8k in 2 hours isnt looking great sadly. I really hope wirtual decides to make more tutorials even though this one tanked because trackmania really needs them
@Jortim I mean just over 9k in 2 hours is pretty damn good, people may not be youtubing how to do ice at the moment, but they will eventually, and when they do this video will probably pop off in veiws, plus depending what timezone people are in they will be asleep or at work, I mean when this video was uploaded it was 1am for me, its currently 3.30am as I'm typing this,
Hey Wirtual, I have a suggestion for the first map, the "Ice Arena". It's kinda hard to get a sense of direction in that map because it's just a single ice plane so if I try to turn somewhere, I'm not immediately sure if I achieved what I set out to do. I'd suggest adding two large differently colored pillars as scenery on opposite ends of the map to serve as sort of landmarks for the player. That way I can, for example, drive in a certain direction and then say to myself "I wanna execute a turn so that I face the pillar on the left" and then try to do it and immediately see if I did it or not.
Thank you for this video ! The "training" tracks in game just throws you in an ice map and expect you to understand how it works and it was so frustrating seeing my car spin out of control and not understand how it works.
When a COTD has ice, I sometimes skip it and watch a pro because a good ice map is satisfying to watch when it has a good flow. Thanks for the video Wirtual!
Organically learning ice, it took me ages to figure out releasing throttle snaps the car to the velocity vector. It honestly is so powerful realizing releasing and breaking are the most impactful on steering, and that knowledge transforms ice from awful to fun
This was great, I knew that to turn less I needed to release but I always slide out. Now I understand it's more like tapping acceleration instead of full release. Thank you so much for the video!
THANK YOU ! I'm an old TM player (stopped playing when TM Nations Forever was still "the" TM game) and I'm trying to get back to it recently. Me meeting ice was, let's say, a very unpleasant discovery. I struggled a few hours hoping to get the hang of it at last, but failed, and I'm really happy to find this video now. I had figured out the basics, but tap break was an important detail I completely missed, and the exact influence of releasing too.
Oh Wirtual, finally someone explained the pure chaos I was experiencing whilst driving on ice! It will take some practice for me to get used to it certainly, but my god what a huge help! Thank you and keep being an awesome person and content creator as before
Definitely gonna check out some of these maps, thank you Wirtual. I hated ice for the most part until this morning when I grinded 09 from the new campaign. After about 30 minutes I found myself hooked and couldn't stop. Ended up improving 3 seconds fron where I started and now am looking forward to playing more ice maps!
After an hour of practice on #2, I went from not being able to complete the first corner to doing the course in 31 seconds, then 27 seconds, started getting the second corners transition better, went to 24 seconds and I end my hour at 23.879 seconds! Thank you so much for this tutorial!
Thanks! I'm a beginner at Trackmania, especially at ice. I had never looked at the back wheel, and tried to forecast its trajectory. Very interesting idea, I'll try it out. In general, if you have more tips for how to time the brake and releases, that'd be useful. Also, if you could do a bobsleigh tutorial, that'd be great. Not saying that because you like it, but really because I suck at it XD Also, if you have tricks to recover from a bad situation, that'd be great, like when your bobsleigh turn goes badly but you don't want to reset the run and you have to stabilize!
Bobsleigh is not actually hard, you just want to go high at the start to get a clean line into it and you want to steer at about 80%, this way you maximize your acceleration and you aren’t unstable as going into it at a low angle. Hopefully this brief explanation helps.
Great video -- definitely filled some gaps in my beginner ice skills, and helped me realise I was sliding out a lot because of the shift from 3rd to 4th gear. Thanks Wirt!
This might sound silly, but I'd love a similar breakdown of what you're thinking about on the other materials - As a new player I find Grass to be almost as bizarre and unclear as Ice at times. This is great though, definitely will be coming back to it
Thank You wirtual. there aren't many clear tutorials for beginners out there. hopefully you can do more for different aspects of the game that confuses and frustrated us beginners. this helps the growing TM community a lot.
The great thing about ice is that some basic foundational knowledge goes a REALLY long way to unlocking levels and relieving frustration. No doubt this video is gonna help so many folks!
Thanks a lot, this video made me finally get gold on 24 after 20-30 minutes, saved 4 seconds on my previous best run. Can you imagine I never used the brake on ice before today? I feel much more consistent now, short track was pretty useful for practicing
Thank you so much for this tutorial. I tried to avoid ice tracks like a plague because I just couldn't do them. Now I can do some of them and I'm getting better. Even some of them I thought I'd never be able to do I've got author medals on. If you told me 6 months ago that I'd be able to achieve author medals I'd tell you you're crazy 😅. I've found explaining to myself why a part of the track wrong and what I can do to improve it helps. I'm nowhere near pro level but I'm definitely much better than I was when I started. Your perseverance also to complete maps is a massive motivation for me 😊
Thank you for this Wirtual, I'd love to see a tutorial on Bobsleigh. Particularly entrance angles and points of entry. I always end up porpoising up and down the high style bobsleigh turns. As a new player I really like learning the mechanics of the game.
Thanks so much for making this video, ice has been so annoying but after watching this its pretty fun. Just got my first ice author time on the winter campaign.
This is amazing and a great help, well done! I was wondering if you could make a similar video for speedsliding, because as a beginner I have no clue how that works
Thank you for this video! Was very helpfull! I always skip ice maps on the campaign because i was very bad at it, after this video i went back to map 24 in the winter campaign , started with 14 sec away from AT, after 1.5 hours i got the AT! Thank you Wirtual!
Driving ice in TM is like swimming in real life. It can be hard to learn (definitly the case for me) but when you master it it becomes fun. I'm barely able to swim right now, bus basically as soon as I went from barely staying at the surface to getting forwards along the surface it started being fun.
Thanks for this one Wirtual! A great resource for current and future noobs to pick up techniques. Keen to see the wood guide and maybe something on snow car physics differences :D
imo there really needs to be an in-game tutorial where the game pauses, tells you what to do for the next turn then unpauses, lets you try it out and if you fail, it allows you to retry a specific turn. there is no way a new player is supposed to figure out what an iceslide even is, let alone how to actually control one. hell i've been watching wirtual for years and finally gave the game a go yesterday and i could not understand how to actually do an iceslide. it's far too unintuitive for new players, and the game needs some way to teach them without relying on the community. training maps just aren't good enough because they rely on you actually understanding what you have to do to begin with.
I was just yesterday ice drifting with a real car for the first time. There seems to be a surprising amount of overlap with Trackmania and real world ice physics.
I think my biggest frustration with ice is over-angling for a turn, it feels like there's no way to save it, I either have to eat the crash, pray a release doesn't slide-out or respawn (in COTD setting). These mistakes happen and it feels very painful when sometimes the difference between over-angling and not can be very small especially if you had a bad line from the previous corner. My best remedy so far is trying to angle as little as possible when first starting the slide and then utilising break to make it sharper, but it feels like a band-aid solution. If there's another way of saving situations where you over-angle I'd love to hear about it!
It is always better to start out wider and brake to tighten the line as needed. It is much easier to tighten your line than to widen it. This is a general tip that everyone uses rather than a band-aid so don't feel bad about it. As you improve, you will get more consistent at instantly flinging your car the right amount to begin a slide.
So, I finally understand why I was sliding out in the same turn in the ice TOTD a few weeks ago. My car was shifting from 3rd to 4th gear and I really didn't notice that until now. Really hated that turn for not understanding it lmao😂
Very helpful - I've recently started and would love to see something on tech tracks. I think I'm slowly getting the hang of drifting, but I'm not even sure I know what a neo-slide is or how / when to do one. Also ice isn't the toughest surface. I thought it was, but then I found wood as a keyboard player.
thx for this video it helpt realy good with my ice skils i startet playing 6 months ago when i als stardet watching you and a did not know hou you need to do it but this video helpt me a lot thank you tou make the best trackmaina videos keep the pace up 👍
Excellent tutorial. However, there are a few critical points that were not addressed: 1. Importance of the Initial Angle on Ice Slides: Achieving the perfect angle right from the start is crucial for the ice slide. If you miss this angle, it's often better to restart. Attempting to recover usually results in a significant loss of speed. Adjusting the angle by lifting or releasing typically results in a speed reduction of about 50 units. Since there is no acceleration on ice this will result in time loss of 3-4 seconds. 2. Inconsistency of Ice Surfaces: Due to the extreme precision required for angles, consistently executing corners on ice is challenging. Based on my experience, the likelihood of successfully navigating a turn is roughly 1 in 10. For instance, in Winter 09, with its three turns, this means you might only have about 1 successful run in every 1,000 attempts. 3. Increased Randomness on Banked Turns: The transition from flat to banked surfaces (and vice versa) alters the angles, adding an extra layer of difficulty and unpredictability to banked turns. 4. Limited Visibility in Camera Mode 1: When driving in camera mode 1, it's difficult to see the exit of corners. This lack of visibility turns deciding whether to correct an ice slide into a guessing game. 5. Controversial Introduction of Ice in TM2020: Ice is a new feature in TrackMania 2020 and is not typical of the franchise. Its introduction has been widely regarded as a questionable decision, as it deviates significantly from the traditional gameplay elements. 6. Bobsleigh is even worse
after throwing myself into the wall a whole bunch i got a vague sense for all of this but its nice to see it spelled out. the one major takeaway i got from this is that you really dont want to hold break. it really seems like you want to press break as little as possible when you do want to press it. that and release when changing direction
As someone who sunk almost half of my TM playtime into Ice, I think of Ice as basically inverted controls. Holding accel and the opposite direction of a turn is a constant. Releasing taps is to make the turn wider. Brake taps is to make the turn tighter. Example: You're ice sliding to the left (you're holding accel + right constantly). Brake is your "left" key, releasing is your "right" key. However it clicks in your head, and whenever it finally clicks, it's super mega fun.
i've got about 100 hrs in trackmainia 2020 and 5 in nations forever. a few weeks back i literally just kept grinding the corner on the black difficulty ice track until i figured out why i was sliding out (shifting from 3rd to 4th). these are all things you can figure out with time but the one thing i wish this video covered was what to do when you mess up. if you do something late or overcorrect how do you recover from it. CAN you recover from it. noobs wont play pirfectly every time. unless thats just how trackmainia is meant to be played: be near pirfect or crash. saving yourself will be slow but crashing is slower
Thank you very much! That's a big help. I'm new to the game and tried to understand the ice-map from the story and find a good line. And to be honest... I gave up for a few weeks. 🙈 I got the author medal but I want to understand it. Now I'll try it again and hope to get a feeling for ice at one point. Thank you very much!
Cool tutorial! I would like to see a tip on making consistently the correct angle of beginning of ice slide, because often in tracks like COTD you prepare the ice slide, but the angle of often too big or small to make the corner correctly. Release\break is an option to prevent it, but it loses a lot of speed or it makes it way worse.
music choice was a bit samey. Very very annoying towards the end once I noticed it was the same loop for 10 minutes. Great tutorial though! I just started ice recently and this has helped me to understand it deeper!
And only now I understood that Nadeo need to add some kind of gear marker in the interface or on the side of the car. Because on consoles you can't install any modes and now you can "see" gears only on the back of the car which is impossible when can always sideway.
I downloaded trackmania this campaign from watching your videos was struggling with ice in the campaign and the bobsleigh map I could not get it gold until yesterday when I jagged author time by sheer luck 😂 Would love to see more tips and tricks videos
I have been watching for years and would love an overall tutorial for track mania nations forever. I know this is a little late as it was released over 15 years ago.
I just started watching and as someone who still struggle with even get gold medals in all campaign maps, appreciate this very much! But i don't know, i still thinks that ice is funnier than dirt.
5:10-5:15 I dont really understand how to follow that I have the map open I tried to do that and spin out of control @WirtualTV 5:15-5:20 how much do you press forward and how much is just passive steering? my current time is 31 sec and I want to get to 27sec for silver.
Would love to see one that shows this through the tutorial maps of trackmania's official playlist. I think their first one is a bob sleigh and it's really hard to come into with no experience.
Interestingly enough, ice wasn’t so foreign of a concept to me. Mainly because I live in Houston Texas. Now, you might be asking yourself, “how are you comfortable with driving on ice if you live in Houston?” and the answer is: I’m not! But driving on ice in trackmania isnt about driving on ice comfortably/safely, it’s about going as fast as possible. See, I have the advantage of, “none of our infrastructure has any idea about what to do when the temperature gets cold enough to have icy conditions.” The benefit here is that none of our cars or roads are ever prepared for icy weather. And listen: when the roads ice over, I ain’t got time to be sitting around driving slow. You better believe when I’m making my left turn, I’m going to go 15-20 MPH same as always (unless there’s other traffic on the road). When my car starts sliding, I just countersteer. I’m the one kid in driver’s education who actually paid attention to and remembered what to do if your car starts sliding out despite living in an area where you drive on ice maybe one day out of every 8 years.
If you can do more tutorials as detailed as this it would be much appreciated. I myself am interested in joining trackmania someday but the learning curve seems steep.
I felt like that but over time it wasn't too bad. Yeah some tracks I struggle at and leave and go back to once I realise oh I can do that. I just play it for fun and I've learnt a lot just from playing
I do really hope that these tutorial videos get good views, since tutorials are something Trackmania seems to always be lacking
I love how you're deep in all of my weird niches, first puppyhelictriangle and now this??
luv u
8k in 2 hours isnt looking great sadly. I really hope wirtual decides to make more tutorials even though this one tanked because trackmania really needs them
@Jortim I mean just over 9k in 2 hours is pretty damn good, people may not be youtubing how to do ice at the moment, but they will eventually, and when they do this video will probably pop off in veiws, plus depending what timezone people are in they will be asleep or at work, I mean when this video was uploaded it was 1am for me, its currently 3.30am as I'm typing this,
@@Jortimapparently not lol
I sincerely appreciate this, Wirtual. You should call these Trackmania Masterclasses
just when i wanted to go sleep, how convenient
Hey Wirtual, I have a suggestion for the first map, the "Ice Arena". It's kinda hard to get a sense of direction in that map because it's just a single ice plane so if I try to turn somewhere, I'm not immediately sure if I achieved what I set out to do. I'd suggest adding two large differently colored pillars as scenery on opposite ends of the map to serve as sort of landmarks for the player. That way I can, for example, drive in a certain direction and then say to myself "I wanna execute a turn so that I face the pillar on the left" and then try to do it and immediately see if I did it or not.
That's literally just to get the idea of it down... if you need a destination play the first actual map he suggested.
I needed this video for the last campaign, that one that had the hard left with the 360 was IMPOSSIBLE.
And the one with the slide after the sausage? Man, that slide-out was infuriating! haha
There was an ice 360 in that? Why
@man_imbored171 23 had ice 360 at the start took a while for me to understand it but eventually it felt quite fun
It's kinda hard to get 4th gear before this slide and with 3rd it's almost 100% slide out guarantee. Cursed map for me. It's still 2s to gold.
@@doBobrowdym you can always get the 4th gear if you start your slide like half a sec after entering the ice part
Awesome tutorial Wirtual! You’re such a big help to the noob community. For me, a bobsleigh tutorial would be a life saver!
Thank you for this video ! The "training" tracks in game just throws you in an ice map and expect you to understand how it works and it was so frustrating seeing my car spin out of control and not understand how it works.
When a COTD has ice, I sometimes skip it and watch a pro because a good ice map is satisfying to watch when it has a good flow. Thanks for the video Wirtual!
Organically learning ice, it took me ages to figure out releasing throttle snaps the car to the velocity vector. It honestly is so powerful realizing releasing and breaking are the most impactful on steering, and that knowledge transforms ice from awful to fun
This was great, I knew that to turn less I needed to release but I always slide out. Now I understand it's more like tapping acceleration instead of full release. Thank you so much for the video!
Year of the main channel! Super excited for more WirtualTV.
THANK YOU !
I'm an old TM player (stopped playing when TM Nations Forever was still "the" TM game) and I'm trying to get back to it recently. Me meeting ice was, let's say, a very unpleasant discovery. I struggled a few hours hoping to get the hang of it at last, but failed, and I'm really happy to find this video now. I had figured out the basics, but tap break was an important detail I completely missed, and the exact influence of releasing too.
Oh Wirtual, finally someone explained the pure chaos I was experiencing whilst driving on ice!
It will take some practice for me to get used to it certainly, but my god what a huge help!
Thank you and keep being an awesome person and content creator as before
Wirtual* :)
Definitely gonna check out some of these maps, thank you Wirtual. I hated ice for the most part until this morning when I grinded 09 from the new campaign. After about 30 minutes I found myself hooked and couldn't stop. Ended up improving 3 seconds fron where I started and now am looking forward to playing more ice maps!
this video is so important, ice is easily the least intuitive surface, but once you learn it is really fun and satisfying
After an hour of practice on #2, I went from not being able to complete the first corner to doing the course in 31 seconds, then 27 seconds, started getting the second corners transition better, went to 24 seconds and I end my hour at 23.879 seconds! Thank you so much for this tutorial!
Honestly one of your most helpful videos. I’m new to trackmania so this helps sooo much lol😂
Thanks! I'm a beginner at Trackmania, especially at ice.
I had never looked at the back wheel, and tried to forecast its trajectory. Very interesting idea, I'll try it out. In general, if you have more tips for how to time the brake and releases, that'd be useful.
Also, if you could do a bobsleigh tutorial, that'd be great. Not saying that because you like it, but really because I suck at it XD Also, if you have tricks to recover from a bad situation, that'd be great, like when your bobsleigh turn goes badly but you don't want to reset the run and you have to stabilize!
Bobsleigh is not actually hard, you just want to go high at the start to get a clean line into it and you want to steer at about 80%, this way you maximize your acceleration and you aren’t unstable as going into it at a low angle. Hopefully this brief explanation helps.
@@cylewhittington5 iirc 80% (or action key 4) is only for
I appreciate these tutorial videos so much, there is like no content out there for new players to learn the fundamentals correctly from the get go
Great video -- definitely filled some gaps in my beginner ice skills, and helped me realise I was sliding out a lot because of the shift from 3rd to 4th gear.
Thanks Wirt!
honestlyy really helpful vid. it took me a long time to figure out the controls on ice by myself
This might sound silly, but I'd love a similar breakdown of what you're thinking about on the other materials - As a new player I find Grass to be almost as bizarre and unclear as Ice at times. This is great though, definitely will be coming back to it
Thank You wirtual. there aren't many clear tutorials for beginners out there. hopefully you can do more for different aspects of the game that confuses and frustrated us beginners. this helps the growing TM community a lot.
The great thing about ice is that some basic foundational knowledge goes a REALLY long way to unlocking levels and relieving frustration. No doubt this video is gonna help so many folks!
I actually needed this I just started playing trackmania again
Thanks a lot, this video made me finally get gold on 24 after 20-30 minutes, saved 4 seconds on my previous best run. Can you imagine I never used the brake on ice before today? I feel much more consistent now, short track was pretty useful for practicing
I had a few friends asking me to explain ice slides to them, but glad I can now link to this! Thanks Wirtual
Thank you so much for this tutorial. I tried to avoid ice tracks like a plague because I just couldn't do them. Now I can do some of them and I'm getting better. Even some of them I thought I'd never be able to do I've got author medals on. If you told me 6 months ago that I'd be able to achieve author medals I'd tell you you're crazy 😅. I've found explaining to myself why a part of the track wrong and what I can do to improve it helps. I'm nowhere near pro level but I'm definitely much better than I was when I started. Your perseverance also to complete maps is a massive motivation for me 😊
This has the same energy as “turn right to go left” from Cars, very informative Wirtual thank you so much for this
Great video! Thanks for the clear layout of concepts - been struggling a lot with ice slides and knowing fundamentals is going to help a lot
Thank you for this Wirtual, I'd love to see a tutorial on Bobsleigh. Particularly entrance angles and points of entry. I always end up porpoising up and down the high style bobsleigh turns.
As a new player I really like learning the mechanics of the game.
I've been waiting forever for this video. Thank you!
thank you so much! I am a new player and I'm particularly bad at ice so I needed this thank you!
Thanks so much for making this video, ice has been so annoying but after watching this its pretty fun. Just got my first ice author time on the winter campaign.
I played this earlier and didn't know it came with a tutorial 🎉. I can't wait to do it again with these tips!
these are essential, please do more!
Great tutorial, I know you've been taking a break recently and I'm all for it.
This is a great breakdown of what to do, loved it!
I do really hope this tutorial will help me mastered my ice skills. Thank you wirtual
This is amazing and a great help, well done! I was wondering if you could make a similar video for speedsliding, because as a beginner I have no clue how that works
Oh wow, this was really helpful. I would love a Bobsleigh tutorial to tie up with this one ❤
Thank you for this video! Was very helpfull!
I always skip ice maps on the campaign because i was very bad at it, after this video i went back to map 24 in the winter campaign , started with 14 sec away from AT, after 1.5 hours i got the AT!
Thank you Wirtual!
Driving ice in TM is like swimming in real life. It can be hard to learn (definitly the case for me) but when you master it it becomes fun. I'm barely able to swim right now, bus basically as soon as I went from barely staying at the surface to getting forwards along the surface it started being fun.
I don't play trackmania nor do I enjoy it but yes this is a video I am very interested in watching. Truly a wirtual classic
Camera 1!
It can help a lot with the ice slides.
"And the last map that I think would help you master ice in Trackmania is a map called 'Dank Forever'."
Thanks for this one Wirtual! A great resource for current and future noobs to pick up techniques. Keen to see the wood guide and maybe something on snow car physics differences :D
Please make more content like this for drifting, etc. It's super useful as a new Trackmania player. 🙏
i downloaded trackmania today and i wanted to know how to do the training maps and this was helpful much love
Thanks for this video. I'm trying them but it's hard. Hope to see more of these to become a better player
imo there really needs to be an in-game tutorial where the game pauses, tells you what to do for the next turn then unpauses, lets you try it out and if you fail, it allows you to retry a specific turn. there is no way a new player is supposed to figure out what an iceslide even is, let alone how to actually control one. hell i've been watching wirtual for years and finally gave the game a go yesterday and i could not understand how to actually do an iceslide. it's far too unintuitive for new players, and the game needs some way to teach them without relying on the community. training maps just aren't good enough because they rely on you actually understanding what you have to do to begin with.
I was just yesterday ice drifting with a real car for the first time. There seems to be a surprising amount of overlap with Trackmania and real world ice physics.
I love this! Please do this for every surface!
I think my biggest frustration with ice is over-angling for a turn, it feels like there's no way to save it, I either have to eat the crash, pray a release doesn't slide-out or respawn (in COTD setting). These mistakes happen and it feels very painful when sometimes the difference between over-angling and not can be very small especially if you had a bad line from the previous corner. My best remedy so far is trying to angle as little as possible when first starting the slide and then utilising break to make it sharper, but it feels like a band-aid solution. If there's another way of saving situations where you over-angle I'd love to hear about it!
It is always better to start out wider and brake to tighten the line as needed. It is much easier to tighten your line than to widen it. This is a general tip that everyone uses rather than a band-aid so don't feel bad about it. As you improve, you will get more consistent at instantly flinging your car the right amount to begin a slide.
wirtual is the goat, keep uploading man, you're carrying trackmania
Bro ain't streamed in a month and a half, trackmania still alive 💀
@@nukewurld his youtube videos on wirtual bring more attention to the game than anything else.
Great maps for learning, thank you 🫶
So, I finally understand why I was sliding out in the same turn in the ice TOTD a few weeks ago. My car was shifting from 3rd to 4th gear and I really didn't notice that until now. Really hated that turn for not understanding it lmao😂
Thank you soooo much Virtual I’ve been praying you’d make something like this one day your explanations are awesome 🤙🏻
Thank god, finally a tutorial for ice anyone can understand.
Thank ya fam this did def help overall. Tryna practice a lot more.
Very helpful - I've recently started and would love to see something on tech tracks. I think I'm slowly getting the hang of drifting, but I'm not even sure I know what a neo-slide is or how / when to do one.
Also ice isn't the toughest surface. I thought it was, but then I found wood as a keyboard player.
thx for this video it helpt realy good with my ice skils i startet playing 6 months ago when i als stardet watching you and a did not know hou you need to do it but this video helpt me a lot thank you
tou make the best trackmaina videos keep the pace up
👍
Watch the records on the three tracks get smashed because of how good this tutorial is
Excellent tutorial. However, there are a few critical points that were not addressed:
1. Importance of the Initial Angle on Ice Slides: Achieving the perfect angle right from the start is crucial for the ice slide. If you miss this angle, it's often better to restart. Attempting to recover usually results in a significant loss of speed. Adjusting the angle by lifting or releasing typically results in a speed reduction of about 50 units. Since there is no acceleration on ice this will result in time loss of 3-4 seconds.
2. Inconsistency of Ice Surfaces: Due to the extreme precision required for angles, consistently executing corners on ice is challenging. Based on my experience, the likelihood of successfully navigating a turn is roughly 1 in 10. For instance, in Winter 09, with its three turns, this means you might only have about 1 successful run in every 1,000 attempts.
3. Increased Randomness on Banked Turns: The transition from flat to banked surfaces (and vice versa) alters the angles, adding an extra layer of difficulty and unpredictability to banked turns.
4. Limited Visibility in Camera Mode 1: When driving in camera mode 1, it's difficult to see the exit of corners. This lack of visibility turns deciding whether to correct an ice slide into a guessing game.
5. Controversial Introduction of Ice in TM2020: Ice is a new feature in TrackMania 2020 and is not typical of the franchise. Its introduction has been widely regarded as a questionable decision, as it deviates significantly from the traditional gameplay elements.
6. Bobsleigh is even worse
This is straight up the main channel now
Casually top 8 world when demoing ice slides
I was trying to figure out the ice slide on my own, but I was missing the brake tap. Great video, time to practice!
This is so mutch needed, the original training ice map is way to narrow to practice this
after throwing myself into the wall a whole bunch i got a vague sense for all of this but its nice to see it spelled out. the one major takeaway i got from this is that you really dont want to hold break. it really seems like you want to press break as little as possible when you do want to press it. that and release when changing direction
and release as little as possible too
As someone who sunk almost half of my TM playtime into Ice, I think of Ice as basically inverted controls. Holding accel and the opposite direction of a turn is a constant. Releasing taps is to make the turn wider. Brake taps is to make the turn tighter.
Example: You're ice sliding to the left (you're holding accel + right constantly). Brake is your "left" key, releasing is your "right" key.
However it clicks in your head, and whenever it finally clicks, it's super mega fun.
i've got about 100 hrs in trackmainia 2020 and 5 in nations forever. a few weeks back i literally just kept grinding the corner on the black difficulty ice track until i figured out why i was sliding out (shifting from 3rd to 4th). these are all things you can figure out with time but the one thing i wish this video covered was what to do when you mess up. if you do something late or overcorrect how do you recover from it. CAN you recover from it. noobs wont play pirfectly every time. unless thats just how trackmainia is meant to be played: be near pirfect or crash. saving yourself will be slow but crashing is slower
Thank you very much! That's a big help. I'm new to the game and tried to understand the ice-map from the story and find a good line. And to be honest... I gave up for a few weeks. 🙈 I got the author medal but I want to understand it.
Now I'll try it again and hope to get a feeling for ice at one point.
Thank you very much!
Wow thank you! I love Ice maps, I nailed 2023 fall ice, recommend you to give it a try :)
Cool tutorial!
I would like to see a tip on making consistently the correct angle of beginning of ice slide, because often in tracks like COTD you prepare the ice slide, but the angle of often too big or small to make the corner correctly. Release\break is an option to prevent it, but it loses a lot of speed or it makes it way worse.
In my experience it’s really something you just get better at over time and you get a feel for it practicing different ice tracks.
@@bobchugabu5288 its definitely something that comes naturally without thinking about it after you play a lot of ice maps.
Actually so helpful! Can we get more, a tutorial series?
NOW you post this?! ive been struggeling with 2023-23 all day!!
music choice was a bit samey. Very very annoying towards the end once I noticed it was the same loop for 10 minutes. Great tutorial though! I just started ice recently and this has helped me to understand it deeper!
I've never even played the game, i'll just watch anything this man puts out apparently
Good initiative!
And only now I understood that Nadeo need to add some kind of gear marker in the interface or on the side of the car. Because on consoles you can't install any modes and now you can "see" gears only on the back of the car which is impossible when can always sideway.
By no means a masterclass, but definitely a solid course
Great learning video. I learned a lot. And I don’t even play trackmania. Just like a few hours of testing it out..
Thank you for the awesome content.
I downloaded trackmania this campaign from watching your videos was struggling with ice in the campaign and the bobsleigh map I could not get it gold until yesterday when I jagged author time by sheer luck 😂
Would love to see more tips and tricks videos
I have been watching for years and would love an overall tutorial for track mania nations forever. I know this is a little late as it was released over 15 years ago.
That last map was my first cotd, when I had absolutely no idea what I was doing on ice. I even somehow switched to cam 2 without realizing.
I just started watching and as someone who still struggle with even get gold medals in all campaign maps, appreciate this very much! But i don't know, i still thinks that ice is funnier than dirt.
I swear ong I just searched for this video last week and hoped Wirtual had made a tutorial. Is there a specific time/day for twitch streams?
Got it, steer left, steer right, don't release too much, don't brake too much, don't gear up, don't gear down, don't breathe
Winter is coming - in half a hour - and I'll need to come back here to understand more
THANK YOU WIRTY CHAN
Thanks so much man ❤🎉
5:10-5:15 I dont really understand how to follow that I have the map open I tried to do that and spin out of control @WirtualTV
5:15-5:20 how much do you press forward and how much is just passive steering?
my current time is 31 sec and I want to get to 27sec for silver.
1:20 If you watched Cars as a kid, you have half of the job done
Thank mr Wirtual!
Would love to see one that shows this through the tutorial maps of trackmania's official playlist. I think their first one is a bob sleigh and it's really hard to come into with no experience.
Interestingly enough, ice wasn’t so foreign of a concept to me.
Mainly because I live in Houston Texas. Now, you might be asking yourself, “how are you comfortable with driving on ice if you live in Houston?” and the answer is: I’m not! But driving on ice in trackmania isnt about driving on ice comfortably/safely, it’s about going as fast as possible.
See, I have the advantage of, “none of our infrastructure has any idea about what to do when the temperature gets cold enough to have icy conditions.” The benefit here is that none of our cars or roads are ever prepared for icy weather. And listen: when the roads ice over, I ain’t got time to be sitting around driving slow. You better believe when I’m making my left turn, I’m going to go 15-20 MPH same as always (unless there’s other traffic on the road).
When my car starts sliding, I just countersteer. I’m the one kid in driver’s education who actually paid attention to and remembered what to do if your car starts sliding out despite living in an area where you drive on ice maybe one day out of every 8 years.
Anybody knows what the song that starts around 6:40 is? It's such a vibe
If you can do more tutorials as detailed as this it would be much appreciated. I myself am interested in joining trackmania someday but the learning curve seems steep.
I felt like that but over time it wasn't too bad. Yeah some tracks I struggle at and leave and go back to once I realise oh I can do that. I just play it for fun and I've learnt a lot just from playing
Thank you
Finally ICE!!! Couldn't click on this quick enough. Ice is my TM nemesis.....
I enjoy watching this despite the fact that I don’t, and probably never will, play Trackmania