Honestly?i think is just a power-creep) Because our W-Rüo is a W Don, with a skill 1 from R Heath, while having even better charge and Rip-Space kit than W Don... ... ...even if, this power-creep is fun)
@@zifer123 she has red eyes instead (or Forth Match) Also, Don cannot "fully" fuel Telepole solo Don has almost fully useful skill 1 Don cannot use Rip without charge while not always killing herself Don cannot be flexible with charge spend for Rip Don does less damage over all with her kit Don has less powerful skill 2 Don even can have less damaging Rip in the end, after testing it through! (With the all damage ups the effects of Ruo Rip has) and Ruo has aside her damage, many other effects there! And also... Don doesn't have 17 evade... . Look, it's not even a competition) It's just facts) (and Telepole is not even part of W Don, it's just a fully independent amazing charge support that can be used on any ID she has, because it supports not just Don, it supports ENTIRE TEAM, thus, can even be used on ID that doesn't have anything to do with charge efficiently) Well even then, it was not the point of my starting comment) I was just pointing out, how far we got with power-creep, and how it might be... Still fun nonetheless)
@@0sikin094 nothing stops you from using w don man Not to mention that w ryoshū still has to do the same as w don, s1 to s2 to s3 It's pretty much the same thing, the only difference is that w ryoshū has better clashing on her s2 w ryoshū also can't fully fuel any of her egos, and isn't even part of w ryoshū, same as telepole with w don Don can either charge the whole team or give herself 20 charge, something more useful than some healing on kill or power up
It feels like she needs a Telepole-like EGO to be really good outside MD...but in MD with gifts to boost charge, she's an absolute beast. RN I'm using her with AEDD Gregor to kinda boost her charge a bit more, it somewhat works but it's not ideal ofc. Compared to W don, her clash power is a bit weaker but she hits harder I think, also if you're willing to spend 25% of your HP her s3 has a lower charge requirement, it can be live after a single s1 usage
What is the point of worrying about hp if there is no enemies who can hit you? And I think that her uptie 4 is very good. I uptied her, and she destroys. At uptie 4, if you get 2 leaps in a row, you will not only get 12 charge on turn 3, which will make you only lose 9 hp, which really isn't a lot compared to Don's hp loss, but also prob kill or stagger enemy, and if won't get her skill 3 at turn 3, you can decimate anyone else with a higher power skill 2 or 1. And I think her skill 2 is actually her most powerful skill. Both slash fragility and coin power is very solid. And if you kill, you will get 3 charge at uptie 4, which does mean only 2 on the next turn, but it does make a difference. She will destroy anything that is not ineffective to slash dmg. So, really, what is the point of hp if she kills everything before she get killed? And what other contenr besides md2 are you doing? She is not great at chapter 3 and 4 cuz they are not weak to slash, and even W Don is not great there, event is over, new rr hasn't arrived, and luxcavations can be cleared without fights. And on rr she will prbably be as strong as W Don, if not better since she will always be able to use her s3, plus she gains charge from W Hong Lu every time he uses his s3 at 10 charge. Oh, yeah. W Hong Lu is very good for her, and full W corp clean up team is actually not bad, plus new Hong Lu can help R Ish and R Salt as well. So, I think she is one of the strongest ids in the game now, and might even be stronger than W Don, cuz you can spam s3 more. Though Don will be better at uptie 4 than Ryoshu at uptie 4.
@@Simon-ur7bi it is. Slot her first before battle and use her S1 for 4 charge or S2 for 7 charge. It'll decay next turn but if you use S1 twice you'll get 11-16 charge or S2 then S3 to immediately proc requirement for +5 coin power if you've used S2 at the start, or S2 and S1 once for 14 charge worse case scenario, etc My point is that it's absurdly easy to get the charge required for her S3, so much so that she doesn't need a Telepole to work. She even gets a lot of charge from her own passive anyways. All in all she's very quick to get going and getting the charge for her S3 takes atleast 2-3 turns. All it takes is simple math.
I honestly welcome fun factor over balance imo. As long as there's some gimmick to it.
Honestly?i think is just a power-creep)
Because our W-Rüo is a W Don, with a skill 1 from R Heath, while having even better charge and Rip-Space kit than W Don...
...
...even if, this power-creep is fun)
@@0sikin094well don does have telepole while Ryoshu doesn't have any charge related ego
@@0sikin094why is it power-creep if you can use this ids together?
@@zifer123 she has red eyes instead (or Forth Match)
Also, Don cannot "fully" fuel Telepole solo
Don has almost fully useful skill 1
Don cannot use Rip without charge while not always killing herself
Don cannot be flexible with charge spend for Rip
Don does less damage over all with her kit
Don has less powerful skill 2
Don even can have less damaging Rip in the end, after testing it through! (With the all damage ups the effects of Ruo Rip has) and Ruo has aside her damage, many other effects there!
And also... Don doesn't have 17 evade...
.
Look, it's not even a competition)
It's just facts) (and Telepole is not even part of W Don, it's just a fully independent amazing charge support that can be used on any ID she has, because it supports not just Don, it supports ENTIRE TEAM, thus, can even be used on ID that doesn't have anything to do with charge efficiently)
Well even then, it was not the point of my starting comment)
I was just pointing out, how far we got with power-creep, and how it might be... Still fun nonetheless)
@@0sikin094 nothing stops you from using w don man
Not to mention that w ryoshū still has to do the same as w don, s1 to s2 to s3
It's pretty much the same thing, the only difference is that w ryoshū has better clashing on her s2
w ryoshū also can't fully fuel any of her egos, and isn't even part of w ryoshū, same as telepole with w don
Don can either charge the whole team or give herself 20 charge, something more useful than some healing on kill or power up
No one is overpowered if everyone is overpowered
I just did it with 5 people, and you went n did it with 1 :)))) Wyoshu is really epic!
Im so exited to see W korp Ryoshu uptie 4
Wdym? It's already out
yeah me too 😃
how the hell is she rolling so high
4th mach flame does that
She can roll 100+ on everything after ut4 4th flame corrosion
this is better chef de cuisine tf?
It feels like she needs a Telepole-like EGO to be really good outside MD...but in MD with gifts to boost charge, she's an absolute beast.
RN I'm using her with AEDD Gregor to kinda boost her charge a bit more, it somewhat works but it's not ideal ofc.
Compared to W don, her clash power is a bit weaker but she hits harder I think, also if you're willing to spend 25% of your HP her s3 has a lower charge requirement, it can be live after a single s1 usage
Haaaard disagree. Ryoshu's charge gain is extremely crazy even outside of MD.
You can pretty much cap her charge by turn 2.
@@Dememenic maybe if she's got multiple slots. But otherwise getting 15 charge that fast just isn't doable
What is the point of worrying about hp if there is no enemies who can hit you? And I think that her uptie 4 is very good. I uptied her, and she destroys. At uptie 4, if you get 2 leaps in a row, you will not only get 12 charge on turn 3, which will make you only lose 9 hp, which really isn't a lot compared to Don's hp loss, but also prob kill or stagger enemy, and if won't get her skill 3 at turn 3, you can decimate anyone else with a higher power skill 2 or 1. And I think her skill 2 is actually her most powerful skill. Both slash fragility and coin power is very solid. And if you kill, you will get 3 charge at uptie 4, which does mean only 2 on the next turn, but it does make a difference. She will destroy anything that is not ineffective to slash dmg. So, really, what is the point of hp if she kills everything before she get killed? And what other contenr besides md2 are you doing? She is not great at chapter 3 and 4 cuz they are not weak to slash, and even W Don is not great there, event is over, new rr hasn't arrived, and luxcavations can be cleared without fights. And on rr she will prbably be as strong as W Don, if not better since she will always be able to use her s3, plus she gains charge from W Hong Lu every time he uses his s3 at 10 charge. Oh, yeah. W Hong Lu is very good for her, and full W corp clean up team is actually not bad, plus new Hong Lu can help R Ish and R Salt as well. So, I think she is one of the strongest ids in the game now, and might even be stronger than W Don, cuz you can spam s3 more. Though Don will be better at uptie 4 than Ryoshu at uptie 4.
I honestly believe wryoshu is a little bit stronger in general content but I don't rly care. Love them both
@@Simon-ur7bi it is. Slot her first before battle and use her S1 for 4 charge or S2 for 7 charge. It'll decay next turn but if you use S1 twice you'll get 11-16 charge or S2 then S3 to immediately proc requirement for +5 coin power if you've used S2 at the start, or S2 and S1 once for 14 charge worse case scenario, etc
My point is that it's absurdly easy to get the charge required for her S3, so much so that she doesn't need a Telepole to work. She even gets a lot of charge from her own passive anyways.
All in all she's very quick to get going and getting the charge for her S3 takes atleast 2-3 turns. All it takes is simple math.
What’s the difference between weather and climate?
You can’t weather a tree, but you can climate.