The Abyssal Fracture Extreme (Zeromus) Visual Guide || Kobe's Classroom
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- Опубликовано: 21 авг 2024
- A visual guide for The Abyssal Fracture (Extreme). This guide was made using the strats on the Materia DC Party Finder.
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The general pf strat I've seen for the final phase is just panic until the boss dies :p
Five months later I finally managed to clear this fight. Cross markers become pretty easy once you learn to recognize the patterns. Also, something not mentioned here is Flow of the Abyss during the final phase can target any third of the arena horizontally. It does not always blast from the middle. The persistent AoE, party stack, or enums is totally random. It's best to preposition just like your Meteor set up so you can adjust accordingly for whichever mechanic the boss throws at you.
Thank you for the guide~! 🙏
Really love how simple and concise your approach to the guide was -- no distracting fluff and it really helped me absorb the most vital information~
This will be my first EX, and while Meteors look like a pain, i'm feeling more confident after your explanation ^^ tysm!
5% hp on 1st day, consistently past meteors on week 2, hope we get out next week! 1st hard fight I've done and learning with my FC and this vid has been really fun!
Best guide for this fight I've seen. Tysm for helping me clear
love this video and love how smooth the icons are moving around hehe
Wow...okay...this looks super simple 0-0
Thanks for the raid guide! Even easier with Materia DC Strats for when I get home from PAX!
I only hope one day, I can comprehend the meteors, because I'm single-handedly responsible for every failure.
"Your No BS Guide To [ encounter ]"
Best guide of this fight ive seen, thanks man
tysvm for this took a long break from FF14 this helped alot!!
First time here, Thank You very much for so much details its done very cool👍👍👍👍👍
Such a good guide, thanks!
meteors been screwing me didnt know i could run off stage to not wipe.
Same here. The meteors always screw me over. I even jumped once as a sacrifice, but it just wiped. Rng is a pain.
You're missing a flare pattern where the are two small triangles ne and sw
I have a big issue with this guide :
Dark knight main tank
hectwor hectworson
Haven't done this yet, but I already know the cross AoEs are what I 'would' have a difficult time with if it couldn't be resolved by just playing follow the leader. I really wish they would stop using mechanics that can be resolved with a damage dorito.
I miss Terminus Est from Emerald Weapon. One of my favorite mechanics in the entire game.
Why is this easier than rubi T°T