It was on Steam until November 1st. In fact that's where the entire player base was fostered, and they were selling microtransaction during the entire EA period (which is fine, it was F2P and I even bought a $10 pack to support them). Then they added the NFT nonsense and could no longer live on Steam. So it got de-listed Nov 1 and everyone's MTX items - WHICH THEY PAID FOR - got reset. And all this was being discussed as a possibility for 2 years without any transparency to the community. TL;DR devs basically did a rug pull.
You mention in the video descripton that the game is free to play, but when I go on the epic games page I have to pay to play the game. Is there a way to play this game for free ?
Yes. You can get free game codes from twitch streamers. I have accrued 4 of them 1 for myself and 3 for friends. Just ask streamers on twitch for game code.
I would love to see more Shatterline gameplay. I got the game code for free from ScottyMcGaming, and have enjoyed it ever since. The movement feels so good and the gun play is good, the recoil feels a bit weird, like its not impactful enough. But overall i always have a good time including the extraction mode which looks amazing to run with friends.
The game is great. just needs more people playing. The NFT fiasco is unfortunate as it really has zero impact on the game and almost no manifestation at all. Everyone had a knee-jerk reaction and most have not even tried the game. It is still good, and in some respects, even better.
@@CaffreyPlays Just because it was in early access doesnt mean its not the same. They havent added anything new since season 2 the game has been dying right of the bat since season 2 got released and people noticed that the developers never fixed majority of the bugs and glitches. The fact that they are saying that they are focusing on the PVE mode is mindbaffling to me since i played it since it was opened for public early access on steam, not a single bug or glitch was fixed from early access launch -> season 2
@@inceneration ya I get that. I'm just saying there wasn't a ton of marketing during early access. OP was talking about player counts. Of course there are things that need to be improved
@@CaffreyPlays it's still in the same state that it was in early access.. nothing has changed really. I played during the early release of shatter and watched it crash and burn.
@@rawtenTV the OP is talking about player counts. My entire point is there wasn't a ton of content or marketing for it during early access which is why there weren't a ton of players. And now that it's launched they may spin up more marketing to get more players
Gunplay is fine, better than X Defiant but considerably worse than MW3. SFX/VFX are low budget. Crypto inclusion is a turn-off for most people. Combine that with the fact that they deplatformed the game for ages to include it and the result is low trust in the devs from players. Game won't go anywhere. It's destined to sit at 500-3,000 concurrent and/or die in < 2 years.
@@CaffreyPlays Agree. I to this day play GunZ, which has anywhere from 20 to 300 online at any given time. Most people don't, though. Games fall into this quagmire where nobody plays them because nobody plays them.
@@CaffreyPlays It's going to be incredibly hard supporting servers and development with that many players in a close-to-free-to-play game. Which is why the NFT inclusion is indeed problematic, because it was not a game decision. There is absolutely nothing NFTs et. al. can do that can't be done otherwise. It's purely a monetization method. While Shatterline has just dipped its toe in the water here, it's a harbinger for things to come. It's not guaranteed, sure, and I truly hope Shatterline doesn't go further with that nonsense, but that is unfortunately the trajectory of basically every single game that involves NFTs ever. If they couldn't support themselves with MTX when they had a larger player base on a vastly more successful storefront, why are we expecting different now? Did the NFT-only game publisher give them a pile of cash just to be cool? Dollars to donuts this thing is going to be pay-to-win or some other "web3" nonsense within 2 years. There's just no other viable route for a ROI.
@@CaffreyPlays Which video are you referencing? If you've got additional insight here I'd love to see it. Going off public statements, they're going to add a "fantasy sports " layer to the game, with an "economic layer" so people can "participate" and "earn rewards" without "playing". This is all done in order to "attract new players". In other words, NFT nonsense. The reason we see only minor integration right now is because this can't happen overnight, and something like a companion drone is comparably the dirt-simplest thing to integrate into the existing code base. Unfortunately, every single sign points toward much heavier, and apparently gambling related, integration. I would love to hear from them but unless they've now completely given up on their old player base there is no way they're going to explain what I'm assuming is an actual roadmap, because it's going to scare off the few people they retained from Steam. This is also why they were hesitant to make this announcement at all (such as by not including the reason why it was being de-listed from Steam in the Steam announcement), and why they're emphasizing that "it's just a drone", and it's "just PvE," even though there are serious "economic layer" plans. Maybe I'm wrong. I hope I'm wrong. But I can't in any way envision an "NFT games only" publisher, who very much makes what we consider "NFT games", and whose tagline is "Player Driven Economies", being satisfied with essentially zero integration on a game now making LESS money because of it. The much more reasonable conclusion is Faraway bought the rights to Frankenstein this thing. And for the record, I don't exactly fault the developer here, or at least I do so less than many. The game was struggling, and they needed funding to continue to exist. My (very speculative) read is that the "we've been talking for two years" comments simply means that Faraway identified this as a potential acquisition way back then and Frag Labs was holding out hoping they could make their prior monetization work. Frag Labs kept telling them no until the bottom dropped and they had nowhere else to go. In a weird sort of way, I feel their move was in effort to save the game. I don't agree with the decision, nor do I think it will save it, but it makes an intellectual sort of sense. More than anything I feel bad for Frag Labs, assuming this decision was under duress.
I’ve never even heard of this game until recently but since the news xdefiant is shutting down I started looking for another multiplayer shooter. This game took my interest as it looks like the best option that’s out at the minute but then I seen the NFT stuff and it’s just put me right off
This game was around in early access before Xdefiant. You'll never see the NFT stuff on the game and it's only in the expedition mode. Has nothing to do with multiplayer. It's not even required to play the game
@ would you personally recommend it? I mainly play cod and xdefiant but obviously xdefiant is closing down and I’m pretty burnt out with call of duty i need something new
lol now discount 95% on epicgames ,why not just make f2p like on steam , btw can i use progress from steam on epic ? or should start from zero again ??? waste my team smh
Didn't they add nft to this game ?? They took it off steam cause it violated their policy . Screw this game don't waste your time and don't support this studio
Have you even played the game since it moved to epic? Do you even know what the NFTs are and how they're implemented? Maybe look into it before having such a strong (incorrect) opinion
Trust me. I've been playing the game and haven't seen the NFT part, apart from i guess the super expensive skins could be considered NFT. The gameplay itself is phenomenal. For 5 bucks its a good deal Imo. Try not to judge something without getting to experience it, can help out sometimes.
no steam release is absolutely mind blowing. they better have been given a major bag from epic because otherwise all this can do is hurt the game
Can't release on steam because the game has NFTs. Steam has a strict no nft policy
It was on Steam until November 1st. In fact that's where the entire player base was fostered, and they were selling microtransaction during the entire EA period (which is fine, it was F2P and I even bought a $10 pack to support them). Then they added the NFT nonsense and could no longer live on Steam. So it got de-listed Nov 1 and everyone's MTX items - WHICH THEY PAID FOR - got reset. And all this was being discussed as a possibility for 2 years without any transparency to the community.
TL;DR devs basically did a rug pull.
You mention in the video descripton that the game is free to play, but when I go on the epic games page I have to pay to play the game. Is there a way to play this game for free ?
Yes. You can get free game codes from twitch streamers. I have accrued 4 of them 1 for myself and 3 for friends. Just ask streamers on twitch for game code.
It used to be. I forgot that they bumped it to 5 dollars. I might be able to get some codes
@@CaffreyPlays i just got it for free on epic store
If u have some Points on the Epic Games Stores, u can get it for free cause its now in a discount for 0,22€
I would love to see more Shatterline gameplay. I got the game code for free from ScottyMcGaming, and have enjoyed it ever since. The movement feels so good and the gun play is good, the recoil feels a bit weird, like its not impactful enough. But overall i always have a good time including the extraction mode which looks amazing to run with friends.
I'll definitely be doing more shatterline videos I just haven't quite had the time to do a deep dive into it for the videos I want to make
I love expeditions
@@CaffreyPlays can you make one about expeditions?
@@nathankersaint9574 ya I can definitely do that. Alot of videos in the works ahead of it tho. Probably won't be for at least a week
@ that’s cool I’m looking forward to it!!!
Love the game.
Hopefully the player count gets a boost
The game is great. just needs more people playing. The NFT fiasco is unfortunate as it really has zero impact on the game and almost no manifestation at all. Everyone had a knee-jerk reaction and most have not even tried the game. It is still good, and in some respects, even better.
Ya the NFTs are a non issue. The amount of comments I get that say crypto scam are getting old
Problem is the game came out, popped for a couple months, then completely died. Same thing is not only going to happen again but is already happening.
We'll see. It was in early access before
@@CaffreyPlays Just because it was in early access doesnt mean its not the same. They havent added anything new since season 2 the game has been dying right of the bat since season 2 got released and people noticed that the developers never fixed majority of the bugs and glitches. The fact that they are saying that they are focusing on the PVE mode is mindbaffling to me since i played it since it was opened for public early access on steam, not a single bug or glitch was fixed from early access launch -> season 2
@@inceneration ya I get that. I'm just saying there wasn't a ton of marketing during early access. OP was talking about player counts. Of course there are things that need to be improved
@@CaffreyPlays it's still in the same state that it was in early access.. nothing has changed really. I played during the early release of shatter and watched it crash and burn.
@@rawtenTV the OP is talking about player counts. My entire point is there wasn't a ton of content or marketing for it during early access which is why there weren't a ton of players. And now that it's launched they may spin up more marketing to get more players
Gunplay is fine, better than X Defiant but considerably worse than MW3.
SFX/VFX are low budget.
Crypto inclusion is a turn-off for most people. Combine that with the fact that they deplatformed the game for ages to include it and the result is low trust in the devs from players.
Game won't go anywhere. It's destined to sit at 500-3,000 concurrent and/or die in < 2 years.
500-3000 players might be enough.
@@CaffreyPlays Agree. I to this day play GunZ, which has anywhere from 20 to 300 online at any given time.
Most people don't, though. Games fall into this quagmire where nobody plays them because nobody plays them.
@@CaffreyPlays It's going to be incredibly hard supporting servers and development with that many players in a close-to-free-to-play game.
Which is why the NFT inclusion is indeed problematic, because it was not a game decision. There is absolutely nothing NFTs et. al. can do that can't be done otherwise. It's purely a monetization method. While Shatterline has just dipped its toe in the water here, it's a harbinger for things to come. It's not guaranteed, sure, and I truly hope Shatterline doesn't go further with that nonsense, but that is unfortunately the trajectory of basically every single game that involves NFTs ever. If they couldn't support themselves with MTX when they had a larger player base on a vastly more successful storefront, why are we expecting different now? Did the NFT-only game publisher give them a pile of cash just to be cool?
Dollars to donuts this thing is going to be pay-to-win or some other "web3" nonsense within 2 years. There's just no other viable route for a ROI.
@@ExtraTrstl should I do another call with the co founder for a youtube video?
@@CaffreyPlays Which video are you referencing? If you've got additional insight here I'd love to see it.
Going off public statements, they're going to add a "fantasy sports " layer to the game, with an "economic layer" so people can "participate" and "earn rewards" without "playing". This is all done in order to "attract new players". In other words, NFT nonsense.
The reason we see only minor integration right now is because this can't happen overnight, and something like a companion drone is comparably the dirt-simplest thing to integrate into the existing code base. Unfortunately, every single sign points toward much heavier, and apparently gambling related, integration.
I would love to hear from them but unless they've now completely given up on their old player base there is no way they're going to explain what I'm assuming is an actual roadmap, because it's going to scare off the few people they retained from Steam. This is also why they were hesitant to make this announcement at all (such as by not including the reason why it was being de-listed from Steam in the Steam announcement), and why they're emphasizing that "it's just a drone", and it's "just PvE," even though there are serious "economic layer" plans.
Maybe I'm wrong. I hope I'm wrong. But I can't in any way envision an "NFT games only" publisher, who very much makes what we consider "NFT games", and whose tagline is "Player Driven Economies", being satisfied with essentially zero integration on a game now making LESS money because of it. The much more reasonable conclusion is Faraway bought the rights to Frankenstein this thing.
And for the record, I don't exactly fault the developer here, or at least I do so less than many. The game was struggling, and they needed funding to continue to exist. My (very speculative) read is that the "we've been talking for two years" comments simply means that Faraway identified this as a potential acquisition way back then and Frag Labs was holding out hoping they could make their prior monetization work. Frag Labs kept telling them no until the bottom dropped and they had nowhere else to go. In a weird sort of way, I feel their move was in effort to save the game. I don't agree with the decision, nor do I think it will save it, but it makes an intellectual sort of sense. More than anything I feel bad for Frag Labs, assuming this decision was under duress.
lmk if you have codes id try it
It's free to play. Shouldn't need a code that I'm aware of?
@@CaffreyPlays Its not f2p
@gensui4814 oh thats right. It's 5 dollars now
I have codes
Ask twitch streamers for a free game code
I’ve never even heard of this game until recently but since the news xdefiant is shutting down I started looking for another multiplayer shooter. This game took my interest as it looks like the best option that’s out at the minute but then I seen the NFT stuff and it’s just put me right off
This game was around in early access before Xdefiant. You'll never see the NFT stuff on the game and it's only in the expedition mode. Has nothing to do with multiplayer. It's not even required to play the game
@ would you personally recommend it? I mainly play cod and xdefiant but obviously xdefiant is closing down and I’m pretty burnt out with call of duty i need something new
@Jcrompo it's definitely worth a try for both MP, extraction and campaign. If you have a friend or two to play with even better.
@@CaffreyPlays yeah I tried it but really didn't like it. It felt more like I was playing a mobile game and there's really limited content
lol now discount 95% on epicgames ,why not just make f2p like on steam , btw can i use progress from steam on epic ? or should start from zero again ??? waste my team smh
All progress from steam (early access) is gone. But you can connect your accounts and get rewards
@@CaffreyPlays ok i already connect how to check rewards?
@tigerfist2864 should just be there when you login to shatterline
Didn't they add nft to this game ?? They took it off steam cause it violated their policy . Screw this game don't waste your time and don't support this studio
Have you even played the game since it moved to epic? Do you even know what the NFTs are and how they're implemented? Maybe look into it before having such a strong (incorrect) opinion
@CaffreyPlays any game that has nft's should not be supported . Its that simple
@H4NN4BLESL4YER no it's not. You don't know what you're talking about.
@CaffreyPlays whatever you say little buddy
Thank you for knowing these trolls in the comments don’t know what they are talking about
game is horrid
No
@@CaffreyPlays ? rerelased a free game for 5$ with still garbage netcode quit shilling
nft game now… no thanks
Ya see this is the issue. You don't even know anything about the game and just write it off. NFTs don't automatically make everything a scam
@@CaffreyPlaysyou sound like somone who owns NFTs. Imagine owning those stuff in 2024 😂
You've earned my respect!
Trust me. I've been playing the game and haven't seen the NFT part, apart from i guess the super expensive skins could be considered NFT. The gameplay itself is phenomenal. For 5 bucks its a good deal Imo. Try not to judge something without getting to experience it, can help out sometimes.
i play this game on Steam and now on Epic and i dident noticed NFT part
I loved this game, I don't give fk about nft or anything as long as the game's not dead. Not sure if I should buy it since I think the game is dead
The MP definitely takes a few minutes to find a match. But it's only 5 bucks