The STRANGE Evolution of Five Nights at Freddy's | FNAF: The Theseus Effect | Fnaf Video Essay

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  • Опубликовано: 26 янв 2025

Комментарии • 125

  • @spookydood5500
    @spookydood5500  Год назад +39

    Thanks for watching! Basically, the point of this video was to explain MY thoughts on the evolution of Fnaf. Yeah, I miss classic fnaf, but I'm equally as excited for the future. Some of the songs towards the end of the video are missing the "title" that appears on the top of the screen, that was a glitch. They were deleted but by the time I noticed the video was already uploaded to RUclips LOL. So you'll never know what music I used... Make sure to like and subscribe for more fnaf videos! Like I said in the video, I bought all the tales and all the frights, and I'm ready to read haha. So, a full Modern Fnaf theory is coming soon!

  • @marsy24-o6b
    @marsy24-o6b 11 месяцев назад +43

    For me what made the older games scary was the sort of nightmare logic they operated on. A hyper specific yet somehow vague set of rules and situations being impossible to escape from, only able to be waited out. It captures a childlike anxiety that I’ve never seen replicated quite as well.

    • @eltiolavara9
      @eltiolavara9 11 месяцев назад +1

      yeah, the fact that theres no solid explanation for it honestly helps the games atmosphere

  • @ironencepersonal9634
    @ironencepersonal9634 Год назад +55

    "She acts human in her movement"
    Chica: *Shambling like a zombie*

    • @spookydood5500
      @spookydood5500  11 месяцев назад +11

      Yes but that's still human-like movement. It's not the actual movement that is wrong, it's the fact that you see her moving at all. I can shamble like a zombie, it doesn't mean it's non-human-like. She's still walking from point A to point B, and will navigate her surroundings to get there.

    • @ironencepersonal9634
      @ironencepersonal9634 11 месяцев назад +6

      @@spookydood5500 this was intended to be a joke, I'm sorry if it came off like as nerd emoji

  • @whocaresaboutthename6850
    @whocaresaboutthename6850 11 месяцев назад +11

    The fact is, Scott himself stated in his Dawko Interview that he dosen't like violence and death, he's a Christian dude, he's trying to make FNaF what he actually wants it to be

    • @StarwayBunny
      @StarwayBunny 3 месяца назад

      Thats respectable. I feel like even in fiction people are too grossly obsessed with violence sometimes, to a rather unhealthy point.

  • @GodChaos333
    @GodChaos333 Год назад +129

    It is a tough thing to think about. I think the older games were much more scary and had better atmosphere. But they really were struggling with stagnation. After the third game it really felt stale. Even it's strong points. Wasn't as effective.

    • @higueraft571
      @higueraft571 Год назад +3

      Honestly yeah, 1-3 were pretty much just EXACTLY the same game with a new skin and 1-2 new mechanics, same for FNAF 4 as well

    • @4notherguy
      @4notherguy Год назад +12

      ​@@higueraft571I don't know, I really think FNaF 4 was "fresh" with its ambiance and mecanics when it came out, it's still to this day my favourite game in the series.

    • @higueraft571
      @higueraft571 Год назад +2

      @@4notherguy Kinda? Although the sound-reliance WAS pretty much the only thing to mix it up. I think the video mentioned it, but Pewdiepie's reaction kinda summed it up as well :V

    • @THGMR-ox7sd
      @THGMR-ox7sd Год назад

      @@higueraft571unfortunately true

  • @siennaistrans
    @siennaistrans Год назад +28

    tbh, i think its just the sudden shift from paranormal horror to scifi horror being completely unplanned.
    scifi horror is harder to pull off because devs fall into the trap of *needing* an explanation for everything. Where paranormal horror can function really well without needing everything to have a point to it. And I think that's the issue. They focused way too much on giving everything a purpose and justifying its existence that it.. loses scare factor?

  • @molamola9723
    @molamola9723 11 месяцев назад +5

    The one thing I miss so much about old fnaf was just the odd unexplainable sounds that create this almost surreal atmosphere. Like in fnaf 1 when the toreador march would randomly start playing or foxy would hum. Then in fnaf 2 there’s the iconic ringing when animatronics become active, or the weird squeaking in the between night cutscenes. They were cut in fnaf 3, kinda brought back in fnaf 4 and then from SL onwards they’re just gone. It makes the game’s environment feel so much less mysterious and so much more sterile.

  • @CleaveTheDragon
    @CleaveTheDragon 10 месяцев назад +7

    While FNAF world already existed prior to it, there's such a clear divide in tone and reality that it didn't really have the same effect that Sister Location had. Once these things start talking to you *as* their characters, it goes from being about the horrors of tormented ghosts trapped in metal and decay blindly seeking revenge, into fanservice: seeing wacky cartoon fellas say goofy lines in between vague spookiness and angst. Definitely not all at once, those original elements are there, but I do think that was when I found myself losing interest.
    I thought Pizza Sim was a fun enough, sufficient send off... until it wasn't a send off anymore. You can have fun with the series, but I think fans are going to get the most out of seeing the wacky cartoon animals exhibit fun personalities and situations to draw from, rather than genuine spooks or marginally coherent storytelling.

  • @dmk_yt
    @dmk_yt Год назад +20

    Honestly, I'm fine with the direction of Security Breach, not that I prefer it for FNAF as a whole, but I did have a good time going through that game. Granted, I wasn't taking my time with Security Breach too seriously, and went in knowing it wasn't very scary, but I had fun with it. I think my main issue is that FNAF continues to market itself as horror; all the movies, books, games, etc. are all marketed as horror, but I rarely feel like anything in FNAF is scarier than an episode of Gravity Falls anymore.
    However, FNAF is going through one of its newer phases. Like any long-running game series, it needs to do new things and try new directions. While I don't think it should stay on this direction for years and years to come, I don't mind a couple more games that take advantage of this current tonal direction. And hopefully those games can wrap up the current narrative of the Steel Wool titles.
    If it were up to me, however, once the "Security Breach saga" ends, I'd like for Steel Wool or whoever else to take FNAF in a darker direction. Not overly gory or anything like that, but just something a bit more intense, where they really play up the horror of these characters. I think the new Into the Pit game may satisfy that need for me, at least from what they've showed.

    • @dmk_yt
      @dmk_yt Год назад +5

      @@dylanhudec979 How is Steel Wool a bad company though?

    • @superdbz456smashbros4
      @superdbz456smashbros4 Год назад +3

      ​@@dmk_ytexactly steel wools finding it's footing I mean we just got help wanted 2

    • @lightdarksoul2097
      @lightdarksoul2097 Год назад

      Plus into the pit looks good not to mention many liked Ruin. The thing with Steel Wool is the fans connect much more with characters like Gregory and Cassie, they have many fans in spite of the flaws and people want more of them which is more than you could say for people like Mike or Fritz even if they are retconed to be Mike.@@dylanhudec979

  • @deppo436
    @deppo436 Год назад +9

    I don't hate where FNAF is currently, but I don't think it was the right direction to go in.
    I never preferred Freddy as a futuristic advanced robot with character development (as charming as he is) because that removes the whole point of why the animatronics, in general, were threatening and unsettling, they were the exact opposite of that.

  • @kamiwriterleonardo6345
    @kamiwriterleonardo6345 Год назад +18

    I believe they still know what made FNaF so scary in the first place, though. They only took time to learn how to reintroduce it without being just "more of the old stuff." And I think nothing shows this more perfectly in recent FNaF History than Help Wanted 2, specifically two minigames: Maintenance Yenndo and Endo Memory. In the first one, it's basically a repeat of Funtime Freddy's minigame from Sister Location, but updated for VR, and with Yenndo instead of Funtime Freddy. Yenndo himself is silly when you look at him under bright light... So the devs made the room almost pitch black, and the only sounds that Yenndo makes being quiet mechanical noises that can easily go unnoticed. Suddenly, you're dealing with a creature cloaked in darkness, making indistinct noises that you can easily miss, not knowing where they are or when they'll attack. They made YENNDO terrifying.
    As for the second minigame, it's basically a memory card minigame with an Endo with a TV head. You need to teach it how to behave using this game, and teaching it wrong will result in death. However, there's more to it. This room is dark, and has several other Bare Endos lurking in the darkness, the only sign that they even moved being a loud droning noise that each makes when they move into your line of sight. You need to prevent them from reaching you, by using a camera flash to repel them... But this only works one side at a time. And there are multiple of them circling around you.
    So you're trying to teach this Endo carefully, trying to memorize the matching cards, while loud droning buzzes in your ears and red eyes dart around the room, you trying to flash one while the other closes in from behind. It's both terrifying and panic-inducing.
    Steel Wool KNOWS how to make scary animatronic horror. But people also like the characters, so they've made the commercial decision to give, well, more character to some of them, while ironically, the Bare Endos retain the old terrifying nature of the franchise.

  • @Cremotor
    @Cremotor Год назад +38

    Funny, I just rewatched your Angel's Hell video (big fan of that one) and saw you making that joke about the mimic and I was like "Man, this guy should make more fnaf videos"

  • @skycreeper0173
    @skycreeper0173 Год назад +26

    That was super freaking awesome! I really enjoyed how you look at how FNaF has changed from being scary to being exciting, and why this change is not a bad thing. I do believe FNaF needed this change, and I’m looking forward to seeing what the future holds.

    • @superdbz456smashbros4
      @superdbz456smashbros4 Год назад +2

      ​@@dylanhudec979 I think it's pretty good

    • @kingofcrap4414
      @kingofcrap4414 5 месяцев назад

      We can all agree to disagree, but as a horror buff, I preferred when FNAF was scary.

    • @TheGuyWhoseesall-ii9uj
      @TheGuyWhoseesall-ii9uj 5 месяцев назад

      FNAF now is catered toward 5 year olds

  • @brantjustilian3791
    @brantjustilian3791 Год назад +7

    When it comes to the FNAF movie, take away the RUclipsrs and then it becomes an inconsistent video game movie with no plot. Come on if you want to do Multiple dream sequences make them different from one another.

  • @aethersword7823
    @aethersword7823 Год назад +2

    What made the classic games good is that we didn't play for the story, we come into the game and our only objective is to survive, the story we were given is just a bonus, not the main dish, ofc each game got more and more story injected into it, but up until fnaf 4, the main objective is to survive.
    fnaf sl is where it shifted into a more story driven focus, giving us set of instructions to follow a story such as press that, do that, go there, stay there, and the classic gameplay was only a bonus in one of the endings.
    fnaf 6 also didn't make it the main focus, however, the main gameplay still had more screen time than fnaf sl and people liked it more (aside from scraptrap's design)
    fnaf 7 was entirely the gameplay, however, it was mainly focus on doing hard challenges (and the 20/20 mode), which driven away some of the scare away, it's more of a stress now to complete it
    fnaf vr & 2 are great if you ignore all the retcons and theories coming for it, but at this point, they focus too much on satisfying the theorists that they force little details in that really shouldn't be forced in, it only makes the game not fun to play
    fnaf sb & ruin aren't scary anyways, and it feels like the main point of how they could have made a free roam scary, didn't happen.

  • @foxgamer5262
    @foxgamer5262 Год назад +16

    In my opinion, I think that Steel Wool and Scott had a good idea, a good concept for the modern era of FNAF, but the execution ended up ruining everything and then they didn't even bother to fix it, they left everything as it was and wanted to continue with other things and thus changing the whole lore they changed the endings of sb which made the princess quest the true ending but then help wanted 2 changed that, in help wanted 1 they make vanny the villain of security breach but then it ended up being burntrap for no explanation or reason he simply became the main villain at random and then in the DLC Ruin they changed the villain again without any explanation they changed the villain of the fnaf franchise three times in three games in a row.

    • @foxgamer5262
      @foxgamer5262 Год назад +3

      @@dylanhudec979 I'm talking about burntrap not glitchtrap they are different characters.

    • @foxgamer5262
      @foxgamer5262 Год назад +3

      @@dylanhudec979 Until the Ruin DLC was released and Burntrap ceased to exist and the Mimic became the villain without any explanation? :/

    • @Everlaft
      @Everlaft 11 месяцев назад +2

      @@dylanhudec979 there’s actually 0 evidence of Afton being scanned into the system at all, all we know is that circuit boards got scanned. It never says where the boards came from, and they were scanned specifically for recreating and mimicking old routines (exactly what the Mimic is designed to do). Every piece of evidence can easily work with Glitchtrap being the Mimic, and there’s always been evidence leaning towards Mimic then Afton

    • @duckman9327
      @duckman9327 11 месяцев назад +1

      @@foxgamer5262me when mimic and burntrap and glitchtrap are the same dude (mimic)

    • @paul-burger8269
      @paul-burger8269 11 месяцев назад +1

      ​@@foxgamer5262me when i have no idea what im talking about

  • @DarkBuddhist
    @DarkBuddhist Год назад +24

    I agree that the series changed completely. I do not think however that its necessarily a wrong thing. I might be one of the few people who like modern fnaf more than the old, but I still hold very dear all of the franchine and its storytelling :)

    • @dylanhudec979
      @dylanhudec979 Год назад +2

      Modern fnaf sucks tho people prefer the old than the new

    • @superdbz456smashbros4
      @superdbz456smashbros4 Год назад +5

      ​@@dylanhudec979that's just your opinion I mean why would Fnaf still be so popular if people didn't like it

    • @I_Dont_Believe_In_Salad
      @I_Dont_Believe_In_Salad Год назад

      @@superdbz456smashbros4 "why would Fnaf still be so popular if people didn't like it"
      Children?
      What? You Moron?

    • @dylanhudec979
      @dylanhudec979 11 месяцев назад +1

      @@superdbz456smashbros4 they could’ve done better

  • @MrFreemanWithBriefcase
    @MrFreemanWithBriefcase Год назад +5

    I think that the most biggest thing that changed fnaf community, separated them on two sides, those who love and those who hate is just unfinished/rushed fnaf security breach, it was really important game to place foundation on where this will all go, the fact that vanny the super cool villain goes t posing you and just disappointing us, becouse we as a huge lovely community made so much impact on how we see mega pizza plex that the own game couldn't represent us the same vibe that we ourself created

  • @tommyfamolare8740
    @tommyfamolare8740 Год назад +4

    I just wish we kept the old atmosphere

  • @coolthefool1
    @coolthefool1 11 месяцев назад +2

    the ship of theseus is really the perfect way to describe it you’ve earned a subscriber with this amazing breakdown

  • @kingjonkle
    @kingjonkle 11 месяцев назад

    this is such a well put together video, the themes you dive into here and the way you present them are really impressive seriously. a great, unbiased and constructively critical analysis, loved it :)

  • @Paledoptera
    @Paledoptera Год назад +3

    this is a very interesting video. i actually never thought about the fact that fnaf has been changing for a while now, and that it might have been directly because of a marketing company.

  • @Squishy_the_fox
    @Squishy_the_fox 9 месяцев назад

    Thank you for this..... just..... thank you. I started watching you for Deltarune, but this video feels like someone gave a gift to my soul.
    I've always loved FNaF, and I'm grateful that SOMEONE has helped me understand everything going on.
    Once again, thank you spookydood.

  • @Mooinator3000
    @Mooinator3000 Год назад +3

    Id say it's more apt to say the series has 3 eras, not 2. There's 1-4 which are all the original story "4 games, 1 story" then there's sister location, pizza sim and the silver eyes trilogy of books that all played together somewhat, and then the steel wool era

  • @bgozpjsaawhhw0898
    @bgozpjsaawhhw0898 Год назад +6

    this was a really great video! it's nice to see someone talk about the series without hating on steel wool. i think at least part of the general dislike for the steel wool era is because of security breach being so broken and unfinished, which is... honestly unfair to shift all the blame onto steel wool for. scott's "make it up as you go" and "leave everything a mystery" style of creating was fine when he was working alone, but he kept that up while he was working with steel wool. and it's common knowledge they were rushed and crunched for a christmas release. so many things were just straight up out of their control and it hurts the little creative in me to see all the hate they got for it. as someone who's been here since markiplier first played it in 2014, despite my general "genwunner" old lady attitude i love the new era and i'm really excited to see where steel wool goes with the franchise.

  • @dracoteu2526
    @dracoteu2526 Год назад +8

    i love your last fnaf video so much i rewatched it like 20 times intently im so glad you made another ❤

  • @taintedazazel7238
    @taintedazazel7238 Год назад +11

    New FNAF video right after I finished watching your previous FNAF video about security breach.

  • @loganentertainment1814
    @loganentertainment1814 Год назад +7

    FNAF security breach was where it went wrong. While I personally enjoyed the game, but I do understand everyone’s frustration.
    The story was complimented to understand, the game was very buggy when it was first released, the open world of the Pizzaplex was too big, and the majority of the game is a big fetch quest while taking place in one entire night. Not to mention the Faz map is completely useless, and Freddy mentions he marks locations on the map, even though that’s not true.
    Like I said, I enjoyed this game, but I will no doubt admit it could have been better.
    It’s a solid 7.5/10.
    Edit: While Steel Wool didn’t do a terrible job, they did better than Illumix ever did.

    • @deeeenisttv
      @deeeenisttv Год назад +3

      With regards to the pizzaplex being too big you would be surprised at how small it feels once you learn off all the locations. It's really not big at all, you can get from any one location to another in less than 5 minutes

    • @loganentertainment1814
      @loganentertainment1814 Год назад +3

      That’s true, but when you play for the first time, it does feel too big. Like I said, I personally enjoyed the game, but I will admit it could have been better.

  • @Y_OMEGA
    @Y_OMEGA Год назад +3

    Yes Steel Wool did ruin FNAF in many ways. First of all, by the time Help Wanted 1 released, they made the actual FNAF games canon to the story/lore and made William Afton come back as an AI Program. If that’s not running out of ideas, I don’t know what is. Plus Help Wanted didn’t even need story in the first place! It should’ve just been FNAF on VR, not an entirely new game that contributes to the main story! Scott wonderfully concluded FNAF in FNAF 6 with Henry’s speech, the death of William and setting the spirits free. UCN is meant to be an epilogue tying up lose ends. I know a lot of people in the FNAF community are mad about William caming back in Security Breach, but how are you guys not mad about the fact he literally came back in Help Wanted which is a game before Security Breach!
    The second thing I would like to bring up is Steel Wool including AI heavily in FNAF and over stretching the SCFI formula in this franchise. By the time Sister Location had released, FNAF had sort some changes including SCFI elements in the story. But I can give Sister Location a break as at least Scott still keeps the “haunted spirits possessing the Animatronics” gimmick in the story. Also the SCFI formula works well in Sister Location as it keeps the story realistic and keeps the same horror aspects like the previous four games however only this time with fresh new coat of paint. AI cannot be found in Sister Location, however it takes a toll in Help Wanted 1 & 2 and Security Breach/Ruin. These new modern games are no longer about murdered children possessing robots and willing to take revenge from their killer. It is now about AI programs going rogue Terminator style killing people as “scary” animal robots.
    I could go on and on, and on about why Steel Wool is ruining FNAF. However this comment is long enough I can’t write anymore. So I’m going to leave it on this. Steel Wool, if you do somehow in a million years stumble across my comment on this RUclips video, here’s what I have to say. Change your formula. SCFI and the family friendly direction is definitely not the way to go and it’s causing a massive divide in the FNAF Community. Thank you for reading my long post.

    • @DX-222
      @DX-222 11 месяцев назад

      Glitchtrap and burntrap are not william, william d!e in fazbear frights as agony (its canon)

    • @dylanhudec979
      @dylanhudec979 11 месяцев назад +3

      @@DX-222 no one cares about the mimic

    • @DX-222
      @DX-222 11 месяцев назад

      @@dylanhudec979 anyways mimic is the new villian now

    • @dylanhudec979
      @dylanhudec979 11 месяцев назад +3

      @@DX-222 and no one cares about it

    • @DX-222
      @DX-222 11 месяцев назад

      @@dylanhudec979 well there are people that care about that, if that is true, then there wont be theories about him

  • @vgfmak
    @vgfmak 11 месяцев назад +2

    If you're going to make videos on FNAF theories then I hope you can take a step back and ask "was this just a writing oversight?" like you've done at times with UT/DR. Admittedly I'm someone who engages with FNAF as an outsider looking in, but I have a hard time getting into its theory culture when so many people approach it from the angle of "this HAS to mean something! It must be part of the plan!"

  • @x-nimator9997
    @x-nimator9997 Год назад +8

    This is a well done video! Yea as a veteran fan i had noticed the shift happened around sister location, with the whole science mumbo jumbo and remnant and making afton a mad scientist. However a lot of the fans are wrong in taking the blame on steel wool only, they were building up upon the bases scott cawthon himself left. Steel wool didn't changed the picture entirely, it was scott himself, and if that's what he wants for his franchise, then it's ok.
    There is also a lot of nostalgia bias and semi blindness towards the old era of fnaf (yea we're on that phase now considering fnaf turns 10 this year 💀). It was special, sure, but it was also starting to become predictable. Fnaf 3 and fnaf 4 were infamous for being too predictable gameplay wise and some people seems to forget that. I started to accept that fnaf is moving towards a different approach, and that's ok. Sure it ain't flawless but nothing on this franchise was flawless anyways, and i guess the whole fanbase should start to make peace with this set of changes. Besides, there's a lot to like about the new era! I see a lot of potential and i hope scott and steel wool can put it to work

  • @SullyTheLightnerd
    @SullyTheLightnerd Год назад +3

    I have never played fnaf but I still really enjoyed this video. Another piece of proof as to why Spookydood is right now the best deltarune content creator. And the fact that we will get so many deltarune videos from him is very exciting! Can’t wait! (Btw, do you still believe that you’ll be able to make 52 videos this year?)

  • @SatinPolar
    @SatinPolar 10 месяцев назад

    You should publish somewhere this Theseurs dilema. Its great idea, i never seen some come out with

  • @UnyCode101
    @UnyCode101 Год назад +2

    I don’t mind FNAF rebooting or having a switch, I just think maybe it’s shouldn’t have continued the main storyline and gone with a different one. Afton. Does. Not. Need. To. Come. Back. I think it goes with that well has dried up from the old games. Because overall security breach seems like it’s trying to tell a story but it didn’t do it very well and then scraptrap -_-

    • @whocaresaboutthename6850
      @whocaresaboutthename6850 11 месяцев назад

      Burntrap may have Afton's bofy, but it's controlled by Glitchtrap whitch is the Mimic AI, not Afton's soul, Afton is dead.

  • @I_Dont_Believe_In_Salad
    @I_Dont_Believe_In_Salad Год назад +3

    Describe modern FNaF in simple way:
    Horror Game for Children.
    That's it, close your book. Children LOVES to act tough specially goes "See? i'm not scared of ha ha funny bear game" that's why most people said "Security Breach is underrated"
    These people NEVER play horror games, if they did they will go "Security Breach is not scary" like most majority of FNaF fans are (No i didn't talking about you Security Breach fans)

    • @dylanhudec979
      @dylanhudec979 11 месяцев назад +1

      Glitchtrap should’ve been William and instead of a virus he should’ve been a demon pretending to be a virus

  • @jademonas
    @jademonas 6 месяцев назад +1

    i prefer the more recent games, though i can 100% see how people might feel like this is not the direction i should be heading in
    i cant handle "true" horror games, where the only thing in it is just the scares, so SB was the first game (besides FNAF world) i could actually play (barely, cuz i still find is scary kekw)
    I personaly would say the series started to change during the FNAF 5/ SL, when it went more sci-fi instead of paranormal
    I really like the video btw! most people dont cover this change in a more objective view

  • @Exquisitecitrus
    @Exquisitecitrus 11 месяцев назад

    Absolutely wonderful video essay

  • @enby_clown
    @enby_clown 11 месяцев назад

    i heard "brain damage" instead of "brand image"

  • @deeeenisttv
    @deeeenisttv Год назад +3

    Personally. I'd rather have a good story and game with the theme of horrror rather than the games actually being scary. I suppose these games have never really scared me so my perspective is different. Fnaf 4, 6 and help wanted are the only games that actually scared me. If horror was an important part of fnaf for me I wouldn't be a fan

  • @neko8431
    @neko8431 Год назад +2

    Your videos are super high quality. You need more recognition

  • @LaurentIpsum
    @LaurentIpsum Год назад +2

    Another banger video. Honestly, Five Nights at Freddy's isn't really my thing, but you make it interesting.

  • @mattsadveyt
    @mattsadveyt Год назад +3

    In short: no they didn’t

  • @GwainSagaFanChannel
    @GwainSagaFanChannel Год назад +5

    I do not mind lore being altered like warhammer 40k has had minor lore changes but FNAF has several times completely retconned its lore like which makes a lot of its older games feel outdated in comparison to the latest games.

  • @Isaiahblu33
    @Isaiahblu33 Год назад +7

    Personally, as an old enough fnaf fan, I think Help Wanted 2 is a solid step in the right direction.

  • @lightdarksoul2097
    @lightdarksoul2097 Год назад +5

    I don't think so. The ga,es couldn't just be the same stuff over and over and even with the many flaws, I actually enjoyed walking around the pizzaplex. I like being able to explore a place like that and kinda wondering how they are still in business. Like I always wanted to wander a mall at night to see what I couldn't during the day. Sounds like creepy but interesting.

  • @cherrytree3400
    @cherrytree3400 Год назад +2

    cool video, also had TIDY (it means bosom) in url, what more could you want

  • @YouMayKnowMeAsNate
    @YouMayKnowMeAsNate Год назад +5

    That intro had me laugh

  • @literallymalware
    @literallymalware Год назад +5

    I feel like steel wool would have been incredible as curators or just producers/publishers because there is clearly a lot of genuine love. They just aren't competent enough as writers or developers

    • @YouMayKnowMeAsNate
      @YouMayKnowMeAsNate Год назад +4

      Did you not enjoy either of the Help Wanted games?

    • @higueraft571
      @higueraft571 Год назад +6

      You ARE aware Scott is still writing, right? Stuff like the SL room in SB were entirely Scott's decision/they dont know why it's there :V

  • @wowie-zowie
    @wowie-zowie Год назад +7

    I love all of your videos! Your videos really get my brain workin'!

  • @PolarioBear
    @PolarioBear 10 месяцев назад

    I’m one of those fnaf fans who wants all the blood and gore as well as bodies on display.

  • @catdownthestreet
    @catdownthestreet 9 месяцев назад

    (megamind voice) *_PRESENTATION!_*

  • @justinargenio2555
    @justinargenio2555 Год назад +11

    Very well said, and solid thesis.

  • @КрутоусОстап
    @КрутоусОстап 11 месяцев назад

    I love this video so much

  • @SJ-gy7cd
    @SJ-gy7cd 11 месяцев назад

    Ok but... have u ever heard of the ship of Theseus?

  • @papounator8843
    @papounator8843 Год назад +3

    I don't think Security Breach would have been received as poorly as it was if it wasn't so buggy at launch... THAT was by far the biggest problem with the game... That and it's lackluster ending.

  • @georgewebb9074
    @georgewebb9074 Год назад +6

    Nice video

  • @EthanTheDinoNerd
    @EthanTheDinoNerd 9 месяцев назад

    Okay....but is that good?
    I like FNAF because of the more grounded setting and how horrifying it is.
    Like imagine if Amnesia got a sequel where instead of actually feeling dread from the environment and not knowing what's in the shadows now it's on rails of jump scares and highly scripted scenes...of wait
    It was so bad that they made another sequel more inline with the original.

  • @bakubaku4333
    @bakubaku4333 Год назад +2

    This is the same thing that I think happened to Luigis Mansion, the first game has a feel the other two don't because they leaned too hard into characterizing the games "monsters"

  • @bluekzx
    @bluekzx 11 месяцев назад

    I would accept it better if it wasn't goofy I feel like fnaf fell off with trying to be scary I think it possible to have character with the monster it just it not horrifying the general horror atmosphere is fading away trying desperately to make it mark.

  • @witheredjr2887
    @witheredjr2887 Год назад +2

    I agree personally I loved security breach was it perfect no but the characters I loved the setting it was big and amazing and it’s a free roaming game which is something that I really was excited for to be honest as long it’s fnaf I’m happy

  • @yuvie9588
    @yuvie9588 11 месяцев назад

    honestly sccot willing to make such change is great, it's healthy for the franchise, as the video has said, the formula of the og fnaf has already been milked bone dry, keep staying original would just makes everything repetitive and hard to attract new fans
    also the classic fnaf formula isn't something that you can add different things to it to makes it feels new, because of it's low complexity, you stay in a place and press different buttons to delay death, you can tell this by looking at fan games and ucn, it's still the same, it doesn't make the horror feels new, it's just gave us more work.
    a complete opposite example is monster hunter, mh has the same old formula for 20 years, use different unique weapons to hunt monsters, but just because how complex the system is, adding new monsters,gimmicks,and changes the wepon and the art style a bit, makes everything feel new, but still the same
    and the current fnaf format, the seemingly harmless mascot and chasing, if you want to know what it would be like when it's done right, go play poppy play time, it still has like, cute stuff in the ways but, the difference is, it reminds you that this is what they WAS instead of stripping the fear and unknown away, and every main villain in each character has that "in the dark" effect in it, and even that some of them talks friendly, it changes, in to more menacing and threatening

  • @scrungles7853
    @scrungles7853 Год назад +2

    People just got meaner tbh

  • @ShadowLibra
    @ShadowLibra Год назад +3

    Nope, Scott still writes the story.

  • @sugoianimester5789
    @sugoianimester5789 Год назад

    TL;DW
    The answer is YES

  • @kyflysupreme7727
    @kyflysupreme7727 Год назад

    You got Scott, you git SW & in the middle you got Illumix(well not really😅)

  • @yallaintit
    @yallaintit Год назад +2

    Nah I think it good

  • @dylanhudec979
    @dylanhudec979 Год назад +5

    Yes they did ruin fnaf there a stupid company

    • @Tinselmistletoe
      @Tinselmistletoe Год назад +2

      woah calm down there dylan

    • @dylanhudec979
      @dylanhudec979 Год назад +5

      @@Tinselmistletoe well it’s true they got me hyped up for glitchtrap just to reveal he was just some stupid endoskeleton in a pizzeria built underneath a pizzaPlex dumbest twist ever like what was the point of burntrap then? is he a mimic too? They don’t even have to same endoskeleton the mimic is just a recon of what could’ve been a amazing villain in what about Vanny What was the point of her? What was the point of bringing back William Afton? If they are barely going to use him and her in their upcoming game and they try way too hard to make us like the mimic not even the books about it could save it The books makes it look 10 times worse than the it already is it’s safe to say steel wool just doesn’t know how to make good villains :/
      And why must it mimic Afton in order to be a good character? Why can’t it just be its own thing?

    • @tylerherdman1755
      @tylerherdman1755 Год назад +1

      @@dylanhudec979facts 😭

    • @rad1165
      @rad1165 Год назад +2

      ​​@@dylanhudec979
      Yeah i don't like mimic ai program robot wannabe copycat 😭 I think it a separate thing also William wanted to be immortal in the first place that's why you did all this for immortality
      That's why he comes back because he's Immortal also William purple guy is my favorite character to in believe William glitchtrap burntrap possessed the blob alagalmamtion and cassidy princess golden Freddy possessed the blob to and mimic is it's own separate individual character.
      William started this whole thing for immortality the whole story should end with the main antagonist character to

    • @kyflysupreme7727
      @kyflysupreme7727 Год назад

      ​@dylanhudec979 Technically mimic can copy EVERYONE. I mean the dude literally copied Gregory to lure Cassie in but I digress😅

  • @SuperSonicbros4
    @SuperSonicbros4 Год назад +1

    Nah, they didn't in my opinion

  • @cookies_and_mustard6414
    @cookies_and_mustard6414 Год назад

    I have accepted what fnaf is at this point, and it's something I don't really like anymore. I am not interested in buying any new games, but I do occasionally check up on the franchise just to see what's up. Even my favorite games in the franchise, the originals, are just boring to me now. It is mostly fan games that feed into my classic styled fnaf interests. They tend to have more fun and engaging office gameplay and visuals such as the Flumpty trilogy, as well as having more interesting story and characters such as Radiance's revision of Treasure Island. I used to be obsessed with the fnaf series when it first came out, to a point where they were mostly the only games I was interested in. I'm glad I lost my interest over the main games, as I let myself experience new games and franchises and discover the ones I truly care about. Whether I love or hate fnaf, it was a big part of my younger years and I will always have a soft spot for it. Even if I can't find enjoyment out of it anymore, I am happy that others are able to.

    • @dylanhudec979
      @dylanhudec979 Год назад +1

      Steel wool ruined everything now they expect us to like their mimic yeah fuck that

    • @kyflysupreme7727
      @kyflysupreme7727 Год назад +1

      ​@dylanhudec979 Then there's Illumix😅

    • @dylanhudec979
      @dylanhudec979 11 месяцев назад +1

      @@kyflysupreme7727 better than what steel wool is doing

    • @whocaresaboutthename6850
      @whocaresaboutthename6850 11 месяцев назад

      ​@@dylanhudec979Scott still writes FNaF tho, what you even on?

  • @JustAGoatt
    @JustAGoatt Год назад +3

    42 seconds ago let's go!

  • @lady_deaths_head
    @lady_deaths_head Год назад +2

    Funny to think fnaf used to be scary as shit. Now it's even hard to call it horror, it's a big stretch at least. Interesting.