TL;DW - Step 3. More traction through softer setup. Instability at medium & high speeds.
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- Опубликовано: 7 сен 2024
- Too Long;Didn't Watch - How to create a custom setup for a race weekend
Step 3.
-Better traction with a softer setup.
-Sluggish car in direction change.
-Instability at medium to high speed turns
Ferrari 488 GT3 @ Nürburgring.
Link to the custom setup created: www.dropbox.co...
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Hello Aris, hope these words reach you. One sincere request, you and guys at team Kunos should publish a User manual and/or 'getting started' video series for ACC, reason being: for me ACC is not a typical game but a proper driving / racing simulator that has depth and a long learning curve (We don't know what we are suppose to learn...no shame in admitting it). Something like The Gran Turismo Magazine: "Beyond the Apex" magazine or any other media is very much appreciated. For newbies like me understanding the driving physics, vehicles' mechanical aspects and integrating it with race craft is the key to deep immersion in ACC. This will also improve the approachability of the game and ACC will sure get a much wide audience. Thank you for making these videos, this really help in completing the big jigsaw puzzle of sim racing.
kuno is lazy they wont hire new ppl
The setup screen should have tooltips on each and every setting and what increasing it or decreasing it might do to the car
@@XavierGoncalves89 100% this. I've been really getting into this game lately as my first racing Sim, the driving experience is truly like none-other. Me and a friend have been playing it almost every single evening for the last two weeks.
My only gripe so far would be that the amount of time I have to spend outside the Sim looking up bits and pieces of information that could be easily layed out inside the setup screens. Like why do I have to leave the Sim to understand what each ECU mapping does for each car, or find out randomly in a "did you know" video that some cars have 2 separate levels of Traction Control that dictate separately how quickly the TC kicks in and how hard the TC kicks in. Literally every setting should at the bare minimum offer at least a brief tooltip.
All that being said I don't actually mind watching these more in-depth videos at all, I find them pretty interesting and entertaining TBH it's just that I wish I didn't have to pull up a web browser so often and end up in a rabbit hole of searches and guides over something that could easily be in the game and keep me in the game racing.
These video are pure gold! Thanks Aris!
Finally loads of useful information that can be used for better understanding of ACC simulation and immersion, gratitude to Aris and team Kunos for sculpting this gem of a sim.
So informative for a noob such as myself thank you sir
7:20 i think thats the problem of turning the preload down. But i checked out some videos of you now and these are really nice and helpful👍
good stuff Aris, but why cutting out the part where you address the issues you identified? The video kinda loses its point doesn't it?
Step 4 video is under processing from RUclips.
Ty :D
Why do you keep using the same tire set after each change? wouldn't it be easier to see the results of each change with a fresh tire set? It seems like on the current version there are lots of tire sets to use in solo practice at least.
I think Aris is using the same tyre sets with the intention to also test the car's handling throughout a stint or race. Also, Aris is using the limited tyre sets option for more realism, lots of tyres is only if you use unlimited tyre sets.
Is this the part from the 3 hour setup video? Or a different one?
All the TL;DW videos are part of the longer live streams (TL;DW - Too Long;Didn't Watch)
I do the long streams, then during the next week of the live, I cut the steam in small pieces
What degrees of rotation should I use for the Ferrari in game?
I hope you've already found the answer but it's 480° :)