Blender for Scientists - Getting Started in Geometry Nodes

Поделиться
HTML-код
  • Опубликовано: 5 сен 2024

Комментарии • 31

  • @SamMorell
    @SamMorell 2 года назад +4

    Always look forward to Joe's Blender tutorials . . . beautifully produced both visually and scientifically. The same for Brady Johnston.

  • @mystery_guy
    @mystery_guy 11 месяцев назад +1

    thanks CG, this tutorial is quite good, I'm going to do the next one now. Love your approach to training.

  • @BradyJohnston
    @BradyJohnston 2 года назад +4

    A very nice and comprehensive intro GN, nice work :)

    • @SamMorell
      @SamMorell 2 года назад

      Brady, just want to acknowledge your terrific Blender tutorials as well. Would welcome the opportunity to work with you and Joe.

    • @BradyJohnston
      @BradyJohnston 2 года назад

      @@SamMorell Thanks mate! Appreciate it :)

  • @JohnWesleyDavison
    @JohnWesleyDavison 2 года назад +1

    Great video and props for listing the other great creators.

  • @LuminousLab
    @LuminousLab 2 года назад

    Aaaand my to-do-list for gn tutorials just got longer :)
    Thank you for sharing!

  • @ItsWesSmithYo
    @ItsWesSmithYo Год назад +1

    I definitely should have done more homework in my calc 1 class, but this was awesome for the scientist in me;) 👍🏽🖤😎🙌🍕

  • @akoho9558
    @akoho9558 2 года назад +1

    Incredibly useful content, thanks a lot!

  • @shallowandpedantic2320
    @shallowandpedantic2320 Год назад

    Very informative and much appreciated.

  • @jizhang2407
    @jizhang2407 2 года назад

    Thanks for sharing this tutorial. Subscribed your channel immediately.

  • @philhojnacki9988
    @philhojnacki9988 9 месяцев назад

    Great Stuff!

  • @taunado
    @taunado Год назад

    Thanks

  • @curiosity6581
    @curiosity6581 Год назад

    THANKS

  • @quenched3st893
    @quenched3st893 Год назад +1

    Great tutorial. How would you do a icoparticle with the new geometry nodes? Getting the atoms to appear ordered like in a CdS quantum dot is proving difficult.

    • @CGFigures
      @CGFigures  Год назад

      There are a few options, and it depends on how much control you need over what appears on the icosphere points. I'll put this as a worked example into Ep.4 of Blender and Science.

    • @quenched3st893
      @quenched3st893 Год назад

      @@CGFigures Great thanks! Looking forward to it.

  • @ruslan_naguchev
    @ruslan_naguchev 2 года назад

    great!

  • @ilyavpro
    @ilyavpro 2 года назад

    Great

  • @sakalsingla3042
    @sakalsingla3042 2 года назад

    Hello Sir, Let me know about the construction of the monolayer WS2 (TMDs). Can you explain how can i set it? Thanks

    • @CGFigures
      @CGFigures  2 года назад

      Hey Sakal. I have a separate video on constructing crystals. I think it should be able to help with making a WS2 monolayer. (ruclips.net/video/LRT31AoqHD4/видео.html&ab_channel=CGFigures)

  • @rrppkl
    @rrppkl 2 года назад

    Thank you for creating this tutorial! May I ask why is it that when I add a mesh primitive cube @5.25, I only end up with the a cube node with a "Size" variable? I don't see variables for X, Y, Z, and Vertices X, Y, Z.

    • @CGFigures
      @CGFigures  2 года назад

      Hi Ken, I'm not sure. What version of Blender are you using? When I tried just now to create a mesh primitive cube in 3.1.0 I see the Size and vertices options.

    • @rrppkl
      @rrppkl 2 года назад

      @@CGFigures Oops, my Blender wasn't updated. All good now, thanks!

  • @alpatel1
    @alpatel1 2 года назад

    Hi, Is there any way to make borders of cube visible?

    • @CGFigures
      @CGFigures  2 года назад

      Hi Sachin, can you clarify what you mean by the borders? As in, a way to outline the pillars? You could do it with the freestyle tools in rendering (though I don't recommend that unless you are after a specific artistic look). You can also run the pillar geometry through a "mesh to curve" and then back through a "curve to mesh" using whatever profile you like to create a simple wireframe effect. It's a bit difficult to explain node trees. If I find a video that covers it i'll post it here.

    • @alpatel1
      @alpatel1 2 года назад

      @@CGFigures i meant outlines. I found some videos but they looked bit complicated to me. The cubes normally doesn't have outline. I want those outlines to be visible.

    • @CGFigures
      @CGFigures  2 года назад

      @@alpatel1 Hey Sachin. Can you link one of the videos you found? If there's an easier way to get the same effect I'll see what I can do but having the reference will really help me with that.

    • @alpatel1
      @alpatel1 2 года назад

      @@CGFigures ruclips.net/video/5wu_SvCCX_U/видео.html
      Something like but i am looking for easy option

    • @chubbec
      @chubbec 2 года назад +1

      Do you mean on render or as you work? You can turn on the Cavity option in the Viewport Shading dropdown

  • @zzww7147
    @zzww7147 7 месяцев назад

    very confusing not good for beginners. messy and complex