【UE5】etchū-daimon station - 越中大門駅
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- Опубликовано: 5 май 2022
- My latest environment, freely based on a real-life train station in Toyama, Japan.
The environment is running in Unreal Engine 5, lit with Lumen. I didn't use Nanite.
I worked on all modeling, texturing, lighting and animation for this video.
The only exception is foliage, which is from Quixel Megascans.
More on Artstation: www.artstation.com/artwork/3q...
Railroad Crossing Japan from MrAuralization freesound.org/s/162068/
Additional sound effects from www.zapsplat.com Игры
Thank you for the 1M views everyone! And most of all for the kind words. I can't believe it.
FAQ
- Is it real time?
No, it's a high-res render (around 7 frames per second). I can run it in real time (30-50 fps 1440p for daytime), but image quality is worse. It's not particularly optimized anyway, you could get better performance with a little more work
- Specs?
RTX 2080, Ryzen 7 3700x.
- Breakdown?
I'm working on it, but it'll probably be a post on my Artstation.
- How long did it take?
About a month.
- How did you record the camera?
I used a VR controller for motion tracking. Check out this channel, lots of good virtual camera tutorials:
ruclips.net/channel/UC1VkeaEzlDzOvlOA57JuKyQ
- 何故越中大門駅を??ww
田舎っぽい雰囲気は好みですから。富山県は行ったことないが
日本語が変なら許してください
It's interesting that the night portion seems to miss out a bit on realism by not replicating real touches of what we experience at night. It's still amazing, but I just wanted to record what I think stops it from feeling 100% real.
First, in real life the overall light levels at the station are very, very low compared to daylight, both in the shadows and even in the electric light pools. So our eyes work at the lower limits of sensitivity. This means significantly lower sharpness (increasing for shadows), fair amount of noise (in-eye noise, both the "bloody" red/blue one, and "luma" white one, from phantom signals in the rods, or whatever causes it =), and also very bad colors - both in dark spots (the darker the section, the more discolored it is, where cones no longer work) and under lights (real electric lights tend to have very bad color response, especially cheap station lights - not just tinted but with irregular envelope).
Instead, the picture is extremely sharp, with perfect studio-quality color profile both in shadows and under light. And there are no white blowouts in highlights from electric lights in darkness (I don't mean flat digital blowouts, but rather "analog" softer blowouts that still rob the highlights of detail).
Also, bright electric lights like these usually light up the stuff in the air, floating dust and motes (the render does have haze, but it's too uniform, I think), and the soft inter-reflections on objects seem to be more complex in real life.
Can you show how worse it looks in real time? Would like to know how much we are away from real life like game experiences. Anyway amazing work. You got a lot of media attention. Thats really good for your portfolio. I won't be here if i won't have seen an article about it.
全然変じゃないよ
日本人から見ても完璧な日本の風景に見える
Are you considering releasing a Desktop build of this in first person?
Could you upload the real time version? I would love to see the difference :)
Imagine VR graphics this good, but in a horror game. I'd be so terrified
I think most people would be terrified XD
For real though
These were my thoughts exactly, almost word for word.
I was waiting for a monster to jump out .
VR has a very long way to go before we have something like Ready Player One. Give it another 30-50 years for realistic horror VR games.
Unfortunately for me, i'm 24 so i'll be 54-74 years old by then and a game like that would probably give me a heart attack at those ages. So i'll have to stick to watching videos of younger people getting the shit scared out of them instead. lol
The way the light got adjusted like an actual video camera, holy heck.
And the atmosphere it shows during night time! I can't-
That was because Lumen takes a second to adjust to abrupt lighting changes.
This is awesome but the frame rate is still too far to be realtime.
@@gilbertplays You can run this at 60fps easily if you have nanite enabled.
Totally felt like a Silent Hill vibe
Thats the least impressive thing about it all haha auto exposure has been in unreal since unreal 3 lol
I live in Toyama Prefecture. The images of this station are really realistic. The atmosphere seems to be exactly the same. It's amazing.
bro this is like every major intersecting station in chiba. gave me nostalgia when I used to live in japan.
越中大門駅の近くにすんでいて、駅もよく利用しますがめちゃめちゃリアルすぎて本物と区別つきません!
凄いです😄
This is the craziest thing i’ve ever seen
Это взрыв мозга 🤯
Einfach großartig
Hopefully you meant before it got creepy...
夜が怖すぎる。
絶対ゾンビ出てくるやん…
Wow. If this can use with VR, it could be the scariest horror game without a ghost, just the eerie sound and uncomfortable feeling of reality that you perceive, real and unreal at the same time.
Exactly! This has such a liminal space vibe. Human area with no humans feels unnatural, like there should be something there. Begs the question, am I alone, or is there something here with me?
I honestly can't think of a GPU that would be able to run this on a VR headset yet. You need at the very least 90fps to not feel motion sickness. Maybe a 3090 but even that i think wouldn't be enough.
True, this could be an incredible exploration horror game, or maybe a mystery game. Explore a world and uncover the mysteries while something is lurking behind
Resident Evil/Silent Hill would be amazing on UE5
@@Kait0s I think you'd be surprised....
Amazing job! We tried recreating this and where not able to get the same realism 😄 Keep it up!
This was the first time that I was actually tricked into thinking a CG video was real. The daytime scene is so good. Absolutely thought it was real the first time I viewed it.
Great job
Agreed, the daytime render looks extremely real. The lighting is absolutely perfect, I think the only thing that gives it away is the camera movement.
When it comes to night, I can instantly tell that it was rendered. I can't explain why I can spot the difference, but the way the flashlight beam hits certain objects looks. . . unnatural. It reminds me of The Last of Us with how it appears.
Most likely it has to do with how certain textures and materials reflect/absorb light. When the light hits walls and other objects in this render, it appears very flat.
@@salaniorgaan2296 Not only the flashlight, also the lamps themselves before he turned on the flashlight, and yes probably it's the reflections of the objects, gave it away to me.
Reality is just a renderer in the brain
@@salaniorgaan2296 Same dude
I still believe it’s real…
The moment of transition from day to night is like the feeling when you realize that you are dreaming in your sleep.
1:13 the best feeling I've had in a long time. This transition is a masterpiece
That went harder than it should of🔥
More like borderline scary.
if that's the best feeling you've had then you need to step away from the screen and go live a little
IKR!
@@naplzt4k LOOOOOOL
This is actually incredible
I'm watching it with you now, lol
@@hyperdragonv2400 lol lol
I agree. Slender Man, Poppy’s Playtime, Resident Evil, Dead by Daylight, Dying Light, Dead Space…..or Halo, Borderlands, Fallout, just….wow
it's fake. I live in Japan and the guy just recorded a video on his cell phone.
@@Aramaki27 is that true?
I find myself still struggling to believe this...it's genuinely mind-blowing
From the "good old" Voodoo 1 days and me being almost UT99 champion (came 2nd in one tournament), me always being Tim Sweeney and Unreal Engine Fan even going back 2 decades, to UE5, OMG, I'm lost for words. Technology (Hardware and Software) has come a long way, and being able to run this in real time on relatively "weak" GPU,... It's insane. We had a decade and a half of constant innovation (1995 to 2010) then I would argue we got incremental improvements over the next decade, and now we have come to the point of revolution where "Game Engine" can be used for creating movies, photorealistic environments, and it can run real time on your home PC. Damn!
In which tournament did you come 2nd?
@@sev7463 are you serious?
@@toxicavenger7073 I was a huge fan of unreal tournament back in the day. I still play it once in a while even. What's wrong with being curious about a tourney he won in a game I used to love? Are YOU serious?
More like a Simulation Engine. Not just for games anymore. If you think about it deeper, it's really crazy.
Who knows what will happen in the coming decades.
@@sev7463 Since the winner got Geforce 2 MX it had to been late 2001 or 2002. It was a tournament in my home country, Slovenia.
These are the level of graphics I have dreamt about since being a kid….incredible
bro just go outside
He can’t be chased by zombies outside…yet.
@@koreanbbq2376 not the dude making league of legends videos projecting his own insecurities
@@K3dzz Savage. 😂
@@koreanbbq2376 you literally have the lgbtq flag in your pfp, you're the one who needs to go outside
This is actually insane, what a time to be alive. Amazing work :)
Dear fellow scholars
@@NSPlayer this is two minute papers with Dr.Károly Zsolnai-Fehér
@@codenamebullet and get ready to throw them as we are once again 2 more papers down the line
dude, you just made my day
The planet is on fire, the US is banning abortion (and eventually contraception) and Russia is bombing civilians in Ukraine but a little clip of a subway in UE5 makes it all worth it...lmao.
Even though it's not a real-time render, it definitely gives us a glimpse 5-10 years into the future of what game graphics could actually look like.
Give it a year at most. PS6 will have it.
@@VampireSilence they release a console every 5 or so years. Pc will have it much earlier, but I doubt that kinda gaming experience is gonna be available that early.
@@BurgeonedGrim Those are 2 different sentences. They call it punctuation. But i dont blame you, normally you don't see that very often in youtube comments.
@@VampireSilence typo.
@@BurgeonedGrim ok.
世界一受けたい授業から来ますた
大門駅かいっ
Touching grass at home has just gone up to another level, it look exactly like real life. Now I can tell that friend of mine I can go outside, touching grass and record amazing view like this.
XDDDDDDD
Touch my camera through the fence.
凄いわ これでホラーゲーム作られたら心臓止まるのでは
日本が舞台のp.t.とかヤバそうやな
@@Mint-Bomb この画質でVRしたらPC爆発しそう
There's only like 3 or 4 spots where you can make out polygons, and they're only in the night shots for a brief second. This is impeccable work, simply spectacular
Dude, if this is just the beginning of what unreal engine 5 can do...we are in for a wild ride pretty soon.
I'm almost afraid of negative consequences this could bring...
I kept expecting something horrifying to pop up or creep around a corner. This straight up looks like found footage from a live action horror movie. I'd love to see this enviroment in a horror game forreal.
I was expecting Slenderman at the train station lol
exactly my thoughts itd be 1 of the scariest games of all time if not the most
@@mikeredex imagine Silent Hill made in UE5. People might die of heart attacks.
@@Alarak87 This is real not a render lol u people have no clue it's sad
@Frost that just shows that you didn't even watch the whole video. Because it can become instantly night time in real life, right? lol
Also look at the steps of the stairs. Some of them are identical to each other.
Duh
It's getting to the point where we have to ask: How do we know this is an actual render and you didn't go there and simply took a video recording?
Go watch some UE5 demos and you will realized that the graphics are this realistic. Is incredible!
@@martiddy but so are real lifes graphics 😂
The easiest way to prove it was using an videogame normal camera motion, we want to see real graphics and not real camera moving that make us doubt about this
@@martiddy That was the point...
i guess its all a little "unreal"
Almost got me there, the anti-aliasing and lack of camera depth of field brought me back. Love it.
I showed my girlfriend and her friend this video and just said "tell me when you get it" they didn't know it was rendered until the time change. The day time is indiscernible from reality! This is insane! The nighttime is hard to make look photoreal but that's still really good, gave me p.t. vibes
Нашел кому показывать
Nighttime is already photoreal, just very strong volumetric. A bit of adjusting will help
The daytime looks a bit weird tol
Dude. This was literary a footage of a train station at night.
@@TheSign2020 This is the real station:
ruclips.net/video/BXxGMmNMLoA/видео.html
Wow!! Bravo Sir. This is officially the best UE5 clip I've ever seen. The lighting is mind blowing and for the first time, I didn't think the lighting was unnatural or glary which is what always happens in other clips, which pulls you straight out of the immersion.
You should be so proud of this.
jeez. the way the engine handles camera exposure is insanely realistic... from the interior stairwell back to the sky how it compensated for the change of exposure is just mind blowing...
I refuse to believe this is just a CG video holy shit, it looks so damn real
Saw your post on Reddit a few days ago. I seriously thought the first few shots were real clips you were showing to give a reference of what you were going to make in Unreal. Absolutely incredible work!
😂😂😂😂
This is UNREAL, am I right? ;D
the more realistic these things get, the more im starting to wonder if we are living in a simulated space ourselves, this looks amazing
Ja, echt kippenvel.
We 100% are. Psychedelics are like a hack or cheat code to leave this reality
What would actual real life look like then?
@@carterjmd there is nothing 100%.
@@Salvo78106 except for this
地元の駅でこんなふうになるとは驚きで地元ニュースでもみました
I cant believe my eyes… every single detail is believable 👏 well done to the artist!
These graphics are literally the new generation, THIS IS AMAZING!!!!!!!
This looks absolutely amazing. From what I can tell, the models are relatively low poly which demonstrates just how important good materials and lighting are.
I can see the popin on the reflections of the windows, any engine can have life like textures but only unreal knows how to fuk them up, god i hate unreal engine. This area is Probably so small in the demo because anything outside of 5ft from your character pops in on unreal engine, the memory utalization on unreal is TRASH. Unreal is the easiest to develop for and most garbage engine of them all, I'm sick of fake ass "developers" like this trying to prove something on a garbage engine that is made for toddlers. Sorry did i say developers? I ment copy paste artist. If there was anything of real substance here this guy would have shown it. Boooo
I feel like I should use unreal engine 5 to make my own movies.
@@xenosknightgaming4570 only if u want a lot of pop in
Wait, low poly? Can't say I realise that. Is it every single models here or only certain one?
@@xenosknightgaming4570 plot twist: this vid is a joke, it's just a recording and video editing :)
This is AMAZING!! I would love to play a suspense/horror game based in the streets of Japan with such fantastic graphics!!
Can't believe this is unreal,it looks even more realistic than UE5 Matrix Demo, great job
I guess probably because it's just the place. When you put characters in this train station it ruins the immersion.
I’m Japanese and I’m living in Japan but your station is perfect !!
I have never been this station but almost Japanese station is like this.
I hope someday I can play this world with anything VR game like VR-chat.
Oh, man, custom RPG worlds like this on VRChat would be totally out of control. This is just staggering, incredible work.
Yes, I agree. I hope one day VR can achieve such realism. Although many people may drop dead from heart attacks in horror games 😁
Impressive work! I was wondering why this was recommended to me but I realized you’re the guy who made that excellent Portal gun model!
Thank you for checking it out!
@@subject_n Great video can help a lot
@@subject_n inposible eso es grabado y si es de un vidiojuego gran trabajo ●_●
Seeing this gives me the same feeling I got when I first saw Quake 2 in '97. We've come a long way. Great work!
Sick man, incredible work : 20 years i dreamed about photorealism in a 3D engine ...
I saw all the 3D engines on the market growing but i must admit UE5 is jawbreaking no doubt ...
The uncanny valley is no more ...
Saw this getting viral elsewhere both on Twitter and Reddit and sad to see that you, the original artist isn't getting credited. :( There needs to be more respect by those sharing things. Anyway amazing work!!! Can't wait until we get this amazing detail in VR!
It's not like he developed it.
@@snakeinthegrak8969 Still his work, regardless of who made the tools he used.
@@nialltracey2599 what "work" did he do?
@@snakeinthegrak8969 he modelled it?
@@snakeinthegrak8969 He built a 3D model of an entire railway station, and he did a very good job of it.
The subtle things like the camera's aperture auto-adjusting to let in more light in darker areas are what really help make this.
Textures, lighting, shadows everything unreal!
The camera movements also add to this incredible realism :)
I would love to see a lit/unlit version of those shots.
It's insane how a computer with average specs and free to use software can now render more realistic CGI than what Hollywood used 20 years ago, with thousands machins and millions of dollars.
Spot on comment! Once upon a time you couldn't even dream of 3D without a "Silicone Graphics" machine. Now you can do it at home, for free. What a time to be alive for artists.
Unreal engine 5 just came out
I can’t believe the day time scene can be run consistently at 30fps at 1440p on a PC that could be better
now that your eyes are more aware of cgi, go look at the footage from below of the 2nd plane from 2001 and tell me that's not outdated cgi
Most of the budget for movies went to paying the actors and the directors salary
simply breathtaking, i've been re-watching this and my jaw just remain dropped, what a masterpiece
Awesome! The realism is off the charts! I even thought at first that the video was of a real object.
Awesome job, stunning and breathtaking. The lighting is just.......feels so real. Congrats.
It's a great work! I live in Japan, This CG draws absolutely normal scenary in the station in Japan. 😘😍
This looks amazing! Ghostwire: Tokyo looks good but this would take it to the next level! Imagine the character designs if it was added too. Really make it that bit more haunting in the night.
Absolutely insane. Mind blowing work man. We have come a long way in world of CG.
Photorealism is hard. Wicked hard. This is absolutely incredible.
本当にすごい。近くに住んでいますが、鳴いているセミの鳴き声や遠くに見える化学工場の色以外では、ほとんど実写映像と区別ができなかった。
とりま、すごい。
Impressive work!
MAN! i was literally in awe seeing this keep up the good work!!
This look absolutely amazing. Keep up the amazing work!
凄い!ここまで来たか!
夜の画像なんかは、カメラ視点と言うよりは肉眼で見た感じでよりリアル感がハンパねぇ!
The fact that the video is "shot" vertically makes this even more realistic! 😁
Absolutely astonishing work. Complimenti!
Superb! I love the transition! 👍🏻😎
Just because of transition from day to night happened that I was able to identify that this is a CG video. Else I would have never believed anyone's word that this is CG. UE5 is absolute beast and the person/team who made this, you have mad skills. Keep up the good work.
Not an artist but I honestly can't tell this was made in UE5. It all looks like live action to me. Mind blown!
This is actually unbelievable that this is made from one person as a personal project.
Nice format choice! It really adds to the feeling of realism with today's cell phone tech. This is probably the only case where vertical video isn't annoying.
I would argue this is one of the greatest things I’ve seen in my life and it’s the simplest thing I’ve seen as far as graphics.
I kept waiting for the transition to the UE5 version thinking you were doing a comparison of real life to what you did in UE5. Then realised it was all UE5. Amazing work.
Haven't been able to go back to Japan for 2+ years because of covid... this video makes me feel 懐かしい (nostalgic), which means you've done amazing work :)
A glimpse of things to come, this.
Well done. Really.
Superbly supreme my friend!! Good for you and truly hope to see more magnificent pieces of your art to come.
Can’t even believe this is real, or rather unreal. xD
I’d like to see the mesh map to be 100% convinced that it isn’t real life footage.
Incredible.
Fantastic work! I had to watch it several times to make sure this isn't real footage. Incredible!
its fake
I watched this embedded as a quote and did not realize it was not real. Very well done. The combination of the extremely realistic graphics, the high quality rendering and the smartphone video format had me fall for it.
This is incredible. I can't place exactly what it is but the nighttime definitely is more noticeable as a render.
True, something about the light is off.
From the way the torch and the camera move, I can imagine that being a VR game.
Definitely need short horror game in this env :). Great job!
backrooms or trainrooms
that sudden drop to night was super scary! Visuals look incredible, but there is still that subtle uncanny valley effect even tho it indeed does look very real. especially lightning is very impressive.
Using a VR controller for the camera movement is a stroke of genius. The whole vibe takes me back to the P.T. Silent Hill preview from 2014, and I would love to see more games with a high level of realism play on primal fears of the unknown (Black Mirror, Channel Zero et al). This is an extremely impressive Unreal tech demo/portfolio piece, well done.
This is exceptional.
At first glance , I thought that this was a video with maybe some kind of "video game filter" applied. When them lights went off, I could tell it was not. This was incredibly amazing and I hope this "demo" project gets made into something truly special.
This is absolutey unreal how real this looks. Love the dedication you had in making this look so real
Unreal engine 5
That's incredible!
So realistic!!🥰🥰
I'm very happy as one of the Japanese train enthusiasts!
Thank you for showing me this wonderful work👍
its fake bro
This is extraordinary. I'd love to play a little horror game in this setting.
Amazing stuff! I couldn’t tell in the day time view! Congratulations on the succes!!👍🏻
Absolutely incredible!!
I love this station. Remember I was a high school student. Take a train to school.
once the scene got dark I feel like it lost a bit of its magic, I can't really put my finger on it, but it's definitely a little off, during the daytime though, that shit was indistinguishable from real footage
also, the texture work is on point! Good job!
This is so beautiful, nicely done :3
Unreal Engine is absolutely amazing. This is my first time using Unreal Engine and I was able to create some damn good videos. This is some powerful software. Great video by the way.
This could be used in horror games making a completely new genre "Ultra-realism". At some point the graphics become just too good to differentiate and turning horror games to interactive videos making the player question the reality of the videogame completely and adding extra element of horror. We just need more realistic ai and it becomes extra horrifying to play
Im a professional 3D artist in the top 1% of the trade, and I legitimately though this was someone with a camera trolling youtube until halfway through the video.
If you can fool 3D artists, you have won true photorealism my friend!
If you have to say you are, you probably aren't.
@@slctdmbntwrx Check the videos on their channel. They look really nice.
> Im a professional 3D artist in the top 1% of the trade
lmao, so cringe
@@slctdmbntwrx
Yeah, i guess its the internet and people say stupid shit all the time. But I'll wager that I am in the top 1%.
ruclips.net/video/YjSTZi-KWVs/видео.html
Over 2400 contestants. They had trouble deciding if i would be in the top 10. There is nothing cringe about using your mastery at something to praise someone who has broken a barrier in realtime art that nobody else has.
@@justindavis2711 and humble to boot! 🙄
I am actually blown away. To think where computer graphics were 30 years ago when i was born, to this. There were only a couple of moments where this looked anything other than real video capture, I think the light scattering from the torch lost me a little, but everything else pretty much photo realistic. Combined with the tracking of the camera, i'm just amazed and excited for the future.
Still can't believe this isn't IRL , it's basically indistinguishable. Simply amazing
This is absolutely amazing. You made an excellent work. When I watched this video, I couldn't believe that it was made in computer.
Imagine in 10 or 20 years those realistic graphics in videogames, also in movies. I think that in the future, we won't need to make films in Life Action, we will make it in computers with those graphics.
We said the same already 20 years ago. 🤷♂️
Vc fez um trabalho impecável, parabéns e obrigado por compartilhar com a gente
Breathtaking no other words
This is sick. Amazing work!!! 🔥
Absolutely incredible. I only noticed it was not real once it switched to night. And with an actual cut in there, not using the torch and maybe light snowfall, I probably wouldn't even have noticed then. Fantastic work.
The light part is NOT U5 engine, thats footage
@@iseeq72 You might think so (and I can see why, as it is REALLY well done), but here is actual footage from exactly that spot: ruclips.net/video/Oi7pJl2F2h0/видео.html
There are small differences, like the conduits at the top, 2 on the left, 7 on the right while in reality there is 1 on the left, 6 on the right. The yellow textured area in front of the stairs does not directly connect to the stairs but has a concrete step on the same level before it, which extends around the rails as well. The bottom stairs have yellow markings. There is a missing light, the entire left side of the station is covered with a roof while in reality the roof area doesn't go the entire length. Also the left side (platform 1) is having stairs going down both directions from the bridge, which as per the reference video (and per Google Maps satellite image) is not the case. In fact the entire left side, which would be platform 1, looks EXACTLY like platform 2/3 (which we are on in this video!) would look like as viewed from platform 1. Which there is a good reference image on Google maps for (goo.gl/maps/j1VMjv647txkPzfE8), so the artist either made a mistake by not realising he is on the wrong platform, or he made an artistic choice.
Last but not least: when the train arrives, you hear the typical sound of Japanese railroad crossings, but this particular station seems to have announcements plus playing a song when trains are arriving (ruclips.net/video/vJNm4wNvfTY/видео.html), which is quite typical for Japanese stations.
Also before you say "this might be a different part of the station": This station only has one bridge and in my first video and this video the 2nd platform is to the left and the 3rd is to the right, so we are at the same orientation (as is also evident with the building on the right side).
In conclusion: This is not the real station. It IS a UE5 version of the station and - despite some inaccuracies - exceptionally well done. Good enough to fool me at first and fool you even on closer inspection :)
@@iseeq72 both real footage including night people are so clueless lol
Too realistic, im scared!
Incredible! You're showing the future.
Man, really good work. It´s amazing