Export PFTrack Camera Data to Blender [English ] | PFTrack + Blender | PFtrack to Blender
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- Опубликовано: 28 сен 2024
- Export PFTrack Camera Data to Blender | PFTrack + Blender | PFTrack to Blender -
In this video we will learn How to import PFTrack Camera Data into Blende.
Topic Covered:-
1) How to Export PFTrack Camera Data to Blender
2) How to Import PFTrack Camera Data into Blender
3) MatchMove With PFTrack and Blender
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Some Other Videos in English :-
Camera & Object Tracking in PFTrack Part 01 - • PFTrack - Camera Objec...
Camera & Object Tracking in PFTrack Part 02 - • PFTrack - Camera Objec...
PFTrack To Maya | Camera Object Tracking Part 03 - • PFTrack - PFTrack To M...
PFTrack To 3DS Max | Camera Object Tracking Part 04 - • PFTrack - PFTrack To 3...
Advanced Tracking in Mocha Pro |Adjust Track - • advanced tracking in m...
Mocha To Nuke Compositing - • Mocha To Nuke | How To...
Sky Replacement in Nuke Advanced - • Nuke - Sky Replacement...
Image sequence Problem in Maya - • How to Fix Image Seque...
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Doesn't export variable focal length data
Thanks so much, you are awesome sir, i asked for this and within 8hrs you delivered i just understood now that my problem is moving the key frames, in my research i discovered that exporting .fbx but later using a converter works also. but that's a hack yours is better and faster. i will stick to your method.
2. what i wanted was how i can change the car in my scene with object tracking either in nuke or pftrack and fit in another car. for example i can shoot a Toyota Camry and later change it to a Farrari. you understand. thanks once again. bless you sir
Actually what you are asking for can be a 2-3 part tutorial series.
STEP (1) tracking the camera:- This channel has lots of tracking tutorials
STEP (2) clean plating and remove the object:-I am not sure if this channel has tutorial on clean plating or not
STEP (3) compositing with render passes :- this tutorial is available on this channel.
See all this tutorials and you will get what you want to know.
@@stubblestudios9446 thanks for your comment. i will also appreciate if you can help with a demonstration. i understand clean plating and even projection clean ups but i have seen samples of geometry tracking and i am not sure its all about clean plating. vfxexpert can you please advise which method is best. i want to be able to replace any car in a shot and still maintain the original car movement in the scene. you get it now. thanks
Thanks
Bhaiya Pf track ka data export krke blender mai lejara hu to scean bhot scale hojara hai jisse track bhi match ni hora.
......kafi dino se solution dhundra hu Please help me out 🙏
I just cant get focal length to match in blender, objects are in wrong position! Is there any solution for this, Has anyone figured it out? Thanks
thanks! how do i use the tracking points, in other words how can i snap nor assign OBJ/FBX to a tracked point?
Can we export blender tracked camera to another blender scene???
Thanks for this tutorial, very helpful. Please how do you export camera tracking data to Unreal Engine?
Most welcome, try to make video for this.
@@vfxexpert I can't wait. Thank you!
dude!! you are a life saver!
I am glad that it helped.thanks
Great job! Thank you!
Welcome 👍
thanks for this tutorial
Thank You Sir...
can we can import camera data from 3dequlizer to blender?
Yes we can import 👍
Thank youu so much!
👍
When i export the camera tracking data from pftrack to blender. It doesn't orient perfectly. Please help
Have you properly oriented in Pftrack🤔,first orient in Pftrack then export
@@vfxexpert it's a humble request if you can make a whole new video on 'pftrack to blender workflow' Starting from autotrack camerasolve orientscene export all in pftrack to exporting data into blender. Please please sir just one video 🙏🙏
I will try to make new Pftrack to blender complete,thanks
@@vfxexpert thankyou very much Sir ❤️. Eagerly waiting for that video
@@vfxexpert It is jumping wildly in blender
cool
Thanks and welcome 👍
Thaaaaaanks alot
Welcome 👍
Creo que te amo
sir i have successfully tracker in pftrack and tested it with objects but after importing it in blender the points is shaking and not matching with the footage, any solution ?
Have you found a solution?
Is there any solution for this, cant get focal length to match in blender, objects are in wrong position!
QHEN I TRY TO EXPORT NOTHING HAPPENS. SOME TIPS ?
god🙏
When opening the .Dae file the axis is changed in blender how to solve?
Before import change axis setting in blender preference .may be this can help.thanks
Very great tutorial... could you pls explain how to place the model to the selected track point, when i import its automatically place in orient place, how can i move to selected track point,, pls
Thanks
👌👌👌👌
saved my day
Sir can I get the footage link!
Thnks sir
Thanks
We can also use the blender's camera tracking data and then convert it into keyframes.
Except Blender's camera tracking features SUCK!!!!!!
Hi vfxexpert. I had an issue, to the moment of import Collada, que camera, track and tallmarker, it shows at wrong axes, i mean vertically. Please help
May be due to blender project frame size,before import define frame size and frame rate in blender as in pftrack.thanks
Yes... I have that same problem... Orientation is not correct when i import the collada in blender🥺
thanks bro
well done
Welcome 👍