Xbox Forward Compatibility... What Does It Mean?
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- Опубликовано: 22 авг 2024
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A functioning browser on Xbox 360 that allows cloud gaming would be funny but actually pretty awesome
Unfortunately, it might not be possible to achieve this. Chromium (Microsoft Edge's web engine) requires a lot of RAM and Trident (Internet Explorer's obsolete web engine) cannot render it or support the necessary technologies.
@@IngrownMink4if they figure out how to have like a native Xcloud app for the 360, that would be pretty dope. I love the idea of all these systems out in the Wild being able to play newer games so they don’t become e-waste
@IngrownMink4 people have gotten gamepass xcloud to work on smart watches without full chromium. There's certainly a way they can push it to 360.
Hope they add fps boost again to other titles
I love knowing all my games will play on the new xbox 👍👍
Yeah I want more games like forza motorsport 1-4 on xbox one and newer working
@@PlaidZoomer im playing forza motorsport right 🔥🔥
I think forward compatibility is more about planning future backwards compatibility ahead of time then about bringing current gen games to older generations. Even there are people playing current gen on Xbox One through Xcloud indeed.
Since MS now owns the entirety of Activision IPs, I expect to gain the ability to plug in my Atari 2600 Hero cartridge into my Series X.
Talking about back compatibility and game preservation while closing the Xbox 360 store losing games and dlc.
Hopefully the 360 games that are back compat on X1 and X|S continue to be available for purchase on those systems
The store is only closing on the 360, you can still buy 360 games and DLC on the Xbox One and Series Marketplace. Do you still play on a xbox 360?
@@schnitzelman93 I do, playing Fez at the moment! 😄
And releasing an all-digital series X as the mid-gen refresh
@@schnitzelman93 I still use 360 for games that aren't back compat and for many original Xbox games I even still buy games on the platform excluding XV1 all the older Dragon Ball games, most of the Naruto games, and all of the Spider-Man games are not playable on modern hardware
Would rather they prioritize adding more games to the BC catalog, there’s fewer games being released today that are worth forward compatibility preservation
BC has been exhausted
The only way we get more BC now is if they buy someone… like Activision
Backwardscompatibility lol
@@jarde1989There are Xbox and Xbox 360 exclusives that have still not been made backwards compatible. Plenty of PS3/360 only games.
@@vrubayka
That doesn’t mean they can make them BC… just because a game was exclusive doesn’t mean they don’t have contract with other companies that prevent BC
Jade Empire was exclusive… but EA still had to say OK for BC… they easily could have said no and we never would’ve gotten it back
Not to mention the numerous contracts with companies that don’t exist anymore. That leads to contract disputes over ownership of IP… most of which are literally never resolved.
Emulated/VM-Power BC isn't sustainable because of licensing issues to make it a legal option. There needs to be a hardware Abstraction option, but that would also pose diminishing value to keep building into future systems.
from the article it sounds like game preservation is a broader scope of back compact. it says one of the reasons why backward compatibility was shut down was due to it was hard legally to keep doing backward compatibility due to expired licensing and studio ownership. some of the devs might be InCharge of securing licensing rights for some games or the games they lost licensing rights too.
Given how Microsoft are the most aggressive with DRM, have discontinued their backwards-compatibility program, physical releases possess incomplete disc builds w/ Smart Delivery & are going as far as pushing digital only releases for their 1st party lineup, I don't trust shit from them, not when we know especially in regards to physical media, we're in the potentially last generation as far as the Xbox is concerned.
This coming from an XSX owner btw, I dont regret buying my system, however I've got no reason to upgrade w/ them next gen if these current trends persist.
Well don’t playstation have incomplete disks as well?
@@ContrastCopyhe won’t buy their system either. I’m still using a one x. I won’t be upgrading.
@@ContrastCopy No, I don't remember a first party game and even second party game releasing with an incomplete disc build. They even make release physical versions with 2 discs if needed with the first being GT Sport Spec II, a re-release that included all the extra DLC content from the numerous updates that it received.
@@goncaloduarte4683 the last of us part II came on 2 BDs and Horizon forbidden west was actually the 1st current gen game which came on 2 UHDs bc EA was too cheap for Jedi survivor
@@ContrastCopynone do, but some 3rd party games require an online update to play but if you opt to stay offline, you can still play the game.
Xbox is so linked to PC already, making a console that is much more like a PC just seems like a good idea if they can pull it off. Would greatly open consumer options too.
Backwards compatibility mainly by downloading from their servers and with DRM. Better than having no backwards compatibility or stripping it out like Sony did with the PS3? Yes. Game preservation? No. If they really cared about game preservation, they would create some kind of archive for old games so they are not completely lost. This is like calling the Windows compatibility modes software preservation. Like most companies nowadays, Microsoft is clearly shifting towards digital subscription models, which are not good for preservation. Until I see some additional actions by them, this is just marketing BS.
what you want already exists and it is called piracy. no way a company will just gift games even if they are decades older. but yeah, it is not game preservation what MS is talking here. it's just some marketing term like you said.
@@gregorysanchez7749 yeah, I don't advocate for piracy for everything, but they are the only ones fighting for keeping many games alive. I don't expect Microsoft (or any other company) to create a public repository for everyone to download their games, but if they really care about preservation, why are they not encouraging something akin to the Film Foundation or the National Film Registry for video games? Just make sure there is a place where copies of video games are stored and can be accessed by people with some limitations, it doesn't have to be a free for all.
@gregorysanchez7749 wasn't GTA1 and 2 made available for free legally on PC years ago though? I know it doesn't happen often but it is an example of big games.
@@gregorysanchez7749 yeah, I don't think pirating everything is the ideal solution, but they are truly the only ones keeping many games alive, even servers in some cases. I don't expect Microsoft (or any other company) to create a public repository so everyone can download their old games for free. But if they really cared about game preservation, why not trying to create something akin to the Film Foundation or the National Film Registry for video games? Some place, whether physical or digital, whose sole objective is to keep copies of old games that can be accessed by the public with some control. It doesn't always have to be free for all (until they hit public domain, that is), just some way to truly preserve the video game history.
@@craigsampson3386 I think so, yeah. Bethesda also released the old Elder Scrolls games as freeware. It's great when they do that, and it's certainly awesome for preservation, though I think there are other alternatives as well. It doesn't always have to be free for all like that.
*x86-> ARM code...*
MACHINE LEARNING might be involved here as well. Intel bought a company who did a lot of work on creating a HARDWARE processor that could actually break apart SINGLE threaded code to process some of it in PARALLEL. So that part CAN be done in hardware and/or software. We might see TWO different things happen->
#1) Custom "Emulation" hardware in the CPU, and/or
#2) ML done to the older game code (XBSX and previous) to run efficiently on an ARM CPU
I assume they'd want the code to run on other ARM devices (i.e. laptops) as well, so if they do ANY of this I'm not sure how they'd do it specifically. Or could they create a CUSTOM area that just converts some of the code on-the-fly? I'm not sure if they'd want to be recompiling old code as unexpected things can happen, although maybe the ML process could actually make things more stable. In theory, it's possible to IMPROVE the code (i.e. built-in diagnostic to verify passed arguments are valid and correct code that is faulty). In practise, probably difficult.
Intel and Nvidia are very advanced, I can see them moving on to using them in next Gen to make innovations with them via AI and Machine Learning
@@theguardianarchives433 I would hope not. Intel is all backdoored technology.
The only reason I have a Series X, alongside the PS5 and PC, is for backward compatibility. I really wanted to play Fallout 3 with Gamerscore or Trophy’s.
The console itself is compact, well-made, and very quiet. Those are all good reasons for the Series X, but fundamentally, it simply lacks interesting games, aside from the catalog from 360 or One. I mean exclusives.
Been thinking of getting a Series S just to play some old games like the Banjo Kazooie remasters, or Halo MCC in split-screen.
You can get almost all of those games with superior performance on a device called PC
@@shayanali8771 Banjo-Kazooie Remasters aren’t on PC and are far superior than emulating the original N64. versions. Not sure about emulating the 360 remasters themselves.
Halo MCC doesn’t have split-screen on PC for some ungodly reason.
@@shayanali8771 I have Pc. 4090 and a 3080 10 g Model. But fallout 3 has no Trophy’s or steam trophy’s for Pc. Is Patched out. Since games for windows live is offline. And some games looks better on Xbox (because of backward compatibility emulation) than PC. Fallout 3 looks little bit sharper on Xbox, than on Pc!!! Mirrors Edge on PC sucks. Assassins Creed 1 looks mega on a series X. Is because of the emulation. Sry for my English.
@Ph1l1pp You don't need neither Xbox and PS, both of their exclusives are on PC
About the Baldur's Gate 3 demo we don't know if that's not a native build, because Larian did release there previous game Divinity 2 on Ipad for example. They actually received help from Apple.
Isn't car licensees a major issue. Especially for racing games.
Most publishers don't want to renew the license fee if the games is old and barely sells.
One of the reasons i don't like seeing licensed cars
yeah forza motorsport 1-4 are not on xbox one or newer and are delisted
@@PlaidZoomer makes sense. It annoys me when people start demanding licensed cars for even non racing games like even GTA.
Rockstar would definitely not sell older gta games if they had licensed cars
@@DalazG or they'd remove the cars, like they do with the songs
Yeah and same for licensed physic engines etc.
lol game preservation and no disc drive NO LOGIC IN THIS 100s of millions of disc from Xbox OG , 360 , ONE are now just useless '' trash"
Ya why does Xbox even talk about game preservation they should just completely ditch every older Gen and say fuck their consumers 👍 just buy the latest console and repurchase the titles to support the platform holders 🤷🏻♂️ If Xbox 100s of millions of useless discs Sony must have close to a Billion out in the landfills
Gamepass. Get it. Got it. Good
Hurts me the fact that def Jam Vendetta or Fight for New york and scarface don't work on the series x
I would like to see Fatal Frame and Silent Hill 2 playable on series X. Arx Fatalis is another title…68 original Xbox titles work on series X and 633 Xbox 360 titles work
We need a “sexy rich” calendar for 2025. Just use leftovers from your thumbnail screen grabs, shouldn’t be too hard to make 😂❤.
Just go back to the old games. Forget these modern systems. The day they stopped reading from the disk was the beginning of the end.
I’d argue the day internet connectivity and a major focus on an online component in games is the day things changed forever and the whole thing slowly started sliding downhill.
Good thing you mentioned reading from disks. The disk drive is generally the weak link of any console that has one (that doesn't have other problems like the 360), and they will often be the first thing to fail. Obviously hoping for companies to always provide backwards compatibility is not sufficient, but in a while, neither will keeping the real hardware. We gotta invest in open-source emulation for proper preservation to be possible
Reading from discs is so inefficient. If games still worked like that it would take like 10 mins to load them
@@junior1388666 I don’t care. I’m used to loading screens.
@@balaam_7087 Do you remember the time you said on the comments thread for one of Mystic's videos that you wanted to delete games from your playstation trophies list that you barely had any trophies for. In other words you don't play any videogames 🤣
Xbox needs to give it up and simply focus on developing good games.
They have completely lost their focus.
Man... Cork it. Some people who have jobs like myself and don't want to buy massively depreciating crap like GPUS enjoy the simplicity consoles like Xbox and PlayStation offer.
Also, we have standards so we're not playing 3P on the switch, even if we love it 😂(in it's own way)
My PS3 costs more now then when I bought it RS
Does this extend to music licensing in a game as well?
That'd be sick. I want Crazy Taxi with the OG soundtrack
Almost certainly not
The same "team" responsible for preserving only 86 out of 1,000 Xbox (original) games is going to take care of everything going forward.
Ya just give up on backcompat like Sony did 20yrs ago 👍
Exactly. All in, or don't waste resources and time on it. Having it built-in on the hardware side is the only way to guarantee that all of the movie and music licensed games are accounted for. I just keep all of my systems and games anyway, so it's not something I care about.
@@lordxboss5700I disagree. if Sony made the PS5 natively compatible with PS1,PS2, and PS3 games that console would be more valuable. Nobody wants to rent old games through a subscription service
@@lordxboss5700Sony may only be backwards compatible with PS4 but they still have more games than Xbox series consoles even with the backwards compatible games from 360 and OG Xbox.
@@Packin-Heat. That’s cool 👍hopefully Sonys PS5 pro can boost those older games to 4K 60
The irony of MS talking about game preservation while Xbox needs internet for the initial setup and "retired" backwardscompatibility
you can play original Xbox games and 360 games on a series x so I think theyre pretty serious about backward compat
I don't get this "issue" people have with needing an online connection. Who doesn't have home internet or a phone they can use as a hot spot for set up?
@wmv8996 plenty of people don't, both in and outside of the "modern" world. Some rural areas in the US still don't have dependable/affordable internet.
@@wmv8996 let's not forget the shitshow that was the Xbox One launch. Not much has changed as far as people's internet situation since then.
@@ZLEAP How are you able to comment and post on youtube just now?
Haven’t they been promising this since the 360? All past and future games will be playable?
No. Xbox 360 can only play half of the original Xbox games. Also Xbox one wasn’t backward compatible when it first came out.
@@TimDespairBear11 Even now X1 and X|S are only about 10% backwards compatible with OG Xbox and 360
They don't mean "all" they mean all within technical and legal parameters.
Nope, at no point have they ever claimed "full" backwards compatabily. They've only ever claimed that they will "offer support" for backward compatabily, whenever possible. Which means they will only support the games where they don't run into a bunch of issues like licencing/copyright issues, hardware compatibility problems, technical issues and a host of other possible problems.
You gotta take not that licenses of those games even if it's first party they have to renew if they see fit or worth putting money towards it
Batman Arkham knight, Metal gear solid V, Max Payne 3, Gta 4, Fallout new vegas, Dead space 2, Sunset overdrive, Quantum break, Red dead redemption 2 my most wanted games to be in 4k 60 fps, backwards compatibility at its finest 🙏🙏🙏
4k60fps is not backwards compatibility, because you could never play those games at 4k60. what you want is a pipe dream.
@@az99682true.
What you're asking for is already possible on PC.
Wait until you hear about a PC from 2017
@@az99682 It's not a pipe dream, depending on whether the game's code could do it if the hardware were fast enough, as shown by various 'Enhanced' titles on Xbox, that used to be sub 4k and 30 fps, which now run at 4k60
Xboxs back compat is one of the main factors I got the series S. Hopefully the program continues into the future cause I don't want to keep 3 consoles when I could just use the new one to play my entire library
I bought my Series X specifically because I could play so many of my favourite games like BF the way they should be played - 120FPS/120hz with VRR and I had hundred of hours enjoying games I had wanted to play on Xbox1 but simply they ran like trash so I could not play them. Like, BFV, for example. BF1/BFV were just wonderful experiences on XSX as were many other games - that was YEARS ago though, it's time has past now.
Cool! So for someone like me who has a physical 360 and One library of 90 games, maybe a Series X is worth it? I want to play my games again but the One X console is like $160 used
@@ThePalePatriotheck yeah it is! Especially if you can find one below retail. You can find them sub $400 easily if you're in the States.
@@ThePalePatriot if you want a brand new Series X buy it asap before Microsoft bring out the new refreshed Series X (code named Brooklin) sometime this year, as they're removing the disc drive from that one and the Series S never had a disc drive to begin with.
Dude right? It made the Series X launch sooo much better having all those old games run so much better! Back compat + FPS Boost are hands down the best features to ever come to any console
This does bring up a great point though. Everything we've wanted from games this gen has been a disappointment, but playing old games on the new hardware actually gave it. It was great when companies gave upgrades across PS and Xbox, but it's absolutely fantastic xbox found a way to do the FPS boosts without too much trouble on their end. I'm just sad we didn't see more games get that treatment.
Well we need Bullet Witch and Lollipop chainsaw to be compatible still.
Great recommendations. I love both games
@@melancholas I can recommend more :D Sudeki xbox classic, Phantasy star online 1-2 on classic Xbox, but they might still be playable on series x. Time splitters 2.
Ah yes, good ol microsoft. So committed to game preservation that not a single first party game can be just put in and played with a local install. Gotta have that online access
The way the emulator works on the current gen Xboxes is that it needs to download an emulator from the Microsoft store. It's not technically feasible for them to play it natively without an online download.
If you have the game physical you can play it offline I have done so with the call of duty games for example.
@@TheMahayanistafaik it's not an emulator but the game itself, recompiled to run on the xone
never go full tard.
@@allthis701 which is why Microsoft has all these licensing issues with back compat games (the reason why the catalogue is limited to the number of games they have now), as the back compat program is essentially a new platform for the games to run on, on top of any licensing deals that only covered a limited amount of time (say, ten years)
If Sarah Bond is building a new Game Preservation Team, then maybe she can delay the shutdown of the Xbox 360 Marketplace because if she's taking about game preservation and possibly bringing back the backwards compatibility program, then why not do that?
I really hope the next Xbox Console has a disk drive and not be an all digital console👍🏽.
I would also love more games to be added to the backwards compatibility list (if the licensing constraints can be worked out).
Perhaps some titles that have PC version will use PC version even if you have 360 version on your xbox account
This is why I moved on from consoles like Xbox and PlayStation. There is always a catch with playing your games on these boxes. I don't trust Microsoft. Like how I wasn't connected to the Internet, none of my 360 disc. THE DISC .. don't work on Xbox one\X. The game is fully installed and updated but just because I didn't have Internet they wouldn't boot. Glad I kept my 360 and original Xbox. They want too much control and personal, I'm not giving it to them.
There's still quite a significan't amount of og & Xbox 360 games that were published/owned by Activision & even Bethesda which, for whatever reason, never became backwards-compatible. Now that they own those publishers & ip's they most likely could be added, if not outright should, for licensing really shouldn't be much of a problem.
Also,, some titles considered "abandonware" b/c publishers & developers went under, will hopefully be rescued from oblivion.
Forward Compatibility is necessary to play all those AAAA games coming out. 😂
😂
fr 😂
This is actually more true than you might think. And since big games take so many years to complete, having a new console have access to a large library of previous generation titles is important. The Switch 2 is a perfect example, BOTW and TOKT at 60fps day one?
My only fear is that they will lock this 'back comp" feature behind a Gamepass tier to boost their service subscribers. The same way Nintendo is doing with their classic catalogue, revoking the possibility to buy old games "à la carte".
They wont do that
That's what ps does as well
@@Flyeaglesfly215Hmm to an extent yes.. if im not mistaken you can still buy the most of the ps classics individually. Some of them you cant for some reason. It is weird... but it does look like the future of classic catalogues will be locking them behind subsription models... unless publishers decide to release compilations like the Pixel Remasters or HD collections or whatever...
@@Flyeaglesfly215 no they don't xbot
What does Xbox need to do? Not give up on this gen. Because they still have an axe up their sleeve
1. Create extreme hype around their remaining exclusives and keep them exclusive to both PC and Xbox
2. Market the shit out of the successful exclusives remaining (so long as they aren’t actual flops).
3. With ANY uptake in console sales, extremely aggressive digital sales on the Microsoft store to increase sales on digital media to establish players and build their Xbox libraries.
Meanwhile tons of late 90s and early 2000s Microsoft PC games are nowhere to be found anywhere. How about some “preservation” so I can play Crimson Skies, Midtown Madness, MS Golf?
we need the Xbox backwards compatible program to come back?
im surprised by some supporter questions confused on bc. hell im surprised how many are unaware some are about how lackluster it is when you put a disc in. it barely works atm
I hope Xbox makes Turok Evolution backwards compatible, with fps boost if possible.
we hope to see new backwards compatible titles soon?
Shout out to Rich for flying the Singularity flag. One of the best 360 gen games. Would love to see it made back-compat with performance/graphical upgrades
Love the idea of preservation of gaming. It lets us all enjoy our older games at higher framerates and adds value to the Xbox brand for people who are essentially broke. Let's be honest here: the economy is not doing well and people want to go back to the older classic games they liked and re-experience them again. It also allows younger gamers to buy older games that they missed because they were not even born when the games were around at the time. Why is that important? Because you may want to binge game through a series of games where it's a long running series; starting from the first game all the way up to the current sequel. I bought an Xbox One mostly so I can play my old 360 games in enhanced form. It's a fact that people have libraries that are massive and in the long run, people will want to be able to access things with ease all in one box. Cloud gaming can also add extra frames to older titles by playing your games on console, then having the cloud draw in-between frames and send them to your console so you get a smoother feel. (on top of AI assisting)
Gee this whole physical forward compatibility would have been so much easier if people hadn’t poopoo’d the disc registration scheme for Xbox One to the degree that Microsoft abandoned it.
Or do current Xbox physical media have some form of unique identifiers?
Well if the next Xbox is more PC than console then we could expect 3rd party emulators being supported officially by Microsoft. Allowing for a wider reach of games that didn't make the previous backwards compatibility programme due to technical issues or licensing.
I don't think they mean adding new backwards compatibility games to the existing Xbox library, I think they mean making sure the current backward compatibility games will be able to run on future consoles, I also think Microsoft will make these games available on PS, eventually, probably other devices too.
getting xbox 360 and one games to run on a PC should be a piece of cake. Even Series must be possible on potent hardware.
getting x86 Windows Games to run on Xbox Series probably the bigger challange but also possible.
Both would prepare us for a future where there are no longer an XBox Version and a PC version of a game, but only a (insert cool name here that says windows and xbox and everything) version. This plattform would be bigger as Playstation out of the gate. You could still build hardware you call xbox, but they would be just Steamdeck on steroids
This can potentially put Microsoft into a highly advantageous position vs Sony as it would allow Microsoft to leverage their software prowess to gain a massive hardware advantage on the new gen by not having to stay into the easy hardware path to backwards compatibility with AMD. Certainly team Xbox has been unable to differentiate their current hardware from the PS5 as both consoles run pretty well the same hardware and I have the feeling that Sony would be unable to do a drastic switch like this without losing their existing digital library. That's what happened with the PS2 and PS3, they couldn't do software emulation of those 2 gens at all when they switched to different hardware platforms each gen. Looking at what Apple has been able to do with custom ARM-based chips in a highly portable format certainly makes this look very, very promising for getting some insane handhelds as well. All of this makes me quite excited about what the future holds for high end gaming in the console and handheld space.
What's highly advantageous? Without exclusive games, the next Xbox won't sell very well, and that's a fact. The vast majority of people don't buy next gen consoles to play past gen games. In our hardcore gamer bubble, we think that kind of thing matters to a lot of people, but it really doesn't.
@@G360LIVE Yeah, no. One of the main reasons for the PS5's decent success is the major back catalog advantage Sony had thanks to the PS4.
The whole old-school exclusives game is very much played out for everyone except Nintendo. Sony is already putting all of their top "exclusives" on PC with a slight delay and have stated they will continue to do that. If Microsoft manages to execute some blended Xbox-PC ARM-powered play right, they'll be in a really good spot. Sony are not that strong of a software company, so chances are that they will be unable to compete with a potential highly innovative new console tech from Microsoft as they would have to stay with AMD for that easy hardware compatibility with the vast digital libraries that their customers have built up over two gens. Simply dropping your old store and moving on like in the old days is not an option.
Regardless, even if you assume that the only thing that affects the console market are exclusives, MS is one of the biggest publishers in the world, so if they felt this was the play, they would absolutely go for it. However, Microsoft will do what they think will get them the most money, not what fanboys in either camp are ranting about. There is zero chance they will suddenly pivot back towards the aging exclusives-first closed platform business model.
"Forward Compatibility" is just another word for "Sell the same digital games forever". With the xbox one Microsoft only preserved the games they could sell. Less than half of the xbox 360 games were made backwards compatible and very few xbox OG games. It's more about making money than preservation. They could have used their tech on all games and just sold some of those games digitally. But they didn't, there is no money in preserving games you can't sell. But I still really appreciate them deciding to invest in the technology & they got some great results. If they did not take people's digital libraries forward to the next console then there would be a massive backlash destroying the brand. There would also be a massive backlash from all the studios & publishers if suddenly their products could not be sold on the new xbox (or needed a lot of rework and retesting). Can you imagine Amazon selling a new Kindle and saying sorry only 10 books are compatible on the new Kindle? Should we celebrate Amazon investing in forward compatibility? Maintaining their massive digital stores is now critical for these organisations. It is just a case where the goals of the corporation are aligned with the desires of the customer.
Selling old games is big business which has been proven by Steam. Gamers are notorious for buying too many old games in the steam sales and having backlogs that are too big for one lifetime. We are now at a stage where AI can upscale without developer work and soon AI will be able to translate in real time so even old games that never left Japan can be played around the world. So old games are just getting more and more valuable. And with the move to digital only consoles... "Game Preservation" means re-buying all your favourite physical games digitally. Putting old games on sale is the perfect way of getting more money out of your existing customer base.
Preservartion on xbox has not been based on popularity, or historical importance, or quality, or any such preservation criteria. Even Halo & Halo 2 were NOT backwards compatible as they wanted to sell remakes instead. But basically, If xbox could sell it, then it was made backwards compatible. They stated that this was because of licensing.They had to get new licenses to make xbox one execulatables. If there is a hardware shift and they need to create new executables again. Then will we have the same licensing issues? Will "Forward Preservation" again be strictly limited to just the games that xbox can still sell? Maybe only part of your current digital library will play on the new generation....
That's not really true, they did make some games BC that they could not sell. The best example is Too Human, a game that is legally forbidden to be sold by anyone. I believe you can still download it for free, and it's BC.
There are certainly limitations to the way that MS managed to achieve (partial) BC on Xbox One and Series consoles (which was a huge achievement nevertheless, something that basically nobody thought was possible before MS went ahead and did it anyway), some technical, and some legal. As making games BC in this system hinges on developers and publishers both giving their approval, it's usually aligned with the ability for them (and thus also MS, considering the cut they get from each sale) to make money off of it. Achieving more general emulation that would make everything BC would be the next step, and something that I hope MS (and other platform holders) do manage to achieve in the future. As DF mention, that might (or might not) be something that's a part of the reason for formation of this new team within MS.
@@uglyenoughtobewise Too Human was a very weird case. Initially the news stated it was only going to be available for a week. So yeah you are right they did preserve one game from the 800(?) they could not sell
@@cargorunner9960 I'm pretty sure that it was not the only case, I seem to remember them also adding some other game or two after their delisting. I want to say something by SEGA or Ubisoft, but I'm not certain, it's been a while. The bottom line is, even with just Too Human, it's obvious that making more money (for both themselves, but also their publishing partners who at the end of the day decide what gets the approval for BC, which is a part that often gets forgotten when people put all the blame on Microsoft) was not their only motivation there.
@@uglyenoughtobewise I do 100% really appreciate that xbox made some games backwards compatible. After all Sony wanted you to buy new games and made ZERO PS3 games backwards compatible. Even for the special playstation celebration consoles Sony did NOT add any backwards compatibility. I have bought xbox consoles ONLY because they added some backwards compatility. BUT this was the 1st time a platform holder added partial backwards compatibility based on what it could sell. Xbox to 360, PS1 to PS2, GBA to DS, DS to 3DS, gamecube to wii, etc. This is backwards compatility for as many games as possible to encourage customer loyalty. The xbox one was a terrible launch. The xbox digital store had few xbox exlclusives. Backwards compatibility was great for them as they desperately needed customer loyalty & exlcusives. They needed more games in their digital store. The resolution & frame rate improvements helped make old games more relevant & sellable. But for preservation it is the lowest backwards compatibity % we have ever seen.
@@cargorunner9960 And again, it's primarily to do with what was actually possible given the hardware. To run PowerPC code on AMD chips, and to do it on a console with the specs that the base Xbox One had was nearly magic. General BC emulation of Xbox 360 software was not possible on that hardware, not with consistent and satisfactory performance. It was either the solution that they've chosen or nothing (or including Xbox 360 chips in Xbox One, which would increase the price at the very least). Unfortunately, that also meant that they had to repackage and redistribute each game over their store. Just putting a 360 disc into your Xbox One or downloading a 360 package and running it directly from that is something that might have been possible with a general emulation solution, but it was NOT possible with the solution that they had to use. So licensing had to be sorted out for each and every game that was to be made BC, because it needed to be repackaged and redistributed under different terms. And once you'd sorted that out and the game is already on the store - because it has to be for their BC solution to work - why not offer it for sale again? It benefits everyone, most of all people who didn't get to buy it and play it before. While you seem to see it as MS only made compatible those games that it could sell, the truth is a bit different - they HAD to have licensing sorted out in order to make them BC, and at that point it would have benefitted no one if they didn't offer them for sale as well.
Then there were other hurdles, like licensing for songs or video clips that some games used. Like it was explained to us at some point, most games that used licensed music only had the license for personal use, because the broadcasting license was more expensive, and back when those games were made there was no real use for that. But on Xbox One every game could be broadcast over Twitch or Mixer or whatever, and suddenly the personal license was legally not enough. That all had to renenegotiated, and that cost publishers actual additional money. They hoped to offset that by selling more copies.
Finally, there were technical difficulties regarding the performance, which I already touched upon. Which begs the question - and I'd like to see DF tackle that - if Xbox One support gets dropped at some point, could MS bring forward more BC games, those that would not hit satisfactory performance target on Xbox One, but could on Series consoles and beyond? But of course, since that's presumably also what's holding back a more general emulation solution, there might be no need for that at that point.
How about putting Superman return as backwards compatibility with a FP boost
They closed the team because they didn’t think anyone wanted to play all games, now they’ve realised that people are playing old games and have brought it back.
Can’t wait for my stack of physical discs to become useless coasters, all while M$ pretends they threw us a bone with some half competent, DRM injected cloud streaming iteration of what I could previously pop in and play without an internet connection all in an effort to maximize profits and control.
You don't play videogames anyway. After all you did say on the comments thread for one of Mystic's videos that you wanted to delete games from your playstation trophies list that you barely had any trophies for 🤣
Strange as only Xbox has back compatibility and only Sony had DRM.
The Xbox handheld needs to be powerful up to 1080p and 120 frames per second and as powerful as up to Xbox One cpu processor.
Transition to ARM while keeping x86 compatibility???
I’m glad I’m not the only one who loves singularity
I always thought “forward compatibility” meant a game could skip Xbox One S but still release on Xbox One X. Similarly once next-gen rolls around a game can release on Series X but skip Series S. Basically Xbox consoles remain compatible as long as the games can run.
As far as I know that hasn’t happened. An Xbox One X release requires an Xbox One S release.
they also could be putting together a heap of games that run natively on phones. Apple market is about to open up so some kind of storefront/gamepass app is certainty.
They didn't even finish the backwards compatibility for the series consoles at this point Phil is only hearing his self talk
They did an amazing job! Way more than most people would have ever imagined, and they put their money where their mouth was. Now they're doing more and you're somehow suspicious? Come on.
@@phbranding8530360 had better backwardscompatibility
So if you have the physical 360 games you will be fine playing them on SX console for years to come?
Not with them trying to drop support for discs ( releasing consoles with no disc drive , the lack of physical release ) it's all very contradictory they can't say they care about backwards compatibility and game preservation and be trying to sell consoles without disc drives , makes no sense
@@weplayvrgames But if a physical 360 game is backwards today for the Series X, it always will be correct? I mean they are not taking that away....?
@@weplayvrgamesrumor is they will sell an external drive
Really hope you're right! @@_Schwartz
@@ThePalePatriot with Xbox I don't know , just can't trust them
This just seems like a way for them to further reduce ownership. Hey guys trust us, we will make these games available if you buy it digitally here.
I'm interested to see where this goes but I'm not quite sure if this will go well. This splitting of hardware types like the PS3 did with cell just makes development more time intensive. If it works out great, I love Arm but I don't want it to further hurt the gaming development speed and quality.
Arm is the future of these systems. It is more cost-effective. Everything is going to Arm processors.
Consoles need to be like PC/ STeam. you always have access to those digital files regardless of the companies server.
Doesn't this "confirm" they are looking into something other than x86 for the next console?
I think more if they didnt go with amd
If they’re working this hard for forward compatibility then that Microsoft/Intel deal probably was aimed at Xbox and the next box might be intel powered.
Lets fast forward to backwards compatibility games as a service pay wall 😅
Kind of like PlayStation's innovative $10 upgrades?
I wish dance central 1,2,&3 was backwards compatibility. But with all the licensing I know that isn’t possible 😔.
we like to play more original Xbox games and more Xbox 360 games on Xbox One/Series X so bad?
I hope they can iron out the licensing issues with some games. There are backwards compatible games/DLC that are on the new store, but you can't purchase them.
I would love for them to bring back the Xbox live arcade version of Perfect Dark to Steam. I would by it day one if they did.
An XBox which can play every single XBox game ever created? *BRING IT ON!!!*
What if Microsoft ditch out the console and go for out the PC as a mini PC?
Because theres a console audience dumny
I really hope this latest leap in a generation will actually be true and be the biggest. Could the console be on the same level as the latest loaded PC or more talk to sell.
Amazing how easy it is to do forward compatibility when your consoles are all x86 off the shelf pc parts essentially.
I personally think, that at some point in the near future, they are going to shut down the 360 servers and migrate the few games that are backwards compatible to go online on Xbox One and Series consoles.
i say ita digital rights locker, similar to movies anywhere. moviesanywhere allows you to share your digital film rights across various connected digital libraries. such as apple tv, vudu, youtube movies etc..., the idea being when you purchase a movie that participates in the movies anywhere program its available across all your connected platforms. xbox needs to ensure our libraries and cloud storage in the event that they were to go bust by having seamless integration with platforms like playstation and steam.
For me Forward compatibility would be to design games with available but currently impossible to run settings.
There is a lot of older games that I missed and that it would be lovely for em to know I have there to play , but I don’t because graphics just look old and I don’t like that. For some of us it’s hard to revert to outdated graphics once our eyes got used to playing games with better graphics.
This would have 2 benefits, 1) newer consoles could make actual noticeable image differences running old games, aside from just higher res and higher fps.
2)Enthusiast level OC gamers with high end pcs , could get access to settings consoles can’t run
The people that have that problem with older games can probably be counted with one hand. That said your idea would be incredibly difficult to actually pull off. Simply because there would be no way to test it on the current system and no way to know how powerful the next gen system would be. Let alone trying to predict 2 or 3 gens from then.
@@gothpunkboy89 man , what are you talking about. It isn’t hard at all. Just look at Cyberoubk with Path tracing. It looks amazing but even a 4090 can’t do 30fps at native 4k with it enabled.
S couple generations in the future it will be possible, the game is future proofed.
Crysis, another future proofed game.
Avatar frontiers of Pandora even has hidden settings that you can unlock through a command.
There is nothing hard about future proofing graphics , you really just made a nonsense comment no offense intended!
Making games optimized is what’s hard , but getting amazing visuals isn’t.
That’s why even 15 year ago , we could see mind blowing ultra life like graphics on pre-rendered scenes , technology to achieve those graphics already existed , what we didn’t had was the hardware to run them in real time at acceptable frame rates.
There is nothing “hard” about making games that have an “ultra graphic settings” or even “beyond ultra” settings , that even a 4090 can’t run currently but that future gpus will , keeping the game relevant.
What’s harder though, is actually making those settings worth it, there’s no point of having a “future proof” ultra settings preset if it looks 2% better than the easy to run high settings.
@@lawyerlawyer1215 CP 2077 isn't future proofing as you say you want. The game already comes with 4k graphics and ray tracing. That isn't future proofing. You will have the same old graphics today as you will in 10 years. Unless CDPR updates the game.
If you can't run the game with current systems then how do you expect to bug fix them if there is an issue? Do you expect a studio to go back to a 10 year old game and start releasing updates when the new RTX7000 series is finally able to run the game? Why would they do that?
Also you mention Crysis but you forget the max resolution from launch is 1080p. The biggest issue with running that game in the original release version is how single core it is focused. Because it was created when people thought there would simply be one single massive core. And we went down the other path of multiple cores and multiple threads.
Isn’t forward compatibility be that you can play next gen titles on previous consoles? Like putting in a ps6 game in a ps5 and play it?
All I wanted to do was play spiderman edge of time and can’t to this day 😔
I know this is an Xbox aimed video, but i am a lover of all games, no matter the platform, and i wish all this console war and console v PC war would just stop.
But it has been shown, that gamer's today, are playing older games.
I for one, on PC, i am playing through all the old Delta Force games, Phantasmagoria, Alone In The Dark and they are so great.
But i tell ya, if Xbox and PS just LISTENED too fans and remade or polished older games, it would boost moral so much.
I mean imagine, if the treatment that the recent Tomb Raider games got, was put on too
Project Gotham Racing, Destruction Derby, Dino Crisis, Parasite Eve, Fear Effect, SOCOM NAVY SEALS, Original Rainbow 6, Medal Of Honour, Medal Of Honour 2, Nuclear Strike, Soviet Strike..... Right there, if those games alone were released with a touch of love and polish, it would be amazing.
Instead we just get this crap.
Bring back some classic games across all platforms.
I have been having trouble trying to play my back compatible games on my series X as it won’t let me sign in
So game preservation for them is about compatability? I find this "new team"s name parts ways with what preservation is actually about. I hate such announcements from corporate heads that basically cast more confusion and doubt than actually clear the air. If you're someone that didn't quite dig into this, you might end with the wrong impressions.
to DF Clips ..or whoever... any idea on specs for ps6 .. seems to me just some of the games are on disc and from what i heard even having a game disc you still have to download the game to console ..is every ps5 and potential ps6 game going ot be all digital and few disc based? i havnt bought a ps5 yet and i was wondering if near everyone has a digital game library for ps5 then use those games onto ps6 library ..i read a game studio literally made a racing game to be played online only then when they stopped having the game on a server they literally removed the game that was bought by thousands of players. with crunchroll removing paid digital online anime from customers it just seems iffy time for customers when it comes to digital fronier i hope a lot of games are on disc
You’re not wrong. Digital purchases are limited licences that they can revoke at any time.
Think of a disc as a key, I prefer physical media myself and hate having to put a disc in and spend 1 hour downloading the damn game. Like wtf was the point of the disc then lol
What stupid marketing slogan is Xbox gonna use to scam their fanboys next?
Cool story kid
I hear that "it only does everything" is up for grabs.
@@mikeuk666 that is the Xbox fanboy core audience so that would work
If all your games looking like Pentiment, then yes, all games are forward compatible.
Hellblade 2
The 3th ps5 unit in the background is jailbroken one 😅
Xbox is like a girlfriend who does literally everything besides a "homerun". Xbox will move heaven and hell, but won't make a great game to save their life....its kinda funny
Do you think it's more hilarious last place Sony has zero games all gen to compete or that you only have Xbox to spend your days crying about? Both are hilarious so hard to pick.
Chin up little last place, gameless unicornkid. Only a year and half until Baby Steps. Don't forget to order the deluxe edition that comes with the diaper to wear while you play. 👶🏻👣👍
@@ryanb3908 lol. Its human nature to overestimate how much you actually "know". Sony has 4 3rd party games that didn't release on xbox. Ronin, helldivers, stellar blade, and one other one. To quote destin from his channel, "sony is kicking xboxes ass, with nothing. I actually left xbox in 2020 for PC after 19 years of being an xbot consumer. 🤣🤣🤣🤣🤣🤣
Nintendo would hate to do this 🤣
Both xbox and sony are ingenious as to trying sell digital added drm titles at a premium price because supposed production cost but don't have to pay for full delivery through put while the gamer is losing packaging and emersion content ,while now also ridiculously charging over premium content for that as well when offered, and paying for and internet infrastructure that is also suspect and not keeping prior console generations of community positive,example i have a little known game that came out on the og xbox worked originally on 360 but now is backwards compatible anymore on my x1x which is a total shame.
If no disc drive we dont give no fuck honestly, i dont use internet all the time bc where i live
I still want the Xbox BC team to cough up SEGA Soccer Slam
We do not own digital games
I would love to see a handheld which can run at least Xbox One games on device while can stream current generation via cloud or local network from a main device. It would be even better with on device 360 and Classic support but I guess thats way beyond any possibility.
Yet if it can match Series S, everything would be a different story, but I don’t think its feasible
Asus rog ally is reaching 8 TFlops GPU. I think the future Xbox Handheld will run Series S games with no extra effort.
@@rizkipuruze I hope you are right. It would be awesome to have a Series S in our pocket. And finally the Series S would make sense instead of being the dead meat of the generation
@@rizkipuruze TFLOPs is a useless metric in most real world use cases and is also not a very consistent metric. Also the Handheld PCs are Mostly for less demanding, CPU-intensive games. Demanding AAA games still take too much power even when everything is minimised.
@@Shadowespeon17 so if Teraflops metrics is useless. It should be possible playing Cyberpunk 2077 on hacked PSP running Windows right?
Xbox commitment to preserving your old game library.. by forcing you to pay for games you already own and paid for once...
Strange as only Xbox has back compatibility and only Sony is forcing you to pay for games you already own. 🤦🏻
They will try to say that our digital games will go with us going forward, but that’s a false promise
How is it false im playing og 360 and one games digital
AMD is going to have lots of trouble in the future if their monopoly in consoles is broken...
Hope this happen it mean games that are delisted well maybe come back and other og and 360 games be added
I'd love to (for the meme) be able to play new gen games on my 360
please for the love of got give us back transformers cybertron games since they allready own activision
This will put Xbox on top of everything
I live the XboX lifestyle !!
@@chuckyluvsu13 You live the last place lifestyle 🤣🤣🤣
@MichaelM28 that is irrelevant !! Microsoft has created a great eco system for XboX that I am happy to be a part of. Also, they have a killer lineup of games coming out !! Have fun playing Concord 😅
Is this a reupload?
"Leeverage"? 😅