I just played using Ho-Oh and I particularly like the Sky Attack + Fire Spin cause it gives more of Defender vibe than the other two moves. I equipped Aeos Cookie, Attack Weight and rotating between Weakness Policy, Exp. Share and Resonant Guard. Its a really good Defender in my opinion and by far the best EX to play, not so easy like Mewtwo Y!! Or a bit harder like Zacian/Miraion. Overall, solid release. Thanks for this guide, buddy!
I finally got to play Ho-oh yesterday he feels great. I was a little surprised that he seems to be pretty good at getting KOs and gets so much value with higher attack.
I like running Fire Spin/Flamethrower due to Sky Attack being easily stunnable and with that second build using curse even more. Stay with the team, cursing the other with flamethrower and using fire spin to support the team feels nice.
I think it’s the most “defender” build. Gives you solid damage mitigation for your team with both the redirection from spin and the stat debuff from flamethrower, immediate lifesteal (sky attack needing + for sustain sucks imo) plus you kinda get the same ground burning effect as sky attack anyway, just not in an oval. Im kinda surprised that’s not a build he touched on at all, it feels like the best option to me.
I played a lot of Ho-oh and I got a tip to share. I like to play double stacking with Resonant Guard, and Resonant Guard is great for Fire Spin. The shield from this item takes damage before Fire Spin's shield, altho I can't confirm this adds up to the explosion damage this can help a lot when comes to detonating. Sometimes the enemy does so much damage you don't get to the explosion part of the move and this helps a lot to reach this part, also you will provide a shield to the ally you dive in with. 50% damage reduction and a shield? that's sounds like a good deal.
@@gauravkashyap8408double stock is good for ho oh 3rd item depends on you. focust band, resonate guard, or exp share dont use buddy barrier since it wont give shield to the pokemon you revive, skill set up if you want to deal more damage second skill move is good but most ho oh user pick the first move set since fire spine can support your team for reduce damage when they are inside the skill. embelem 6 white 6 brown. some tips always make sure you have atlist 25 points in case you need to revive more then 2 alies
This is a balanced pokemon and everyone needs to accept this. it's unite is only broken for all-rounders and defenders except when you revive one or 2 to fight with 5 or 4
It feels like 60% of the time I try running exp share on a defender, my lane partners do that stupid thing where they skip the first bunnies and make a beeline to score/subsequently get ko'd. Then abandon the lane and/or ignore farm on our side in lieu of inting for stacks. Thoughts on Cookie/Guard/Focus for max sustainability instead of an attacking item or exp share?
Keep playing Exp share and skip the bunnies with him. If he does that, he just need points to score for his attack weight or smth and he don't wanna waste time. Keep skipping the same bunnies, walk with him all over to the enemies tower and suck those enemies attacks for him so he can stack his scores. Start hitting next bunnies while he scores so they're low and he get last hit to score again. It's early game bro. Worth risking it. Best case is u both get away low before first altaria at 8.50.
At that fight at 24 minutes ish where your hoopa and champ and Goodra were just there smacking the piss out the enemy team for about a week lol and there was no conceivable damage being done to the enemy and you were just hovering there doing nothing 😂😂😂😂 killed me that was so funny lol
Farming with Ho-Oh is extremely rough so I think exp share is a definite. And thanks for this I’m pretty mid with both builds right now if I’m being honest. I can’t do any real damage but it is extremely helpful to have one on the team.
Just a suggestion @spragles, just for fun I had been messing around with the non meta build of Fly and Sky Attack… and it’s actually very fun and I think underrated!!!
Hate that u can't see ur HP bar when using fly while someones pinging. But dude this move is OP!! 🔥🔥 Flying over these big walls in central area is the best and most epic disengage in this game :D + very good for chasing enemies + you are invincible for any melee fighter
also i'd use fly over fire spin for a few reasons.... 1 being that fly can save you and give you much greater map coverage/pressure. also fire spin looks buggy af and even in this game it didnt do damage to the enemy team like 2/3 times? maybe more??? its slow and yes its fine damage when it WORKS but fly just seems more oppressive
Man that last fight your team was TRYING to throw it away with that omega over extend before Ray and Hoopa/M2 both burning unite under 3 mins and then even after you wipe their team yours just refused to all rip Ray. Thankfully their team surrendered lmao
My favorite build for Ho-Oh is Sky Attack / Fly, with Muscle / Rapid / Weight + X-Speed. It's an all out auto attack build. I admit, the other builds are better for team play, but my build works great as a solo carry!!
Very very fun pokemon, Im already a beast with it. Doesnt feel broken, but definitely very good, sadly it's always banned in drafts because people dont wanna learn the matchup. I wish Ho oh could use his unite when dead to revive himself only, that fly gave boosted autos for the whole duration and that the boosted auto didnt slow movement, makes it useless when chasing.
While Flamethrower/Fly could definitely use a buff or two, I still think the build is pretty amazing against melee/support comps. I just wish that Fly gave you hinderance resistance whenever you used it. Also Cursed Bangle is an absolute must no matter which build you go.
Yoo thanks for this Ho-oh guide vid so that Ho-oh players on my team can watch this and learn instead of trying to be an ATTACKER WHEN HO-OH IS A *DEFENDER*
Playing Defender or Supporter without EXP Share is straight trolling. Please start teach the Community to Focus more on Team Play. Nearly each Game iam Losing is because my Team don´t know how to Play Map and play as Team. You´re one of the biggest Content Creators for Unite and i think it would serve the Playerbase really well if showed how to play the Game the right way. Especially you should probably teach the Community what Exp Share does and how it helps the Team, so that your Defender wont Rage if they dont get a lasthit on Farm or something. Please teach the People more how the Team Game works. Crucial is also that your Defender or Supporter always should think about Dying for any DD they can save, since EXP Share Mons are nearly not worth any Catch Up EXP. So if you can Safe Center or a Lane Carry and Die for it you as Defender or Supporter did the Right Thing. Maybe you can Help the Community in teaching them more how the Game works. That would make the Game much more Fun. Thats said youre a great Dude Spragels, pls help the Game to grow bigger while teaching them how the Game works.
13:04 I noticed you said the stacking items were preferred for not using flamethrower build. But didn’t see you stacking and wanted to know what you chose for when?
huge disagree but i think you just worded it strangely I think reviving one pokemon when all they can do is farm is really silly.. because its a waste unless they're needed to take rotom, join a big fight, etc etc. ESPECIALLY if their whole team just KO'd them, they would just go right back unless they're busy doing other things, so essentially, you'd just be bringing him back to farm.. again this can be fine for a team fight or taking top or bottom lanes pokemon but yeah. its really situational like if you're in a big team fight but you're chillin on HP and know you won't get ganked or CC'd then its probably better to wait until u have 3 or 4 dead to revive imo but it is what it is i guess :P i didnt realize it cost aeos energy lol nvm
hey spragel tell me one thing how many time you can call when teammates are down even they are down i cant call them with the unite move even i have 50 aeos gem
Ok this whole video is really helpful for ppl who want Ho-Oh. However, what about ppl who want to GET RID OF HIM? As someone whos been playing for a long time now, Ho-Oh is a menace to whichever team doesn't have him and even you said hes VERY ANNOYING. You wouldn't mind making a video on which pokemon is best to REMOVE HIM FROM THE MATCH would you?
@@spragels Thx mate! I also noticed that if Charizard does his unite move whilst Ho-Oh is flying he can do more dmg to him. I'm assuming if u can fly you can get him.
Ho-Oh's passive, boosted autos, and fire spin give shields/healing based on HP stat, while flamethrower and sky attack heal based on attack Stat. I would choose what you stack based on what moves you like. It's also worth noting that Ho-Oh's base stats are so good, you might get great value without stacking. Float stone is great with Fly, Cursed Bangle is great with Ho-Oh's auto attacks and Sky Attack, Resonant Guard is excellent at keeping yourself and your allies alive and gives a bunch of HP, Focus Band is excellent on any tank, Buddy Barrier works great with your big health pool and keeps that one guy on your team who you don't have to revive up, and XP share can help you funnel that lane Gengar/Garchomp into something useful. Personally I use XP Share, Resonant Guard, and Focus Band with Fly/Flamethrower. It gives a lot of survivability and allows me to chase squishies out of the fight so my team can clean up
@@spragels idk jake, maybe not broken per se in a 1v1 with other pokemon but the ability to revive is more game changing than ray in some cases, I have been in pretty good games where we wiped out the entire team, but ho oh players just hide and wait for the right moment to strike back, is almost impossible to wipe out an entire team two times
I hate that sky attack is so easy to stun down. It can happen so quick that you question if you pressed the button at all
hoping more people see this, but FULL HEAL IS THE BEST ITEM ON HO-OH!!!
@@aughyeahfolksyes
I just played using Ho-Oh and I particularly like the Sky Attack + Fire Spin cause it gives more of Defender vibe than the other two moves. I equipped Aeos Cookie, Attack Weight and rotating between Weakness Policy, Exp. Share and Resonant Guard. Its a really good Defender in my opinion and by far the best EX to play, not so easy like Mewtwo Y!! Or a bit harder like Zacian/Miraion. Overall, solid release. Thanks for this guide, buddy!
I finally got to play Ho-oh yesterday he feels great. I was a little surprised that he seems to be pretty good at getting KOs and gets so much value with higher attack.
This is the best thing that has ever happened to me.
love you
How did he comment 7 hrs ago when the video was released 25 mins ago??? @@spragels
@@ameytipre9699probably is a patron or some sort of membership
@@ameytipre9699
Because he is a member of the channel, thereby having early access to his videos
@@ameytipre9699members early access
YO THAT'S ME, I'M THE GRENINJA
(It is an honor to be in one of your videos)
Nice!
I like running Fire Spin/Flamethrower due to Sky Attack being easily stunnable and with that second build using curse even more. Stay with the team, cursing the other with flamethrower and using fire spin to support the team feels nice.
I think it’s the most “defender” build. Gives you solid damage mitigation for your team with both the redirection from spin and the stat debuff from flamethrower, immediate lifesteal (sky attack needing + for sustain sucks imo) plus you kinda get the same ground burning effect as sky attack anyway, just not in an oval. Im kinda surprised that’s not a build he touched on at all, it feels like the best option to me.
Tip with Ho-Oh, your Sky Attack+ heals you when you stand on scorched ground. You may even do an outplay with this.
I played a lot of Ho-oh and I got a tip to share. I like to play double stacking with Resonant Guard, and Resonant Guard is great for Fire Spin.
The shield from this item takes damage before Fire Spin's shield, altho I can't confirm this adds up to the explosion damage this can help a lot when comes to detonating. Sometimes the enemy does so much damage you don't get to the explosion part of the move and this helps a lot to reach this part, also you will provide a shield to the ally you dive in with. 50% damage reduction and a shield? that's sounds like a good deal.
Bro pls advise me...
1. What moveset do you use?
2. What held items?
3. Pls tell emblems set also..?
@@gauravkashyap8408double stock is good for ho oh 3rd item depends on you. focust band, resonate guard, or exp share dont use buddy barrier since it wont give shield to the pokemon you revive, skill set up if you want to deal more damage second skill move is good but most ho oh user pick the first move set since fire spine can support your team for reduce damage when they are inside the skill. embelem 6 white 6 brown. some tips always make sure you have atlist 25 points in case you need to revive more then 2 alies
I'm gonna get Ho-oh tomorrow! Thanks for the vid Jake
This is a balanced pokemon and everyone needs to accept this. it's unite is only broken for all-rounders and defenders except when you revive one or 2 to fight with 5 or 4
And the fact it has really good damage for a defender
@@theblackfox0124 what about slowbro trevanant and goodra they even got 100k damage in a match healing higher than 50k 🫠🫠
So does umbreon,trev,crustle,etc so it isn’t a problem
@@theblackfox0124 bro you are just afraid
I just got him, thanks for this Jake!
nice!
Sometimes the time calls for flame thrower fire spin it’s quite good
It feels like 60% of the time I try running exp share on a defender, my lane partners do that stupid thing where they skip the first bunnies and make a beeline to score/subsequently get ko'd. Then abandon the lane and/or ignore farm on our side in lieu of inting for stacks.
Thoughts on Cookie/Guard/Focus for max sustainability instead of an attacking item or exp share?
Keep playing Exp share and skip the bunnies with him. If he does that, he just need points to score for his attack weight or smth and he don't wanna waste time. Keep skipping the same bunnies, walk with him all over to the enemies tower and suck those enemies attacks for him so he can stack his scores. Start hitting next bunnies while he scores so they're low and he get last hit to score again.
It's early game bro. Worth risking it. Best case is u both get away low before first altaria at 8.50.
At that fight at 24 minutes ish where your hoopa and champ and Goodra were just there smacking the piss out the enemy team for about a week lol and there was no conceivable damage being done to the enemy and you were just hovering there doing nothing 😂😂😂😂 killed me that was so funny lol
Use curse item with atk weight it will be the worst nightmare for hp recovery mons this build is for flamethrower and fly
24:50 that metang minding its business is unmatched. Staying in his lane. Very respectable
What a COINCIDENCE
today/30 minutes ago
I get Ho-oh and today you release this guide
What a coincidence
Here is a tip, Sky Attack+ heals you when you stand on scorched ground.
This dang bird is so fun, I'm a big fan of this "little to no disruption but massive survivability and decent damage" type of defender
Thanks, i have hu oh for days now but don't have the confidence to use it. Will try your builds
the advice for the Unite is very solid and makes the most sense tbh
Farming with Ho-Oh is extremely rough so I think exp share is a definite. And thanks for this I’m pretty mid with both builds right now if I’m being honest. I can’t do any real damage but it is extremely helpful to have one on the team.
Just a suggestion @spragles, just for fun I had been messing around with the non meta build of Fly and Sky Attack… and it’s actually very fun and I think underrated!!!
love how u lined up the vid with when most ppl unlock hooh
Liked the complete breakdown vid, would like to see something like this for all the other pokemon unless that’s already been done?
Hate that u can't see ur HP bar when using fly while someones pinging. But dude this move is OP!! 🔥🔥
Flying over these big walls in central area is the best and most epic disengage in this game :D + very good for chasing enemies + you are invincible for any melee fighter
Yee
yeeeeeeeeeeeeee
also i'd use fly over fire spin for a few reasons.... 1 being that fly can save you and give you much greater map coverage/pressure. also fire spin looks buggy af and even in this game it didnt do damage to the enemy team like 2/3 times? maybe more??? its slow and yes its fine damage when it WORKS but fly just seems more oppressive
Man that last fight your team was TRYING to throw it away with that omega over extend before Ray and Hoopa/M2 both burning unite under 3 mins and then even after you wipe their team yours just refused to all rip Ray. Thankfully their team surrendered lmao
My favorite build for Ho-Oh is Sky Attack / Fly, with Muscle / Rapid / Weight + X-Speed. It's an all out auto attack build. I admit, the other builds are better for team play, but my build works great as a solo carry!!
Oh, I was curious what some good items were with that moveset!
I just played a game with it and only just scraped a win at ray with it's unite
That fire spin shield has saved me more than once already
I think an updated Tsareena Guide would be good. Such a high skill cap mon
Very very fun pokemon, Im already a beast with it.
Doesnt feel broken, but definitely very good, sadly it's always banned in drafts because people dont wanna learn the matchup.
I wish Ho oh could use his unite when dead to revive himself only, that fly gave boosted autos for the whole duration and that the boosted auto didnt slow movement, makes it useless when chasing.
Does anyone notice the gengar glitch ? Where it says he took out a hunter, but he was the one taken out?
13:38 na that midway point is crazy tho 😂 im thoroughly offended, sir.
While Flamethrower/Fly could definitely use a buff or two, I still think the build is pretty amazing against melee/support comps. I just wish that Fly gave you hinderance resistance whenever you used it.
Also Cursed Bangle is an absolute must no matter which build you go.
Thank you for the guide Jake
Ho oh unite move is like Mercy from overwatch special move back in her glorious days jaja
I just Unlocked Ho oh... Let's gooooooo
My first Ho-oh match was an L. I needed this
Yoo thanks for this Ho-oh guide vid so that Ho-oh players on my team can watch this and learn instead of trying to be an ATTACKER WHEN HO-OH IS A *DEFENDER*
Playing Defender or Supporter without EXP Share is straight trolling. Please start teach the Community to Focus more on Team Play. Nearly each Game iam Losing is because my Team don´t know how to Play Map and play as Team. You´re one of the biggest Content Creators for Unite and i think it would serve the Playerbase really well if showed how to play the Game the right way.
Especially you should probably teach the Community what Exp Share does and how it helps the Team, so that your Defender wont Rage if they dont get a lasthit on Farm or something. Please teach the People more how the Team Game works.
Crucial is also that your Defender or Supporter always should think about Dying for any DD they can save, since EXP Share Mons are nearly not worth any Catch Up EXP. So if you can Safe Center or a Lane Carry and Die for it you as Defender or Supporter did the Right Thing.
Maybe you can Help the Community in teaching them more how the Game works. That would make the Game much more Fun.
Thats said youre a great Dude Spragels, pls help the Game to grow bigger while teaching them how the Game works.
Has anyone noticed that that it says Gengar ko's Gengar when there's no Gengar on spragels team?
Rolls with both Sonic the Hedgehog and Del Taco? Who are you, Nick Wiger? 😂
Spragels try sky attack with fly it's really amazing too
Can relate to that goodra after ho oh ult lol
Unevolved pokemon 7-8 mins in the game is wild.
Please do an ultimate guide for charizard!
Just Recieved ho oh
13:04 I noticed you said the stacking items were preferred for not using flamethrower build. But didn’t see you stacking and wanted to know what you chose for when?
The only defender that i feel like cant defend team at all
WHAT RANK WAS THAT GAME? DISABLED CLASS-1???????
What about using charging charm on the fly + flamethrower build. I like the extra move speed to go back and forth between lanes
I dont like that all of its move is cancelable by cc 😓😓😓😓
I'm still upset they chose hooh over lugia
However they did a good job with it I think
I love these tutorials!
huge disagree but i think you just worded it strangely
I think reviving one pokemon when all they can do is farm is really silly.. because its a waste unless they're needed to take rotom, join a big fight, etc etc. ESPECIALLY if their whole team just KO'd them, they would just go right back unless they're busy doing other things, so essentially, you'd just be bringing him back to farm.. again this can be fine for a team fight or taking top or bottom lanes pokemon but yeah. its really situational like if you're in a big team fight but you're chillin on HP and know you won't get ganked or CC'd then its probably better to wait until u have 3 or 4 dead to revive imo but it is what it is i guess :P
i didnt realize it cost aeos energy lol nvm
teammates try their best not to level up
I'm questioning everything
you have to
How could jake hate sonic? he emits "chili dogs" vibes.
could be talkin bout the hedgehog or the restaurant. either way..chili dogs.
Hawlucha!
hey spragel tell me one thing
how many time you can call when teammates are down
even they are down i cant call them with the unite move even i have 50 aeos gem
0:18 🗿🔥
i almost wiped out entire eneny team before raquza bu suddenly they reappear go to hell hooh
Ok this whole video is really helpful for ppl who want Ho-Oh. However, what about ppl who want to GET RID OF HIM?
As someone whos been playing for a long time now, Ho-Oh is a menace to whichever team doesn't have him and even you said hes VERY ANNOYING. You wouldn't mind making a video on which pokemon is best to REMOVE HIM FROM THE MATCH would you?
I feel like ranged mages with curse incense is really good
@@spragels Thx mate! I also noticed that if Charizard does his unite move whilst Ho-Oh is flying he can do more dmg to him. I'm assuming if u can fly you can get him.
Why did it randomly show umbreon ko umbreon here if you guys don’t have an umbreon on your team? lol 24:14
I still don't feel like sky attack is that good when it gets canceled what feels like 90% of the time
I don’t know if I’m going to be able to get him💀
I think I want enti as supporter And lugia as a speedster
Hey is there a way to control if sky attack goes left or right on the dash?
No it’s set when the match starts
No "inside Pokemon Unite" today? 😮
oh dang did I miss it?
@@spragels xD oh well
hey everyone i just wanted to ask that whats better on ho-oh?
cookie stacking or attack weight stacking? (if we dont wanna double stack)
Ho-Oh's passive, boosted autos, and fire spin give shields/healing based on HP stat, while flamethrower and sky attack heal based on attack Stat. I would choose what you stack based on what moves you like.
It's also worth noting that Ho-Oh's base stats are so good, you might get great value without stacking. Float stone is great with Fly, Cursed Bangle is great with Ho-Oh's auto attacks and Sky Attack, Resonant Guard is excellent at keeping yourself and your allies alive and gives a bunch of HP, Focus Band is excellent on any tank, Buddy Barrier works great with your big health pool and keeps that one guy on your team who you don't have to revive up, and XP share can help you funnel that lane Gengar/Garchomp into something useful.
Personally I use XP Share, Resonant Guard, and Focus Band with Fly/Flamethrower. It gives a lot of survivability and allows me to chase squishies out of the fight so my team can clean up
Does anyone know when the next new pokemon are being announced?
Is it just me or is fire spin just so easy to cancel
I wonder what role they'll give to Lugia
Alrounder prolly
Can you do hoopa next please
Man, why Ho-Oh's not a special attacker? haha
Yeeeeee haaaaw!!! 😊😊
Can you make a guide for a pokémon that is actually difficult to play?
Mew, Night Slash Zoroark.
You feel sick,are you fine?
24:12 bug?
Can't wait for this stupidly high HP Pokémon to get nerfed when they remove EX it's so annoying early game
Holy moly that Hoopa unite maybe one of the worst plays I have ever seen ever.
11
Are you sick?
yes
@@spragels oh get well soon
So I am the only one that got really disappointed with this Pokemon, ok
why would you do a guide for a broken pokemon? you should do guides for pokemons that people enjoy
its not that broken tbh
@@spragels idk jake, maybe not broken per se in a 1v1 with other pokemon but the ability to revive is more game changing than ray in some cases, I have been in pretty good games where we wiped out the entire team, but ho oh players just hide and wait for the right moment to strike back, is almost impossible to wipe out an entire team two times
try focusing the ho oh instead of killing everything but the one mon that revives
@@lilbean5955 exactly, reviving pokemons is just an insane ability