Honestly would love to see a video on the coda chapters when you get to them in the future. They’re so hard but rewarding! The dialogue in that section is one of the best in the whole game imo, it’s a shame most players won’t ever get a chance to experience it for themselves.
I'd played LUCT but apparently hadn't sat around for the entire conversation, so I was really confused when I saw it in Reborn. Like it just keeps on going, each new line more "WTF?" than the last. It definitely changed how I view Neutral as a route. It's still third place, but it's a kind of third place that complements Chaos and Law. In terms of guides that I feel like TO:R still needs in video form, there are questions about making a zombie AI team that won't be incapacitated in Palace of the Dead, plus there's questions about the Ogre Blade - farming, using, the rules, all of that. I also don't see anyone ever do a guide highlighting the various sets and their cool bonuses.
Chamos is only slow for you to have the time to be able to revive him, if it was me programing this battle it will had more sence, chamos be dead at Phaesta location, Phaesta will be in Tamus spot, and tamus way bach there where chamos is, why? mages usually are farther away the core of where enemies are, Tamus as tanks be at front line on the vanguard of the attack, so he be the slowest as a tank and the last to be bring back to life. Oh and will be controllable by the player so they don't do stupid sheit to get kill. There is a glitch with Eirigh being in the lower levels of Quadriga fortress when it is, supposedly, only access thought the Phoena sisters unlocking the seal... but yet again when they do it's already crawling with enemies inside... maybe the seal only works on one door but there other back doors to get in anyway.
While tamuz is as slow as a generic knight, you might have overseen the VIT stat of this lad: he has the highest VIT stat of the game, making him the best at soaking damage with the typical knight-tank build
While true, with the prevalence of Stat charms and whatnot, I'm less concerned about base stats. It's certainly good if you want to use him, but by no means necessary.
Honestly would love to see a video on the coda chapters when you get to them in the future. They’re so hard but rewarding!
The dialogue in that section is one of the best in the whole game imo, it’s a shame most players won’t ever get a chance to experience it for themselves.
Never forget the legacy tom and that there are a bunch of cursed weapons you need to create.
if im not mistaken, their names were Orias and Debordes in PSx
If only Nybeth had named him "Lifebold" he wouldn't be in this predicament.
I'd played LUCT but apparently hadn't sat around for the entire conversation, so I was really confused when I saw it in Reborn. Like it just keeps on going, each new line more "WTF?" than the last. It definitely changed how I view Neutral as a route. It's still third place, but it's a kind of third place that complements Chaos and Law.
In terms of guides that I feel like TO:R still needs in video form, there are questions about making a zombie AI team that won't be incapacitated in Palace of the Dead, plus there's questions about the Ogre Blade - farming, using, the rules, all of that. I also don't see anyone ever do a guide highlighting the various sets and their cool bonuses.
Oh qadriga again. You’d think _somebody_ would just level the place
Chamos is only slow for you to have the time to be able to revive him, if it was me programing this battle it will had more sence, chamos be dead at Phaesta location, Phaesta will be in Tamus spot, and tamus way bach there where chamos is, why? mages usually are farther away the core of where enemies are, Tamus as tanks be at front line on the vanguard of the attack, so he be the slowest as a tank and the last to be bring back to life. Oh and will be controllable by the player so they don't do stupid sheit to get kill.
There is a glitch with Eirigh being in the lower levels of Quadriga fortress when it is, supposedly, only access thought the Phoena sisters unlocking the seal... but yet again when they do it's already crawling with enemies inside... maybe the seal only works on one door but there other back doors to get in anyway.
136 you thought I was gone huh??!
Never, I know you'll always be around, and I look forward to it!
While tamuz is as slow as a generic knight, you might have overseen the VIT stat of this lad: he has the highest VIT stat of the game, making him the best at soaking damage with the typical knight-tank build
While true, with the prevalence of Stat charms and whatnot, I'm less concerned about base stats. It's certainly good if you want to use him, but by no means necessary.
I love the N route
algo comment; :3