How to Create a Particle System with Emitter in Max/MSP

Поделиться
HTML-код
  • Опубликовано: 26 окт 2024

Комментарии • 26

  • @fabiandeka4221
    @fabiandeka4221 6 лет назад +1

    Grazie Federico...come sempre.!

  • @NT-up8ze
    @NT-up8ze 6 лет назад

    Ciaooo, Federico!! Bellissimo. Grazie a te!!

  • @Cloroqx
    @Cloroqx 5 лет назад +1

    Awesome work, Federico! Glad to be supporting you! Would it be possible to somehow extract x/y/z position information for each particle and use it to control slider objects? Thanks!

    • @AmazingMaxStuff
      @AmazingMaxStuff  5 лет назад

      Hi Cazaq! Well, all the particles is probably too much information. You could not have that many sliders. You could choose some random particles thought and use this small selection to extract the data

  • @cemsakarya353
    @cemsakarya353 4 года назад

    ti amo federico

  • @enkisumer
    @enkisumer 5 лет назад +1

    Great video Federico! Query: At 7:10 you create a 1d matrix for mass. is there a design advantage to doing that vs changing the position matrix to a 4plane matrix and having the 4th plane assigned to mass? I know you could have done it, but is there a advantage or disadvantage to the way you approached it? Thank you.

    • @AmazingMaxStuff
      @AmazingMaxStuff  5 лет назад

      Hi Enki! No I believe it would have been the same, the only difference would have been that then, before the jit.gl.mesh, we should have used a jit.unpack and taken only the first 3 planes to assign as position matrix. So, I suppose just wanted to keep it clear for explanation purpose : )

  • @iantang2048
    @iantang2048 Год назад

    Nice work! just wanna how do you move around the particles in the 3D mode?

    • @AmazingMaxStuff
      @AmazingMaxStuff  Год назад

      w a s d q z keys using jit.anim.drive @ui_listen 1

  • @egesahin1
    @egesahin1 4 года назад

    Super nice Federico! I am trying to control the patch with an MPE midi data instead of the mousePosition. Would that be possible? In this case with a Roli Seaboard, I tried to get the x-y values through a risegraph object but I couldn't. And even if I could how can I implement that into the patch as the mousePos values?

    • @AmazingMaxStuff
      @AmazingMaxStuff  4 года назад

      Just change the mouse input values with whatever you wish to use

  • @francescocorvi1458
    @francescocorvi1458 6 лет назад

    Mitico!!

  • @Latastieraascuola
    @Latastieraascuola Год назад

    Ciao Federico, scusa non vedo il cubo iniziale di particelle :) grrazie infinite per le tue lezioni!

    • @AmazingMaxStuff
      @AmazingMaxStuff  Год назад +1

      Hey! Possono esserci infiniti motivi, posso solo consigliarti di essere sicuro che tutte le parti nella patch siano come nel video

    • @Latastieraascuola
      @Latastieraascuola Год назад

      @@AmazingMaxStuff lo so lo so, si tutte le scritte sono le stesse. Grazie

  • @nicodagliofine
    @nicodagliofine 4 года назад

    federico, thank you for the wonderful tutorial! i'm wondering what shortcut you're using to shorten/wrap comment boxes to just the width of the text? i'm finding it quite tiresome to shorten each comment box by hand.

  • @MatthewPiskorz
    @MatthewPiskorz 3 года назад +1

    @2:42 "And this position matrix needs to be continuously banged." 😅

  • @EdwardStumpp_Music
    @EdwardStumpp_Music 5 лет назад

    Dumb question: How are you moving the camera around? I see the commands in the jit.anim but th key commands aren't working for me. (I am working on a Mac)

    • @AmazingMaxStuff
      @AmazingMaxStuff  5 лет назад

      Hi Edward! Did you set the attribute @ui_listen to 1? Also check if you are in caps-lock just in case. And that jit.anim is connected to jit.gl.camera, with all the relative attributes set

    • @EdwardStumpp_Music
      @EdwardStumpp_Music 5 лет назад

      @@AmazingMaxStuff Thank you! I really appreciate it; I'm still new to working with jitter.

  • @seokbinoh4110
    @seokbinoh4110 5 лет назад

    cant say a word!!

  • @HighlandViolinist
    @HighlandViolinist 6 лет назад

    Sound is only in the left ear.

    • @HighlandViolinist
      @HighlandViolinist 6 лет назад +11

      Nevermind. I realized my headphones are just dieing.