the story behind man-pac is quite the fun one. man-pac is actually a frankenstein-like creation of kinky's (the yellow ghost from arrangement). man-pac ends up running off, but since the main 4 are too busy after the real pac and his family, kinky sends the extra ghosts (sue, funky, spunky, and tim) after him. cutscenes wouldve hinted toward this, but the creator couldnt figure out how to program them.
In case you're wondering, this is how Man-Pac's ghost AI works: Sue is based off her Pac-Mania implementation. She's always chasing, but doesn't speed up like Blinky. She does scatter into the corner at the start of the maze, but only once. Every ghost in Man-Pac has this property. Sue's most unique feature in Man-Pac is that she never changes direction backwards. Ever. Not even Power Pellets will make her do that. This makes her especially dangerous in late game when changing the ghosts' direction is ALL that the Power Pellets do. Funky is near-identical to how Inky works, but he coordinates with Sue instead of Blinky. The main difference is that he's the second ghost to leave the house instead of the third. Spunky uses Pinky's AI, but inherits Blinky's Cruise Elroy mode, so halfway through the maze, she speeds up. The "face a specific direction to mislead Pinky" trick is more important than ever because of this. Tim is completely random in his movement. He acts like he's always edible, so he's slower than the other ghosts, and wanders aimlessly. But when you've eaten most of the pellets, he speeds up with a nerfed Cruise Elroy. Not as fast as Spunky, but faster than standard speed. He's the game's agent of chaos that you must keep an eye on at all times, lest you crash into him while avoiding the other three trailing behind you.
I agree, I'd even call this a proper Pac-Man sequel had it had the main 4 ghosts and a new Pac-Man character, as well as the 4th maze being completely new and not based off of the Pac 2600 maze.
A few other things you had forgot to mention: The last bit of the startup song somewhat replicates the erratic sounds of that on the Atari 2600. Man-Pac's chomping sounds reflect the chunky little noises Atari Pac-Man had made too. The blue ghosts' sounds use similar slidey electronic noises. This is literally Atari Pac, except it's good!
@@jensenferreira5072 You have to either load the game via command line or use MAMEUI (which still lets you know there's errors, but will let you continue anyway).
the story behind man-pac is quite the fun one. man-pac is actually a frankenstein-like creation of kinky's (the yellow ghost from arrangement). man-pac ends up running off, but since the main 4 are too busy after the real pac and his family, kinky sends the extra ghosts (sue, funky, spunky, and tim) after him. cutscenes wouldve hinted toward this, but the creator couldnt figure out how to program them.
In case you're wondering, this is how Man-Pac's ghost AI works:
Sue is based off her Pac-Mania implementation. She's always chasing, but doesn't speed up like Blinky. She does scatter into the corner at the start of the maze, but only once. Every ghost in Man-Pac has this property. Sue's most unique feature in Man-Pac is that she never changes direction backwards. Ever. Not even Power Pellets will make her do that. This makes her especially dangerous in late game when changing the ghosts' direction is ALL that the Power Pellets do.
Funky is near-identical to how Inky works, but he coordinates with Sue instead of Blinky. The main difference is that he's the second ghost to leave the house instead of the third.
Spunky uses Pinky's AI, but inherits Blinky's Cruise Elroy mode, so halfway through the maze, she speeds up. The "face a specific direction to mislead Pinky" trick is more important than ever because of this.
Tim is completely random in his movement. He acts like he's always edible, so he's slower than the other ghosts, and wanders aimlessly. But when you've eaten most of the pellets, he speeds up with a nerfed Cruise Elroy. Not as fast as Spunky, but faster than standard speed. He's the game's agent of chaos that you must keep an eye on at all times, lest you crash into him while avoiding the other three trailing behind you.
The first maze is the original Pac-Man maze, but it’s upside down.
This is really interesting. Those long paths to the bottom energizers are tricky.
I agree, I'd even call this a proper Pac-Man sequel had it had the main 4 ghosts and a new Pac-Man character, as well as the 4th maze being completely new and not based off of the Pac 2600 maze.
Took me 2 years to realize this: considering the colors of the ghosts chosen, they're probably supposed to be the ghosts from Atari 2600 Pac-Man too!
A few other things you had forgot to mention: The last bit of the startup song somewhat replicates the erratic sounds of that on the Atari 2600. Man-Pac's chomping sounds reflect the chunky little noises Atari Pac-Man had made too. The blue ghosts' sounds use similar slidey electronic noises. This is literally Atari Pac, except it's good!
Even the death sound is similar to the Atari 2600
And the ghost colors! And the 4th maze!!
I recently put it on my PS Vita (Reroarch with MAME 2003=Plus. This is a really interesting hack of Pac-Man!
Download Link pls 🗿🍷
pac man looks dumb in this one🤣🤣🤣
Lol
That's Man-Pac actually, not regular Pac-Man.
Aka atari pacman
0:24 iy sounds like the atari pacman
Yes
Man-Pac is Pac-Man backwards
naM-caP?
Don't tell me, I didn't realize😂
The first maze is upside down too
Are you sure it's not a Ms. Pac-Man hack?
It *is* a Ms. Pac-Man hack, my bad. I'll edit the title. No clue why I said it was a Pac-Man hack.
@sa3270 Never knew this until now. Thanks for opening up my mind on this.
0:24
Where can i find this, i have a arcade emulator
It can be downloaded from pac-scribbles' Twitter page.
@@old80s59 thank you, but um, for some reason it didn't work on the emulator
@@jensenferreira5072 You have to either load the game via command line or use MAMEUI (which still lets you know there's errors, but will let you continue anyway).
Hey, @old80s59, I'm using an emulator called MAME4droid 2024, which is for mobile, but when I test it, it says it didn't work
@@jensenferreira5072 Unfortunately, I can't help you there, as I haven't used that emulator.
please give a link to this.
It should be easily found on the Pac-Scribbles Twitter page.