Ace Attorney -Pursuit- [SONG ANALYSIS]
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- Опубликовано: 7 фев 2025
- We will be ranking and scoring ALL the Ace Attorney "Pursuit" themes across all the Ace Attorney games. Which ones are good? Which ones fail to hit the mark?
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Special thanks to Slyzer for allowing me to use his game footage: / zslyzer
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#phoenixwright #pursuit #OST
My boy Apollo getting the praise he (his theme) deserves! This is some really solid work, seriously good quality stuff here.
Thank you, glad you liked the video!
Idk if you've actually played the great ace attorney but what's really brilliant about the pursuit theme is how it makes you feel like naruhodou is finally working out how to properly be an attorney. The game only plays it like once outside of the final case and it feels really triumphant whenever it starts playing.
(Also there is also a new pursuit theme in tgaa2)
It gets played in almost every case wdym, the new pursuit is the one that only plays at the end.
@@darkrl591 I think they mean in GAA1 it only plays once per case, with the exception being case 5 of GAA1 in which it plays around 3 times?
The pursuit theme in GAA also doesnt play in cases 2 or 3
Indeed, a word for describing TGAA pursuit theme is "triumphant"... it feels like you've really caught the culprit red handed and what i also love about it is that it KEEPS playing even when there's witness interruptions, it just adds on to the fact that you finally caught that loose string and you won't stop pulling on it until it reveals the truth
I mean, in PLvsPW, it's not just "solving a case", it's saving your defendant from death by fire.
And killing another person the same way lmao
@@stepanek7404shouldn’t have been a witch 🤷
Yeah, absolute L take on JC’s part.
I actually thoroughly enjoyed Questioned because it really reflected JFA's pursuit moments. Instead of Phoenix cornering the culprit like the last game, in JFA he usually says something critical and it just ricochets around the court. This pursuit is supposed to make the player feel a slight unease and lack of confidence, as the chaos builds around the prosecution and defense. It's highly underrated in my opinion.
I agree just because of 2-4, which was the most tense case in that game and also used Hotline of Fate, which is awesome
Tbh I agree. Questioned fits the game it's in. Both of the good cases are ones with personal stakes so the urgency is good
Yes, questioned is so cool to hear especially the variation in which there are 3 loud woodwind sounds before, i think you get it
@@realchezboiHotline of fate was absolutely FIRE
It's like my anxiety was made into a song
I think something you missed about Casting Magic is some of the context. Remember, in that game, the courtroom is less like a courtroom, and more like an execution chamber. The judge is a lot less gullible, it's guilty until proven innocent, the court itself is quite a bit harsher to the defence with a lot less material to prove your point, and the crowd is literally calling for an innocent person to be burned alive. I think you practically *are* fighting a final boss here.
Well articulated, my thoughts exactly.
You literally described every ace attorney courtroom.
@@TheTurdle no? the usual AA judge is almost always seen as naive or easily persuaded, the defendants are NOT guilty until proven innocent as most of them have a lot of evidence that would frame/point to them possibly being the killer, and the only other time where the crowd is calling for the death of your client would be in SoJ (granted is also in a very fucked system).
Overtaken reminds me of that pure fear you feel when you sleep past your alarm clock and ten minutes later instantly realize F U C K IM LATE
would hotline of fate fit better?
@@suspiciouslyBee hotline of fate is the feeling of realizing it's nearly ten minutes till your Very Important Appointment and it's a 15 minute drive- a race against the clock, while Overtaken is realizing "oh fuck im already late"
Overtaken sounds like dance music to me. I don't really get any sense of fear or urgency out of it. But that's just me
17:54 "and chose not to keep the intro throughout the song"
18:43 *the intro, playing again during the song*
JfA and SoJ feel more emotionally charged in their urgency compared to the others. The others feel like a major chase, while those two also have the feeling of another emotion: the slight dread of JfA and the relief in SoJ. Given what's at stake in the final act of both games, while they may lack traditional Pursuit qualities, they fit given what events most people would likely correspond them to.
I think we need to look at Questioned in the context of the final trial of JFA. I won't go into detail to avoid spoilers. The case is a race against time, and you're on your back foot the whole time. The song's urgent, almost panicked feeling lends itself to the precariousness of the situation, where one wrong move or a misplaced presentation of evidence can cause the already ticking clock to run out prematurely.
The ostinato is also used in Hotline of Fate.
Great Turnabout is BANGER man
You're so good at articulating your thoughts.
Much appreciated :)
The thing about Casting Magic though is the entire premise of the game: it’s witch trials where the guilty literally get burned alive in front of your eyes, not to mention that the plot does kinda lead to saving the place the game plays in, so in a sense it IS about saving the world. (Also it’s medieval)
Man, this video was so on point on every note until...DGS.
I feel like not including Omen Pursuit is a great disservice to the game as it’s used as a combination duo pursuit to great effect.
It’s also a series first which was just somehow completely omitted in a musical analysis of all things.
We lost this one boys, the miracle never happen.
He didn't even put The Great Pursuit
there’s also the fact that the theme is very rarely used, it’s not even used in TGAA1-3 for spoilery reasons.
@@belbercike2344 it's used on most cases idk why ppl keep saying it's rarely used
@@darkrl591 it’s used normally once or twice at the very end, and there’s a few cases where it doesn’t play
In other games pursuits play a lot more
@@darkrl591 compared to previous games, GAA's pursuit theme is BARELY used.
Where the original and sequel trilogy both use pursuit around 4 to 5 times per case, GAA only uses its pursuit theme ONCE per case, and occasionally twice or thrice in like two cases.
Where other AA games mightve used the pursuit themes around 50-ish times, GAA 1 and 2 only use it around 10 to 20 times.
Take in mind, this isnt a bad thing by any means, both games have some of my favorite pursuit themes and its due to how WELL its used, its rarity makes it feel strong.
I swear JFA is underrated
And especially Big Top
@@theventman9227 farewell my turnabout isnt underrated
@@theventman9227 Yes I like turnabout big top. However the ace attorney fandom overall despises it and I can see why.
@@theventman9227 Moe is unfunny yes but i dont think he is a bad person and he is a good person inside. If you wanna insult someone its Ben and his puppet. They have no character other than being annoying
@@theventman9227 Farewell isnt underrated at all. Widely regarded as the best case in the og trilogy and maybe even the whole series
I do quite like Big Top though
Special note about AAI's Lying Coldly, and the Objection themes from AAI and AAI2: it's additionally special because it builds on Edgeworth's theme from Justice for All, called the Great Revival. Each rendition builds on the previous, which lines up with Miles' character development from the original trilogy to the Investigation games.
To be fair to Casting Magic, you're not just solving a case. You're partaking in a witch trial, so losing means having an innocent person killed by fire. That makes the song's grandiose urgency well deserved.
Imo I would definitely raise the urgency score for 2002 pursuit, especially given the context in which it plays in 2-4
I loved this list except The Great Ace Attorney and Cornering Together are like some of the best pursuit themes. The CT one just fits so well with all that happened in SOJ but at the end I respect your opinion
Nope. They're pretty bad for a pursuit.
My boy Edgey getting his first theme 5/5. Its like so good! Im playing this at a school play for an ace attorney play. It just me a viola, a violin and a piano that are playing.
Loved the video but I disagree with the DGS part. Its my favorite pursuit in the series, and I didn't understand why you felt it was a tea sipping theme. The start is both intense and VICTORIOUS as this one only plays at the end of the cases (in dgs1 at least I haven't played dgs 2). The part where you said it got slow, I felt it was conveying the emotion of carefully driving the nail in, since he was still a new lawyer, and he doesn't like to be reckless with his points, but he is absolutely sure he is right. The theme always plays after a long and hard trial, so hearing it just makes you feel as accomplished as Naruhodou is. What are your thoughts
I agree, this song is very intense (I ranked it 4/5). As a song that feels like you've caught a criminal red-handed, I feel like the game designers decided to fit a theme rather than express the urgency of cornering the criminal. Mind you that in the very first game, Phoenix Wright was also a new lawyer and his "Pursuit" theme was aggressive and cathartic. I wont lie, Naruhodou's "Pursuit" theme does give a sense of relief and careful deduction piecing evidence together after a long and arduous trial, but its that very reason I gave it a low score. Understand that my scope for urgency made me feel like I trapped the bad guy. His theme made me feel like he (as you put it), carefully and meticulously solved the puzzle which I do not feel makes for an urgent Pursuit theme; still an intense piece however.
@@JCfromJohto to be fair, Phoenix wanted to be an attorney. Naruhudou just... Got dragged along
@@awildnoviceappears Objection!
Actually Phoenix wanted to originally study art
@@elcrocodile9953 he still took the bar exam voluntarily. Nobody forced him, therefore it's his own choice
@@awildnoviceappears e
“Doesn’t have voice acting”
Great Ace Attorney: Am I a joke to you?
These were excellent analyses! That said, I feel like you ranked Caught too low; I always considered it my second-favorite in the series. I really loved its feeling of climactic finality, like we’re finally getting to the end of a long journey and now have the villain left with nowhere to run.
According to people who have played The Great Ace Attorney: Adventures, the pursuit theme plays like 5 times in the game. I don't remember exactly when it plays, but I know that it plays once in the first case, and once in the fourth case. I still have yet to finish fifth case, and for all I know it could play a lot in the case. And that's the reason why I love TGAA:A pursuit theme that much.
Since it's been sixth months I assume you played the case, but it does play a few times in the finale.
I think it's really fitting because the game is about Ryunosuke becoming a lawyer. It plays in the first because he gets the first inkling of what being a lawyer feels like (and his first objection!) As the fourth and fifth cases teach him how to lawyer, the Pursuit theme plays. It's great.
6:51 This might be the realest thing ever said
Casting Magic and The Great Turnabout are the best ones.
I personally find it interesting how you interpreted Wanting to find the truth. To me. The intro to the piece felt like the “turnabout” as for the chorus being the reasoning. The beautiful line of logic. But what really intrigued me about ur interpretation was that you interpreted it to be the “question” of the song. The guitar solo that slowed it down. I always thought of it as a reminder of what is at stake. And in this game, a LOT is at stake. Not just the truth that Edgeworth always seeks. In this game. Everything was a lot more personal. Kay losing her memory, solving his father’s last case, and more. Then when the song resumes to it’s usual tempo, it felt like a “You can’t stop here!” Moment. And then the fast paced ending felt like that “final nail” in the culprit’s coffin. Either way. I loved the analysis!
I'll have you know I found this video by searching "this coffe tastes like ass phoenix wright" and was pleasantly surprised despite it not being the video I was looking for
hell ya i love pheonix wright
i think the pursuit theme in the great ace attorney is probably one of the best, especially the second game. it's just screams "this is the final moment! the game is afoot!".
ISTG cornering together is underrated as hell
Great video! It's certainly quite interesting to hear a musical analysis of Phoenix Wright music, as I haven't seen many at all and I loved hearing you express your ideas so effortlessly.
I really hope you're planning to look at other Ace Attorney songs throughout the series, I would love to see those. Obviously, themes like Objection and Cross-examination are almost as famous and recognizable as Pursuit, but I'm actually wishing you look at the Telling the Truth themes at some point as I feel they're underappreciated. They have just as much emotional expressiveness as the Pursuit themes to me, but it's a feeling of a shocking reveal to leaving more questions than before, as opposed to chasing down a suspect through their lies.
Also I recognize that Attorney Online clip at the end :p
Allow me to defend Casting Magic! As much as you are correct, as it's a more fitting theme for a boss, the kingdom of Labyrinthia serves as the boss in that way, as you crush the lies built around it, so you are basically destroying a kingdom, worthy of a grandiose theme around it.
I never really thought much of caught but after your analysis I'm definitely gonna see it differently now.
Phoenix's cornered: makes you feel euphoric, like you can fight anything the prosecution throws at you
The second game's persuit: makes you feel like you're close to having it but franziska is not going to back down and is trying to slow you down
T&T: makes You feel more in the chase but instead of being fully in control and feeling invincible it feels like you're going through an obstacle course
Edgeworth's themes both of them: feel like you're letting the other oerson know that they walked to the exact place you wanted to and that they're done, but the second one makes you feel like they made you work for it a little bit
Apollo's theme: absolutely a banger, it does the same as phoenix's tho I would say it's a bit less about the chase and more about making you feel invincible
Athena's is 100% about the chase, it's like "c'mon, you have this guy, just keep going deeper, keep being inquisitive
The PLvPW: you said it doesn't belong to a court and you're right, I hated it on that tutorial courtroom but I think it fits the other Court, because that court feels like it's not a court, it's feels so absolutely unjust that it makes the other trails in the modern day feel fair and balanced and arguing for your life and the client's absolutely might as well feel like you saved the universe bc they will absolutely not listen to you for the most part and they will fight you for anything
Good video, though I disagree on Pursuit ~ A Great Turnabout. You say that the theme is "always loud" and put that as a negative, when in fact that applies to every single pursuit theme in the series (save Lying Coldly, perhaps). There's only so much you can do within a piece that is only a minute and a half long, even when it's orchestrated. Why and how should the composer put subdued and quiet moments in a theme that is meant to be flamboyant and a pay-off for catching the culprit at last? I think this pursuit theme does an excellent job at evoluting throughout its short lenght by gradually adding more instruments.
Plus you also have Omen 2017 to lead into it (a series first by the way) with plenty of quieter parts that build that urgency. I really didn’t appreciate his analysis of tgaa because it seemed like he just didn’t know the context (which may be fair because it wasn’t localized at the time, but still).
0:53 What about Coffee blacker than a moonless night, hotter and more bitter than hell itself? Where would that rank on the intensity scale?
dahila hawthorne.
Overtaken theme: *plays*
My body: *shakes*
Kinda disagree with the casting magic. Yes it doesn't sound like it fits in a courtroom but that's because it's not supposed to. When you're in the courtroom, the pursuit theme is a remix of cornered. Casting magic plays as the cornered theme for a medieval-styled witch trial, which the song kind of suits considering that you help save their world through your arguments and discoveries.
I feel like the context that a song plays in is just as important as the instrumentation. While I haven't played the PL vs AA game, I've been told a few tidbits about its story, and I think its second pursuit theme is quite appropriate, all things considered - plus it just sounds damn good.
0:54 I choose neither black coffe nor coffe with milk
I choose Godot Blend #102.
Spirit of justice had a case with voice acting, anime cutscenes also have voice acting
Dual Destinies also has voice-acted anime cutscenes and a small handful of lines with proper voice acting, though Spirit of Justice definitely has more voice acting in general.
(Specifically, the intro to the DLC case in Dual Destinies has voiced narration from Phoenix.)
Although I understand your preferences and expectations of a pursuit theme, but the compositional sophistication of all these themes are incredible. I honestly felt like this was a gut feel "review" than an actual musical "analysis" that I expected from the title. But hey good job making the video.
I love the way you insulted us in Lying Coldly, it's so true, but out of context it's so amazing.
That's just how Edgeworth rolls!
Nah, why'd y'all gotta do cornering together dirty like that? 😭
HOW DARE YOU DISLIKE THE CORNERING TOGETHER THEME
Great video! I pretty much agree with everything you said. Glad to see Overtaken getting its much-deserved love. That being said, I actually think Great Turnabout is the best Pursuit theme, but I do agree it's not very urgent. It helps that it plays so rarely and is accompanied by Omen ~ 2017 in DGS2.
Omen is such a fantastic addition. It oozes this "we're close to solving this once and for all" feeling. It makes the actual pursuit theme hit so much harder.
I don’t know if there needs to be high urgency on the pursuit themes, especially where they are in an argument, where it’s either the final proof or the effective victory lap from the final arguments
Very good video, hopefully it gets more appreciation!
the way yyou describe the songs feels like a story im just hooked
Great video ^^
Finally someone who ranked this good music ^^
DGS "I really don't feel like I solved a crime"
This statement is so wrong in so many levels. Honestly Great Turnabout shouldn't be judged the same way as the other pursuit themes because instead of catching someone lying it evokes the feeling of driving the final nail and they truly have nowhere left to go, which is why this theme usually plays at the end of the cases.
Great vid!!
Well for me questioned didn't give me "gotcha bitch" mood, but "aahhh thats how you did it, you sneaky boiiiii" which i like it the most
This is the best video I have ever seen in my life
ah I can't wait to finish school and talk about ace attorney for living~
Grate video and Great analysts overall. My one gripe was the GBA version’s of the songs weren’t included, there are a lot of differences between the GBA and DS versions.
As overtaken is my favourite pursuit theme I'm so glad it got the praise it deserved.
You know a pursuit theme is good when I start accidentally mashing through the text in excitement cause I’m reading it so fast
Its like the theme represents the characters
9:21 = the whole definition of Lying Coldly
I love how he gave special score to Caught, yet he doesn't realise that Cornering Together is Phoenix in the beginning with the trumpets towards the end being Apollo, and the "sad" main melody is Nahyuta...
And just how Caught represents Godot, Cornering Together is more like a Nahyuta theme...
Do this, but for the, "Telling the Truth," series of songs in Ace Attorney.
Questioned gives off the vibes of frantically searching for answers instead of, "I've just cornered an enemy, time to deal the final blow!"
Can we all agree Apollo justice just did music atleast right?
Apollo Justice's soundtrack is easily the best thing about the game, and I'm one of those oddballs who actually likes the game itself!
@@gyppygirl2021 I honestly don’t get the hate behind Apollo Justice. It definitely has my least favorite case in the entire series, but it also has my 3rd favorite case in the entire series. The MASON system wasn’t extremely confusing like some people make it out be and the mastermind behind everything is so incredibly satisfying to break down, and I love the introduction of black psyche-locks that get built upon in the next game, the second case may be filler but it’s incredibly fun and interesting filler, and the first case is literally the best first case in the entire series. The only bad case is turnabout serenade, but that is absolutely not enough to ruin the whole game for me. The only other flaw is how out of character Phoenix acts, but I can look past that and see that it is a very good game, and some people make it out to be the worst game in the series! I just don’t get it.
@@diggitydog998 Heck, I'm one of those weirdos who actually likes Turnabout Serenade, so that isn't even an obstacle for me. It's not without its problems, but it's also got a lot of good things that I feel get glossed over frequently in the fandom.
@@diggitydog998 one of the reasons why people didnt like it that i know of is because of the drastic character changes on phoenix wright. the phoenix wright that the original trilogy established will never become an edgy hobo like that, his memories of Mia will never allow him to take the disbarred status without a fight. and although he is kind of a genius in logic, he is never that calculating or weird.
well thats one reason i know of. i myself kinda liked apollo justice because trucy and apollo was a fun duo and i understood shu takumi wanting to change things up a bit but how he tried to do it really didnt sit well with people ig.
@@megugu2155 I mean, 7 years have passed, people change, also, we never get to see if he fought or just accepted it, we also don't get to read Phoenix's thoughts and as the trilogy established, he is capable of pulling incredible bluffs and keep a straight face, he acts weird and cold because he has been planning everything for 7 years, if we were able to see Phoenix's thoughts I'm sure he would not look nearly as professional or edgy (just like in the first half of Turnabout Revolution, we fought him on court and he seemed miles more professional than when we control him, but is precisely because we don't control him that he suddenly seems as a different person)
could not disagree more on the analysis of the great turnabout
That One Just Feels Like I'm Fighting A Frickin' God-
"Keep Pressing On plays the Widget moment before the final payoff as Athena finally uncovers the truth behind the case."
Meanwhile Athena in Dual Destinies only getting a single case under her belt: ):
She's still very much a protagonist, and the single case she heads is a crowning moment for her as a character. Spirit of Justice treats her far worse - the case she heads is the shortest case in the game, and she gets constantly bullied through the whole thing despite showing her competence in dealing with a specific witness.
I do think Athena needs a bit more focus in a future game, though. Maybe a game where she's the primary protagonist...?
@@gyppygirl2021 Considering that the case is rather bad and hinges on us embracing black-and-white morality and very much caring about the three stoo... friends, Turnabout Academy is not the best example of a good case. However, it does show off Athena's unconventional approach to the courtroom proceedings, which is very good for her character.
The issue I have with her situation in DD is not because she has little personal lead (that is quite alright). It's because the spotlight is primarily on Phoenix Wright. The game is created to be centered around the old character (who lost every development he had in the previous games), and because of that the new characters are shafted for a good portion of it.
@@garr_inc That's a reasonable criticism on both fronts. I love Turnabout Academy because I'm a sucker for the power of friendship, but I can understand why not everyone would like it.
I do think Phoenix kind of had too much of a role in the plot, but it wasn't really unforgivable until the DLC case. I'm convinced the only reason they had him heading up that one was because the defendant was an animal, and they wanted to make a callback to the parrot.
@@gyppygirl2021 Aye. And despite this case being a more refined version of Turnabout Big Top, as someone rather interestingly pointed out, it has a failure of not fitting properly into the story. I know, it's a DLC case, but it tells a rather needed story of how Wright got his badge back. And if you play it when it fall in the story (between 5-2 and 5-3) you lose a significant moment in 5-4 when you meet Pearl. Or rather, it becomes tedious instead of intriguing. Still love the case, despite the contrived "orca killer" in the first part.
Say what you want, but cornering together is a fucking bop
Cornered and overtaken for me are def the best pursuit themes. No one can change my mind. Another one I like is the one in dual destinies, it’s called keep pressing on.
my favorite pursuit themes are definitely overtaken and lying coldly, and i totally agreed with your rankings there! great video overall!
wanting to find the truth is the best imo
About PW vs PL, the whole point of Casting Magic is that it is used during the witch trials, where you are trying to prove your defendant is not a witch and shouldnt be burned alive. There is a different Pursuit theme used in the English Court.
The second theme sort of encapsulates what fighting against franziska is like, the person who killed the guy could be absolutely absolutely 99% about to confess and fran would still fight your ass, which in a way I like but that means phoenix never feels like he's on the driver seat (even on the moments when he's objectively whooping fransika on their first trial together) until his original pursuit comes in
But it does mean the song is makes you feel less euphoric
I would love if you did another one of these but for objection themes
You did miss “Great Pursuit - The Resolve Of Ryunosuke Naruhodo” but I don’t blame you since it wasn’t localized 2 years ago
Amazing analysis, very professional!
0:33 Pursuit, or the "Oh You Are So F*cked" Theme
when you said if you didn't foot tap to this I was already doing it lmao
You should do same video with objection themes
Love your video
I really like the theme of the spirit of justice
The original pursuit is the best song I have ever Heard in a Capcom game
Overtaken is the only song that would constantly make me miss dialogue from pressing that button like I was trying to force the witness to eat my damn evidence!
Didn't even know about playing AO until you brought it up at the end lol. Great editing
What's an example of an orchestral piece which exemplifies urgency (and intensity) to you?
1:42 Cornered - The Original
• Intensity 4/5 oozing catharsis
• Urgency 5/5 highly satisfying
3:13 Questioned - Woodwind Lead
• I 3/5
• U 3/5
4:43 Caught - Layered
2 simple melodies create a complex sound
• I 3/5
• U 2/5
6:39 Overtaken - For Greenhorns
• I 5/5
• U 5/5
8:28 Lying Coldy - Catching Criminals In Contradictions
• I 5/5
• U 5/5
10:20 Wanting To Find The Truth
• I 4/5 Good drums, Intro -> Unresolved -> Intro
• U 5/5
12:43 Casting Magic -> Finality
• I 5/5 Grandiose
• U 1/5
14:35 Keep Pressing On -> Bass
• I 4/5 Excellent Gotcha fee
• U 4/5
17:23 Cornering Together -> 80’s Synth
Sprinkled on, a little off
• I 2/5
• U 1/5
19:03 Concluding Remarks
Thx dude
What about Overture to Pursuit and Great Pursuit from GAA2?
Oh man, the Pursuit themes are all great, but nothing beats Overtaken. It's just the best!
Finally someone who also thinks Cornoring together is a big let down, When I finished Dual Destinies and loved Keep Pressing On, I expected more from SoJ
Can you also do an analysis of the characters' themes?😍😍 amazing work
Disagree with Layton theme. 2 words: Witch trials.
I know it's not like that, but Ryunosuke Naruhodo Objection should be the pursuit theme for GAA, it's just too good
I loved these analyses for the most part, although I feel like JFA and SoJ deserve more credit. JFA's gave me a great sense of urgency especially with those really high notes and it fits case 4 perfectly. And while the pursuit theme for SoJ is one of the weaker ones, it still definitely felt satisfying and headboppy.
DO THE "OBJECTION!" THEMES!
I appreciate you putting in the segment of the infamous "Toilet break" video. It was my first introduction to AAO and it, probably, represents the average userbase quite well. Don't know myself, haven't used it.
As a person who has watched every ace attorney game, I just can't not say it
Phoenix Wright vs Professor Layton is an ace attorney game with actual voice acting
Questioned and caught are my most favourites, are you going to do more videos covering the objection and other themes?
Didn't expect Questioned to beat Caught but ok
There's one more in Apollo Justice, and no one is showing it
Where are Overture and the Resolve of Naruhodou Ryuunosuke?
Can you do the objection themes?
And maybe some other themes that are carried through the whole series.
Apollo is meh favorite character in the Phoenix Wright series