I love stealth games. I'm absolutely awful at them but there's nothing quite like taking 40 minutes in Sniper Elite 4 to tag enemies, place traps in choke points and prep your escape only to forget to equip the suppressor. Announcing your position on your first shot, you realise you've been surrounded in the time you were panic firing (and missing) targets leaving you only the option of SMG-ing your way out. Good times.
i did that in my 2nd run when i was doing the shadow clean hands trophies but i was using a walkthrough my 1st playthrought and the guy was watching pulled the level so i did to, but thanks anyway. dishonored for life
I think the problem with forced stealth sections is the following: Previous parts of the game do nothing to prepare you for stealth. The rules are often not very clear, as in, you don't really know how close you can get, how easily enemies detect you and what the consequences of detection is, and often the mechanics are not suited for stealth.
I personally am the type of person to automatically default to stealth tactics as soon as I start a new game, as I much prefer out smarting something than facing it head on with my often weak noodle arms, so I’m usually perfectly okay with otherwise unforeseen stealth sections in games. What I do hate, though, is when a game makes it basically impossible in certain sections or most of the game to play stealthily, but then all of a sudden reverses this trajectory in favor of a totally unforeseen stealth section. Don’t teach me not to do something, only to change your mind later and force it upon me (these sections also tend to have horrible stealth mechanics, anyways).
@@ledumpsterfire6474even when they are, you're not prepared to it. BotW can work with stealth, it has the mechanics to do so, but it's just not fun so almost no one does it. I personally hates the Yiga section because I don't like playing with stealth. I only really started playing stealthy in TotK because of the smoke bomb mushrooms and the flowers that confuse your enemies that make it more fun to try being stealthy.
AC3, guys? Methinks you've forgotten AC4 already. After all, what's worse than trying to go unnoticed? How about trying to go unnoticed *while steering a bloody pirate ship through a swamp.*
The bit they're talking about specifically was a lot harder for me personally than anything with the ship in AC4, but I was also obsessed with the ship in that.
Oh yeah, I loved the Jackdaw to death, too. But even though I managed to get through that section with minimal difficulty thanks to lots of prior practice at the helm, I'll happily admit it's not an easy twist on the series' mandatory stealth sections -- it can be fiddly enough trying to park one Assassin in an inconspicuous spot, as you know, never mind an entire sailing ship. And unlike Assassins, boats don't do 'nimble'.
I actually found these parts not half bad tbh, only took me about 3 or 4 tries. Maybe it's just because I'm really good stealth and way to paranoid to take a lot of risks.
Imagine that in the history books "Tragically General Washington was killed in March of that same year by a panther leading to the new general to take his place"
Glad to see that Oxbox is using the "Ellen" measurement system. I too have adopted the system as it perfectly describes the size of small things, mostly dogs and bunnies.
dogsrulenw08 I'm moving my machine shop over to the Oxbox system. I'm terrified of conversion errors...im not fully terrified, but I am running at 143 milliJanes.
dogsrulenw08 The Ellen measurement is now more relevant than either meters or inches ..... yeah it doesn't take much to be more relevant than meters but still.
I just climbed on the walls, in the Yiga clan's base which skipped over alot of guys. Then dropped behind the one's blocking the gates. If you can kill them and clear a room, leave the base to save so they do not respawn again.
@@LadyOnikara i didn't have many ancient arrows and i don't like to waste them. but i had about 100 bomb arrows and a triple shot bow with quick firing. I also had max health and about a whole inventory of max health food items. Plus some seriously beefy armor. But even though i had all of that i still tried to go through it stealthily but kept failing because that main room had absolute ass for cover, and the patrols are synchronized so that without distractions you couldn't get by the gaurds.
What's about the level just before you become a "real" assassin in Assassin's Creed IV: Black Flag, where you were forced to get to a maya temple on an island, stealthy and without killing anybody, but there where hundreds of assassins standing in your way? After this section the game seems to kind of apologize because you become a real assassin and (here comes the apology) a Templar army attacks that you can slaughter.
Wait what. I heard that in AC BF there was infuriating mission, but I stopped playing like in the middle of campaign and nevr finished so I though I just didn't found that mission. Before it everything was easy enough for me...
I just finished that mission the other day. It was massively painful and I hated every second of it. I've only had to do one ship steal mission so far and it wasn't nearly as bad.
on gta sa that one mission where your helicopter crashes and hav to go on the boat with nothing but a knife makes me want to eat my hands, fingers, and feet in that order.
My version of the stealth level in life is strange: Its 3 am at my friends house. He's scared out of his mind because he thinks someone is in his house, he shakily holds his flashlight as he roams around his kitchen, pointing the light beam at the refrigerator as someone closes it, that someone is me, I'm holding all of the bags of cheese from his fridge I get scared and rewind time with a faint "its rewind time" as reality is reversed successfully, I book it out the door, hearing him say "GOD DAMN IT SAM" as he tries to throw the flashlight at me, for this is the 10th time I have done this
The most frustrating stealth thing for me was in a game called “Katana Zero”. Sure, it wasn’t mandatory to stealth, but one of its missions was like the hardest thing I’ve ever had to stealth on. Especially when if you normally played the game, you were told not to kill anyone but the target.
Whaaaaat, that prison sequence was goddamn awesome! Also..it's not mandatory, you can kill everyone if you want. Also, you immediately rewind and retry each section, it takes like 2 minutes to do
I was going to say Outer Wilds forced stealth to get past the anglerfish in your final loop on bramble, especially after going to ash twin but it was still super tense The DLC had amazing stealth sequences with incredible puzzles, apparently it's scary for some people (which is bizarre, it's a mellow game but oh noes it's dark haha)
I actually really liked the Yiga stealth section. I felt hardcore climbing walls and jumping over gaps (and dropping bananas) instead of just ducking behind corners or into boxes like a lot of other stealth sections. It was a refreshing mix-up, and it led to the fight with Kohga, which was super awesome!
so basically the (almost) entirety of payday 2, excluding the loud- and stealth-only missions. Well yes there is that small problem of the terrible drills that take a year to drill through a 0.3cm thick lock, but its not important, surely?
A couple of years late here, but... "Elizabethan Rendezvous" is the EASIEST stealth section in that game- you can use the ship cameras instead of actually sneaking past more than two easily distracted chumps... and your point of contact guy pretty much tells you so! Try doing the damn Nosferatu quests, now THOSE will make you scream in frustration...
Oh, yes. Stealthing through the whole Dane is difficult without significant skill for both the player and the Vampire... but fortunately unneeded. There is an alternative, which massively simplifies the whole thing - AKA, 5 minutes at a computer terminal.
@@carthienesdevilsadvocatenr2806 Or a few points in obfuscate, which makes this (and much of the game) trivially easy. Also, and I may be remembering wrong because it's been a while, but I believe it's not truly a forced stealth section. You absolutely CAN slaughter everyone on the ship and pass the quest. You get less XP and yelled at by LaCroix, but you don't fail the mission or have to restart or anything
That was the bane of my existence. I already had trouble with tank combat, but then they decided to go and make you need to sneak around in the tank and shoot other tanks in the back.
Was that Barbarigo? I seem to remember that being a nightmare the first time around, but in my run through the Ezio Collection I somehow managed to shoot him first time.
With Vampire: The Masquerade - Bloodlines, you don't actually need to sneak during the ship mission, I just went through it shooting and stabbing whoever I saw, you don' have to sneak around just because sebastian says so.
Or you can just Persuade the first policeman as shown in the video, then pick two locks, hack the cabin computer to check the cameras, and leave on your merry way. The mission takes less than five minutes this way. The only clan that is absolutely forced to go stealth are Nosferatu, but they get Obfuscate so it's a breeze.
This is true; when you get back from your killfest with news that the sarcophagus wasn't on the ship, Sebastian could care less that you didn't follow orders and be a sneaky snook. Also, the apartment is given to you regardless unless you're a Tremere (in which case you get a special room in the chantry), or a Nosferatu (I have no idea where they go, never played one, but I'm sure they can't just waltz into an apartment building).
Really? That long after? That's a bit ridiculous, but I get it. Should have realized they'd live down in the warrens with Golden Gary, his royal creepiness.
To mention the exact opposite, Dishonored does stealth really well! It provides the best ending for skulking around (mostly) unseen, and because the entire game is pretty much stealthable, it teaches you the mechanics early on so that by the time you reach Kingsparrow Island or my personal favourite level, the Hound Pits Pub, you are adept at using your surrowndings for evasion and invasion. Also, am I the only one who thinks more games need a level around the hub being taken over? Because it really rewards prior exploring via secret passages and shortcuts!
For Zelda all you had to do was put bananas down and the guards would happily tip toe towards them.. then strike them in the back and done. Heard it works well in real life too :)
Speaking of cannibals have you ever tried doing the stealth section where david is stalking you and you have to kill him in the last of us on GROUNDED DIFFICULTY?!?!THERE IS NO LISTEN MODE!LEAVES YOU DAMN PARANOID!
My problem with the Life is Strange stealth section was that the bridge to the second section was basically invisible- I spent twice the time I needed to in the first section because I couldn't see where to go next
The Yiga Clan hideout is pretty bad all around, but you don't *need* to stealth it, strictly. I got away with stealth killing about 3/4 of those huge dudes and then just brute forcing the rest when I was found out.
Yiga Clan Hideout will always be one of two extremes: A) infuriatingly difficult because you're wearing no stealth armor and have no stealth consumables. B) Infuriatingly easy because you bought the sneaking suit and could all but dance in front of their faces without getting spotted.
There were a few mandatory stealth sections in *No One Lives Forever* that were maddeningly annoying as any kind of detection either by guards or cameras meant an instant fail (the office one springs to mind). It was just frustrating as the rest of the game often rewarded a stealthy approach but didn't punish you too much if you got detected.
Especially if you are in the mission where you need to infiltrate the fort and you have to eavesdrop on two people (I forgot their names) while avoiding guards
Yes. Following someone on foot with places to hide? Extremely tedious and boring, but doable. Following a ship with a ship and you can't be seen? Kill me....
[] Nickh 14369 [] The ship stealth sucked, but the mission where you have to chase the girl pirate into the jungle is the one that drove me over the edge and made me full rage quit.
The problem with that particular part with Haytham is that he is not very good at jumping at trees as Connor. When you do missions like that, later in the game, with Connor, is much more easier. But, of course, all Eavesdrop missions on Assassin's Creed are kind of annoying, specially when you have to move while listening and you are not an english speaking person and have to rely on subtitles to understand the story. There are a lot of major plot points that are revealed during moving eavesdrop sections, that you have to worry about being stealth and can't really pay attention to the subtitles.
Eh, really wasn't that bad IMO. Built an oppressive atmosphere by forcing you to work alone while being taunted by Ardyn at every turn. Didn't even last that long. People just like to complain.
"Execution is Everything" is one of the best titled missions in the Assassin's Creed series. I cannot believe I successfully completed it (with all side objectives) twice. Takes a lot of care to pull off. In later games, developers did two things. They decreased the number of tail/eavesdrop missions and improved the Eagle vision mode. Environment awareness is extremely important in those missions.
The forest compound section in Castle Wolfenstein drove me up the wall. Hearing that alarm starting to wail made me want to throw the controller through my living room window.
ksnak oxbox is very good at making themselves more available to American audiences and believe it or not not allow of England calls it a torch, depends on where you go and how much interaction with America you have, our garbage language is very infectious
Also "torch" isn't a very good word for it as describing an actual wooden torch wouldn't be very easy with a british person "Oh yeah a torch. Not the electric one the wooden flamey thing that's actually called a torch"
+Chaotic_God That's not really true. In almost every use of the word the meaning can be deciphered from the context. I can guarantee that if the light went out at a friend's house and I asked them where they kept a torch they wouldn't tell me the garden. Similarly, any torch in olden times is obviously going to be the wooden one. In the exceedingly rare circumstances where the context is not obvious, you can do what the Americans did outright by adding another word to it, in this case, "wooden" or "electric". You know, in the same way that Americans permanently added "flash" to "light" since "light" alone is an incredibly ambiguous and illogical term.
Ok I think I really like the Life Is Strange one because it's like her time powers have legitimately destroyed the time space continuum and now you're forced to traverse the wreckage of the universe that you caused
"While I was crouch-walking around the garden on Saturday evening, however, at least I could be sure that I would not meet any guards in bowler hat helmet who, if they saw me, would instantly gut-shot me to death." What? But that's the best part of a Saturday evening bender!
"They're highly trained though, look how this one is able to hold his uzi and play a video game at the same time" Top 10 Ways People Have Beaten Dark Souls Without A Conventional Controller, beats the hell out of the guy who played with bananas, that's for sure.
Breath of the Wild wasn't the only Zelda game with obligatory stealth sections? Anyone else still have nightmares of being stuck in Ocarina of Time's Gerudo Fortress? Always looking for the stupid carpenters... never seeing those annoying ladies coming up behind me with their spears... and you can't fight back... until you can! Ugh!
Luke Russell Or the one when you loose all of your gear and fall down next to the volcano, although it wasn't that bad, but yeah the spirit levels was annoying
Erin O'Neal, just using bombs in the yiga clan hideout works the same as bananas, trivializing the whole sequence, also try climbing as much as possible
Infamous thought it was a good idea to have the protagonist do parkour while following enemies who took VERY LONG pauses during their trip through the city to look around for anyone following. LA Noir had some too and those were just as annoying. I think the programmers took that into consideration because you can make the game go autopilot and skip those parts, for driving and on foot stealth sections.
I wanna mention "Uncharted: Among Thieves" (From the Nathan Drake collection). One of the first levels is a forced stealtj section where you have to dispose of some guards without any weapon, and everytime they spot you you restart the section. It took me MONTHS to get this right
Perhaps the worst stealth I have ever seen: 'My Sims: Agents' for the DS. One stealth section which you can't skip, which involves being some perfect distance away that you aren't spotted and don't loose the guy (on a straight path)! Even more annoying, you can immediately work out where his base is without following him, but the game is adamant about making you retry it til you give up or die from old age.
Avis Ugh! I think that was one of the most annoying segments I've ever attempted it a video game. Notice, I said "attempted". I never actually managed it. I would always have to get my sister to do it for me.
Avis OH MY GOD YES! Never was I ever going to complete it, 10 year old me just gave up after sooo many tries, my dad trying and a tonne of others trying. It's so annoying!!!!
Extremely helpful tip for VtM Elizabethan Rendezvous. There is a corrupt guard at the beginning, talk to him, to get limited access to the ship (just to the nearby monitor ) go to said monitor, cycle through the images on the nearby monitor until you have it on the Ankaran Sarcophagus *bam* mission complete, you just have to leave, oh bonus the crew manifest is right nearby. Do the mission this way and you'll finish all objectives and leave in less then 3 minutes. Honestly it's one of the easiest missions. Easiest one is where you gotta stop zombies from leaving the graveyard while the grave keeper goes out (go hide in a dark corner of the graveyard, no zombies will spawn). You are welcome. Oh and Human in life, Tremere in death Bloodmagic op.
Also, if you really want to, you can kill all the cops with next to no repercussions. You might not get the apartments, but if you are Nos or Tremere, you still can get a swanky apartment through other means.
Bioshock Infinite where you're trying to avoid the boys of silence or you get swarmed by club- welding thugs that attack in large groups. In a game where you shoot first and ask questions never, it seemed out of place.
Harry Potter and the Deathly Hollows: Part 1 - section with Invisibility Cloak. It RECHARGES! One of the Deathly Hollows needs time to recharge its magical power! The hell?
imagine you have to infiltrate the Ministry, knock out Umbridge, steal the locket, then escape, all whilst under the Cloak, which recharges, then theres an optional objective of stealing Mad-Eyes eye, which triggers the alarm, and you then have to escape before Pius notices OR escape before all fireplaces are sealed. Horror, eh?
There’s also the forbidden library stealth mission in chamber of secrets. Who knew 5 professors were guarding shrieking books. I bet someone tipped them off.
If there ends up being a commenter edition I feel the need to add the Gerudo fortress from Ocarina of Time. Forced stealth with instafail? Check. Little to no camera control? Check. No idea where enemies' sightlines are? Check. Blind corners you can't look around making it impossible to see enemy patrol patterns? Check. Wanted to throw my controller...
Timothy Whitman ever played Majora's Mask? Imagine the Gerudo Fortress, but you have to gather eggs, and to get the eggs you either have to have all the bottles in the game, or go back multiple times through the entire thing, *and* if you don't get all of the eggs in one 3 day period, you have to restart *from the beginning*
Yeah, my cousin got through it without breaking a sweat. The only part he hated was when one of those things was right behind him, I've never heard him scream so loud XD
The Yiga clan hideout becomes much easier when you forget about sneaking past everyone and instead snipe everyone with ancient arrows. After all, nobody will notice you if there’s nobody to notice you.
actually, i thought the yiga clan hideout mission was done pretty well! but i nearly punched my wii when during the quest where you follow the korok into his trial.
Also you can just run along the rafters at the top in the larger room. There's even a DK-sized cache of bananas up there for some ungodly reason. Almost like the game might be trying to show you the easiest way, hmmm?
Freedman Seriously, I don't even know what happens when you get caught. It was an enjoyable section because you should have learned a bit of sneaking yourself by then. Plus, the banana distraction is just too funny.
You know, growing up in America, I became accustomed to the Imperial system of measurement. Then, realizing I was going to eventually interact with the rest of the world, I learned the Metric system. I *thought* I had heard of all the different units of measurement. Until now. I think I officially stand 2.1 Ellens.
The level "visiting rich people" in "mafia: the city of lost heaven" was also quite intense. It wasn't completely forced stealth, but if you were spotted, you'd at least not get the luxury car you could steal there (because the owner would flee with it) and things would get much harder. Killing the wrong people would also mean game over (and that was hard to avoid when you were spotted).
What about the new Hitman? Where you run around mowing people down with an assault rifle while dressed as a vampire magician, then, suddenly, you have to play the whole entire rest of the game stealthy?
"No bigger than 2/3rds of an Ellen" may be my favorite use of measurement units in anything ever.
I love stealth games. I'm absolutely awful at them but there's nothing quite like taking 40 minutes in Sniper Elite 4 to tag enemies, place traps in choke points and prep your escape only to forget to equip the suppressor. Announcing your position on your first shot, you realise you've been surrounded in the time you were panic firing (and missing) targets leaving you only the option of SMG-ing your way out. Good times.
lol I'm not that good at stealth games either but I like them.
know the feeling
Pepsi Ipep the feeling of spending 2 hours in jindoshs mansion in dishonored 2 because I will never play high chaos in a dishonored game
Frostyblade if you don't pull the lever you can get threw Jindosh Mansion fairly quick
i did that in my 2nd run when i was doing the shadow clean hands trophies but i was using a walkthrough my 1st playthrought and the guy was watching pulled the level so i did to, but thanks anyway. dishonored for life
I think the problem with forced stealth sections is the following: Previous parts of the game do nothing to prepare you for stealth. The rules are often not very clear, as in, you don't really know how close you can get, how easily enemies detect you and what the consequences of detection is, and often the mechanics are not suited for stealth.
Nevermind often, the mechanics are borderline never suited for it.
I personally am the type of person to automatically default to stealth tactics as soon as I start a new game, as I much prefer out smarting something than facing it head on with my often weak noodle arms, so I’m usually perfectly okay with otherwise unforeseen stealth sections in games. What I do hate, though, is when a game makes it basically impossible in certain sections or most of the game to play stealthily, but then all of a sudden reverses this trajectory in favor of a totally unforeseen stealth section. Don’t teach me not to do something, only to change your mind later and force it upon me (these sections also tend to have horrible stealth mechanics, anyways).
@@ledumpsterfire6474even when they are, you're not prepared to it.
BotW can work with stealth, it has the mechanics to do so, but it's just not fun so almost no one does it. I personally hates the Yiga section because I don't like playing with stealth. I only really started playing stealthy in TotK because of the smoke bomb mushrooms and the flowers that confuse your enemies that make it more fun to try being stealthy.
Over a year later and I still see no comments about "When you're a tiny child no bigger than two thirds of an Ellen" at 9:16
well over a year after that there is one and its easily findable
... however, after all this time, we still can't spot Ellen anywhere here... she's rather tiny... is the joke.
I came here to find this comment!
AC3, guys? Methinks you've forgotten AC4 already. After all, what's worse than trying to go unnoticed? How about trying to go unnoticed *while steering a bloody pirate ship through a swamp.*
The bit they're talking about specifically was a lot harder for me personally than anything with the ship in AC4, but I was also obsessed with the ship in that.
Oh yeah, I loved the Jackdaw to death, too. But even though I managed to get through that section with minimal difficulty thanks to lots of prior practice at the helm, I'll happily admit it's not an easy twist on the series' mandatory stealth sections -- it can be fiddly enough trying to park one Assassin in an inconspicuous spot, as you know, never mind an entire sailing ship. And unlike Assassins, boats don't do 'nimble'.
Try EVERY SINGLE MISSION IN BOTH ASSASSIN'S CREED BROTHERHOOD AND REVELATIONS well yeah AC2 wasn't stealth heavy
Mark Hashman came here to say this. That is one of the most bizarre "stealth" missions in video-game history.
I actually found these parts not half bad tbh, only took me about 3 or 4 tries. Maybe it's just because I'm really good stealth and way to paranoid to take a lot of risks.
When my brother was playing assassin’s creed 3, a random panther or something came in and killed Washington and screwed up the mission
Imagine that in the history books
"Tragically General Washington was killed in March of that same year by a panther leading to the new general to take his place"
That's Unfortunate
There but for the grace of God, huh?
Wow!
Imagine the headline!
"Washington killed by panther! XD
Every “Don’t Move!” in Until Dawn. Yeah, it’s cool how immersive that is, but having to keep your controller still is overkill.
I fucking memorized the dont move sections ı put my controller down before it starts
Well if it says that I just put it down and wait
Connor Mathews upside down?
no u might as well throw in the towel and put it on a table.
I'd do what CallmeKevin did when he played it and just move as much as possible as it's easier than staying still.
15:10 - "Hey! Intruder!" How'd they get in? In-tru-da window!
I'm sorry, I'll go sit in the corner now.
You must be a Whovian...
I think I'll join you in the corner.
@@StirrCrazy90 I'm glad _SOMEONE_ got that reference!
You're already in an infinite-space police box. There ARE no corners. You're fine, friend.
I'm in pieces man.
Eyyy, doctor who reference!!
Nice to see Oxbox hit their monthly quota for mentioning Vampire The Masquerade: Bloodlines just 6 days in.
joe momma I'm glad I'm not the only one who thought the same thing xD
joe momma Another reason to hate CCP.
Glad to see that Oxbox is using the "Ellen" measurement system. I too have adopted the system as it perfectly describes the size of small things, mostly dogs and bunnies.
Yeah, 2/3s of an Ellen made me have to pause the video to get the laughing out of my system.
PD Comic Book Network Me too 😂
When I heard that I thought of Ellen DeGeneres.
dogsrulenw08 I'm moving my machine shop over to the Oxbox system. I'm terrified of conversion errors...im not fully terrified, but I am running at 143 milliJanes.
dogsrulenw08
The Ellen measurement is now more relevant than either meters or inches ..... yeah it doesn't take much to be more relevant than meters but still.
"Two thirds of an Ellen"
A technical term if ever there was one
And they say Americans will use anything but the metric system.
5:27 “this is principal wells, and I’m max!”
"This is principal wells and I'm max"
You guys got caught at the perfect time
"No bigger than 2/3 of an Ellen" is my new favorite Oxbox phrase
Khoi Trinh T-shirt!
I just climbed on the walls, in the Yiga clan's base which skipped over alot of guys. Then dropped behind the one's blocking the gates. If you can kill them and clear a room, leave the base to save so they do not respawn again.
I hit them with Ancient Arrows. No Yiga left to call their friends!
@@LadyOnikara i didn't have many ancient arrows and i don't like to waste them. but i had about 100 bomb arrows and a triple shot bow with quick firing. I also had max health and about a whole inventory of max health food items. Plus some seriously beefy armor.
But even though i had all of that i still tried to go through it stealthily but kept failing because that main room had absolute ass for cover, and the patrols are synchronized so that without distractions you couldn't get by the gaurds.
Bananas also help. A lot.
You just had to distract them with their own bananas
You forgot Harry Potter the Philosopher's Stone's stealth scene in the library where you had to hide from Fitch!!
I have not played this game, but harry had the invincibility cloak at that time, right?
Els van Beers yes
Oh but you had to take the invisibility cloak off to cast a spell! Plus that fucking cat!!!!
YEEEEEEES!
What're you talking about? That was my favourite level in the game!
man all you ever need is a cardboard box
And a knife for some eyeholes.
like metal gear right? lol
Ellen will have claimed the cardboard box before you get the chance to use it for stealth.
Astfgl I thought bags were her thing, not boxes lol
Ajster1234 Maybe she claims both, like a cat.
I love how Ellen is now a unit of measurement in the oxtra office "how tall is this cabinet?" "oh i would say 1 and a half Ellen's"
Just wait until it replaces the metric system.
What's about the level just before you become a "real" assassin in Assassin's Creed IV: Black Flag, where you were forced to get to a maya temple on an island, stealthy and without killing anybody, but there where hundreds of assassins standing in your way?
After this section the game seems to kind of apologize because you become a real assassin and (here comes the apology) a Templar army attacks that you can slaughter.
Wait what. I heard that in AC BF there was infuriating mission, but I stopped playing like in the middle of campaign and nevr finished so I though I just didn't found that mission. Before it everything was easy enough for me...
I just finished that mission the other day. It was massively painful and I hated every second of it. I've only had to do one ship steal mission so far and it wasn't nearly as bad.
Just use your fists and strangle them. It won't count as a kill
Let's don't forget about the ship stealth
"I can't tell if it's looking for me or it's bus pass!" What about it's oyster card?
To be fair, GTA SA doesn't fail you if you get caught. You can still finish the mission guns blazing.
You fail if you get caught before getting the rhyme book. After that you can do it both ways, though
And it wasn't really that hard I made it first try
on gta sa that one mission where your helicopter crashes and hav to go on the boat with nothing but a knife makes me want to eat my hands, fingers, and feet in that order.
Oh, I agree, Jacob. That mission sucked
That Hulk game that caused you to stealth as Bruce Banner and not just let you Hulk out....It was horrible.
Clint West I remember that 😂😂
Kian Forde didn't beat it for that reason.
“You can’t have a flashback with a flash forward in it... that’s just bad writing.”
Right you are Cyril Figgis
Bit late but....yeah that sounds like David Cages writing.
My version of the stealth level in life is strange:
Its 3 am at my friends house. He's scared out of his mind because he thinks someone is in his house, he shakily holds his flashlight as he roams around his kitchen, pointing the light beam at the refrigerator as someone closes it, that someone is me, I'm holding all of the bags of cheese from his fridge I get scared and rewind time with a faint "its rewind time" as reality is reversed successfully, I book it out the door, hearing him say "GOD DAMN IT SAM" as he tries to throw the flashlight at me, for this is the 10th time I have done this
I can see myself stealing bags of cheese from the refrigerator
AC black flag where you're supposed to be not seen...on a giant ship
But the fog bruh!
I don't know why people had such a problem with that one. It was relatively easy for me.
JustSomeGuy I think they didn't include that one 'cause they covered it in a previous video of a similar nature. Not sure what one, though.
Same here man
Just hide in the rigging!
Wait, do you mean you're supposed to hide the _ship?_
Should do the 10 games where you lose all your Guns for reasons 😀
would be at least 50 games though
Tlahuizcalpantecuhtli Quetzalcoatl Or more... many many more lol 😋
AND all of them should be metroid
*retrieve all your weapons from that chest/crate over there* 😂
BLUE FIRE hot damn shots fucking fired
The most frustrating stealth thing for me was in a game called “Katana Zero”. Sure, it wasn’t mandatory to stealth, but one of its missions was like the hardest thing I’ve ever had to stealth on. Especially when if you normally played the game, you were told not to kill anyone but the target.
Ayyyy I know this post is over a year old but that game slaps. But yeah I failed that big time
Whaaaaat, that prison sequence was goddamn awesome!
Also..it's not mandatory, you can kill everyone if you want.
Also, you immediately rewind and retry each section, it takes like 2 minutes to do
I was going to say Outer Wilds forced stealth to get past the anglerfish in your final loop on bramble, especially after going to ash twin but it was still super tense
The DLC had amazing stealth sequences with incredible puzzles, apparently it's scary for some people (which is bizarre, it's a mellow game but oh noes it's dark haha)
I actually really liked the Yiga stealth section. I felt hardcore climbing walls and jumping over gaps (and dropping bananas) instead of just ducking behind corners or into boxes like a lot of other stealth sections. It was a refreshing mix-up, and it led to the fight with Kohga, which was super awesome!
First time I didn't know you could distract them with bananas and got fucking stuck. Then I realized Stasis worked and it became laughably easy.
"Our favorite Games"
"Spoilers for Aliens Colonial Marines"
Good joke.
Is me and my friend the only people who liked that game...
No one watches these videos for the jokes, surely
attentionscum - I pity the tasteless bastards that do.
Pug Life mabye the multi-player was good if all the severs weren't empty and the campaign is buggy as shit
GrantelHerbert well there was a typo that just destroyed the alien AI. it was supposed to be tether Zeno to but it was accidentally Teather Xeno to.
Any forced insta-fail stealth section sucks. I like it where stealth is highly encouraged but when shit hits the fan it's really tense and fun combat
Kevin Markham Alien isolation was a good insta fail with one fuck-up game cause the ai was still fair
Kevin Markham
Ever play Wolfenstein TNO/Old Blood?
so basically the (almost) entirety of payday 2, excluding the loud- and stealth-only missions.
Well yes there is that small problem of the terrible drills that take a year to drill through a 0.3cm thick lock, but its not important, surely?
I think stealth in Payday isn't really stealth. It's more learninng the games batshit insane mechanics and exploiting them .
Sounds like Dishonored would be the perfect game for you. If you want, you can finish the entire game without even trying to be stealthy.
A couple of years late here, but...
"Elizabethan Rendezvous" is the EASIEST stealth section in that game- you can use the ship cameras instead of actually sneaking past more than two easily distracted chumps... and your point of contact guy pretty much tells you so! Try doing the damn Nosferatu quests, now THOSE will make you scream in frustration...
Oh, yes.
Stealthing through the whole Dane is difficult without significant skill for both the player and the Vampire... but fortunately unneeded. There is an alternative, which massively simplifies the whole thing - AKA, 5 minutes at a computer terminal.
@@carthienesdevilsadvocatenr2806 Or a few points in obfuscate, which makes this (and much of the game) trivially easy. Also, and I may be remembering wrong because it's been a while, but I believe it's not truly a forced stealth section. You absolutely CAN slaughter everyone on the ship and pass the quest. You get less XP and yelled at by LaCroix, but you don't fail the mission or have to restart or anything
"Some of our favorite games" "Alien Colonial Marines"
What about stealth sailing in AC4 Black Flag? How can someone not notice a giant ship following them?
Jeffrey Schuster i did that mission abot 10 times
Jeffrey Schuster, it wasnt too hard, it was just annoying, i only had to retry about 3 times in my 2 playthroughs
It's simple. You just sail casual.
especially when they're loudly singing that it's the "WORST OLD SHIP THAT EVA DID SAIL," and declaring that it "SAILED FROM THE HAHBAH ON A WINDY DAY"
I thought that section is what inspired this list, that was the worst of the worst forced stealth sections.
Two thirds of an Ellen? Lol. You stone cold, Jane, Stone cold.
I found the yiga clan pretty easy to fight through, i thought of it as a test of skill rather than being an annoying forced stealth misson
I had the Stasis rune upgrade which makes it easy as hell.
Was their addiction to bananas not common knowledge when this video came out?
The approach to Vah Rudania is a cooler stealth mission in my opinion. There are clever puzzles you can use to get by the Sentries.
My new fave channel. Love You guys sense of humor
Arkham Knight: a brilliant stealth game that then asks you to stealth in tank...
Tomhausen Cloudburst cobra tanks gave me suicidal thoughts.
That was the bane of my existence. I already had trouble with tank combat, but then they decided to go and make you need to sneak around in the tank and shoot other tanks in the back.
@@gabrielhenson5751 Being stealthy in a tank?! What's next, having stealth sections in an Incredible Hulk game.
@@mysticmind4563 yup and if you don't you literally cannot kill some of the other tanks and will be killed extremely quickly
Assassin's Creed II. The boat guy. I tried that mission for HOURS before I just gave up and ran at the guy, which surprisingly worked.
HermansSpecialMilk Hated that shit.
I don't remember it. Was it a main mission?
Was that Barbarigo? I seem to remember that being a nightmare the first time around, but in my run through the Ezio Collection I somehow managed to shoot him first time.
It took like 3 tries or 4 for me
ajnspencer it was part of the second DLC one of the missing sequences toward the end of the game
“And maybe we’d have a sequel.” This is, how you say, a mood
I actually liked the stealth section of GTA SA, wasn't hard enough to make it frustrating and it provided a variability in the gameplay
Mike must have been dying on the inside this entire video.
i could hear his soul crushing
With Vampire: The Masquerade - Bloodlines, you don't actually need to sneak during the ship mission, I just went through it shooting and stabbing whoever I saw, you don' have to sneak around just because sebastian says so.
Hentai but the apartment!
Or you can just Persuade the first policeman as shown in the video, then pick two locks, hack the cabin computer to check the cameras, and leave on your merry way. The mission takes less than five minutes this way. The only clan that is absolutely forced to go stealth are Nosferatu, but they get Obfuscate so it's a breeze.
This is true; when you get back from your killfest with news that the sarcophagus wasn't on the ship, Sebastian could care less that you didn't follow orders and be a sneaky snook.
Also, the apartment is given to you regardless unless you're a Tremere (in which case you get a special room in the chantry), or a Nosferatu (I have no idea where they go, never played one, but I'm sure they can't just waltz into an apartment building).
Really? That long after? That's a bit ridiculous, but I get it. Should have realized they'd live down in the warrens with Golden Gary, his royal creepiness.
Pretty sure you only get the apartment regardless if you're running the game with the patch.
Which, to be fair, should be the default setting.
AC III: a stealth game without a crouch button.... wth?!
Every assassins kreed game is like that bruv
YungWildboy59 Up until Unity.
To mention the exact opposite, Dishonored does stealth really well! It provides the best ending for skulking around (mostly) unseen, and because the entire game is pretty much stealthable, it teaches you the mechanics early on so that by the time you reach Kingsparrow Island or my personal favourite level, the Hound Pits Pub, you are adept at using your surrowndings for evasion and invasion.
Also, am I the only one who thinks more games need a level around the hub being taken over? Because it really rewards prior exploring via secret passages and shortcuts!
For Zelda all you had to do was put bananas down and the guards would happily tip toe towards them.. then strike them in the back and done. Heard it works well in real life too :)
Or you could kill all of them.
Just drop the bananas, attacking them from behind has them turn around and lock down the room!
If you do a sneakstrike it kills them in one
rpg731 or go in the rafters drop bannanas and run into the room you need to be in
rpg731 The way they react to the bananas is the most adorable thing I've seen in Zelda.
8 times forced stealth segments made us wanna become suicidal cannibals
Speaking of cannibals have you ever tried doing the stealth section where david is stalking you and you have to kill him in the last of us on GROUNDED DIFFICULTY?!?!THERE IS NO LISTEN MODE!LEAVES YOU DAMN PARANOID!
I was thinking about The Last of Us when watching this, haha
My problem with the Life is Strange stealth section was that the bridge to the second section was basically invisible- I spent twice the time I needed to in the first section because I couldn't see where to go next
The Legend of Zelda: Ocarina of Time...the Gerudo Valley mission still gives me nightmares
That pirate ship stealth section in AC Black Flag. Gah. Even thinking about it makes me cringe.
Caitlin RC Ik
every single stealth section in black flag makes me cringe
Am I the only person who actually didn't mind that mission too much?
Caitlin RC I was thinking the exact same thing
RogueTrooper901 yes
I enjoyed that '2/3 of an Ellen' bit too much.
RIGHT??
"Who do you think you are" - Jane to a kid lol
I also prefer blowing things up to stealth. Team Egbert!
All you need to do is use the damn sleath. CJ
"this is Principal Wells and I'm Max." sounds like a ytp
The Yiga Clan hideout is pretty bad all around, but you don't *need* to stealth it, strictly. I got away with stealth killing about 3/4 of those huge dudes and then just brute forcing the rest when I was found out.
I don't even bother stealthing
Bomb arrows for the win
@@000052704 Ancient Arrows for an even bigger win!
@@000052704 bomb arrows are even better with a triple shot bow. Then for about 3 minutes all there is is fire and explosions
Yiga Clan Hideout will always be one of two extremes:
A) infuriatingly difficult because you're wearing no stealth armor and have no stealth consumables.
B) Infuriatingly easy because you bought the sneaking suit and could all but dance in front of their faces without getting spotted.
"2/3rds of an Ellen" hah good one Jane
I laughed so much at that too!
"Crouch walking is good for your thighs"
There were a few mandatory stealth sections in *No One Lives Forever* that were maddeningly annoying as any kind of detection either by guards or cameras meant an instant fail (the office one springs to mind). It was just frustrating as the rest of the game often rewarded a stealthy approach but didn't punish you too much if you got detected.
I *HATE* the AC's eavesdroppin' >____< So. Freakin. Bad.
@Alexander Woytassek For me it is easy
at least the recent games like origins and odyssey did away with it.
Especially if you are in the mission where you need to infiltrate the fort and you have to eavesdrop on two people (I forgot their names) while avoiding guards
Use da roofs
Assassins Creed Blackflag Ship-Stealth.
Its Obvious.
Ryanic Can we be best friends?
Yes. Following someone on foot with places to hide? Extremely tedious and boring, but doable. Following a ship with a ship and you can't be seen? Kill me....
[] Nickh 14369 [] The ship stealth sucked, but the mission where you have to chase the girl pirate into the jungle is the one that drove me over the edge and made me full rage quit.
The problem with that particular part with Haytham is that he is not very good at jumping at trees as Connor. When you do missions like that, later in the game, with Connor, is much more easier.
But, of course, all Eavesdrop missions on Assassin's Creed are kind of annoying, specially when you have to move while listening and you are not an english speaking person and have to rely on subtitles to understand the story.
There are a lot of major plot points that are revealed during moving eavesdrop sections, that you have to worry about being stealth and can't really pay attention to the subtitles.
Weirdly I was fine with that. though now I'm worried i accidentally made a deal with some dark force to be spared the horror of that mission
When the developer promises stealth in their game for the heck of it and make you play an entire chapter of it in Final Fantasy XV - Chapter 13.
When the developer promises a game that you can play any way you want but in reality every mission is forced stealth with no good cover.
I did not stealth that section at all. Only at the bases did I do that.
REideas I hated that level. It was my least favorite part of the whole game.
Eh, really wasn't that bad IMO. Built an oppressive atmosphere by forcing you to work alone while being taunted by Ardyn at every turn. Didn't even last that long. People just like to complain.
REideas i didnt even know you could stealth it, ring is OP
"Execution is Everything" is one of the best titled missions in the Assassin's Creed series. I cannot believe I successfully completed it (with all side objectives) twice. Takes a lot of care to pull off. In later games, developers did two things. They decreased the number of tail/eavesdrop missions and improved the Eagle vision mode. Environment awareness is extremely important in those missions.
The forest compound section in Castle Wolfenstein drove me up the wall. Hearing that alarm starting to wail made me want to throw the controller through my living room window.
Did anybody else notice that Jane called it a "flashlight" and not a "torch"?
ksnak oxbox is very good at making themselves more available to American audiences and believe it or not not allow of England calls it a torch, depends on where you go and how much interaction with America you have, our garbage language is very infectious
Also "torch" isn't a very good word for it as describing an actual wooden torch wouldn't be very easy with a british person
"Oh yeah a torch. Not the electric one the wooden flamey thing that's actually called a torch"
Yes Jane, come to the dark side. mwahahahahaa
+Chaotic_God That's not really true. In almost every use of the word the meaning can be deciphered from the context. I can guarantee that if the light went out at a friend's house and I asked them where they kept a torch they wouldn't tell me the garden. Similarly, any torch in olden times is obviously going to be the wooden one. In the exceedingly rare circumstances where the context is not obvious, you can do what the Americans did outright by adding another word to it, in this case, "wooden" or "electric". You know, in the same way that Americans permanently added "flash" to "light" since "light" alone is an incredibly ambiguous and illogical term.
american english is garbage? at least we know the difference between cookies and biscuits
How about in Bioshock: Infinite the asylum level that gets really terrible if you're seen by the boys of silence.
Fuck you for reminding me of those fuckers.
John Smith posing as Cave Johnson, I agree with you.
I don't quite remember that. Jog my memory?
Towards the end of the game it was, type "the boys of silence bioshock infinite" into google for more. I can't remember much more about it haha
Jonathan Collinson Looked em up, still don't remember them. Maybe they were removed from the PS4 version?
Ok I think I really like the Life Is Strange one because it's like her time powers have legitimately destroyed the time space continuum and now you're forced to traverse the wreckage of the universe that you caused
"While I was crouch-walking around the garden on Saturday evening, however, at least I could be sure that I would not meet any guards in bowler hat helmet who, if they saw me, would instantly gut-shot me to death."
What? But that's the best part of a Saturday evening bender!
"They're highly trained though, look how this one is able to hold his uzi and play a video game at the same time" Top 10 Ways People Have Beaten Dark Souls Without A Conventional Controller, beats the hell out of the guy who played with bananas, that's for sure.
Breath of the Wild wasn't the only Zelda game with obligatory stealth sections? Anyone else still have nightmares of being stuck in Ocarina of Time's Gerudo Fortress? Always looking for the stupid carpenters... never seeing those annoying ladies coming up behind me with their spears... and you can't fight back... until you can! Ugh!
Or those bullshit spirit levels in skyward sword. I know they aren't strictly stealth but they were as bad as the worst forced stealth section.
Luke Russell
I had a heart attack every time I got chased by those things, especially since the stamina meter is tiny and stupid.
Luke Russell Or the one when you loose all of your gear and fall down next to the volcano, although it wasn't that bad, but yeah the spirit levels was annoying
Erin O'Neal, just using bombs in the yiga clan hideout works the same as bananas, trivializing the whole sequence, also try climbing as much as possible
@Tucktech That wasn't OoT.
Infamous thought it was a good idea to have the protagonist do parkour while following enemies who took VERY LONG pauses during their trip through the city to look around for anyone following. LA Noir had some too and those were just as annoying. I think the programmers took that into consideration because you can make the game go autopilot and skip those parts, for driving and on foot stealth sections.
I wanna mention "Uncharted: Among Thieves" (From the Nathan Drake collection).
One of the first levels is a forced stealtj section where you have to dispose of some guards without any weapon, and everytime they spot you you restart the section.
It took me MONTHS to get this right
Regardless of the difficulty setting? Just curious because I never played it 😅✌🏻
For some reason my doctor was really confused when she asked for my hight and I responded one and a half Ellens. Go figure
Perhaps the worst stealth I have ever seen: 'My Sims: Agents' for the DS. One stealth section which you can't skip, which involves being some perfect distance away that you aren't spotted and don't loose the guy (on a straight path)! Even more annoying, you can immediately work out where his base is without following him, but the game is adamant about making you retry it til you give up or die from old age.
Avis Ugh! I think that was one of the most annoying segments I've ever attempted it a video game. Notice, I said "attempted". I never actually managed it. I would always have to get my sister to do it for me.
Avis OH MY GOD YES! Never was I ever going to complete it, 10 year old me just gave up after sooo many tries, my dad trying and a tonne of others trying. It's so annoying!!!!
Gabbie Shortie i did stealth missions very well
Word up, Andy spitting hot fire with those rhymes
Extremely helpful tip for VtM Elizabethan Rendezvous. There is a corrupt guard at the beginning, talk to him, to get limited access to the ship (just to the nearby monitor ) go to said monitor, cycle through the images on the nearby monitor until you have it on the Ankaran Sarcophagus *bam* mission complete, you just have to leave, oh bonus the crew manifest is right nearby. Do the mission this way and you'll finish all objectives and leave in less then 3 minutes. Honestly it's one of the easiest missions. Easiest one is where you gotta stop zombies from leaving the graveyard while the grave keeper goes out (go hide in a dark corner of the graveyard, no zombies will spawn). You are welcome. Oh and Human in life, Tremere in death Bloodmagic op.
Also, if you really want to, you can kill all the cops with next to no repercussions. You might not get the apartments, but if you are Nos or Tremere, you still can get a swanky apartment through other means.
"That shit sucks DAMN!!!!". Classic ~
Bioshock Infinite where you're trying to avoid the boys of silence or you get swarmed by club- welding thugs that attack in large groups. In a game where you shoot first and ask questions never, it seemed out of place.
J.t Grooms i agree, especially since there is no context in any way for what you are seeing
J.t Grooms wasnt mandatory and fairly easy to get through
That didn't feel like forced stealth, it's pretty easy to just let them see you and take out the guys and keep going
Wasn't it mostly a stealth section because you'd run out of ammo and salts very quickly if you tried to shoot your way through?
stylesrj Not if you conserve ammo by hitting head shots and combining your abilities at the appropriate times. I cleared the level guns blazing
That bit in the raven where you had to seal the doors behind you as it claws to pry them open really scarred me as a child
AC3 Haytham stealth missions were frustrating, but it is immensely satisfying to replay them flawlessly after you've learned how to do it.
Harry Potter and the Deathly Hollows: Part 1 - section with Invisibility Cloak. It RECHARGES! One of the Deathly Hollows needs time to recharge its magical power! The hell?
imagine you have to infiltrate the Ministry, knock out Umbridge, steal the locket, then escape, all whilst under the Cloak, which recharges, then theres an optional objective of stealing Mad-Eyes eye, which triggers the alarm, and you then have to escape before Pius notices OR escape before all fireplaces are sealed.
Horror, eh?
at least you have an invisibility cloak.. he seems to forget it in his 2nd and 3rd year
You mean Hallows
There’s also the forbidden library stealth mission in chamber of secrets. Who knew 5 professors were guarding shrieking books. I bet someone tipped them off.
If there ends up being a commenter edition I feel the need to add the Gerudo fortress from Ocarina of Time. Forced stealth with instafail? Check. Little to no camera control? Check. No idea where enemies' sightlines are? Check. Blind corners you can't look around making it impossible to see enemy patrol patterns? Check. Wanted to throw my controller...
Timothy Whitman ever played Majora's Mask? Imagine the Gerudo Fortress, but you have to gather eggs, and to get the eggs you either have to have all the bottles in the game, or go back multiple times through the entire thing, *and* if you don't get all of the eggs in one 3 day period, you have to restart *from the beginning*
Chef Steven Reed just get the Mask from the Soldier
Reikokuna Tenshi oh my god, I can't belive I missed that. Thanks!
Chef Steven Reed, Ya, the Stone mask makes that part a cake-walk.
Zero Nova yeah, got it when I went back through again. Thanks for the tip mate!
I played the Yiga Clan Hideout for the first time yesterday, and I have to say that Revali’s Gale and Statis+ makes the level ridiculously easy.
You had me at Baby Mike.
"despite being a child, no bigger than 2/3 of an Ellen"
I see what you did there...
You forgot the mental asylum in BioShock Infinite with the boys of silence!
LifeIsABeach3210 never really had a problem with that section
You don't even have to be stealthy
Yeah, my cousin got through it without breaking a sweat. The only part he hated was when one of those things was right behind him, I've never heard him scream so loud XD
Anarky17 seems fair
No Outlast? The part where you need to find your lost camera was relentless... Mount Massive Asylum is an experience to say the least.
The Yiga clan hideout becomes much easier when you forget about sneaking past everyone and instead snipe everyone with ancient arrows.
After all, nobody will notice you if there’s nobody to notice you.
This is my usual strategy, you only need like 6 arrows anyway
I'm guess when Jane said "Some of our favorite games" she wasn't talking about Colonial Marines.
actually, i thought the yiga clan hideout mission was done pretty well! but i nearly punched my wii when during the quest where you follow the korok into his trial.
Yea
yeah the yiga clan was easy for me
came down here for this
Especially sence technically possible to just murder them and not do any stealth.
Nah mate I haven’t touched the game in almost a year because of that mission
I usually can’t relate to some of these games but holy crap, I can relate to almost every single one.
The fact OG loc could make it as a successful rapper now a days makes me feel so many ways
you do realise you can use bananas to distract the yiga clan?
Also you can just run along the rafters at the top in the larger room. There's even a DK-sized cache of bananas up there for some ungodly reason. Almost like the game might be trying to show you the easiest way, hmmm?
Freedman just use ice/electricity and good timing to completely incapacitate them. I didn't even consider it a stealth section
Freedman Seriously, I don't even know what happens when you get caught. It was an enjoyable section because you should have learned a bit of sneaking yourself by then. Plus, the banana distraction is just too funny.
borot man The guy alerts everyone in the area and you get creamed.
7Greeny7Screeny7 I just forced my way through with bomb arrows and stasis+
You know, growing up in America, I became accustomed to the Imperial system of measurement. Then, realizing I was going to eventually interact with the rest of the world, I learned the Metric system. I *thought* I had heard of all the different units of measurement. Until now. I think I officially stand 2.1 Ellens.
tailmonkey I'm about 1.5 Ellens
The asylum level in Bioshock infinite where you have to avoid the "boys of silence"... hated that part
The level "visiting rich people" in "mafia: the city of lost heaven" was also quite intense. It wasn't completely forced stealth, but if you were spotted, you'd at least not get the luxury car you could steal there (because the owner would flee with it) and things would get much harder. Killing the wrong people would also mean game over (and that was hard to avoid when you were spotted).
Ellen: The most indispensable member of the team. Built in laugh track, defender of Amulur, quiz master and now measuring device.
Blue Coyote and a unit of height.
Never mind thats what you said.
What about the new Hitman? Where you run around mowing people down with an assault rifle while dressed as a vampire magician, then, suddenly, you have to play the whole entire rest of the game stealthy?
AlphaChocolateTruffle someone failed sarcasm class
Nathan Weeks hitman is total choice on how you play. Be stealthy or be loud
You guys should do a list of games that make you do escort quests with insta fail mechanics with an easily killable npc
That stealth section in Shenmue where you have to sneak through the warehouses... god, that was a pain.