I had a really different approach and finished with 5 seconds spare, feeling smug only to realise I forgot about the Jeep in the 1st floor Pool room, massive rage quit.
There's more. Car on second floor - it now has alarm on some kind of safe. It means you can glue that safe to the car with planks, so you'll have only 3 cars to get from far, and not 5, like in video
I was curious, I didn't realize the upper floor car was removable and instead used planks to control the landing and just leaped from the upper floor and doubled back for the current lambo position. So ironically, I'd have an easier time with this layout.
Oh man, I loved this level, and it was the level that caused me to realize I could use the spray paint to "direct" myself... I had a similar method, but I actually tore the whole building down to near ground level so I could drive them away haha... and it was intense, like 4 seconds left, but I loved it.
No shit, this level took me FIVE HOURS. By the time I got to prepping the building for the Lambo, I was clocking an estimated 3 FPS--and not in real time, either. The game slows its clock along with framerate so I was moving in bullet-time hell for at least the last 3 hours of prep. I kept telling myself that I would be throwing away the time already spent if I quit and attempted to fix the framerate, so I persisted. The only upside to this is that when I actually went to perform the heist, I had excellent reflexes because the countdown was so slow. So slow, in fact, the heist music played in its entirety a solid two and a half times before I completed the heist- and I had 4.5sec left on the clock. Time spent IRL? 5 hours. Time "spent" according to the game? 124min. Time wasted? Priceless.
The game needs a tool "blower" or something to blow small debris out of the way. It's a pain in the block to sit there and throw tiny pieces of pixels away :P
I ended up getting 5 cars my first try and couldn't figure out how to 100% jesus christ the amount of work needed for this level is really just not worth it
Outdated, the Jeep is now connected to a server which can move so their are now three cars you can get to the truck without triggering the alarm and the car on the master bedroom balcony is gone
They removed the lambo from the mission sometime in the past two years but the challenge is still brutal. I'm very impressed by your completion and still found this guide helpful!
Yeah the modern version of this mission is challenging. When I beat it, I felt amazed with myself... then I found out about the original version of the mission. as i've beaten the game, i wish there was a way to play the original Insurance Fraud as a bonus/challenge. same with Fine Arts
if you drag the shelf thingy the jeep is attatched to ontop of the jeep and plank it, you can drag both out the window with the crane and avoid taking out all that grass
I found that you can grab the server that's attached to the car near the theater and put it on top of the car, drop the floor underneath it, and drive it directly next to the drop off, which leaves only 3 cars to actually route to the finish.
I used the big excavator to transfer the broken car right next to the truck, used crane to move the helipad one there too and the one with the server, i used planks I started with the suv near the ramp, vent through the glass corridor (cleaned), used a regular car to get to the display one and sent that to the truck but jumped out next to the door. there i jumped into the gallery car, which i moved to the other side of a wall and drove it to the truck, then i got both the bar and the helipad one and finally the broken one, with the excavator
Recently got the game when chapter 2 was released; it seems that the Lamborghini was removed. On another note I accidentally shot out the support for the jeep but I was too far away for it to fall down. I ended up having to shoot it again to get it to update.
I tried your method but the framerate issues ruin it. I can't drive the cars properly with grass in the way, but removing lots of grass slows the game down. This mission and Fine Arts need to not be repeated whenever we get more levels; a game with creative problem solving shouldn't have one solution (or a small set of nearly identical ones). I love the heck out of this game, but I can't have fun if the whole "you can solve it how you'd like" aspect is removed.
Just did the mission delivering only four cars and was curious about what you'd have to do to get everything. I'm facepalming for noticing how some big things would stay attached on a single voxel, but not considering to use that to my advantage. One thing that I found makes getting the car off the track a bit easier was to drive it and dragging the explosive trailer onto the carrier truck. I just kept the car on there and drove the truck into the circle, so no issues with the missing wheels. Though when parked close enough that didn't seem to matter anyways.
Follow what this guys says... yes framerate TANKS after two hours of prepping/clean up... GET RID OF ALL THE GRASS... again do what this guy says... THIIIIISSSSS LEVEEEEEL.......
I was attempting to do this in the most lunatic way. So I knocked down the walk leading to the "pub" room and attempted to get both the jeep and the green car slammed onto the trailer.
I was almost able to beat this using a completely different method. It involves tying a bunch of cars together with wooden planks. closes I got was getting all cars in the truck but never enough time to hit e on the truck to escape.
My god driving in this game is like slowly ripping out a nail, any bit of debris will slow your car down to a crawl so you no choice but to clean up the mess piece by piece which is beyond tedious, I really feel this game needs a brush or vacuum tool of sorts to make cleaning shit way less time consuming, for anyone playing this game for the first time do not try to complete the optional objectives for both Fine Arts and Insurance Fraud until you have all tools upgraded, it's not worth it believe me, fantastic game but my god can it be frustrating sometimes.
@@GooseUK for me the art theft mission was much more difficult to complete on time, this one wasn't too bad, had 10 seconds left but I had hung the no wheel sports and green muscle cars up over the checkpoint and dropped them with a quick shot to the red explosive thing. Really appreciate these guides btw lol. Always mow the grass, makes a huge difference!
6:48 I cable tied the server stack to the car and drove the car through the house to the escape truck/lorry in prep before triggering the alarm. Saved a lot of time. Also I only had six cars in the map. I didn't have the green lamborgini in my game.
@@monkeywithtrombone I just played it, still there. Green car was removed but I still could only manage 4/6, never thought about using the car momentum/ shooting out the floors (i drove the car out the window onto the carrier and used it like a wall to stop myself from flying into the ocean)
I put the race car that's missing the tires and the green car right behind the circle perpendicular to the ramp on the truck. When the other race car comes out of the garage, it crashes into them and all 3 get pushed into the circle.
Suppose the difficulty floor is lower, but the difficulty ceiling is higher as well. Like, it's easier to have a win, but it's also far easier to screw up. Seems like a thing where if you keep trying at less effort/optimization than Fine Arts, you'll eventually get it, so if you'd ask me, Fine Arts would still be harder to complete. I may not have the right to judge, since I haven't had to go through Insurance Fraud hell, but I've speedrun Getting Over It within 3 minutes, so I know how ceilings and floors work, though I get that it's frustrating.
Tip: you should upgrade the blowtorch, some cars have the wire connected to a piece and not the frame, so if you cut that peice off without damaging the wire, you can drive the car anywhere without setting it off. Saves alot of time! (Edit: fixed spelling and grammar errors)
@@Necronomicron8 not up the ramp, especially with a giant power thing being dragged behind it. It’s not like I saw the truck and though “no that wouldn’t work” I tried it and it didn’t work. I tried it many times, And it’s not a proper solution
After 5 days of nothing but bullshit i finished Fine arts literally a trash level, nothing but alarms and targets spreaded away from the other, i dont even care how I did it I just reached the boat with all paintings and bam on the same day insurance fraud. I am sick of this game, the gameplay is nothing but spend days figuring it out then test it, watch everything brake and get stuck on grass and debris and never have enough time, i just edited the save file and moved on. Everything started normal and realistic, immersive, now its just smash and run everything is unskipable alarms. Dude i hope the next updates they do better levels like the first ones. Fine arts: First painting is on the room with two staircases and an iron dome, once grabbed propel yourself with some debris and planks towards the sliding glass door which should be removed, reaching the plank ramp towards the second painting on the bedroom, grab it, propel with more planks towards the third painting on the bar corner, the wall towards on the bedroom towards that direction should be removed and make a hole on the roof so you fall next to the third paint, brake the glass then jump on the street grab another debri n planks propel into the donut, cut the building in half and cover the holes with planks so you dont slide through go up the ramp into the fifth painting and use more plank and debris to reach the sixth painting, jeep on the ramp towards the seventh go out more propeling into a hole on top of 8th and escape on green car.
here you talk about the glitch that does not work anymore and refer to the video with a glitch which does not work (and is not applied in the newer version of the tutorial = this video)
You can still drive the SUV from the apartment next to the truck without triggering the alarm. I had over 15 seconds to spare: ruclips.net/video/V2fEOdLY230/видео.html
I'm not sure if I hate this more than the art one. I was finally able to beat the art one, but this awful one is still pissing me off. That stupid hummer/jeep misses or slows down before it makes it and the lambo lands on its roof half the runs I do. Also the game audio was so loud it was hard to hear you talking over the run bits.
This was may more enjoyable pre patch... Lucky I've beat it that way, i just dont think i have it in me to grind a single level for 2 plus hours just to get a complete, especially when the old way felt like it was the legit strategy, i can deal with long setup times i just dont like finicky runs, rng shouldn't be a thing in the true strategy at least not to this degree, if your gonna have stuff like this make it a new game plus, gives the dev easy content to put out, gives a much harder difficulty and makes it so you dont mess up the difficulty pacing
Jay Koerner yeah i just got the game, so I had to finish the mission similar to this method here. Wish they’d extend the timer to like 2 minutes, or atleast 90 seconds, for this mission and Fine Arts. I had really satisfying setups for these two missions but couldn’t get them to work because the lack of time... Here’s the 3 missions so far I don’t like: -Fine Arts -Insurance Fraud -BlueTide Computers (Post-patch, they removed the speedboat... but why?!) ^^^ I hate these because they lack the ability to let the user be creative, they’re much more annoying than fun. Thankfully the game is satisfying, so I end up spending an hour average each mission prepping anyway.
@@andrewe.2464 I never used the speed boat, I just spent a hour setting up and did it in one run, not sure if post patch if the helicopter is harder or not but I barely got shot so I assume it's not that much worse my way
You can cut off the generator and drive that red car over on two wheels, for the green mustang car i picked up the trailer and put it on top of the green car and straped it on with wood and just drove it over
@@GooseUK yep just downloaded the patch cuz your vid and man it messes this mission up, cutting it off messes with the alarms all right, for a quick test though i just attached the generator with planks and pulled it behind the red car missing wheels, seemed to work fine, and doesn't need the crane, but stuff like the lambo.... Man that looks to be annoying
@@jaykoerner honestly this one is no fun, but as you can see it's doable with lots of microerrors with the fully optimised route. I see it as optimising a speedrun and then just doing it badly 😅 the potential is there and anyone can do this. Just in the prep and also pray to RNGesus 🤣
@@GooseUK im thinking the best bet is to see if parts of the rooms some of the cars are in can be dragged, would make things like the lambo easier, well off to testing...
@@GooseUK well i droped a entire room the one with the white suv and the alarm still went off... I was to say its also got a movement based trigger... So there is no easy way left
Gordon: Please be gentle
Him: *destroys 60% of the entire building*
Gordon is going to be so happy about how clean the histe was
I had a really different approach and finished with 5 seconds spare, feeling smug only to realise I forgot about the Jeep in the 1st floor Pool room, massive rage quit.
So there used to be 7 cars and you couldn't move the one in the party room. That's rough.
For newcomers, they actually nerfed this mission and removed the car on the top level. Nice of them.
Lucky...
There's more. Car on second floor - it now has alarm on some kind of safe. It means you can glue that safe to the car with planks, so you'll have only 3 cars to get from far, and not 5, like in video
I was curious, I didn't realize the upper floor car was removable and instead used planks to control the landing and just leaped from the upper floor and doubled back for the current lambo position. So ironically, I'd have an easier time with this layout.
Oh man, I loved this level, and it was the level that caused me to realize I could use the spray paint to "direct" myself... I had a similar method, but I actually tore the whole building down to near ground level so I could drive them away haha... and it was intense, like 4 seconds left, but I loved it.
No shit, this level took me FIVE HOURS. By the time I got to prepping the building for the Lambo, I was clocking an estimated 3 FPS--and not in real time, either.
The game slows its clock along with framerate so I was moving in bullet-time hell for at least the last 3 hours of prep.
I kept telling myself that I would be throwing away the time already spent if I quit and attempted to fix the framerate, so I persisted.
The only upside to this is that when I actually went to perform the heist, I had excellent reflexes because the countdown was so slow. So slow, in fact, the heist music played in its entirety a solid two and a half times before I completed the heist- and I had 4.5sec left on the clock.
Time spent IRL? 5 hours.
Time "spent" according to the game? 124min.
Time wasted? Priceless.
The game needs a tool "blower" or something to blow small debris out of the way. It's a pain in the block to sit there and throw tiny pieces of pixels away :P
there’s an official leaf blower mod on the workshop
@@陆弘毅-s1e but then your runs aren't legit lol
@@bolerpear967 i mean its a official mod tho
@@bolerpear967 leafblower%
Part 2 has a leafblower now!
I ended up getting 5 cars my first try and couldn't figure out how to 100% jesus christ the amount of work needed for this level is really just not worth it
Thank god they nerfed it.
My problem is that my framerate tends to tank the longer i spend on a level, which is especially annoying after wasting 2 hours prepping
I've noticed that too. Grass and trees being destroyed is an issue. The game runs worse post first patch for sure
@@GooseUK Yeah and if you accidentally through stuff out of the map it tanks too.
@@GooseUK hope they introduce god tear tool... the vacuum cleaner
@H T yea.. it wouldnt even need to be that large of a objects.. like 10 voxel would probibly do.
i think its better now with update
Outdated, the Jeep is now connected to a server which can move so their are now three cars you can get to the truck without triggering the alarm and the car on the master bedroom balcony is gone
They removed the lambo from the mission sometime in the past two years but the challenge is still brutal. I'm very impressed by your completion and still found this guide helpful!
Yeah the modern version of this mission is challenging. When I beat it, I felt amazed with myself... then I found out about the original version of the mission. as i've beaten the game, i wish there was a way to play the original Insurance Fraud as a bonus/challenge. same with Fine Arts
if you drag the shelf thingy the jeep is attatched to ontop of the jeep and plank it, you can drag both out the window with the crane and avoid taking out all that grass
You can drag the jeep also. By attaching the box to the jeep and using the floor as a palette. Could save 20+ secs there.
Btw the reason cars put you facing in weird directions is because they make you point in the direction you got in
Assumed it was something like that. It's really annoying.
Interesting how much this mission changed. Now for the minimum requirement
I'm glad i just did this mission in 2 parts...
When I was younger I had patience for stuff like this. I'm not gonna waste my time doing this lol
I just don’t have the dedication LOL, If you aren’t having fun playing it then don’t do it.
ruclips.net/video/xzpndHtdl9A/видео.html
I found that you can grab the server that's attached to the car near the theater and put it on top of the car, drop the floor underneath it, and drive it directly next to the drop off, which leaves only 3 cars to actually route to the finish.
Bro... thanks so much! this made it so much easier. I ended up just attaching the sever using planks and it worked fine.
This man sounds exhausted
I used the big excavator to transfer the broken car right next to the truck, used crane to move the helipad one there too and the one with the server, i used planks
I started with the suv near the ramp, vent through the glass corridor (cleaned), used a regular car to get to the display one and sent that to the truck but jumped out next to the door.
there i jumped into the gallery car, which i moved to the other side of a wall and drove it to the truck, then i got both the bar and the helipad one and finally the broken one, with the excavator
Yeah! Thx, i change a couple ways and 5.4 secs left, but it could be more
Doable in about 30 seconds using the slingshot for cars.
@@GooseUK What slingshot?
Recently got the game when chapter 2 was released; it seems that the Lamborghini was removed. On another note I accidentally shot out the support for the jeep but I was too far away for it to fall down. I ended up having to shoot it again to get it to update.
I tried your method but the framerate issues ruin it. I can't drive the cars properly with grass in the way, but removing lots of grass slows the game down. This mission and Fine Arts need to not be repeated whenever we get more levels; a game with creative problem solving shouldn't have one solution (or a small set of nearly identical ones). I love the heck out of this game, but I can't have fun if the whole "you can solve it how you'd like" aspect is removed.
Indeed, if time has to be involved, they should allow the player to choose a difficulty setting for the timer, shorter timer for harder difficulty.
Just did the mission delivering only four cars and was curious about what you'd have to do to get everything. I'm facepalming for noticing how some big things would stay attached on a single voxel, but not considering to use that to my advantage.
One thing that I found makes getting the car off the track a bit easier was to drive it and dragging the explosive trailer onto the carrier truck. I just kept the car on there and drove the truck into the circle, so no issues with the missing wheels. Though when parked close enough that didn't seem to matter anyways.
you are my favorite person to watch teardown lets plays! your voice is really nice! :)
Follow what this guys says... yes framerate TANKS after two hours of prepping/clean up... GET RID OF ALL THE GRASS... again do what this guy says... THIIIIISSSSS LEVEEEEEL.......
Grass is bad. Delete it.
Thanks mate I've completed.it thanks to you
Happy for you. Proper beast this one.
@@GooseUK ik it took me like 3 hours then I came across your video
I was attempting to do this in the most lunatic way. So I knocked down the walk leading to the "pub" room and attempted to get both the jeep and the green car slammed onto the trailer.
Nice work
I was almost able to beat this using a completely different method. It involves tying a bunch of cars together with wooden planks. closes I got was getting all cars in the truck but never enough time to hit e on the truck to escape.
I'd love to see that 😅
My god driving in this game is like slowly ripping out a nail, any bit of debris will slow your car down to a crawl so you no choice but to clean up the mess piece by piece which is beyond tedious, I really feel this game needs a brush or vacuum tool of sorts to make cleaning shit way less time consuming, for anyone playing this game for the first time do not try to complete the optional objectives for both Fine Arts and Insurance Fraud until you have all tools upgraded, it's not worth it believe me, fantastic game but my god can it be frustrating sometimes.
Excellent! Cripes, this one I'm just trying to get the minimum...
THis is the hardest one, complete this and you are god-tier, imo!
@@GooseUK for me the art theft mission was much more difficult to complete on time, this one wasn't too bad, had 10 seconds left but I had hung the no wheel sports and green muscle cars up over the checkpoint and dropped them with a quick shot to the red explosive thing. Really appreciate these guides btw lol. Always mow the grass, makes a huge difference!
6:48 I cable tied the server stack to the car and drove the car through the house to the escape truck/lorry in prep before triggering the alarm. Saved a lot of time. Also I only had six cars in the map. I didn't have the green lamborgini in my game.
Yes they removed one car because it was overly difficult to land 7 cars in there in time.
@@xShadowNinja11x i don't even see this mission anymore
@@monkeywithtrombone I just played it, still there. Green car was removed but I still could only manage 4/6, never thought about using the car momentum/ shooting out the floors (i drove the car out the window onto the carrier and used it like a wall to stop myself from flying into the ocean)
I only have limited amount of planks to use how do you add so many planks???
I put the race car that's missing the tires and the green car right behind the circle perpendicular to the ramp on the truck. When the other race car comes out of the garage, it crashes into them and all 3 get pushed into the circle.
I think I cleared every mission before the patch.
Is this really more difficult than Fine Arts?
You seem to have more time spare.
Yeah I found the randomness made it more annoying. Fine arts was a close finish, but I could do it every go. This I couldn't get every go.
Suppose the difficulty floor is lower, but the difficulty ceiling is higher as well.
Like, it's easier to have a win, but it's also far easier to screw up.
Seems like a thing where if you keep trying at less effort/optimization than Fine Arts, you'll eventually get it, so if you'd ask me, Fine Arts would still be harder to complete.
I may not have the right to judge, since I haven't had to go through Insurance Fraud hell, but I've speedrun Getting Over It within 3 minutes, so I know how ceilings and floors work, though I get that it's frustrating.
@@Marhathor see what you think when you have a go. I really don't like rng aspects so it grated on me.
Fine arts is easier and has a lot less setup
Just wasted all this lifetime (3h) for framedrops and a nearly smashed keyboard... this mission sucks balls :,D
noooooooo I sucks so much. This took me a few goes and yeah a few hours too. it is doable!
@@GooseUK i quit on it, maybe will try on it again when iam in mood, iam still mad about it :D but still thank you for sharing this method
@H T i could but i honestly want the 100%
Tip: you should upgrade the blowtorch, some cars have the wire connected to a piece and not the frame, so if you cut that peice off without damaging the wire, you can drive the car anywhere without setting it off. Saves alot of time! (Edit: fixed spelling and grammar errors)
Nice solution - but what if you don't have that many bombs /shells etc?
That was fucking amazing.
Like a God 👍
what is a viable way to get the two-wheeled car to the truck? cant seem to do it without breaking the alarm
Load the car and the generator on the white carrier truck. It's there for a reason.
@@Necronomicron8 how. It has two wheels and can’t be dragged
@@ohtemp344 It still drives.
@@Necronomicron8 not up the ramp, especially with a giant power thing being dragged behind it. It’s not like I saw the truck and though “no that wouldn’t work” I tried it and it didn’t work. I tried it many times, And it’s not a proper solution
@@ohtemp344 Well, I did it just yesterday, what else can I say?
thank god I did the blowtorch glitch before it was patched.
I KNOW right!
you can ram cars that around the pickup point so u dont need to get in them
After 5 days of nothing but bullshit i finished Fine arts literally a trash level, nothing but alarms and targets spreaded away from the other, i dont even care how I did it I just reached the boat with all paintings and bam on the same day insurance fraud. I am sick of this game, the gameplay is nothing but spend days figuring it out then test it, watch everything brake and get stuck on grass and debris and never have enough time, i just edited the save file and moved on.
Everything started normal and realistic, immersive, now its just smash and run everything is unskipable alarms. Dude i hope the next updates they do better levels like the first ones.
Fine arts:
First painting is on the room with two staircases and an iron dome, once grabbed propel yourself with some debris and planks towards the sliding glass door which should be removed, reaching the plank ramp towards the second painting on the bedroom, grab it, propel with more planks towards the third painting on the bar corner, the wall towards on the bedroom towards that direction should be removed and make a hole on the roof so you fall next to the third paint, brake the glass then jump on the street grab another debri n planks propel into the donut, cut the building in half and cover the holes with planks so you dont slide through go up the ramp into the fifth painting and use more plank and debris to reach the sixth painting, jeep on the ramp towards the seventh go out more propeling into a hole on top of 8th and escape on green car.
Made 7/8 with 4 seconds to spare on my vanilla playthrough but NOWHERE near getting the lambo and thus 8/8. Deadass not gonna bother
There are only 7 cars.
@@Necronomicron8 Ah yes, I was confusing it with the Fine Arts mission. I meant 6/7.
I tryed it 2 times with this tutorial to get one more than my resolution and It crashed 2 times when I was ready to go 😥
sad times my guy. Hope you can get it tho
here you talk about the glitch that does not work anymore and refer to the video with a glitch which does not work (and is not applied in the newer version of the tutorial = this video)
Amazing 👏
Quicksave download?
You can still drive the SUV from the apartment next to the truck without triggering the alarm. I had over 15 seconds to spare: ruclips.net/video/V2fEOdLY230/видео.html
I think the green car is a 69 dodge charger
Well it seems that they removed the lambo from this level to reduce difficulty
I'm not sure if I hate this more than the art one. I was finally able to beat the art one, but this awful one is still pissing me off. That stupid hummer/jeep misses or slows down before it makes it and the lambo lands on its roof half the runs I do. Also the game audio was so loud it was hard to hear you talking over the run bits.
This was may more enjoyable pre patch... Lucky I've beat it that way, i just dont think i have it in me to grind a single level for 2 plus hours just to get a complete, especially when the old way felt like it was the legit strategy, i can deal with long setup times i just dont like finicky runs, rng shouldn't be a thing in the true strategy at least not to this degree, if your gonna have stuff like this make it a new game plus, gives the dev easy content to put out, gives a much harder difficulty and makes it so you dont mess up the difficulty pacing
@@jaykoerner I agree completely.
I personally find this to be the hardest mission. too much RNG
Jay Koerner yeah i just got the game, so I had to finish the mission similar to this method here.
Wish they’d extend the timer to like 2 minutes, or atleast 90 seconds, for this mission and Fine Arts. I had really satisfying setups for these two missions but couldn’t get them to work because the lack of time...
Here’s the 3 missions so far I don’t like:
-Fine Arts
-Insurance Fraud
-BlueTide Computers (Post-patch, they removed the speedboat... but why?!)
^^^ I hate these because they lack the ability to let the user be creative, they’re much more annoying than fun.
Thankfully the game is satisfying, so I end up spending an hour average each mission prepping anyway.
@@andrewe.2464 I never used the speed boat, I just spent a hour setting up and did it in one run, not sure if post patch if the helicopter is harder or not but I barely got shot so I assume it's not that much worse my way
Fuckin epic work mate
what i do: CUT OFF THE BACK OF THE CAR so alarms don't go off
you cant do that, it was patched months ago buddy
@@ohtemp344 it worked on car wash
yeah, this one involves too much tedious debris clearing. Imma have to hard pass on this one
There isn't a Lamborghini on the top floor for me
The mission has been nerfed from 7 cars to 6
@@STEEEVE771 oh ok cool thanks
I hope that part 2 isn’t this annoying.
i hope part 2 has more destruction missions, there were only like 3 buildings you had to destroy in all of part 1
nice to have a decent mix for sure
this was an ez mission, wdym harDest!??! i took that green car with it's protection to the base with the help of utility vehicles
Open your eyes and use your brain. This video is 3 years old, this mission got nerfed a long time ago
@@yoozzeee how did it get nerfed?
@@jc008titan the jeep is now wired to a portable object and the Lamborghini got removed
3, 2, 1...
Hope scrapman See's this
Who is that?
@@GooseUK a RUclipsr searching everywhere to find this vid or other 100% vids (he does every target) but this is hard for him
1.0.7 minutes
You can cut off the generator and drive that red car over on two wheels, for the green mustang car i picked up the trailer and put it on top of the green car and straped it on with wood and just drove it over
yeah good stuff that. Avoided cutting the generator off this time due to patch, wasn't sure...
@@GooseUK yep just downloaded the patch cuz your vid and man it messes this mission up, cutting it off messes with the alarms all right, for a quick test though i just attached the generator with planks and pulled it behind the red car missing wheels, seemed to work fine, and doesn't need the crane, but stuff like the lambo.... Man that looks to be annoying
@@jaykoerner honestly this one is no fun, but as you can see it's doable with lots of microerrors with the fully optimised route. I see it as optimising a speedrun and then just doing it badly 😅 the potential is there and anyone can do this. Just in the prep and also pray to RNGesus 🤣
@@GooseUK im thinking the best bet is to see if parts of the rooms some of the cars are in can be dragged, would make things like the lambo easier, well off to testing...
@@GooseUK well i droped a entire room the one with the white suv and the alarm still went off... I was to say its also got a movement based trigger... So there is no easy way left
クソミッション
what.. the fuck