Sorry to be so off topic but does anybody know a trick to log back into an Instagram account? I somehow lost the password. I love any help you can offer me.
@Kaysen Terry i really appreciate your reply. I got to the site through google and im waiting for the hacking stuff atm. Takes quite some time so I will reply here later with my results.
Wait, if it takes24 hours to render one frame and there are 24 frames per second, then if my math is correct it should take approximately too long to create one film... #mathproblems
+MehdiNPartDeux Hey bud, I've worked at a visual effects company for many years, and can expand on the process. Render farms are vast boxes that are pretty much just boxes full of RAM, finalizing shots. There's more than one farm running at a time, so multiple shots can be rendered at once. Each compositor, rotoscope artist, and 3D/element guy are working on about 6 shots at one time. Each individual will bring in about 2-6 shots a day into editorial for review by the Visual Effects Director, for notes or a green light. 2-6 shots per compositor with about 15-100 compositors on staff, depending on the size of the company. Once the shots are okay'd, they get a "full render" and are sent off to the studios for the Director's input. Usually their sent out on a weekly basis, and about 75% of those shots will be finalized and concluded. Most shots are anywhere between 5-20 seconds long.
24 frames per second, 24 hours to render a single frame, approximately 90 minutes a movie. that is: 90 minutes * 60 seconds = 5400 seconds 5400 seconds * 24 frames per second = 129,600 frames in a movie 129,600 frames * 24 hours to render per frame (when they don't hit a snag) = 3,110,400 hours of render time 3,110,400 hours are 129,600 days which are 355 years I have a lot more appreciation for toy story now that I know they started making it in 1640!
the type of videos that show you how cool is the color of the fire but Not how bad it is when you get hurt by it lol imagine showing what's really happen behind the scenes like daily crash's /errors /tris that does not success /system freeze , /out of ram" messages ! etc , even with strong computers ? yes even with that i work myself in a studio and i know what's really up in such environment :p
Thank you for making this guys! Well made, funny, and informative. We have a new respect for how much work you put into animated movies and how much math and science is involved. Thanks for educating the rest of us on the process!!
You're production, this video is wonderful. All of you are my todays heros. Thank you. If I had seen this in elementary school, my life would be a different story. Great job!
I was really interested by how much effort is put into these childhood movies and how it can make you believe stuff like that your toys come to life when u leave the room and that monsters exist. Overall this whole thing really interested me and this is a great video keep it up. 👍👍👍
Love this video! It's cheesy but gives an informative, simple and quick explanation of the process, which is helpful. I've been having trouble trying to find out what path I want to head down career wise, and despite always knowing I have an interest in animation and drawings, I've never had the confidence to try because I mainly couldn't understand how to use programs for animating and making 3d models like in Adobe Flash, Premiere or After Effects. But seeing this video really piqued my interest, I noticed how many people work in different areas of the process like lighting, modelling in sculptures, drawing, designing etc and i think that's what really made me excited. Even if i'm not great in producing the main animations, maybe my potential lies in a different area like drawing storyboards and designs, making simple 2d animations of the drawings or making sculptures of the characters. The process offers so many other areas to work in and maybe working in those different areas might just be the thing i'm looking for.
Hey! You should check out the career openings on the Pixar website and see their qualifications for the positions you're interested in. Most major animation companies mainly use Maya for 3D modeling by the way (if this is still something you're considering exploring). Also, lynda.com has some wonderful tutorials that can really help you understand modeling, even if you don't wish to master the practice. The pipeline has so many different areas to explore though, both on the artistic and technical side, and with the advancement of technology I'm sure that artists are going to be more in demand (because slowly but steadily the software expands so much that it can "do stuff for you" -- like embedded physics simulations, material/texture presets, and so on). Definitely give it a shot! Pixar is an absolute dream of a company to work at, I wish I can work there someday too. Maybe I'll meet you there! Good luck with your artistic endeavors! :)
Great informative video! As a 3D arts student undertaking my final year, i wish i had/found this information years ago; i would of started my journey into 3D arts ages ago. even though this is after my time, i think this video is amazing and a confidence builder for those of us who want to enter into this work. thank you for making it and sharing!
Thank you!!! :D This is so cool. It's been a dream of mine to work at Pixar. :) Now I can see what I need to work on to get there. :D This is a great addition to the wonderful website khan academy is. :)
I would think their roles were reversed! Maybe that was the intention... Anyway, this is fantastic. Fantastic, I say! Fran is drop dead gorgeous, by the way.
1 frame in 24 hours ... That comes out to 365 frames per year, or 15 seconds. If an average film as 90 minutes (5400 seconds), that means it takes Pixar 355 years to render one movie?
Each frame takes up to 24 hours to render. Imagine you screwing up on a final frame render and be facepalming because you have to wait another 24 hours to fix it.
Thanks to your video, I can know more about animation especially the way that you make a cartoon is very complex and needs many artists to complete the cartoon.
The average Pixar animation is about 90 mins. So only about 350 years... but of course they have thousands of rendering computers. With 1000 machines it drops to 130 days. If you don't make any mistakes...
I am also sold on this collaboration. Can't wait to see what comes out of this! :)
Sorry to be so off topic but does anybody know a trick to log back into an Instagram account?
I somehow lost the password. I love any help you can offer me.
@John Martin instablaster :)
@Kaysen Terry i really appreciate your reply. I got to the site through google and im waiting for the hacking stuff atm.
Takes quite some time so I will reply here later with my results.
@Kaysen Terry it did the trick and I finally got access to my account again. Im so happy:D
Thanks so much you really help me out !
@John Martin Glad I could help :D
Well, now I know why we have to wait so long for Incredibles 2
Spider-Punk 2003 best comment on the thread!
Good news...
Bro I'm from the future and you'll never believe this but-
@@Poppy_AndFriendsIT WAS MID 😭
Wait, if it takes24 hours to render one frame and there are 24 frames per second, then if my math is correct it should take approximately too long to create one film... #mathproblems
+MehdiNPartDeux /r/theydidthemath
+MehdiNPartDeux I assume they have more than one frame rendering at any given time.
+MehdiNPartDeux ; They have more than one computer rendering different frames.
+Bruce N. and not all Frames need to render 24 hours
+MehdiNPartDeux Hey bud, I've worked at a visual effects company for many years, and can expand on the process. Render farms are vast boxes that are pretty much just boxes full of RAM, finalizing shots. There's more than one farm running at a time, so multiple shots can be rendered at once. Each compositor, rotoscope artist, and 3D/element guy are working on about 6 shots at one time. Each individual will bring in about 2-6 shots a day into editorial for review by the Visual Effects Director, for notes or a green light. 2-6 shots per compositor with about 15-100 compositors on staff, depending on the size of the company. Once the shots are okay'd, they get a "full render" and are sent off to the studios for the Director's input. Usually their sent out on a weekly basis, and about 75% of those shots will be finalized and concluded. Most shots are anywhere between 5-20 seconds long.
I will appreciate Pixar films a whoooooooooole lot more now.
24 frames per second, 24 hours to render a single frame, approximately 90 minutes a movie.
that is:
90 minutes * 60 seconds = 5400 seconds
5400 seconds * 24 frames per second = 129,600 frames in a movie
129,600 frames * 24 hours to render per frame (when they don't hit a snag) = 3,110,400 hours of render time
3,110,400 hours are 129,600 days which are 355 years
I have a lot more appreciation for toy story now that I know they started making it in 1640!
the type of videos that show you how cool is the color of the fire but Not how bad it is when you get hurt by it lol
imagine showing what's really happen behind the scenes like daily crash's /errors /tris that does not success /system freeze ,
/out of ram" messages ! etc , even with strong computers ? yes even with that
i work myself in a studio and i know what's really up in such environment :p
Thank you for making this guys! Well made, funny, and informative. We have a new respect for how much work you put into animated movies and how much math and science is involved. Thanks for educating the rest of us on the process!!
This is an amazing program and we can't wait to hear more about the exciting ways this will help engage kids, teens and the curious-minds of all ages!
Wow!!! Khan Academy just got even better!! 😃
"where are you getting all these shirts" lmao
Student: "What? I got a C on my assignment!?" Prof: "You were animating outside the box".
4:11 Thats WAYYY to close
Lmao, the way he just slid next to her 😂😂
lol u noticed that small detail. u still around? its been 2 years
Think of the children
they need to fit into the frame I think
bruh I know I couldn't have been the only one that noticed
Best example I have seen of an explanation of the animation pipeline I have ever seen. great work guys!
You're production, this video is wonderful. All of you are my todays heros. Thank you.
If I had seen this in elementary school, my life would be a different story.
Great job!
I was really interested by how much effort is put into these childhood movies and how it can make you believe stuff like that your toys come to life when u leave the room and that monsters exist. Overall this whole thing really interested me and this is a great video keep it up. 👍👍👍
i love how pixar frame everything like their campuses/office like they're so astounding so that the employee feels aspired to work hard there.
Cool! I love seeing behind the scenes stuff! And I especially LOVE Pixar! I loved the "dramatic reenactment" bit!
wow, this was fascinating! Fran and Alex were fun to watch too xD
This is AWESOME! I'm not an aspiring animator, but I am so interested in the process so I'll definitely check it out! :)
Way to go KA! One of the best free learning resources on the web.
My dream job is to work In Pixar when I'm older and this just further fuelled my dedication
2:50 was inside out really made on Autodesk Maya, because I could tell by the little green M on the left side of the computer screen
Love this video! It's cheesy but gives an informative, simple and quick explanation of the process, which is helpful. I've been having trouble trying to find out what path I want to head down career wise, and despite always knowing I have an interest in animation and drawings, I've never had the confidence to try because I mainly couldn't understand how to use programs for animating and making 3d models like in Adobe Flash, Premiere or After Effects.
But seeing this video really piqued my interest, I noticed how many people work in different areas of the process like lighting, modelling in sculptures, drawing, designing etc and i think that's what really made me excited. Even if i'm not great in producing the main animations, maybe my potential lies in a different area like drawing storyboards and designs, making simple 2d animations of the drawings or making sculptures of the characters. The process offers so many other areas to work in and maybe working in those different areas might just be the thing i'm looking for.
Danbo as long as you're happy and doing the work of your Father, I saw go for it.
Hey! You should check out the career openings on the Pixar website and see their qualifications for the positions you're interested in. Most major animation companies mainly use Maya for 3D modeling by the way (if this is still something you're considering exploring). Also, lynda.com has some wonderful tutorials that can really help you understand modeling, even if you don't wish to master the practice. The pipeline has so many different areas to explore though, both on the artistic and technical side, and with the advancement of technology I'm sure that artists are going to be more in demand (because slowly but steadily the software expands so much that it can "do stuff for you" -- like embedded physics simulations, material/texture presets, and so on). Definitely give it a shot! Pixar is an absolute dream of a company to work at, I wish I can work there someday too. Maybe I'll meet you there! Good luck with your artistic endeavors! :)
I'm glad you guys stay behind the camera, the acting is so bad it's adorable 💙
Very interesting partnership here. I'm sold!
Love it! Let's get started...
#learn #pixar #disney
Fantastic course you guys have, very excited.
I had no clue that so much work went into this stuff.
Awesome what a great idea. I will watch these over and over
what a well done green screen effect on that laptop
Great informative video! As a 3D arts student undertaking my final year, i wish i had/found this information years ago; i would of started my journey into 3D arts ages ago. even though this is after my time, i think this video is amazing and a confidence builder for those of us who want to enter into this work.
thank you for making it and sharing!
Awesome detail goes into these movies. Well done Khan Academy for this fantastic partnership xxx
Thank you!!! :D This is so cool. It's been a dream of mine to work at Pixar. :) Now I can see what I need to work on to get there. :D This is a great addition to the wonderful website khan academy is. :)
It takes a lot of work to make a movie!
4:44 Music Toy Story 2
Ride Like the Wind
HOLY COW?!!?!? That single shot in Ratatoullie had 230 lights?!?!!???!?! WHOA!!!!!!!!!!!!!!!!!!
U people did it nicely ...always.
She looks like Merida from Brave.
i am 7 and i use this it helps alot with my maths (i'm aussie)
crazy talented people!
Wow this looks really amazing!
3:56 I want to have those t-shirts as a merch!
This is really fantastic, allows keen to see the behind the scenes
So every Pixar film has some new techniques needed to be figured out? Wow. 3D animation is amazing!
24 hours to render one frame?
But I want it now!
That's a hell lot of hardwork it's completely change my perspective on animated movie
That Acting is ON POINT 😂
How much time is spent in the render process of these films?
1:50: that’s called an animatic in the 2D animation world
What a cool idea!
I'm sooo excited for this!
This is very cool!
dude you're amazing i love this!
Alex and Fran, you are both amazing and inspiring! :D
This looks like a really awesome bts series! Keep it up!
Excellent video thanks and congratulations
9yrs in the same ofc!!?? fantastic HR and management gotta say!
This looks great! How many hours would it take for a teenage student to complete the entire Pixar in a Box course?
This just made my DAY!!! 8D Are you guys going to make Disney Animation in a box (or another name perhaps)?
I would think their roles were reversed! Maybe that was the intention...
Anyway, this is fantastic. Fantastic, I say!
Fran is drop dead gorgeous, by the way.
Continue the series!
thats way cooler than I imagined
Interesting! Thanks!
Can't help but think that there are more important things that Khanacademy could be working on
1 frame in 24 hours ... That comes out to 365 frames per year, or 15 seconds. If an average film as 90 minutes (5400 seconds), that means it takes Pixar 355 years to render one movie?
Probably upto 24 hours on sone frames depending on complexity
Jeez, I never knew it took that long to create a movie.
THIS IS GREAT !!!!! GREAT I SAY PEOPLE !!!!!!!!!!!!!!!! I AM LOSING MY MIND
4:00 me with the girls...
No wonder these pixar film are so wonderful!!
That animation room though! *drool*
this . is . so. MIND BLOWING. OMG
3:18 Walt Disney Pictures Pixar Variant 1995 Music Logo Toy Story
Toy
Story 1995 Fanfare
Awesome!
innovative& sharening ideas.
Each frame takes up to 24 hours to render.
Imagine you screwing up on a final frame render and be facepalming because you have to wait another 24 hours to fix it.
Now thanks to rtx, that time is reducing
looks too good to work in !! I am hopeful my skills wont develop that much so that i can reach such a good company
I cant believe you completely left out modeling... its only the single most important thing, because without it you would have no film!
+o0thx11380o we have an entire lesson character modeling. Come check us out!
+o0thx11380o you would have no film if you skip any step
o0thx11380o arguably every part is the 'single most important' but either way, I get what ya mean
You would have no film if you left out ANY of those steps. Modeling is just one step no more important than any other.
Thanks to your video, I can know more about animation especially the way that you make a cartoon is very complex and needs many artists to complete the cartoon.
@0:27 IQ - the shader god!
welcome to pixar in a box is a creative work of design of Disney
MORE THAN 24 HOURS PER FRAME??? BUT A SECOND HAVE 24 FRAMES!!!!!!!
no wonder it takes at least 5 years to produce them
230 lights in that one shot of Ratatouille!!! whaaaaaat!!!!!
She has that cheese factor like she could work at disneyland.
wow! i am exited!
This video was so fresh!
4:33 7200 seconds in 2 hours @ 24fps that would be over 400 years of rendering. LUL
The average Pixar animation is about 90 mins. So only about 350 years... but of course they have thousands of rendering computers. With 1000 machines it drops to 130 days. If you don't make any mistakes...
very nice!
Thanks so much
Amazing show!
5:11 lol subtitles can't tell trumpets from horns
I am learning how to do all of this in blender so I can bring my stories to life.
nice im so excited when i grow up i wanna make anime i love it so much and its my dream
Way to pixar now it was so awesome i loved it
Awesome intro! Would you mind telling us the name of the background music? Thanks!
its the Toy Story 2 (Soundtrack) - Woody's A Star, skip to the chorus around 45 seconds, its when Woody goes RISE AND SHINE WE HAVE A BUSY DAY TODAY!
What about the "camera movement"?
In wich step is this done? Is it part of the animation step?
I can get into this!!!!!!! 👍🏼👍🏼👍🏼👍🏼😂❤️❤️❤️❤️. THANKS!
This is so amazing 💗
SO COOOOOL OMG
Awesome
1:44 has anyone seen the picture behind, "The Queen is Dead" by the Smiths?