Entropy : Zero 2 - 1.7.0 Dynamic Interactions

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  • Опубликовано: 18 сен 2024

Комментарии • 200

  • @radley6432
    @radley6432 6 месяцев назад +890

    The combine arent sugarcoating it with the zombies

    • @gildun
      @gildun 6 месяцев назад +49

      Tiger dropping the zombies?

    • @radley6432
      @radley6432 6 месяцев назад +27

      ​@@gildun DAAAAAAAAAMN.mp3

    • @thecoolerthinkus
      @thecoolerthinkus 5 месяцев назад +19

      ​@@radley6432*vine boom* DAAAAAMN! *vine boom* DAAAAAMN! *vine boom* DAAAAAMN! *vine boom* DAAAAAMN!

    • @pooctus1323
      @pooctus1323 5 месяцев назад +16

      Doing the kiryu kick frame by frame bro that's the dragon of the advisor

    • @JudgmentAkky
      @JudgmentAkky 5 месяцев назад +13

      Ten years in the joint

  • @azemov2847
    @azemov2847 6 месяцев назад +523

    _Lore accurate combine_

  • @unoriginalperson72
    @unoriginalperson72 6 месяцев назад +890

    That gonome just shoving an entire person into its chest is so cartoony

    • @monkebanana2506
      @monkebanana2506 6 месяцев назад +75

      AND I STILL LOVE IT!
      Edit: I meant the cartoony aspect of it, not vore. That stuff creeps me out.

    • @dean_l33
      @dean_l33 6 месяцев назад +28

      @Wizz245 Lets ignore them

    • @monkebanana2506
      @monkebanana2506 6 месяцев назад +34

      @Wizz245 I didn’t mean for it to be taken like that…

    • @Amaze-r2w
      @Amaze-r2w 5 месяцев назад +3

      @TheATFSux bro what was that for?

    • @notfreeman1776
      @notfreeman1776 5 месяцев назад +14

      ngl if it was in-game and i didnt see it coming i would find it pretty scary. A real ._. type moment

  • @theultimatetrashman887
    @theultimatetrashman887 5 месяцев назад +245

    Making the soldiers look like an actual elite force of the combine huh

  • @TheLawlessSphinx
    @TheLawlessSphinx 6 месяцев назад +379

    This is cool, it makes the combine look more competent when fighting against head crab zombies instead of just standing there.

    • @autoiko4300
      @autoiko4300 5 месяцев назад +29

      In a way, it makes them appear human; their fight or flight instinct has not been entirely suppressed despite extensive augmentation and surgeries. With the animations, they don’t mindlessly stand there and allow the zombies to attack them. They raise their arms and push them away, and they stop and briefly hesitate, anticipating the zombie’s attack before ducking and counterattacking.

    • @Xcronicles-ec9bb
      @Xcronicles-ec9bb 5 месяцев назад +2

      MENACINGLY

    • @yoshihammerbro435
      @yoshihammerbro435 5 месяцев назад +2

      much of them are just Alyx's animations from episode 1 and 2

    • @Deliveredmean42
      @Deliveredmean42 18 дней назад

      @@yoshihammerbro435 Still makes sense that these soldiers have something like that to counter any dangerous encounters.

  • @ggpl8117
    @ggpl8117 5 месяцев назад +105

    Combine lore wise are unironically ment to be elite heavily armored supersoldiers but were giga dumbed down for gameplay purposes

    • @CharaGonzalez-lt7yw
      @CharaGonzalez-lt7yw 4 месяца назад +15

      Weren't dumbed down. Their AI is fine as is without the limitation of how many squad members can shoot at a time (2 in base HL2). Simply VALVE didn't have the time to create proper noding (or something like that) for the AI to execute most of their actually smart behaviour, and alongside them being pretty weak in health and damage you can see why they seem stupid. Plus Gordon is stupidly fast and strong, so that's another minus for the soldiers

  • @squarecranium4592
    @squarecranium4592 6 месяцев назад +175

    This is awesome. Great work. Ez2 is becoming the ultimate mod with all these features.

  • @nathane5287
    @nathane5287 6 месяцев назад +301

    Absolutely amazing work with these animations!
    Time to reinstall EZ2...
    I have only one minor "complaint", the Gonome swallow animations I feel need comical amounts of blood spurting out from the chest as they stuff their prey in their gob :D

    • @IRedRum
      @IRedRum 6 месяцев назад +13

      also i would like more combine/rebels animations

    • @tpd1864blake
      @tpd1864blake 6 месяцев назад +13

      @@IRedRumcombine and rebels are both ranged NPCs, they aren’t going to be in melee combat often enough to have a Mortal Kombat style finishing move

    • @christiangottsacker6932
      @christiangottsacker6932 6 месяцев назад +2

      Here here!

    • @I.O_Productions
      @I.O_Productions 5 месяцев назад +4

      You're saying you uninstalled it... "Reinstall" :(

  • @Doc_K
    @Doc_K 6 месяцев назад +88

    Soldiers having alyxs fighting techniques actually makes sense like they assimilated them from rebels they captured

    • @tango5thetargeted73
      @tango5thetargeted73 5 месяцев назад +5

      or, the rebel copy from the seen from the combine

    • @Doc_K
      @Doc_K 5 месяцев назад +1

      Works too

    • @Doc_K
      @Doc_K 5 месяцев назад +1

      Maybe 36 is keyed into them somehow allowing them to be slightly smarter?

  • @bungerswastaken
    @bungerswastaken 6 месяцев назад +20

    0:37 giving a fatality to an enemy that appears once is crazy

    • @Admin-pb8vr
      @Admin-pb8vr 3 месяца назад

      With an stupid ass AI

  • @wolfcl0ck
    @wolfcl0ck 6 месяцев назад +58

    You never cease to impress me with these.

  • @christiangottsacker6932
    @christiangottsacker6932 6 месяцев назад +85

    The lack of bulksquids in the second game is an outright crime.

    • @natalie6811
      @natalie6811 6 месяцев назад +24

      I’ll never get over how the only reference to them left in the entire game is that their roar is an ambient sound in Nova Prospekt

    • @christiangottsacker6932
      @christiangottsacker6932 6 месяцев назад +13

      @@natalie6811 big *F* in the comments for our bullsquid brothers lost

    • @OssyFlawol
      @OssyFlawol 6 месяцев назад +18

      @@natalie6811The video that has Nova Prospekt ambience with the Bullsquid roar is entirely fabricated, the person who made the video has a tendancy to put extra sounds in for fun that aren’t actually in the soundscapes for the levels.

    • @natalie6811
      @natalie6811 6 месяцев назад +4

      @@OssyFlawol Well shit then.

    • @ic0nic707
      @ic0nic707 6 месяцев назад +6

      @@natalie6811I think the fisherman references them in Lost Coast.

  • @Isaacfess
    @Isaacfess 6 месяцев назад +22

    Now this is pretty awesome man! Really adds to the immersion.

  • @stargazer4142
    @stargazer4142 5 месяцев назад +9

    Headcrab zombie vortigaunts are traumatizing to look at holy crap

  • @12gaugeStratigrad
    @12gaugeStratigrad 6 месяцев назад +15

    Praying that the new version of Mapbase will bless us soon.

  • @45hr52
    @45hr52 4 месяца назад +4

    "Hunter_throw"
    "new animation based on citizen"
    "I used to kill 10 20 a day just using my fists"

  • @tairo_420
    @tairo_420 6 месяцев назад +8

    These reminder me of the cut dynamic animations from halo 2 between marines and brutes and stuff

  • @quote4052
    @quote4052 5 месяцев назад +6

    These types of fluid interactions really make me think of the work Arkane did for Episode 4 (with the whole Zombie limb pinning mechanic)
    Really amazing work, I really hope we get to see stuff like this show up in more mods, specifically stuff like Dark Interval or even Raising The Bar: Redux, potentially.

  • @GameWorldReality
    @GameWorldReality 5 месяцев назад +18

    we need a gmod addon for this

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад +1

      There is now, called dynamic interactions

    • @this_is_theguy13
      @this_is_theguy13 Месяц назад +1

      There is its called dynamic interactions

  • @Just_Denis2006
    @Just_Denis2006 5 месяцев назад +4

    Well this will fill out my day

  • @Neo2266.
    @Neo2266. 5 месяцев назад +12

    Insane how games just don’t do this, enemy infighting makes the world feel so much more believable.
    Anyway, would be neat to port the Combine ones into Black Mesa

    • @davisdf3064
      @davisdf3064 5 месяцев назад +4

      Titanfall 1 and 2 do this, if you stand around in the battlefield, you can see them killing each other like this

    • @Neo2266.
      @Neo2266. 5 месяцев назад

      I can name more older games than modern games that do this. Farcry 3 and 4... that was 10 years ago, and that's about it from my knowledge@@davisdf3064

    • @Nicknfam
      @Nicknfam 2 месяца назад

      What if whenever we get Half-Life 3 (which I doubt we'll get) Gordon goes back to Black Mesa to attempt to fix the Half-Life universe and send the alien lifeforms back to Xen, but We could probably see Combine Soldiers patrolling Black Mesa, aswell as HECU Soldiers, Headcrab Zombies, Zombigaunts, Bullsquids, Antlions, etc. all still there even after about 20 years, roaming the place as The Combine and HECU attempt exterminating them while also fighting eachother

    • @Neo2266.
      @Neo2266. 2 месяца назад

      @@Nicknfam Reading this sent me back to 2013

  • @limakenori
    @limakenori 6 месяцев назад +3

    Damn, I love these interaction so much. I already want to make Gmod (S)NPCs pack with these anims.

  • @almadino1349
    @almadino1349 6 месяцев назад +4

    Amazing work man, I would really like to see this mod in G Mod

  • @MakutaZuul
    @MakutaZuul 5 месяцев назад +3

    It looks great

  • @Ahmadsyar
    @Ahmadsyar 6 месяцев назад +1

    the game is already perfect at launch and now getting even better and better

  • @TheDman131
    @TheDman131 5 месяцев назад +3

    All we need to see now is a bull squid eat a poison head crab and then die exactly after

  • @NoVIcE_Source
    @NoVIcE_Source 6 месяцев назад +6

    I'm not a fan of source NPCs but this is pretty cool

  • @specsamhain_909
    @specsamhain_909 9 дней назад +1

    I find the bullsquid snatch to be goofy as shit

  • @oryzathefarmer
    @oryzathefarmer 5 месяцев назад +4

    0:17 looks accurate asf

    • @Majorwindy
      @Majorwindy Месяц назад +1

      That’s funny as hell

  • @tfw8738
    @tfw8738 5 месяцев назад +6

    That cop has bad technique. When he kicks he drops his guard

  • @elsleazo9592
    @elsleazo9592 6 месяцев назад +5

    Dope

  • @alfredjr2k556
    @alfredjr2k556 6 месяцев назад +4

    Nice job Blixibon. Tell Breandán to release the next update 1.7 now.

  • @heavyfromtf2208
    @heavyfromtf2208 10 дней назад

    I felt bad when babysquids die especially being eaten by the gonome.Feels like watching a puppy be micned in a meat grinder

  • @bikeman1431
    @bikeman1431 5 месяцев назад +4

    i wish there was an addon for this in gmod

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is, "dynamic interactions"

  • @yamasulman
    @yamasulman 5 месяцев назад

    it's very beautiful

  • @inactivated101
    @inactivated101 5 месяцев назад

    I like these a lot.

  • @Admin-pb8vr
    @Admin-pb8vr 2 месяца назад

    Soldiers armed with AR2 are so accurate holy shit. And that's how are they supposed to be.

  • @MGrey-qb5xz
    @MGrey-qb5xz 8 дней назад

    nice this should used in gmod horror maps

  • @jihanlife-style7379
    @jihanlife-style7379 5 месяцев назад +1

    looks like combine learnt some muay thai

  • @mortara79
    @mortara79 5 месяцев назад

    Nice collection

  • @rezajustreza3476
    @rezajustreza3476 6 месяцев назад +1

    AMAZING

  • @SeedashLoud
    @SeedashLoud Месяц назад

    Those bullsquid animations remind me of the Spore carnivore eating animations
    Fucking memories 😭

  • @WitchHunterSiegfried
    @WitchHunterSiegfried 9 дней назад

    Would be cool to see as a Gmod addon.

  • @WHITE--BEAR
    @WHITE--BEAR 4 месяца назад

    Even better, they added some opposing force sounds and npcs to it

  • @mike7DILFLUVR
    @mike7DILFLUVR 6 месяцев назад

    this is so cool. i wish the original half life had more npc interactions

  • @themertaza318
    @themertaza318 5 месяцев назад +1

    Extremely useful for map makers! Do you just fire ForceDynamicInteractionWithNPC with the animation as the arguments? Or does it select from a pool using the targetname?

  • @Ibi_Robloxnoob
    @Ibi_Robloxnoob 5 месяцев назад

    The Hunter sound are so cute

  • @molodoytalent
    @molodoytalent 4 дня назад +1

    it's so fcking good bro, do this animation on half-life pls

  • @joaquimbonazza6686
    @joaquimbonazza6686 6 месяцев назад +7

    Why does the gonome even have these animations if he doesn't even get the chance to interact with humans?

    • @gazuhiramiller
      @gazuhiramiller 6 месяцев назад +10

      for custom maps duh
      the game has a workshop

    • @IllagerRaids
      @IllagerRaids 6 месяцев назад +2

      They can with xen grenades

    • @Smirving
      @Smirving 4 месяца назад

      I'm pretty sure they are also testing stuff for the future update like maybe ez 2.5 or something along those lines

  • @anaxolotl6637
    @anaxolotl6637 20 дней назад

    Me seeing the human get eaten: *Laughing my ass off*
    Me seeing the baby bullsquid get eaten: NOOOOOOOOOOOOOOOOOOOOOOOOOO

  • @THEITALIANCOMBINE
    @THEITALIANCOMBINE 21 день назад

    I want that on GMOD

  • @Bluenikon._
    @Bluenikon._ 5 месяцев назад

    Dont know if its just me but I can see the hunters being able to drop kick humanoid ememys tbh

  • @JudePlushAdventures
    @JudePlushAdventures 6 месяцев назад +3

    SOMEONE PLEASE ADD THESE TO GMOD

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon for this, "dynamic interactions"

  • @turd2937
    @turd2937 6 месяцев назад +1

    cool beans

  • @DarkwoodEnjoyer
    @DarkwoodEnjoyer 6 месяцев назад

    I didn’t know they do this

  • @Majorwindy
    @Majorwindy Месяц назад

    0:17 is hilarious

  • @adisappointedfbiagent449
    @adisappointedfbiagent449 6 месяцев назад

    I hope the rebels get some of these

  • @insertmemorableusernameher6795
    @insertmemorableusernameher6795 6 месяцев назад

    Common mapbase W

  • @GP22855
    @GP22855 6 месяцев назад +1

    ngl this would be amazing if it was in gmod

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon for this, "dynamic interactions"

  • @valteakvalts7652
    @valteakvalts7652 3 месяца назад

    hunter just rain away😂😂

  • @hunlepto2239
    @hunlepto2239 7 дней назад

    These all look incredible, except for the Gonome eating animations. They should be atleast slowed down and more detailed, because the way it just eats the citizen like it has a black hole stomach looks very cartoony, same with the baby bullsquid to a lesser extent.

  • @hisan5485
    @hisan5485 6 месяцев назад

    Nice

  • @kingdork08
    @kingdork08 6 месяцев назад +5

    I can't tell if this is part of the interloper arg or not but either way this is really good

    • @fecalunfunny7109
      @fecalunfunny7109 6 месяцев назад +29

      how does one look at a showcase for a half life 2 mod and think "hmm, this is a new part of the famous interloper arg"

    • @kingdork08
      @kingdork08 6 месяцев назад

      @@fecalunfunny7109 because they both use a advanced NPC system and are using the source engine

    • @testv5032
      @testv5032 6 месяцев назад +2

      @@fecalunfunny7109 brain rot

    • @doublespacedparty9365
      @doublespacedparty9365 6 месяцев назад +3

      trust me bro it's definitely part of the interloper arg 100%

    • @kingdork08
      @kingdork08 6 месяцев назад +1

      @@doublespacedparty9365 well now I'm in a predicament

  • @DustyDevilBytes
    @DustyDevilBytes 6 месяцев назад +1

    I don’t know if this is possible but I’d like to request a feature regarding the turret in arbeit 1 during the lab section before you get the magnum
    Is there any way you could make it so the turret can be slotted into the tram during the xentarium section like Wilson

  • @Darnissun
    @Darnissun 3 месяца назад

    Это самые лучшие 1.5 минуты насилия

  • @maxwellwestern6695
    @maxwellwestern6695 5 месяцев назад

    Finely know what the gonome is called, been looking for a while

  • @denifnaf5874
    @denifnaf5874 15 дней назад

    Hate to be a nerd but that gonome is actually a zombie assassin

    • @slickcalf985
      @slickcalf985 12 дней назад

      bro is really trying to tell the developers of the game that they're wrong

    • @HappyLifeTurtle
      @HappyLifeTurtle 4 дня назад

      Model is zombie assassin but it got no AI or animation and we don't really know what this NPC behaviour is like or what it does
      So let put gonome AI and animation in this model

  • @skarano
    @skarano 28 дней назад

    0:54 god i wish i was that citizen

  • @LuiDeca
    @LuiDeca 3 месяца назад

    huh, I don't remember zombie vortigaunts in entropy zero 2

  • @zaidankreshnandi255
    @zaidankreshnandi255 5 месяцев назад

    We need entropy zero 3

  • @enadopato
    @enadopato 6 месяцев назад

    based on the description, is entropy zero 2 with these little interaction between npc updates and further modding support, trying to be a sort of upgrade for source? I would love seeing a version of the source engine with these little upgrades that make it feel more alive

  • @engineergaming3
    @engineergaming3 5 месяцев назад

    This should be a gmod addon

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is, "dynamic interactions"

  • @limakenori
    @limakenori 5 месяцев назад +2

    And also, question not related to this video. Not sure if you know, but what effect do Temporal Headcrab use(not the teleporting effects, but one that follows headcrab)?

  • @TheHogfatherInvades
    @TheHogfatherInvades 4 месяца назад

    This is sick but I don't like the HL1 gib sound, the audio quality is so bad for that sound effect and it really sticks out now

  • @connorsmith7088
    @connorsmith7088 6 месяцев назад

    oh i am begging that these get ported to gmod

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon for this, "dynamic interactions"

  • @sillylilstella
    @sillylilstella 5 месяцев назад

    0:57
    we all know what this is.

  • @RIP2UALL
    @RIP2UALL 6 месяцев назад +1

    Gonome vore??? 😱😱😱

  • @engeerror8161
    @engeerror8161 6 месяцев назад

    i really wish you guys (and girls) had better and more Op Forces gonome model. Current one looks so cartoon and vort. like.

  • @Казуал-м1р
    @Казуал-м1р 6 месяцев назад +1

    Someone made this mod for gmod

    • @radley6432
      @radley6432 6 месяцев назад

      "made" or "make"? because if someone did, I'd like a workshop link.

    • @gildun
      @gildun 6 месяцев назад +2

      it can't, atleast rn, gmod doesn't support dyn. interactions at the moment

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is, "dynamic interactions"

  • @HunterDev-tehepikguest
    @HunterDev-tehepikguest 6 месяцев назад

    Wowie I’m the 400th like:D

  • @limakenori
    @limakenori 6 месяцев назад

    I can't find gonome_swallow_human in male_shared.mdl(searched in shared v7.vpk). Where it placed, or maybe it has other name?

    • @Blixibon
      @Blixibon  6 месяцев назад

      It's going to be in the E:Z2 VPK instead of in the Mapbase VPK, as these new animations are specific to E:Z2.
      You can also find the animation model sources here:
      github.com/entropy-zero/mapbase-model-src

    • @limakenori
      @limakenori 6 месяцев назад

      @@Blixibon Alright, thank you.

  • @secondary1verril22
    @secondary1verril22 6 месяцев назад

    Now i wonder if we get this for Gmod too?

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon for this, "dynamic interactions"

  • @user-bv7zo6vd4m
    @user-bv7zo6vd4m 4 месяца назад

    It's so weird seeing overwatch soldiers using Alyx's animations, it doesn't fit in my opinion

  • @HardFighter9933
    @HardFighter9933 5 месяцев назад

    make this a gmod addon NOW

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is, "dynamic interactions"

  • @HECU318
    @HECU318 6 месяцев назад

    Wonder if this becomes an mod for Gmod

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is, "dynamic interactions"

    • @HECU318
      @HECU318 2 месяца назад

      @@user-me6zq7fn5f Oh thanks!

  • @GasGuzzler000
    @GasGuzzler000 6 месяцев назад +1

    You should totally upload this to Garry's mod

    • @SCP-mt7bc
      @SCP-mt7bc 6 месяцев назад

      I AGREE!!!

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon, "dynamic interactions"

  • @k.okirbe
    @k.okirbe 6 месяцев назад

    what da hell gonome can just do that? that shits fucked up man...

  • @neimenovani7256
    @neimenovani7256 5 месяцев назад

    Half life 2.6

  • @alexisleque7067
    @alexisleque7067 5 месяцев назад

    Hazlo mod pls

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Ahora hay uno, se llama "dynamic interactions"

  • @tengallonheadass8385
    @tengallonheadass8385 6 месяцев назад +5

    0:57 is it just me, or should the human not be able to fit inside that gonome so easily, or was he instantly dissolved by stomach acids?

  • @Some_one_dude
    @Some_one_dude 6 месяцев назад +10

    I like how half 2 makes combines look really dumb and fat during gameplay, just standing there shooting and then dying
    But lore wise they would probably be harder to deal with than the hecu marines, kicking and shoving targets just like this, tanking a lot of damage and being immune to any poison you throw at them while probably having a REALLY sharp aim with those otherworldly energy rifles

    • @Omega-tc1xd
      @Omega-tc1xd 5 месяцев назад +1

      They are extremely armored and augmented to be extremely good in combat im pretty sure they would be even more skilled than the HECU, also the AR2 is a dark matter weapon it would penetrate anything

    • @Some_one_dude
      @Some_one_dude 5 месяцев назад

      @@Omega-tc1xd that too, it's almost ridiculous how gordon could destroy the cidatel with regular ammunition and a gravity gun, lore wise the combine are literally so strong we had no chance of winning from the beginning
      If the out of earth units had arrived not even the plot armor could save gordon without making it look dumb

    • @yoshihammerbro435
      @yoshihammerbro435 5 месяцев назад

      ya one thing that disappointed me with HL2 is u fight too much of the human characters, literally the whole game, while HL 1 they are introduced around midway through the story and are actually really challenging to fight against. Plus now that I am thinking about it it would be cool to have a former HECU marine soldier as an ally in HL2

    • @Omega-tc1xd
      @Omega-tc1xd 5 месяцев назад +1

      @@yoshihammerbro435 HECU was more likely annihilated in black mesa and the 7 hour war, Gordon killed 166 marines and i think xen killed like 500-600, and during the combine invasion almost every military forces were destroyed that means theres a high chance that the marines didn't survive survive the invasion.

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      @@Omega-tc1xd Adrian shepard:

  • @Stupidiot37485
    @Stupidiot37485 6 месяцев назад +2

    Very based

  • @MishaUltraSex
    @MishaUltraSex 6 месяцев назад

    I hope somebody port this to gmod. This looks so epic

    • @user-me6zq7fn5f
      @user-me6zq7fn5f 2 месяца назад

      Now there is an addon, "dynamic interactions"