I'd say at 7 mins, once you have a pack of lings for hellion defense, you'd drone your third next. Not sure if that's what you did. Starting a 4th was good, and starting 3 more queens and having a spine was good insurance. You can set 3 lings or so off your army hot key watching the exit paths from their base if you want to see move outs. That or use an overseer to check what their transition is. Only other thing I'd say is, throw down the infestation pit with the hydra den, and then you can throw down the lurker den only when you start hive. This is so you can start the lurker upgrades ASAP in case you go lurkers. GG
Don’t worry too much. Everyone makes mistakes. Last Monday Reynor blocked his own hatchery with his own creep tumor. It’s fine. The important thing isn’t not making mistakes, it’s improving and also having fun.
Interesting to see that the Terran was on 3 Bases. I’ve been told Zerg needs to be up a base to keep up economically. On the income tab the numbers underneath the minerals and gas just means how much income they are currently pulling in.
The first bane bust wasn't a success at all, but it should have been. My tip in this situation (helions spawning but wall breached with ling bane): practice to split off 2 banes / a few lings Visualize this: 2banes into mineral line, 6 lings into mainbase mineral line, rest of ling bane to the helions "autoattack" To do this practice to box a few units, or select all units and move them somewhere, shift click a few units out of the selected group and move the rest somewhere else Also do not follow a scouting scv around. There is no gain, you only lose mining time. Around 1mineral/second*drone not mining The only "scetchy" thing the terran can do with a normal timed scv scout would be a bunker for the reaper, but you see with the 2nd overlord and isnt threatening at all
I'd say at 7 mins, once you have a pack of lings for hellion defense, you'd drone your third next. Not sure if that's what you did. Starting a 4th was good, and starting 3 more queens and having a spine was good insurance.
You can set 3 lings or so off your army hot key watching the exit paths from their base if you want to see move outs. That or use an overseer to check what their transition is.
Only other thing I'd say is, throw down the infestation pit with the hydra den, and then you can throw down the lurker den only when you start hive. This is so you can start the lurker upgrades ASAP in case you go lurkers. GG
I've been asking that myself.
Don’t worry too much. Everyone makes mistakes. Last Monday Reynor blocked his own hatchery with his own creep tumor. It’s fine. The important thing isn’t not making mistakes, it’s improving and also having fun.
Interesting to see that the Terran was on 3 Bases. I’ve been told Zerg needs to be up a base to keep up economically.
On the income tab the numbers underneath the minerals and gas just means how much income they are currently pulling in.
The first bane bust wasn't a success at all, but it should have been. My tip in this situation (helions spawning but wall breached with ling bane): practice to split off 2 banes / a few lings
Visualize this: 2banes into mineral line, 6 lings into mainbase mineral line, rest of ling bane to the helions "autoattack"
To do this practice to box a few units, or select all units and move them somewhere, shift click a few units out of the selected group and move the rest somewhere else
Also do not follow a scouting scv around. There is no gain, you only lose mining time. Around 1mineral/second*drone not mining
The only "scetchy" thing the terran can do with a normal timed scv scout would be a bunker for the reaper, but you see with the 2nd overlord and isnt threatening at all
You're definitely better than I am