This characters actually has everything to be good, fast moving ability (and block breaking which I didn’t even knew), snipe that you can use and kill basically anyone on any distance if they trying to recover, cyberthred for good damage and combo, and parry that is so satisfying to use on low hp guy. There is one thing to point out that didn’t presented in the video, it’s probably one of the good character to launch enemy up rather than to the side, you have always ds cyberflip and snipe for building up height and continuesly going higher for kill. Also fun fact snipe can be parried, and it’s ridiculously funny when you got literally teleported from half of the map to a player
bad class they should’ve made it play that one sad song 5x in a row reverbed earrape slowed down sped up remixed also aerial advanced cybernetic can be a true extender grhahshsghr
Cyberpunk has a little bug that nobody knows about (I’m changing that) and it’s about cyberpunks uppercut and down slam end lag. If you normally wanna do upc and ds you would probably super dash so you can be below the opponent while waiting for end lag to go away. With cyberpunk, that end lag is much much shorter so you can easily pull it off. There is also another thing being that uppercut lingers for way too long. You can jump, uppercut, fall down, and walk to a player close to you and it will hit them. Quick note: advanced cybernetics stun duration is the entire duration of the run, but that stun duration is the same for the punch, so if you really wait out everything, you could pull a full combo and have one of the extenders back as soon as you finish the combo.
as much as i like the class (and use it) it’s the buggiest mess in the game by far, multiple invisibility glitches, weapons being stuck in the hand and 1st move using the wrong variants if your in air and on ground, just wish a cool character wasn’t this broken 😭
the 3 was supposed to launch them like tide slicer but its rlly buggy, the counter can also miss??? if u counter someone using a tp move or a moving attack they can walk out of it taking 0 dmg
Idk if this is for other characters but cyberpunk has no end lag between uppercut into ds. I’ve done this multiple times and it makes for a mean spike. Sadly it’s not true, but it’s tricky to escape, or there are sometimes where I’m just not fast enough.
@@scriggle3564 but youre saying it has 0 killing force but the sdu into sniper spike is easier and more effective than a large majority of spikes and is a KILL CONFIRM while a majority of the rest of the spikes at 110% dont kill but almost kill so they can be survived by flings and sometimes even regular recovery
@@muhammadaymanawancchys1093 Yeah it does get boring which is why I usually only do showcases (unless there's other content worth showing in an update) As for games Ive been looking for some but most are pretty subpar If you have a game in mind though i'd be happy to check it out tho!👍
@@simplyput_4313I can play this game for hours at a time, but pretty much the only content for it I watch is your character guides. You’re the reason that I’m good at the game, don’t stop doing the guides, they are very useful. Another good game you might have played in the past, idk, is jujutsu shenanigans. It is a great battlegrounds game with destruction physics
Cyberpunk is kinda mid in combat. This character made more for fun than combat. Like inf sniper range, cool counter and strange leap move that makes ppl bounce at high %.
Horrible update. PS should have been free from the start, PS commands should have been made earlier, and Cyberpunk class feels like an unfinished class. Overall 1/10 update
so you’re saying an update is bad because everything added in the update should’ve been earlier? thats the whole point of the update, to add things like this. You’re quite literally just finding things to complain about in good parts of the update
@@iliadelta Shouldn't PS QOL be their first priority? It's been months and people were always begging for the PS to be FREE instead of being 80 robux. Sure they finally added free PS and commands but the new classes didn't even feel all that special 😓. Wouldn't it atleast be nice to expect more after waiting for 2 months?
shush bronze player
pin of shame
@@CookingMath no this is a pin of pride because im not a bronze player
@@ninjafromprojectsmashfax
he made it to the top of arasaka tower
This characters actually has everything to be good, fast moving ability (and block breaking which I didn’t even knew), snipe that you can use and kill basically anyone on any distance if they trying to recover, cyberthred for good damage and combo, and parry that is so satisfying to use on low hp guy.
There is one thing to point out that didn’t presented in the video, it’s probably one of the good character to launch enemy up rather than to the side, you have always ds cyberflip and snipe for building up height and continuesly going higher for kill.
Also fun fact snipe can be parried, and it’s ridiculously funny when you got literally teleported from half of the map to a player
Sniper trick shot? Oh man, im waiting for people to do compilation about it
bad class they should’ve made it play that one sad song 5x in a row reverbed earrape slowed down sped up remixed also aerial advanced cybernetic can be a true extender grhahshsghr
Just listen to the song while Playing her
On skibidi it’s called “I wanna stay at your house”
@@Catjo9000 I hardly know her grhagrhagehag
Cyberpunk has a little bug that nobody knows about (I’m changing that) and it’s about cyberpunks uppercut and down slam end lag. If you normally wanna do upc and ds you would probably super dash so you can be below the opponent while waiting for end lag to go away. With cyberpunk, that end lag is much much shorter so you can easily pull it off. There is also another thing being that uppercut lingers for way too long. You can jump, uppercut, fall down, and walk to a player close to you and it will hit them.
Quick note: advanced cybernetics stun duration is the entire duration of the run, but that stun duration is the same for the punch, so if you really wait out everything, you could pull a full combo and have one of the extenders back as soon as you finish the combo.
Oh god not the T.O flashbacks, anything but THAT game please 😭
Note that cyberpunk m1 launch extremely far away (basically a kill option at thid point)
Sniper go brrrr
as much as i like the class (and use it) it’s the buggiest mess in the game by far, multiple invisibility glitches, weapons being stuck in the hand and 1st move using the wrong variants if your in air and on ground, just wish a cool character wasn’t this broken 😭
100% agree
the 3 was supposed to launch them like tide slicer but its rlly buggy, the counter can also miss??? if u counter someone using a tp move or a moving attack they can walk out of it taking 0 dmg
@@samantasevero2449 i also noticed zeus can use his 2nd move to sometimes teleport out of the counter
@@CinnamonToastr yeah bro the counter actually sucks against certain moves
i dont know about you guys but i find 4th m1 is a very sufficient kill move. i swear it has more knockback than other classes
Idk if this is for other characters but cyberpunk has no end lag between uppercut into ds. I’ve done this multiple times and it makes for a mean spike. Sadly it’s not true, but it’s tricky to escape, or there are sometimes where I’m just not fast enough.
The sniper got the smallest hitboxes in the game and impossible to use even when you place your curser directly on them while recovering
I don't have any issues aiming with it--Landing shots against someone recovering might be harder due to ping differences though
unusual force video with toma when
I'll ask em and see00i think it'd be fun
Damn
People block my m1's after cyber thread
It can be iffy depending on your/their fps
You can do Advanced cybernetics dash punch right after if that helps
I have a uppercut sniper tech
Idk how to feel about the update tbh
It was severely rushed lol that's why it's mid
@@scriggle3564 2 month is not rushed
Ya but overall they did not cook
They added stuff which should have been added a long time ago and there's barely anything new@@crosswastaken
aint no way bro scripted in transfur
Mid class. Snipe shot is its only saving grace and thats saying a lot considering the has 0 force
I agree, it really does have 0 force when it comes to killing
sdu into upwards snipe shot (kills at 200)
sdu off edge into downwards snipe shot (kills at 100)
air 1 into ds into upwards snipe shot (200)
@@ninjafromprojectsmash this is funny considering a good fraction of the characters can kill much earlier with ease
@@scriggle3564 but youre saying it has 0 killing force but the sdu into sniper spike is easier and more effective than a large majority of spikes and is a KILL CONFIRM while a majority of the rest of the spikes at 110% dont kill but almost kill so they can be survived by flings and sometimes even regular recovery
buddy time to let this game go dawg, its not gonna make a comeback
Why would I drop a game that I like :v?
true, mb for saying you should stop playing it, but don't you ever get bored? there are many other games out there to play too
@@muhammadaymanawancchys1093 Yeah it does get boring which is why I usually only do showcases (unless there's other content worth showing in an update)
As for games Ive been looking for some but most are pretty subpar
If you have a game in mind though i'd be happy to check it out tho!👍
@@simplyput_4313I can play this game for hours at a time, but pretty much the only content for it I watch is your character guides. You’re the reason that I’m good at the game, don’t stop doing the guides, they are very useful. Another good game you might have played in the past, idk, is jujutsu shenanigans. It is a great battlegrounds game with destruction physics
Idk i love cyberpunk edgerunners so when i saw a game had a cyberpunk update i immediately played it now im hooked grinding for it
Mid ah class Zeus is easily claps (both ways or another)
zues most attacks js ds like why
@@CookingMath nvm Zeus got nerfed hard
@@-S.A.S fr
Wilson Shirley Davis Anthony Lopez Susan
see its good but monk solos
codes???
There are none right now
Cyberpunk is kinda mid in combat. This character made more for fun than combat. Like inf sniper range, cool counter and strange leap move that makes ppl bounce at high %.
Horrible update. PS should have been free from the start, PS commands should have been made earlier, and Cyberpunk class feels like an unfinished class. Overall 1/10 update
so you’re saying an update is bad because everything added in the update should’ve been earlier? thats the whole point of the update, to add things like this. You’re quite literally just finding things to complain about in good parts of the update
@@iliadelta Shouldn't PS QOL be their first priority? It's been months and people were always begging for the PS to be FREE instead of being 80 robux. Sure they finally added free PS and commands but the new classes didn't even feel all that special 😓. Wouldn't it atleast be nice to expect more after waiting for 2 months?
i literally dont like the new update like they nerfed wraith FOR THE THIRD TIME
I think that's nice they nerfed wraith bcz wraith is braindead and rly isn't skilled
WHY PPL LIKE CYBERPUNK 😭??? Hes moves are sooo boring to play, is a total waste of money
I like em
Pretty versatile and nice to mess around with and the sniper is just abnormally silly
Nah but Zeus isnt that fun also cyberpunk air combo is cool
Cyber punk is garbage compared to literally anything else