Horizon Forbidden West (Zero Punctuation)

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  • Опубликовано: 16 окт 2024

Комментарии • 1,7 тыс.

  • @theescapist
    @theescapist  2 года назад +111

    This week on Zero Punctuation, Yahtzee reviewed Babylon's Fall. www.escapistmagazine.com/babylons-fall-zero-punctuation/ Watch it early on RUclips and support our content via RUclips Memberships for just $2/month. ruclips.net/channel/UCqg5FCR7NrpvlBWMXdt-5Vgjoin

    • @alex.g7317
      @alex.g7317 2 года назад +2

      @@VanBurenOfficial I’m gonna be honest with you Interplanetary Reconnaissance, I am taking a dump while reading this.

    • @JamesLee-cu8nc
      @JamesLee-cu8nc 2 года назад

      Yeah hi

    • @JamesLee-cu8nc
      @JamesLee-cu8nc 2 года назад

      Ioiiio

    • @JamesLee-cu8nc
      @JamesLee-cu8nc 2 года назад

      @@VanBurenOfficial I I iii I iiii

    • @karl-erlendmikalsen5159
      @karl-erlendmikalsen5159 2 года назад

      I'm gonna be honest with you ​ @Alex .G , HGGGHHNNN. Ahhh.

  • @troubled_fae
    @troubled_fae 2 года назад +755

    "I should use my Focus to find a trail."
    I know, Aloy. I know.

    • @mrpetebojangles21
      @mrpetebojangles21 2 года назад +46

      Lol.
      “I should put this in my stache for later.”

    • @alyseleem2692
      @alyseleem2692 2 года назад +64

      " Looks like I'm near a recording"
      I know. I just scanned it.
      " This was probably a field for Enduring Victory. The Old Ones sacrificed everything to..
      I know. I played the first game.
      "Better glide!"
      I KNOW! IM FALLING, FOR GOD'S SAKE!

    • @Karak-_-
      @Karak-_- 2 года назад +26

      @@mrpetebojangles21 And I thougth that pawns in Dragon's Dogma were masters at saying the obvious, but Aloy is few legues above them.

    • @AdonanS
      @AdonanS 2 года назад +6

      @@Karak-_- I don't know if she's a few leagues above the Pawns, but she's at least on their level.

    • @jamietodd2560
      @jamietodd2560 2 года назад +6

      "Your health is low! Do you have any potions or food?"

  • @bar_bar9315
    @bar_bar9315 2 года назад +1858

    As Aloy, the protagonist that backseat the players, said:
    "I should be able to make that jump"
    "looks like I need to..."
    "That console over there"
    "That platform is moving now, I should be able to make that jump"
    "looks like I need to..."
    btw, this happens even when she is swimming underwater... yes, she doesn't even shut up while being underwater.

    • @mattstorm360
      @mattstorm360 2 года назад +52

      I stuff this into my inter dimensional stash!
      Every fucking time...

    • @dotanuki3371
      @dotanuki3371 2 года назад +63

      ​@@mattstorm360 inter dimensional stash? it's been a while since I heard a new euphemism

    • @Roadent1241
      @Roadent1241 2 года назад +44

      I don't mind when she's pointing out something I didn't actively see in either mode (I keep picking up on Apex's when I didn't even see the basic outline of a machine in the first place, and she has better hearing than me so of course she'd pick up on machines around us I can't see) but yeah...
      After you've first used the berries by holding up to refill them, set STASH ACKNOWLEDGED to TRUE and unless it's been a few weeks or months, SHUT UP.
      The arrows thing is at least helpful.

    • @progenlock7785
      @progenlock7785 2 года назад +78

      I got legitimately excited about underwater swimming, thinking that I would get a break from her monologue lol. Disappointed

    • @AxxySnipes
      @AxxySnipes 2 года назад +135

      Would slaughter me if while underwater her dialogue was "urr burr glurble glurble blurrg"

  • @baierogers5096
    @baierogers5096 2 года назад +1567

    "WHAT A SELFISH FUCKING BINT!"
    The delivery of that statement genuinely made me flinch out of shock. It's nice to hear true Yahtzee-rage again

    • @leowei771
      @leowei771 2 года назад +12

      Now that's a proper english right there.

    • @randomiser2267
      @randomiser2267 2 года назад +4

      Yeah it’s so fun hearing a middle aged unfunny man-child throw a temper tantrum because Sony wouldn’t give him the review code early.

    • @leowei771
      @leowei771 2 года назад +72

      @@randomiser2267 It doesn't detract his opinion though, since he himself addressed it and gave context as to why.
      Certainly a lot more entertaining and consistent than some game journalist.

    • @benjaminchambers4361
      @benjaminchambers4361 2 года назад +7

      Kind of funny that the game directly calls her out for it, too lol

    • @grimwolf9988
      @grimwolf9988 2 года назад +17

      @@randomiser2267 But you apparently wasted at least 6 minutes of your life watching a guy you don't like just to give him ad revenue, so I think he wins.

  • @cheesecannon05
    @cheesecannon05 2 года назад +1665

    I'm glad someone finally pointed out the fact that Aloy just fudges off at the start and ignores her friends. I finished Zero Dawn the day I started Forbidden West and I was very confused as to why her growth from the first one vanished at the start.

    • @jackmesrel4933
      @jackmesrel4933 2 года назад +290

      Well, that's what happens when a character arc has been completed and you insist on developing the character more. Unless you're a genius writting characters, like Miura ( the dude made Guts have 4 different character arcs, all connected organically and without contrivances, RIP a legend), it's better to move your narrative focus to another character, otherwise this shit happens.

    • @roonkolos
      @roonkolos 2 года назад +14

      The comics did explain it

    • @courier4529
      @courier4529 2 года назад +386

      @@roonkolos Shouldn't need comics to understand the story.

    • @looney1023
      @looney1023 2 года назад +45

      Yeah that's my biggest issue with a game I otherwise love. I'm hoping that the story has more in store for Aloy's development than "actually you should work with others".

    • @si_w8201
      @si_w8201 2 года назад +36

      @@roonkolos most of us probably don't read comics...

  • @Roadiedave
    @Roadiedave 2 года назад +418

    NPC: I went to the jumpy castle and skinned my knee.
    Aloy: You said you skinned your knee in a jumpy castle.
    NPC: Yeah. Kevin pushed me down, and I got sad.
    Aloy: You got sad because Kevin pushed you down.
    NPC: I am inept, and I lost my binky.
    Aloy: I'll go get your binky. Meet me 5 steps to the north.

    • @Roadiedave
      @Roadiedave 2 года назад +34

      @@ichijofestival2576 You said something about active listening?

    • @silverblade357
      @silverblade357 2 года назад +52

      Guerilla Games Dev: "Elden Ring's quest design sucks! When you're asked to find a missing person or long lost artifact, they don't even mark the precise location on your map!"

    • @Raidon484
      @Raidon484 2 года назад +1

      @@ichijofestival2576 You asked wha?

    • @WithoutForm911
      @WithoutForm911 2 года назад +1

      @@silverblade357 What the hell? Wow dood. They don't even know where the lost artifact is? Cumon man. Thanks, Kojima.

    • @bullshitdepartment
      @bullshitdepartment 2 года назад

      @@silverblade357 imo it sucks but for other reasons

  • @kungfuskull
    @kungfuskull 2 года назад +3061

    It's nice to see Yahtz being truly angry about a game again. Good comfort zone feeling. 🥰

    • @jlshel42
      @jlshel42 2 года назад +57

      It's like coming home

    • @wesleyjamir6902
      @wesleyjamir6902 2 года назад +28

      True, his Pokemon Legends review made me queasy

    • @hoagielamp6543
      @hoagielamp6543 2 года назад +38

      The FNAF review was only a month ago bruh

    • @Subject_Keter
      @Subject_Keter 2 года назад +5

      It sweet and makes you feel warm.

    • @Kaarl_Mills
      @Kaarl_Mills 2 года назад +11

      no this is just his bog standard cynicism, I havent seen him actually angry in years

  • @TrueMentorGuidingMoonlight
    @TrueMentorGuidingMoonlight 2 года назад +260

    HZD Aloy: learns how to trust others, and how to get others to trust her, in spite of being distrusted from childhood
    HZD DLC Aloy: earns chieftain status and tries to learn how to be a leader to people, but kindly gives back the throne because it’s really not her place and she has little experience anyway
    HFW Aloy: fuck everyone else, let me do things alone, go away now

    • @roonkolos
      @roonkolos 2 года назад

      @@StrazdasLT well she kinda did when her tribe tried to worship her

    • @lel1103
      @lel1103 Год назад +10

      It's pretty hilarious how there was a TheGamer article titled "Gamers complaining about Aloy have clearly never seen a real woman before." Saying that "apparently being like a real woman is too much for some" even though Aloy actually looks nothing like a real woman in certain frames and proves that this "journalist" never actually has seen a real woman before himself. Also Aloy is only being "like a real woman" rather than actually being one whatsoever because she's a hollow imitation of a real woman. That's all there is to it.

    • @lel1103
      @lel1103 Год назад

      @@roonkolos Anything to say to this?

    • @hephaestusjosephson2054
      @hephaestusjosephson2054 Год назад +1

      I thought that comment was specifically about her having fine facial hair?

  • @Atdoam
    @Atdoam 2 года назад +590

    "WHAT A SELFISH FUCKING BINT"
    That was the most emotion I've ever heard Yahtzee put into a single sentence, holy shit

    • @Haaalp
      @Haaalp 2 года назад +20

      You haven't seen his Hunt Down the Freeman review then, have ya?

    • @HyperChara
      @HyperChara 2 года назад +31

      Along side "THERE IS NO MIDDLE FINGER BIG ENOUGH!" and "120 bUcKS!!??!!??? The delux edditions costs!"

    • @RustoKomuska
      @RustoKomuska 2 года назад +4

      @@HyperChara which ones are those

    • @SgtDax
      @SgtDax 2 года назад +5

      @Eesa call of juarez the cartel and call of duty black ops 4 respectively. See also Shut the fuUck UuUup from gears 6.

    • @leowei771
      @leowei771 2 года назад +4

      Don't forget the minotaur rant from the game, Might & Magic

  • @GENOSAD
    @GENOSAD 2 года назад +282

    "Aloy promptly chucks all that development in the bin."
    Oh, so this is a Pixar sequel?

  • @jamesreno
    @jamesreno 2 года назад +1279

    The appropriate use of the term “Thagomizer” is precisely why you stand in a class above most. Well done, Yahtzee ;)

    • @MsKathleenb
      @MsKathleenb 2 года назад +47

      Far Side references always make me happy!

    • @Adam-vb3rt
      @Adam-vb3rt 2 года назад +11

      The man behind the phrase, "jiminy cockthroat", is truly a man of science.

    • @Oreosforlunch
      @Oreosforlunch 2 года назад +88

      @@MsKathleenb That's actually what they're called now, for real. Scientists accepted the name after reading it in the Far Side.

    • @centrevezgaming4862
      @centrevezgaming4862 2 года назад +3

      And in destiny one it was an class exotic

    • @yggdrasil1969
      @yggdrasil1969 2 года назад +9

      @@Oreosforlunch Awesome, I didn't know that! 😁

  • @DKC1011
    @DKC1011 2 года назад +361

    Yahtzee talking about how Aloy is super confident in her abilities only to get battered actually brings up the interesting concept that your character in an RPG's attitude toward their tasks might change depending on how absolutely fucked they were getting during their previous tasks

    • @user-lh7mt7zo7l
      @user-lh7mt7zo7l 2 года назад +20

      It could also scale with level.

    • @HenkkaArtGames
      @HenkkaArtGames 2 года назад +41

      Imagine having gameplay and story actually tie up in a way that changes the interaction dialogue with NPCs depending how well you do in different scenarios. Instead we usually have a 3-part franchise where each game feels like you start at level 1 even though you just had your character at maximum level in the end of the previous part because the devs didn't come up with new things to add to the character.

    • @vincentjohnson7175
      @vincentjohnson7175 2 года назад +17

      This criticism actually makes no sense about HFW specifically though, given that the combat is not that difficult on Normal. And she's a better machine hunter than... basically everyone else on the planet, so it's true. You demonstrate that when you fight alongside NPCs.

    • @baksh
      @baksh 2 года назад +2

      @@vincentjohnson7175 I found it very odd when a one armed partner actually killed people before I could reach them.
      did I kill 2 to 3 times more? yes. but he still killed.
      also playing on hard mode made Yahtzees statement fairly true for me lol

    • @demondays3956
      @demondays3956 2 года назад +21

      @@vincentjohnson7175 his description of the combat is quite accurate though. you do spend every fight dodge-rolling around the battlefield, constantly eating healing berries, and it feels like most of the damage you take is due to some form of bad game-design rather than because you suck at the combat.

  • @jonathanbuszinski5841
    @jonathanbuszinski5841 2 года назад +393

    I'm so glad those poor little triple A studios are finally standing up to the mean game critic by not sending him review copies before launch

    • @Gamer3427
      @Gamer3427 2 года назад +45

      Sadly, that's the reason most review sites end up giving constant praise to any big name games, even when they're shit or generic. They're too afraid to sour connections with the companies because then they can't be first on the scene with content and lose views/clicks.

    • @nomisunrider6472
      @nomisunrider6472 2 года назад +6

      I mean, why should they? It doesn’t seem unreasonable to not send someone a free copy of your game.

    • @jaghatarkebab2020
      @jaghatarkebab2020 2 года назад +23

      @@nomisunrider6472 Review copies are for doing, guess what, reviews. It's a PR move that undoubtedly boosts your sales, given that the reviewers are credible and the review is good. If you're withholding the possibility to review your product before launching it, it is *probably* because you know it sucks.

    • @nomisunrider6472
      @nomisunrider6472 2 года назад +9

      @@jaghatarkebab2020 I know what the purpose is, but I don't see why anyone is entitled to a review copy just because they review things. It's not like he's part of a reviewer's union where the company is contractually obligated to send review copies to members and they're reneging on a deal, they just decided not to send him a copy, so I don't see that he has a right to one.

    • @comiccinema8177
      @comiccinema8177 2 года назад +25

      @@nomisunrider6472 The thing is, it's not an issue that they didn't get an early review code. It's that Sony specifically stated for the Ratchet and Clank game that they wouldn't give a code because of the tone of his coverage. In other words, they didn't want Yahtzee to review their product because they knew he'd give a more critical look at it.
      They always send review guides to tell Yahtzee exactly what to say, and because he chooses to actually be genuinely critical about what he reviews, they decided to not send anything to him. It's just disappointingly petty, especially since as Ichijo mentioned, they wouldn't use his review quotes either way. They're just trying to cut down on negative or critical discussion to maximize sales.

  • @bubbasbigblast8563
    @bubbasbigblast8563 2 года назад +489

    Yeah, Horizon has the awkward problem of everyone else on the planet being more interesting than Aloy, who does the awkward thing of trying to be her own person in front of the player, while also having all the personality and depth of a cardboard box. It's super funny in Horizion's case though, because everyone dealing with Aloy's bullshit does so much more for them than her.

    • @TeaserTravlein
      @TeaserTravlein 2 года назад +57

      Aloy acts like a god and is treated like a god by everyone while telling them there is no god.

    • @Subject_Keter
      @Subject_Keter 2 года назад +69

      I swear i think Aloy is a fan fic character who got out of someone head and is running away before she gets corked back in.

    • @Manganization
      @Manganization 2 года назад +14

      Aloy has personality, but her personality is being a pompous asshole without merit. I love the series, but Aloy is the one of the worst aspects of it.

    • @swedneck
      @swedneck 2 года назад +13

      @@Subject_Keter and somehow you just came up with a vastly more interesting story than the actual game

    • @Roadent1241
      @Roadent1241 2 года назад +3

      That makes sense for me still learning about my autistic diagnosis to be honest. I'm so alien to them and they're alien to me.
      And I'm monotone and emotionless so maybe I'm just Aloy. I don't actively push people away though, they tend to reject me when I've done........ Something. That they consider wrong and won't tell me what.

  • @talionbaratheon
    @talionbaratheon 2 года назад +275

    It does make wonder; if you have limited inventory capacity, but anything extra just gets sent to your stash, and you can refill your materials from your stash, what's the point of having limited inventory in the first place?

    • @Supermac97451
      @Supermac97451 2 года назад +40

      You can’t refill from your stash on the fly, need to go to a settlement

    • @kenway2333
      @kenway2333 2 года назад +19

      Because that's what the algorithm says to do

    • @grandpagohan1
      @grandpagohan1 2 года назад +32

      So you run out of things mid-battle, forcing you to plan instead of mindless throwing yourself into a fight, because the fight after that one might fuck you up if you're out of medical berries and arrows.

    • @jepeman
      @jepeman 2 года назад +15

      @@grandpagohan1 So Yahtzee was lying about refilling your berries seemingly in battle? 3:14

    • @ashemedai
      @ashemedai 2 года назад +33

      @@jepeman No, you have two storage containers. The stash at settlements and shelters refills all items you carry with you. Then you have the berries on hand, which you can immediately use, but then you also have a limited amount of berries in a pouch that you can refill the ones on-hand with. IIRC at the end you have 14 berries on-hand and 28 in your pouch to refill the 14 with.

  • @JonahLoeb
    @JonahLoeb 2 года назад +772

    I really like the game and also agree with basically everything Yahtzee says in this review. Ashly Burch did such a good job in HZD of allowing her performance to evolve as Aloy evolved from a single-minded loner into a heroine who earns a powerful group of allies through hard fucking work. The Aloy we see in HFW doesn't feel like the same girl who accepted an unpaid internship for the lowest-ranked hunter in the Hunter's Lodge or wandered all over a frozen wasteland doing odd jobs for the Banuk. I get that she's a national hero to the Carja and the Oseram, but she's not hanging out with them anymore! We hear all about how the Tenakth are bloodthirsty warriors, but every one of them rolls out the red carpet for Aloy like _they know she's the protagonist_ and it kinda sucks ass.

    • @roonkolos
      @roonkolos 2 года назад +83

      They were described as bloodthirsty. They never show that even from the beginning
      The stories were exaggerated by the Carja

    • @tamroberts7303
      @tamroberts7303 2 года назад +42

      The Tenakth when you meet them even makes fun of people at the very start who hold that belief. Did you just miss that? Was it too subtle?

    • @Shaun_Jones
      @Shaun_Jones 2 года назад +46

      @@roonkolos I was just about to post exactly that. The Carja’s last major experience with the Tenakth was getting their ass handed to them, so of course the Carja would exaggerate the stories.

    • @GeneralNickles
      @GeneralNickles 2 года назад +31

      You seem to be forgetting that Aloy pretty much _isn't_ the same girl that did all of that.
      Since then, she's been betrayed and roadblocked at every possible turn, and she's just fucking jaded at this point.
      She's sick of everyone getting in her way and all the pseudo-religious bullshit reasons they claim to have for doing so. She's had it with all the cultish nonsense that causes nothing but problems for all the people that subscribe to it.
      The Utaru are literally being poisoned by the "land gods" they worship, and yet they continue to worship them, and do nothing about said poisoning because "the land gods will fix everything if we just BELIEVE hard enough!"
      I mean, for fucks sake, it was this cultish "all mother" bullshit that lead to her being an outcast in the first place.
      Yahtzee is absolutely right when he says Aloy acts like a teenager watching there grandparents trying to type something. "Just get out of my way and let me do it myself!" That's exactly how she feels, and she's fucking right to feel that way, because all these primitive religious idiots do nothing but get in her way for bullshit reasons.
      If you think Aloy in Forbidden West should've been performed the same way she was in Zero Dawn, then you missed the fucking point.

    • @roonkolos
      @roonkolos 2 года назад +19

      @@GeneralNickles exactly. If someone looks at just the game itself, never played the first or blatantly didn't pay attention or finish the first, the of course it comes off like her character is different
      Shes treated like a goddess & is tired of the cult like stuff everyone is doing. This isn't isn't a bash on religion. It's actually really straight forward to any that paid attention in the slightest bit

  • @sscool100
    @sscool100 2 года назад +433

    That’s what I like about Zero Punctuation even if you have a different opinion of the game it’s still funny and he brings up good points.

    • @christopherrichardson397
      @christopherrichardson397 2 года назад +25

      Yeah, Horizon: FB is in the running for my favorite game of the year, but I definitely agree with his points about the quick select bar being bad, and the UI being too much. Also agree that the upgrade trees outside of the stealth one and the melee combat one are very meh, and there is stuff you have to take that I never used. Like the one time I used the energized attack into bow shot thing was during the challenge where you have to defeat an enemy using it. Any other time I just found it easier to keep attacking or start shooting actual weak points.
      Also I was a little salty they took away my murder whistle.

    • @pablossjui
      @pablossjui 2 года назад +24

      @@christopherrichardson397 "Forbidden Bwest"?

    • @lnsflare1
      @lnsflare1 2 года назад +7

      @@christopherrichardson397 Did you check the settings to see if you can customize the HUD like you could in HZD?

    • @christopherrichardson397
      @christopherrichardson397 2 года назад +9

      @@pablossjui Yes, I'm just gonna own that typo and roll with it.

    • @linkhidalgogato
      @linkhidalgogato 2 года назад +2

      idk about good points but i did have fun watching the video

  • @reizak8966
    @reizak8966 2 года назад +221

    "Have you ever tried pressing on your eyelids?"
    This line made beer spurt out my nose onto my laptop, and I can't even be upset about it.

    • @avremirine8986
      @avremirine8986 2 года назад +7

      It's become one of my favorite quotes from Yahtzee!

    • @chillhour6155
      @chillhour6155 2 года назад +2

      You see the whole universe in fro.. behind you're eyes,.also I can eat for the week, last week Elden Ding all the way baybee

  • @soldier257
    @soldier257 2 года назад +146

    I am really, really happy you called the spiked Stegosaurus tail a Thagomizer. It was one of my favorite days in college that i learned it was actually named after that one Far Side comic.

    • @SynchronizorVideos
      @SynchronizorVideos 2 года назад +7

      As a long-time Far Side fan, I get super happy whenever I hear that term drop.

    • @Roadent1241
      @Roadent1241 2 года назад +2

      Eyyyy, another Larson fan! 2 even!!

    • @Servellion
      @Servellion 2 года назад +3

      @@SynchronizorVideos The part I love is that plenty of actual paleontologists will actually use that term.

    • @TaeyxBlack
      @TaeyxBlack 2 года назад +1

      wait so is anatidaephobia made up too?

    • @SynchronizorVideos
      @SynchronizorVideos 2 года назад +1

      @@TaeyxBlack I mean, technically everything was made up at one point. But while it's not very commonly used, I have seen anatidaephobia listed in online dictionaries and mentioned in articles.

  • @Montesama314
    @Montesama314 2 года назад +52

    Part of my thoughts when I played the beginning:
    "Aloy, I like you, and your talking to yourself is totally relatable to me because I talk through my problems... but while I'm learning these controls, I need you to shut the hell up for a minute."

    • @PeterCassidyakaWolfchylde
      @PeterCassidyakaWolfchylde 2 года назад +3

      Between that and ANY TIME you fight alongside ANYONE and they are constantly tossing ammo at you and telling you what ammo to use. Like "I CAN KILL THIS THING WITH TWO EXPLOSIVE SPIKES... SHADDUP ALREADY!!!" LOL

    • @akmal94ibrahim
      @akmal94ibrahim 2 года назад

      All they need to do is tweak it so she only says it 2 or 3 minutes after the trigger point, and obviously not say it if you have already done what she was gonna hint at you.
      The point of the character talking is to help the player if they are stuck, not to handhold the player every single time. Feels like game developers (excluding Fromsoft) think gamers are dumb.

    • @akmal94ibrahim
      @akmal94ibrahim 2 года назад

      @@PeterCassidyakaWolfchylde Lol, explosive spike is OP. Not just that it deals massive damage, it also staggers the enemy and breaks components. And then you combine that with the Extra Range Damage Power Surge.

  • @jssh-o8i
    @jssh-o8i 2 года назад +297

    I can’t believe we live in a world where a Pokémon game gets a more positive Yahtzee review than a Horizon one

    • @SpaceRodan
      @SpaceRodan 2 года назад +13

      Naruto totally believes it and shouts excitedly that you should too!

    • @demonintellect9834
      @demonintellect9834 2 года назад +65

      A game that shakes up the formula vs a game that doesnt innovate? Shocking.

    • @prcervi
      @prcervi 2 года назад +32

      the pokemon game tried to do something new, even if it was more then a standard "made in a year" level of unpolished

    • @matosz23
      @matosz23 2 года назад +1

      @@SpaceRodan
      Dattebayo!!!

  • @sanityplusmilkshakes
    @sanityplusmilkshakes 2 года назад +78

    Dev 1: "Should we balance the combat?"
    Dev 2: "Berries."

    • @TheGreenScout
      @TheGreenScout 2 года назад

      That was a weird criticism honestly. Yeah they're everywhere, but the process of stopping to pick them up (and refill the pouch for that matter) make it unviable/dangerous in combat. So volume only really comes into it after the fight and saves you having to wander around hunting for the things. I mean if you like shopping in your Games good for you, I'd prefer to resupply and go hunting again

    • @guyjperson
      @guyjperson Год назад +4

      @@TheGreenScout I think you're doing it wrong. I was easily able to roll , roll, skip jump, dodge behind a rock and have the stupid robots forget where I was for a second. I'd scarf up all the berries, then go back at them. Except for the fucking kangaroos, which I found incredibly irritating.

    • @27lacuna27
      @27lacuna27 10 месяцев назад

      It is balanced if you proceed through the story at a normal pace but if you rush through to the far side of the map while still at low ranks then yep, you're going to have a bad time. The missions have recommendations for the rank you should be at before attempting.

  • @Ninbas
    @Ninbas 2 года назад +21

    "having to frantically rolly polly into cover to suck down 3 acai smoothies" killed me

  • @karelsmutny7038
    @karelsmutny7038 2 года назад +65

    I love how Yahtzee considers his review of Zero Dawn "vaguely positive".

    • @thesquishedelf1301
      @thesquishedelf1301 2 года назад +9

      I mean, he actually compliments the story and the monster hunting, which is better than the usual “shit over everything”

    • @sludgewave4786
      @sludgewave4786 2 года назад +9

      @@thesquishedelf1301 the thing with yathzee, he makes really good points. Even if he is clearly bent on shtting on games, it's never really uncall for...

  • @Matuse
    @Matuse 2 года назад +191

    I appreciate Yahtzee making appropriate use of 'Thagomizer'. RIP, Mr. Simmons.

    • @mechcommander7876
      @mechcommander7876 2 года назад +2

      I like how the robot Godzilla stomping Aloy is actually Gausszilla. Which is a meme mech from Battletech.

    • @Skibbutz
      @Skibbutz 2 года назад +6

      @@mechcommander7876 no it's a figure of Mechagodzilla 3 (Kiryu)

    • @Rattiar
      @Rattiar 2 года назад +7

      I came here to say the same. :) I especially love that the tail spikes on a stegosaur are ACTUALLY called a Thagomizer, now.

    • @Ahhh_01
      @Ahhh_01 2 года назад

      Holy shit this comment made me think JK Simmons was dead. God I need a breather.

  • @janesmith1840
    @janesmith1840 2 года назад +23

    "Have you ever pressed on your eyelids" made me genuinely laugh out loud

  • @erwinlimawan3158
    @erwinlimawan3158 2 года назад +17

    Narratively speaking, how many (western) open world quests read like a Nigerian Prince email? “Dear madam, I am sorry to bother you. I am the scion of a trading company. My father, who recently passed away, bequethed his wealth unto me, but my treacherous brother has taken over the company by force and left me without my inheritance. If you would do me the favor of depositing several razor sharp arrows in his cranium, I will gladly transfer a portion of my wealth to you.”

    • @Subject_Keter
      @Subject_Keter 2 года назад +2

      Most game designers know people dont read the text and The players want to fling arrows for cash. It kinda hard to do that considering the horde of people that like cant open a door or know what a Minus is -

  • @SirHackaL0t.
    @SirHackaL0t. 2 года назад +62

    The worst part is the climbing mechanism. Half the time I can’t get Aloy to get up the final part of the cliff as I’m not in exactly the right part.

    • @KEVBOYMUSIC
      @KEVBOYMUSIC 2 года назад +7

      Yeah unfortunately the climbing is way less polished in this game. I had a bunch of issues with it.

    • @mrpetebojangles21
      @mrpetebojangles21 2 года назад +2

      Yea, the climbing is annoying. Thankfully the monster combat is still very fun.

    • @PeterCassidyakaWolfchylde
      @PeterCassidyakaWolfchylde 2 года назад +3

      I freaking LOVE HFW but omfg the climbing mechanics are literally the DEADLIEST, MOST FRUSTRATING ENEMY IN THE GAME! Between Aloy sticking to EVERYTHING and not moving sideways on surfaces (in the final battle I spent a solid minute trying to convince her that YES I DID want to climb AROUND the corner, than you!) to having to jump blindly backwards hoping beyond hope something you'd magnetically stick to would be behind you... I yelled at the screen SO MUCH during some of the climbing sequences. Jeeeez.
      Still love the game, still say people who complain about her being emotionless OBVIOUSLY haven't played beyond the first major plot twist, and when Sylens reappears... HOO BOY I LOVE SASSY ALOY SO MUCH! :3

    • @Scorpio3002
      @Scorpio3002 2 года назад +3

      I'd be willing to forgive the bad climbing mechanics if they didn't forcibly trigger every time you rub up against a climbable surface. So many combat encounters where I'm trying to avoid an attack, only to back into a wall and get locked into this dogshit climbing system.

    • @tobydisher8781
      @tobydisher8781 2 года назад +1

      And the way you'll be holding forward and she'll dart all over the fucking shop or just go sideways for no apparent reason is pretty irritating.

  • @andrewhickinbottom1051
    @andrewhickinbottom1051 2 года назад +96

    The "pressing on your eyelids" comment made me laugh out loud - i used to do that a lot as a kid 😀

    • @elberethgilthoniel1397
      @elberethgilthoniel1397 2 года назад +5

      Ah being a kid. A wonderful experience. Just like the one Yahtzee is experiencing afresh with the birth of his and Kess' 2nd child. Congratulations again Yahtz!
      P.S. I used to enjoy pressing on my eyelids too. I believe I stopped when I couldn't tell if I was seeing spots or the world really was made up of strands of floating cotton candy.

    • @jeffreymonsell659
      @jeffreymonsell659 2 года назад +1

      And now you're a game reviewer for IGN? ;)

    • @alittlecreepywhenyou
      @alittlecreepywhenyou 2 года назад

      It truly is a wonderful and hilarious suggestion from Yahtzee and what's more, it strikes bloody true.😄

  • @StephenYuan
    @StephenYuan 2 года назад +173

    It's been a while since we had the old Yahtzee back. Lately I've detected a certain listlessness in his takedowns. But I felt some genuine relish in the way he pulled a beer out of the fridge, unzipped and drenched this game.

    • @joeyclemenza7339
      @joeyclemenza7339 2 года назад +4

      It’s not that bad of a game… it’s not as good as the original, and it’s miles away from Elden Ring, but dmn man…

    • @raskbell
      @raskbell 2 года назад +13

      @@joeyclemenza7339 Yeah I've only played HZD and not HFW, but unless Guerrilla royalled effed up the combat, it sounds like his review of the combat doesn't really tell me anything about the game. I normally love Yahtzee reviews, but this felt like something he rushed out because everybody has to compare HFW to ER.
      He doesn't even cover what horizon style combat is all about. Using traps, topography, and environmental effects to your advantage. Figuring out shot placement and how it affects to the creature, etc.
      This part in particular really irked me:
      "combat was mostly me getting nine-tenths of my health blasted off by an unexpected tail whip or missile barrage and having to frantically roly-poly into cover to suck down three acai smoothies."
      I could not come up with a more accurate elden ring melee combat experience than that description. I'm not sure why thats suddenly a bad thing with a different game.

    • @noahandrulis9077
      @noahandrulis9077 2 года назад +5

      @@raskbell probably because HFW’s combat system is supposed to not be like Elden Ring’s? Like, HFW is meant to do stuff with the environment and all the other stuff you mentioned, but if you aren’t able to execute all those fancy environmental traps and weak-point shots because the enemy keeps whaling on you before you can set them up, why are they even there?

    • @raskbell
      @raskbell 2 года назад +7

      @@noahandrulis9077 Why is the enemy whaling on you before you can set them up, git gud?

    • @SirMandokarla
      @SirMandokarla 2 года назад +8

      @@raskbell First you don't understand, then you have all the answers. Very impressive.

  • @StarfishAtLarge
    @StarfishAtLarge 2 года назад +56

    Nerfing Aloy's maneuverability and rocketing up the health of the machines was definitely an odd decision; you'd think the upgrades to the machines' capabilities would be enough to shake up the difficulty.
    I loved the self-contained portions of the story quests, but the overall story fell completely flat for me. It feels less like things progress the way they logically would, and more that the story requires there to be a triumph here, a sad moment here, Aloy being clever here, while still letting the story continue.
    The villains and their beliefs receiving so little focus meant their repeated failure to kill Aloy when they had the chance felt much less earned than Helis dropping Aloy into the ring in Zero Dawn, and [redacted]'s death just made me angry that the game thought it was an effective emotional moment when it could have been avoided if said character hadn't suddenly become an idiot, or the killer acted the same as he did when he had Aloy by the throat, or the killer acted the same as he did when he had Aloy by the throat A SECOND TIME later on. People's actions do not make sense in Forbidden West.
    I blame the grander scale. Zero Dawn gave Aloy the goal of discovering who her mother is, and her motives grow as she follows that trail. Forbidden West gives you most of the plot a quarter of the way into the game. "Here's the world, here are the pieces of GAIA to get, here is the main villain who you can physically overcome, and here are the main villains who are unbeatable. Please don't question why you do not pursue the beatable villain when you have the upper hand, or why the unbeatable villains never kill the person at their mercy except the one time it isn't Aloy even though she is completely useless to them."

    • @gerard4559
      @gerard4559 2 года назад +9

      Aye, hard agree.
      Zero Dawn's story, wrapped around the mysteries of Aloy's birth and the fate of the Old World, was so immersive and easy to to invest in. All the emotional moments really felt earned and just hit their mark.
      Forbidden West's main conflict felt really contrived for me and that moment you refer to above just didn't work for me at all. It is like the writer knew we needed a darkest-hour, low-point to set up the finale, and just went with the most generic, cynical, uninspired one.
      Still enjoyed the game, but the main story and antagonists were really missing that special sauce.

    • @lnsflare1
      @lnsflare1 2 года назад +1

      How did they nerf her mobility? I've heard that they made it so that she gets tired after 3 dodge rolls to disincentivize spamming it (though there are apparently fairly easy work arounds), but they also added mid-combat hookshotting, the ability to climb much more of the environment, and the ability to swim underwater, plus much more expansive and agile melee abilities.

    • @StarfishAtLarge
      @StarfishAtLarge 2 года назад +11

      ​@@lnsflare1 Sorry for being unclear; I meant combat mobility. The long dodge is gone, Aloy is knocked down much more easily, she's now vulnerable even while on the ground meaning knockdowns can be chained together until death, and more environments being climbable just leads to Aloy leaving herself vulnerable grabbing onto surfaces you're trying to jump past in a fight.
      The grappling hook is a welcome addition, but it's contextual, and used more around human enemies than machines. The glider's amazing for movement, but it doesn't see a ton of use in the actual fighting unless you can grapple. And I don't know that there are many agility-boosting melee attacks aside from the one which lets Aloy slash someone and jump off of them.
      EDIT: To put it another way, I was thinking more in terms of how easy/difficult it is to have Aloy get around enemy attacks in the way you intend when you press the buttons. Her net number of abilities may have increased, but their combat utility is limited against bigger machines, and the stunlocks + less capable dodge roll are more relevant, making Aloy feel weaker and harder to control than she did in Zero Dawn.

    • @abhishekvalsangkar
      @abhishekvalsangkar 2 года назад +2

      @@StarfishAtLarge you have to dodge way too often. Doesn't matter who you're facing or what attack they're using, all you can do is dodge. Maybe a slide if you happen to be running.
      In other 3d games (not taking any names) you can block, walk back to make it whiff, sidewalk around the attack, jump, interrupt, and maybe even unique mechanics like a parry.
      It's not a complete regression from the first game, some stuff like making canisters explode is brilliant, but I don't remember this being an issue in zero dawn.

  • @Slaking_
    @Slaking_ 2 года назад +225

    "It's a market tested, risk-averse product that most people will enjoy, but few people will truly love or despise." - Dunkey on HFW.
    It's just another open world game. The only innovations Horizon makes are that you play as a ginger lady instead of a generic white dude, and that instead of having shoddy shooter combat, you have scuffed Monster Hunter combat.

    • @guguigugu
      @guguigugu 2 года назад +9

      yes but who spends $60 of their hard earned money on this when they can buy literally anything else

    • @aprofondir
      @aprofondir 2 года назад +21

      C O N S U M E P R O D U C T : the video game

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 2 года назад +11

      @@guguigugu yeah, they could have used that money to buy a monster hunter game

    • @Jerry-dx3cb
      @Jerry-dx3cb 2 года назад +38

      Thing is tho, the 'scuffed' MH combat is still pretty good, and is better than 95% of open world games out there. Yahtzee's complaints about the combat essentially boil down to 'i'll just rush down the critical path so i can get back to elden ring', which means that part of the review can be safely ignored. If nothing else I will defend Horizon's gameplay since HFW is one of the few games to have actual enemy variety. Combine it with an interesting world premise and you have a recipe for a pretty great game (I say recipe since the actual execution is where the game fails, too formulaic).

    • @lnsflare1
      @lnsflare1 2 года назад +25

      @@Jerry-dx3cb Yeah, it was really disappointing to see someone who extols the combat of Soulsborne games and, I think, Monster Hunter, complain about the combat in HFW in a way that makes it sound like he didn't even bother trying to learn the strategies and options and just tried to brute force his way through a series where one of the first things you learn in the first game is that even a weak machine is a deadly threat to a even the best hunters if they don't fight smart.

  • @ThePlayerOfGames
    @ThePlayerOfGames 2 года назад +15

    The problem for me with HZD is the way it's clearly a corridor RPG but you're expected to cross-cross an open world to complete it

  • @carlosmiguelteixeiraott3643
    @carlosmiguelteixeiraott3643 2 года назад +10

    *Outro "Not here to make friends"
    Me: "Glad you answered the question no one had any doubts about"

  • @Krayne95
    @Krayne95 2 года назад +55

    It's ironic that some of the devs of this game shit talked Elden Ring's design but if Elden Ring proves to be as genre defining to open world games as it seems it might they'll be taking pages out of From Software's book in their next iteration.

    • @Tyler-gg6xt
      @Tyler-gg6xt 2 года назад +7

      I can't tell if it's old open world vs new open world or if they feel threatened by Elden Ring's success and are fully aware they might not be on the same level.

    • @NobodyEvenReadsNames
      @NobodyEvenReadsNames 2 года назад +12

      If I recall right they were actually trashing the UI design of Elden Ring which is honestly a fair criticism in my opinion. Not a criticism large enough to ruin the whole game, but it's definitely a valid thing to say.

    • @MessyGamer616
      @MessyGamer616 2 года назад +13

      @@Gigadweeb You're right, its not generic. It does the exact same thing every single other fromsoft game has done and looks like absolute dogshit regardless. They could DO with having something more generic seeing as how the generic UI's are better recieved. They could learn a lot from a lot of things. Maybe not making the camera and targeting janky as fuck too.

    • @SnuSnuDungeon
      @SnuSnuDungeon 2 года назад +2

      I don't think they have the self awareness for that

    • @KyngD469
      @KyngD469 2 года назад +5

      @@MessyGamer616 skill issue

  • @espio87
    @espio87 2 года назад +37

    So if Sony had sent a review code to Yahtzee there's a chance he might have reviewed it before Elden Ring and he might not have been as harsh. Huh...

    • @darkdragoness5
      @darkdragoness5 2 года назад +13

      They only make it worse for themselves, cause again he can add calling them out to his jokes

    • @KyngD469
      @KyngD469 2 года назад +9

      I dunno I think Yahtzee has been aware of the banal open world games lately. Elden Ring is refreshing but regardless the rest are boring and lame.

  • @CreationsFlare
    @CreationsFlare 2 года назад +91

    We are now living in a post-Elden Ring gaming world.

    • @NathanCassidy721
      @NathanCassidy721 2 года назад +13

      Like we lived in a post-BotW world.

    • @ZetbladeX13
      @ZetbladeX13 2 года назад +11

      BotW is rapidly approaching TLoU levels of overrated.

    • @onthemoverealestatephotogr9655
      @onthemoverealestatephotogr9655 2 года назад +1

      @@ZetbladeX13 that’s saying a lot lol.

    • @etaxalo
      @etaxalo 2 года назад +1

      @@onthemoverealestatephotogr9655 not really going thru TLoU now on my ps3 to see what the fuss is about, and while ITS A GOOD GAME its highly over rated

    • @ReubenXR
      @ReubenXR 2 года назад +3

      @@ZetbladeX13 Hasn't it already? It is the best open world in terms of creativity...but thats kinda it? Story meh, rewards meh, weapons cool but they break...so meh. Empty world especially once you realise its all just korok seeds or a shrine with puzzles that get boring after the 100th time.
      I will say it is still one of my top 10 maybe top 5 games, but mainly because nothing about it was bad, everything was at least decent.
      Witcher 3 is the best story based open world.
      BotW is the most creative open world.
      Elden Ring is the best combat open world.
      Sykrin is the best immersive open world.
      Out of those 4 Skyrim and Elden Ring are the best overall because even their worst features are pretty fine in my experience. Note: I had 0 issues with ER on PC, seems like others did though so a worse experience for them.

  • @stevejakab274
    @stevejakab274 2 года назад +13

    I don't remember Aloy being so annoying in the 1st game. But although she insists that she doesn't care about all the praise given to her, she seems to have really let the "Savior of Meridian" thing go to her head.

  • @ramirezthesilvite
    @ramirezthesilvite 2 года назад +8

    Upvoting specifically for calling them "thagomizers"
    For those unaware, the spiked tail of a stegosaurus is officially called a thagomizer, based entirely on a Gary Larson cartoon, where some cave men dub it such "after the late Thag Simmons." Before this comic, it had no official name.

  • @snyperwulffgaming9575
    @snyperwulffgaming9575 2 года назад +18

    While I had fun and enjoyed the game, Yahtzee still makes me giggle with his reviews.

  • @Ash0512
    @Ash0512 2 года назад +32

    But, but, LOOK AT HER FACE THERE IS PEACH FUZZ! WOO HOO TAKE THAT ELDEN RING! With your um.. Amazing locations, weapons, world, story, bosses. ...What was I talking about?

  • @KeithFraser82
    @KeithFraser82 2 года назад +105

    Having recently watched Let's Plays of bits of both games, I agree 100% with Yahtzee's comment that Horizon 2: Electric Dinosaur Boogaloo seems to have fallen victim to Loner Protagonist Already Had All Her Character Development Syndrome (or LPAHAHCDS). Also, comparing the two games, there definitely seems to be something off with the way the dialogue is handled in the second one; characters seem to constantly bob their heads up and down, walk around etc. while talking to each other as if trying desperately to avoid that thing Yahtzee always points out in Bioware games where NPCs stare fixedly into the camera too much. I'm sure the first game didn't do this so much.
    It's a shame, because both games look amazing and the first one seemed to have a pretty solid story and cast of characters (speaking of which, the second one seems to suffer from an excess of loosely connected villains whereas the first one seemed to connect everything together better).

    • @alexholslin4651
      @alexholslin4651 2 года назад +8

      I've been enjoying this one's story much more than the first, and find myself liking it more and more as I play. It's actually a challenging game too, the machines do not fuck around.

    • @LeuLeumas
      @LeuLeumas 2 года назад +4

      I would put it above recent ubisoft games (cant be bothered to name them I would have to google them)

    • @vVAstrAVv
      @vVAstrAVv 2 года назад

      Gamers out here like a little dynamism in thd conversations they otherwise make fun if is actually ALSO bad

    • @lindsaycooper3213
      @lindsaycooper3213 2 года назад +4

      Witcher 3 used cinematic shots to make the dialogue more interesting. Horizon 2 uses motion capture for the dialogue scenes but there's too much movement in a lot of them.

  • @aleczin8160
    @aleczin8160 2 года назад +19

    Glad to see a lot of people are in the same boat as me. Everything Yhatzee says is right, yet I still find myself loving this game.
    Maybe I'm just easy to please. Give me pretty scenery and a bow to shoot at giant robot dinosaurs and I'm content.

    • @nedinnis6752
      @nedinnis6752 2 года назад +6

      Sometimes, flaws that affect one person don't do so much for another. If you still enjoyed it, that's all that matters.

    • @unclexbox85
      @unclexbox85 Год назад

      Or it could be you rarely play games and the only you play are that of mainstream schlock, even then it would get tiring pretty quickly if you aren't spending month long breaks between them

  • @jakethejake1
    @jakethejake1 2 года назад +60

    I was a fan of the first Horizon and I can honestly say, he was right about everything. In fact it feels like he was kinder then he should have been

  • @RichardDuryea
    @RichardDuryea 2 года назад +8

    I remember how dense the map was in the first game. Walk twenty feet for an objective marker for one of the many side quests.
    I kept skipping the cutscenes because I quickly realized that I just didn’t care but I really enjoyed the gameplay.

    • @guyjperson
      @guyjperson 2 года назад +1

      I also skip most of the cutscenes. I guess it's world building, but damn these supposedly stoic pragmatic wasteland wanderers talk alot.

  • @crimsonshadow1477
    @crimsonshadow1477 2 года назад +6

    I do find it funny that the devs of horizon are mad at the devs of elden ring cause everyone immediately dropped everything to play elden ring including their game

  • @gckbowers411
    @gckbowers411 2 года назад +5

    Finally. Someone sharing their experience with eyeball-squishing raves. Every time I try to share people look at me funny.

  • @nandotnt5678
    @nandotnt5678 2 года назад +55

    Horizon needs to stop release games next to bigger releases.

    • @deputydandinster5191
      @deputydandinster5191 2 года назад +1

      ^^^

    • @nikolasbryant4235
      @nikolasbryant4235 2 года назад +5

      Like the Zathura of videogames. Except Zathura was good.

    • @axios4702
      @axios4702 2 года назад +2

      Or just, you know, dont make open world triple A garbage and innovate to go toe to toe with big releases.

    • @KeithFraser82
      @KeithFraser82 2 года назад

      At this rate, the third one's release will be overshadowed by Elon Musk announcing he's releasing actual self-replicating war robots...

    • @immortalzealot9725
      @immortalzealot9725 2 года назад

      Not just any big release. This was the BIGGEST release of the year. They might as well release against Half Life 3 or GTA6 with this kind of recklessness.

  • @Asaski09
    @Asaski09 2 года назад +3

    Never have I heard the word 'bint' deployed with such brutal elegance.

  • @bhaveshramdaursingh4325
    @bhaveshramdaursingh4325 2 года назад +160

    This review was hilarious from start to finish. Yahtzee is right though and elden ring HAS spoiled us.

    • @arrownoir
      @arrownoir 2 года назад +11

      Elden Ring kinda blows. I dislike this game, but Elden Ring bores me even more than this thing.

    • @bhaveshramdaursingh4325
      @bhaveshramdaursingh4325 2 года назад +54

      @@arrownoir I couldn't disagree more but to each their own I guess

    • @madness1931
      @madness1931 2 года назад +62

      Elden Ring hasn't spoiled us. Elden Ring has just reminded us what a GOOD open world game actually is.

    • @vcprovost
      @vcprovost 2 года назад +4

      I just bought elden ring last night for PC... And the experience been hell! Not because it's hard, but because it controls like shite. And the game doesn't tell you how to do basic shit like sprinting, backstabbing, or how to open you f#&@ing pouch! 10/10🤪

    • @SolaScientia
      @SolaScientia 2 года назад +30

      @@vcprovost Are you new to FromSoftware games? They don't do any handholding really. As for how to do shit, did you miss the tutorial in the starting cave? Go right and jump down the hole after talking to the ghost. The tutorial shows you how to do everything. There's also the fact that the controls are in the system menu. As for the controls, if you're playing on a keyboard and mouse I'd advise you switch to a controller; it'll make things a hell of a lot easier.
      If you're being facetious, then you didn't make it clear.

  • @jamescornell5297
    @jamescornell5297 2 года назад +5

    From the perspective of a Horizon fan who was not spoiled by Elden Ring (I have no interest in playing FromSoftware games), this game was definitely trying to be bigger and better than it’s predecessor and I say they succeeded. They heard the criticism regarding the melee combat, the evolution of the ranged equipment, and the climbing and did their best to improve on all of it. They added new weapons and new machines to use them on and I consistently had fun hunting all of them.They even gave Aloy a glider because of people comparing it to BotW.
    As for the writing, I will admit that this game made me realize something crucial about Aloy: she’s not a perfect being, especially when it comes to how she treats those who clearly like her. She has trust issues and has spent most of her childhood talking to herself, of course she wouldn’t be that good at relationships. In the first game, we know that she doesn’t want to be idolized and, in the second game, we hear how she left her own party without telling anyone and we see how uncomfortable she is with having a statue built of her in her honor. I do not think any of her lines or actions feel out of character.

  • @hotrod506
    @hotrod506 2 года назад +10

    And you wonder why the developers were salty that everyone was playing elden ring instead of this

    • @kilroy987
      @kilroy987 2 года назад

      They were?

    • @demondays3956
      @demondays3956 2 года назад

      @@kilroy987 yup. some jimminy cockthroat devs, including horizon devs, criticized the game soon after launch. mostly for it's UX, because it doesn't treat the player like a moron.

  • @lovecervere3699
    @lovecervere3699 2 года назад +2

    Unironically used to love pressing on my eyelids as a kid. I was able to recognise familiar colour patterns after a while. "Ooo, there's the grey-brown checker void! Nice to see you green and blue windows media player visualiser"

  • @merchkerns
    @merchkerns Год назад +3

    Every time YT or Reddit somehow ends up showing me anything Forbidden West-related, I watch this video.

  • @AlexReynard
    @AlexReynard 2 года назад +2

    3:58 Holy shit that joke is god-tier.

  • @baksh
    @baksh 2 года назад +5

    I was about 60hrs in when in my frustration I realized I could customize the item use controls. i took everything out besides potions and then swap in mount, rocks and traps only as I need.
    a hundred in game reminders about tap O to jump backwards but not for that.
    I love the game though tbh

  • @eastiling5078
    @eastiling5078 2 года назад +10

    I really enjoyed my first playthrough of the game, though I found unlike the first one I had little to no desire to replay it... Also the medicine thing, totally agree that its a crap mechanic as indeed 'holding up' to restock basically prevents any other meaningful action = get wrecked or run around like a crazy person hoping not to for 3 seconds.
    Lastly, the spike thrower is WAY overpowered and is basically a kill everything weapon. I really enjoyed the version of it with drill ammo, headshots are hilarious!

  • @Azerinth
    @Azerinth 2 года назад +5

    Thank you for helping to bring more awareness to the word "thagomizer"

  • @zeemod1556
    @zeemod1556 2 года назад +22

    Just pressed on my eyelids
    10/10 experience

  • @dawntreader7077
    @dawntreader7077 2 года назад +4

    You know what I like zero punctuation reviews is that they basically gives you a list of what not to in making a video game.

  • @oliverkane5810
    @oliverkane5810 2 года назад +5

    This is so blisteringly accurate I had to watch it twice.

  • @MiketheEye
    @MiketheEye 2 года назад +1

    In high school we used to call the visuals you got from pressing on your eyes 'Rainbow Dots'. That's how we had fun back in the day.

  • @phenomanII
    @phenomanII 2 года назад +3

    I often wonder what Yahtzee would have to say about My Summer Car.
    A cruel but fair and quite realistic survival game with NO traditional crafting elements made by a solo auteur developer focused on his precise vision.
    The game succeeded in building up a community of masochists like me who read the patch notes that state everything will be more difficult from now on, let out a sigh and go rebuild the flipping car again. It is probably not something he'd be into, given the game's focus on working on your own car and the survival elements, but it is definitely unique.

  • @Crispman_777
    @Crispman_777 2 года назад +4

    That was some superb sarcasm at the end. That original Yatzee taste we all know and love.

  • @purplecrewmate7870
    @purplecrewmate7870 2 года назад +4

    Also not to mention (and yes I know you shouldn't have all your OP stuff you had at in the last game at the start) that a character asks you why you don't have all of your crazy gizmos and Aloy's only response to that is that on her travel to the forbidden West part of the region she bumped her pack and it all FELL down a mountain. (Including her armor that was strapped to her?) It's not like we climbed up or down mountains to get resources in the last game or anything 🙄

  • @lexslate2476
    @lexslate2476 2 года назад +21

    I've been watching a friend stream it at me, and I got the impression that the game was doing a fine job of portraying Aloy as someone who, while a bit of a monster in combat, had more issues than the periodicals section at a major civic library. Seriously that girl looks less comfortable in social situations than I am. It's like she's more relaxed when locked in life or death combat with a fire-breathing robot mastodon than she is in normal conversation.
    Also thank you, Yahtz, for using the word 'thagomizer'. It's a great word. And while I can't be certain, from my own limited view of the game, you might spend less time being used as a hockey puck by robot stegasauruses if you do side quests to get gear with better base stats and upgrade it with a load of oddly specific robot pancreases so as to facilitate the more efficient blowing up of shit.

    • @doihavetobeg
      @doihavetobeg 2 года назад +14

      Tbf, she was ostracized by her people from birth until she was 18 when the only person she had in her life was killed and the fate of the world was left in her hands. Not to mention that during that time period she had access to knowledge that made the people around her look like dumb savages.

    • @snyperwulffgaming9575
      @snyperwulffgaming9575 2 года назад +12

      @@doihavetobeg I think a lot of people just forgot about all of that honestly. Yes she is a tad annoying with her attitude. But she also was basically told "Yeah so the world's gonna end if you can't restart Gaia, stop Hades and figure out everything else that literally no one else can actually do." I can forgive her attitude simply based on that. As unlike everyone else who is only just coming into the use of the Focus, she's had access to it since she was what... 8 years old or there about.

    • @equinshadox
      @equinshadox 2 года назад +2

      You've got a way with words, my guy.

    • @lexslate2476
      @lexslate2476 2 года назад +2

      @@equinshadox Thank you.

    • @truecaliber1995
      @truecaliber1995 2 года назад

      @@snyperwulffgaming9575 _I_ didn't forget, as I took the opportunity to play through Zero Dawn and Frozen Wilds before playing Forbidden West, and I still hated how little Aloy grew out of this behavior; her character development is nonexistent. She's stagnant. Nothing really creates a period of growth for. Not even the death of a close friend! It's also frustrating how there's never any interpersonal conflict between Aloy and her team, how there's never any drama or disagreements about what's going on, but I digress. Point being, despite the fact there's no lack of context, what's there to enjoy playing as an unlikeable or uninteresting protagonist? It's like Guerrilla Games learned nothing from Naughty Dog's The Last of Us: Part 2, and the narrative team was just too overprotective of a character they clearly cherished quite a bit.
      To each there own, of course. If you disagree, that's a-okay; you do you. I just hope you understand the other side of the coin; we didn't forget the events of Zero Dawn. We just don't like the constant monologuing, the arrogance, this superiority complex Aloy's built up as time has passed, the lack of emotion apart from her default stoic mode, and the fact that she changes very little throughout the course of Forbidden West; her personal flaws are never explored or addressed whatsoever.
      (Just so you know, I'd definitely give the story's flaws a pass if it weren't for the monotony involved during gameplay, dodging every 5 seconds, without a way to switch things up, like a block or counterattack mechanic.)

  • @FlippySuper
    @FlippySuper 2 года назад +25

    Alloy's contempt for every character is what put me off her even back in the first game. We get to meet funny and interesting people with different perspectives I find intriguing, yet she always talk shit about them. I’m trying to enjoy the story and the main character keeps talking shit about the stuff I like.

    • @Kserijaro
      @Kserijaro 2 года назад +11

      I was cringing playing as Aloy. She is literaly mocking people for their ignorance, all while HOGGING the key to betterment of all.
      She is a toxic entitled brat and aside from shit game designs and mechanics, bugs and inconsistencies, she made me cringe hard.
      Its a highly overvalued game, and after 30 years of gaming, I say we dont need more poorly written toxic brats representing "Feminine power".
      Id take a humble Amaterasu, Broken boned Lara Croft, Epically Stylish Bayoneta, A run for your life Jill Valentine 20 times over before I can digest another female feminist fantasy fulfillment.

    • @PS2girl
      @PS2girl 2 года назад +4

      That was my biggest problem with the first game too! She's truly a terrible character and seeing the game fall over itself talking about how great she is just made it worse.

    • @HimitsuHunter
      @HimitsuHunter 2 года назад +12

      @@Kserijaro She isn't hogging anything at all. She's genuinely appalled at the fact that people keep putting expectations on her shoulders all the time. And by half way through the game she's sharing everything she's learned with who ever she thinks might actually use it to do some good.
      People are jumping all over a character who is basically 18-20, rudderless, had her father die half a year ago, and then found out that she is the one person with the key to saving the world... spent her whole life receiving CONTEMPT from everyone around her, and now has to constantly contend with accolades and expectations they drape over her that she wasn't looking for.
      OF course she's BITTER. And Resentful. If she wasn't she wouldn't be human.
      But she outright tries to Help every single person who asks for help, and by midgame is actively sharing the things she's learned as freely as she can.

    • @ACBPD
      @ACBPD 2 года назад +7

      @@HimitsuHunter 100%. It's incredibly irritating to see so many people completely misunderstand the context of Aloy's existence. The first game literally shows how she tried to "save the world" despite having grown up alone and ostracized by everyone around her. Even Rost was ignorant of her discoveries. It's only natural that a girl who was raised not being ALLOWED to talk to anyone be socially awkward. That's her personality. She's not going to come across as likable because it's not her fucking job to smile and play nice. In saying that, she clearly cares enough to help people (no matter how stupid and annoying they are, though the latter is my own opinion). A lot of the time, she's not even condescending or bitter so I honestly reckon' people are imagining it to use this as an opportunity to hate on women; i.e. female characters. Bit coincidental that they won't say shit about a male protagonist being a selfish douchebag (with far less reasoning to). Even compared to Lara Croft, who is a rich white girl in modern society who destroys everything she comes across, it's nothing short of idiotic to say that Aloy is entitled. Like do they even know the definition? Anyways yeah, that's my two cents. I'm glad some people get it.

    • @SymmetricalDocking
      @SymmetricalDocking 2 года назад

      @@ACBPD Definitely! She's a great representation of someone who is neurodivergent!
      She is intentionally designed as anti-social and yes, she may come across as condescending or bitter nearly 100% of the time, but who wouldn't be a total asshole when they were raised a complete outcast from their society.
      We need more autistic characters like Aloy, and it's especially more rare and special when they're female.

  • @jordanj809
    @jordanj809 2 года назад +36

    Aloy’s friends are heavily present in the marketing. I’m pretty sure they even say the line “You can’t do this alone”. If she spends the entire game acting like some kind of superhero, that’d be absolutely hilarious

    • @alexholslin4651
      @alexholslin4651 2 года назад +17

      And if you play the game you'll notice her friends are much more involved as the story goes on. Yes some previous character growth was seemingly thrown out the window, but it's addressed in game

    • @roonkolos
      @roonkolos 2 года назад +3

      Well for the first third she's stubborn about doing things herself so Yahtzee was a third correct on that

    • @johnrobertsongames
      @johnrobertsongames 2 года назад +13

      @@roonkolos she spends the first 18 years of her life shunned as an outcast, yet people can't grasp that she can't let people get close/trust others. It's really not that hard to grasp if people actually paid attention.

    • @Roadent1241
      @Roadent1241 2 года назад

      I feel like me and her are basically the same minus he needing to save the world and being obviously focused on that, but at least people want to be her friend and help her and she rejects them, not the other way around.
      I know I need help, no idea what with exactly, and I don't know how to find it/get refused it.
      Do I need to become a goddess or something?
      What if she was a disabled character, would they stop caring then?

    • @thepicswin
      @thepicswin 2 года назад +1

      "you can't do this alone" is more a lesson that Aloy needs to learn through the story, than it is a marketing bit. Which is kinda neat. RIP Varl's beard tho.

  • @finn4019
    @finn4019 2 года назад +3

    After this and Security Breach I'm glad Yhatzee is getting to be angy again

  • @dibndab
    @dibndab 2 года назад +3

    I vote for an accessibility option to keep her quiet. Having almost completed it I now agree it would be a vastly improved experience if she was silent throughout the game. Also during the cutscenes. And everyone else too for that matter. Story would still make the same amount of sense!

  • @Jake-po4sp
    @Jake-po4sp 2 года назад +4

    Zero dawn was one of my favorite games last gen. This one felt so weird. A big part of the last game was gaining allies to fight the final battle. In this game, she has to do it all herself? She recognizes she's the only one who can access stuff, wouldn't it make sense to bring people with her to help make sure she stays alive? It just didn't fit at all. That character growth had already taken place; why dump it all? You finally get to a point where she accepts help again, but there doesn't even seem to be a satisfying turning point.
    Also, they just tossed out all mystery development. One of the absolutely best parts of the last game was trying to piece together the mystery. It was doled out at a fantastic pace. In this one, they introduce a bit of mystery, then answer it for you in a few seconds. Afraid to let your audience think for themselves for too long? I don't get it. They tossed the best parts of the last game.
    It does seem to be getting a bit better and I haven't finished it yet, but there are certainly some missteps so far.

  • @joshhaddock88
    @joshhaddock88 2 года назад +6

    I can't believe I've been wasting my money on video games instead of pressing on my eyelids...

  • @Happilywanderin
    @Happilywanderin 2 года назад +6

    I can't remember the last time we got this level of Yahtzee's vehemence as at the line at 1:50

  • @mityakiselev
    @mityakiselev 2 года назад +2

    um excuse me, it's called "Horizon Forbidden West"

  • @NovardNoodle
    @NovardNoodle 2 года назад +4

    Brutal XD
    That's the old Yahtzee I've come to know and love. The hemorrhoid joke slayed me.

  • @timothymarks1041
    @timothymarks1041 2 года назад +2

    For the record, I have tried pressing on my eyelids. To quote Slipknot, "It's the only thing that stops the ache." (No, seriously, it's one of the ways I helped slightly dull my migraines when I was younger.) And the colors are pretty.

  • @poulanthrope
    @poulanthrope 2 года назад +31

    At least in defense of the quick select icon being there when you're out of it, it allows you to have muscle memory for getting past it to other stuff so you don't have to think about it or pay attention to what icon pops up. If it's always Right Right Right X to get to the thing you want from your regular item regardless of your inventory status, I think that's the superior way to do it.

    • @thiccblankies
      @thiccblankies 2 года назад +3

      and you can craft by holding the down button

    • @thepicswin
      @thepicswin 2 года назад +9

      And you can customize your pouch and remove the icons that you don't use (like all the traps and stamina potions and rocks)

    • @TrippyStack
      @TrippyStack 2 года назад +1

      @@thepicswin Yeah, I realized this really late into the game, but it was much nicer once I only had the rocks/mount call/potion/smoke bomb/and a couple traps I actually used and removed everything else.

    • @poulanthrope
      @poulanthrope 2 года назад +9

      @@thepicswin Then 100% I want those icons to stay if I plan to use the item and it's temporarily out of stock. It would drive me crazy if every time I went from 0 to 1 Medium Potion, I had to put it back onto my quick select, or it inserted itself at the end because it was the newest, or some other such garbage. This really feels like he knocked off points for a feature it SHOULD have.

    • @lindsaycooper3213
      @lindsaycooper3213 2 года назад +5

      @@poulanthrope Yeah. Sounds like he spent so long ignoring the pop ups that he missed some key information. Like, complaining about having the stash? You didn't grab more berries from there, you made more healing supplies from the berries in your inventory, not the stash.

  • @count23all
    @count23all 2 года назад +6

    Hilarious that Sony are still being petty and afraid of negative reviews of their content.

  • @CJusticeHappen21
    @CJusticeHappen21 2 года назад +20

    Poor Horizon Zero Dawn. First one had to follow Breath of the Wild, sequel had to follow Elden Ring. But even if it wasn't automatically runner up, I'd still say this is on point.

    • @StrikeWarlock
      @StrikeWarlock 2 года назад +7

      I'd have sympathized until they decided to shit on Elden Ring's success
      At this point, no, they can rot. I'm not even gonna buy the game even on sale.

    • @luminomancer5992
      @luminomancer5992 2 года назад +6

      @@StrikeWarlock to be fair that was just one of the many developers on that game, same with the other person from ubisoft.

    • @creator-link
      @creator-link 2 года назад +2

      @@StrikeWarlock yeah game developers aren’t a monolith and they didn’t say anything that bad

    • @Canadish
      @Canadish 2 года назад

      @@creator-link They sat there seething about Elden Ring in their little protected Twotter circle saying it had bad design and suggested the gaming community was hypocritical for liking it. Rather than admitting that maybe, MAYBE the way they were trained in their Western game dev course was not particularly good or that they didn't do good job, or that they just need to broaden their...cough...horizon.
      Fuck 'em. Cowardly, envious hacks that would probably ban any criticism of their own work and scream about entitled gamers rather than self reflect.

    • @roonkolos
      @roonkolos 2 года назад

      I don't think ANY game could compete with either of them tjo

  • @mattdhargett
    @mattdhargett 2 года назад +2

    I would pay for a poster and/or T-shirt of the “driving me nuts” pictogram.

  • @wakkawagga443
    @wakkawagga443 2 года назад +6

    The best part was when the two game designers started hating on elden ring, one from this masterpiece and one from Battlefield (yes, that masterpiece).
    I would love a remake of the witcher without any forms of markers and a total rework of the witcher powers, where you actually had to put some effort in to find something out, not just follow the red mist. It‘s a huge wager because so many people would be totally lost when they couldnt just hold a button to keep the interactive movie running.

  • @roonkolos
    @roonkolos 2 года назад +19

    Hope you found out it's easy to unequip quick select items and reorganize them far more quickly

    • @jackelliott6685
      @jackelliott6685 2 года назад +2

      Also you can't pull berries from your stash out in the wild, just from your pouch (which is a difference of, say, 30 to 400, taking from my current numbers, and that's only with a couple of upgrades to the pouch), and you can change the settings so that your GUI isn't on the screen all the time if you want to enjoy the visuals more.

  • @xXZHeatWaveZXx
    @xXZHeatWaveZXx 2 года назад +19

    Why does Yahtzee sound like a dad who isn't mad just disappointed, but he's not really disappointed because he went in with the expectation that you'd fail?
    Like "I didn't go in with high expectations and yet you didn't even meet those *sigh*"

    • @fieryrebirth
      @fieryrebirth 2 года назад

      Might have something to do with him actually being a dad.

  • @Kantrophe
    @Kantrophe 2 года назад +46

    I personally liked it. And by the way, you can reorganize your quick access wheel rather than cycle through it endlessly for potions

    • @alexholslin4651
      @alexholslin4651 2 года назад +21

      Yeah his complaints are about things that have been useful to me, I don't forget the "special moves" for the weapons because they actually come in handy. And it's silly to me he's complaining about not being good at the combat while simultaneously praising elden ring (and thereby Souls games)
      I agree with the dialogue being weak, but I still like the characters, somehow 🤷🏼‍♂️. He has good points through the video but in the end I've only liked the game more andore as I've played it

    • @JETAlone12
      @JETAlone12 2 года назад +8

      You can remove things from the list entirely. Like, yeah, maybe it should default to making you add things to the list rather than adding them automatically and you remove the ones you don't want, but it's not like the option wasn't there at all. It's literally a slightly different version of the same item bar system Soulsy games use.

    • @feral_orc
      @feral_orc 2 года назад +1

      Yeah reorganizing it is a great idea. It's not really useful when you're in the middle of combat and have run out of items and just want to find one thing though

    • @feral_orc
      @feral_orc 2 года назад

      @@alexholslin4651 what's silly to you about him praising souls games? You didn't actually give any reason.

    • @roonkolos
      @roonkolos 2 года назад +4

      @@feral_orc that's why you have it organized and ready to go *before* you go out to do things

  • @KingOhmni
    @KingOhmni 2 года назад +6

    Whoa, hold up. 2:55. That's the rear end of some awesome toy range I remember as a kid. They were robotic dinosaurs decked out with all kinds of guns. Cool as fuck. My older brother had the kick ass long neck dinosaur one which was battery operated and could walk around. It's head had a detachable fighter plane with tiny pilot and was covered in guns of all sizes from artillery to chainguns.
    I cannot for the life of me remember the toy range name but that is the rear end of the one I had, a sabretooth tiger. Man, what an unexpected blast from the past based on an incomplete image lol.

    • @SpaceRodan
      @SpaceRodan 2 года назад +3

      Probably Zoids you're thinking of.

    • @KingOhmni
      @KingOhmni 2 года назад +1

      @@SpaceRodan Thank you, nostalgia trip inbound for me as I go down memory lane.

    • @SpaceRodan
      @SpaceRodan 2 года назад

      @@KingOhmni Happy trails!

  • @Se1ander
    @Se1ander 2 года назад +4

    Most emotion I have heard from Yahtzee since Hunt Down the Freeman.

  • @Sheriff_Bruce_Lee
    @Sheriff_Bruce_Lee 2 года назад +8

    You're right. Questgiver dialogue exchanges are kinda cringe. Aloy is too eager to 'go it alone'. That inventory menu at the bottom is WAY too hard to scroll though.
    But dammit, it's just so fun to zoom in with slow-mo on giant robot dinosaurs and pick off the important bits/weapons with your arrows while watching the monster slowly charging towards you and debating whether you should roll or try and get 'one last arrow' in.
    I swore I wouldn't play Elden Ring until I finished this game. And I thought I would be rushing through it. But dammit again, I'm enjoying taking my sweet time with this game and doing all that I can.

  • @craigh4691
    @craigh4691 2 года назад +6

    Remember in Batman v Superman, when they went out of their way to show Superman helping people, and even then he's all frowny and dour and just generally looks like he's fulfilling some obligation and doesn't actually want to be there? That's coming to my mind a lot when I'm playing this game. I don't mind a world-beating all-powerful video game protagonist, but I'm not crazy about one that's such a downer so much of the time. There's a scene later in the game (I haven't finished it yet, maybe there's more?) where she needs to gain the help of another character who is very doom-and-gloom, and she talks about Rost, what he meant to her, and how she understands and empathizes with that character, and it's nice! Maybe it wraps up a little too neatly, but still, nice.
    And blowing up robo-dinos is still pretty fun, so it ain't all bad.

  • @FunnyAnimatoFilms
    @FunnyAnimatoFilms 2 года назад +7

    4:54 I think this might just be a philosophical schism between yatz and the rest. Aesthetic is important. It comes secondary to gameplay but it comes before story. All of these things contribute to the tone of the experience and to that end aesthetic is incredibly important and also worthy of honest critique.

  • @andrijastefanovic726
    @andrijastefanovic726 2 года назад +16

    Should've let Yahtzee play more Elden Ring

  • @kattastic9999
    @kattastic9999 2 года назад +4

    You're missing a CRITICAL component here! Which is "I want to be able to hold more than eight arrows, what the fuck is a peccary? There's LOBSTERS?!"

    • @Roadent1241
      @Roadent1241 2 года назад

      I also said "what the fuck is a peccary. It looks like a boar by that icon??? Just call it a baby boar???"

    • @DanielWilliams-oi4ss
      @DanielWilliams-oi4ss 2 года назад +1

      @@Roadent1241 It's actually a completely different family of animals, not related to pigs. They look like pigs because of convergent evolution. And they're very common in the southwest of the US, which I'm guessing is why they were included.

    • @Roadent1241
      @Roadent1241 2 года назад

      @@DanielWilliams-oi4ss Fair enough, considering it is America....
      I wonder what machines our tiny island would have over here in the UK then....

    • @DanielWilliams-oi4ss
      @DanielWilliams-oi4ss 2 года назад +1

      @@Roadent1241 Definitely hedgehogs! Also stoats, badgers, rabbits, deer...

    • @Roadent1241
      @Roadent1241 2 года назад

      @@DanielWilliams-oi4ss I wanna design a hedgie one now~
      Buzzards, seagulls, owls...! Giant as frick robins...!

  • @MightyManotaur22
    @MightyManotaur22 2 года назад +9

    I'm having a lot of fun with Forbidden West and I'm also incredibly disappointed in almost every aspect of it. There's no ambition or innovation. There's barely even iteration!

  • @benwasserman8223
    @benwasserman8223 2 года назад +47

    Love the Horizon games but they’ve got a timing issue. Each one comes out within a week or two of some other open world game with revolutionary level design coming out and stealing all the attention.

    • @NathanCassidy721
      @NathanCassidy721 2 года назад +6

      I remember thinking the exact same thing.
      And also found it telling that we are still talking about the game that decided to take risks rather than the one that played it safe trying to ape the Witcher 3.

    • @benwasserman8223
      @benwasserman8223 2 года назад +10

      @@NathanCassidy721 Well that's kind of a misconception. After all Ghost of Tsushima - a game the first Horizon has a lot in common with - didn't really take risks in its camp defense/tower design/combat but people still look at it fondly. And Horizon is fun, but very story-driven. Elden Ring seems to be building itself around the exploration element like BotW, which is great, but claiming Horizon does it all wrong ignores the fact that people still really enjoy these characters and world. No one complains about exploring Horizon Forbidden West's world. Just being a better version of standard open world design, which can feel awkward when the opponent is its own unique off-beat thing.

    • @NathanCassidy721
      @NathanCassidy721 2 года назад +3

      @@benwasserman8223 I'm not gonna speak to GoT as I never played it but my impression was it came out during a bad year for gaming (and in general) and that it was more Stockholm Syndrome than it actually doing anything right.
      While I wouldn't call HZD a bad game but it's vastly overrated even in the areas people claim is great.

    • @HimitsuHunter
      @HimitsuHunter 2 года назад

      @@benwasserman8223 It wasn't Ghost of Tsushima Horizon came out with. It was Breath of the Wild.

    • @benwasserman8223
      @benwasserman8223 2 года назад

      @@HimitsuHunter Yeah but they’re the best comparisons of modern standout open world games. Both still follow a Ubisoft-inspired template but there’s enough new or creative things in each to make the world more alive.

  • @haventakalou6530
    @haventakalou6530 2 года назад +2

    "You're slipping Sonyyy..."

  • @L3RK
    @L3RK 2 года назад +3

    And then the Horizon devs decided to make cocks out of themselves and talk shit about Elden Ring on Twitter. It went about as well as you'd expect.

  • @RisXchTaisu
    @RisXchTaisu 2 года назад +3

    I can’t believe Aloy stole my kitchen knife to stab that gator
    I actually had to pause and do a double take cuz I have that knife

  • @mnkeymasta
    @mnkeymasta 2 года назад +1

    3:35 I have the EXACT same "D-pad Quick-Select doesn't hide 0x items" complaint in Elden Ring
    I would stash SO many more items on d-pad down if the 0x ones auto-hid

  • @Anonymos185
    @Anonymos185 2 года назад +16

    It's kinda fascinating how much of the AAA-industry did a complete 180-turnaround on female characters from "busty bimbo who loooves boys and needs to be rescued and helped all the time" to "off-putting neanderthal with an apparent hatred of all other people and the charisma of the color beige"
    I mean damn, is the middle ground really that hard to find? It's right there. In the middle!

    • @Subject_Keter
      @Subject_Keter 2 года назад

      Whispers of Choas and the judging glares of people who dont understand fun or biology or... people like things for a reason.

  • @TheAtHamptonDotCom
    @TheAtHamptonDotCom 2 года назад

    i love that the work for the thing on the end of a stegosaurus's tail is named after a Far Side comic

  • @paulrus-keaton439
    @paulrus-keaton439 2 года назад +17

    Pretty art and bloated gameplay?
    Didn't know he was reviewing Security Breach again this week.