Tried to wrangle the AI to get something nice out of it. failed at it and realize that it would be easier and faster to just learn to do the thing and do the thing. be it art or programming.
stable diffusion gave me some usable textures for 3d models like wood, stone or bricks but can not legally be used. bonus points for that one time it generated a texture with what i think was a shutterstock watermark. gave me a good laugh.
I'm unaware of any laws on the books yet for AI generated content, it's all still handled by civil courts. Someone would have to come after you pointing out the specific features of your texture that match their own, you're probably fine with simple stuff like this. There are a lot of free assets out there for this from the community, though, so the question is really why other than to save a bit of time that would probably yield better results?
@@explosu as far as i am aware in many areas like game dev (steam) you have to disclose that you use ai stuff and have to proof that the ai was not trained on illegally obtained content otherwise your product might get deleted as soon as someone complains no matter if they are right or not. yes most of the time you can ignore it because they have to sue you and thats too expensive to do but it is not right. i only played around with it to see if it can be useful and yes for game textures it can but also yes its probably not worth it. it might be worth it to generate a bunch of textures and sell them in a pack but then you can not protect your content from being stolen because you can not claim copyright on ai content as far as i am aware. in my opinion ai has only very limited use and is not good enough in most cases. also AI "Artificial Intelligence" is just wrong there is no intelligence. it is a trained algorythm without any intelligence. the biggest use for ai so far is to do shady stuff like generating random videos to get add money from youtube or making deep fakes from politicians or so to spread misinformation.
@@DragnarosDonevan steam's (or other distributors) channels rules are not the same as law, it's not 'illegal' just because steam will take it down or because of anything a business is doing. That's all I'm saying. You cannot right now call the fbi or ftc and get ai content removed.
I've seen so many many artists with very high-poly models on sketchfab advertised as low-poly, that perhaps I can't really blame AI for generating high-poly models as drafts...
AI seems really cool when you first engage with it, then you realize it suffers from hallucinations, that it gets fixated on something and stuck on a loop with every response being the same wrong thing over and over even when you point it out and the AI says it agrees with you. And that for code, while it sometimes can get simple things right, it gets a whole lot wrong. And then the aforementioned fixation and looping into the same faulty code over and over makes it more of a pain to use as a tool, and you save time and frustration coding it yourself. It's good at a couple things, giving you an idea of documentation to look up. "Is there a way to" questions typically can put you on the right track. You can also ask it to break down how certain code works, even getting it spoon fed if you tell it to explain it to you as if you are a toddler. That kinda stuff it's pretty decent at. But relying on it to give you working code? Big mistake. You better know how to code so you can refactor that code into something that works when it inevitably gives you faulty logic.
AI code, for me, is a juiced up version of stack exchange, down to accidentally using a soon to be deprecated API because it's an example solution someone wrote 5 years ago. I've found it useful, mostly outside of games, to get me started on a problem in a language or framework I'm not familiar wit. It's such a trap though. Like you said in the first example, it's this slippery slope because the farther you let it start you off, the more lost you're going to be when its time. There's stuff in there that's useful. I definitely find it useful. Being able to cut the boilerplate gordian knot and start a oneshot project like, idk, a discord bot or something without trial and erroring the basics for 4 hours is nice. But it wants to be everything, to do everything, to handle things for you. It's so seductive to just ask it to do oooone more feature, but that's like struggling in quicksand. You're just making yourself sink deeper.
@@MrDgf97 I think it have SOME use case if you need small script that works in isolation, think simple VBA for Excel spreadsheet (I "wrote" few basic scripts like that, on 5th try it even worked as intended!). Good luck making functioning state machine (or even "if spaghetti code" like Undertale) out of it tho. The problem with AI is that each time you roll a dice, and most of the time different rolls just won't work with themselves, so it is "all or nothing" tool..
As someone who does not know how to code, the prevailance of AI is making it more and more difficult to find legitimate resources for learning. Learning a new coding language like ren'py python is hard enough as it is, without having to parse out posts and articles written entirely with Chat GPT or some other generative bollocks.
With AI Art im split On One hand you could use it just for making some quick Concepts purely Internal Team stuff Like the Axe with the Gem in the Handle On one hand its messy on the other I could work with it by making the blade part metal and the inside an Gem its accually not a bad idea for an enchanted/Magical Axe, But On the other hand I dont know where they got the training Data, and when It comes to AI and NFTs there hasnt been a Single instance where some Fraud or for lack of a better word general scumminess hasnt been involved. anyways this was a great Video.
Appreciate it, when it comes to AI I am basically against on every point if you couldn't already tell, unless like you mentioned, it's something where you know for a fact they own 100% of the training data and makes sense to use.
Hey, I get where you're coming from, but AI isn't just a shortcut; it's a tool for creativity and learning. It helps those with no time or skill to create, and can teach, not just do. AI's potential is huge, and dismissing it might mean missing out. Let's use it to enhance, not replace, human skill.
An open AI model trained on stolen data is not creating anything. These models have really good uses that make sense, creative fields are not one of them.
@@Geeze I understand that you're opposed to that use case because of the training data. I think we can agree that there is a massive wave of these tools probably permanently changing the landscape of every professional field. Regardless of where we stand on either side of this argument, my hope is that everyone finds a way to build an ark in the face of the coming flood, rather than be swallowed by it. We could argue about the core of what makes a diffusion model or a large language model but meanwhile pandoras box is only being pryed further open with billions of dollars and global adoption. Whatever comes over the next few years, I hope that all forms of creativity thrive in whatever ways are possible at that point.
wow.. quite the AI hater, aren't you... AI is just starting out. it's incredible what it can already do. don't hate. it's the new reality. it will only get better. Grow up, don't hate.
Keep the bubble dream of creation without skill alive for as long as you can. But what this video addresses is the actual reality. And what this would have to do with being "grown up" eludes me.
Listen. You're actively disrespecting the art of prompting, which must actually be exercised in order for AI art to be good. AI's output is only ever as useful as its input. The answer is only as valuable as the creativity to ask the question. AI art is a challenge because it's a computer, not a human. You can't reasonably expect it to understand how human imaginations work. You can expect it to implement gradient descent algorithms to arrive at very specific pixel patterns based on a very complex set of model weights which can, in fact, be understood and exploited for artistic gain by very intelligent humans.
Prompting is not an art, AI is not an artists tool. All it does is steal content and churn out crap. It doesn't matter how "good" the result looks, AI generated art will never be impressive or hold any value whatsoever.
@Geeze I will charitably admit, however, that the quality of the majority of AI art in circulation is a decent excuse for the opinions you're forming, but that's because there's way more children playing with new toys than there are adults engaging in new art forms. Just learn to find the needles in the haystack, bud. That's how we get a future instead of just more depressing now.
Dude, AI art is not art. That's not being a bigot lol. I have zero interest in whatever an AI model can churn out, if that wasn't clear enough in this video. You can like it all you want, I don't care about it in any way.
@Geeze Cool ill go ahead and mark that down as an update in my art textbook then. Way to have an adult conversation in your own comment section btw. Unsubscribe, dislike, bye.
😮 an AI hater what else do you hate😮 Wi-Fi electricity😮 the hypocrisy of you people yet you're talking about game design something that has consistently evolved😮 this is the worst it will ever be it will only get better and sooner or later you'll tell an AI to make God of War 8 and it will just do that then what what will you people say then seriously what are you going to say then we are so much closer than that than any of you realize just because unity school is s*** doesn't mean there isn't companies working on this stuff in ways that you cannot possibly begin to understand😮 do you know you could rent server space right now on an organic brain😮 computer made of human brain tissue they're called brain organoids look it up it's real😮 they've made up to 16 brain organoids and connected them to each other they've made a brain organoid😮 by injecting human brain cells into a rat and then extracting the rat brain that became a human rat hybrid and then using it as a computer😮 you can complain all you want you're not going to stop these mad scientists😮
@@gerdaleta People opposing AI's development aren't enemies of the technological revolution. They're probably forward thinking enough to predict that a vast majority of creators will become devalued, and many professionals rendered entirely irrelevant, as all markets become saturated with generated content passing as "good enough". Not only the creatives, but the entire world will probably go through a difficult period of suffering while technology robs generations of craftsmen, both of the fruits of their mastery and the core of their identities. I think this discussion should be handled carefully rather than becoming yet another divisive sorting mechanism on social media. The position that progress is stolen is fundamentally correct. I would argue that humam progress has and will always be so. The difficult fight isn't in proving such viewpoints. The difficult part is navigating the path forward while retaining meaning in our lives rather than patting ourselves on the backs for a "correct" perception of progress.
Tried to wrangle the AI to get something nice out of it. failed at it and realize that it would be easier and faster to just learn to do the thing and do the thing. be it art or programming.
Yep, and learning actual skills like that is way more fun and beneficial than anything AI can do
stable diffusion gave me some usable textures for 3d models like wood, stone or bricks but can not legally be used.
bonus points for that one time it generated a texture with what i think was a shutterstock watermark. gave me a good laugh.
I'm unaware of any laws on the books yet for AI generated content, it's all still handled by civil courts. Someone would have to come after you pointing out the specific features of your texture that match their own, you're probably fine with simple stuff like this. There are a lot of free assets out there for this from the community, though, so the question is really why other than to save a bit of time that would probably yield better results?
@@explosu as far as i am aware in many areas like game dev (steam) you have to disclose that you use ai stuff and have to proof that the ai was not trained on illegally obtained content otherwise your product might get deleted as soon as someone complains no matter if they are right or not.
yes most of the time you can ignore it because they have to sue you and thats too expensive to do but it is not right.
i only played around with it to see if it can be useful and yes for game textures it can but also yes its probably not worth it.
it might be worth it to generate a bunch of textures and sell them in a pack but then you can not protect your content from being stolen because you can not claim copyright on ai content as far as i am aware.
in my opinion ai has only very limited use and is not good enough in most cases.
also AI "Artificial Intelligence" is just wrong there is no intelligence. it is a trained algorythm without any intelligence.
the biggest use for ai so far is to do shady stuff like generating random videos to get add money from youtube or making deep fakes from politicians or so to spread misinformation.
@@DragnarosDonevanit's boundless, it's held back by money and bills.
@@DragnarosDonevan steam's (or other distributors) channels rules are not the same as law, it's not 'illegal' just because steam will take it down or because of anything a business is doing. That's all I'm saying. You cannot right now call the fbi or ftc and get ai content removed.
I've seen so many many artists with very high-poly models on sketchfab advertised as low-poly, that perhaps I can't really blame AI for generating high-poly models as drafts...
AI seems really cool when you first engage with it, then you realize it suffers from hallucinations, that it gets fixated on something and stuck on a loop with every response being the same wrong thing over and over even when you point it out and the AI says it agrees with you. And that for code, while it sometimes can get simple things right, it gets a whole lot wrong. And then the aforementioned fixation and looping into the same faulty code over and over makes it more of a pain to use as a tool, and you save time and frustration coding it yourself.
It's good at a couple things, giving you an idea of documentation to look up. "Is there a way to" questions typically can put you on the right track. You can also ask it to break down how certain code works, even getting it spoon fed if you tell it to explain it to you as if you are a toddler. That kinda stuff it's pretty decent at. But relying on it to give you working code? Big mistake. You better know how to code so you can refactor that code into something that works when it inevitably gives you faulty logic.
AI code, for me, is a juiced up version of stack exchange, down to accidentally using a soon to be deprecated API because it's an example solution someone wrote 5 years ago. I've found it useful, mostly outside of games, to get me started on a problem in a language or framework I'm not familiar wit. It's such a trap though. Like you said in the first example, it's this slippery slope because the farther you let it start you off, the more lost you're going to be when its time.
There's stuff in there that's useful. I definitely find it useful. Being able to cut the boilerplate gordian knot and start a oneshot project like, idk, a discord bot or something without trial and erroring the basics for 4 hours is nice. But it wants to be everything, to do everything, to handle things for you. It's so seductive to just ask it to do oooone more feature, but that's like struggling in quicksand. You're just making yourself sink deeper.
Yeah I sort of used it as a supercharged google search for debugging
Instead of coding games you "code" AI blackbox to vomit right approximation of whatever stolen git scripts it can.
And then, even if you already understand how the code works, have to refactor it entirely because it's a complete mess. Great time saver!
@@MrDgf97 I think it have SOME use case if you need small script that works in isolation, think simple VBA for Excel spreadsheet (I "wrote" few basic scripts like that, on 5th try it even worked as intended!). Good luck making functioning state machine (or even "if spaghetti code" like Undertale) out of it tho.
The problem with AI is that each time you roll a dice, and most of the time different rolls just won't work with themselves, so it is "all or nothing" tool..
As someone who does not know how to code, the prevailance of AI is making it more and more difficult to find legitimate resources for learning. Learning a new coding language like ren'py python is hard enough as it is, without having to parse out posts and articles written entirely with Chat GPT or some other generative bollocks.
With AI Art im split On One hand you could use it just for making some quick Concepts purely Internal Team stuff Like the Axe with the Gem in the Handle On one hand its messy on the other I could work with it by making the blade part metal and the inside an Gem its accually not a bad idea for an enchanted/Magical Axe, But On the other hand I dont know where they got the training Data, and when It comes to AI and NFTs there hasnt been a Single instance where some Fraud or for lack of a better word general scumminess hasnt been involved.
anyways this was a great Video.
Appreciate it, when it comes to AI I am basically against on every point if you couldn't already tell, unless like you mentioned, it's something where you know for a fact they own 100% of the training data and makes sense to use.
Wearing headphones, the sounds here made me wonder if someone invaded my home, possibly interdimensional beings: 12:39
how hard is it to nust have ai do things that they can do well, like do laundry and clean
What the hell is this as 3D artist that makes low poly this 12:15 terrible.
OMG
The AI had just scraped some Picasso works so it thought to use a nice abstract style
getting salty that your games will likely be drowned out by "less talented" developers using AI to make bad games?
Boy I love how AI is being used to generate slop instead of being used part of the process.🙄
Hey, I get where you're coming from, but AI isn't just a shortcut; it's a tool for creativity and learning. It helps those with no time or skill to create, and can teach, not just do. AI's potential is huge, and dismissing it might mean missing out. Let's use it to enhance, not replace, human skill.
No.
@@Geeze I'm sure the printing press and photography both yielded similar reactions. Best of luck with your creative pursuits.
An open AI model trained on stolen data is not creating anything. These models have really good uses that make sense, creative fields are not one of them.
@@Geeze I understand that you're opposed to that use case because of the training data. I think we can agree that there is a massive wave of these tools probably permanently changing the landscape of every professional field. Regardless of where we stand on either side of this argument, my hope is that everyone finds a way to build an ark in the face of the coming flood, rather than be swallowed by it. We could argue about the core of what makes a diffusion model or a large language model but meanwhile pandoras box is only being pryed further open with billions of dollars and global adoption. Whatever comes over the next few years, I hope that all forms of creativity thrive in whatever ways are possible at that point.
You either type like an AI or are one, these conversations are always fun.
wow.. quite the AI hater, aren't you... AI is just starting out. it's incredible what it can already do. don't hate. it's the new reality. it will only get better. Grow up, don't hate.
If they're not trained on stolen content, or generating recycled "art", then yeah AI models can be useful.
Keep the bubble dream of creation without skill alive for as long as you can. But what this video addresses is the actual reality. And what this would have to do with being "grown up" eludes me.
Listen. You're actively disrespecting the art of prompting, which must actually be exercised in order for AI art to be good. AI's output is only ever as useful as its input. The answer is only as valuable as the creativity to ask the question. AI art is a challenge because it's a computer, not a human. You can't reasonably expect it to understand how human imaginations work. You can expect it to implement gradient descent algorithms to arrive at very specific pixel patterns based on a very complex set of model weights which can, in fact, be understood and exploited for artistic gain by very intelligent humans.
Prompting is not an art, AI is not an artists tool. All it does is steal content and churn out crap. It doesn't matter how "good" the result looks, AI generated art will never be impressive or hold any value whatsoever.
@Geeze You sound like a bigot dude. This is the kind of comment children giggle at in history classes.
@Geeze I will charitably admit, however, that the quality of the majority of AI art in circulation is a decent excuse for the opinions you're forming, but that's because there's way more children playing with new toys than there are adults engaging in new art forms. Just learn to find the needles in the haystack, bud. That's how we get a future instead of just more depressing now.
Dude, AI art is not art. That's not being a bigot lol. I have zero interest in whatever an AI model can churn out, if that wasn't clear enough in this video. You can like it all you want, I don't care about it in any way.
@Geeze Cool ill go ahead and mark that down as an update in my art textbook then. Way to have an adult conversation in your own comment section btw. Unsubscribe, dislike, bye.
😮 an AI hater what else do you hate😮 Wi-Fi electricity😮 the hypocrisy of you people yet you're talking about game design something that has consistently evolved😮 this is the worst it will ever be it will only get better and sooner or later you'll tell an AI to make God of War 8 and it will just do that then what what will you people say then seriously what are you going to say then we are so much closer than that than any of you realize just because unity school is s*** doesn't mean there isn't companies working on this stuff in ways that you cannot possibly begin to understand😮 do you know you could rent server space right now on an organic brain😮 computer made of human brain tissue they're called brain organoids look it up it's real😮 they've made up to 16 brain organoids and connected them to each other they've made a brain organoid😮 by injecting human brain cells into a rat and then extracting the rat brain that became a human rat hybrid and then using it as a computer😮 you can complain all you want you're not going to stop these mad scientists😮
😮
@@gerdaleta People opposing AI's development aren't enemies of the technological revolution. They're probably forward thinking enough to predict that a vast majority of creators will become devalued, and many professionals rendered entirely irrelevant, as all markets become saturated with generated content passing as "good enough". Not only the creatives, but the entire world will probably go through a difficult period of suffering while technology robs generations of craftsmen, both of the fruits of their mastery and the core of their identities. I think this discussion should be handled carefully rather than becoming yet another divisive sorting mechanism on social media. The position that progress is stolen is fundamentally correct. I would argue that humam progress has and will always be so. The difficult fight isn't in proving such viewpoints. The difficult part is navigating the path forward while retaining meaning in our lives rather than patting ourselves on the backs for a "correct" perception of progress.