Two corrections I wanted to make 1. 0:48 I meant say Rounds Per Minute (Rounds per second is ridiculous 😂). 2. 13:04 The info graphic says 5min, it is suppose to say 3min. Anyhow as always thank you so much for your support! Check Out Apex Gaming PCs here: apexgamingpcs.com/pages/gamingpcs/?ref=hazednconfused Don't forget to use my 10% discount HAZED when you purchase an Apex Gaming PC
First, I just want to say thank you. I don’t usually comment, but no one seems to stand up for you. Some of these clowns in the comments want to nit pick about the video, but don’t have a single clue as to how hard it is to make. As a video editor that does this full time, this type of video takes at-least over 40hrs of work and that is not even including the rendering time. On top of that his info and guides are on point. Just judging from personal experience and comments from his other guides, this man has genuinely helped HUNDREDS OF PEOPLE FOR FREE. If you don’t like his content, you can always pay Ottr $15/month for his “super secret helpful tips”. Smh 😑
@@HazedNConfusedhonestly these are the most high quality the finals vids out there rn. Followed your fcar masterclass and I’m actually pretty good with it now. I watch these videos even if I know I won’t use the weapon lol
I love the gadget part but I gotta say I think having pyro mines is a must on heavy. I don’t know why more people don’t use them especially since when you put a barricade behind one at a closed door people will take even more damage while confused
Honestly a fantastic video. The Deagles dish so much damage and I love playing them. However, they can be wildly inconsistent, especially at close range. I think this comes down to fire rate, as you illustrated. Thank you! Please keep making more videos!! I know it takes a ton of time, but there are tens of thousands of people who are super grateful 💪
I appreciate that, it does mean a lot! Yea, at times the gap in between shots really starts to hurt when it comes trying to kill a light coming up close, especially when you need to look down very fast.
The editing and pacing of this video is very informative, well done! Theres no spreadsheets of numbers to try and sift through, just clear and concise information with helpful graphics.
Thats a very complex topic, for my main PC which is a 4080 and i9-13900K I still get stutters every now and then because it is very CPU intensive. What helped for me is capping my frames. For example I capped mine at 200 FPS (even though I can hit a consistent 240 fps on low settings at 2k res), Panjo perfectly illustrates how to do this ruclips.net/video/u62zBXV_vPE/видео.html. Also turning off DLSS had a huge impact as well. However The Finals does have a long way to go when it comes to optimization, because on my Laptop (4060 / I7 I'm barely hitting 120 fps on low settings at 1080p). Hope this helps!
It personally does for me because I heavily rely on model aiming and centering. The reticle tends to become more of a distraction for me, more times than not. I only use the reticle as a point of reference for the center of the screen and to line up shots at very far ranges. Again though it all comes down to preference. Hope this helps!
Huge fan of the Deagles AND your guides, this is the one I was waiting for. Thank you! I feel validated by your equipment choices for the Akimbo. Ever since practicing with them I've become a much better Winch user as well.
You’re easily of the best finals content creators! Great video. Quick question regarding auto-sprint off: is the R/r worth turning this off? I find that often times it isn’t, based on my playstyle and how I’ve adapted in other games. My personal preference is with it on, but what is yours?
@ thanks for the reply! I mean risk to reward for having this option (auto-sprint) off. For example, the finger fatigue of my pinky consistently having to press shift each time I want to sprint or the ability to have it mapped to something else. Those are smaller cases, the larger cases being overall aggression in play-style, sprint-to-fire speed not being affected by sites or attachments in this game make it so that you can enable this with very little penalty. That or simply being able to sprint and slide when reloading to make yourself a harder target to hit or general maneuverability and traversal with mantling mechanics in this game. These things considered, would turning auto-sprint off be worth the reward you mentioned at 3:15 (bullet dispersion while sprint-strafing) ?
@@schm3ez I see, for this gun specifically it is not quite worth the risk because you not only have to deal with pacing the gaps in between each shot, but also the dispersion. However for most weapons especially the automatic ones, with a larger margin of error, you can manage to still land shots within that 5 meter range. So it is doable if you are able to work around it by quickly moving into extremely close range (3m or less) compensating for the increase in dispersion. There is also one other way, that a friend of mine who also has it turned on (because he is on roller) and that is crouching every time you have to fire. This not only makes you harder to hit, but also significantly tightens up your bullet spread. Hope this helps!
@@HazedNConfused incredible. Thanks for taking the time to read, understand, and respond. Very helpful. I’ll try out crouching when shooting. Ive been playing competitively for many years now and am always looking for ways to improve and not stay stagnant. Appreciate it as always. Looking forward to more great content!
@ 5:41 time. The winch doesn't stun them. It brings them in closer ans they can move away. Also. I noticed some people can still shoot me while being winched. I also have noticed some people can hit me while they winch me.
Its does partially stun the player in the first half second of contact, the animation forces the player to stow and re-equip weapon while being dragged in.
It depends on what mouse pad I'm using, if on a cloth pad my sense 32, 800 DPI, at 100 FOV. If on a glass pad, I drop it significantly lower to 24, 800DPI, 100 FOV. Hope this helps!
In terms of power and ease of use the SA1216 still remains at the top. Its only downside is the range. Not far behind it is the Lewis, Akimbo, and M60. The sledgehammer, flamethrower, and KS23 have a higher learning curve. However if mastered are VERY powerful and hard to go up against.
Its up to preference, the difference is akin to the FCAR and The AKM. I prefer the M60 because of the red sight, huge mag, and +80 damage per mag difference when compared to the Lewis. Use what feels best is my motto!
Summary: Let's give the highest hp class in the game a weapon that (with basic aiming) can more or less dominate the other classes at close and medium range.👍 With Embarks fear of explosives and them chipping away at defensive loadouts every game mode is just turning into a wankfest of lights chasing kills or sniping (power shift is a dystopian nightmare) or everyone playing death match and then simply walking in and taking the point at the last moment from the defending team with 1 glitch and 1 flash bang. When there was strong defense there was a urgency to get to and deal with the defending team before they dug in, forcing gameplay around the objective....I've played power shift games many times this season with the entire lobby being lights, and just playing PVP only hopping on the platform for a second or two to keep it nudged over to your teams side. I was hoping Finals would be more TF2 as it grew....but it's just turning into another flashy streamer/sweat friendly jerk session.
@@a2f-hy2ou dual and akimbo mean the same thing for guns, thats what theyre saying, you dont need to say "dual dual pistols" which is basically whats being said with "dual akimbo"
Two corrections I wanted to make
1. 0:48 I meant say Rounds Per Minute (Rounds per second is ridiculous 😂).
2. 13:04 The info graphic says 5min, it is suppose to say 3min.
Anyhow as always thank you so much for your support!
Check Out Apex Gaming PCs here: apexgamingpcs.com/pages/gamingpcs/?ref=hazednconfused
Don't forget to use my 10% discount HAZED when you purchase an Apex Gaming PC
First, I just want to say thank you. I don’t usually comment, but no one seems to stand up for you. Some of these clowns in the comments want to nit pick about the video, but don’t have a single clue as to how hard it is to make. As a video editor that does this full time, this type of video takes at-least over 40hrs of work and that is not even including the rendering time. On top of that his info and guides are on point. Just judging from personal experience and comments from his other guides, this man has genuinely helped HUNDREDS OF PEOPLE FOR FREE. If you don’t like his content, you can always pay Ottr $15/month for his “super secret helpful tips”. Smh 😑
Its alright man, I’m use to it 😅. Thank you for your support, it is truly appreciated!
💯💯💯💯💯💯💯
Bro is onto nothing, attacking phantoms
@@arcanum3882 to be fair I think the specific user he was referring to deleted their comment. 🫤
@@HazedNConfusedhonestly these are the most high quality the finals vids out there rn. Followed your fcar masterclass and I’m actually pretty good with it now. I watch these videos even if I know I won’t use the weapon lol
editing 10/10. one of the best editing I have ever seen, good job👍
Thank you, I truly appreciate it!
GREAT VID!!! You're lowkey one of the best finals tubers people don't give you enough credit
Thanks, your support is more than enough though!
Chefs kiss good sir. Thank you as always
Very welcome and as always thank you for the support!
I love the gadget part but I gotta say I think having pyro mines is a must on heavy. I don’t know why more people don’t use them especially since when you put a barricade behind one at a closed door people will take even more damage while confused
Honestly a fantastic video. The Deagles dish so much damage and I love playing them. However, they can be wildly inconsistent, especially at close range. I think this comes down to fire rate, as you illustrated. Thank you!
Please keep making more videos!! I know it takes a ton of time, but there are tens of thousands of people who are super grateful 💪
I appreciate that, it does mean a lot! Yea, at times the gap in between shots really starts to hurt when it comes trying to kill a light coming up close, especially when you need to look down very fast.
yes!! this is exactly the video i needed. thanks haze! 😊
Your very welcome and thank you for taking the time to watch 🙏
The banger finally dropped
😤👍
The editing and pacing of this video is very informative, well done! Theres no spreadsheets of numbers to try and sift through, just clear and concise information with helpful graphics.
Hell yeah my favorite weapon for heavy
Mine too! 😁
Good gameplay and insane editing. 👏 Hazed, do you have any tips for ending some random sthuterings in the finals?
Thats a very complex topic, for my main PC which is a 4080 and i9-13900K I still get stutters every now and then because it is very CPU intensive. What helped for me is capping my frames. For example I capped mine at 200 FPS (even though I can hit a consistent 240 fps on low settings at 2k res), Panjo perfectly illustrates how to do this ruclips.net/video/u62zBXV_vPE/видео.html. Also turning off DLSS had a huge impact as well. However The Finals does have a long way to go when it comes to optimization, because on my Laptop (4060 / I7 I'm barely hitting 120 fps on low settings at 1080p). Hope this helps!
How does this channel not have more subs? Your hard work and editing is NOT unnoticed my man thank you for this
Thank you, I seriously appreciate this.
Yo haze! Do you recommend running a monitor reticle or do you reckon it makes my aim lazy and only rely on reticle
It personally does for me because I heavily rely on model aiming and centering. The reticle tends to become more of a distraction for me, more times than not. I only use the reticle as a point of reference for the center of the screen and to line up shots at very far ranges. Again though it all comes down to preference. Hope this helps!
Huge fan of the Deagles AND your guides, this is the one I was waiting for. Thank you!
I feel validated by your equipment choices for the Akimbo. Ever since practicing with them I've become a much better Winch user as well.
Very welcome and the flashbang / motion sensor started coming in super more times than not, it really surprised me.
Love your content man you deserve way more recognition with videos of this quality
Thank you, that means a lot. 🙏
the turning the auto sprit off is a very good tip ty sir
Thank you so much as always for your great content. It has been very helpful! :)
You are very welcome and thank you for your support!
i believe its about time for an updated akm masterclass...
You’re easily of the best finals content creators! Great video.
Quick question regarding auto-sprint off: is the R/r worth turning this off? I find that often times it isn’t, based on my playstyle and how I’ve adapted in other games. My personal preference is with it on, but what is yours?
Truly appreciate it! Could you further elaborate on what you mean by R/r?
@ thanks for the reply! I mean risk to reward for having this option (auto-sprint) off. For example, the finger fatigue of my pinky consistently having to press shift each time I want to sprint or the ability to have it mapped to something else. Those are smaller cases, the larger cases being overall aggression in play-style, sprint-to-fire speed not being affected by sites or attachments in this game make it so that you can enable this with very little penalty. That or simply being able to sprint and slide when reloading to make yourself a harder target to hit or general maneuverability and traversal with mantling mechanics in this game. These things considered, would turning auto-sprint off be worth the reward you mentioned at 3:15 (bullet dispersion while sprint-strafing) ?
@@schm3ez I see, for this gun specifically it is not quite worth the risk because you not only have to deal with pacing the gaps in between each shot, but also the dispersion. However for most weapons especially the automatic ones, with a larger margin of error, you can manage to still land shots within that 5 meter range. So it is doable if you are able to work around it by quickly moving into extremely close range (3m or less) compensating for the increase in dispersion. There is also one other way, that a friend of mine who also has it turned on (because he is on roller) and that is crouching every time you have to fire. This not only makes you harder to hit, but also significantly tightens up your bullet spread. Hope this helps!
@@HazedNConfused incredible. Thanks for taking the time to read, understand, and respond. Very helpful. I’ll try out crouching when shooting. Ive been playing competitively for many years now and am always looking for ways to improve and not stay stagnant. Appreciate it as always. Looking forward to more great content!
Great video man keep up the quality
Ps: can u please do a pike maszerclass
Thank you🙏. It's half way completed, this scope glitch is really putting a dampener on things though. :(
@@HazedNConfused thank you a lot i always wanted to get better with it and your masterclasses always help
I got terrible aim tracking skill and recoil management, but weirdly this gun is perfect for me as it made me win several tournaments!
Bro is so underrated and has great editing but im a casual so it be nice for a less in depth training routine but it still super helpfull 😊
Hmmm maybe I'll consider making one like that, its a good idea!
I was already rocking this exact loadout you suggested haha, but good vid legend
Haha nice, thank you 🙏
Really well made videos!
Thank you, glad you like them!
This is a whole lot of numbers for me to forget in the heat of battle 😎
The gun goes pew pew and players are dead dead. Pretty much sums it up. 👍
thanks man !!
Very welcome!
Great vid on the best gun fr
your editing quality is insane
you content is SO underrated
Nice editing bro ❤
Awesome 👏
I LOVE THE FINALS
I ALSO LOVE THE FINALS
ME TOO 😄
@ 5:41 time. The winch doesn't stun them. It brings them in closer ans they can move away. Also. I noticed some people can still shoot me while being winched. I also have noticed some people can hit me while they winch me.
Its does partially stun the player in the first half second of contact, the animation forces the player to stow and re-equip weapon while being dragged in.
What sens do you use for the akimbo?
It depends on what mouse pad I'm using, if on a cloth pad my sense 32, 800 DPI, at 100 FOV. If on a glass pad, I drop it significantly lower to 24, 800DPI, 100 FOV. Hope this helps!
Grest & usefull vid 1 morr weapon to my pool
Now i wait for the T-knives video, im bad with that weapon aim
Haha it is in the works having a lot of fun with the Throwing Knives at the moment!
Good job bro❤
Thanks man!
Really good video bro🫡
Thanks man!
Nice video, I’m gonna have to do one if they get nerfed💪
NOOOoooooo don't put that out in the universe lol
@@HazedNConfused ahahah gotta be prepared for worst😂
Can you do one for lewis. Also what's the heavy meta rn
In terms of power and ease of use the SA1216 still remains at the top. Its only downside is the range. Not far behind it is the Lewis, Akimbo, and M60. The sledgehammer, flamethrower, and KS23 have a higher learning curve. However if mastered are VERY powerful and hard to go up against.
fucking love this weapon, great video
These videos are in a masterclass of their own! (pun intended)
lol Thank you, I appreciate it!
lets goooooooooooo
Do one for da pike
Half way done with it, just waiting for the scope glitch to be patched. ;)
@@HazedNConfused ahh yes i have experienced that too. Try to go out of fullscreen that helped to fix mine atleast
The M60 has a lower dps than the Lewis gun?!
Its up to preference, the difference is akin to the FCAR and The AKM. I prefer the M60 because of the red sight, huge mag, and +80 damage per mag difference when compared to the Lewis. Use what feels best is my motto!
Sh1900 next
Already on it ;)
Hi
Summary: Let's give the highest hp class in the game a weapon that (with basic aiming) can more or less dominate the other classes at close and medium range.👍 With Embarks fear of explosives and them chipping away at defensive loadouts every game mode is just turning into a wankfest of lights chasing kills or sniping (power shift is a dystopian nightmare) or everyone playing death match and then simply walking in and taking the point at the last moment from the defending team with 1 glitch and 1 flash bang. When there was strong defense there was a urgency to get to and deal with the defending team before they dug in, forcing gameplay around the objective....I've played power shift games many times this season with the entire lobby being lights, and just playing PVP only hopping on the platform for a second or two to keep it nudged over to your teams side. I was hoping Finals would be more TF2 as it grew....but it's just turning into another flashy streamer/sweat friendly jerk session.
Bro I’m not trying to jerk off on anyone 😟
Haven’t even watched the video yet. Let me guess, charge and slam
Nailed it 🔨
Using both dual and akimbo to describe the deagles is redundant
That is literally what they are called in the game.
@@a2f-hy2ou dual and akimbo mean the same thing for guns, thats what theyre saying, you dont need to say "dual dual pistols" which is basically whats being said with "dual akimbo"
Whoops 😅, thank you for letting me know!
Masterclass? Just hit your shots, masteclass over
Someone give this guy an award