Sonic Frontiers Vanilla+ Physics mod v0.8 RELEASE TRAILER

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  • Опубликовано: 26 дек 2024
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Комментарии • 39

  • @MrKnytt
    @MrKnytt  Год назад +14

    I realize I didn't make something very clear in the video. The momentum spindash and other larger balance changes are OPTIONAL!
    You can toggle that off and download the code less version to play with just the movement tweaks and vanilla spindash.

    • @MischievousLittleImp
      @MischievousLittleImp 6 месяцев назад

      Does the Light Speed Dash maintains momentum like the Adventure games? That was one of my biggest problems with the original game's physics.

  • @piotero2069
    @piotero2069 Год назад +9

    For some reason only the original drop dash goes up the ice in chaos island, but I hope it could be changed to the spindash

  • @Beastmd
    @Beastmd Год назад +6

    Oh my God. This is almost completely perfect Frontiers. Great work!

  • @jacobfrye3614
    @jacobfrye3614 Год назад +57

    Yeah I might be one of the few people to agree with this but I think the spin dash in frontiers is way too overpowered and the instantaneous speed you can get from barely walking is insane. i love the emphasis you’ve put on slopes and momentum 👍🏼

    • @Terminal_Apotos
      @Terminal_Apotos Год назад +4

      I agree, it’s fun to mess around with and abuse but we need something more subdued so that player can’t just spindash jump across an entire island.

    • @roiitzkovich4545
      @roiitzkovich4545 Год назад +14

      ​@@Terminal_Apotos That's why they kept it as an unlockable move to late/post game.

    • @adnan_honest_jihadist5775
      @adnan_honest_jihadist5775 Год назад

      one of reasons why i only use boost and drop dash

    • @kaobunn
      @kaobunn Год назад +2

      thats what makes it fun tho?
      plus it was an unlockable because of the OPness

    • @Terminal_Apotos
      @Terminal_Apotos Год назад +2

      @@roiitzkovich4545 I’m talking about having the Spindash as part of his main Moveset for the Next Game. It was Obviously an Afterthought in Frontiers so who cares if it’s overpowered.

  • @ffarquharlinesproductions4106
    @ffarquharlinesproductions4106 7 месяцев назад +1

    3-5 just became the Cyberspace equivalent of "Luminous Forest"

  • @Asurilm
    @Asurilm Год назад +2

    Thanks for making this!
    I probably will just test this once, since I like to keep the gameplay as vanilla as possible, but this looks pretty good!

  • @TinyBaloonzMT
    @TinyBaloonzMT Год назад +14

    These Mechanic Changes r HELLA GOOD! its not game breaking either, its simple on the mind! Imma have a go at this Mod during the Weekend!

  • @danielyzzi9975
    @danielyzzi9975 10 месяцев назад +1

    Hi, I hope u r doing great! Do u still plan on working on this mod for the other characters? And if so, can u say any approximate date or month of when it finishes? Thanx for ur job man, I dunno about others but I sure do appreciate it :D

  • @chibu3212
    @chibu3212 Год назад +1

    I would make the regular non SpinBoost SpinDash that’s more slope dependent not cost any boost , but besides that great mod!🙏🏾

  • @alexr1592
    @alexr1592 Год назад +3

    I'm over here thinking Vanilla the Rabbit was playable 🙄 lmao

  • @alextoonz166
    @alextoonz166 Год назад +1

    Although I appreciate the level up mechanic I think the way they did it in the base frontiers was more to my liking, now where this mod really shines is in cyberspace in my opinion, it looks incredible to play

  • @zonikel----
    @zonikel---- 11 месяцев назад +1

    One question: is it practical to use it in sections like the titan's chases?

  • @Beastmd
    @Beastmd Год назад +1

    Can you make a longer gameplay vid of you playing with this in the new cyberspace stages?

    • @Beastmd
      @Beastmd Год назад

      Or maybe running around one of the islands?

  • @barneythedino4301
    @barneythedino4301 Год назад +1

    I really like this mod. The Spindash and boost are perfect imo. Do you plan on adding the same physic to the other characters?

    • @MrKnytt
      @MrKnytt  Год назад +2

      Yes, I'll work on it for the other characters. It's not hard, just a matter of copying and pasting. I'm working on bug fixes and rebalancing, but that will come in 1.0.

    • @barneythedino4301
      @barneythedino4301 Год назад

      @@MrKnytt Awesome! 😁

  • @purpleshaade
    @purpleshaade Год назад

    Does this mod work on switch?

  • @adnan_honest_jihadist5775
    @adnan_honest_jihadist5775 Год назад

    1:56 well youve just proofen that its not impossible youve just shot youreself in the foot

  • @kaobunn
    @kaobunn Год назад +1

    the changes are appreciated, but i personally prefer vanilla spindash, at least for this game anyways
    if the next game has this kind of spindash, ill be all for it

  • @adnan_honest_jihadist5775
    @adnan_honest_jihadist5775 Год назад

    building speed by spindash? im a booster not a spindasher... why do boosters like me always have to get bashed in the head?

  • @Reaga_artz
    @Reaga_artz Год назад

    So... basically you did the boost useless?

    • @MrKnytt
      @MrKnytt  Год назад +3

      No, in fact the opposite. Spindashing uphill loses a ton of speed very quickly, but boosting will maintain that speed for much longer. Running without boosting also gains no speed downhill.

  • @Glitchyplays17
    @Glitchyplays17 Год назад

    Do people even still play this game because I have not beat it

  • @adnan_honest_jihadist5775
    @adnan_honest_jihadist5775 Год назад

    i dont see any use with the mod tbh im fine with normal game physics i only use 1 physics mod to gain more speed when going downhill

  • @emerywebb9656
    @emerywebb9656 Год назад

    'promosm'

    • @MrKnytt
      @MrKnytt  Год назад

      Please gamer, I finished this video at like 4am. My brain was a blue slime at the end of this please understand-