Fix Grass in D5 Render!

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  • Опубликовано: 18 сен 2024

Комментарии • 29

  • @craigwilliamsdesign
    @craigwilliamsdesign Год назад +9

    I have found a much better way, use the scatter tool instead of adding grass material. Use the brush, change density, and radius to max, and it fills the entire area with grass with no blank edges.

    • @viarender
      @viarender  Год назад

      Craig, Thanks for sharing! I only recently found out about this! Thanks for sharing though. I had a comment here that led to @NunoSilva3d and he uses the method you use. Its a good reminder to always read the Manual fully!
      Have you triedD5 Render 2.4 yet?

    • @craigwilliamsdesign
      @craigwilliamsdesign Год назад +1

      @ViaRender No problem, yes I am currently using 2.4, I am quite impressed with the upgrade to the GI lighting, it's made a difference to lighting interior spaces.

    • @viarender
      @viarender  Год назад

      @@craigwilliamsdesign Yeah, it has brightened up the interiors a lot. I'm really having to dim lights to get it to work.

  • @Hamishmcbeth
    @Hamishmcbeth Месяц назад

    Thanks for the tutorial, I was wondering this too! I'm afraid it's these details where Lumion absolutely dumps on the competition. Lumion is way more expensive than D5 but the interface, detail and workflow is so much much better. PC user with sketchup here

    • @viarender
      @viarender  Месяц назад +1

      Thanks for watching. I belive the grass issue is now resolved in D5. Lumion is way more expensive alright, but it is a joy to work with (I'm not counting '23, as I think that was poor). I have a new video coming soon that looks at what you get in each program, and looks at their strengths and weaknesses. Lumion has tons to offer, but man..... that price tag is brutal these days.....

    • @Hamishmcbeth
      @Hamishmcbeth Месяц назад

      Hmm not sure the grass issue is fixed. Literally just yesterday playing with d5 and the 3d grass did not change the underlay or go to the edge 😤 … i’ll look out for the video. Lumion’s x5 more money than d5. Hard to swallow!

    • @viarender
      @viarender  Месяц назад

      @@Hamishmcbeth Sorry to hear that its not working for you! Back to placing it by hand so 😔

  • @fianmu
    @fianmu Год назад

    thanks Dav. very informative video. d5 render is superb i just learning this software

    • @viarender
      @viarender  Год назад

      @Fianmu, Thanks for taking the time to comment, and I am glad you liked the video!

  • @widwanartha
    @widwanartha Год назад

    Mate, why in my case the 3d grass didint show up ? Even cant use scater tool too to place manually

    • @viarender
      @viarender  Год назад +3

      Widwan, If you are using SketchUp it is usually because the Normals are flipped. Right click on the face in SketchUp, and hit "Reverse Faces". This should work. Also, try assigning a random material first, I believe this may help you! Let me know if it doesnt.

  • @ManojSaminda
    @ManojSaminda Год назад

    good

    • @viarender
      @viarender  Год назад

      Thank you! I hope you found it useful!

  • @arqalgemiropadilla
    @arqalgemiropadilla Год назад

    😍😍

    • @viarender
      @viarender  Год назад

      Thank you for commenting!

  • @zafir7007
    @zafir7007 Год назад

    Can we use vegetation path?

    • @viarender
      @viarender  Год назад

      Zafir, can you explain what you mean? If there is another way, I am happy to look into it!

    • @zafir7007
      @zafir7007 Год назад

      @@viarender I use ver 2.4
      In it, I can place vegetation via brush, scatter or path.
      With path, I can just draw a path and select what ever vegetation and it will be place along the path. I can also set the density, rotation, distance from path etc.
      I've tried grass material ...it works. So it's super easy to place grass especially along edges.

    • @viarender
      @viarender  Год назад +1

      @@zafir7007 Thats cool, I had not tried the path tool. I'll update this video at some point with the new methods (Your Path method) and the Nuno Silva method.
      To me, the drawback to the procedural Grass Material is the render time. It really adds weight to the scene and does not look as good as using 3D grass objects (Which rendered faster). But every use case is different.
      Thanks for watching and commenting!

  • @skyheart125
    @skyheart125 Год назад

    I am not very convinced with d5 render grass.. its not very realistic. Enscape grass look even prettier. And this grass not growing on the edge looks like a bug that needs to be fixed

    • @viarender
      @viarender  Год назад

      sky heart, thanks for commenting. I plan on looking into Enscape soon, have you used it for a long time? What do you like?
      The grass edge in D5 is a bit of a pain to work around, but the 3D grass models are the way to go in my opinion.

  • @Thebigwand
    @Thebigwand Год назад

    Manually placing it will take ages😂 have you seen nuno silva’s channel he did it the easier way.

    • @viarender
      @viarender  Год назад

      If you use the Brush tool, you can place it faster. however, for small sections, manually placing is the best way, as you have more control (my opinion). The Best way/Fastest way is really dependent on the situation.

    • @viarender
      @viarender  Год назад

      I havent seen Nuno's video yet, but he is a great teacher, so I'll check it out soon!

    • @Thebigwand
      @Thebigwand Год назад

      I saw his post just 2 hours earlier than your

    • @viarender
      @viarender  Год назад +1

      @@Thebigwand I just watched it a few minutes ago, his method is very good, I didnt even know you could use the Brush tool as a scatter!

  • @vardansurrname5589
    @vardansurrname5589 5 месяцев назад

    So what method is the best? no proxy grass?

    • @viarender
      @viarender  5 месяцев назад

      Hi there, sorry for the delay in getting back to you. Far off, grass texture. Medium distance hand painted or scatter tool, using the grass objects. Close up, hand placed with variation. The scatter tool is great, but watch the poly counts, they can get huge!