Cloth bubbles simulation in Cinema 4D using Octane Render

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  • Опубликовано: 10 ноя 2024

Комментарии • 17

  • @CreativeSamify
    @CreativeSamify 8 месяцев назад +2

    Thanks for sharing! So useful in some places. Really!

    • @bonafidexx
      @bonafidexx  8 месяцев назад

      Thanks Sam. Glad you liked it👌

  • @sepehrtavakoli8053
    @sepehrtavakoli8053 7 месяцев назад +1

    Thanks for the tutorial, hope to see more

    • @bonafidexx
      @bonafidexx  7 месяцев назад

      New one is coming today 👌

  • @kdrgks
    @kdrgks 7 месяцев назад

    Thank you Bona, awesome.

  • @ЕленаГорячева-х5ц
    @ЕленаГорячева-х5ц 8 месяцев назад +1

    Beautifull! Very good tutorial!!❤

    • @bonafidexx
      @bonafidexx  8 месяцев назад

      Thank you for the comment 🙏

  • @virtuallyvisual
    @virtuallyvisual 7 месяцев назад +1

    Looks nice! ;)

  • @Adrymil
    @Adrymil 8 месяцев назад +1

    Thank you for this! new subscriber :D

    • @bonafidexx
      @bonafidexx  8 месяцев назад

      Glad you are here 😊

  • @muajin
    @muajin Месяц назад

    Can this be made in R21? *reason asking, i don't have the random thing that you do*

  • @olitstudio
    @olitstudio 6 месяцев назад

    Thank you very much for the very good Dutorial.
    There's something I'm curious about,
    In the tutorial right now, when small bubbles in a big bubble come into contact with each other, that part becomes pink, but I want to make it pink only for the side that only touches the big bubble. Is there a way?
    And I'm wondering what the respective roles of the Fold Map and Stretch Map are in the tension tag around 8:46 seconds.
    Lastly, 10:26
    After copying the vertex map, you removed Freeze delete and set the mode to Average to make the pink area smoother?
    I'm Korean so I didn't understand your tutorial 100%. I'd really appreciate it if you could answer.

    • @bonafidexx
      @bonafidexx  6 месяцев назад +1

      Hi! I din't think about it but maybe you should use Selection Tag field in the Tension Tag? I am not sure. Help shows this info about this field: "You can Drag & drop a polygon selection tag into this link field to restrict the evaluation of stretching and compression to specific polygons in the mesh." You can try and have a feeback here about your results ;)
      Also, you can easily switch on subtitles to your own language to be able to understand the tutorial.

  • @DJElectroplater
    @DJElectroplater 7 месяцев назад +1

    Somebody please do this in blender