1:35 I believe you can actually fly between the last monster's teeth, but it's a series of many frame perfects if you run the game at like a gazillion FPS. I know the video is about 60fps, just a funny fact
questions 0:17 cant you jump over the pad 1:58 cant you jump early on to the edge of the pad and jump over it 2:04 cant you hit the second orb late to slam into the monsters side
@LeoTheGamer_ the first one doesnt work because your cube gets sucked to the end wall before it hits the spike. I found blast processing quite strange aswell, but the pad happens to be just far enough so you cant jump over it. About toe 2, apparently you can, but I thought you coundnt by the time i made this video.
@@Neto2015GDofficialit stand for “Post Traumatic Stress Disorder”, to sum it up, imagine a war veteran who was shot in battle hearing fireworks. He thinks it’s gunshots and is scared so badly that I can’t find a good way to put it into words without understating it
02:22 No kidding, I had it like that on Deadlocked. On April 8, 2020, I almost passed Deadlocked, but in the end I jumped too early, then I made a jump and flew into the last spike and there died on 98%. At that time, I was ready to just throw away the phone and smash the whole room.
if i remember correctly (it's been over 10 years i could be wrong) back in 1.8, one of the grey colours could only be unlocked by getting 99% on a main level (this would later be changed to 95% i believe). only level this was and is possible on is electrodynamix, which at the time was the 2nd hardest official level and the a genuinely difficult achievement
You can actually die even later on Toe 2, by hitting the first yellow orb as late as possible and then buffering the seconds yellow orb you will actually die at the very top of the monster
this video made me realize robtop was such a troll for making "die at 99% in a main game level" an achievement. genuinely one of the hardest achievements.
I think you can die at the last spike in Back On Track by jumping off the back edge of the last floating spike, which you can make it on by jumping very early on the pilar before that
I actually died there in Hexagon Force with all coins when I had gotten them all for the first time. Oh yeah I was also bad enough to die to the last spike in base after base.
I think it does not work at 60 fps. I tried using frame stepper to get my hitbox in, but it would either place my ship on top of the block, or it wiuld kill me
You need to die to the ground spike by the side of the column, not the one on top. Plus i think you need to release it right before you hit it so your hitbox barely crosses it
The cube jumps a bit more than three spikes at normal speed. The platform the spike is on is three blocks wide. So, no matter how early you click, you will always make it past the spike.
"as of 60fps" makes it sound like it will suddenly change sometime in the future edit: i see you have used start poses as well which can make it not line up correctly
why did youtube suddenly start recommending this lmao
LMAO I was thinking why there was no dash and then I looked at the date
wait a minute i though it was recent but 3 YEARS AGO ?!!!!
hi
imagine if someone does this legit
lol fr
Fun fact: you can die at 99% in clubstep by going through these spikes at last
Yes but they said 60fps and not like 54000
Imagine 69420 fps
it’s physically impossible tho
@NoahPark-j5pno it’s not
@@victoriamacarthur8906yea
Electrodynamix was necessary to get "So close..." achievement, until it was nerfed from 99 to 95%
The fact that the max is also just BARELY over 99% at 99.02%
1:35 I believe you can actually fly between the last monster's teeth, but it's a series of many frame perfects if you run the game at like a gazillion FPS. I know the video is about 60fps, just a funny fact
but you can also do the same thing with clipping the hitbox at the normal route but at the top bit
actually im pretty sure its possible on just 1440 fps (but only in 2.1 not 2.2)
@@goldenboy86gd Nope, 26,589 fps* 2.1
@@ItsSuperky why that specific number
@@goldenboy86gdprobably some weird physics stuff that happens above 360 in 2.1
As somebody who died to the last click on time machine and clubstep this is hard to watch
Me 😢 For clubstep...
The last click on time machine is my nightmare
I died at 97% clubstep. Twice.
I died to the last ship on time machine so many times it isn't even funny
okay but clubstep is an easy demon
This makes me want worst possible deaths on every main list demon
It exists now
@TheDoctorGD and I'm pretty sure someone also made a earliest deaths on top 50 demons lmao
Having 98% on stereo madness is more impressive than 100%
It's far, far more impressive than having 100% on every Robtop level. That's some absurd straight fly, haha
questions
0:17 cant you jump over the pad
1:58 cant you jump early on to the edge of the pad and jump over it
2:04 cant you hit the second orb late to slam into the monsters side
jumping over the pad you cannot die there
i was wondering the blast processing and toe2 one too
@LeoTheGamer_ the first one doesnt work because your cube gets sucked to the end wall before it hits the spike.
I found blast processing quite strange aswell, but the pad happens to be just far enough so you cant jump over it.
About toe 2, apparently you can, but I thought you coundnt by the time i made this video.
@matthzygd cool
@matthzygd also 1:35 can't you go the upper path
@@donebass-real not on 60fps
That electrodynamix death gave me PTSD
What does “PTSD” mean?
@@Neto2015GDofficial terrible,terrible memories and flashbacks that you dont want to happen ever again once you see it
@@TheDiplomentic oh…
@@Neto2015GDofficial
PLEASE
TODAY
STOP
DYING
It's a GD quote I totally didn't just make up
@@Neto2015GDofficialit stand for “Post Traumatic Stress Disorder”, to sum it up, imagine a war veteran who was shot in battle hearing fireworks. He thinks it’s gunshots and is scared so badly that I can’t find a good way to put it into words without understating it
I really like this video, I hope you make more like it in the future!
The first comment
Fun Fact: old ‘so close…’ achievement required death on 99% (and it changed to 95 later)
I remember seeing on the wiki back the that it was possible to get that on Hexagon Force, good to see this proven wrong
Ugh can’t believe that he didn’t have dash in this when it’s 2 years before 2.2 what a rude person
yeah my bad 🥲
02:22 No kidding, I had it like that on Deadlocked. On April 8, 2020, I almost passed Deadlocked, but in the end I jumped too early, then I made a jump and flew into the last spike and there died on 98%. At that time, I was ready to just throw away the phone and smash the whole room.
i would have done it, crazy control u got there
you even remembered the exact day of this tragic event...
You can die at 98.16% on ToE2 by clicking both of the last orbs incredibly late.
Hold it. Pause... isn't it already delusional to see someone play Hexagon Force like they've hated straight flying for the rest of their life?
After demon grinding, its not
1:00 I've died here before trying to get a cool jump animation before it ends 😭😭
lmao 😭😭😭
if i remember correctly (it's been over 10 years i could be wrong) back in 1.8, one of the grey colours could only be unlocked by getting 99% on a main level (this would later be changed to 95% i believe). only level this was and is possible on is electrodynamix, which at the time was the 2nd hardest official level and the a genuinely difficult achievement
1:15 dont work cliping on miniship sry
You should do an updated list and include Dash. For fun you could also possibly do the The Challenge and the other side games
Once I died on Blast Processing at 96%
You can actually die even later on Toe 2, by hitting the first yellow orb as late as possible and then buffering the seconds yellow orb you will actually die at the very top of the monster
The latest ive been able to die like this is 98.168% which is 0.006% away from not being the earliest 😭
is it possible to make it through the invisible spike corridor on clubstep?
Tried it out and no (at least at 60fps, might be possible on higher framerates)
Yes on 26589 fps
2:06 i'm going to fail in 99%
0:10 unlucky loading
fun fact: most of the levels are 98% because at the end the end pulls you faster so the latest moveable point is 98%
all of the ones (below timmachine ofc) hurt me internally
sry I meant clutterfunk
You have a beautiful profile picture
@@isavenewspapers8890 ty
The fact this is a really small content creator makes this soooo underrated
the TOE2 one physically hurt 💀😭
I died to 99 on electrodynamix help
0:19 why cant you die to the last 2 spikes
From what i tested out, no matter how early you jump from the second to last block, you will always make the jump.
BRO THE CYCLES DEATH HAPPENED TO ME
this video made me realize robtop was such a troll for making "die at 99% in a main game level" an achievement. genuinely one of the hardest achievements.
that is not an achievment
Does that really exist
@@IReallyDontKnowWhatToPutHereLO no
It's 95%, not 99%.
@@IReallyDontKnowWhatToPutHereLO It did, but it got changed to 95%.
I like to imagine this is just a cut of jermas play through with his face in the corner.. this would happen to him
Now make a video about the most pathetic deaths (the first obstacle you come across)
I think you can die at the last spike in Back On Track by jumping off the back edge of the last floating spike, which you can make it on by jumping very early on the pilar before that
unfortunately you cant (at least at 60fps, unsure about higher framerates)
I have never seen anyone play Hexagon Force like that before
I actually died there in Hexagon Force with all coins when I had gotten them all for the first time.
Oh yeah I was also bad enough to die to the last spike in base after base.
0:39 bro i got that death before 💀💀💀
0:43 my worst fail was on this platform
No
@@mahirtanvi3068 Yes it was
As an unfortunate someone who died on ToE1 at 96% I am suprised i even played it again
you can fly past the last cube portal in blast processing and then do the ship clip on the last set of blocks and die at 98.9 something
yeah i didnt know that back then
@matthzygd ONE PIECE
i died at 98 on toe 2 once (practice mode(i died at the tip of the end thingy))
I died to the end of blast processing
8 times
i feel like this is a joke theres no way the invisible blocks messed you up that badly, either that or its just a skill issue
I wonder how many times u might have died in geometrical dominator then
@@HHH21 i did not think about that
Fun fact: you can go through the mouth of clubstep monster on thousands of fps, this video clearly states that its using 60 fps so he can't
how do you have a rainbow icon
Rainbow icon mod on megahack. You don't need it though, some free mods like QOL have it aswell
1:20 in toe using the same ship inside block trick you can die at the very last block.
Wasnt able to pull it out at 60 fps. I think it doesnt work
@matthzygd ok
The base after base one happened to me
you can actually go further in clubstep using the upper route which is a frame perfect(probrably)
nvm you need 989894823942834 fps to do that😭
On Clutterfunk, there is a route that lets you die slightly later.
If you mixed up of toe 1 with toe 2 in ending
Forgot to add in the 2 😳
1:42 Bro this is the worst fail possible in robtop levels because its the hardest level he have maded and its 99%
He gived a heart on my comment after 3 years he posted the video omg
the hardest he made is deadlocked
it would be even funnier if each one said "New Best!"
Very cool, this is something I didn't know I wanted to know.
Sdslayer did a video about dying on every level on 98% and you can do that on toe2
I did the cycles death once 😭💀
As someone who has died at 97 on deadlocked this is hard to watch
i would be INSANELY depressed if this is how I died
you can do the clipping glitch with mini ship, you just have to click ~30 times per second
I think it does not work at 60 fps. I tried using frame stepper to get my hitbox in, but it would either place my ship on top of the block, or it wiuld kill me
The fact that I got three of those pains me
0:01 pls the music is just so good man😭😭
Pls can you guys just tell me what it is
I actually died at 99 on electrodynamix tho
1:33 you can go between the spikes in the mouth of the clubstep monster
on 3k fps
Not on 60 hz tho 😭🙏
Thats 1120 fps only (actually)
what would dashes latest death be if this video was up to date
havent tested it
@matthzygd you can die at 100% by skipping the robot portal after the ship part and waiting for the percentage bar to reach 100%
1:08 hardest one while I died to that when attempting
You need to die to the ground spike by the side of the column, not the one on top. Plus i think you need to release it right before you hit it so your hitbox barely crosses it
@matthzygd ok I died close to thag
it's possible to go through the teeth that last monster on clubstep. is it not possible on 60fps?
Yeah. People in the comments are saying you need 1k+ fps to do it
Can you do same with 360 fps?
I could but it would be absolutely painful
Plus it's gonna have similar results
0:25 I am pretty sure that it is a wrong value
0:37 Same there
0:43 and there
@haronka obviously they're not! I would never swap a 5 for a 8!
there's no way can't let go can't be improved
The cube jumps a bit more than three spikes at normal speed. The platform the spike is on is three blocks wide. So, no matter how early you click, you will always make it past the spike.
1:40 it's me
In the past the achivment of Soo close
To get it you needed to die at 99%
clip should work on mini ship, i definitely did i before with a tas... i think?
i think it does not on 60fps
why are the chapters titled "showcase without hitbox" and "showcase with hitbox"
Because one of the showcases doesn't have show hitboxes on while the other one does
Fun fact: This has 80% comments last 4 days and 20% last 3 years since upload
Fr 😭😭, this video popped up in everyone's recommendeds for no reason all of sudden
@ if you want to pop up in YT now it’s your time
1:25 THAT IS NOT A OFFICIAL LEVEL
Every Electroman adventures fan is doxxing you (only me)
It is blud look at your levels
Dont say that about my bro Electroman Adventures
Man... i feel it went i got 97% on toe
I'm nearly 100% sure you can die further in Clubstep than that. Isn't it possible to go through the invisible spike corridor at 97%?
not on 60 fps unfortunately
1:54 my son died at that point
My condolences
0:14 how
1:14 clutterfunk percent is: 98.822
1:38 **thousand yard stare**
Premieres in 9 minutes
January 8 at 11:08 AM
you can probably get farther on base after base by a few frames
Tried doing so with frame stepper, but it would for some reason jump over the spike even if you advanced just one frame
@matthzygd weird, cool tho
Alternative title: dying at the end of every main level
0:18 the worst death is polargeist's third coin
0:14 0:53 How the hell is that possible?
freaky hitboxes
FOUND YOU!!!
Dude this video gives me secondhand pain 😂
When i hear the Deadlocked's sound before bro dies: that- ISN'T THE SAME MUSIC-LEVEL FROM JSAB?!-
I've actually managed to die from touching that last spike at the very end of Back on Track
Were you at 60 fps?
@matthzygdDuring the time that it happened, I wasn't playing on computer, I was playing on my tablet.
You can acually go through the monster in clubstep at the end to die at the last spike
@JrE-z7o you cant on 60 fps
"as of 60fps" makes it sound like it will suddenly change sometime in the future
edit: i see you have used start poses as well which can make it not line up correctly
Why am I seeing this in 2.2
Me, with a Hexagon Force death of 98%:
me too lol (2 times)
I died at 95 before beating it also I got 98 on time machine before I beat it
Same here
That last triple spike on stereo madness.
as someone who died at 98% at cycles,it was surprising
We need an update to this with Dash.
This is really painful to watch :( but good effort!
Clubstep would be possible later, because you could theoretically go through the clubstepnonsters teeth
not on 60fps
@ oh, I didn’t know that
the xstep ohe is like a frame perfect what
0:18 must suck dying on the hardest level in the game that late :(
how it feels to beat the main levels: