Okay gonna rest a bit, let's get ready for Thomas' arrival! Most likely will bring a huge change to Guild content! To those who still need codes or just want to support, you may do so here: creator.netmarble.com/en/sololv/ranking/mousu! Thanks everyone! PS: Formulas shown are mostly from Brrrrr's sheet but some are from other sources KR and other theorycrafters.
Seeing all those formulas and numbers and Mr.Brrrrr and your calculations ,damn brooo that's awesome,I never thought anyone would research this extensively,hats off to you and your team❤❤❤❤.loved it brooo
This is how you know a game is healthy, when you have research content creators o7 I salute y'all, fr, wish I had the time to help, cuz I love this sort of stuff!
i did a bunch of changes after watching and was able to get 10.3b total now. thank you for all the testing! i appreciate it and keep up the amazing work bro! ❤
You truly deserve more like for those videos, a lot of offensive status and having those explanations saves us a lot of resources when developing our hunter 💙
Hy Mousu.. such a great video man. I kinda started to understand about the impact of damage increase Vs Def pen and how does it effect on higher monsters. So basically we cannot say which one is better .. eventually once Dragon rage goes higher def pen dam output values will go higher and it allign with dam increase and at some point it will cross damage increase value... But at the same time dam inc stacks with def pen + additional def down will give further Inc in damage. So overall i think balancing both the stats is the way to go and giving def pen a slight advantage over dam increase mmmmmm !!!
2:52 OOHH.. YEAA!! I was there for a bit… but this is my first game I actully got into deep… so I didn’t know how to do the math or stats and I just stepped out😂😅
I mentioned long ago that the stats increased on the GB with rage count increases, using Reap to bug the boss to do more rage counts was an overall DPS loss because of this. I tested this week 1 of GB, IIRC I was losing 10-20% damage. EDIT: Also thank you for dedicating the man hours in pushing this game forward helping the community get better at the game, what you're doing is invaluable. This guy deserves your NM content creator support more than any other creator guys!
12:00 Just to be sure I am following correctly. For these numbers comparing Damage Increase vs Def Pen, the percentages shown on the graph are the increase in damage from having 13+% DI Stat (or def pen) vs 0% DI stat right? So basically 13% damage increase stat on hunter/SJW result in roughly 10% increase in damage vs the boss at every rage count?
@@MousuTV ah is see. Thanks! I am following your findings so far. :) Btw just a question, in your GB build, does HanSemi's angel-in-white set bonus apply to Mirei who's on the same team as her, or Cha who has the highest overall total power?
@@MousuTV Ahh ok, no wonder Cha's damage is just so insane. My Min and Choi was on blessings, I just made the switch over to Guardian set and HanSemi to AIW, see how it goes I guess. If I got time I might do another test run tomorrow and see how high I can push it before Thomas.
I have a question generally my right side of artifacts on dps champs are full of crit hit damage to give example i have 220 to 229 perecnt on dps champs i have decent damage but now i wanna clear hard baran so should i build dps with 20 percent damage increase and def pen or stay with hight crit hit damage?
@@Wiseansh for baran hard we havent checked his defense yet. but generally you would want more dmg increase and crit damage and not so much on penetration against other game content. Do check out my video on Overcrit too. As that will help you better for clearing baran hard.
My guy not to disrespect you but if u want more audience... Remove all those complicated stuffs and keep it simple.... I hope u don't want other big cc to get all ur rewards from ur hardwork
Hi. Thanks for the suggestion, really appreciate it! I'm well aware of that! Other CCs are not really my concern though. My priority here is not just to get more audience BUT to advance the knowledge in the game for the community to use long-term. For many months, many of the information reference we had about specific game mechanics were "simple" as you mentioned, did not provide explanation, were not open to review (because very little information was provided) and only recently that they have been shown to be inaccurate/incorrect. It's partly the reason why we started efforts to review the game mechanics again. I'm pretty sure that even if I don't get a lot of audience, the information I shared will reach more players and will make an impact to their gaming experience, even if only indirectly. :)
@MousuTV well that admirable but i won't like that how about you js make one more vib w simplicity? I would also appreciate it (lol cus i didn't get most of the part)
@@Interesting_mhm I will in other content I will make. I do have videos like that too. But this one and the overcrit are special cases because they're newly presented info and meant to be references too.😊
Okay gonna rest a bit, let's get ready for Thomas' arrival! Most likely will bring a huge change to Guild content! To those who still need codes or just want to support, you may do so here: creator.netmarble.com/en/sololv/ranking/mousu!
Thanks everyone!
PS: Formulas shown are mostly from Brrrrr's sheet but some are from other sources KR and other theorycrafters.
as a f2p player suggest build for the main character, which weapon to focus, custom draw preference list, weapon draw preference list etc
@@shaikatchowdhury3590 Hmm. Is this for new player
Seeing all those formulas and numbers and Mr.Brrrrr and your calculations ,damn brooo that's awesome,I never thought anyone would research this extensively,hats off to you and your team❤❤❤❤.loved it brooo
This is a massive contribution to the whole game community
🥵🔥
Que haces aquí Alfred?
XD
This is how you know a game is healthy, when you have research content creators o7
I salute y'all, fr, wish I had the time to help, cuz I love this sort of stuff!
i did a bunch of changes after watching and was able to get 10.3b total now. thank you for all the testing! i appreciate it and keep up the amazing work bro! ❤
You truly deserve more like for those videos, a lot of offensive status and having those explanations saves us a lot of resources when developing our hunter 💙
thank mouso for this effort
thanks for the guides, every one of them have been helpful
Hy Mousu.. such a great video man. I kinda started to understand about the impact of damage increase Vs Def pen and how does it effect on higher monsters. So basically we cannot say which one is better .. eventually once Dragon rage goes higher def pen dam output values will go higher and it allign with dam increase and at some point it will cross damage increase value... But at the same time dam inc stacks with def pen + additional def down will give further Inc in damage. So overall i think balancing both the stats is the way to go and giving def pen a slight advantage over dam increase mmmmmm !!!
That's right!!
2:52 OOHH.. YEAA!! I was there for a bit… but this is my first game I actully got into deep… so I didn’t know how to do the math or stats and I just stepped out😂😅
Great work you guys
Ayo, ty for this!
you're awesome bro!
we need this test, don't go back to ragnarok lol
hahahaha
I mentioned long ago that the stats increased on the GB with rage count increases, using Reap to bug the boss to do more rage counts was an overall DPS loss because of this. I tested this week 1 of GB, IIRC I was losing 10-20% damage.
EDIT: Also thank you for dedicating the man hours in pushing this game forward helping the community get better at the game, what you're doing is invaluable. This guy deserves your NM content creator support more than any other creator guys!
Isn’t the rage count increase based off of damage done?
@litobellini2802 the bug changed the amount per rage.
@@KiariGaming ok. I’ve not used it yet he bug.
Nabuhay si Lodicakes!!
My goat posted
Thanks bro.
in short the stronger the enemy the performance of def pen gets better and gets stronger with dmg increase - end
12:00 Just to be sure I am following correctly. For these numbers comparing Damage Increase vs Def Pen, the percentages shown on the graph are the increase in damage from having 13+% DI Stat (or def pen) vs 0% DI stat right? So basically 13% damage increase stat on hunter/SJW result in roughly 10% increase in damage vs the boss at every rage count?
Yes bro. Its 1:1 individual comparison and the increase is vs 0 stat of both.
@@MousuTV ah is see. Thanks! I am following your findings so far. :) Btw just a question, in your GB build, does HanSemi's angel-in-white set bonus apply to Mirei who's on the same team as her, or Cha who has the highest overall total power?
@@soulawaken24 AIW, Meilin Weapon, are all global effect haha. Mine affects Cha. They can reach other teams for some reason loll
@@MousuTV Ahh ok, no wonder Cha's damage is just so insane. My Min and Choi was on blessings, I just made the switch over to Guardian set and HanSemi to AIW, see how it goes I guess. If I got time I might do another test run tomorrow and see how high I can push it before Thomas.
sir does a5 thomas worth spending all my fortune? as a f2p
I have a question generally my right side of artifacts on dps champs are full of crit hit damage to give example i have 220 to 229 perecnt on dps champs i have decent damage but now i wanna clear hard baran so should i build dps with 20 percent damage increase and def pen or stay with hight crit hit damage?
@@Wiseansh for baran hard we havent checked his defense yet. but generally you would want more dmg increase and crit damage and not so much on penetration against other game content. Do check out my video on Overcrit too. As that will help you better for clearing baran hard.
Where's my brain ? Can you find it?
🤣
what set on Sung Jinwoo and why intel 430?
blessing set bro. This is still support build. Intel is for faster cooldown of skills to spam moonshadow and other skills
👏👏👏👏👏👏
Does defence penetration increase break dmg? Or not at all?
not at all, if u want to break fast use blessing “pulverize” on sung jinwoo
Hey Mosu, why does everybody use 4p curse with 4p expert instead of 2p curse and 2p something that is useful?
Hmm. The damage increase is still very good. It starts at 20% immediately with 4pc. 2pc x 2pc also gives lower CP.
@@MousuTV cheers! thanks for the explanation here!
Hi daw sabi ni ratu! Haha
🤣
wouldnt crit dmg cores on minh be better?
Yes. Those are just some extra cores I already have, will change them when I get new ones.
Is DMG taken better or defence decrease for blessings?
Hmmm. I think DMG taken better in general on Hunters mode. For SJW mode maybe defense decrease if you can stack it at high amounts.
gem guide please
What artifacs is he using in JW? Please help
@@javiersalvador2564 blessing set 8pc bro
👀
How can i join thr discord group??
It's on Payneblade's discord bro.
So choi is not fit for def pen fire team even more lol
@@MetazioGaming Yeah very bad synergy ahhaha.
i been wanting to ask this mousu...are u philipines?
Yes bro
He's not a country tho.. lmao
hes pilipino
Why min in low crit dmg?
@@Ram-Zcyt Ah hes just using temporary gears. Dont have proepr artifacts yet hahaha
@MousuTV okok bro
I not yet build min properly, does he need high crit dmg?
@@muhdabsar2893 yes min shares 40% of his crit dmg to teamates when use his Ultimate
@@Ram-Zcyt ouh ok.. thanks mate
My guy not to disrespect you but if u want more audience... Remove all those complicated stuffs and keep it simple.... I hope u don't want other big cc to get all ur rewards from ur hardwork
Hi. Thanks for the suggestion, really appreciate it! I'm well aware of that! Other CCs are not really my concern though. My priority here is not just to get more audience BUT to advance the knowledge in the game for the community to use long-term.
For many months, many of the information reference we had about specific game mechanics were "simple" as you mentioned, did not provide explanation, were not open to review (because very little information was provided) and only recently that they have been shown to be inaccurate/incorrect. It's partly the reason why we started efforts to review the game mechanics again.
I'm pretty sure that even if I don't get a lot of audience, the information I shared will reach more players and will make an impact to their gaming experience, even if only indirectly. :)
@MousuTV well that admirable but i won't like that how about you js make one more vib w simplicity? I would also appreciate it (lol cus i didn't get most of the part)
@@Interesting_mhm I will in other content I will make. I do have videos like that too. But this one and the overcrit are special cases because they're newly presented info and meant to be references too.😊