[YBA] Time Stop Was A HUGE MISTAKE In Your Bizarre Adventure..
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- Опубликовано: 14 окт 2024
- za warudo
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#YBA
#YourBizarreAdventure
#Roblox
#SPTW
#TWOH
#TimeStop
#TS
7:13 i meant "BUT THAT DOESN'T CHANGE ANYTHING WHEN YOU GET ONE SHOTTED ANYWAY"
join the club: discord.gg/infu
YRUE
true
I get depressed after I'd get stand crashed then ts'd with no ts resist stand and pluck 💀
1:56 don't upgrade ts for TW/SP/TWAU and u can actully time skip when u are using rage
Ok
"Mistakes make you stronger"
Uzu making TS a thing in YBA: *Becomes Bodybuilder Ernest Khalimov*
nah, uzu is literally the strongest man alive
he's a record holder for most obese person so that balances it out to look like he's a normal guy
@@newcarl1462 if anyone needs a reference imagine if gigachad and dream merged
@@darkmatter9643 Yeah What's That Of Making The Game More Interesting By Adding More New Stuff , Just Yeet Some Skins Into The Game
Nah, he's stronger than saitama
If you have max rage bar on sp, spam the ts button and you will have a ts longer than twoh and after ts you will still have rage left which is even more bs than sptw and twoh 💀 (and btw it works on all rage mode time stop stands)
and btw this is bannable don't try that in real 1v1s
@@bajsucks proof?
I know what I must do but I don’t know if I have the strength to do it.
@@21kClxoudy if i remember correctly, a yter got banned for it which used the funny ts rage glitch and gets banned for it, just ask people in the yba server and theyll say it is bannable
that would have been great to know
Personally, I think time stop moves should only be cutscene moves where if the player you hit has time stop movement it plays a different cutscene. It would be pretty cool
Yep. Not these one shotted combos
N the jojo players moment
@@moszasadthemagic9018 would be better than getting 1 shotted
it would take uzu 19 years to do that shit
I agree with this
fun fact: spamming your timeskip key as you press timestop will allow you to teleport in the first frame of ts activation
nice work yba
“Alright let’s make it that you walk slower in ts so your opponent don’t die!”
“Wait there is a time skip move stack on ts bug? Yeah, not gonna fix that.”
Literally uzu removed time skip while u are in the time stop
And still players can use time skip on time stop :(
*spam time skip button*
*Cries in mobile*
remember the time you could time skip in a time stop in yba (technically a time stop in a time stop)
that counts as movestacking and if you clip someone doing it you can report him
Damage Cap: Make It 40%
Another sugestion: Reduce the damage of the Time Stopper by 40% while in Time Stop
That’s kinda to much,20-30 would be best
Would be nice if rage time stop stands gets a 5 second timestop and takes t
50-60% of your rage (rage buff doesnt apply during timestop)
Would all these changes make the game feel unnatural to play. Well i guess at least it does help balance time stop.
Yeah and the player count Will be 0
I have 2 suggestions to nerf TS
The 1st suggestion is to reduce TS time when you hit an enemy while the time is stopped, this will nerf TS but it will still be effencient if you just want to run away.
The 2nd suggestion is to add a TS bar which will charge up over time and every time you TS the bar gets reseted, this bar will decide how long you can TS for example if the bar is only filled to the half, the TS will only be half as long as the normal TS.
(This could also be used for CW)
This will be even more op ( 2nd ), cuz if there is no cd, everything you need to do is just fill the bar, but filling bar is faster then waiting for cd of current ts + you can use half ts if you need to run away of teamers
3nd suggestion, ts should be a cutscene
@@toyuki6367 then there is no ts but 2 bd, u can heal while it plays, guys nowadays ts is ok, everything that was in video, had lacks where u could get out of combo, + everyone has hamon or box, or ts resistance stand, if not, they still have many ways how to counter ts
@@lukashalamberidze9282 what I was saying is, you could mix the bd and the ts togheter to make a cutscene/ new bd
@@toyuki6367 ye could be, but sptw and twoh will become M1 spammer stands so be ready for Fight Club :D
Infu: Time Stop is a mistake.
Random person in space behind infu: "Always has been"
In my opinion, the 50% limit can be left, you can’t run in a time stop anyway and it’s not always possible to deal a lot of damage, so that the players would not continue the combo after the end of the time stop, during the end of the time stop, they would stand up in poses saying “time will continue move" as in jjba asb
1:48 there is actually a ts glitch for rage time stoppers by spamming the Z skill which makes the duration like 9 seconds and doesnt drain all your rage
Actually you get banned for using it in 1v1s and im sure infu already know
@@funny_starman he doesn’t
@@funny_starman well, I used this bug for almost 4 months - no ban
+ No one cares about this glitch tbh
Aut has a system where damage from each move is reduced my a percent which is really good but sadly the length of those times stops are long and there is no punishment when activating one. also blocking will cause a block break and you can't get launched so that's nice.
one of my suggestions on time stop is that first make ts realistic like the anime. Like, if ur fighting an hg and if they use emerald barrier and when u use ts, u can just go walk through it instead of it affecting you, it would be like dio in the anime. Also they should make a ts range so when u enter it, u are also frozen like tb2.
Also for balancing, I would suggest either making every ts stand have the same ts duration (5 seconds) or maybe ts stands with longer ts duration will have a longer startup, ones with lower ts duration will have short startups, similar to aut.
they should probably rework sp tw and twoh, both are unbalanced
Like Valerion said and I completely agree
Time stop and similar move should 100% be cutscenes, it’s fair, makes it look cooler, and makes it act like an actual “ultimate” because imo ultimates should always be cutscenes, that’s how it is in most games
Shado White aqui?
VOLTA A POSTAR VIDEO MANO
Infu: "with the combo that even a BABY can pull off"
Baby: 👁️👄👁️
I completely respect your opinion but i feel like these stands are the most powerful versions of themselves therefore they shouldn't need a rage bar to stop time. But I can def understand this. I have been on the flip side of twoh time stop combos and it isn't fun but at the same time it is TWOH the most powerful non canon stand in the jojo universe. Amazing video peace!
I fear no man but that thing 5:31 it scares me.
they just need to remove stun (eye gouge and etc) when time stop ends, that will just be better because when you get stunned right after the time resumes ts user just gets free barrage or free combos which isn't fair :/
they shouldnt remove stun, they should just make the opponent getting affected by ts ragdolled
not to mention you can true combo jaw breaker > smite > ts with twoh for extra racism.
and for one less upgrade in ts combo, you can use knifes twice, so ez pz 80ish damage from knifes alone.
jaw breaker > smite > ts Knifes > m1 until knifes off cd > knifes > two m1s > eye gouge/reality overwrite > barrage > jaw breaker (need 8 second ts for that, only works on non ts resist)
Aut is revamping their ts
The more dmg you do in ts the further away the person gets thrown to so gonna be hard to combo that person
4:05 "sptw=gay"
Also the guy who has mega knight in his user
The sound at 0:09 gave me PTSD
They could restrict certain moves in time stop, or make it that every single of your moves do half damage, but for rage stands it does 35% less damage
The biggest problem of yba's time stop is this that SP:TW have unreal time stop ~5 sec but in part 4-6 he have only 2-3 sec...
My suggestion is to just don't allow any stun moves in the end time stop anyways because that's the problem for an after ts combo will continue
A good way of fixong TS is to just players ragdoll after the TS ends, that way you cant combo extend after it.
@@mdeleon9420 well, the meta is boxing so there arent alot of sptw or twoh user with pluck
Who remember the old good days when sptw beatdown was 5 minute and you could have the time to heal and other stuff ;))
timestop imo is a hit or miss, if you have an non ts stand you will be fucked. if you DO have a ts resist stand you keep your V card. so to survive you literslly need to have particular stands which just sucks.
@JustButter yeah they really should buff ger but uzu is caught up in hierophants tentacles
My thoughts at beginning of the video
"The types of time stoppers:
1. Rage time stoppers
2. SPTW"
They nerfed sptw. After ora kicks, ground slam, and skull crusher you cant use ts. So you either have to use heavy punch or a spec to ts spam. Not barrage finisher cause theres some endlag at the end of that
Alternative name: Infu being a psychopath for 8:28 straight by abusing the power of god
2:38 you can also add awakening while doing ts animation for extra juicy damage after the ts end
Infu: rage time stopper only stopped time for 4-5 seconds
Me who knows how to rage ts for 9 second: *laugh at a distance**
this is bannable in 1v1s!
4:39 gonna tell my friend he's on yt rn XD
And yes I saw an Infuminion on the server earlier
On the sptw combo, after the ora kicks use combat prescision then stop time and do the m1s, once you hear the voice line where its abt to end, use a move that can be used to keep the target immobilized after ts like vampirism’s vaporization freeze and then land a beatdown, this kills the target in one combo even with the help of boxing.
You can counter sptw kick barrage ts just desummon your stand when they doing kick barrage then you will pull your stand when they doing ts animation
Meanwhile YBA has the weakest TS aside from TB2, TS is fine in YBA, the problem is that all the TS stands also happen to have obnoxiously high M1 and barrage damage, and the range should be a bit smaller on it as well. That and like some other people are saying it should be impossible to stun someone out of TS.
To be Honest, I might like for timestop to stay like this BUT I would like for the game developers to add a feature that after Time stop user ts's, He should be stunned for 2 seconds so that time stop can't be a combo extended move.
50% of your hp taken away is still bs man
@@DLLM-c8j atleast they won't get the chance to give u the rest of an endless combo
"before time stop inevitably gets NERFED"
infu this is yba we're talking about, there won't even be an announcement noticing it. let alone any kind of update.
btw if you do a timestop with twoh and mash time skip during the ts animation, you can tp to ur enemy
4:10 Literally a commercial for sptw
Infu: talking about sptw
Jesus: bonjour
my oneshot combo for twoh
jaw break + smite + ts + alot of m1s + eye gauge + reality overwrite punch + barrage + jaw break
(works on specs like pluck,hamon,spin)
if you do this combo on boxing or vamp they will be very low hp!
use rage ts, my ts combo does half someone with boxing's hp. Here is the combo: 4 clicks, star finger, 4 clicks, Jaw Breaker/Scarlet Overdrive/Thrust/Spin Punch/Space Ripper Stingy Eyes depending on your spec
They could make it so at the end of timestop after a certain dmg threshold they get ragdolled. Also all the ts stands should have different durations and windups (twoh has a long windup but longest ts, sptw has a near instant windup but a short ts) and maybe even change what some moves do in timestop (checkmate instead of knives for example) there’s so much you could do but uzu won’t do any of that so who cares
Also rage time stops suck major ads cuz without bug abusing it eats up all your rage for a foe seconds of timestop
Fun fact twoh spin have a 1 shot combo with ts at the end of the ts use multi steel bal then reality overwrite then barrage no ts upgrade btw
this can be done with boxing
@@pieloloon but can't 1 shot boxing users most of them and vboxing
@@Aramiya69 neither can spin
@@pieloloon spin can 1 shot boxing user but can't 1 shot vamps here proof ruclips.net/video/RQhsA49srlM/видео.html
There is a way to dodge the kick TS here stand list:sp sptw twoh tw kc and kcr and you need press z skill on top of the building
Also with these ts stands which have a timeskip, if you are good at mashing, you can timeskip in front of the enemy while the timestop windup which is even more toxic
Tip for twoh: since smite has a lingering hitbox, Jawbreaker first, after that smite, then ts then knives a lot of M1’s then eye gouge, then Reality overwrite, Barrage, And boxing barrage (if u have) the. jaw breaker to end it off, Bs right?
Ora kicks + Time stop + M1 til time stop runs out + liver shot + stand barrage + platinum slam + jawbreaker + skull crusher + knuckle sandwich + BD + haymaker
New yba:no more UNFAIR TS COMBOS! All the others ts stands:why are we here? Sptw: just to suffer...
time stop should be more like raging demon or road roller, it should be like a counter/move with a set amount of damage
Infu, If you didn't know, Star Platinum has a timestop bug, you just need to click a lot on the timestop and get a 9 second timestop
Might atleast comment before watching this video but I love ur videos so much don't stop time stop is kinda op ngl
Rage stands: 4 seconds of ts
Auto ts stands: *10 seconds of beating the hell out of rage stands*
I played the pain with AUT for so long that watching this video persuades me to play YBA
That's how much pain I go through just to play it again and possibly leave once I join
They absolutely need to reduce the damage during Time Stop i don't blame Uzu for this it's his devs are the real problem Uzu wants to do it right away but his crew is just too slept on
Hi Infu am saying r u gonna make a vid on aut update soon?
There is a bug in game where when you use Rage Time Stoppers, Press the Ts button 3 times and it will extend the timestop, no matter what the skill tree is
4:06 we respect to this guy
Legends say: when you hear the line "Suta Purachina Za Warudo!" You die in 8-7 seconds.
Another fix can just be "cut m1 damage down and increase all stand move damage." This will both hurt the m1 meta and hurt m1s in time stop, which do the most amount of the bs time stop damage. It will instead give incentive to use moves inside of time stop rather than brainlessly mash m1s.
If this hurts the game then just make m1s do less damage *only in time stop* instead. There are plenty of ways to balance time stop and conqueror's will that the devs just ignore and give band-aid patches like "50% damage cap 🤓."
how did they actually think a 50% damage cap was fair bro like "ah yes press H and deal 50% of your opponents ENTIRE health bar"
now you know what jojo characters felt when fighting dio
I still can't get over how funny this guy is. These are honest words and I don't need a heart by you since by now you should expect it
suggestion : make TS _maybe CW too_ the most annoying move to execute but the most rewarding
changes would be :
-will give 3 second cooldown for TS everytime you cast a move (includes dash, spec moves etc.)
-current cast time is fine but i'd say add 0.2s (wont be necessary)
-70% damage cap (refer change 1)
- *f l i n g* at the end so, no BS combo extend
- global ts cooldown (pretty sure those exists)
also 2 minutes TS cd (both global and player)
Time stop should add a cutscene in my opinion
I think uzu should add A Rage time stop does More time but less Dmg so for rage ts stands its 60% less Dmg but 8 seconds of time stop
4:52 naa spawn is even scarier because you can use the sptw buff and hamon buff before time stopping and belive me a guy used it on me and I died before he even used barrage after eye gauge lol
MAN YOU ARE SO CLOSE TO 100K LETS KEEP GOING!!1!
I just got sptw, and tbh i like it somewhat, it feels weak without any spec, 1 click from ta1 or standless on max vitality for sptw feels like it takes away half of my health because i have a stand, that feels hard to work with bc it feels like ITS ONLY DAMAGE AND NO DEFENSE
my suggeestions to balance Timestop would probs just be 1, 4s for all timestop stands, 2, 30% damage cap like info said, 3, some damage reduced in Timestop (example: m1 = 8 damage, make it 5).
As someone who played and loved YBA this game has fallen farther than any other game I have EVER played.
That's why they made it so it's impossible to confirm time stop at least against an AI if you try you will fail 90% of the time because whenever you use one of those moves that used to be able to confirm it will give you a second cooldown called the world2
aight gonna make a jojo game thats “balanced” and have a dmg cap of 69% ((;
Maybe making some little reworks?,sptw is pretty much lame without the haha,ora kicks + time stop,also sptw dont haves a long ts (2 seconds at the end of part 4) you maybe can give him a "escape stun" abilitie like ger,instead of ts,is a bunch of little ts making you able to escape from anything,or almost anything (like how jotaro spams ts in the rat fight) you can still get hit,but the stun dissapears from you for some seconds,i think tw oh should get something like more "reality overwriting" moves than a longer ts,yeah make it one of the longest but not like,9? Seconds 7 is ok,rage stands need to GO,what the hell is wrong with rage?,they can have the longest stand if you bug abuse (which maybe should be fixed by doing your job or just taking out rage and giving them a normal ts) and yeah this erases rsge from sp,tw and twau,also make anyone dont make the funny,M1x100 spam in ts,make m1 dont works in ts or it haves LESS damage in ts,scr should not get a "ts" that long but we dont talk about that funny broken stand,welp that is my idea
Remove m1 in ts
Make some ts be less longer (sp=3 seconds,tw=5 seconds,sptw= maybe abilitie to get out of stuns stoping time like 3 times in a row but is just 1 or 1.5 seconds each one,and twoh should just not have m1s)
also you shouldnt take stun after ts and just get flying away,but no,uzu wants you to suffer more because you dont like to have a ts stand
No m1 in ts please
And maybe windups for some time stops,sp and sptw are only 1.2seconds and then stops time,tw like 3 or something,twoh having the longest windup so he can stop time the longest
Or rework the entire game,almost everyone is getting out of yba to touch grass,no updates ( no,skin updates dont really count as one) only kids or lame adults wanting to flex the "hahaha i have this skin and you dont",people really abusing bugs or just hacking because there is nothing worth left in the game,people abusing other ones because there is nothing like a "pvp off mode" in the game (exclusive for base game and no in sbr or 1v1) so you can just go around,search items and dont get trashed by 5 twoh who dont have a life or something better to do
Damn,i didnt writed something like this in a while,yba takes the worst of me sorry if its "oh really a lot of text" but uh,thx for your time,touch grass fella
if you’ve experienced time stop in YBA, you may be entitled to compensation
just make action meter, the stronger the moves used in TS, the more they will take from the bar, if the bar reaches 0 it ends ts and then start cutscene to unstop time.
it would be cool if the first move have the damage increased greatly, but if it passes than one move, the less the damage, also barrage deals lower damage because it's for God sake.
Infu make using hamon in different jojo games if u do I buy your Roblox merch
"this is uzu's fault"
It aint Uzu's fault. Uzu is just trying it to make it canon from JJBA.
true it's just his crew that just doesn't care no hate on Uzu but massive hate on his developer crew
I remember when I still played that you could do beat downs if you had a stand with a beatdown and that could move in ts, and my friends would use that in sbr, very funny
You should add Platinum Slam to the combo, when enemy is in range
Gosh ts in here is chaotic
But in tb2, its a different story.
In tb2, if you have more kills, your timestop duration increases. Comebine that with greatest high dio and its a guaranteed kill.
scary fact: rage time stoppers can ts for 9 seconds if you spam the ts key when u can ts
at this point every stand needs some sort of skill, but twoh is just sptw on drugs and steroids because it penetrates boxing and other defense related passives or moves so at this point the 50% cap really doesn’t matter
Man fr, they should really reduce the damage on almost everything, basically every move now does like 1/3 of my hp if I don't have boxing but still have max vitality
Maybe they should make player invincible while they got stunned/ragdoll to prevent ts combo it would help them calm
All stand TS’s become 2 seconds long with an instant activation, no spec moves allowed after or during.
We all know Infu made this vid because he got bullied by TS stands
In my God-honest opinion: Just make it to where after time-stop, if the person was damaged, no more damage can be done for 2 seconds. Also it ragdolls the person, stopping any further combo set up after time-stop.
or a more canon approach just make it absolutely launch the person, so even if they find out how to glitch it to where they still get stunned it wont matter
@@pieloloon That could work too. I can already imagine how cool it would look
"We don't talk about SCR"
Scr and scr mains: ಠಿ_ಠ
That moment when disabling the ability to inflict stun at the end of TS or During ts would fix all of these shenanigans.
Also, the 50% damage cap overshoots, just reduce the cap to like 30% and you’ll take around 50% damage.
I agree with the first statement but they shouldn’t change the damage cap again, they just don’t work
Timestop is I guess not a problem in yba because it makes the game more canon
STAR FATINA ZA WARUDO
*commits genocide*
"I don't see a problem"
You can't change how I feel, stands with time stop are the worst, it's just a cheep way to do damage and isn't fun to fight against
Really helpful fact the tw oh combo Infu did was not much legit you can literally just parry the overwrite punch and just take your stand out and barrage…
uzu creating bugs: 🙂
uzu when player uses bugs: 🙃👿
Hit the thug before u ts and after that u should be able to do ts and freeze it it works with every npc expect for jp6 and heaven ascended dio
infu in alternate universe: iN tOdAyS vIdEo We'Re GoNnA sUe JoJo
the fact about time stop is that you can't remove it cuz in the anime and manga is an ability so we have to bare with it
the bs twoh combo is: m1, jaw breaker, smite, ts, m1m1m1m1m1, eye gouge, reality punch, barrage, m1, jaw
all stun done in time stop should be removed after time stop ends. non rage ts should be same as rage ts.
"...Before ts gets inevitably nerfed." Ha, that's hilarious, however that will literally never happen.
No update gang