. But if those other projects need more time in the oven then I’m not mad about getting this to tide me over.
This is just a side project type game dude. Lol.
I'm still cynical
They're gonna end up monetizing this. They've already said "It will release with everything unlockable" but that "They are exploring options to keep the support ongoing in the future"
Plus a $40usd mod? lol.
like how fromsoft has monetized every other game theyve developed
@@toji6476 The game mode itself is monetization. You seem to forget that between Elden Ring releasing and Nightreins development that Kadokawa bought them out - Who are known for their battlepass and microtransaction practices
Ragnarok their direct competitor for goty 2022 added their roguelike mode FOR FREE
@@toji6476 i think a lot of these guys might be on the spectrum tbh
Still Meh... 🗑
Stupid click bait video
This is definitely a cash grab. The "community" trying to discern lore elements in this travesty is laughable.
Yeah. With the acquisition coming this is just the devs greasing the slope so the games will die faster. With Sony losing so much money we’ll see them selling extra lives for money in a few years
@@koo7zforgeif you talk about all these rumors of Sony buying FromSoftware it was false all along, first it was all about buying Kadokawa, and secondly the purchase is already done, Sony didn't buy the whole company but they now own 10% of Kadokawa indeed (it will be finalized on january the 7th), so if you think this is a cash grab because of Sony acquiring FromSoftware please do some research because this is an already finished story and Sony doesn't own FromSoftware, they just own 10% of their parent company
sure, and every From soft game will be DS2 tier or worse, and Miyazaki won’t care and lose his creative vision for all time and you’ll never have a good game again
No PvP no buy.
Reused assets
Same engine
Same bad netcode
Will be modded into base game
Or people will mod PvP in.
Then they will have a huge issue on there hand.
They could have given us everything all the fans wanted.
I just hate seeing from copy other games while ignoring there core mechanic that no other game has.
Also will kill ER’s matchmaking player-base , less players.
most people don't care about pvp and the combat is completely revamped, you also don't know what the netcode would be like.
most of the playerbase is already done with the base game and the dlc. so this game being released isnt going to kill the playerbase because the majority of the original playerbase has already moved on. if anything it will bring more new players into the franchise.
also imagine only wanting to play a soulslike for the pvp, when you yourself are complaining about from's notoriously bad netcode. you live to seethe and mald.
@@Ghorda9
Still doesn’t matter if they don’t like it, always been a core feature.
They speed it up because imposed time limits and taking horse away. Not an improvement a fix for the issues they caused with change.
Same engine same game.
Netcode will still be trash.
They should have just overhauled game and put together and made actual lore.
It’s going to be modded into and From will look like clowns again (6 player limit.)
@@Aronphobia again you never did your research, the combat is completely different with different mechanics for each character. PvP was never a core feature, especially with Elden Ring it was more about the co-op and messages.
@@Ghorda9 most genuine fans care about pvp because its integration with PvE is what sets Souls game apart from other action RPGs. PvP is also the reason those game so strong staying power and longevity compared to others in this genre. The fact that we got patch 1.10, which completely reworked how poise works, is proof enough there are way more people caring about pvp, than you wish to admit.
Is it either single player or three people?
Both. You can play the game solo or 3-player mode. No duo/pair mode for now as per director’s interview.
@ thanks
Best rpg and yet you're not fw with until it's something? Rip that toungue is expensive
Please don’t be forced co-op. I wanna be anti social and play Elden ring.