Teenage Mutant Ninja Turtles | Versions Comparison | NES, Amiga, Atari ST, C64, CPC and much more

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  • Опубликовано: 29 сен 2024

Комментарии • 185

  • @johnny-becker
    @johnny-becker Год назад +35

    No other version could beat NES. It had better graphics, animation, frame rate, more enemies, better sound proper colors

    • @Leeki85
      @Leeki85 Год назад +6

      No. NES has only better frame rate but it's just way worse than Amiga or DOS version. Amiga and PC have better sprites and animation. More frames, better designed characters. DOS port has good Adlib music, but it's not in the video unfortunately.
      Even though other ports have lower framerate, they have better gameplay.
      TMNT on NES is just way to hard, while DOS port is much more enjoyable. DOS port can also save game at any point. There's game breaking bug in US DOS release with impossible jump on map 3. It was fixed for EU release. US and EU have same port for DOS (unlike Amiga).
      Anyway I had DOS port back in the day and 10 years later I've played NES version. I didn't liked NES version at all. Same game, but worse, despite smoother FPS.
      Overall it's not great on all platforms, but it seems like publisher forced developers to not fix NES issues in other ports. For example DOS port has the same enemy respawn mechanic when you go back. Uncommon on PC, since computers already had more RAM than SNES + Sega Genesis combined. Yet in this game someone (probably publisher) forced such respawn that can spawn unlimited enemies like on NES that had just 2 KB of RAM and relied on read-only DATA from cartridge.

    • @jedimastayoda112
      @jedimastayoda112 Год назад +9

      @@Leeki85 False

    • @jasonlee7816
      @jasonlee7816 Год назад +1

      @@jedimastayoda112what part of what Leeki85 said is false? why is what Leeki85 said false?

    • @VGMStudios33
      @VGMStudios33 Год назад

      @@Leeki85 wrong. The Amiga one looks awful! The tmnt look like aliens. Nes was far superior. And hard? Lol give me a break snowflake.

    • @joezar33
      @joezar33 Год назад +3

      For sure the NES was the best version. I'm cracking up laughing at the Amiga ... tmnt looks some how like a downgrade Bootleg lol sadly I was the only kid in my neighborhood who own a *Sega Master System* ever kid and there dam grandma own the NES with TMNT so I did get to play it atleast...

  • @Hausbrauen
    @Hausbrauen Год назад +17

    7:57 This picture... will haunt me the rest of my days... 👽

  • @kingsavageson4879
    @kingsavageson4879 Год назад +3

    Seems like a couple other versions tried to present better graphics, but the NES version has the best frame rate seemingly & the most fluid gameplay

  • @matt2027
    @matt2027 Год назад +5

    A friend had he C64 version. It was awful due to the fact that on original hardware, the menu screen had to load off the disk drive every time you brought it up. It took like at least a solid minute to change turtles every time

  • @faenethlorhalien
    @faenethlorhalien Год назад +5

    Had no idea that TNMT were Gekikame Ninja Den, in Japanese.

    • @gamet2004
      @gamet2004 Год назад +3

      According to "The Cutting Room Floor", the game was localized for the Japanese market before any other form of TMNT media (such as the movie and the animated series) reached the country. As a result, Konami decided to rebrand the game under a completely different title, GekiKame Ninja Den, which literally translates to "Radical Turtle Ninja Legend". Subsequent games in the series released in Japan stuck to the franchise's actual English title.

  • @RyoSakazakiFans
    @RyoSakazakiFans 7 месяцев назад +1

    Now I like NES Europe Version than Original Version.

  • @patrickmurphy9470
    @patrickmurphy9470 10 месяцев назад

    I found this game on IBM PC with all 4 5.25 floppys complete in box, manuals at Goodwill yesterday. Is this a rare find? I have no idea.

  • @hostileX7
    @hostileX7 Год назад

    I couldn't understand what Shredder was saying in Amstrad CPC because he kept farting 😝!

  • @fradd182
    @fradd182 Год назад +1

    Agree with others - 16-bit versions are crappy and NES is optimal. c64 probably looks much prettier on CRT than this. CPC, ZX, MSX are all cheating on the screen size and MSX has no reason to be so much slower than CPC, at lest on the surface (same CPU and same frame buffer size- 16kB).

  • @Epsilonsama
    @Epsilonsama 10 месяцев назад

    Jesus the Amiga US version is so disappointing. 😅

  • @speakersteve9586
    @speakersteve9586 9 месяцев назад

    Amiga looks almost unplayable..

  • @patrickbrooks7435
    @patrickbrooks7435 Год назад

    The graphics sound and music just progressively got worse! This compilation is so criminal! 🤢🤮

  • @VitalikNerdChannel
    @VitalikNerdChannel Год назад +23

    The NES version is the only most playable version of the first Teenage Mutant Ninja Turtles, because it is not possible to play on other platforms at all!

    • @retrosutra
      @retrosutra  Год назад +10

      I agree, almost all other versions are garbage.

    • @Mihail_95
      @Mihail_95 Год назад +4

      Sorry , but I disagree, zx spectrum version very playable

    • @Mihail_95
      @Mihail_95 Год назад +1

      Amstrad cpc version too , other version no playable .( Sorry, my English is very bad)

    • @retrodave79
      @retrodave79 Год назад +5

      The speccy versión was very playable, or at least is what I remember.

    • @thankfulgamer2405
      @thankfulgamer2405 Год назад +2

      As a kid I had the c64 version... Hated it..

  • @chumorgan443
    @chumorgan443 Год назад +11

    The Spectrum version surprised me.
    That thing struggled with colour , most games being in black and White ( well blue and green) but that was impressive.

    • @pedroamaralcouto
      @pedroamaralcouto 10 месяцев назад +1

      Most people probably don't understand the technical achievement to avoid color clashes in the ZX Spectrum. That version was also very enjoyable. I played it a lot.

  • @davidfernandezsabio3844
    @davidfernandezsabio3844 Год назад +18

    Had this back in the day in Amstrad CPC and like it as captured the NES port very faithfully.The 16 bit ports are absolutely crap.Thanks for the video.

    • @julienbraudel7109
      @julienbraudel7109 Год назад +6

      Not really, the CPC version is a totally different game. The c64 version seems to be the closest version.

    • @davidfernandezsabio3844
      @davidfernandezsabio3844 Год назад

      @@julienbraudel7109 Yes C64 port is closer to the NES

    • @iXien
      @iXien Год назад +1

      @@julienbraudel7109 Take for what it is, the CPC version is very nice, with the same gameplay and partly same level design as NES. And the colours are so vibrant.

    • @chumorgan443
      @chumorgan443 Год назад

      I had that one too.
      Loved it but I was disappointed you didn't have directional attacks like in the NES original.

    • @iXien
      @iXien Год назад

      @@chumorgan443 Yes, the game has been simplified on CPC, clearly. Conversion from Probe. So as usual, there is nice things and some flaws 😌

  • @deathcold_longplaysua4846
    @deathcold_longplaysua4846 Год назад +12

    And i thought that NES version is bad because it is unbalanced and not fun to play. Looks like NES version is masterpiece in comparison to other ports of this game.

    • @f.k.b.16
      @f.k.b.16 Год назад

      The other version make the NES version look like a masterpiece! Well... Unless you like instant damage as the screen loads.

    •  Год назад +3

      NES version has lots of programming flaws, like some bad hit detection, 30 fps lock (and still has slow downs), and balancing issues (there are many good videos on RUclips about the programming part of this game), but it's not a bad game in overall. It's just tough.
      The other versions are ear and eye cancer compared to the NES / FC versions.

    • @f.k.b.16
      @f.k.b.16 Год назад +1

      @ the FPS hits are so common for older games I rarely notice but crappy hit detection on top of a brutal difficulty made me hate this game as a kid. Seeing now makes me want to try again though.

    •  Год назад +1

      @@f.k.b.16 FPS drops are common, but they already sacrificed a lot by making it running at 30 fps instead of 60 and still the NES suffers running it.
      Some games like Contra with large amount of bullets on screen barely has slowdowns. TMNT for NES is just not well optimized and there are other coding issues. Delayed attacks, some hitboxes being totally offset, bizarre triple jump mechanics (there is a video about that, I didn't even realized the game basically has 3 specific jump heights, and really crappy low gravity physics)...

    • @f.k.b.16
      @f.k.b.16 Год назад +3

      @ the foundation is there... Seems a remake, update, hack is in order! At least the music is good!

  • @Turbo-D
    @Turbo-D Год назад +8

    i had the c64 and NES versions, NES was better but not great at all IMO, the underwater levels just destroyed the game, it was also the most expensive NES game back then ..we played double dragon II instead in circles day in day out 🤣

    • @avalond1193
      @avalond1193 Год назад

      Translation= nes game was too hard and you gave up. Back then there were 2 types of gamers.. the hardcore gamers and the casuals. Still hold true to this day with the casuals begging developers to make elden ring or other souls games easy 😂

    • @Turbo-D
      @Turbo-D Год назад +1

      @@avalond1193 translate you own stuff also please 😂🤷

    • @avalond1193
      @avalond1193 10 месяцев назад +1

      ​@@Turbo-Dthat may be so but I can easily beat the water stage easily 😂. But can't argue comparing it to double dragon 2 that's classic... Double dragon 3... That's another story 🤣

    • @Turbo-D
      @Turbo-D 10 месяцев назад +1

      @@avalond1193 😂👍

  • @flinten7485
    @flinten7485 Год назад +8

    Splinter: "We must save April! We as in you and me, ...but excluding me"
    That pretty accurately depicts Master Splinters involvement in the 87' cartoon! 😆

  • @MKF30
    @MKF30 Год назад +7

    Love the NES version the best but also that game gave me video game PTSD lol 😆

  • @kenwheeler3637
    @kenwheeler3637 Год назад +2

    Whoever designed that aggravated assault on the ears for the Speccy versions should be shot.

  • @sergedeleon9592
    @sergedeleon9592 Год назад +2

    Japan always better because of originality and game accuracy

  • @Guernicaman
    @Guernicaman Год назад +7

    Would LOVE to see a SEGA Genesis/Mega-Drive tackle a port for that console! W/today's dev tools, it should be much easier than it would've been back in yhe day.
    Question might be, which version of the orginal game should it be based on?

    • @jasonlee7816
      @jasonlee7816 Год назад +3

      or a SNES port if Sega didn’t want it on the Genesis/Mega-Drive

    • @Guernicaman
      @Guernicaman Год назад

      @@jasonlee7816 - Or better yet, why not on both? 😉 Of course, SEGA discontinued the SEGA Genesis & have no say on what gets published for it - so they can't exactly refuse it either. 🤭

    • @jasonlee7816
      @jasonlee7816 Год назад

      @@Guernicaman because Sega Genesis/Mega-Drive had the inferior (weaker) hardware vs SNES + MD might’ve been less popular with the game developers / unpopular with the game publishers

    • @Guernicaman
      @Guernicaman Год назад

      @@jasonlee7816 - Reason I suggested the SEGA Genesis/MegaDrive over the SNES in the original post, was b/c SEGA Genesis / Mega Drive has a very active, tho small, homebrew development community making brand new SEGA Genesis/Mega Drive games & ports to this day.
      There are new dev tools specific to the hardware, which makes SEGA Genesis / Mega Drive game development easier than ever. Just look up "brand new Genesis / Mega Drive WIP games" for some examples.
      While there are some homebrew SNES games being developed today, there aren't (to my knowledge, at least), anywhere near as many as there are being developed for the SEGA Genesis / Mega Drive.

    • @davezanko9051
      @davezanko9051 Год назад

      @@jasonlee7816 Genesis hardware wasn't much weaker. It had different strengths compared to the SNES. There is a reason that the Genesis tan neck and neck with the SNES in the US for many years and the Mega Drive outsold the SNES in Europe. In no was was the Genesis/Mega Drive unpopular with publishers or developers. You clearly have no idea of the actual era.

  • @MidnightWonko
    @MidnightWonko Год назад +2

    Good HEAVENS, I have no memory of the CGA graphics being that AWFUL! Did I only ever play it with EGA graphics?
    BTW, fun trivia: the IBM versions (CGA and EGA) are unbeatable; in one of the missions (I believe the third one), there's a jump over a bottomless pit where, in the IBM version, the ceiling is too low, causing you to bonk your head and fall into the pit. It's impossible to cross the gap.

  • @Danilo-ns5fw
    @Danilo-ns5fw Год назад +1

    this version of MSX, has any human being on the face of the earth managed to play this until the end?

  • @1981patx
    @1981patx Год назад +3

    Thats the worst use of the PC Speaker i have heard in a long time

    • @federicocatelli8785
      @federicocatelli8785 Год назад

      One of the first dos game I bought* when my dad purchased a PC for his CAD stuff.
      A very lazy conversion that does not even feature adlib support and was released badly bugged (there's an impossible jump in one stage )
      *luckly I had the chance to return for a decent game

    • @retrosutra
      @retrosutra  Год назад

      @@federicocatelli8785 I had it for PC too, although I don't remember that bug. I guess when I was a kid I wasn't able to get very far in the game...

    • @federicocatelli8785
      @federicocatelli8785 Год назад

      @@retrosutra
      It was fixed in later batches

    • @jasonlee7816
      @jasonlee7816 Год назад

      @@federicocatelli8785did it take 3, 5, 7 days, weeks, months, years to fix the PC DOS version? if not how long? what was the end result after it was fixed?

    • @federicocatelli8785
      @federicocatelli8785 Год назад

      @@jasonlee7816
      I discovered this fact years later....I traded the game the day after I bought

  • @skins4thewin
    @skins4thewin 11 месяцев назад +1

    LOL wow.... Whoever did the spritework for the Amiga version needed to be fired... That is god awful! Specially the title screen scroll (look @ April's face! Nightmare!) They should have modeled those games after the NES version.... What a huge mistake!

  • @michaelwhitacre8499
    @michaelwhitacre8499 Год назад +2

    Lol why does April look like Ronald McDonald in the Amiga version? 😆 I love the new version personally, an underrated game for sure

    • @blankempathy
      @blankempathy 8 месяцев назад +1

      Shredder: "I've kidnapped April!"
      Turtles: "You can keep her."

  • @KingDIEAHBEATUS
    @KingDIEAHBEATUS Год назад +6

    My 1st NES game as a kid. So many memories of me using my 1st curse words lmao.

  • @t-spiders1035
    @t-spiders1035 10 месяцев назад +2

    Never in my life have I seen clearer examples of "those stupid kids won't know the difference".

  • @Rutawind
    @Rutawind 4 месяца назад +1

    The artwork in some of these is some straight nightmare fuel

  • @jordanscherr6699
    @jordanscherr6699 Год назад +5

    The European Amiga version surprised me! I'm guessing it's dev team had more time to work on/enhance it. The art is more defined, and it's surprisingly faithful to the NES despite the new coat of paint.

  • @Fernando-cs2yt
    @Fernando-cs2yt Год назад +10

    The versión of NES is very beautiful 😍

    • @joezar33
      @joezar33 Год назад

      Watching this video looks like the only playable version of this game ...

    • @AndrewSouzaGames555
      @AndrewSouzaGames555 Год назад

      Yes

  • @elluciano5808
    @elluciano5808 Год назад +1

    So many ports i didn't knew existed... And they are all sh¡t.
    Spectrum and amstrad CPC seem the most decent ones out of all.

  • @ShaunMichaels2310
    @ShaunMichaels2310 11 месяцев назад +1

    Played a PC port (spanning four floppy discs) of the NES version, with the rereleases on Wii and the Cowabunga Collection. The theme, overworld and sewer music were always my favorite level music from the game.

  • @SmeeHal
    @SmeeHal Год назад +2

    MSX, Spec & Dos are brutal.
    The MSX capabilities were seriously overlooked
    for alot of ports.

    • @EdiTheDon
      @EdiTheDon Месяц назад

      Had the DOS port as a kid. Without the ability to save, it would have been nigh impossible. As it was, I only got to the technodrome level but never beat shredder.

  • @Joramee
    @Joramee Год назад +3

    Why didn't Konami just share the sprites and assets with the other people porting the game? Seems like a lot of work to re-engineer the game from scratch.

    • @JD-mz1rl
      @JD-mz1rl Год назад

      Haha like they could just copy and paste them in right? Using jpgs and whatnot

    • @gwishart
      @gwishart Год назад +2

      @@JD-mz1rl No, but they could easily import the raw binary files and convert/retouch them as necessary. It was common practice with home computer ports at the time.

  • @taylorberry1735
    @taylorberry1735 5 месяцев назад

    Honestly, I love the NES Turtles game, so it’s a pure fucking shame every port of it (not counting PlayChoice-10) is absolute shite.

  • @roc2256
    @roc2256 Год назад +1

    Good job. May I add, the handheld game also had sounds from this game. I’m certain for example the game over music was the same.

  • @fictionalmediabully9830
    @fictionalmediabully9830 Год назад

    The ZX Spectrum version is the best of what I've played. The NES version is downright awful.

  • @mrgran799
    @mrgran799 Год назад +1

    Only nes!

  • @DaRush-The_Soviet_Gamer
    @DaRush-The_Soviet_Gamer 11 месяцев назад

    WOW. Hard to beleive that PC's of the 80s sucked this hard. NES beaten them all in graphics, gameplay and music. Some of these looked barely playable, others were a combination of EAR and EYE rape. XD

  • @sce08
    @sce08 9 месяцев назад

    It’s crazy how I thought that this game
    Only existed on the NES. I just found out today that’s it on multiple consoles 😂.

  • @Juanknes
    @Juanknes Год назад +1

    The Amiga versión looks like complete crap...

  • @josemariapena4226
    @josemariapena4226 Год назад +1

    Cuál es la diferencia entre la versión de 48 K y la de 128 en el Spectrum y no entiendo por qué tantos juegos de 128 K siguen sin usar Música! Después parece bastante superior la versión de Spectrum a la del resto de las adaptaciones de computadoras de 8 bits solo que sin Música !

    • @gwishart
      @gwishart Год назад +1

      The only difference is that the 48K version was a multi-load, while the 128K version had enough memory to load all the levels in one go.

  • @tdebug1
    @tdebug1 Год назад

    I can’t believe they managed to produce MSX version worse than ZX version. But looking at the Amiga version worse than NES, I guess this game was cursed 😂

  • @roystonlodge
    @roystonlodge 11 месяцев назад

    I had it for the C64, and my copy didn't run _nearly_ that quickly. Did I have a defective copy of the game?

  • @CL-Filmz
    @CL-Filmz Год назад +1

    Amiga version be like "Teenage mut-ninja Turtle"

  • @the-NightStar
    @the-NightStar Год назад

    Ah, so many versions of his one game.... and not a single one of them are any good.

  • @randommonstrosities7454
    @randommonstrosities7454 Год назад

    GD those DOS versions' music was worse than fingernails scratching a chalkboard

  • @stevenwhuntva
    @stevenwhuntva Год назад +1

    i like turtles

  • @skins4thewin
    @skins4thewin 11 месяцев назад

    Man that color palette on the Playchoice-10 was garrish. Just awful lol.

  • @celinesenden4142
    @celinesenden4142 Год назад +1

    Nes

  • @ratix98
    @ratix98 Год назад +1

    I never seen over half these versions. The nes/ famicom is the absolute best version of the game. I'd hate to see April's portrait in the amiga & atari st versions. Most likely she looks like the dos port.
    Nice work on playing all these versions I had the dos port growing up and it was as bad as I remember it being. Cga graphics as a choice was surprising to see since they used pretty decent 4 color use. Normally most of the time its the standard cyan magenta white and black. Here they seemed to use several different 4 color combinations.
    Also the pc speaker music is pretty good but the dos port has options for tandy 3-voice and adlib. The only problem with the adlib being selected is it sounds incredibly rushed.
    The dialog in the europe c64 is hilarious on the subscreen

    • @retrosutra
      @retrosutra  Год назад +1

      Thanks for the comment! I wasn't aware of these settings in PC. I remember trying to run the game with the Tandy option in DOSBox but I believe It didn't load properly.

    • @ratix98
      @ratix98 Год назад

      @@retrosutra to get tandy sound to work without running the machine type as tandy you need to manually edit the configuration file for dosbox and scroll down to "tandy=auto" and switch auto to "on" but when you do that it also breaks soundblaster speech so it's a bit of a balancing act if you want to stay out of 16 color tandy graphics.

    • @paul1979uk2000
      @paul1979uk2000 Год назад

      Probably an ST port to the Amiga, it was quite common to see that at the time, which is a shame because it wasn't taking advantage of what the Amiga could do and we saw more of that in the early 90's, which those games blew away the early Amiga games in tech and quality level.

  • @Musumesashi
    @Musumesashi Год назад

    Who decided to smear feces on the turtles of the first Pc Dos port?! You really need a stern talking to!

  • @marios15CL
    @marios15CL Год назад +1

    Me quedo con la versión del NES. Excelente comparación. Saludos colega gamer.

  • @maruyama_hustle8512
    @maruyama_hustle8512 Год назад

    Never liked even the Nes version, imagine playing the other versions, ufh...

  • @RetroFrito
    @RetroFrito 3 месяца назад

    15:32 They knew what they were doing when they drew April's ass

  • @diamondsmasher
    @diamondsmasher Год назад

    I want to scrape my eyes out with a fork looking at that Amiga “art”

  • @thiago4santos
    @thiago4santos Год назад

    The title song riff sounds a lot like stone cold crazy from queen.

  • @NoobToob2014
    @NoobToob2014 Год назад

    I mean, it's not a great game in any respect but at least the music kicks ass

  • @fefyfona4318
    @fefyfona4318 Год назад

    OMG lol the amiga version sounded creepy

  • @mrpositronia
    @mrpositronia Год назад

    Poor Amiga. Either getting a poor NES port, or a poor Atari ST port.

  • @animaze-e2h
    @animaze-e2h Год назад

    My fravote Version Of TMNT is MSDOS Boiiii

  • @xpdev0
    @xpdev0 Год назад

    I feel so bad to those that had CGA MS-DOS PCs and saw the terrible graphics of the PC TMNT port, seeing red, orange, green and black.
    And, Exclusively on the PC MS-DOS version, the Impossible Jump.

  • @evilcrashbandicootthetouho2753

    Other than the nes it's looks like a nightmare

  • @xpdev0
    @xpdev0 Год назад

    Fun Fact: In the EU C64 version, it plays the US C64 intro on disk but the title is changed to TMHT, once you actually play it, it's the worse EU C64 version in it's entirety.

  • @psp785
    @psp785 Год назад

    Amega ewww has to load for everything

  • @MatthewCox-p9y
    @MatthewCox-p9y 10 месяцев назад

    This game is good even though it's a pain to get through. Like area 3 is where it really gets difficult. Area 1 & 2 are like a no Brainer compared to later areas of the game.

  • @Scav-Goblin
    @Scav-Goblin 10 месяцев назад

    The ms dos sprites look great

  • @MrScottyToo
    @MrScottyToo Год назад

    BEST VERSION NES

  • @AquaShibby3000
    @AquaShibby3000 2 месяца назад

    8:13 OHHH NOOOOO

  • @zsewqthewolf1194
    @zsewqthewolf1194 Год назад

    Man when I see the amgia version it felt like they just didn’t true to make it have smooth platform info at all

  • @Cronk33
    @Cronk33 Год назад

    First thing when i saw the Nes gameplay: "He played the shit out of this game."

  • @adambradley2605
    @adambradley2605 11 месяцев назад

    The DOS versions music and sound effects sound really good.

  • @mirabilis
    @mirabilis Год назад

    It's not a good game.

  • @mantokkonyak5682
    @mantokkonyak5682 8 месяцев назад

    How do we change weapons

  • @loringbush1455
    @loringbush1455 10 месяцев назад

    The nes did it best!

  • @Guernicaman
    @Guernicaman Год назад

    That PCDOS version - Yikes!
    Was it really THAT bad originally ? Or is that an emulation issue?

    • @muffinboymcgee7411
      @muffinboymcgee7411 Год назад +1

      It's almost that bad. The DOS version actually does support Adlib/Sound Blaster so you don't actually have to put up with the earsplitting PC Speaker audio, but it's still a horrendously awful port.

  • @FoxeroVA
    @FoxeroVA Год назад

    While this video showed the game's speed correctly, the music and gameplay in the PAL version actually runs slower.
    Really neat comparison tho!

    • @xpdev0
      @xpdev0 Год назад

      Likely using a 60Hz NTSC patch for the PAL NES version

  • @luffy-yy9zc
    @luffy-yy9zc Год назад

    the game is a big JOKE !!!!!! 😈😈🧨🧨🤬🤬☠☠

  • @mugenfightnight1934
    @mugenfightnight1934 Год назад

    I had the PC DOS version I remember their were different codes you had to put in to start the game.

    • @retrosutra
      @retrosutra  Год назад

      Yes, it's correct . I still have the original PC game with those codes.

  • @ChrisR
    @ChrisR Год назад

    The Amiga version appears to be a chunky and jerky disappointment.

    • @jasonlee7816
      @jasonlee7816 Год назад

      Amiga EU or Amiga USA?

    • @davezanko9051
      @davezanko9051 Год назад

      @@jasonlee7816 Both. Neither is a particularly good port.

  • @paul1979uk2000
    @paul1979uk2000 Год назад

    I played this game on both the Amiga and the Nes, the Amiga version could have been a lot better than the Nes version considering the hardware difference but I felt the Nes version was better.
    It was the frame rate that was weird on the Amiga, it should have been slick smooth but it wasn't, it was basically a poor port, probably from the ST version.

    • @xpdev0
      @xpdev0 Год назад

      You either had an Older Amiga model or you never ran the EU Amiga version on your PC which is twice as powerful

    • @xpdev0
      @xpdev0 Год назад

      From the Atari ST footage, i see what you mean

    • @xpdev0
      @xpdev0 Год назад

      The music is much better on the EU Amiga & Atari ST versions, as it translates the NES versions soundtrack faithfully, though it's lacking a ton of tracks like the Underwater Maze music

  • @jedblade2010
    @jedblade2010 Год назад

    Goes to show how good the c64 was

  • @mikedski9698
    @mikedski9698 Год назад

    TURTLE POWER!

  • @peacefulscrimp5183
    @peacefulscrimp5183 Год назад

    🤣😂🤣😂

  • @SERGEY_LIGHTNING
    @SERGEY_LIGHTNING Год назад

    💪🏿

  • @darkerfalcon3747
    @darkerfalcon3747 Год назад +3

    Hey, you keep in mind my list? You're the best! I remember when i requested to you this game.

    • @retrosutra
      @retrosutra  Год назад +1

      Yes, but unfortunately i didn't found the australian nes version.

    • @darkerfalcon3747
      @darkerfalcon3747 Год назад +1

      @@retrosutra It's because weirdly is known as Italy version.

    • @retrosutra
      @retrosutra  Год назад

      Ohhh, lol

  • @f.k.b.16
    @f.k.b.16 Год назад

    The NES versions are the best here hands down. Oh DOS.... I'm embarrassed for you. The C64 versions made me laugh! It looks like you are swatting flies! The Amsterdam versions looks like obese Ninja Turtles... But why do all the non-NES versions look like they have midget legs?

  • @108Stars
    @108Stars Год назад

    It has been decades since I played this on NES. Why were the mousers and foot soldiers replaced in some ports? Are those giant eye balls and flaming men enemies that appear elsewhere on NES or were they completely made up for Amstrad, Spectrum and MSX?
    Also, I always like the look of CPC games as long as nothing moves. They always look much nicer on screenshots than other 8-bit home computers. But in motion it seems a lot smoother on C64 as usual.

    • @bubbythebear6891
      @bubbythebear6891 Год назад

      Perhaps for licensing reasons?

    • @stevenwhuntva
      @stevenwhuntva Год назад +1

      They were in the NES version. They're called Blood Eye and Fire Freak.

  • @amerigocosta7452
    @amerigocosta7452 Год назад

    As much as I hated the bloody Turtles, I alwalys liked this game.

  • @caramel7149
    @caramel7149 Год назад

    It's so weird that the nintendo version was the best. It usually would be the arcade version. I know its subjective, some had better graphics, but the performance was also significantly reduced in them.

    • @retrosutra
      @retrosutra  Год назад +2

      In this case, the Arcade hardware is actually a slightly modified NES (called PlayChoice-10).

    • @caramel7149
      @caramel7149 Год назад

      @@retrosutra OH! Thanks for the explanation. :D

  • @Jayteaseepiirturi
    @Jayteaseepiirturi Год назад

    Uhh... How come all but the NES version suck? Amiga could do so much more than what it did. And what's with the two versions for Amiga and C64? I never got that.

    • @jasonlee7816
      @jasonlee7816 Год назад

      They might’ve only been able to find a distributor/publisher in EU Europe and USA America

    • @davezanko9051
      @davezanko9051 Год назад

      Rushed ports. That's not only why they're all a bit terrible, but also why there's different ports for Europe and the US for the Amiga. While Konami (under their Ultra Games label) published the three home computer versions in the US themselves, they licensed the European rights to Image Works (a label of MirrorSoft). Being they were making versions for a bunch more platforms that were much less popular or outright non-existent in the US, they needed to have them developed anyway. So they just ported the Atari ST version (which wasn't released in the US) to the Amiga (a common practice) instead of waiting for the US version, which was developed by USI (later renamed Distinctive Software and now part of EA Canada), who would later make the PC-exclusive TMNT: Manhattan Missions (which always felt more like a direct sequel to this game than any of the arcade beat-em-ups).
      MirrorSoft was notorious for that sort of thing. Since they spammed ports of games to every conceivable computer, they often rushed out entirely separate ports to platforms instead of using existing ports. They did the same for the original Western European releases of Tetris, resulting in some platforms, like the Amiga, getting a different version than the US. Worst part is the US versions were made by Spectrum Holobyte, which was a sister company to MirrorSoft at the time, so the redundancy was even more pointless.

    • @Jayteaseepiirturi
      @Jayteaseepiirturi Год назад

      @@davezanko9051 OKay. That clears it up a little bit. Thanks.