What's even funnier is that on bedrock, where a "cancel" button would be useful, there's another X in the corner of the menu to close it, making the beacon's cancel button even more useless
When you close out of a crafting table with items in the grid, they appear in your inventory now - instead of dropping on the ground. THE BEACON WAS OVERLOOKED.
My theory is that the devellopers were originally going to make it cancel the effects, but then they forgot and just kept the placeholder effect that closes the menu
I love how the button dropped the diamond instead of putting it back into your inventory, it's like they forgot to update it when the update that made items no longer drop out of your inventory came out. In that way it's kind of a relic from the past since it's the only thing that still drops the items from your inventory.
@Filip Lupastean actually it does. Say you were on the 3rd floor and the elevator is going down from the 5th floor to the ground floor. If you hit the up arrow it wont stop for you, since youre not going down. But if you hit the down button it would stop to let you on then continue going down.
Two things: 1. On bedrock edition there’s already an “x” in the corner to close the beacon tab thing, so its useless even in bedrock 2. The “cancel” button is centered unlike java
Software developer here. A close/cancel button is common in dialog boxes in many applications. Whoever made this dialog may not have been particularly familiar with how Minecraft did dialog boxes. However the lack of a cancel image (which they would have had to source or make themselves) should have been a big clue.
This is exactly what I was thinking. The beacon has a very strange UI relative to the rest of the game. Not sure if it was ever changed to be slightly better in the early days, but it's funny that the button has survived this long.
@enrique amaya We all have many regrets, however the lack of a cancel image (which they would have had to source or make themselves) should have been a big clue
It's off center because it aligns to the pixel grid of the button. If you moved it to the right one pixel it would be off center in the other direction. The only fix would be to make the X an even number of pixels which would potentially look awful.
I think it just used to work but they forgot about it and never updated it so now it's just bugged out and no one is ever gonna see it working ever again
Remeber that the shadow block looks like a circle which is made up of small squares but in the above video we saw that Phoenix Type radius (only circles have radius) Minecraft as official added circles in it
I mean.... According to Sciencing [the dot] com's "calculating the radius of a square" page squares do have a radius. (Techincally it's the radius of the circumscribed Circle, but still) (They would have called it "Radius of the circumscribed circle", not "radius of the square" if squares didn't have a radius) Also a direct quote: "The radius of a regular polygon, such as a square, pentagon or octagon, is the distance from the center of the polygon to any of its vertices. Although this is proper usage of the word "radius," it is rare to hear it used this way in practice." Which essentially says "yes squares have a radius bu definition, but chances are no one refers to it as a radius"
@@xanderlastname3281 Thank you for bringing up that point. Yes, according to mathematical definitions, squares do have a radius, which refers to the distance from the center of the square to any of its vertices. However, it is not commonly used in practice, and the term "radius of a square" may cause confusion for those who are not familiar with the concept. It is more accurate to refer to it as the "radius of the circumscribed circle," as this term specifically refers to the circle that touches all four corners of the square. Thank you for sharing this information.
its small little quirks like this that make minecraft feel unfinished. its stuff like this that adds up, and then bewilders me when mojang decides to keep piling new features instead of polishing old ones. I want another buzzy bees styled update even if the community whines and complains, because something lightweight gives mojang more time and space to focus on improving/fixing existing features
As a software developer, I think I can confidently say, this window was coded by an intern or junior dev at the time, that dude delivered this to his senior dev and the senior dev validated without giving it much attention
the beacons need a rework for sure, because the radius is extremely small, and not very useful unless you have multiple beacons throughout your mega build, and the night vision thing is a valid point too.
Now that you mention it... Yeah beacon needed some update. On my mega base. I usually needed 16 (64 of them) for regen, strength, swift, and resistance... And the range definitely needed to be changed from 80 to maybe 120 (and 100 blocks below instead of 50) (Well haste 2 is useful for manual afk block farms or perimeter clearing) So, what? We are missing night vision, slow fall, and fire res... Maybe add extra health like gapples (Since we got a conduit for water breathing)
@@ashurad_fox5991 Why not allow you to put potions in the beacons, since their effect is basically the same? That would clean up the messy UI of the beacons, and confer a cost on running them that would make scaling them up or down very easy. Maybe each additional potion adds more range. Maybe you can mix and match potions in the beacon for a combined effect, removing the need to build more than one at a time. Whether the potions run out should be a separate issue. I'm sure someone way smarter than me could come up with something really neat here, but it seems such a simple change.
@@arnerademacker the thing with that is, what I mention above is just basically all the other potion effects that are missing from the beacon ui. (water breathing is a conduit's purpose so no need to add that on a beacon. Otherwise the conduit would just be less useful) Though as a software dev I think that suggestion that the tiers of effects affect the range would actually be a good idea. But for tiered effects I think, it would be the opposite... For Balance sake having a higher tier would probably be better that the radius shrinks instead of being bigger. (It would be redundant if you make beacon's effect run out like potions, so that's not good) But the problem with that is that you add extra more functions (means more bloat) to the beacon, and more skips the cpu, videocard/gpu need to skip... So making it simpler like having 2-3 tiered effects would be preferred and just have fixed wider and deeper effect radius. Also beacon can cause quite a bit of lag especially of you build one near say... an all item shulkerbox sorter and storage system. And since if it's in the java version... There's quite a bit of redundant code/bloat that makes a beacon need more hardware resource than it should. - height limit (basically it should only render the beam way past the build limit, making it say until 100-200 block above build, any higher than that just adds extra bloat minecraft renders... And remember beacon's light goes past your render distance up) -remove the cancel button (simple, it's just redundant to have it. The game skips it, but since minecraft is mainly single threaded... That's 1 less process for the cpu to skip, and a few less skips needed by your video card) So yeah it yes needs some rework. But the reworked one just only needs the last 3-4 effects I mentioned above. Then optimize performance and limiting bloat like I said above.
technically theres night vision in the conduit, and water is the scenario you would need night vision the most so... i think adding other effects to the beacon would be too op considering how easy it is to get, and its already super op for letting u instamine blocks and stuff, i just wish the conduit haste and the beacon haste would stack so we can instamine a few more things but only with netherite to finally make netherite useful in java
3:38 - If you feel useless, take a look at what the cancel button in the beacon does. It simply closes the effect selection window, which can be closed by pressing E or Esc
The offcentering is because the buttons background have an even number of pixels (let's say it's 32x32), so there's no true center of the square. Other icons solve this by making the "center" 2 pixels wide (if you examine the heart icon from the Regen effect you can see that the heart symmetry axis is 2 pixel wide). But the X will look rather strange if you make any of its symmetry axi 2 pixels wide. Even making BOTH axi 2 pixels will make a strange effect where the center of the X will look like a bit wide and circly. So that's why.
If it looks bad, then they should tweak it up a bit so that it doesn't. Minecraft textures have always worked in even numbers (mostly power of 2s, though not all individual UI elements reflect this), so it really doesn't make sense for any texture to have odd dimensions. If you think the X would look weird with a 2 pixel center, then design it to be asymmetrical. It's not that difficult of a solution.
@@nixel1324 So you want the X button to be 31x31 while all other buttons are 32x32? You think that would fix it?? The X button shouldn't even be there.
In 1.20 the durability bar goes backwards if you give yourself a negative durability item... I have already made a short about this but you can talk about this bc it just existed out of all sudden and not in 1.19.3
I do use this button. Not all the time, mind you, but I do use it sometimes. I think it's existence is just to make the UI itself feel balanced as it would feel a bit odd to just have a ,✓, button but no 'X' button.
Perhaps they shouldn't have a ✓ button in the first place, since this isn't a universal confirmation button. Some regions like Japan uses O for confirm, and some regions like Sweden uses ✓ as a mark of incorrect. The crafting table has a book for recipes. So why not have a different item as the confirm for the beacon. They could even use a symbol like >
@@Liggliluff wouldn’t it be possible for them to add in whatever confirmation symbol for whatever language that needs a different symbol? Like selecting Japanese in the languages menu would also change the textures of symbols. This doesn’t really seem like that much of an issue.
@@ajhintleman215 Yes, the size affects both the range and thee effects. The ingot used does nothing except allow a person to change the effects whenever without wasting netherite or diamonds
The cancel button is off-center to match the green check mark. It looks centered because of how your brain works, but the green check mark is in the same position, if you draw a box around it and find the center.
This is a glitch because this didn’t exist in 1.13 and before and they decided to use that to disable the effect but it’s may have been bugged even though bedrock edition has an x on the top right of the menu but it’s still on bedrock aswell so we can call it a Secondary Cancel button!
Maybe that button is skipping the narration of Kevan Brightning when he talks about stuff for a while and you don't wanna listen to all of his talking for hours again.
The cancel button cancels your selection mid-choice. It's only useful if you decide you've changed your mind while choosing an effect. That's why it drops the ore.
Java needs x buttons, like bedrock has, so I can use the same hand I was just using to click everything else I was just doing around the time of needing to close the box. Bedrock: use mouse hand to open box, use mouse hand to move items or craft whatever, use mouse hand to close box. Java: use mouse hand to open box, use mouse hand to move items or craft whatever, have to go looking for esc or e to close the box (probably had your hand off your keyboard and under your chin by that point, which makes it extra inconvenient).
I remove my hand from the keyboard frequently, usualy when I'm looking through chests or mass crafting things, and use it to rest my head to avoid neck strain.
@@burningfiregames6015 Eventually but not necessarily right away. You'd be surprised how much you can do while maintaining a more relaxed state in bedrock just because of that x.
@@tylercs8750 Actually I play while laying on my belly in bed. Laptop is where the pillow goes. Idk why people are still commenting on this, it's just an opinion. If they give java an x to close the inventory windows it's not going to remove the ability to use e or escape, so there's no reason why you guys should be opposed to it being added. I can use e in bedrock too, it's just easier not to most of the time.
3:27 It cancels you wanting to put the ore in the beacon. If you’re about to get a haste 2 beacon but before you press the check mark you change your mind, you press the cancel button. We all use the escape key so at this point I think the cancel button is useless. lol
Beacons always felt kinda incomplete to me. Like... Why would I put a diamond in the over iron? Why do I need to put something in there in the first place if I've built the pyramid? Why doesn't the block I use for the pyramid matter?
This is the first time I'm actually noting your PC specs (from the debug screen). Mad respect that you've got a solid CPU and GPU and not such a ridiculously large amount of RAM that you can set Xms to 64GB for the lulz, especially given the kind of datapacks you make. On the other hand, what kind of monitor has a resolution of 1920x1057?
I think he doesn’t run Minecraft full screen, if it’s only a maximized window that still shows the title bar and the taskbar it would not be a full 1080 pixels high
@@Elementening the only two things you can craft on release versions with minecraft that you can't get through any other means are juke boxes and enchantment tables. The latter becomes pointless once you get good enough villagers, so only juke boxes are worth the diamond investments in the long run.
I wouldn't mind an exit menu button it it was on every menu, and in an easier to understand spot. if that's all it does it should be in the top corner like windows. It would really help because sometimes i press esc an extra time and go into the minecraft pause menu by accident.
i feel like when beacons were first added in testing they saw that you couldnt close the window and put the x there so you could close it but after it was implemented they realised that the escape key on that keyboard just didnt work and they just didnt remove the button
Thank you for thinking about accessibility and not just screaming that it's useless. I see people getting mad at accessibility options all the time for no reason and it really gets on my nerves. Much love
i wanted to say, it *looks* like it's just a button to cancel the current action and/or close out the window- it's right next to the button to confirm your choice, the checkmark and x scheme is very "yes/no" and the overall formatting reads as "confirm or cancel" though a button to clear out the beacon's effects would probably be more useful. somehow.
interesting that the beacon doesn't inherit from the same interface that all of the other storage blocks do... [I don't know if you realized but when you hit the x button and it dropped the diamond which means its using its own API (most likely an old version of the storage interface). that means it's, most likely, there because they didn't change it to the new interface when they changed the other blocks...]
I know a lot about mine craft and the reason the button is there is not to reset or anything its to close the beacon layout or take out your type of ore
The dish machine at work has a start button but guess what when the door closes it goes automatically and its not a small button either its big blue and says START next to it. It works when the door is closed and the cycle has already run so unless you dont want to lift the door and set it back down again its useless. Plus it take 3 full seconds of being held down in order for it to start the machine almost 3 times as long as opening and closing the door takes.
I wonder if there was a version of Minecraft, be it a release or snapshot, where the Beacon GUI could only be closed with that button. It would make sense for that button to be there if it was at some point, then when alternative methods of closing the GUI were implemented it lost its purpose.
Some of us are very familiar with the concepts of "Do the thing" and "cancel" when it comes to Microsoft menus. As that's right next to the item, it makes sense that the yes/no is about the item, not the stuff above it.
It's actually quite simple
Pressing 'X' makes us doubt about what it does
Perfect
Press X to doubt
X
✘
❌
What's even funnier is that on bedrock, where a "cancel" button would be useful, there's another X in the corner of the menu to close it, making the beacon's cancel button even more useless
@enrique amaya okay mr. spambot
I think the "cancel" button can be called the most useless button in Minecraft
@enrique amaya we all have many regrets, but I promise you, pressing the cancel button will not be one
@enrique amaya stop dont spam ppl
also fortnite is already died
@@blueaxolotl9744 cap
When you close out of a crafting table with items in the grid, they appear in your inventory now - instead of dropping on the ground. THE BEACON WAS OVERLOOKED.
@enrique amaya what’s his @
@@acookie630 xXx_JesusChrist2_xXx
@@MeowATron WHO TOOK xXx_JesusChrist_xXx ?!1?1!?
@@TheBubbleEater Satan had a plan to tempt Jesus with it, but luckily Jesus didn't fall for his tricks.
Is this about glitches?
My theory is that the devellopers were originally going to make it cancel the effects, but then they forgot and just kept the placeholder effect that closes the menu
makes sense
Im pretty sure it cancelled the effect before... At least in an old version of Minecraft, before bedrock existed, on PS3
I love how the button dropped the diamond instead of putting it back into your inventory, it's like they forgot to update it when the update that made items no longer drop out of your inventory came out. In that way it's kind of a relic from the past since it's the only thing that still drops the items from your inventory.
The cancel button is probably the 2nd strongest button ever created in human existence other than a nuclear launch button
Gorilla wearing glasses
ruclips.net/video/Enf4mD9Yp5w/видео.html
rare footage of stupid p@ jeet getting kicked by own gaumata 😂
We have finally found the hidden button which Cancel Culture uses to wreak havoc on the Internet.
@enrique amaya We all have many regrets, But I promise you all, Having dementia will not be one 🤕.",",.",,
wow
jesus bots
on a minecraft video
"cancelling" might mean if you put settings in and an ore in you might be able to click it and reset it before it ever got activated
But you can drag the ore out 😂
But you can press escape... It is literally coded (in 1.12.2) to just close the menu. Nothing more.
Literally just an escape button.
Cancelling just means the button is so useless that Twitter is gonna cancel it
The button is completely useless, cause in all version of the game, there is an alternative way to close the menu
Nobody who's responded to your comment understood it.
That button is like the close-door button on elevators
Close door buttons are good to close the lift when someone you dont like is coming
It's like one of the arrows outside the elevator. It doesn't matter if you press the up arrow button or the down arrow button
@Filip Lupastean actually it does.
Say you were on the 3rd floor and the elevator is going down from the 5th floor to the ground floor. If you hit the up arrow it wont stop for you, since youre not going down. But if you hit the down button it would stop to let you on then continue going down.
well yeah
@@ktgame2640 I mean, I never used them like that but thanks, it is good to know
Two things:
1. On bedrock edition there’s already an “x” in the corner to close the beacon tab thing, so its useless even in bedrock
2. The “cancel” button is centered unlike java
Yay I am bedrock
yeah i was about to point out that java cancel button isnt centered
True. W
If they’re going full windows mode, add a minimize and maximize button too
LOL IMAGINE THAT
My theory is that they intended to make it stop the beacon effects and added the ui but forgot about it
or maybe the code is there but it'sbugged out, and they forgot about it altogether
@@geekjokes8458 that also might be the case since they forgot about the armor sound bug for over 8 years
You can just break the beacon, it drops by hand anyways
@@SouYef we dont talk about the damage tilt bug okay?
@@memor22 This is the one of the few things I like about RLCraft, they fixed the damn damage tilt
Software developer here. A close/cancel button is common in dialog boxes in many applications. Whoever made this dialog may not have been particularly familiar with how Minecraft did dialog boxes. However the lack of a cancel image (which they would have had to source or make themselves) should have been a big clue.
@enrique amaya .
This is exactly what I was thinking. The beacon has a very strange UI relative to the rest of the game. Not sure if it was ever changed to be slightly better in the early days, but it's funny that the button has survived this long.
@enrique amaya i regret following jesus that why i dont anymore
In Bedrock there is a close button in the top right corner making this even more useless.
@enrique amaya We all have many regrets, however the lack of a cancel image (which they would have had to source or make themselves) should have been a big clue
To make the button more useful, Mojang should just disable every other method of closing the beacon gui.
oh my goodness
@enrique amaya well you're certainly not helping
@enrique amaya I regret having eyes today
@enriqueamaya3883die
@enrique amaya this is why im an atheist
0:52 Phoenix really said I CAN'T TAKE ITANYMORE
OMG YOURE RIGHT😂 narrator is crazier than pheonix
It's off center because it aligns to the pixel grid of the button. If you moved it to the right one pixel it would be off center in the other direction. The only fix would be to make the X an even number of pixels which would potentially look awful.
this is such a great button that is definitely needed for beacon UI and UX purposes
On phone there is another button to close window, but this button is made for something better than that..
And it's made to look cool i suppose
@@fanOfMinecraft-UAs_channel it looks bad becouse its not centered
ruclips.net/video/Enf4mD9Yp5w/видео.html
rare footage of stupid p@ jeet getting kicked by own gaumata 😂
BRO WHO AKSED LOZER CLOWN IDIOT 🤣🤣💀
I think it just used to work but they forgot about it and never updated it so now it's just bugged out and no one is ever gonna see it working ever again
Remeber that the shadow block looks like a circle which is made up of small squares but in the above video we saw that Phoenix Type radius (only circles have radius) Minecraft as official added circles in it
"All these squares make a circle"
Tfs mr popo
All circles are made up of squares, just some are so small you cant see it
True
I mean....
According to Sciencing [the dot] com's "calculating the radius of a square" page squares do have a radius.
(Techincally it's the radius of the circumscribed Circle, but still)
(They would have called it "Radius of the circumscribed circle", not "radius of the square" if squares didn't have a radius)
Also a direct quote:
"The radius of a regular polygon, such as a square, pentagon or octagon, is the distance from the center of the polygon to any of its vertices. Although this is proper usage of the word "radius," it is rare to hear it used this way in practice."
Which essentially says "yes squares have a radius bu definition, but chances are no one refers to it as a radius"
@@xanderlastname3281 Thank you for bringing up that point. Yes, according to mathematical definitions, squares do have a radius, which refers to the distance from the center of the square to any of its vertices. However, it is not commonly used in practice, and the term "radius of a square" may cause confusion for those who are not familiar with the concept. It is more accurate to refer to it as the "radius of the circumscribed circle," as this term specifically refers to the circle that touches all four corners of the square. Thank you for sharing this information.
its small little quirks like this that make minecraft feel unfinished. its stuff like this that adds up, and then bewilders me when mojang decides to keep piling new features instead of polishing old ones.
I want another buzzy bees styled update even if the community whines and complains, because something lightweight gives mojang more time and space to focus on improving/fixing existing features
You are correct, the beacon feel especialy unfinishied, as with the smithing and fletching table
Yeah it kinda bothers me that they keep rushing out these massive updates and leaving tons of stuff more and more broken. We need a polish update
@enrique amaya No one cares. You're not converting anyone with these RUclips comments. As an ex-Christian myself, I actually do regret it.
@enrique amaya well you're certainly not helping
@@LilacMonarch I agree tbh but I don't want that update to be on bug fixing only. It would be a pretty boring update and would change nothing really
As a software developer, I think I can confidently say, this window was coded by an intern or junior dev at the time, that dude delivered this to his senior dev and the senior dev validated without giving it much attention
I think the Senior just thought what everyone tought after a short tiring session of testing, that button cancels the beacon effec.
3:59 I'm so glad people with Escape Key Deficiency are finally being given proper accessibility features in games
the e key:
@@SOTP.and e key deficiency >:(
I'm still confused why we can't get night vision from a beacon. I swear beacons need a rework soon.
the beacons need a rework for sure, because the radius is extremely small, and not very useful unless you have multiple beacons throughout your mega build, and the night vision thing is a valid point too.
Now that you mention it... Yeah beacon needed some update. On my mega base. I usually needed 16 (64 of them) for regen, strength, swift, and resistance... And the range definitely needed to be changed from 80 to maybe 120 (and 100 blocks below instead of 50)
(Well haste 2 is useful for manual afk block farms or perimeter clearing)
So, what? We are missing night vision, slow fall, and fire res... Maybe add extra health like gapples (Since we got a conduit for water breathing)
@@ashurad_fox5991 Why not allow you to put potions in the beacons, since their effect is basically the same? That would clean up the messy UI of the beacons, and confer a cost on running them that would make scaling them up or down very easy. Maybe each additional potion adds more range. Maybe you can mix and match potions in the beacon for a combined effect, removing the need to build more than one at a time. Whether the potions run out should be a separate issue.
I'm sure someone way smarter than me could come up with something really neat here, but it seems such a simple change.
@@arnerademacker the thing with that is, what I mention above is just basically all the other potion effects that are missing from the beacon ui. (water breathing is a conduit's purpose so no need to add that on a beacon. Otherwise the conduit would just be less useful)
Though as a software dev I think that suggestion that the tiers of effects affect the range would actually be a good idea. But for tiered effects I think, it would be the opposite... For Balance sake having a higher tier would probably be better that the radius shrinks instead of being bigger. (It would be redundant if you make beacon's effect run out like potions, so that's not good)
But the problem with that is that you add extra more functions (means more bloat) to the beacon, and more skips the cpu, videocard/gpu need to skip... So making it simpler like having 2-3 tiered effects would be preferred and just have fixed wider and deeper effect radius.
Also beacon can cause quite a bit of lag especially of you build one near say... an all item shulkerbox sorter and storage system. And since if it's in the java version... There's quite a bit of redundant code/bloat that makes a beacon need more hardware resource than it should.
- height limit (basically it should only render the beam way past the build limit, making it say until 100-200 block above build, any higher than that just adds extra bloat minecraft renders... And remember beacon's light goes past your render distance up)
-remove the cancel button (simple, it's just redundant to have it. The game skips it, but since minecraft is mainly single threaded... That's 1 less process for the cpu to skip, and a few less skips needed by your video card)
So yeah it yes needs some rework. But the reworked one just only needs the last 3-4 effects I mentioned above. Then optimize performance and limiting bloat like I said above.
technically theres night vision in the conduit, and water is the scenario you would need night vision the most so... i think adding other effects to the beacon would be too op considering how easy it is to get, and its already super op for letting u instamine blocks and stuff, i just wish the conduit haste and the beacon haste would stack so we can instamine a few more things but only with netherite to finally make netherite useful in java
3:38 - If you feel useless, take a look at what the cancel button in the beacon does. It simply closes the effect selection window, which can be closed by pressing E or Esc
Or Alt + F4 if you are hardcore
This is such a weird comment
@@memor22 Or the off button, if you are expertcore
@@guinea_horn fr
This comment is literally what Phoenix said..?
@@superwhatevergamin9634 Or you could just smash your PC if you are super expertcore
it feels like they made the confirm button a checkmark and felt like they needed to make an x button to go with it
how did you type that thing
That's actually the most reasonable explanation imo
@@vorkheftruck I don't see anything unusual
cringe profile picture
@@JadeiteMcSwag cringe reply
"moh-yung"
bro is taking it to a whole new level
3:22 Twitter loves that one
Bro you made me spit out my water wtf
the button formerly known as twitter
i love this comment
because
twitter is called x
and
people cancel other people on twitter
The offcentering is because the buttons background have an even number of pixels (let's say it's 32x32), so there's no true center of the square. Other icons solve this by making the "center" 2 pixels wide (if you examine the heart icon from the Regen effect you can see that the heart symmetry axis is 2 pixel wide). But the X will look rather strange if you make any of its symmetry axi 2 pixels wide. Even making BOTH axi 2 pixels will make a strange effect where the center of the X will look like a bit wide and circly.
So that's why.
Then why not make the button 31 pixels wide/tall?
@@nixel1324 please never develop software
@@kiranaun9593 Too late, I've already been a developer for 3 years! Mostly web dev stuff, though.
If it looks bad, then they should tweak it up a bit so that it doesn't. Minecraft textures have always worked in even numbers (mostly power of 2s, though not all individual UI elements reflect this), so it really doesn't make sense for any texture to have odd dimensions. If you think the X would look weird with a 2 pixel center, then design it to be asymmetrical. It's not that difficult of a solution.
@@nixel1324 So you want the X button to be 31x31 while all other buttons are 32x32? You think that would fix it?? The X button shouldn't even be there.
Extremely useful feature, just needs less functionality, would recommend 👍
Nerd the off-center X Button
They should make it so it just makes the beacon window itself disappear, but still keep you in the inventory ui, would fit perfectly
In 1.20 the durability bar goes backwards if you give yourself a negative durability item...
I have already made a short about this but you can talk about this bc it just existed out of all sudden and not in 1.19.3
You can do the same with mending and negative XP in most versions with mending
I found this too giving myself an item with a really high damage value for lols
ruclips.net/user/shortsQP-P1dS4nSs?feature=share for anyone looking
@enrique amaya yes it will be
@enrique amaya get out of here with your nonsense
The button actually gets someone cancelled on twitter. No reason, no logic, they just get automatically cancelled
It's like window popups that have the X at the top right, the yes button (or similar) and then 1 or 2 other buttons that say close and cancel
I always use that button! No idea what you are talking about, this is so useful!!!
Phoenix is just a hater
#justiceforcancelbutton
Can't believe phoenix would diss this button :pensive:
they should _cancel_ him for saying such an absurd statement about it...
@@𦥩 but i hate twitter !!
0:22 this looks like pheonixsc skin on an axolotl. I can't unsee this now
0:45 it would be so cool if we could change the colour and brightness of this shadow... we could use it as lightspots
that's a very cool idea
It's probably just left behind from some feature of beacons Mojang were going to add in but never did.
the checkmark is also off center
just for all the people with OCD to know
3:45 - it cancels your attempt at changing the effect.
(even if you're not trying to change the effect)
1:08 moyoung
“Live”
For some reason I thought the punchline was going to be ‘Phoenix presses the “cancel” button and the entire [expletive] beacon and pyramid disappears’
Did you know, that the "X" is off-centered?
I need the unsee juice.
I do use this button. Not all the time, mind you, but I do use it sometimes. I think it's existence is just to make the UI itself feel balanced as it would feel a bit odd to just have a ,✓, button but no 'X' button.
Perhaps they shouldn't have a ✓ button in the first place, since this isn't a universal confirmation button. Some regions like Japan uses O for confirm, and some regions like Sweden uses ✓ as a mark of incorrect.
The crafting table has a book for recipes. So why not have a different item as the confirm for the beacon. They could even use a symbol like >
@@Liggliluff wouldn’t it be possible for them to add in whatever confirmation symbol for whatever language that needs a different symbol? Like selecting Japanese in the languages menu would also change the textures of symbols. This doesn’t really seem like that much of an issue.
nah it’d be fine without that button, i actually forgot it existed. Now that i think about it, it feels weirder to have it now.
@@Liggliluff That's the bigger than symbol, which makes even less sense.
4:16
.. the checkmark button is also off center
Funny how if you press E to close the beacon gui, the item is put back into your inventory, but clicking the X makes it drop on the ground...
This comes my new quote, when I feel useless.
"I am feeling like the Cancel Button on the Beacon GUI"
Wel the X button used to work but i just think that after they added netherite ingots to the beacon they forgot to update it and somehow it broke
there’s a cancel button in the beacon so twitter users can use beacons as their main weapon
I think the button closes the menu without saving.
So if you made an edit, it would stay the same rather than changing.
@enrique amaya go bother someone else i don't like jesus
We all have many regrets, but I think any other way you closed the window would also undo the edit and keep everything the same
apparently it just does closecontainer
0:27 Own up, which one of you put the 12th Angel into Minecraft?
Hehe evangellion
I wonder if you can detect the shadow and then you can gice things like blindness to anyone on it
Yeah, I’d love to use it for creepy map making if possible, a corner of the room suddenly thrown into darkness surrounding a probably cursed item
I love rotating the square piece in Tetris
As a kid i was too scared to press it for some reason idk even why
The real question is why does the beacon accept All types of metal and then gives the same level of effect?
If I remember correctly, while building a larger beacon gives access to more effects, giving it better minerals increases the range
@@ajhintleman215the range is determined by the size of the beacon, the minerals has no effect.
@@TheMistermastermario I thought all the size of the beacon did was add variety to the effects you could do? Does it really do both?
@@ajhintleman215 Yes, the size affects both the range and thee effects. The ingot used does nothing except allow a person to change the effects whenever without wasting netherite or diamonds
@tiggyvolts9076 dang that wild...mojang pls
Honestly, I wouldn't mind an explicit mouse button on all inventory / crafting related UIs, just so you can close them without needing the keyboard.
play bedrocl
@@arkana9684 lmao no.
The cancel button is off-center to match the green check mark. It looks centered because of how your brain works, but the green check mark is in the same position, if you draw a box around it and find the center.
This is a glitch because this didn’t exist in 1.13 and before and they decided to use that to disable the effect but it’s may have been bugged even though bedrock edition has an x on the top right of the menu but it’s still on bedrock aswell so we can call it a Secondary Cancel button!
Maybe that button is skipping the narration of Kevan Brightning when he talks about stuff for a while and you don't wanna listen to all of his talking for hours again.
3:30 it cancels you
The difference is you also drop the item inside of it
@enrique amaya … what?
So it's also worse than just pressing `esc` or`e`
The cancel button cancels your selection mid-choice. It's only useful if you decide you've changed your mind while choosing an effect. That's why it drops the ore.
but the same happens if you just close the inventory mid-choice or drag the ore out ...
@@ZockerAxel could be there for accessibility, and I feel like a click is just a tad bit easier than dragging out.
@@exyzt9877 yeah but other inventories like the crafting table also have no button for accessibility
1:29 it is also not centered
There is a difference (I think.) It removes the item from the slot. (Sorry for changing it from 1900 comments BTW)
1:14 pls some1 make bad apple vid with that
Based
Java needs x buttons, like bedrock has, so I can use the same hand I was just using to click everything else I was just doing around the time of needing to close the box. Bedrock: use mouse hand to open box, use mouse hand to move items or craft whatever, use mouse hand to close box. Java: use mouse hand to open box, use mouse hand to move items or craft whatever, have to go looking for esc or e to close the box (probably had your hand off your keyboard and under your chin by that point, which makes it extra inconvenient).
If you're playing the game without your other hand over by WASD pretty much the whole time, that's your issue lol
I remove my hand from the keyboard frequently, usualy when I'm looking through chests or mass crafting things, and use it to rest my head to avoid neck strain.
@@AngelaAmaryllis well, you'll have to move your hand back to WASD after you close the menu anyways
@@burningfiregames6015 Eventually but not necessarily right away. You'd be surprised how much you can do while maintaining a more relaxed state in bedrock just because of that x.
@@tylercs8750 Actually I play while laying on my belly in bed. Laptop is where the pillow goes. Idk why people are still commenting on this, it's just an opinion. If they give java an x to close the inventory windows it's not going to remove the ability to use e or escape, so there's no reason why you guys should be opposed to it being added. I can use e in bedrock too, it's just easier not to most of the time.
Just realized the both ✅ and ❌ are not centred properly 1:25
both are not centered properly
Neither are centered properly
3:27 It cancels you wanting to put the ore in the beacon. If you’re about to get a haste 2 beacon but before you press the check mark you change your mind, you press the cancel button.
We all use the escape key so at this point I think the cancel button is useless. lol
1:07 ‘I just hope that *Moyung*-‘
It’s not pronounced ‘moyung’ it’s ‘mojang’
It's as if ppl in Mojang work for 20 minutes every month and don't care about tiny details.
MOM I MADE IT, I‘M IN A PHOENIXSC VIDEO!
If you ever feel useless, just remember that the beacon X button exist
So useless in fact they forgot to update it to put it back in ur inventory instead of dropping like it used to
Beacons always felt kinda incomplete to me. Like... Why would I put a diamond in the over iron? Why do I need to put something in there in the first place if I've built the pyramid? Why doesn't the block I use for the pyramid matter?
1:55 bro i was not expecting humor like this in a video like this so it got me good lol!
This is the first time I'm actually noting your PC specs (from the debug screen). Mad respect that you've got a solid CPU and GPU and not such a ridiculously large amount of RAM that you can set Xms to 64GB for the lulz, especially given the kind of datapacks you make.
On the other hand, what kind of monitor has a resolution of 1920x1057?
either a 1080p or 1200p monitor and the rest of the eight is used by taskbars.
Not fullscreened probably, I'm more concerned about how the video is 4k whilst he's using a 1080p monitor
@@YellowLAVA it's 4k footage of 1080p Minecraft, huh, that is weird.
@@Mr_Tooty You can upscale videos or tell the gpu to render in 4k
I think he doesn’t run Minecraft full screen, if it’s only a maximized window that still shows the title bar and the taskbar it would not be a full 1080 pixels high
Cool channel, Calculator Evolution is probably the best incremental game made.
3:50 this is not even true, I happened to have Minecraft on my phone so I tested it and there’s a separate x button in the top right corner 😂
The x Isn't even in the middle D: so is the checkmark MY EYES
As a bedrock user all you have to do is “B” and it closes the window so you don’t have to press cancel it’s a useless button on all platforms 😭
More weird is the fact you can choose between iron, gold, netherite etc. Why would someone choose not to use iron?
iron is more valuable then something like emerald or gold
Me who uses emeralds:
@@KwikBR yeah, iron is more valuable than diamond now.
@@Elementening the only two things you can craft on release versions with minecraft that you can't get through any other means are juke boxes and enchantment tables. The latter becomes pointless once you get good enough villagers, so only juke boxes are worth the diamond investments in the long run.
for flexing
Pressing the red X button closes Minecraft
0:06 I made it in the video, GG
Gg lol
The cancel button is also off centre if the existence of it doesn’t annoy you enough
I wouldn't mind an exit menu button it it was on every menu, and in an easier to understand spot. if that's all it does it should be in the top corner like windows. It would really help because sometimes i press esc an extra time and go into the minecraft pause menu by accident.
Nice vid
Watched it in 5 secs
Hahahaha
Secs💀
so did i
those are rookie numbers. i watched in 4:30
Twitter users use the cancel button very much
if you press X in beacon it will disable the effect that you put
I originally thought the cancel button works similar to disenchanting an item, like you can remove the effect(s) you've enabled
0:02 alright pheonix you’re doing it next video we’re holding you to it now
i feel like when beacons were first added in testing they saw that you couldnt close the window and put the x there so you could close it but after it was implemented they realised that the escape key on that keyboard just didnt work and they just didnt remove the button
Thank you for thinking about accessibility and not just screaming that it's useless. I see people getting mad at accessibility options all the time for no reason and it really gets on my nerves. Much love
4:17 neither is the checkmark
button summons hero brine for a year throughout Minecraft. its just been so long since it has been pressed that he has just kind of disappeared.
maybe it was implemented with touchscreens in mind, like MCPE versions
But then 1. Why is it in Java 2. Why only the Beacon 3. Why is it off center
*THE X IS OF CENTRE DAMMIT!*
i wanted to say, it *looks* like it's just a button to cancel the current action and/or close out the window- it's right next to the button to confirm your choice, the checkmark and x scheme is very "yes/no" and the overall formatting reads as "confirm or cancel"
though a button to clear out the beacon's effects would probably be more useful. somehow.
interesting that the beacon doesn't inherit from the same interface that all of the other storage blocks do... [I don't know if you realized but when you hit the x button and it dropped the diamond which means its using its own API (most likely an old version of the storage interface). that means it's, most likely, there because they didn't change it to the new interface when they changed the other blocks...]
I know a lot about mine craft and the reason the button is there is not to reset or anything its to close the beacon layout or take out your type of ore
The dish machine at work has a start button but guess what when the door closes it goes automatically and its not a small button either its big blue and says START next to it. It works when the door is closed and the cycle has already run so unless you dont want to lift the door and set it back down again its useless. Plus it take 3 full seconds of being held down in order for it to start the machine almost 3 times as long as opening and closing the door takes.
I wonder if there was a version of Minecraft, be it a release or snapshot, where the Beacon GUI could only be closed with that button. It would make sense for that button to be there if it was at some point, then when alternative methods of closing the GUI were implemented it lost its purpose.
Some of us are very familiar with the concepts of "Do the thing" and "cancel" when it comes to Microsoft menus. As that's right next to the item, it makes sense that the yes/no is about the item, not the stuff above it.
THE BUTTON IS OFFCENTER!!!
We got "open chat to open chat", now get ready for "cancel button, to close the menu while theres a key or another button on the ui to close it"
that X looks like it was made from taking 4 tips from swords and putting them in the correct pattern