Counter-Strike's Oldest Defuse Map - de_prodigy

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  • Опубликовано: 29 окт 2024

Комментарии • 458

  • @PenguinCS2
    @PenguinCS2  2 года назад +58

    Thanks to scope - check them out here! bit.ly/3xqHasz

  • @playboikaniiii
    @playboikaniiii 2 года назад +343

    i always liked the original prodigy. i find the concept of "hidden facility in a giant remote mountain" to be extremely interesting to this day, because i'd imagine the view to be majestic, just staring at a mountain range on a platform in the middle of nowhere with no sounds other than the flow of the wind (which also relates to me always playing this map alone or with my brother bc no one plays it seriously)

    • @narrowgauge0727
      @narrowgauge0727 2 года назад +11

      miss prodigy it was one of my favorites.
      though i do prefer the css version, the css version is super gritty and nasty and i love that aesthetic.

    • @lukkkasz323
      @lukkkasz323 Год назад +3

      Have you ever played Half-Life 1?

    • @dancapitandeechipa2812
      @dancapitandeechipa2812 Год назад +1

      People used to play 5vs5 competitevly on this map. Also, there are still servers who sometimes play this map

    • @RobCooper-Bachatador
      @RobCooper-Bachatador Год назад

      @@dancapitandeechipa2812 yeah, I can remember playing amateur competition on this map in Beta days
      I cannot remember too many bomb plants though, with the only opportunity being when the last CT ran away to hide to win by timer

    • @hrsmrt9292
      @hrsmrt9292 Год назад +1

      Prodigy was a goner in current state of Counter Strike, but in other game, 'Prodigy' seems to be quiet popular map, look Point Blank bomb defuse map called 'Luxville'.

  • @silenc3x
    @silenc3x 2 года назад +246

    Holy shit I havent seen de_prodigy since 1.6 . It's like visiting an old family home. Crazy.

    • @oinkooink
      @oinkooink Год назад +12

      We played the hell out of Prodigy back in the early 2000's. Awesome map.

    • @BeauxGnar
      @BeauxGnar Год назад +9

      When he went towards the balcony the first time I was like fuuuuuuuuck totally forgot about this map

    • @ZackSBruh
      @ZackSBruh Год назад +6

      I only play de_prodigy on CS:S on the non steam version, and also cs_Havana and de_port.

    • @danielgoebel5525
      @danielgoebel5525 10 месяцев назад

      ​@@BeauxGnar FRRR I had no idea it was this map until I played cs cz yesterday

    • @rafsccp
      @rafsccp 6 месяцев назад

      De_prodigy was one of my favorite maps of all times. Good old 1.3 cs

  • @leopalled
    @leopalled 2 года назад +781

    I disagree about the physics props in source. It makes the game more fun even though less competitive.

    • @SoyPopppy
      @SoyPopppy 2 года назад +46

      Thats just personal taste but yeah physics are cool

    • @demonicious_
      @demonicious_ 2 года назад +79

      Well, they don't even sync up across players properly.
      I liked them too but I'm kinda glad they're gone.

    • @pannomic1818
      @pannomic1818 2 года назад +25

      you said... less competitive.. csgo is more competitive, they have a lot of casual or fun maps in the mappool, but they don't gonna add physics for one map and not another, - with source engine lol

    • @SunsetBear
      @SunsetBear 2 года назад +36

      physics props in multiplayer were buggy asf back then, super glad gone

    • @Ultra289
      @Ultra289 2 года назад +16

      Physics were just garbage and very gimmicky ,glad they are gone

  • @kakarot8450
    @kakarot8450 Год назад +114

    I miss all the old school maps like de_prodigy, de_chateau etc. Maybe it's the nostalgia speaking but these maps were fun to play imo, I wish they'd bring them back. Just have 1 or 2 servers running with all the classic, old school maps on rotation.

    • @Metalshark100
      @Metalshark100 Год назад +2

      same

    • @anshumann
      @anshumann Год назад +1

      Same man

    • @zikriflanery7030
      @zikriflanery7030 Год назад +1

      De_chateau also have internet myth that it was haunted. If you wait in front of the huge painting you can sometime hear a ghost cat sound.
      It might sound silly today, but I missed that kind of thing

    • @Eric01b
      @Eric01b Год назад +3

      Yea with nostalgia things being popular and CS2 being released, they should definitely have a grouping of old maps even if it's casual only. Prodigy, dust 1, train, nuke, even possibly militia and assault. Call it CS Classic or something.

    • @grom5756
      @grom5756 Год назад

      guys nostalgia hit me as well..

  • @이승철-p4p
    @이승철-p4p 2 года назад +136

    I'm korean, and i remember playing prodigy map in cs 1.5 when i was in 10s. To me, It was funniest map of cs ones and I loved the dark feel of it. I am dying to playing it someday.

    • @H0g4n
      @H0g4n 2 года назад +6

      Prodigy was pretty awesome back than

    • @NoVIcE_Source
      @NoVIcE_Source 2 года назад +4

      yeah, i played all maps when I was playing missions with bots in condition zero, at least because of the campaign the maps were played by alot of people

    • @rizkydwis7185
      @rizkydwis7185 2 года назад +13

      why you need to explain that you're korean?

    • @lullebulle2
      @lullebulle2 2 года назад +6

      @@rizkydwis7185 Im Swedish, And i could'nt tell why he would need to explain that.

    • @bobot4155
      @bobot4155 2 года назад +3

      Damn u played cs when you were 10 seconds old?!??!

  • @oamaje
    @oamaje 2 года назад +118

    De_prodigy was and still my favorite map I have ever played in CS, it saddens me that I won't see it in csgo or future cs versions :(

    • @uhrw3rk
      @uhrw3rk 2 года назад +3

      Same. Also i think the map is not that hard to fix. (1) Ts would have to be first at house - so there are 3 ways to cover by the cts. Maybe just remove the whole wall. So as soon ts jump out the window they see door and the lower entrance. (2) Add a connector (f.e. from the house to ct hallway (add a new path at ct hallways/left of the bottom of the stairs of the control room)) is needed for the Ts only. So cts cant cover hallway 1 sided and also could get backstabed in control room. Done... rest is fine-tuning.

    • @Rosterized
      @Rosterized Год назад +2

      I have played it in numerous community servers over the years, still a pretty fun casual map. Theres multiple versions on the workshop too

  • @samasher5370
    @samasher5370 2 года назад +31

    Oh man the nostalgia , I remember I used to play this on condition zero with bots , this was the map I played the most on my dad's laptop with a crappy small mouse , the vents in this map are also so weird , there is no way that something like this would be implemented in cs now , but it was fun back then for me

  • @WaddleQwacker
    @WaddleQwacker 2 года назад +21

    i remember countless hours on CSS's prodigy and most of the action happened on the cliff side and vents because vents are dark and fun

    • @Peewushshsh
      @Peewushshsh 2 года назад +2

      Prodigy is my favourite map in css for it's graphics

  • @stormthesource
    @stormthesource 2 года назад +34

    Opening the door through the blue screen is most likely a remnant from Half-Life doors. In HL sometimes you open doors by interacting with that screen, sometimes you just press E on the doors

    • @oiytd5wugho
      @oiytd5wugho Год назад

      And sometimes you touch the door, which is not confusing at all! /s (On the rail is an awful chapter, I spent 30 minutes on that door)

  • @mspencerl87
    @mspencerl87 2 года назад +6

    They should definitely add a classic map pool for us old heads.
    Like CPLmill, CPL fire, cobble, etc.
    These are some really great maps
    And would add interesting gameplay and dynamics back to the game

  • @dank3k
    @dank3k 2 года назад +4

    Prodigy's setting reminds me a bit of the wingman map Maginot!

  • @Nessa64
    @Nessa64 2 года назад +7

    Really loved the random mention of Chillin beating Ken for 2004! Hahaha.

    • @Nessa64
      @Nessa64 2 года назад +1

      @@BadRat. I was LEGIT thinking about the Asumsaus inspirations so glad you said it! Love when different competitive games interact it's sweet.

  • @RealNotSoSneaky
    @RealNotSoSneaky Год назад +10

    I miss Prodigy, Assault, Militia, Oil rig. So many old maps from the best days of CS. Many fond memories of CS, bunny hopping around with a buddy using mac10s, just spraying and praying, goofing around.

  • @Hords
    @Hords 2 года назад +12

    I do wish CSGO would add maps like prodigy back into the game. Keep the comp pool clean of them but let them exist in like casual or something. Always liked maps like Prodigy, Tides, Chateau, Pirenesi, Italy, Havana & Port from source.

    • @H0g4n
      @H0g4n 2 года назад +6

      Totally agree - biggest issue

  • @realbr1koo
    @realbr1koo 2 года назад +9

    I loved Prodigy exactlybecause it wasn't a polished, perfect map. It felt unique, and i never really bitched about a map being CT sided. You just needed that one entry moment where you could swarm the map with your teammates, and when that happened prodigy was like a cool hide-and-seek experience.

    • @Noswiatel
      @Noswiatel 10 месяцев назад

      Being in a 1v1 situation on that map just sent shivers down the spine when you were CT. It really depends on round time wheyher map is CT or T sided.

  • @JCDenton2000
    @JCDenton2000 2 года назад +18

    I used to love playing prodigy on CS Source community servers. It may not be a great map for 5v5 competitive play, but in the old days on the big 32 player servers it was so much fun.

    • @Noswiatel
      @Noswiatel 10 месяцев назад

      Well, it actually plays pretty good into competetive category, especially if you were to scale it vertically.

  • @komzatonHC
    @komzatonHC 2 года назад +6

    I used to load up prodigy in a local game and walk around the map reminiscing of the good times I had playing it in the past.

    • @JoachimVHW
      @JoachimVHW Год назад

      you could still add some podbot

  • @wwommy
    @wwommy 2 года назад +5

    i was a CZ player and played this map about 10x every week for 4+ years in the community server i would play in. it was a really fun map (this was around 2003-2007)

  • @zikriflanery7030
    @zikriflanery7030 Год назад +2

    When I was a kid I used to look at the skybox on the balcony.
    There's a single house on top of the hills if you look closely
    It was so melancholic to me

    • @quinn562
      @quinn562 8 месяцев назад

      I agree completely, when he said it was ugly I was like what? You just had to be there to understand, that evening time skybox is a vibe that hits in the feels - really takes you back to those days...sorta of makes me misty eyed honestly haha

  • @Edude_P
    @Edude_P 2 года назад +3

    Prodigy's setting reminds me a bit of the wingman map Maginot!
    Nice video Penguin!

  • @lixunxie6295
    @lixunxie6295 Год назад +3

    When playing 1.6 I always try to vote de_prodigy when most likely people vote dust2 over and over or inferno/train/nuke.. I just had a few times to play Prodigy in a 16 or 20-people pub server but it was really fun to camp in the unpredictable corners or sneak via those small paths. By the way I love mountain view. It is low resolution but at that time I still feel it is breathtaking to watch.

  • @Verbalaesthet
    @Verbalaesthet 2 года назад +6

    I miss this map. It was a lot of fun. And it was very popular even in CS:Source. People played it all the time.

  • @HORR1FYING
    @HORR1FYING 2 года назад +18

    I played so much of prodigy in 1.6 I remembered the bots behaviour every round and knew where they are going.. I spent around 1000hours of playing cs with bots

    • @pannomic1818
      @pannomic1818 2 года назад +5

      man i always hated how the bots never "understood" the map hahaha
      when i was a kid I've always played rats with bots and hated when they stayed in that ladders trying to climb them

    • @HORR1FYING
      @HORR1FYING 2 года назад

      @@pannomic1818 I remember bots trying to climb ladders from the wrong side. And on prodigy since the doors open on pressing E on the wall bots could never open them

  • @JDRuse
    @JDRuse 2 года назад +44

    Chillin beating ken literally changed melee forever - love the little melee cameos you’ve been adding 🙏

    • @Soda_kill
      @Soda_kill 2 года назад +4

      I think it’d be awesome if Penguin started covering Smash Bros as some side content or something.

    • @lilyiswashere2875
      @lilyiswashere2875 2 года назад

      @@Soda_kill Same here, I feel like their style is really suited to covering a game like melee.

  • @opfornightsolutionscorp
    @opfornightsolutionscorp Год назад +1

    The true de_prodigy experience was having a teammate take the bomb to outside long hallway, dying, and having the bomb fly off the map

  • @melc311
    @melc311 2 года назад +8

    I just realized that this map theme was likely inspired by the maginot line fortifications. You guys should check the community wingman map "Maginot"

  • @silentn0tdead
    @silentn0tdead 2 года назад +2

    Prodigy's setting reminds me a bit of the wingman map Maginot! :) Great map btw

  • @TheTechCguy
    @TheTechCguy Год назад +2

    It's still a great classic CS map that goes back to the very beginnings of this series. Lots of cool little tunnels and corridors. Nostalgia!

  • @CarlRayanitch
    @CarlRayanitch Год назад +2

    i miss this map sooo muchhhh it's sooo cozy and soft perfect for a casual game mode

  • @ItsNevet
    @ItsNevet 2 года назад +2

    Thanks for putting up a minimap this video, it helps a lot

  • @mathematicsfanatic832
    @mathematicsfanatic832 2 года назад +2

    I played a lot on prodigy , especially that place where the bots fall off and go "Aaahaaaah"

  • @atranimecs
    @atranimecs 10 месяцев назад

    As a former CAL-I player back in the day, I can say after all the hours put into this game, de_prodigy remains one of the most dynamic defuse maps ever made.
    The multitude of contact points, distance, and timing made each round unique and variable. Nades felt way more valuable in each part of the map due to a lot of blind spots but the map lent itself well driving close quarter confrontation and encouraged tight coordination with its short distancing.
    Many a good memories scrimming on this map.

  • @rswindol
    @rswindol 2 года назад +2

    In the original map, there's a spot by the hut where you can climb up a rock and exploit a glitch where you can see through the walls, and also swim in the sky to some bullshit camping spots. I used to exploit the shit out of that on public servers back in the day. There was also a spot on the cliff you could jump off and safely land on. You could grab the bomb and just wait out the clock on that ledge to be an asshole, or potentially to save a weapon.

  • @1q3er5
    @1q3er5 2 года назад +2

    I loved this Map...guaranteed bloodbath every time you play it. you should know this map was used in competitive pools too. I remember a match played by some underdogs called 4kings (British clan I believe) and they gave a heavy favorite a real hard time although I can't quite recall who they played. 4 kings really blew my mind that match, with their unique play style on prodigy

  • @soldatheero
    @soldatheero 2 года назад +2

    Iv played cs since 1.3 and pridogy was my favourite man for a long long time. Always thought it was a shame it's just non existent in csgo. It had the coolest atmosphere

  • @i_unknown2954
    @i_unknown2954 2 года назад +17

    I haven"t even watched the video yet, but I know it's going to be amazing. You're a absolute S tier video maker. please remember people like me LOVE your videos. Keep up the amazing work and remember, we love you and there's no better CS:GO content creator then you.

    • @theoneandonlymrbones
      @theoneandonlymrbones 2 года назад +2

      3 clock philip👍

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 2 года назад +1

      i feel like all his new videos are just "this map is old, sucks and will never be in csgo"

    • @gui18bif
      @gui18bif 2 года назад

      @@dkskcjfjswwwwwws413 good fórmula

  • @TheSorsastaja187
    @TheSorsastaja187 Год назад

    Prodigy was the first map i ever played on cs. I loved it. So many spots you could wallbang on and the peeking on the bottleneck places was fun as hell.

  • @IanPeon
    @IanPeon 2 года назад +2

    For a good while this was my favorite CS map (and I was reeeaaalllly good at it), and when you talk about it being a bad map with balance issues I must say I have no idea WTF you're talking about. Since there's only 2 directions you can go that both connect to each other, the strategy is solid for both teams, and the map has a unique circular flow like a race track. Whatever direction either team chooses to attack or defend, they absolutely have to be ready for pressure coming the opposite direction. I'll admit the map leaves little room for improv tactics since it's basic and it boxes you in, but that's all part of the fun.

  • @Krigsministern
    @Krigsministern 2 года назад +5

    I could see prodigy making a return in the future as a hostage map

  • @peterbjorkli
    @peterbjorkli 2 года назад +2

    Take your time! Love your videos

  • @Alchemister5
    @Alchemister5 Год назад

    Matches on Prodigy was something else. Nice video.

  • @Superokiko
    @Superokiko 2 года назад +1

    I'm pretty sure I've never heard the name before, and I didn't recognize the 1.6 version.
    The moment you booted up the Source version though, damn, that brings back memories.
    Not because I played it in Source, nonono, but in Gmod. TTT to be specific.

  • @Mikaa7150
    @Mikaa7150 2 года назад

    playing prodigy on CSS back in the day in fun servers... good times. thanks for the memories. that hallway (6:40) was such a chokepoint i remember trying over and over again to win there and failing because i was but a noob

  • @siltzi
    @siltzi Год назад

    Damn what a nostalgia trip. When I first started playing 2v2's with my buddy they were always in prodigy.
    Haven't seen this map in literally over a decade

  • @snailone6358
    @snailone6358 Год назад

    de_prodigy was our home map for many months. Really good memories were made on that map. Thanks to the creators of this map. I kinda dropped out of CS at the switch to CS:GO, but I feel sad this map did not get the legendary status of being ported over.

  • @PPSzB
    @PPSzB Год назад +4

    One of the problem of porting old "bad" maps to CS:GO is, back in the old days, CS was rarely played in 5v5 teams of similar skilled players. There could be a huge skill gap between the worst and the best player, teams didn't always have equal amount of players, and players could switch sides at any point during the match. This helped to balance a very unbalanced maps. If one side was harder, you could always have more or more skilled players on that side

    • @Noswiatel
      @Noswiatel 10 месяцев назад

      Most of the maps can be balanced if only you reversed the spawns and moved bombsites. Then you come up with proper layout.

  • @universiumdnb
    @universiumdnb 2 года назад +2

    love your content mate

  • @thiouwzify
    @thiouwzify Год назад

    wow i haven't played so much for the last 20 years. I just came here to reminisce those graphics. I remember when i was playing cs with friends during highschool years. I remember so much maps that were classics at this time : prodigy, italy, chateau, militia, assault, office, train, cbble, estate ... and immortals such as dust 2, inferno, aztec, nuke ... such a great game ... now i'm a father of 2, living a life far from video games. It was cool to be a gamer in 2Ks though, i'll never forget

  • @kitano47
    @kitano47 Год назад

    holy shit memory unlocked, i have played cs since 1999 but stopped for csgo. i loved this map as a kid

  • @shockwave5663
    @shockwave5663 2 года назад +1

    I'm really loving the content here. Feels like a mix between ESCalation's and 3kliklsphilip (I'm just reading captions for reasons though, so can't say anything about the voiceovers).
    Do a video for Torn if you could, I would love to see your opinion. It's a map that I remember specifically for bad framerates when I was a kid but I really enjoyed playing Torn against bots. I really loved the art style in CZ, I think, but no one ever talks about it. It also had a unique feel to it, and idk, I also remember feeling it is one of the more competitively viable maps among the ones cut out in GO.
    P.S the best way to make Hostage relevant imo is to give it its own game mode and ranks like Wingman and Danger Zone. Bundling it alongside Defusal only makes it worse, with loads of hackers and longtime Office diehards since regular players rarely give them a chance. If Hostage Rescue and Bomb Defusal are given separate game modes, there's more room for improvement for maps in general. Unrelated to the video, but I just wanted to add this in.

  • @vibri_
    @vibri_ Год назад

    Even though i rarely get to play it with other people, this was one of my favorite CS maps. The 1.6 version with all the half-life textures was really cool

  • @SV2K
    @SV2K Год назад

    I knew I'd heard the name before but didn't realize which map it was until the cliffside view was shown. I don't think I ever played the map much myself but it brought back tons of memories of old CS frag videos.

  • @Kreege
    @Kreege 2 года назад +2

    A more accurate title would be "One of Counter-Strike's first defuse maps", as Dust and Nuke were included in the same update as prodigy, beta 4.0 on november 5 1999

  • @christoffer98
    @christoffer98 2 года назад +1

    Another banger, keep it up. Hope you're making some money now that you're taking on sponsors

  • @parashkevdraganov2395
    @parashkevdraganov2395 Год назад

    Prodigy was our favorite map back in the 1.5 and 1.6 days. Me and the homies used to play it for days. That and Quake 2 on The Edge map. Good times o7

  • @therailgun_8299
    @therailgun_8299 Год назад

    Oh dude I loved that map! I couldn't connect the map itself with a name since it kinda faded away, but man it brings back good old memories :D

  • @_Deergod
    @_Deergod 2 года назад

    loved the video, enjoy your break!

  • @skornie123
    @skornie123 Год назад +1

    de_prodigy lore:
    Prodigy actually has a story that only mentioned in a Alexander Manilov interview. Its called Prodigy because the crator was listening to The Prodigy at the time. The map has its name because of a experimental super AI called P.R.O.D.I.G.Y. that gets attacked by a rival computer firm that hires a mercenary group of terrorists.
    Also originally prodigys guard house was supposed to have working cameras but it didnt worked because for some reason de_ maps dont let cameras work

  • @chedca
    @chedca Год назад

    there use to be another gametype called chargers where the clock doesn't stop between rounds and both teams have 10 minutes to get as many T rounds as possible. I think de_prodigy was geared toward that older gametype because only one path is really viable for offense which forces the random people to play together more. the fight is an extended lane with that vent element in the ceiling to make it more interesting (CT can only get to it before T with a very good spawn so most often it's empty)
    a misunderstood and overlooked map that a lot of people scrimmed and played for a reason!

  • @thesyncronisedgamer
    @thesyncronisedgamer Год назад +1

    Prodigy’s setting reminds me a bit of the wingman map Maginot!

  • @dimimen
    @dimimen 2 года назад

    Nice to hear that you'll chill for a week. Good video.

  • @wandrespupilo8046
    @wandrespupilo8046 2 года назад

    I love your videos, they are chill, thoughtfull, and your voice is sweet.
    Keep it up!

  • @ScarlettSpitfyre
    @ScarlettSpitfyre Год назад

    Prodigy and Aztec were CT maps, used by teams on CLANBASE that knew how to defend on them. REALLY defend! When a good team was on the first places, other team that was behind and had a chance to get over them had to play on one of those, they lose the first team's map pick and then, they had a chance on Prodigy or Aztec where they tried to 16-0 as CT and hope for a win as T or or just take 1 or 2 wins as T and hope for a 16-0 as CT. Good times!!!

  • @terence7009
    @terence7009 Год назад

    I was talking about cs recently and this as well as de_survivor came up. I loved that map, but no one ever wanted to play it - I know it wasn't exactly good, but it was so neat looking.

  • @PoggersAndy
    @PoggersAndy 2 года назад +2

    not sure if you take suggestions but maybe look back at maps added from old operations? Some of them were fun and also horribly unbalanced but fun none the less.

  • @RayJames-mk3yq
    @RayJames-mk3yq 5 месяцев назад

    I played a league match on prodigy back in the day where due to the economy balance in CS 1.3 the most effective strategy on a T eco round was to camp spawn with glocks and wait out the round timer, which back then was 3 minutes. We sat in T spawn for 3 minutes. Good times.

  • @tryhardzech546
    @tryhardzech546 10 месяцев назад

    I remember some late nights in 2003 on this map. Lots of fun pub games on this one.

  • @raas1337
    @raas1337 Год назад

    Remember playing this map in WCG quali in my country, was such a fun map.

  • @adamlundsgaard9918
    @adamlundsgaard9918 2 года назад +1

    congrats on the sponser :-)

  • @despair268
    @despair268 Год назад +1

    1:40 wdym, the 1.6 skyboxes were beautiful

  • @oscarjosefsson9300
    @oscarjosefsson9300 Год назад

    I remember we had a LAN with a cs tournament.
    In every match up the teams could choose any official defuse map as their own.
    And then one match was played on either teams favourite map.
    One team had prodigy as their choice simply because so few people knew it.
    So we had to practice on it.
    I remember we were really on our toes back then.
    I remember that me and a team mate was on each side of a door we were defending and a grenade landed at our feet and we immediately ran out through the door guns blazing. 😊
    Good times.

  • @postmodernerkindergartner960
    @postmodernerkindergartner960 Год назад

    damn i loved prodigy and i miss that map, so great to see it's getting a bit of attention these days

  • @gavinxmayo
    @gavinxmayo 2 года назад

    always good when my favorite csgo youtuber uploads

  • @rikavela2
    @rikavela2 2 года назад

    Oh maaan THANK YOU 4 REMIND ME of de_prodigy!!! it's a great map and u did a great analysis!

  • @erikrass
    @erikrass 2 года назад

    7:50 "they just wanted to play counterstrike" funny you say that - i distinctly remember "playing" loads of prodigy in both 1.6 and also cs:source, but "playing" meant waiting for minutes at a time at one of the many impassable chokepoints in 10v10 servers, hoping the other team would get tired and try to push, and then getting lost in the bombsite maze in the last 20 seconds if you survived, or sitting there in spectator mode if you didnt. The source version had a better layout, but of course had those physics items, and also had several experimental lighting effects which dropped my FPS to about 5.

  • @jakeman025
    @jakeman025 2 года назад

    Loved this map…had some great matches on it in CAL. One time in a scrim we were t side and they pushed the long hall and got the bomb down I was able to get it back to a 1v1 and the guy was surfing on the wall on the outside and I surfed down the wall and knifed him right as time was running out. I also remember my friend getting a 4k spray down from those stairs looking down the long hall.

  • @proosee
    @proosee 2 года назад +1

    Damn, it might have been unbalanced, but HE exchange between teams on long is kinda iconic picture.

  • @troyhilding7846
    @troyhilding7846 Год назад

    I remember the buy zone in ct-spawn being really far out and buy time often being very long in 1.1-1.6. That way you could stay in spawn throwing nades for 90 seconds down the corridor.

  • @BOYCHAGY
    @BOYCHAGY 2 года назад

    I would like to see you with 500000 subs or more one day. These videos are so well made. You deserve more

  • @BlackChrome3000
    @BlackChrome3000 10 месяцев назад

    prodigy was propably most intense map in 1.x era, I loved it

  • @balintk.9373
    @balintk.9373 Год назад +1

    Considering that both teams had a solid strategy for defense, whoever won the first pistol round(s) should have won the match as well.
    It was soooo easy to defend the sites as a CT on this map. I have good memories, like this map. I miss the old 1.5 era.

  • @contra7631
    @contra7631 11 месяцев назад

    Man its weird to think that I played de_prodigy first in counter strike condition zero.That map always had such awesome vibe to it.Which I miss the most in newer cs game.

  • @coooolibri
    @coooolibri 2 года назад

    i remember from 1.6, cz times. early/mid 2000s.
    yesterday i took my original cd rom cs out of
    the cabinet. nostalgia.
    i always liked to play those maps, if anybody
    remember mjolby, or karachi, or even sunny. those
    give me feels. unfortunately the design of prodigy
    made it more like a casual than a competitive map.
    the way the bomb sites are located you cannot outplay
    the cts to stack, or make a gamble. once Ts are trying
    to enter, or entering the site the round is over most of
    the times.

  • @BNuttSack
    @BNuttSack Год назад +1

    It's kinda sad how competitive CS has become over the years. I miss the old days were maps were fun 1st, optimized 2nd

  • @OOZEgraffiti187
    @OOZEgraffiti187 Год назад

    I still play a lot of condition zero (1.6 and csgo as well) to this day and on my main server prodigy is on a weekly routine. I love this map. It's so fun to play in a community server and I feel like someone should bring this map back to cs:go. If not for the nostalgia then just for it being a great and fun community map

  • @Unfight1
    @Unfight1 2 года назад

    I loved playing prodigy back in the days. 10v10 and getting a nice K/D in the choke points. But indeed it wouldn't work in that layout ! Still has a special place in my mind, specially in the vent area

  • @user-nx3zm3ln7m
    @user-nx3zm3ln7m Год назад

    I remember this map very well. Wall banging was so broken there, and so many places to scan through. I played ClanBase matches on this map and got banned on many servers for wallhacking there, even i was playing fully legit. Second map with this amount of walls to scan, was nuke and third one i guess, inferno :)

  • @LumocolorARTnr1319
    @LumocolorARTnr1319 11 месяцев назад

    Back in the day it was common in games to open doors on different kinds of buttons or control pannels next to doors or even in other rooms rather than walking up to a door and using a hotkey.

  • @liljo3y
    @liljo3y 11 месяцев назад

    Didn't recognise this map at all until it switched to Source and I realise it's a map I played hours on in Gmod Trouble In Terrorist Town

  • @reductor_
    @reductor_ 2 года назад

    I was never a big prodigy fan, played it a bunch at lans but never got into it, dust was my fav C4 map it took me a long while to appreciate dust2 which is now all I play (I'm too lazy to learn all these new maps again and again)
    The one that I really miss is mansion, that was the one endlessly played unfortunately estate made it in but it was crap, siege was also good even when they ended up adding the APC which lead to some hilarious moments.

  • @getradvideo
    @getradvideo 2 года назад +1

    I personally remember Prodigy being a really fun map back in those early days! Really nostalgic for me, possibly even the first ever map I played the game on 🥲

  • @JBBrickman
    @JBBrickman 2 года назад +1

    I’m always wishing they would add more fun stuff like more physics objects to csgo, and this guy said that was what made the source version bad, lol

  • @Yungbeck
    @Yungbeck Год назад

    Spent so many hours playing this map, I remember instantly liking de maps over hostage ones

  • @rayzian
    @rayzian 2 года назад +1

    so many memories, especially falling off the ledge and dying haha

    • @1q3er5
      @1q3er5 2 года назад

      I think I got stuck on that ledge a few times instead of falling off lol. I think u could do a pixel walk on some portions too

  • @Koontzily
    @Koontzily Год назад

    what a fantastic opening remark: "every cs player AT LEAST KNOWS of (cs_)office", ahhh the times we live in xD Love the video

  • @ulthric670
    @ulthric670 11 месяцев назад

    This map was also in the original Xbox CS port that came out in 2003. Great memories on Xbox Live.

  • @J3n555
    @J3n555 2 года назад

    I know its a small scene, but 2v2 in pro 1.6 de_prodigy was very popular in eu. My brother was one of the top duo players. They had mastered de_prodigy so hard.

  • @marcel9r
    @marcel9r 11 месяцев назад

    Ich habe damals bei CS1.6 ein Testmatch gegen TAMM und SK in der Clanbase gehabt mit Clan AY. Man fühlte sich geehrt gegen solche Teams spielen zu dürfen. Die haben unserem Team mal ordentlich die Grenzen im aiming und taktischen Verschieben aufgezeigt. CSGO habe ich ausgelassen aber fange wieder an CS2 zu spielen. Mit 44 Jahren ist einiges eingerostet aber es wird von Tag zu Tag besser. Man schafft es jedenfalls an alte Zeiten anzuknüpfen. Und es macht Spaß.
    Prodidy, aztec, Train und cbble würde ich gern in CS2 wiedersehen. Aber optisch wie in CS1.6 mit der neuen Grafik Engine halt. ❤

  • @shadowduds
    @shadowduds 2 года назад

    I feel like prodigy was first a hostage map and then the hostage was changed for bombsites. The sites are close in distance, the same way that hapens in hostage mode, the entrances are small chokepoints and the "hostage rescue" (t spawn in defusal) haves tiy and long corridors that the defender team can easily get an advantage of

    • @MrSnaetch
      @MrSnaetch 2 года назад

      This is really likely, since it came out when defusion mode was newly implemented into the game (before it only had hostage mode). I'd guess he created it for hostage rescue and just switched to the new mode just before release.