Lost Battalion vs. Shackles (Act 1 Boss)

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  • Опубликовано: 29 май 2023
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Комментарии • 110

  • @michaelkennedy3683
    @michaelkennedy3683 Год назад +63

    If I squint my eyes enough, I can imagine the Knight as Chad Reynauld. I miss the Crusader.

  • @tylermills4818
    @tylermills4818 Год назад +296

    Makes you really appreciate how annoying drummers + arbalest is

    • @nbewarwe
      @nbewarwe Год назад +38

      That's not just any arbalest, that's freaking Bull's Eye Barrett.

    • @tylermills4818
      @tylermills4818 Год назад +2

      @@nbewarwe sorry I'm newer to this game who is bullseye barret?

    • @hellsing7310
      @hellsing7310 Год назад +20

      Ordained version of the Arbalest and a righteous pain in the ass. Remains in the backline and shoots arrows that does high damage.

    • @lazerax9
      @lazerax9 Год назад +22

      @@tylermills4818 a rare version of arbalist that is stronger and has more abilities. Both of them can do the volley though, barret's just does more damage

    • @nbewarwe
      @nbewarwe Год назад +10

      @@tylermills4818 He's a stronger version of the arbalest. You can tell him apart by how his helmet covers up his whole face.

  • @valentversatile9382
    @valentversatile9382 Год назад +236

    Hey! Nice one! Glad to see you took up the suggestion. The lost battalion in DD2 were suppose to stop the cultist from descending. They achieved their objective of killing the boss!

    • @noaccount4
      @noaccount4 Год назад +54

      "Not even in death does our duty end"
      Undead Reynault leading the charge to defeat the darkest dungeon a second time

  • @IronAndMiseryCo
    @IronAndMiseryCo Год назад +71

    This suggests that, at least this particular trio, is of equal or greater strength as a full team of four heroes. It's quite interesting to me that perhaps a lot more monster mash-ups are actually designed as equals to the heroes. It's also reason to congratulate ourselves for beating them time and time again.

    • @Bloodlyshiva
      @Bloodlyshiva Год назад +20

      Given the knight counts as 2, they are a team of four.

    • @bunnyben5607
      @bunnyben5607 Год назад +4

      Yes they are designed to be more powerful than basic heroes. However that's only to compensate for the fact that it has an AI which can't possibly compete with humans.

    • @liambradbury5079
      @liambradbury5079 Год назад +1

      I have to play devils advocate and say they had some powerful combat items for this fight.....
      Still cool though I do agree

    • @bengunn9670
      @bengunn9670 9 месяцев назад +1

      Nah, they are designed to be controlled by AI that chooses random actions, sometimes stronger ones, sometimes weaker ones. So when they are controlled by a human he can just spam tha most op move/combo.

  • @GangurEXE
    @GangurEXE Год назад +40

    Drummer usually gets one free action at the very start of every round so it would be even easier

  • @legus9684
    @legus9684 Год назад +6

    I like the idea that these three guys somehow remembered what their mission was before they got corrupted, and as a last big "fuck you", went ahead and avenged their friends and themselves.

  • @user-re4js4ne5m
    @user-re4js4ne5m Год назад +42

    It's funny and yet inspiring to see that any group of somewhat skilled beings can kill the final bosses of confessions. It means, that the virtue is not in being strong, but in being brave enough to dare the beast, that is feared by everyone else.

  • @Senior-Donjusticia
    @Senior-Donjusticia Год назад +12

    I LOVE THIS CONCEPT! The Lost Battalion fighting through their curse to actually face the evil of the world!

  • @reaper4812
    @reaper4812 Год назад +65

    I need to see this Trio against more bosses, they do such a good job

  • @Your_Average_Tea_Enjoyer
    @Your_Average_Tea_Enjoyer Год назад +56

    Really love how the enemies play basically the same as heroes and not like single-minded monsters.

  • @rexhilverstone7154
    @rexhilverstone7154 Год назад +132

    This gives me hope that one day each mob will be modded into being a playable character (with some limitations but those too can be fixed by some custom animations/art). Also love these vids!

    • @Dd5yr5g
      @Dd5yr5g Год назад +3

      maybe a skill that makes mind controls enemies ?

    • @alext.1244
      @alext.1244 Год назад +3

      @@Dd5yr5g thats wat I was thinking? or like summon ghost copies from corpses etc etc.

    • @aureliodeprimus8018
      @aureliodeprimus8018 Год назад +6

      @@alext.1244 I think it would make for a very fun PvP mode.
      Every player picks a faction and builds three teams out of a certain roster of units (for example only 1-2 big units, only 3 supporters etc.), places them in order and then battles the other player in a series of fights.
      First fight starts at the "border" between both players areas. The winner presses on to the opponents lairs entrance. If the attacking player wins, he presses on to the lairs inner area and on another victory to the boss area. If he loses the other player goes on the offensive. Damage at boss fights are saved between bouts (so if team 2 loses to the boss team 3 takes over where team 2 left) and the entire match ends either if one boss is defeated or both players have no teams left anymore with the winner being decided by how close it was to victory.
      Just a quick idea.

  • @TricksterPoi
    @TricksterPoi Год назад +6

    When the Dreamer awakens and realize that there is still hope.

  • @pilipolvoron2699
    @pilipolvoron2699 Год назад +11

    Damn. If the Lost Batllion weren't undead, I would der how quickly the apocalypse could've been staved off.

    • @alexbrinzan9061
      @alexbrinzan9061 Год назад +3

      Yeah the spell they trew at them was one of the biggest reasons the cultists were able to get theyr shit up and running.

  • @Manifibell
    @Manifibell Год назад +6

    Love that the drummer has a drum ready animation and sound! Among the top annoying monsters to fight, and also the top coolest animation and sound.

  • @thelightningdragon1328
    @thelightningdragon1328 Год назад +26

    These are always such a blast to see, thanks a bunch for making them!

  • @ComradeMaryFromMars
    @ComradeMaryFromMars Год назад +16

    Mods are gonna be so good this gives me hope for them

  • @motuslotus3541
    @motuslotus3541 Год назад +24

    If you're taking suggestions, how about Librarian VS General? Taproot on the books would be fun to see.

    • @single-player
      @single-player  Год назад +9

      I haven't tried General, but that's a nice idea. I have couple other fights in line, but I'll definetely try General vs Librarian.

    • @dimasfahmi510
      @dimasfahmi510 Год назад +2

      thats a bit unfair for the librarian, if the roots managed to hold the librarian he's dead.

  • @wolfiespider9267
    @wolfiespider9267 Год назад +33

    They managed that fight pretty well id say

    • @Bloodlyshiva
      @Bloodlyshiva Год назад +11

      It helps that they don't have to manage Stress.

  • @murkel7634
    @murkel7634 Год назад +5

    This is wierdly cathartic.

  • @Daisuke055
    @Daisuke055 Год назад +4

    Amazing!! i cant wait for have mods in Darkest Dungeon 2, it will be very fun. And you gave an amazing concept, Great job!!

  • @vantablacc3264
    @vantablacc3264 Год назад +16

    I hope in the near future you let the lost battalion fight with regular cultists. And if it's ok, just let them fight via AI? The thrill of sheer randomness is invigorating.
    Still, loving this fight though! Hoping to see more!

    • @Wheastonian
      @Wheastonian Год назад +4

      I agree, I enjoy watching the AI do stuff a lil bit more, feels more natural

  • @alexloch77
    @alexloch77 Год назад +5

    Can I just say the knight dude up front looks really cool!

  • @PassanCat
    @PassanCat Год назад +9

    I will be honest here, I would love to watch/run your full hourlong sessions in the background.

  • @jokubasrazas2255
    @jokubasrazas2255 Год назад +26

    seeing this makes me wonder why they did give up in lore cause from what im seeing is they are more than capable

    • @fluorideinthechat7606
      @fluorideinthechat7606 Год назад

      Probably some cultist magic that made the forest turn on the soldiers, corrupting them into undead (technically, since they can still bleed) and giving them no purpose but to stay and wait, essentially “giving up”.

    • @bruhmoment4876
      @bruhmoment4876 Год назад +3

      What do you mean?

    • @TESkyrimizer
      @TESkyrimizer Год назад +19

      in-lore some kind of mass AOE spell was cast and basically zombified all of the soldiers, I think

    • @carnivorouscabbage2230
      @carnivorouscabbage2230 Год назад +23

      The horror of the cult makes the Legion lethargic, if not they might even be able to fight the cultists off. They also have cannons in their arsenal, so yeah, it's rather lucky for the cultists of all people not needing to fight the Legion in its prime.

    • @bobanobahoba1642
      @bobanobahoba1642 Год назад +3

      I think we can see this as an allegory for mentally difficult things being not so bad, if you try to take them on anyways
      Or maybe that undead zombies who don't need to worry about mental breakdowns and have barrels worth of adrenaline tonics would do well vs enemies that are half focused on mental damage
      Or maybe it's just that serrated bolt volley is a nasty skill, "where's an archer (crossbowman) when you need one" indeed

  • @cyboygaming1925
    @cyboygaming1925 9 месяцев назад +2

    When the army deployed to stop the spreading stain actually stops the spreading stain

  • @destructomaniac2540
    @destructomaniac2540 Год назад +9

    Drummer had the fight...
    On lockdown

  • @nickolayustenko4295
    @nickolayustenko4295 Год назад +5

    Great fight, thanks again! To be honest, stun resistance carried this fight. Im looking forward to the next video)

  • @gabrielfehlau8626
    @gabrielfehlau8626 Год назад +5

    This fits because they were supposed to stop the cultists

  • @kyleokane4639
    @kyleokane4639 Год назад +3

    drummers and arbalests are harder to take care of than some of the damn bosses.

  • @KingOfMadCows
    @KingOfMadCows Год назад +4

    It would actually be kind of interesting if they introduced a hero that took up two spaces. Maybe the Crusader riding a horse or the Arbalest using a ballista.

  • @jcg9721
    @jcg9721 Год назад +3

    I love thèse videos

  • @horniiboi
    @horniiboi Год назад +3

    plague eaters vs swine next

  • @lazerax9
    @lazerax9 Год назад +3

    I'd like to see a sort of round robin of each faction (non-boss) eventually.

  • @yuhanzhang1824
    @yuhanzhang1824 Год назад +2

    Makes you wonder why the battalion could not stop the cultists' descent before they were "forgotten"

    • @alexbrinzan9061
      @alexbrinzan9061 Год назад +1

      Spell that turned them undead. They were too much of a threat for the cultist to ignore.

  • @adwadswadsda8458
    @adwadswadsda8458 Год назад +3

    They are finally doing their job!! Instead of sleeping on The' job... ;)

  • @gasparperalta3725
    @gasparperalta3725 Год назад +4

    Hey I'd love to see you make a guide of how to do this cause this looks pretty fun and would like to try it out myself to mess around.

    • @single-player
      @single-player  Год назад +3

      I'll make a guide when official mod support reliases, current modding is not "stable". I'm basically changing save file content but not the game.

  • @OhNoTheFace
    @OhNoTheFace Год назад +2

    Free actions, the fight

  • @darkube5006
    @darkube5006 Год назад +23

    I love these vids ! But I think it would be more fair and more interesting to not use Combat Items, they give too strong of an advantage, and enemies usually don't have them.

    • @davidsmith8997
      @davidsmith8997 Год назад

      Yes, a lot of folks seem to be missing that they used adrenaline tonics that restore 50% of HP. Without those this would have been a full-party wipe.

  • @Jaimas
    @Jaimas 11 месяцев назад +2

    ....Whatever did happen to the Crusader and Arbalest, anyway?

  • @thepunisher4144
    @thepunisher4144 Год назад +3

    If you are taking suggestions, how about Fanatics versus the leviathan (fire versus water).🤔

    • @single-player
      @single-player  Год назад +2

      This one is a high priority fight, I was working on it and planning to publish one in 2 days.

  • @CookaSoupNieceEH
    @CookaSoupNieceEH Год назад +15

    Love these vids, better and more exciting than playing the game.

  • @olcaval
    @olcaval Год назад +10

    Seeing the enemies mirrored is still kinda weird :D Still an entertaining video!

  • @destroidhak2556
    @destroidhak2556 Год назад

    ngl having a two-slot character would be badass

  • @Brntnugget
    @Brntnugget Год назад

    I wonder what happens if you try to fight the final boss with enemy’s, specifically the gimmick it has at third phase

  • @durak6265
    @durak6265 Год назад +2

    This makes me realize that without stress the game is so easy

    • @xsardes336
      @xsardes336 Год назад

      Accualy once you make it to The Mountain you can play "wihout stress". I mean sure meltdown on 100hp MAA still hits like a truck, but on less tanky and/or damaged heroes it's often less dangerous than simple crit

  • @WetAdek
    @WetAdek Год назад +2

    is this a mod, that lets you play as the lost battalion?

    • @single-player
      @single-player  Год назад +1

      Just a temporary replacement. Sadly it's impossible now to use them in a coach for entire campaign.

  • @xinlin9180
    @xinlin9180 Год назад +2

    nice

  • @tranquil3727
    @tranquil3727 Год назад +2

    Hey sorry if you've already answered this, but how did you manage to make this work? Since the hero palettes have been added to the game, I haven't been able to mod enemies into my party without them just looking like heroes without any animations. Setting hero_palette to Null just makes the game crash. Whats your secret?

    • @single-player
      @single-player  Год назад +4

      I'm not making big changes at all, I copy enemy data files from Actors folder when I encounter them, then paste into Actors folder in Boss fight, then write those enemy IDs instead of my heroes IDs in combat.json file.
      The way you were trying to do it would make them stay in roster, but overall task of difficult, I haven't go deep into making a completely working character so far, maybe with a better mod support I'll try it.

    • @tranquil3727
      @tranquil3727 Год назад +3

      @@single-player Ahh okay, I didn't think about editing the combat.json folder. Thanks for sharing!

  • @chudyjoza
    @chudyjoza Год назад +6

    Plague eaters vs lost battalion would be cool.

    • @Bloodlyshiva
      @Bloodlyshiva Год назад +4

      Goats Vs Everything.

    • @alext.1244
      @alext.1244 Год назад +1

      @@Bloodlyshiva solo Goat vs final boss LOL

  • @anarchistlilia
    @anarchistlilia Год назад +3

    just thinking do you put the skill symbols yourself or they just look like that in the files

    • @zamany7596
      @zamany7596 Год назад +4

      They look like that in the files

    • @single-player
      @single-player  Год назад +4

      Those icons were in the files, they aren't untuitive most of the time, but it's better that nothing.

    • @anarchistlilia
      @anarchistlilia Год назад +1

      @@single-player ok thx

  • @daiymohermitaurenjoyer9160
    @daiymohermitaurenjoyer9160 Год назад +2

    If the knight and arbelist died, even if you were controlling it, would the drummer use "Death before dishonour" automatically?

    • @single-player
      @single-player  Год назад +1

      Not automatically, but that would be the only skill possible to use.

  • @uhbif7776
    @uhbif7776 Год назад +1

    How did you made Drummer be able to use his Focus Fire? I cant make mine use those.

    • @single-player
      @single-player  Год назад +2

      Don't remember exactly what I did, some skills may not work correctly on the left side and require corrections in source files.

    • @uhbif7776
      @uhbif7776 Год назад

      @@single-player where to find those "source" file's though?

    • @single-player
      @single-player  Год назад +1

      @@uhbif7776 Epic Games DIRECTORY\DarkestDungeonII\Darkest Dungeon II_Data\StreamingAssets\Excel\
      lost_battalion_drummer_data_export.Group.csv

    • @uhbif7776
      @uhbif7776 Год назад

      @@single-player Thx man, i already fixed the Drummer bi giving him "focus_fire_weak" (dont ask, idk how it works). It seems though that Exel does not provide any change's except for stats and tags, which means i cannot fix other enemies that dont not work for me, like Altar for example.

  • @Eatlead727
    @Eatlead727 Год назад +2

    Do they normally have the healing items? It's fun but seems like an ubfair comparison thay they get a free action with heals

    • @single-player
      @single-player  Год назад +1

      They don't have items usually, but they got better prepared for the boss fight.

  • @JohnPaul-nb5iu
    @JohnPaul-nb5iu Год назад +1

    Alot of bosses are nerfed without the stress damage mechanic.

  • @oldy4080
    @oldy4080 5 месяцев назад

    So basically you are telling me that just a bunch of regular enemies is more dangerous than this boss? Got it.

  • @jayceph419
    @jayceph419 Год назад +1

    BRUH volt volley is too op

  • @LaOptimista
    @LaOptimista Год назад

    These shackles: no heal turn 1 no stuns.
    My shackles: no ranged on 2 first turns, stun on my melee dps and healer. Next turn no heal and killing blow.

  • @lankashir1385
    @lankashir1385 11 месяцев назад

    Auto pls

  • @Kreence
    @Kreence Год назад +1

    Wby do they havr heals? The lost battalion dont have heals

  • @akakiiakakievich1646
    @akakiiakakievich1646 Год назад +1

    Thats a bit of cheating since they didn't supposed to use items