Something you may not know. Explosives act like a single item, but detonate with an explosion determined by the stack size of what it represents. So, you spawn in a stack of 9999999 explosives, it drops a single crate, you shoot it... And the game crashes. Still, something to know.
To everyone who is disliking because I didn't blow up a planet... Like the video said, it's pretty much impossible. And also, the title of the video is "Can You blow up a planet?". And that's exactly what I answered. The largest warhead explosion I've attempted was with 30,000 warheads, and It froze the game for a good hour before it finally crashed. Even with modded warheads the shear act of calculating the force of the blast would be enough to completely crash the game.
+RySome Mods. there are mods that amplify warheads by hundreds, even thousands of times. Pretty sure you can find one out there that is a million times more powerful.
good question since using the line you can put a maxiumum at least as what i have seen of 100 it would be 100x faster and with the drag mode you can place 2000 it would be 2000x faster hope that helps
Rising Raptor apart from the fact that a human lifespan wouldnt be enough it is possible. there are enough roids with resources in the almost infinite map.
To cut a planet completely in half, you would need at least, 5,755,030. This is at minimum, so it would only create a gap of 50 meters between the 2 halves though... Even then, it still wouldn't be a perfectly smooth cut between the two planets due to the radius of the warheads being spherical :D
On top of the deletion sphere at a certain depth within the planet., so all those warheads you would place would begin to just vanish rather than explode
There is just one thing you left out, you can't go to a planets core. You can only go down for so long in SE before you hit a layer of the planet that deletes any block that passes through it. Which means that it would take SIGNIFICANTLY LESS warheads to blow up a planet in its entirety if you left out the core.
this is another great use for the plane tool. Build Many warheads like 1km across, ad layers of mass blocks for propulsion, and past a bunch. I'd also recommend using multiple people and you could destroy all of the destructible bits of the planet
Step #1: Make blueprint of somethink that can weld and drop a warhead. Step #2: Build something that can mass produce that blueprint into ships (drones). Step #3: Start mass producing it (indeed) from multiple massproducing units. Step #4: When you have ton of them, start massively weld and drop warheads on planet using its own gravity.
just make a few hovering warhead factories and send them floating randomly while creating warheads, you would only need like 100 factories to get it done in a couple weeks if you build them right, and you could just copy and paste all the factories after building the first one
I am pretty sure there are a few mods for nuclear devices on the workshop which would probably allow you to blow up a planet however the fact remains that it is simply impossible to blow up a planet in one shot as the game engine would crash due to voxel deformations
Hey rysome just letting you know that once you get to a certain depth into the planet, objects start to quickly despawn so you can blow up most of the planet only the outside
what fact I found interesting is----> A 5 years old video pop up in my recommended list, 13. something billion made me think a bit, and I wanted to see the planet blow up :(
you better do it. ask everyone you know to get on your server and plant warheads on a planet. hell, ask strangers to help you if you dont know alot of people.
what if you dug deep and set them up there? how far down would you have to go to make it possible to do? Not even talking total obliteration but could you screw up the gravity of the planet & make it break apart?
Thankfully on creative mode, doubling the number of warheads you have is easy. Getting a PC that is powerful enough to actually let you place them.... that is the hard part.
Depends. I don't think the planet would fit in a normal computer-memory so it must be generated on demand, which would mean it's impossible to destroy at once.
Can you crack a small planet in half instead of blowing the entire thing up? Like a split right down the middle. You can probably build a really wide and tall rover that can drop warheads down and drives it along the equator. Drop and detonate it fairly quickly so you don't have to wait for the lag of simultaneous detonation. This will still take a very long time but how long will it take?
I'm glad I came across your channel :) It amazes me that you just have 5thousandsomething subs, you deserve way more! So now you have 5thousendsomething+1 subs :P
keen has some little easter eggs on planets, if you use the GPS code of Earth from Battlestar Galactica (Which is 1123 6536 5321) it will show the middle of the earth, i have tried it
even if you'd try to blow up a planet, the current version would leave a huge rock where everything object despawns when it gets close :O you can't make a tunnel from one end to the other currently
You calculated the number of warheads needed to obliderate every inch of the planet, but to call a planet (blown up) i just needs to be considerably fragmented. What would be cool to see is how a planet (spacificly its gravity) would act if it was blown into a multiple peices.
That would be interesting. If I were to actually blow up a planet, I'm sure that both the gravity and the atmosphere would still persist. All that would be left of the planet would be a huge blue sphere with a big gravity well. It would be really interesting, almost like a black hole. :D
Maybe you could link up the delete planet function and replace with a particle effect of an exposion that would be an awsome mod, of course it would need an extreme amount of components to build said planet anihalator and for the computers that cant handle the effects proccessed just look the other way,its the cool thing to do.
Ok, lets ask a follow up then: could you split a planet in half? So calculating the area of a slice of 120km planet (60.000^2*pi) and divide by the area of one explosive (50^2*pi) I get 1.440.000 explosives required, which comes at around 16 days and 16 hours of non-stop explosive-placing at 1/sec... But would the two halves then drift apart? Or are they hard coded to their position like asteroids are/used to be?
They are coded to stay in place no matter what, which is a shame but understandable, i do think that you would be theoretically able to do this but it would take a fair amount longer then what you said because placing all at once would make your PC run out of ram, if you were to place like 80000, which seems to be the point where the game starts really taking insane ram and then boom, then you could probably do this in reality on the game for real which would be amazing which i am happy to see someone who cares enough to actually do math rather then just guessing good job.
thing that would be awsome on planet and space :) 1. volcano 2. ocean 3. planet core 4. stars 5. black hole 6. ring planet 7. quasar 8. nebula 9. lost city (planet) 10. neighborhood galaxy
Last stand gamer confirmed it's impossible. The planet's only go so deep before items auto despawn. Also, I sent a powered block with 2,730 warheads at a planet once and it did impact. However, the radius for the blast was barely big enough for what I sent. Depth wise, fantastic ....had they exploded downward. The explosions can occur within the same space if happening simultaneously. So if anyone is asking him to do it, re-read what I just posted. If you still want to see it, grow a brain and and read this translation of what I said: the devs made it impossible to blow up the planet unless you have a mod to turn off the auto despawn or have a way to make explosions not occur in the same space simultaneously. Interesting video for the numbers at least....
+ComputersAreRealCool Even in reality if you cut a planet in half and assume they would stay in place like that the gravity wouldn't change much. you would just reduce the average density of the planet a little by replacing dense materials like iron in the cutout with air.
+ComputersAreRealCool and is gravity stronger at the core? (if you can get there), which would end up with you and the mining ship that you would use stuck forever with the only way out, even in creative, to be put your mouse speed up to a million and throw ships you get from blueprints at the walls, weakening the gravity field until you can move.
you would need about duble or triple that amount because you can't fit them in a way so that you have 100% efficency. so since the volume of a sphere is: (1\3)*πρ^3 it would take exactly 3 times 13.82bilion. if that wasn't enough, after a spesific point stractures are automaticaly deleted(people have tested it)!
wow.. Imagine if someone ACTUALY DID THAT that would be insane, but we can go faster than 1 warhead a second with the power of CTRL-C AND CTRL-V!!! but still it would take any lengths of time...
you can drill to the center of a planet, if you found a small planet and used a large railgun ship then id imagine you could at least split it in half without it taking forever? especially if you automated the ship to travel around the planet in a straight ring, slowly but surely boring deeper and deeper until the planet becomes two semi-spheres xD
Your math is wrong. Since you could place warheads only onto surface, effective volume of explosion will be reduced to a bit more than 2 times at surface (due to planets curvature) and about 69% efficiency if placed in crater of previous explosion. And some leftovers would be inevitable with extremely low efficiency of explosions. So, I guess, it should be at least 2 times more than you'd count.
RySome I will not dislike but I hope this works as constructive advice; I believe whether it was success or failure, people would have liked to see you fire some rockets. Maybe a screenshot after a "casual session" before getting bored how much ground you'd cover. Just my 2 cents!
13.82 billion warheads is a Big Bang, the universe formed 13.82 billion years ago with the Big Bang, illuminurrrrrrrrrrrrrttttiiii confuuuuuurrrrrrrmmmmmmed
If your still wondering if you can blow up a planet, yes. Yes you can. It's easy, just mod in a warhead that can destroy in a 905 trillion meters cubed.
Lol, us players have been wanting to planets for years, and then the devs finally give them to us. NOW WE WANT TO BLOW THEM UP!? The devs are probably facepalming themselves to death.
Other than the game engine's or computer's limitations with the vast amount of game calculations the blast would cause, I see one large oversight here. You don't need to place enough warheads to fill the entire planet. Though there are many ways you could go about achieving your goal, one alternative is to simple attempt to blow the planet in half. So placing a single two dimensional circle's worth of warheads at the equator should be enough to slice the planet in half, which in reality, would destroy the planet. Obviously I'm not overlooking that in real life you would only need enough to cause the planets insides to cascade and blow itself up. Just saying if you want to be absolutely sure, and because it would be cool to slice it like an orange.
+Xeno Yeah! Id love to! Unfortunately I dont have too much time on weekdays, though on Friday afternoons, and all day Saturday and Sunday (PST) Im free! You can add me on steam here: goo.gl/3992qM . Also, Im in the DSN teamspeak all the time so look for me there. -Ryan :D
thanks I will add you. looking forward to it. Same here in the week days so thee weekends it will be haha. I am not verry active on team speak but I will try! Robin :)
What if server where is MAX number of players do it as team work. how long it takes then? :D and what kind LAG (meltdown) server will have when all is detonated same time?
build a giant death laser, fire it at the center of the planet, and towards the middle of the planet the laser will just stop so yeah no blowing up either so...... a few million asteroids will have to do?
Ist would take more than 13 billion warheads because, in your calculation you ignored that there is still space between two spheres... so it is less efficient
I think that the whole 13.82 billion was an easter egg that the creator wanted to put in to get people that were interested in that type of math to actually see as a surprise but then again I'm sometimes wrong on the comment that I make sometimes But other that that, good video. I need to find a person like you that I can talk to about that type of Math. Way better than "What Da Math"
your math is wrong, you would need to use some calculus 3 to find the exact number of warheads. you forgot to take into account that you can not make the warheads 100% efficient because they are spheres and you can not find the exact area of a sphere with smaller spheres unless they are overlapping, so you would have to calculate that by finding an area of an area around the planet by integrating using the maximum volume covered by 4 warheads together, this would give you a larger number of warheads than first expected. leaving you with 47.92 billion warheads.
the math you did is wrong though, you calculated warhead as 25 meters diameter, but after you calculated all mass, the thing is you should had calculated half, because you place the bombs on top of the ground and not 25 meters inside
440 years...is a long time, especially if you think about in terms of technology, innovation, and development. In 440 years, computers, as we know them, will be a distant figment of ancient technology. We will be far more advanced by then, we'd be dealing with pebibytes (1.6x10^15 GB), not gigabytes; perhaps even beyond that. Anywho, just saying, I think by then if Space Engineers still exists, which I'm sure some form of it, or another game similar to does exist...it would be well in our ability to blow up a planet* without even the hint of lag.
I sense someone making a nuclear mod for exactly this purpose
There are mods but even so
The game couldn't handle it I explained it In a comment above
Luke Campbell *because everyone obviously saw and read that*
making such a mod is useless, you get the exact same results by pressing Alt+F4
Something you may not know. Explosives act like a single item, but detonate with an explosion determined by the stack size of what it represents. So, you spawn in a stack of 9999999 explosives, it drops a single crate, you shoot it... And the game crashes. Still, something to know.
If you dropped all of the warheads in stacks of 9,999,999, you would have to drop 1,382.74 stacks
Does this mean if we drill to the core of a planet we will find a city of lizardmen?
Precisely
+Pilotpear I love doctor who references :D
+Pilotpear I imagine there's a greater chance of it being a city of spidermen.
+Pilotpear Why do you think we can't dig to the center, hmm...?
+Ryan W. Matson because we tried and it has a invisible item deletion/player ship pushing wall.
13.82 Billion = age of universe, Half life 3 confirmed.
+Nero's Galactic Empire Yup
+Nero's Galactic Empire Half life 3 has actually been confirmed, look it up, it's been confirmed for like 4 weeks
+Nero's Galactic Empire Half life 13.82 confirmed.
The game would crash at a mere 600 warhead explosion lol let alone a 13 billion one.
+messibo In the 400 years it will take to place them all we will have super computers that can do it at 96000 x 54000p 60fps
+messibo I'm scared to ask how you know this...
+endreman0 lol
they call it the death star cause it brings death to your computer whose name is alderaan
Well, i highly doubt that computers can run that even in 400 years. I barely believe they could run minecraft at 240p 60 fps.
so your mouse will have exploded long before you can end to put it all down
XD
Leik 69
Came to watch a planetary explosion, stayed for the conspiracy theories. Sub confirmed.
+Benjamin Hall Hahaha nice comment, made my day! :D
+Benjamin Hall same
To everyone who is disliking because I didn't blow up a planet... Like the video said, it's pretty much impossible. And also, the title of the video is "Can You blow up a planet?". And that's exactly what I answered. The largest warhead explosion I've attempted was with 30,000 warheads, and It froze the game for a good hour before it finally crashed. Even with modded warheads the shear act of calculating the force of the blast would be enough to completely crash the game.
And with so many people not happy with your click bait title, how could they all be wrong and you not be right?....
+RySome Can you split a planet?
+lxt101 yes but it would take 50 day
to admin in a slice of explosives through the planet?
+RySome Mods. there are mods that amplify warheads by hundreds, even thousands of times. Pretty sure you can find one out there that is a million times more powerful.
Imagine flying through the debre field and hitting a micropebble of unexploded land.
How long would it take if you used the line build-mode setting
good question since using the line you can put a maxiumum at least as what i have seen of 100 it would be 100x faster and with the drag mode you can place 2000 it would be 2000x faster hope that helps
When you said "13" I was like "Keep going". XD
Not even an imperial Starfleet would have enough firepower to do that. Hold on, I think I see a ship headed towards some kind of small moon.
well I will get making all those warheads
+Jackson Gaming real pros do it in survival :D
Rising Raptor
apart from the fact that a human lifespan wouldnt be enough it is possible. there are enough roids with resources in the almost infinite map.
zaki NBG Welp If the the Soviet Union was around... and start the Cold War again, we might just do it
Could you at least make an explosion you can see from space in the game?
of course you cant just obliterate them. but can you cut them in half?
;)
To cut a planet completely in half, you would need at least, 5,755,030. This is at minimum, so it would only create a gap of 50 meters between the 2 halves though... Even then, it still wouldn't be a perfectly smooth cut between the two planets due to the radius of the warheads being spherical :D
On top of the deletion sphere at a certain depth within the planet., so all those warheads you would place would begin to just vanish rather than explode
+Sherrif can't forget that dastardly deletion sphere down there
Space engineers has come such a long way, i got it VERY far back, when it was first given public access
There is just one thing you left out, you can't go to a planets core. You can only go down for so long in SE before you hit a layer of the planet that deletes any block that passes through it. Which means that it would take SIGNIFICANTLY LESS warheads to blow up a planet in its entirety if you left out the core.
how much time if u place thoose warheads with the platform build?
this is another great use for the plane tool. Build Many warheads like 1km across, ad layers of mass blocks for propulsion, and past a bunch. I'd also recommend using multiple people and you could destroy all of the destructible bits of the planet
Step #1: Make blueprint of somethink that can weld and drop a warhead.
Step #2: Build something that can mass produce that blueprint into ships (drones).
Step #3: Start mass producing it (indeed) from multiple massproducing units.
Step #4: When you have ton of them, start massively weld and drop warheads on planet using its own gravity.
When you got too deep in a planet, every ship, warhead, etc dissapears :P
Sorry for my bad english u.u
I speak spanish
+Sebastián Torres Valenta Yeah hes right, Nero from Nero's Galactic Empire proved that you can drill as deep as you want
With a hand drill or a ship with drills?
Sebastián Torres Valenta Ship with drills
Well.. Thanks for the info!
just make a few hovering warhead factories and send them floating randomly while creating warheads, you would only need like 100 factories to get it done in a couple weeks if you build them right, and you could just copy and paste all the factories after building the first one
I am pretty sure there are a few mods for nuclear devices on the workshop which would probably allow you to blow up a planet however the fact remains that it is simply impossible to blow up a planet in one shot as the game engine would crash due to voxel deformations
Hey rysome just letting you know that once you get to a certain depth into the planet, objects start to quickly despawn so you can blow up most of the planet only the outside
what fact I found interesting is----> A 5 years old video pop up in my recommended list, 13. something billion made me think a bit, and I wanted to see the planet blow up :(
you better do it. ask everyone you know to get on your server and plant warheads on a planet. hell, ask strangers to help you if you dont know alot of people.
what if you dug deep and set them up there? how far down would you have to go to make it possible to do? Not even talking total obliteration but could you screw up the gravity of the planet & make it break apart?
3:05 keen did 711 top left corner
Hi Rysome, what music use for outtro?
Angles among Demons by instrumental core
RySome thanks you very much!
I don't view this as clickbait. I found it enjoyable and well thought out, thanks for the fun video :D
Thankfully on creative mode, doubling the number of warheads you have is easy. Getting a PC that is powerful enough to actually let you place them.... that is the hard part.
Exactly, the max amount of warheads my computer could handle was about 40,000. But if I were to try and set them off, I would instantly crash
Depends. I don't think the planet would fit in a normal computer-memory so it must be generated on demand, which would mean it's impossible to destroy at once.
Can you crack a small planet in half instead of blowing the entire thing up? Like a split right down the middle.
You can probably build a really wide and tall rover that can drop warheads down and drives it along the equator. Drop and detonate it fairly quickly so you don't have to wait for the lag of simultaneous detonation. This will still take a very long time but how long will it take?
AHAHAHAHAHAHA. This is so informative, funny and entertaining at the same time! DO MORE!! I WANT MORE!
Thanks for the feedback, I'm glad you enjoyed! I WILL GIVE MORE!!
+RySome I AM WAITING!!!
Though, according to this math, you only need 4800 warheads to dig a hole to the centre of the planet. That would be quite cool.
I'm glad I came across your channel :)
It amazes me that you just have 5thousandsomething subs, you deserve way more!
So now you have 5thousendsomething+1 subs :P
Haha, best comment I've come across all day! Thanks a bunch, and welcome to the channel!
that was a cool vid! i liked and subscribed bc of this video. good job and good math work dude!
could you make a mode that would blow that much up?
keen has some little easter eggs on planets,
if you use the GPS code of Earth from Battlestar Galactica (Which is 1123 6536 5321) it will show the middle of the earth, i have tried it
What if like 50 players went in a game with weapon mods, and they all started blowing up the planet, would that work?
even if you'd try to blow up a planet, the current version would leave a huge rock where everything object despawns when it gets close :O you can't make a tunnel from one end to the other currently
Can you mod a ewar head and make it have a bigger explosion?
I feel like I just watched an episode of Cosmos. Loved the way you put things in perspective!
New channel art is amazing, did you do it yourself, or did a fan do it?
+Nots0go0dgam3r Thanks! I did it myself. :D
No planet blowing up (understandably!) and yet a superb video!
You calculated the number of warheads needed to obliderate every inch of the planet, but to call a planet (blown up) i just needs to be considerably fragmented. What would be cool to see is how a planet (spacificly its gravity) would act if it was blown into a multiple peices.
That would be interesting. If I were to actually blow up a planet, I'm sure that both the gravity and the atmosphere would still persist. All that would be left of the planet would be a huge blue sphere with a big gravity well. It would be really interesting, almost like a black hole. :D
RySome probobly
+RySome More like a gas giant. I assume oxygen would persist aswell.
We need some nuke mods or something, then we could split the planet in half haha
Maybe you could link up the delete planet function and replace with a particle effect of an exposion that would be an awsome mod, of course it would need an extreme amount of components to build said planet anihalator and for the computers that cant handle the effects proccessed just look the other way,its the cool thing to do.
Ok, lets ask a follow up then: could you split a planet in half? So calculating the area of a slice of 120km planet (60.000^2*pi) and divide by the area of one explosive (50^2*pi) I get 1.440.000 explosives required, which comes at around 16 days and 16 hours of non-stop explosive-placing at 1/sec...
But would the two halves then drift apart? Or are they hard coded to their position like asteroids are/used to be?
They are coded to stay in place no matter what, which is a shame but understandable, i do think that you would be theoretically able to do this but it would take a fair amount longer then what you said because placing all at once would make your PC run out of ram, if you were to place like 80000, which seems to be the point where the game starts really taking insane ram and then boom, then you could probably do this in reality on the game for real which would be amazing which i am happy to see someone who cares enough to actually do math rather then just guessing good job.
thing that would be awsome on planet and space :)
1. volcano
2. ocean
3. planet core
4. stars
5. black hole
6. ring planet
7. quasar
8. nebula
9. lost city (planet)
10. neighborhood galaxy
haha, i love how hilarious you made this video :D
+greenscorpeon3 Thanks! :D
It's a pity it's pretty much impossible. I wonder if you could use welders, projectors, and warheads to cut a planet in half.
and when a Team acomplish this huge job, the ignition of that many Warheads would the simspeed travel back in time, and kill the Server imideatly.
That is the greatest easter egg in any game I have ever seen.
i love it how people are commenting that this is click bait..... or just dont overthink the titel, take it literal
Last stand gamer confirmed it's impossible. The planet's only go so deep before items auto despawn. Also, I sent a powered block with 2,730 warheads at a planet once and it did impact. However, the radius for the blast was barely big enough for what I sent. Depth wise, fantastic ....had they exploded downward. The explosions can occur within the same space if happening simultaneously. So if anyone is asking him to do it, re-read what I just posted. If you still want to see it, grow a brain and and read this translation of what I said: the devs made it impossible to blow up the planet unless you have a mod to turn off the auto despawn or have a way to make explosions not occur in the same space simultaneously. Interesting video for the numbers at least....
Creators: we just came out with planets!
Users: can we destroy them? like with an explosion?
I love your videos so freaking much! That was awesome!
If you cut the planet in half, do you end up with 2 different gravity fields or does the game just think there is still one planet?
+ComputersAreRealCool Even in reality if you cut a planet in half and assume they would stay in place like that the gravity wouldn't change much. you would just reduce the average density of the planet a little by replacing dense materials like iron in the cutout with air.
+ComputersAreRealCool and is gravity stronger at the core? (if you can get there), which would end up with you and the mining ship that you would use stuck forever with the only way out, even in creative, to be put your mouse speed up to a million and throw ships you get from blueprints at the walls, weakening the gravity field until you can move.
could there be a mod that has the firing power
you would need about duble or triple that amount because you can't fit them in a way so that you have 100% efficency. so since the volume of a sphere is: (1\3)*πρ^3 it would take exactly 3 times 13.82bilion. if that wasn't enough, after a spesific point stractures are automaticaly deleted(people have tested it)!
This is just awsome :D love the calculation keep up the video"s
+MS19991 JWZ Glad you liked it! I tried something a bit different from the usual! :D
+RySome well i say lets test it out #missionimpossible But what about "Can we split a planet?"
+MS19991 JWZ yes yes you can split a planet us voxel hands and spectator.
+Nero's Galactic Empire thats just awsome !.
didt knew , guess im a big noob compared to u guys 😅😄
I wonder if you got an extremely powerful supercomputer could you do it without lag
prob not because games like this are usually held back by their inferior code
wow.. Imagine if someone ACTUALY DID THAT that would be insane, but we can go faster than 1 warhead a second with the power of CTRL-C AND CTRL-V!!! but still it would take any lengths of time...
He said he will see you when you are done placing the warheads. Illuminati confirmed :3
Wait, can't we mod a Warhead to deliver a explosion of that Magnitude?
You will need 13...
"Ah that doesn't sound to bad"
Billion...
"Shit."
I subscribed for the part where he says "IS KEEN PART OF THE ILLUMINATI"
you can drill to the center of a planet, if you found a small planet and used a large railgun ship then id imagine you could at least split it in half without it taking forever? especially if you automated the ship to travel around the planet in a straight ring, slowly but surely boring deeper and deeper until the planet becomes two semi-spheres xD
Your math is wrong. Since you could place warheads only onto surface, effective volume of explosion will be reduced to a bit more than 2 times at surface (due to planets curvature) and about 69% efficiency if placed in crater of previous explosion. And some leftovers would be inevitable with extremely low efficiency of explosions. So, I guess, it should be at least 2 times more than you'd count.
RySome I will not dislike but I hope this works as constructive advice; I believe whether it was success or failure, people would have liked to see you fire some rockets. Maybe a screenshot after a "casual session" before getting bored how much ground you'd cover.
Just my 2 cents!
13.82 billion warheads is a Big Bang, the universe formed 13.82 billion years ago with the Big Bang, illuminurrrrrrrrrrrrrttttiiii confuuuuuurrrrrrrmmmmmmed
If your still wondering if you can blow up a planet, yes. Yes you can. It's easy, just mod in a warhead that can destroy in a 905 trillion meters cubed.
I searched space engineers and this was the first video that showed up then the rest was lsg stuff
Lol, us players have been wanting to planets for years, and then the devs finally give them to us. NOW WE WANT TO BLOW THEM UP!? The devs are probably facepalming themselves to death.
I liked the fact that you havent blown up a Planet in the video
Incorrect ther'es a tiny core in the middle that deletes all blocks and is impenetrable :P
You could have tried blasting a chunk out of the planet.. to see if you could detach a portion of it.
voxels float
what about a giant massive minining ship that just shoots all the stuff into space?
I just learned that my father has cancer... and he has three months to live. the first thing I thought of was, CAN YOU BLOW UP A PLANET?
Other than the game engine's or computer's limitations with the vast amount of game calculations the blast would cause, I see one large oversight here. You don't need to place enough warheads to fill the entire planet. Though there are many ways you could go about achieving your goal, one alternative is to simple attempt to blow the planet in half. So placing a single two dimensional circle's worth of warheads at the equator should be enough to slice the planet in half, which in reality, would destroy the planet. Obviously I'm not overlooking that in real life you would only need enough to cause the planets insides to cascade and blow itself up. Just saying if you want to be absolutely sure, and because it would be cool to slice it like an orange.
Alright guys I am going for it! Wish me luck! 1, 2, 3, 4.............
So... Do you have already 15768000 warheads?
@@miguel-angelsilva2237 i think he will be do it in creative mode.
Hey there do yu stille feel like making ideo's sometime? With me and dream assembly and jerstep :)
+Xeno Yeah! Id love to! Unfortunately I dont have too much time on weekdays, though on Friday afternoons, and all day Saturday and Sunday (PST) Im free! You can add me on steam here: goo.gl/3992qM . Also, Im in the DSN teamspeak all the time so look for me there.
-Ryan :D
thanks I will add you. looking forward to it. Same here in the week days so thee weekends it will be haha.
I am not verry active on team speak but I will try!
Robin :)
aint nobody got time to blow up planets lol
+Venom 415 lel
Says the guy with a Stormtrooper profile pic. LOL
Wealp i got to get ro work so see you guys in a while
What if server where is MAX number of players do it as team work.
how long it takes then? :D
and what kind LAG (meltdown) server will have when all is detonated same time?
build a giant death laser, fire it at the center of the planet, and towards the middle of the planet the laser will just stop so yeah no blowing up either so...... a few million asteroids will have to do?
Huh, well better start placing those warheads
you could lower the time it takes to a few days if you had creative mode and a mobile welding platform large enugh
Ist would take more than 13 billion warheads because, in your calculation you ignored that there is still space between two spheres... so it is less efficient
I think that the whole 13.82 billion was an easter egg that the creator wanted to put in to get people that were interested in that type of math to actually see as a surprise but then again I'm sometimes wrong on the comment that I make sometimes
But other that that, good video. I need to find a person like you that I can talk to about that type of Math.
Way better than "What Da Math"
Build a deathstar with a super laser to drill massive holes in the planet.
your math is wrong, you would need to use some calculus 3 to find the exact number of warheads. you forgot to take into account that you can not make the warheads 100% efficient because they are spheres and you can not find the exact area of a sphere with smaller spheres unless they are overlapping, so you would have to calculate that by finding an area of an area around the planet by integrating using the maximum volume covered by 4 warheads together, this would give you a larger number of warheads than first expected. leaving you with 47.92 billion warheads.
Keen Software House is three words, triangles have three corners... Half Illuminati Life 3 confirmed!!
the math you did is wrong though, you calculated warhead as 25 meters diameter, but after you calculated all mass, the thing is you should had calculated half, because you place the bombs on top of the ground and not 25 meters inside
"it comes out to about 13"
440 years...is a long time, especially if you think about in terms of technology, innovation, and development. In 440 years, computers, as we know them, will be a distant figment of ancient technology. We will be far more advanced by then, we'd be dealing with pebibytes (1.6x10^15 GB), not gigabytes; perhaps even beyond that. Anywho, just saying, I think by then if Space Engineers still exists, which I'm sure some form of it, or another game similar to does exist...it would be well in our ability to blow up a planet* without even the hint of lag.
somehow i felt like listening to "Do You Want to Kill a Planet (A FROZEN Parody) - TeamFourStar" right now... xD
+Domyras "Do You Wanna Build a Space Ship?"...."It Does't Have to Be a Space Ship!"
thats a well discovered new conspiracy theory there. Keen are the lizard alien god things
wouw that is going to take a long time but what about the smallest pollible moon?
+BrmP Not as many! Only 19,791,254 Warheads! :D
+RySome that is way less but proberly still not do able