That’s an amazing line: “I don’t want you to be sad that I’m gone. I want you to be amazed that any of us had a chance to be here at all.” I love this game.
Also also, Lewis' story was never changed or embellished by Edie, presumably because she died so soon afterwards. As such unlike Molly and I imagine to a degree Barbara's deaths, its more grounded in reality, even though it subject matter is all about someone's departure from Reality
@@505DGuy None of the stories were embellished by Edie though, other than Barbra's since Edie choose to put that comic on the memorial. Most of the note were either written by the death themselves or their immediate family, like a sibling or parent. The only one written by Edie herself was the one about the house at sea.
@@Kuralto i think youre talking about lewis who died in the cannery, or i remembered wrong that calvin was the one who died swinging himself into the sea (or rocks) and his twin sam wrote a passage about how he wanted to remember calvin
The most impressive specific about this game has to go be the metaphorical meaning behind the architecture of the house. With each death those affected tried to distance themselves. Building up and up as the line went on. Until you were left with a house that looked like it would collapse any minute. Edie was overly memorializing the past, living in it . While dawn spent everyday fighting it, hiding it's traces. No one until the end could properly move on and leave the house behind.
walter and sam were alive ocncurrently. in fact, walter even outlived milton's disappearance. but sam was the only one who continued the gneration, and walter's life was really really sad. basically death tbh
Its not hard to not commit child neglect lol. The children died from negligence. A swing over a cliff over water and a sharp fence. A poorly built tree house castle by said cliff and water. Leaving baby in bath tub. Starving your child as punishment. Sam was reckless with dawn during the deer hunt. Walter recklessly broke a wall down while UNDERGROUND instead of taking the basement door as if the truth is he was avoiding his self destructive family not the fake curse. Lewis was told stories of his ancestors fighting dragons, sailing a house across the ocean, flying and Barbara dying from zombie or w/e. He wondered why he didn't get the cool adventures edith told him the rest of the finches had. So he self deleted himself. Why was his life boring compared to everyone else who diee
There was no curse; it was just life. Shit happens. The problem is Edie dwelled on it and glorified their deaths in stories, and while she found the stories to be interesting Dawn found them as depressing and too convincing. Dawn thought Edie was getting everyone killed by convincing them of the "curse" and every time another member of the family died it only helped solidify the idea that they're all doomed; which can lead to more deaths just by the thought of it. The mind and placebo effect are not to be trifled with, as Lewis' story elaborates on. I think the bottom line is: A lot of bad things happen either over time or at once, and dwelling on them and constantly worrying about the next bad thing is even worse, and it just insights negativity, depression, and who knows what else. Never forget the bad; but don't dwell on it either.
I mean, curse or not, Edie Sr wasn't the only one playing up these family tragedies into some big cosmic fuck you to her family iirc Odin went away from Norway after his own wife and newborn child had died (and there was already some talk of a widely known family curse there, who knows how many generations this goes back) and the Finches were publicly known as America's unluckiest family
The trick to all of this, though, was that Milton ACTUALLY WENT THROUGH A MAGIC DOOR AND VANISHED. That's been confirmed by one of the creators. With this being the case... ALL of the deaths were either really ironic, or a matter of the person being consumed by their own imagination. Sam: If you want to be strong and survive, shoot the deer! *gets killed because they shot the deer* Calvin: I'll die before I eat another mushroom! Kid killed by Storm: I'll DIE before I see a wedding here Barbara: Monster movie Star, killed in a very mysterious and monster movie way. Sven: Killed by both his building (his passion) AND literally something from his own imagination. The list goes on. Something else to consider is that "what sort of family sails a HOUSE anywhere?" While I admit that I originally thought as you do, and agree with the basic message...I'm also going to add something. "One should be neither too quick, nor to slow, to dismiss the extraordinary."
And I love how young Edith reached a kind of resolution about the stories, that she could look at them from both her grandmother's imaginative and her mother's protective point of view. And though she desired to pass that wisdom on to her child verbally, she was at least able to do so through her writing.
Bo Fo Sho I personally like to think that he was so disinterested in his life in comparison to his imagination he killed himself to be apart of his imagination.
Personally, I believe he disassociated into his fantasy & either killed himself on purpose like the previous comment said or it was an accident caused by his fantasy like as the fantasy hallucination that he was walking up to be crowded when I reality he walked to the convayor belt & slicer to... yknow. Either way it was very sad & the hardest death for me to watch (not including the baby)
To me Milton died in the tunnels of the house. When you're crawling around you can see his signature everywhere along with all the alcohol bottles. I haven't played the swan game but I get that's his death sequence vibes
That last line is what got me. Edith is a character, I know, but her voice actor made her so sympathetic and kind. The whole "I want you to be amazed that any of us ever had the chance to be here at all." That's what got me teary-eyed.
Gregory's death makes me so angry because it was the most preventable and it was very realistic because parents leave their infants unattended. never turn your back on your children, they will find a way to accidentally kill themselves
@@mbamyintoo , possibly. She did die of obstetric complications, however, we're not given enough info on her own scenario to know if she could have survived or not.
So Milton(the missing brother) kinda has a game similar to this. Obviously I m pretty sure it's made by the same people. It's called "The Unfinished Swan" when you play that game you see all of his art that you saw in his room. Give the game a try and you can see where Milton disappeared to.
The blackboard in Dawn, Gus, and Greg's room had a list of duties (that Jack didn't notice). Dawn had to sweep and take out the trash, Gus had to mow the lawn and mop. Greg's duties were to be a baby.
zombichlerka Pretty sure that was just a list of chores and tasks they needed to do around the house. Since Greg is a baby, it makes sense that his task was to "be a baby"
Something I noticed after watching this a while after playing it myself is that the curse, if it is indeed real, seems to grant the Finch family their wishes at the price of their lives. Let's go over the list: - Odin wanted to bring his family to America to start anew. He did but drowned at sea before he could set foot on dry land. - Edie wanted to live the rest of her life in the Finch home. So she watched everyone in her family die and leave her before dying alone in the home from a combination of medicine and alcohol. - Molly wanted to eat after being sent to bed without supper. She was given a large feast with her as the last course. (It's implied that she poisoned herself with the holly berries and everything happening was her dying mind hallucinating) - Barbara wanted to be remembered. Her gruesome death to a serial killer was so popular that they made a comic book about it. - Calvin wanted to go around on his swing. The wind helped him accomplish this before sending him flying off of the cliff. - Sam wanted to spend time with his daughter. He died during their hunting trip together. - After Barbara's death, Walter hid from the world and survived for 30 years by refusing to want anything. The moment he wants to leave the bunker and live his life, he does and immediately gets run over by a train. - Dawn wanted to get out of the house and live a normal, quiet life. So she did, wandered for a few years, then died of cancer, arguably one of the most normal and quiet deaths on the list. - Gus wanted to ruin his father's wedding. So a storm picked up, swept up the tents, and crushed him with it. - Gregory wanted to keep playing with his bath toys. So he did and drowned in the process. - Lewis wanted to live in the world of his imagination. He got so lost in his fantasy that he didn't realize he was bowing his head under the fish chopper. - We're not exactly sure what Milton wanted, but considering he seemed to have been a great artist, you could say he "lost himself" in his art. - Edith wanted her unborn son to know about his family. So she reconnected with her past, wrote the journal, then died giving birth to him. As for Edith's son? Well, he seems to have a cast on his right arm. Perhaps the curse hit him but decided to spare him, finally ending once and for all.
I think this makes a lot of sense and further adds to the main message of the game. People naturally come to have wishes and goals in life, but in order to fulfill them, one must take risks. Risks always exist, being in the way of wishes/goals. And in the extreme, there exists the risk of death. While the percentage chance of risk of death varies for every action one takes to achieve their dreams and goals, it is something that always lingers in the background. Something very tragic but also very normal as it is inescapable. Everyone faces death, and it is tragic in every case no matter how mundane the circumstances surrounding the death may be as it is unpredictable and affects everyone else around them. The game illustrates the relationship between life and death very well, how they are two pieces of the same puzzle. You cannot have one without the other. Living is characterized by the wishes each family member had and the actions they took to walk towards it. And while facing death, realizing that it is inescapable and that it is always an existing risk to life is incredibly scary, hiding from it and letting go of all desires/goals/wishes/dreams (like Walter did before he broke out of it) would mean that you aren't truly living your life. So since death is an established consequence of living, one should live life to the fullest.
Lewis' story was rather eerie for me as I do that exact thing... I spend all my day imagining up characters, scenarios, places, etc to get through the dullness of life or to ignore my anxiety/depression. That story touched me a lot and was saddening. It's always hard to see a fellow sufferer of a mental illness (even a fictional person) lose the fight with it and end up dying. Dream on, Lewis bro, dream on.
Kiera Greywolf I agree so much with what you said. That one hit me hard in that way as well as since I have a mental illness as well. It even shows the signs of and symptoms of what someone going through a rough time with it. As well as, what it would be like as well which hit me with how accurate it is with that. Mind you I believe that's also how it hits you and makes you understand so well and draws one in because of that. Dream on to you too, as well as anyone else who reads this, and don't give up on that dream of life being better!
I just realized... Edie was alive for almost every death. Wow. No wonder she didn't leave the house, it had the memories of all her family. She had to go through all of that, and that makes her one HELL of a woman. Props to you, Edie.
Dawn, the mother, said something to Edie about alcohol and pills. I'm pretty sure that's what killed Edie. She was "gone" when the van came, as in dead.
Lewis's story is probably the only one I got the most emotional at. Just the line of :someone who never knew of success in the real world" reminded me so much of myself.
Being alive is a success, having friends is a success. Life is the envy of all of the dead. As much grim thoughts plague my mind, I remember I'll always have more time to die, but never enough time to live.
What is so sad is that I was born in 1999. To be 18 or younger and be pregnant, that is rough. AND to also be alone while pregnant. I know it's not a real story by no means but it hurts. Like, when you have a connection with someone in real life. Ugh.
I think the point is less: "How did they die" and more "This is how they are remembered". Some are more believable than others, like Lewis's depression then decapitation compared against Barbra's comic. But just because they're believable doesn't mean they're accurate documentations of their lives; Lewis's story could have been missing details, we hear a small chapter of Lewis's life which is a summarization from the psychiatrist's perspective. We do not for a fact how any of these family members died, not even Edith, but we see how they have been remembered. Going back to your statement, Jack, about "waiting for things to happen to you" I think the game reinforces that statement by saying - "... I don't want you to be sad that I'm gone. I want you to be amazed that any of us had the chance to be here at all. Good luck" - which I'm reading as a wish for him/(the player (Edith refers to her child as YOU for some fourth wall breaking)) to do better than they did. This is how the world will remember this family and it's members now that they're gone, how do you want the world to remember you after you're gone?
To anyone who wants to know how everyone died. Molly: died from eating holly Calvin: flying off the swing Sam: bucked off a cliff Barbara: the serial murder on the radio Walter: hit by train Gus: hit by the tent Gregory: drowned Odin: sunk with the old house Edie: either died in her sleep from old age or mixin alcohol with medicine. Dawn: sickness (maybe cancer??) Lewis: suicide Milton: missing (a game about him) Edith: child birth.
i think that calvins death was the most heartbreaking to me. Something about him and that swing just really broke my heart. But then the second was ediths death because she never got to meet her son. And seeing him so young going to the grave was just horrible.
Lewis is the worst in my opinion. He lost his entire sanity to the belief that he caused his little brother's disappearance and assuming death. After getting sober which is usually a high point, he began to realize just how bad his life was and how depressed he was. He's the only character who committed actual suicide with the exception of Edie, who was the cause of most of her family's deaths in the first place.
SAME and i dont even know why but the second i saw his side of the room with all his cool astronaut stuff i started bawling :( i didnt even know how he died yet i just thought his room was really cool and nostalgic lmao
@@horsefuneral27 1. i love your pfp and username and 2. me too! i literally cried at his death for some reason and something about his room just made everything even sadder he just wanted to fly
@@fatherfucker2000 sameee he seemed like such a happy kid 😭😭 and so brave too, like i loved his room because i really really love space and stuff so to think that someone so similar to me met their fate in such a horrible way made me so saddd
@@horsefuneral27 i know right! i like space as well so that probably has an impact on my feelings about him, he lookes so wholesome😭i cant wrap my head around the fact that most of the deceased characters in this game were just children:(
I’m really curious to know if there is any significance to the gloves Edith wears? She’s wearing them as her adult self, and in the scene of her childhood she’s wearing them. There’s even a pair on her bed. And she mentioned her great grandma knitting her a new pair every year.
@@beep2138 yeah, I mean, it doesn't take a full year to knit a single pair of gloves. Knowing Edie, she probably knit enough for every year after her death. I think Edie knew everything that was going to happen, so she knew she only needed to make six or seven extra pairs of gloves.
"You can wait all you want for great things to happen, but why not try to make them happen right now because none of us know what's going to happen tomorrow " Jacksepticeye 2017
I will remind myself this "You can wait all you want for great things to happen, but why not try to make them happen right now because none of us know what's going to happen tomorrow " -every day.
Have a theory about the marital spouses of the Finch family. They are represented by leaves, however only Kay’s leaf is attached to the tree, whereas Sanjay, Ingeborg and Sven are all not attached (as we have learnt through this game, they all died). So can we assume that Kay is actually still alive and managed to “escape the family curse”?
that’s actually an amazing theory. i’m wowed at that .. maybe that is how it happened. because sanjay, ingeborg, and sven died so maybe kay is still alive and like you said, managed to escape the family curse.
Maybe kay Is still lost and broken after her son died in the bath and maybe edith Jr son realizes that kay is alive and goes to see kay, shit that could be a good game
hmm, good idea, also small note, of course, the people in this game wouldn't know this but Milton is also still alive, and really did just go missing through a portal he made with the brush, it was confirmed that the king in the unfinished swan is Milton and that's where he went after he went through the door, it also confirms that there very likely could be a real curse for any non-curse believers as the brush confirms there is real magic in this world.
The birth of the baby may have been a breech birth. Those can be very dangerous for both mother and child and sometimes the case is that one or both die. Just my theory on how Edith died.
I also heard a theory about most of the family members having schizophrenia (hence the “curse”) and apparently it makes it more likely for a mother to die in child birth.
@@jacksepticeye I know it been a year but this is my theory they have a thing called Schizophrenia were you mistaken imagination for real life the family thought it was curse but it was a disorder being passed down. Like for example Sam he jumped of the swing because he mistaken real life from imagination. Not all deaths were from Schizophrenia but I'm pretty sure Lewis I think the guy that worked on the tuna he died of Schizophrenia because he thought he was being crowned and what he said "my imagination is as real as my body". That is a big clue to the disorder and Edith sadly died because she had this disorder it has been proven that people can die from child birth by having Schizophrenia I'm not that sure she did have it but with advanced hospitals. It is very unlikely to die during child birth without having a disorder of some sort I'm not to sure that this is a real theory but it does have lost of evidence towards the disorder and some of the deaths...
@@koda4524 Here's a long one: There's more to the 'game' as a whole than each fragments of each members of the family. The biggest question to be answered was why did Dawn decided to leave the Finch house and left Edie to the nursing home, instead of taking her along. It has everything to do with Lewis death, yes. But also because in a way she blamed Edie for his death, and Milton's missing. Why would she blamed Edie? Because she suspected that Edie's story poisoned her children's mind, feed into their imagination and causes them to withdrawn from life. Edie always blemishes things, "Sven killed by a dragon," when her husband died from accident involving a dragon slide. "There's a moleman living under the house," when it was her son Walter suffering agoraphobia. Edie also purposefully kept stories that supports her mind view: Molly's writing under hallucination (if you examine her room closely, every animals she turned into were masks that she had played with, the tentacle monster was the jellyfish doll on her bed), the comic of Barbara murdered by 'monsters', when it was simply a murder case. If anything, Molly's poisoning was the trigger for Edie's stories. She took Molly's writing and later on invented other stories for what happened to other members of her family to lessen her own guilt over what happened to them. Meanwhile you should notice that there's no blemish to Dawn and Sam's death, Dawn died from illness, Sam died from a hunting accident, plain and simple. But you should also notice that they're the only two with the most practical mind in the family, hence the straight forwardness of their story. There's also not too much blemish of the death that are told from their point of view, Calvin as told by Sam was quite straight forward, swing accident. Gregory was a little playful but it was the word of a wrecked father trying to lessen his wife's grief. Gus as told by Dawn was also quite straight forward even in its poetry form. Later on because of the psychiatry letter for Lewis, and seeing the effect of Edie's stories on her impressionable children, including Milton, causes Dawn to suspect. Milton's missing and the expanded fragment of his story was actually in another game: The Unfinished Swan. If we look through both, we can assume that Milton's is off wandering and is missing in the woods, perhaps drowned, though I can't be sure. He loved to wander a lot, and he did find every secret passages before anyone else judging by his drawing inside them. That's also why Dawn sealed every doors after Milton's missing. She doesn't want her children playing in them. And the reason she didn't seal Walter's room was because he was still alive after Milton's missing, and his room was still there in case he snap out of his condition. After Lewis funeral, to prevent Edith from the same fate, Dawn decided to leave the Finch house and Edie. And as we see in the game, even though she's not in contact with her great grandmother, Edith still has a very imaginative mind that flares up every time she reads through their stories.
I know a lot of people are saying that the curse is metaphorical, but I thought something different: To me, I thought it was a genetic psychological disorder that was worse in some family members than others. It's possible that some of them (like Edith) who seemed "normal" either had a less severe case of the disorder, or were carriers of it. Things like "imagination" popped up a lot, the inability to distinguish reality from fantasy, and hallucinations (like her grandmother and the old house, the suicide, the "magic" paintbrush, wanting to fly, etc.) Just a theory though haha. I could be very wrong.
the gene pool from around Norway has a higher-than average percentage of Schizophrenia. Norwegian immigration to the Washington coast was actually a thing at one point. Schizophrenia would cause this very sort of absentmindedness. I have no doubt that this is the intended explanation.
I really don't think it's a mental health situation in the family, actually. I think you're forgetting how the majority of the family are creative geniuses, and all this energy and thought confined into one house is bound to explode. Hell, half of them even died due to their creations or dreams. It's a tragic story about a group of dreamers, who all needed a stimulus and received the wrong one: a story about a fantastical curse.
@@hopoffmydick9574 people with mental illness aren't always limited. they see the world differently and yes, a lot of disorders stunt people socially, but their outlook on on life can absolutely promote a lot of valuable insight and unique perspectives. while autism is not classified as a psychotic disorder, i have heard and personally met many with pw/autism that are geniuses when it comes to certain subjects. savant syndrome is usually a subset of that, but it can happen with other mental health disorders as well. on an extreme level, psychopaths and narcissists even, are typically incredibly strategic and smart when it comes to performing and getting away with things. i'm not trying to prove you wrong, just wanted to inform you that it's possible to be both in psychosis and incredibly smart, for example. you can have schizophrenia and still live life. also, don't you think the obsessiveness of dreams and desperately needing them to become a reality would indicate some sort of mental illness? you can have drive and passion, but their family grew so obsessed with things they ended up killing themselves (metaphorically or literally) in the process. i don't know anyone who would believe in something so much that the world around them had no substance anymore.
@@hopoffmydick9574 With what @Nyctophile said, I believe the family has some combination of Mental health disorders/ illnesses/ whatever and the creative genius part of that just being heightened or going along with those illnesses. From experience, I believe there is some sort of creative-ness passing from generations, as at least one of the people from all of the generations of my mother's side have had some sort of just _more_ creativeness in them than what is usually seen (for me, I express it through art). Creative people and their views of the world are very different from what "normal" people see, and with all of that stuck in one house, surrounded by death, it could possibly be that Fantastical Curse you have theorized, as well as some genetic or some sorts of mental health problems.
10:20 Okay, I usually am not one to point fingers or be such a jerk, but Gregory's death was entirely Kay's fault. The amount of water she left him in, even at the very beginning, is entirely enough to kill a baby. You never, and I mean never, take your eyes off a child in the bathtub because it only takes a few inches. That's serious neglect!
@@BoilingHotTea Mhm, definitely. In my Red Cross babysitting lessons, it was one of the first things they drilled into us when dealing with infants and toddlers. Don't let anything distract you enough to take your eyes off them. That's how a lot of infant deaths happen.
What sucks is that the father thinks it's his fault. He's saying "if I didn't call" as if it was his fault. It was on Kay for __closing the bathtub door__ and not keeping her eyes on her child.
Honestly yeah. I remember my mom used to watch me in 4-5 inches of bathwater up until I was 7 and she always told me not to stick my head under because she was afraid I would drown
I know it’s been years but the line “Then I was alone” is haunting to me. Her family was quite large, enough to make it hard for people to keep everyone straight. Despite that, at 17 years old, Edith Finch Jr. was completely alone. A 5th generation family member was the only one left alive when she should’ve had (great) aunts and uncles out the wazoo.
On one side, I wanna believe there isn’t a curse, and the deaths were caused by bad decisions and bad parenting. But Edith Jr. most likely died during childbirth, not at fault.
I think it's probably a mix of pure coincidence of human biology and the bad decisions and bad parenting. Dawn, Edie and Edith both died of biological causes while most of the others were caused by the latter.
What if edie the grandma or whatever came back and killed her tho cause it wasn’t confirmed that she was dead it just said the next morning she wasn’t there right?
This comment's a wee bit very late to the party, but I feel it's important to understand some of the gravity this story has. There is no curse. All there is are a series of unfortunate events and bad decisions by a group of people and their matriarch that resulted in a large amount of misfortune. Whether it sounds awful or not, Edie Finch is responsible for many of the deaths in the Finch family. Molly was sent to bed hungry, and died that night because of it. Not only this, her room was decorated with real mistletoe, commonly known to be very poisonous. Calvin died from "flying" off the swingset. However, if that swingset was placed in any other place, and didn't have an extraordinarily sharp fence right in front of it, it's nearly impossible Calvin's death would have came to pass. Sam's death was unfortunate, but still a result of his dumb decision to mess with a deer not confirmed dead at the edge of a cliff. Walter was another unfortunate accident, but he was also dumb enough to stand in the middle of a train track, traumatized or not. Gregory died because of Kay, no one else, as you should NEVER under ANY circumstance leave an infant or toddler alone in the bath or near water. Gus' death was the fault of the whole family there for not dragging him to safety or getting him inside as night fell and the storm raged, though that can also just be called an accident. Lewis and Milton's were unrelated to Edie, aside from the fact that Milton was given a rickety castle at the age of 10, separated from the rest of the house, by none other than Edie Finch. The deaths were tragic, all of them, but most were preventable and a minority were unpreventable accidents. Edie Finch created and enforced a sense of paranoia into the children, even disallowing them from attending a normal school for fear of any of them coming to harm. It's a self fulfilling prophecy. Edie Finch's paranoia and superstition were the downfall of most of the Finch family, making the entire thing a real tragedy. Edit: That's not to mention her extraordinary obsession and glorification of the 'curse' keeping creepy and obsessive memorials all throughout the home, just building up instead of renovating or moving furniture for fear of disturbing people long since passed.
@@theythemgod420 I do agree that ultimately it was the wife's fault for leaving a baby in the bathtub, but I understand Sam's viewpoint. Being, him arguing with his wife at that moment was very unlucky and if it wasn't for that the baby would've probably never died there.
One thing I like about this game is it showed that Lewis was probably a drug addict but didn't die from an overdose or as a bum on the street. I loved that they gave him a nice story and a some what happy ending in his mind.
LeafpoolTC You can't overdose on weed (Well natural weed. Stuff that is laced with stuff obviously can kill you.) It would take like 500x your body weight in weed to overdose on it, which nobody could smoke all at once. It's basically like how Apples contain Arsenic but it would take like 1,000 apples a day for it to damage you at all.
Xana yeah sure and it divers per illness but when you have manic-depression for example you shouldn't smoke weed. And I guess hallucinational illness shouldn't mix with "normal" drugs either. I'm also not claiming weed=drug addict
LeafpoolTC in very rare cases young people can develop mental illnesses from weed and other drugs as well. So I wouldn't say that was a happy ending but to each there own.
I think Molly died from poisoning because she ate a bunch of things from her room that were considered very dangerous if eaten like the toothpaste (and how much of it she ate) and the holly berries. Then Edith I think died during child birth, unfortunately, or she got the sickness her mother had and died that way.
Yeah, Edith did die to child birth, unfortunately. That was why she wasn't able to tell her child the story herself. She knew because of the curse that she would die eventually, so she wrote that book to give the child in her will.
I took away a different message than Jack. Every family member (except Dawn) died doing something they loved, something that made them free. I think the game was trying to say that death isn't so bad more than that life should be lived to the fullest. And Dawn, who tried so hard to escape death and run away from the 'curse,' was the only one who ended up dying in a truly sad way instead of the beautiful and bittersweet stories of the rest of the family. Also it's interesting how there's always (exactly) one Finch member who survives to have kids. Just thought I'd point that out.
There seems to be some confusion on the deaths so here are my two cents of what is *most likely*, not necessarily what actually happened: Barbara: Either killed serial killer on the loose or murdered by her biggest fan and boyfriend, Rick. Calvin: Was thrown off of his swing and landed either in the ocean, where he drowned, or on rocks which killed him via blunt force trauma. Dawn: Died of a disease which has not been specified, though implied to be cancer as it "got better" (remission). Edie: Very open-ended. It's most likely that she died because she mixed alcohol with her medications, though she may have drowned after hoping to return to the old house. Edith: Probably died from complications during childbirth, though her death could have been the result of anything since nothing specific is ever described. Gregory: Left unattended in the bath when he accidentally turned on the tap, drowning himself. Gus: Killed by a storm, which most likely caused something to fall and crush him or blew a chair or something into him, killing him. Lewis: Died via the guillotine-like device in the cannery. He may have committed suicide intentionally, or he may have just gotten so lost in his imagination that he didn't realize what he was doing, ultimately leading to his death. Milton: Went missing via his "magic door." There's a game called "The Unfinished Swan" about him, though I haven't played it so I cannot confirm anything about his death. Molly: Got hungry and started eating toothpaste and holly, poisoning her and causing her to hallucinate that she was several other animals, before dying. Odin: Drowned when trying to move his entire house via boat, when a storm hit and capsized the boat. Sam: Knocked off a cliff by a deer and either landed in the ocean and drowned or hit the rocks and died. Sanjay: Pretty much completely unconfirmed, though it is implied that he died because of an earthquake. Sven: Crushed by a dragon-shaped slide he was building. Walter: Finally leaves his bunker and is hit by an oncoming train. Hopefully that helps.
cream cheese basically the whole thing of Walter is that he was locked up in the basement and was stuck there for 30 years, everyday a train would go by and cause the shaking, Walter believed the shaking was a monster or something, so one day when the train was late he thought it was his time to escape, seeing how in his mind it would be safe, but once he got up there he was hit by the train that had come late
I honestly like to believe that everything we see in the game is real - Molly possessing the sea monster, the baby controlling his toys, the way that Gus's kite seemed to control the wind and pick up objects, etc. etc. The game's creative director has confirmed that Milton 'travelled into the world of one of his paintings and eventually became the King in The Unfinished Swan.' If travelling through paintings is possible, why couldn't the rest of the stuff we've seen in the game be as well? (Personally, I like the idea that the Finch family is a line of people with magic or whatever, who just suck absolute balls at controlling their powers. Molly possessed a bunch of creatures, and then accidentally led a monster right to herself, leading to her death. Calvin could sort of fly, but lost control and died. The baby animated his toys, who started the bath and drowned him. Gus had power over wind/weather, but couldn't control it, and blew a goddamn tent into himself (also, Gus was in a state of heightened emotion at the time, super mad about the wedding, which would explain why his abilities manifested in such a massive, out of control way). And, possibly- Edith has psychometry. Meaning, when she touches an object, she can experience psychic flashbacks of its history. Which would explain all of the flashbacks in the game, when half of the time the letters dont actually say how they died.) You can totally disagree with me, it's just the way I like to think of the game :p
Although I don't really stand by this theory as canon, I really love your idea and take on the game. Also, what do you think about Lewis' death then? I know in a physical sense he died of suicide, but do you think maybe he actually made it into his own world/dimension? Anyway, it's just a thought.
That's...actually a great way of thinking about it. I thought you meant you hoped these characters were based of people who dies like this irl. I'd be entirely realistic. Stupid, but that makes it all the more realistic, eh?
I won’t lie, Gregory’s scene where he dies I didn’t cry when I played it because I didn’t quite realize the situation till the bath started filling up. Watching this after playing it as soon as the scene began I started to cry, It was so bittersweet how the lovely music overtop a baby playing not realizing his own death. I love children so much and someone not even past one is incredibly upsetting. Just writing this I started crying again, I know I’m kinda a crybaby but the situation is so upsetting, That mother should have never left her child alone like that! Who does that? Who thinks is okay to leave your very young baby alone in a place he could easily drown without even turning the water back on. I was quaking with anger from this when rewatching it thinking about it. I related harshly to Lewis, I have a similar problem where my imagination gets out of hand and I lose everything around me- hours of my day lost to my imagination and it really does mess with you. The thought that everything around you isn’t nearly as good as all your thoughts- honestly the only things making it so that I don’t feel so much like that is my family. Anyways that got a little personal I’m gonna go have a snack lol
You should not leave any child under 10 unsupervised, maybe older. When I was a kid (about 5) I had a swing set in my backyard that had climbing bars over the swings (genius architecture, I know). I was left unattended with a friend and he dared me to swing from one side to the other and I fell onto one of the swings (so I was positioned sideways of what you would normally do on a swing) and now I can’t give birth properly. Moral of the story, WATCH YOUR DAMN KIDS.
+Keira Granger I appreciate it anyways haha! I am doing alright though, being an older sibling who takes care of their little brother, his death always hits hard.
The worst part was the happy music & upbeat happy feel the scene had to me then it did a complete fucking 180° coupled with the fact that Kay completely failed as a parent in that scene the damn phone can wait!!!! YOU ABSOLUTELY UNDER NO CIRCUMSTANCES WHATSOEVER LEAVE A CHILD UNATTENDED ESPECIALLY AROUND WATER. Accidents happen. Even when u don't think it could.
Visually, most beautiful and creative video game I have ever seen that includes both intensely detailed realism and other artistic cartoon and animation styles. Everything co-exists so well together, not one part of the transitions felt out of place. But it wasn't just the awe-inspiring aesthetic that it gave, but how it gave you an imaginative feeling that still centered around reality. There was this constant bittersweet vibe and mysterious aura that stayed even through the calm, harrowing, and suspenseful moments that played out through the walk through. It touched base on emotion, things that people can relate to, while still being an original and unforgettable story. And it gave a little advice near the end, a seemingly subtle lesson that came from all of this. That life is brief, to live it to the fullest, the best of your ability. I loved this and I wasn't even playing it. And at the end it still held that semblance of mystery, begging the question if there even was a curse. It feels like this game needs to be more heavily focused on, I love Jack but I think the commentary he was committing to drew him away from what was happening. He didn't get absorbed enough into it, didn't let it take over his mind for a while. So in a sense his dedication to talking to us while playing was a bit of a distraction, that while I love hearing him, I now would've preferred to have heard nothing but Edith's voice. I think games like this certainly deserve more praise, they aren't the normal video game but that makes it unique and something special to see.
The way I see it, Jack’s commentary made it better. I won’t deny that commentating could distract someone from being immersed, but I think he’s been doing this long enough to still get immersed. Honestly I think I prefer the game with Jack. If it was just Edith then I might not understand everything and I don’t know if I would have enjoyed certain parts. I also wouldn’t be sharing the experience with someone else. I think these videos are for a certain type of people and the game alone might be more for another. Then again, that’s just what I think and I’m not trying to force my opinion on you. Just thought everyone should see both sides. Have a wonderful day. (Sorry for being so late on this, I hope you don’t mind)
At the very end it shows Edith's birth and death days. I kind of forgot that she was born in Feburary 1999. She would only have been two months older than me, and she died just before the age of 18. I don't know anyone who has died in child birth, but this game reminded me that friends my age who died while I was growing up. One even just under a month ago. Life can be too short to not make the most of it.
Dawn was kind of a bitch to Edie, I mean I get that she lost her two sons and her Husband but lets recap here. Edie watched her Father Odin go down with the original house, she buried her Husband Sven, all 5 of her own children, 2 Grandchildren and 2 Great-Grandchildren. And then she was left there, to die alone in the house the night the two of them left. That's pretty damn sad, though then again this was never meant to be a happy tale.
Anne Griswold I get your point, but it seemed like there was something mysterious about the house like jack said, a 'curse' so perhaps dawn's frustration was justified
Not to mention that Dawn went and sealed all the doors, which (at least with Molly) were implied to be kept the same after the person died so that Edie could visit and grieve them. Heck, she even sealed Edie's room off, and from what we see in the house, she had trouble getting up stairs, so it would have been difficult to move her up to the top house.
As far as the deaths are concerned, here is what I think happened (some were confirmed in the game, others are just guesses) Odin: Went down with the house Edie: She died as a combination of old age and a negative reaction to the alcohol being mixed with her medication (Dawn was heard saying something about Edie not being able to drink with her medication during Edith's final flashback) Molly: The "Mole Man" (mentioned when Edith explored Edie's room) or a wild animal that Edie believed to be the Mole Man found its way into her room mauled her to death for food .If I remember correctly, Molly had said something about seeing eyes under her bed, which would very well make sense. It also would line up with the news article in Edie's room, which seems to be labelled as an issue from June 1951. Barbara: Killed by super-crazed fans. There have been many cases in Hollywood in which celebrities have been stalked, assaulted, and/or murdered by individuals who claim to be their "biggest fans," so this doesn't seem too insane. And Barbara, who probably suffered from depression due to her failing acting career after growing up, probably didn't realize the ill intentions of these "fans" until it was too late. Calvin: Fell to his death down the mountain after falling out of his swing Sam: Fell to his death after being knocked off of a cliff by a deer Walter: Hit by a train that had recently changed its schedule (Every time the room shook = the train coming by) Gregory: Drowned in the tub after turning the water back on Gus: Hit in the head by a heavy object (like a beam or something from the tent that started flying around after the wind picked up) Dawn: Cancer of some sort (hospital bracelet could mean she was going through treatment and it stopped working, which could prove why Edith said, "She got better for a while, but then she didn't) Lewis: Decapitated at work during an episode of what could possibly be Maladaptive Daydreaming (a condition often misdiagnosed as schizophrenia, and the condition itself isn't officially diagnosed, but the symptoms can still drastically affect an individual when it comes to reality) Milton: Judging on the location on the castle, the fact that Lewis's room is the closest to the castle, and the possible way that Molly had died, my guess is that Milton could have been carried off or taken by the "Mole Man" (or the wild animal Edie believed to be the Mole Man). Edith: Most likely died during childbirth. She never mentions in her journal about giving birth to her child. She appears to have wrote this right before giving birth. A big clue to Edith dying during childbirth would be the line from towards the beginning: "Now that there's only one, maybe two, of us..." This could very possibly mean that Edith is far along enough in her pregnancy that she was warned by doctors that there was a risk of her dying in childbirth, but she was willing to take that risk because of she didn't want her family legacy to die. She may be foreshadowing her death. Also, during the last bit in the end, she says, "I just want to meet you. I hope to tell you all these stories myself." If she knew for a fact that she would survive childbirth, why would she say this? As for the spouses of everyone (Ingeborg, Sven, Kay, and Sanjay), the "curse" could be explained by one simple detail: It doesn't state that Kay dies (at least, I don't recall that it did). If you remember, Kay and Sam divorced after Gregory's death, which means that Kay was technically no longer a part of the Finch family, therefore the "curse" didn't affect her. Sven and Sanjay both are mentioned to have died while being involved with Finch women, and Ingeborg was the wife of the Finch patriarch and was classified as "the latest victim of the Finch curse." The whole "curse" thing being accurate? I highly doubt that. Just from the deaths talked about in the game, it just seems like pure coincidence. Anyone can get cancer. Anyone can get knocked off of a mountain. Anyone can disappear and never be found. I believe that the family itself was paranoid, partially due to the "curse" that was on the Finch family (which probably was just a case of family members dying of disease and not having access to good healthcare or medicine) before Odin tried to move. A pure example of this is Edie Finch. The woman lived to be in her 90's. She never seemed to fear the supposed "curse" like everyone else. She just kinda embraced it and just thought it could make one heck of a legend for future generations. If every family read into every death as part of something much bigger, then every family would be cursed to a certain extent. The game was really fascinating overall and definitely hit me in the feels. I have experienced a lot of family and personal troubles as of late, and watching Jack play through this not only took me on a journey of the Finch family, but helped me process some of my own recent emotions as well. The message I got from this game is pretty simple: Life is fleeting and brief. Make it count. Do something and be someone that you want to be remembered by. Would love to see more games like this played! I've always had a soft spot for games that make you really think and feel. Also, apologies for the super long post. The story of this game just intrigued me so much, and I couldn't help nut analyze. XD
Livvy Grace Loved your take on this, it was beautiful! I'm sorry you've been through some tough situations, but I hope this let's play has helped you become the stronger, wonderful person that you are. :)
Livvy Grace it appears Lewis was decapitated, but here's the one issue I have with that: HOW was he decapitated? He was chopping fish with a small cutter, so he couldn't have stuffed his head in there. And i didn't see any large cutters, so how did his death happen?
Edith died in 2017. As far as I can tell, she died at child birth because she was never able to tell her son the stories. Which is why you're reading the journal, because she knew the 'curse' might take her before she could tell you, her son, what happened and wrote up on the history. And the last scene is you, the son, placing white lilies on Edith's grave that's next to her brothers grave. So it all comes round.
PuffExpert _____ The game is a tribute(not sure if the best word choice) to a person(in case you didn't notice), so I really doubt there will ever be a continuation.
I wondered how a game could be so emotionally beautiful. It was born out of a son dealing with the loss of his bereaved mother - one of the strongest links in the known universe. I would recommend this game to anyone dealing with grief. It deals with it in such a bitter sweet way while also being an absolutely amazing and original game.
This game gave my existential crisis an existential crisis. But it was soo good. It really left an impression on me, I'm gonna think about this for awhile. There's so much detail and effort and love put into this game, and you can really tell. What a phenomenal, beautiful game.
I dont think he quite put it together in the last episode on one of the newspapers he read their was an article that wa talking about a "MoleMan" living under the Finches house and that "MoleMan" was Walter :P idk
One of the aspects of the game I really like is that the whole thing labeled as a “curse” is really just imagination. All of these deaths in one way of another were caused by rash/dumb decision making and had something to do with imagination/creativity. It’s really neat
Strangely enough, I think the story that still affects me the most is Calvin's (the boy who flew). It was just so innocent and beautifully told, and I got shivers down my spine just by hearing it and seeing the imagery.
The game really brushes over when Edie was drinking alcohol, knowing that it could mess with her medicine. Maybe it's not that big of a deal to other people or to the story, but it affected me a lot. It hit too close to home considering during my childhood my mom suffered from bipolar disorder, took medicine for it, and was an alcoholic at the same time. It really changes a person to do horrible things and I think that's how Edie died, she drank alcohol while on medicine and it messed with her brain, causing her to think irrationally and recklessly. With an unstable brain like that, I think she wandered off to go back to the sunken house, or died in her sleep
She went to the sunken house when Edith was born, years before that dinner. Edie had no intention of leaving her home, I believe she drank the alcohol with the intention of dying. “When the van came in the morning, she was already gone” = she passed away.
A good thing to take away from this...A good tip my grandmother gave me: "Don't treat life like it's sand. You can't just keep dusting it off like it's nothing, or you will never learn the true value of it."
It shows her grave at the end, Edith was born in February 1999 and died in January 2017, so she was 17 when she died (almost 18) and it seems like she died giving birth
Despite how sad it was in how Gregory died, Tchaikovsky's "Waltz of the Flowers" made it a beautiful scene as it showed that Gregory really enjoyed the world he saw, sad but beautiful. Then again I guess the same could be said about Lewis too. I actually thought we would get to see the monster or whatever it was that seemed to be haunting the Finch family, but it just seemed to leave us with more questions than answers. Still it was an awesome game overall.
Philly Cheung the "monster" was, as far as I can tell, the train that went by every day. He had been so mentally scarred by his sister's (Barbara's) murder, that he locked himself away, trying to blame her death on a monster that didn't exist when it was likely actually her boyfriend that killed her. The sound of the train passing was, in his mind, the monster. When he finally emerged, it was, ironically, the train that ended up hitting him.
I think there was a monster but I don't think the monster was messing with Walter. There was one interesting explanation for the shaking in walter's bunker: the train underneath him. The shaking of the room was possibly just the train passing by, and when it had stopped, it could have just changed it's schedule
This was so friggin well done, I was really curious how they were going to tie it all together. Great job developers! Also my guess would be she died in child birth. She said she was 17 at the beginning, her death was January 2017 and she was born in 1999. 10 months in a pregnancy would place her death on or around the time the child was born.
That’s what I was thinking I was like wait this feels so familiar as soon as the flipbook opened and when the credits at the end started going I saw Giant Sparrow and thought it all makes sense now Milton is boy in the unfinished swan even though a lot of stuff doesn’t make sense and doesn’t match up. Anyways you probably won’t read this because I’m 11 months in the future
Sean, the only person who can give a speech about living life to its fullest and never missing opportunities and then brush it off and say the normal outro *as if nothing happened*
I think everyone did- From that moment on, people started moving slower not wanting to tire Edith out even though she's fictional. Everyone wanted to protect her while pregnant.
The only member of her family that went out on their own terms was her great-grandmother Edie. If you go back and listen while they're sitting at the dinner table on their last night at the house in 2010, you'll hear Dawn tell Edie to not drink so much alcohol since it will lead to a bad reaction with her meds. I think Edie was sad of living through all of her loved ones leaving her, mostly through death, but Dawn and Edith were walking out, and Edie would be taken to a home. Despite all of the horrible tragedies, that house was a part of Edie and she wanted to die there. I think she would've outlived Dawn and Edith had they stayed at the house and did not try to put Edith in a home. I would like to know what happened to Edith's dad, as well as the other leaves on the tree. I guess they saw the pattern of the curse and jumped ship before it effected them as well. That's probably why Edith got pregnant at 16. Her whole family had left her, through death and abandonment, and she wanted to make a new family to fill the void.
Also, you should play "the vanishing of Ethan Carter" it is a walking simulator like this game. It is a very beautiful horror adventure game. You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into. Also, steam says that if you purchase the game, you get two games: The vanishing of Ethan Carter, and The vanishing of Ethan Carter Redux.
Also, games like this, The Vanishing of Ethan Carter, Firewatch, Gone Home (and even Dear Esther, which was just a studio experimenting on what they could do) is why I say we reclaim the "walking simulator" description as not an insult anymore. Yes it's a lot of walking and not always much gameplay and yet it does so much that "shooty-shooty-bang-bang" games have no idea how to do. Cause they don't always have to. Cause it's a different genre. So let walking simulators be and acknowledge them for what they do because they do so much and so beautifully.
After the speech at the end, I have decided to tell my crush for 2 years tomorrow that I like him. We never spoke, just silent glance filling up the space between us. Speaking for us. I seen him smiling at me, in a way I wished someone would smile at me. Why am I waiting for him to say something? I'm not going wait anymore. Jack, I'm going to take your advice. Thank you. *edit:* I wrote it down on a piece of paper that I like him, and gave it to him at lunch and now I have to wait till tomorrow for what he says, because he went to the schools canteen as I ran up stair to go outside with my friends....AAAAAAAH!!! I never going t to sleep today, I'm too nervous!
i've been thinking about how great of a title "what remains of edith finch" is for this game, so i'll dump my thoughts here there are around 2-3 ways to interpret the title, and i'll give a little explanation for each the first way you could interpret "what remains of edith finch" is by thinking about edith finch *senior,* not edith finch as in the protagonist. edie spent a large portion of her life creating memorials for the dead finches and perpetuating the superstition of the curse. in a way, edith's journey through the house is kind of like her exploring the legacy of her dead great grandma. you could also say that she's finding what remains of her. there's also the curse. edie came up with the curse to cope with the improbable loss she'd faced throughout her life, and her memorials are a sign of this. like edith mentions after walter's scene, edie's insistence with regards to the existence of the curse probably didnt create the best mentality for parenting: in a sense, edie is in some way responsible for the death of almost every finch due to the way that she raised them. what remains of edith finch? well, nothing. the nothing she caused, at least the second way can also be lumped in with the third interpretation, so i'll keep it short. "edith finch" in this 'theory' (im hesitant calling it that) is edith the protagonist, not edie. "what remains" of her is her son, who's secretly kind of the point of view character throughout all of this. what remains of edith finch? her son, the person for who she died to bring into the world the third interpretation is definitely my favorite, and is pretty easily combined with the second theory. edith finch in this one is, again, edith finch as in the protagonist. jumping off of interpretation two, at both the end and the beginning it's shown that the entire game has been edith's son reading about his mom discovering secrets about how her family died, which ends with her giving him some good graces in case she never gets to meet him. edith mentions that she's twenty-two weeks pregnant at the scene on the branches, which roughly translates to just about five months. given that she didn't have an abnormal gestation period, edith is going to die four months after this game ends writing this book is probably the last thing eventful thing she did, aside from give birth to her son. she cataloged her journey throughout a bittersweet family history just in case the same thing that took them takes her before she gets to meet her son what remains of finch? "what remains of edith finch." the game, or, in canon, the journal. it's pretty much everything she left behind for her son. the entire game is told through the book that she writes, and that her son reads. so, in a way, the title somehow manages to encompass the entire game into a little phrase. what remains of edith finch is everything that we see in this game, be it her son, the events that she wrote down in her journal, or the memorials her grandmother with the same name made to keep the memories of an abnormal amount of people she lost intact so thats kinda cool
This is one of the very few games when we look back at it decades later, we will not think of it as cheesy and out of date, it will bring the same power and message as it has right now. We do not come across these games much, so we must cherish these great experiences the developers bring to us. Thank you Giant Sparrow for not only making an outstanding game, but having the originality and unique qualities you bring into this game.
All I'm saying is *Props to the creators of this game!* it must have took so much time, effort, and no sleep! I mean the small details, the colors, the dialog, the music, the *everything!* its so god damn cool and I'd love to meet them!
As I understand it, the curse wasn't real, or it was in a way that Edith said, "We made it real." Molly ate poisonous holly berries, and other things, and hallucinated before she died. Barbara was murdered by the gang that the radio warned about. Edie actually managed to die of old age. And Milton....got sucked into another game called The Unfinished Swan. (My headcannon is that he found the stories just like we do--he painted stuff all over the secret passages--and probably ran away.)
Sometimes my mind just remembers random little things that were really important to me for a while. A game that stuck to me was “the unfinished swan”. Kinda wish Seán had played it. You play as Miltons son going around painting your way into finding an unfinished swan that your mom never got to finish. It’s really interesting because Miltons name in the game is never mentioned, he is just “the king”. It’s still a very good indie game after all these years and it really gives depth to the experience knowing that these two games are connected. I have to say, when I realized Milton was the king my little mind was blown away. anyways, it’s 2020 and i’m still moved by these two games.
I think Edie and Dawn both represent different ways of coping with such severe grief. Edie, coming from the full name of Edith which means "spoils of war" (in some interpretations) demonstrates how she chose to hang on to every piece of every family member who had all died in assumably gruesome and mysterious ways. She kept them as an old war vet would keep their mementos. Dawn, meaning morning, tried to put the past behind her. She wanted nothing more than a new start for her and her daughter. She at times even made questionable choices to ensure they would have a future, to see the Dawn if you will (sorry that was corny). One is obviously romanticized and favored in this game, but it's important to remember that each can be unhealthy if taken too far.
I'm so grateful to be here today. My mother miscarried 2 times before she had me. She could have died while giving birth to me. I love my mom so much and the ending made me cry because of this.
i can’t even explain the impact lewis’ story had on me when i first watched this, around 12. at the time i was struggling with suicidal thoughts and seeing how i felt explained in such a way made me feel understood, but seeing the outcome was… hard. i’m glad i rewatched this, i nearly forgot about this masterpiece. thanks for sharing, seán.
Damn this was and still is SUCH a good game!! It'd be cool if they'd make another but from the perspective of the mother, and maybe then it would change the story completely and have different endings!
I know I'm almost 5 years late, but I thought I'd summarise the Finch deaths and the irony behind them. For myself and to any new viewer of this game that comes across this comment. Molly was hungry and wanted to eat various things before eventually dying from eating a holly berry. The shapeshifting might have been her hallucinating from the poison. Sam aspired to be an astronaut and fly. He got his wish of flying through the sky. But he got his wish a bit too soon and died from swinging off a cliff. Barbara wanted to become famous again after her one-hit wonder. She eventually did become a celebrity through a horror story comic that was based on her death by a serial killer. Walter, after the death of his big sister completely disassociated himself with others until finally wanting to live a short happy life, then gets hit by an incoming train. Gus wanted his dad's wedding to be ruined which actually does get ruined by a tornado/cyclone/storm but also killing him in the process. Gregory was just a baby who wanted to play with his toys a little longer, where he does get to play with but then drowns due to the water rising. Odin wanted his family to move to America and is successful in doing so, but dies before setting foot on land himself. Edie lived the longest amongst everyone else. But passed away due to consumption of alcohol and her medication. Dawn and Edith both died in a tamer, normal way as compared to the rest. Dawn died from cancer and Edith died from birthing her child. We can see Edith's son in the beginning (his arms) and the end when he visits his mother's grave. He has a caste on his arm meaning death had almost got to him just like the rest of the Finches, but spared him breaking the "curse".
Actually looking back on it, Walter didn’t disappear right after barbers died. He disappeared after all of his siblings died. Molly died first, though he wasn’t alive for that. Then Barbara, then Calvin, then Sam left. He had to deal with the loss of basically all 4 of his siblings before he couldn’t take it anymore
@@m_artroom i wanted to point this out too. I believe he was in his 50’s when he died (?) and said he had been down there for 30 years, putting him at around 20 i think. Could’ve been his breaking point
cRiSxxSteezy oh god... milton left his family to die At least he escaped the curse unlike molly, barbara, calvin, sam, walter, edie, odin, gregory, gus, dawn, lewis and edith
One thing I think they should have added at the end that would have really finished it off was if at the end you could see the child write 2017 on Edith's spot on the family tree with a different pen color and handwriting. The game already has a great, sad end, but I think it would just really top it off if they did that.
@ Cheyenne W And I was worried right there with him, seeing Edith walking across tree branches, crossing rickety platforms, and sliding down fire poles. At 22 weeks, a young mom's feet already start to swell!
Y'know, that's true. And as Dama mentioned, logically, that means her son will survive. Perhaps, and I'm only spitballing here, that means her son may have broken the chain? Maybe this so-called curse, coincidences or not, will end? ..maybe her son will finally be smart and take whoever he gets married to's last name. (And Edith did die, though it was different from the other cases, as it was during birth, and not during something enjoyed. I do believe that her and Dawn, who's causes of death were more natural, are the 'one surviving sibling' outliers because of this. So the point still stands..)
It seemed like that until you account for Walter, who lived underground for decades until he passed on in 2005. So both Walter and Sam survived the curse for at least a brief while, until Sam fell down the mountainside.
Her son is all that remains of Edith Finch.
Chiara it hurts, oh the pain *cries*
I shall name the new child....
Eddie
All we ever leave behind... Is Legacy.
YASSSSSSSSSSSSS
Why didn't I think of that
That’s an amazing line: “I don’t want you to be sad that I’m gone. I want you to be amazed that any of us had a chance to be here at all.” I love this game.
I think that the reason Lewis' story was in the most detail was because Edith knew him the best
Also the person telling the story is a psychiatrist
Also also, Lewis' story was never changed or embellished by Edie, presumably because she died so soon afterwards. As such unlike Molly and I imagine to a degree Barbara's deaths, its more grounded in reality, even though it subject matter is all about someone's departure from Reality
She didn't meet him she said "I wish I could've met him"
All of The above She said "I wish _you_ couldve met him", talking to her son
@@505DGuy None of the stories were embellished by Edie though, other than Barbra's since Edie choose to put that comic on the memorial. Most of the note were either written by the death themselves or their immediate family, like a sibling or parent. The only one written by Edie herself was the one about the house at sea.
Sam left the best note for Calvin, it was so wholesome how he just wanted to remember his brother as someone who made dreams come true with commitment
xxLoVExx !! That note was from his therapist
@@Kuralto i think youre talking about lewis who died in the cannery, or i remembered wrong that calvin was the one who died swinging himself into the sea (or rocks) and his twin sam wrote a passage about how he wanted to remember calvin
THE HOUSE LITERALLY SWALLOWED HIM ALIVE
@@Kuralto Calvin was the swing kid not the drug dude
@@michellestrange3188 No, you’re thinking of Milton, not Calvin
The most impressive specific about this game has to go be the metaphorical meaning behind the architecture of the house. With each death those affected tried to distance themselves. Building up and up as the line went on. Until you were left with a house that looked like it would collapse any minute. Edie was overly memorializing the past, living in it . While dawn spent everyday fighting it, hiding it's traces. No one until the end could properly move on and leave the house behind.
and walter going down too
2.2k likes, 2 comments lol
Looooool
I absolutely love this take on it!❤️
@@tomwebbon1782 Walter hid from the world, paranoid and scared as a result of his past. And the day he finally stepped out, everything was different.
"And then I was alone."
That is such a powerful line
I nearly cryed at it
Powerful ... and scary
y tho
As someone mentioned in another video, this “curse” seems to actually be a long line of bad and neglect parenting more than anything else.
I'm cursed because my last name is finch and I have an aunt named Edith finch
Gabriel Finch Damn, what a coincidence. But still really cool! wait if you have an aunt, does she have a son, cuz that would mean she didn't die 😱😱😱
Yeah, seriously! Who builds a swing right next to a fuckin' cliff? :/
IAmTheUnison yeah but who swings so much that they actually go around the entire branch, when they know there is a cliff?
lame
The fact that only one child survives per generation only for them to continue the line is very sad.
awe
walter and sam were alive ocncurrently. in fact, walter even outlived milton's disappearance. but sam was the only one who continued the gneration, and walter's life was really really sad. basically death tbh
What of the child never has a kid and he's the last living finch
Its not hard to not commit child neglect lol. The children died from negligence. A swing over a cliff over water and a sharp fence. A poorly built tree house castle by said cliff and water. Leaving baby in bath tub. Starving your child as punishment. Sam was reckless with dawn during the deer hunt. Walter recklessly broke a wall down while UNDERGROUND instead of taking the basement door as if the truth is he was avoiding his self destructive family not the fake curse. Lewis was told stories of his ancestors fighting dragons, sailing a house across the ocean, flying and Barbara dying from zombie or w/e. He wondered why he didn't get the cool adventures edith told him the rest of the finches had. So he self deleted himself. Why was his life boring compared to everyone else who diee
@@moxiemaxie3543 its okay cindy its just a game
There was no curse; it was just life. Shit happens. The problem is Edie dwelled on it and glorified their deaths in stories, and while she found the stories to be interesting Dawn found them as depressing and too convincing. Dawn thought Edie was getting everyone killed by convincing them of the "curse" and every time another member of the family died it only helped solidify the idea that they're all doomed; which can lead to more deaths just by the thought of it. The mind and placebo effect are not to be trifled with, as Lewis' story elaborates on.
I think the bottom line is: A lot of bad things happen either over time or at once, and dwelling on them and constantly worrying about the next bad thing is even worse, and it just insights negativity, depression, and who knows what else. Never forget the bad; but don't dwell on it either.
Good interpretation! Just seemed a little too coincidental to have so many family members die in weird ways but that's life I guess
I mean, curse or not, Edie Sr wasn't the only one playing up these family tragedies into some big cosmic fuck you to her family
iirc Odin went away from Norway after his own wife and newborn child had died (and there was already some talk of a widely known family curse there, who knows how many generations this goes back) and the Finches were publicly known as America's unluckiest family
Tl;dr
Derivative MVs you should give life advice, or be a parent cuz you seem like you'd be damn good at it
The trick to all of this, though, was that Milton ACTUALLY WENT THROUGH A MAGIC DOOR AND VANISHED.
That's been confirmed by one of the creators.
With this being the case... ALL of the deaths were either really ironic, or a matter of the person being consumed by their own imagination.
Sam: If you want to be strong and survive, shoot the deer! *gets killed because they shot the deer*
Calvin: I'll die before I eat another mushroom!
Kid killed by Storm: I'll DIE before I see a wedding here
Barbara: Monster movie Star, killed in a very mysterious and monster movie way.
Sven: Killed by both his building (his passion) AND literally something from his own imagination.
The list goes on. Something else to consider is that "what sort of family sails a HOUSE anywhere?"
While I admit that I originally thought as you do, and agree with the basic message...I'm also going to add something.
"One should be neither too quick, nor to slow, to dismiss the extraordinary."
Notice how Edie appreciated everything the most, even the bad, and she was the one that lived the longest.
Damn, that's deep...
What about her mom
Edith didn’t live he longest
@@AxolinaAxolotl They're talking about Edie, not Edith. Edie lived the longest
And I love how young Edith reached a kind of resolution about the stories, that she could look at them from both her grandmother's imaginative and her mother's protective point of view. And though she desired to pass that wisdom on to her child verbally, she was at least able to do so through her writing.
I love how they did lewis' story because you focused on his imagination, like he did, and not on the fish.
Diego Fonzseau I also want to debate whether he killed himself on purpose or if he just got lost in his imagination and got too close by accident
Bo Fo Sho I personally like to think that he was so disinterested in his life in comparison to his imagination he killed himself to be apart of his imagination.
Personally, I believe he disassociated into his fantasy & either killed himself on purpose like the previous comment said or it was an accident caused by his fantasy like as the fantasy hallucination that he was walking up to be crowded when I reality he walked to the convayor belt & slicer to... yknow.
Either way it was very sad & the hardest death for me to watch (not including the baby)
When I first played it, I thought he was going to accidentally stick his whole hand in the chop, and I was extra careful towards the end playing it.
I think that was the case with all of the finches showing it from their perspectives rather than an outside perspective
I love how miltons "death" isnt explained or even any trace left behind. He just disappears with the only thing left being that flipbook.
They made a game about him tho! I recommend checking it out its called ‘the unfinished swan’
@@wiwwy oh shit. Personally I think it would've been the best option to leave his story completely ambiguous but I'll have to check it out.
@@commodore7331
I think someone said that officially, Milton suffocated inside the walls of the house and died
It’s implied that he found a secret passage way that was either sealed up or a dead end and he ended up being smothered in the walls and never found
To me Milton died in the tunnels of the house. When you're crawling around you can see his signature everywhere along with all the alcohol bottles.
I haven't played the swan game but I get that's his death sequence vibes
When she was crawling through the small spaces between the rooms, she mentioned how the passages her probably made for smaller hands and bellies...
That's true and you can just as easily assume she was much chubbier or fatter than before.
@@lokii3970 I think they're referencing to edith's pregnancy
omg i caught that and i was screaming inside for him to catch it
@@amt_fleeked_out right I caught it when she said something like you should know where we came from or something like that
isnt she just 17?
That last line is what got me. Edith is a character, I know, but her voice actor made her so sympathetic and kind. The whole "I want you to be amazed that any of us ever had the chance to be here at all." That's what got me teary-eyed.
The "good luck" got me. It really sounds like she's about to break down, with no one there for her.
Yeah, the exact same happened to me. That last sentence really got me
For me, it was seeing her son walk to her grave, before the "camera" pulled out to show the house.
Pussies
Almost Lawli
Me too.
Edith: "he died a lot"
Jack: dont do it
dont do it
dont do it
dont do it
"....just ... like your family...?"
Funniest part 😂😂
I burst out laughing so hard I couldn't stop..😂😂
Man, that was uncalled for. 🤣
I love how concerned people get for Edith after she says she's pregnant, they always go, "Your pregnant!?!? You should really be more careful!"
Well... yeah
Shes walking along this branch that looks like it could break at any second and she's like "I'm pregnant"
come on, crazy lady, go home
@@shadow_leaf7965 she is at home ;)
That's assuming this is actually what happens or if her son is picturing what she did.
Which is a bit off putting since you should be careful, pregnant or not. Tbh the whole thing is very uncomfortable
Gregory's death makes me so angry because it was the most preventable and it was very realistic because parents leave their infants unattended. never turn your back on your children, they will find a way to accidentally kill themselves
All the deaths were preventable…
@@Somethingaweful keyword **MOST
@@laylatoomer937 keyword ALL.
@@Somethingaweful *almost all,Edith’s death was not preventable
@@mbamyintoo , possibly. She did die of obstetric complications, however, we're not given enough info on her own scenario to know if she could have survived or not.
So Milton(the missing brother) kinda has a game similar to this. Obviously I m pretty sure it's made by the same people. It's called "The Unfinished Swan" when you play that game you see all of his art that you saw in his room. Give the game a try and you can see where Milton disappeared to.
The developers actually said that's what this was.
Yes please Jack give this game a go!
i was thinking of that game when i saw miltons section
YESSS, he needs to play Unfinished Swan ASAP.
Danie Smith I THOUGHT IT LOOKED FAMILIAR. I love that game... I love this game... I love these guys... They make such sad games....
The blackboard in Dawn, Gus, and Greg's room had a list of duties (that Jack didn't notice). Dawn had to sweep and take out the trash, Gus had to mow the lawn and mop.
Greg's duties were to be a baby.
Lucille Fisher ITS OK TO CRY
ITS OK TO FUCKIN CRY
I don't get it. What does it mean? He was meant to die?
zombichlerka Pretty sure that was just a list of chores and tasks they needed to do around the house. Since Greg is a baby, it makes sense that his task was to "be a baby"
*I M N O T U W U I N G Y O U A R E*
Something I noticed after watching this a while after playing it myself is that the curse, if it is indeed real, seems to grant the Finch family their wishes at the price of their lives. Let's go over the list:
- Odin wanted to bring his family to America to start anew. He did but drowned at sea before he could set foot on dry land.
- Edie wanted to live the rest of her life in the Finch home. So she watched everyone in her family die and leave her before dying alone in the home from a combination of medicine and alcohol.
- Molly wanted to eat after being sent to bed without supper. She was given a large feast with her as the last course. (It's implied that she poisoned herself with the holly berries and everything happening was her dying mind hallucinating)
- Barbara wanted to be remembered. Her gruesome death to a serial killer was so popular that they made a comic book about it.
- Calvin wanted to go around on his swing. The wind helped him accomplish this before sending him flying off of the cliff.
- Sam wanted to spend time with his daughter. He died during their hunting trip together.
- After Barbara's death, Walter hid from the world and survived for 30 years by refusing to want anything. The moment he wants to leave the bunker and live his life, he does and immediately gets run over by a train.
- Dawn wanted to get out of the house and live a normal, quiet life. So she did, wandered for a few years, then died of cancer, arguably one of the most normal and quiet deaths on the list.
- Gus wanted to ruin his father's wedding. So a storm picked up, swept up the tents, and crushed him with it.
- Gregory wanted to keep playing with his bath toys. So he did and drowned in the process.
- Lewis wanted to live in the world of his imagination. He got so lost in his fantasy that he didn't realize he was bowing his head under the fish chopper.
- We're not exactly sure what Milton wanted, but considering he seemed to have been a great artist, you could say he "lost himself" in his art.
- Edith wanted her unborn son to know about his family. So she reconnected with her past, wrote the journal, then died giving birth to him.
As for Edith's son? Well, he seems to have a cast on his right arm. Perhaps the curse hit him but decided to spare him, finally ending once and for all.
I mean u could be right but i want a game based on the son
I think this makes a lot of sense and further adds to the main message of the game. People naturally come to have wishes and goals in life, but in order to fulfill them, one must take risks. Risks always exist, being in the way of wishes/goals. And in the extreme, there exists the risk of death. While the percentage chance of risk of death varies for every action one takes to achieve their dreams and goals, it is something that always lingers in the background. Something very tragic but also very normal as it is inescapable. Everyone faces death, and it is tragic in every case no matter how mundane the circumstances surrounding the death may be as it is unpredictable and affects everyone else around them.
The game illustrates the relationship between life and death very well, how they are two pieces of the same puzzle. You cannot have one without the other. Living is characterized by the wishes each family member had and the actions they took to walk towards it. And while facing death, realizing that it is inescapable and that it is always an existing risk to life is incredibly scary, hiding from it and letting go of all desires/goals/wishes/dreams (like Walter did before he broke out of it) would mean that you aren't truly living your life.
So since death is an established consequence of living, one should live life to the fullest.
He died the next day.
@@Seylom3des32 who the kid?
@@BooperDooper123 yes.
"He died a lot"
Jack- Just like your family?
Too soon Jack, too soon.
GAME//SPACE Zachary houseknect much ?
(If you know who that is)
Lewis' story was rather eerie for me as I do that exact thing... I spend all my day imagining up characters, scenarios, places, etc to get through the dullness of life or to ignore my anxiety/depression. That story touched me a lot and was saddening. It's always hard to see a fellow sufferer of a mental illness (even a fictional person) lose the fight with it and end up dying. Dream on, Lewis bro, dream on.
Kiera Greywolf I agree so much with what you said. That one hit me hard in that way as well as since I have a mental illness as well. It even shows the signs of and symptoms of what someone going through a rough time with it. As well as, what it would be like as well which hit me with how accurate it is with that. Mind you I believe that's also how it hits you and makes you understand so well and draws one in because of that. Dream on to you too, as well as anyone else who reads this, and don't give up on that dream of life being better!
hey dude you should look up maladaptive daydreaming. It seems like you might have it. I have it as well.
Have you considered writing about the stories you imagine?
@@devilwithshades Seems like that's exactly what Lewis had
@@sesanti It's hard to get the words out sometimes, and others, it just feels... to private
I just realized... Edie was alive for almost every death. Wow. No wonder she didn't leave the house, it had the memories of all her family. She had to go through all of that, and that makes her one HELL of a woman. Props to you, Edie.
Dawn, the mother, said something to Edie about alcohol and pills. I'm pretty sure that's what killed Edie. She was "gone" when the van came, as in dead.
That's sad but cool at the same time :)
it made me cry at the end
jacksepticeye I love you so much jack
OMG JACK YOU REPLIED!!!! I'M SO LUCKY!!! Awe man thanks for noticing me!!!
Lewis's story is probably the only one I got the most emotional at. Just the line of :someone who never knew of success in the real world" reminded me so much of myself.
Suicide deaths always get me
Being alive is a success, having friends is a success. Life is the envy of all of the dead.
As much grim thoughts plague my mind, I remember I'll always have more time to die, but never enough time to live.
I feel you. You are not alone.
I think that's the point too it's meant to pull in our heartstrings a lot I felt for a good few actually it's sad this had so much plot
If anyone else was curious about the ages when they died
Lewis 1988 - 2010 Age: 22
Milton 1992 - 2003 Age: 11
Edith 1999 - 2017 Age: 17
Dawn 1968 - 2016 Age: 48
Gus 1969 - 1982 Age: 13
Gregory 1976 - 1977 Age: 1
Molly 1937 - 1947 Age: 10
Barbara 1944 - 1960 Age: 16
Calvin 1950 - 1961 Age: 11
Sam 1950 - 1983 Age: 33
Walter 1952 - 2005 Age: 53
Edie 1917 - 2010 Age: 93
Odin 1880 - 1937 Age: 57
Conan White I appreciate it.
What is so sad is that I was born in 1999. To be 18 or younger and be pregnant, that is rough. AND to also be alone while pregnant. I know it's not a real story by no means but it hurts. Like, when you have a connection with someone in real life. Ugh.
A nice synopsis :) thank you
jacksepticeye hey jack love the vids wish I. could meet you in real life love you
Creepy Gamer I didn't know till recently when I kinda brought it up but my grandma had my mother when she was 17
I think the point is less: "How did they die" and more "This is how they are remembered". Some are more believable than others, like Lewis's depression then decapitation compared against Barbra's comic. But just because they're believable doesn't mean they're accurate documentations of their lives; Lewis's story could have been missing details, we hear a small chapter of Lewis's life which is a summarization from the psychiatrist's perspective. We do not for a fact how any of these family members died, not even Edith, but we see how they have been remembered. Going back to your statement, Jack, about "waiting for things to happen to you" I think the game reinforces that statement by saying - "... I don't want you to be sad that I'm gone. I want you to be amazed that any of us had the chance to be here at all. Good luck" - which I'm reading as a wish for him/(the player (Edith refers to her child as YOU for some fourth wall breaking)) to do better than they did.
This is how the world will remember this family and it's members now that they're gone, how do you want the world to remember you after you're gone?
Well said, thank you for this :)
no way jack just responded 🤤🤤🤤🤤
jacksepticeye gt ready for top comment lol
Jack replied woah
lizz g he's responding to certain comments
To anyone who wants to know how everyone died.
Molly: died from eating holly
Calvin: flying off the swing
Sam: bucked off a cliff
Barbara: the serial murder on the radio
Walter: hit by train
Gus: hit by the tent
Gregory: drowned
Odin: sunk with the old house
Edie: either died in her sleep from old age or mixin alcohol with medicine.
Dawn: sickness (maybe cancer??)
Lewis: suicide
Milton: missing (a game about him)
Edith: child birth.
Jack missed Sven. Just before Walter's story.
Most of these are caused by bad decision making.
Thanks
I'm pretty sure Walter's was implied to be a suicide. The note he left behind is a suicide note
Bark Beterson how was it suicide he you saw him break out of the bunker on his own and that his body was found on the rails
i think that calvins death was the most heartbreaking to me. Something about him and that swing just really broke my heart. But then the second was ediths death because she never got to meet her son. And seeing him so young going to the grave was just horrible.
Lewis is the worst in my opinion. He lost his entire sanity to the belief that he caused his little brother's disappearance and assuming death. After getting sober which is usually a high point, he began to realize just how bad his life was and how depressed he was. He's the only character who committed actual suicide with the exception of Edie, who was the cause of most of her family's deaths in the first place.
SAME and i dont even know why but the second i saw his side of the room with all his cool astronaut stuff i started bawling :( i didnt even know how he died yet i just thought his room was really cool and nostalgic lmao
@@horsefuneral27 1. i love your pfp and username and 2. me too! i literally cried at his death for some reason and something about his room just made everything even sadder
he just wanted to fly
@@fatherfucker2000 sameee he seemed like such a happy kid 😭😭 and so brave too, like i loved his room because i really really love space and stuff so to think that someone so similar to me met their fate in such a horrible way made me so saddd
@@horsefuneral27 i know right! i like space as well so that probably has an impact on my feelings about him, he lookes so wholesome😭i cant wrap my head around the fact that most of the deceased characters in this game were just children:(
I’m really curious to know if there is any significance to the gloves Edith wears? She’s wearing them as her adult self, and in the scene of her childhood she’s wearing them. There’s even a pair on her bed. And she mentioned her great grandma knitting her a new pair every year.
V Main Edie makes them for her every year.
grandma isn’t dead? nah there’s a death date in the book
@@oliviacontino2400 it could have been a pair she knitted for her in advance
i think she just likes wearing them because shes always had a pair made by her great grandmother
@@beep2138 yeah, I mean, it doesn't take a full year to knit a single pair of gloves. Knowing Edie, she probably knit enough for every year after her death. I think Edie knew everything that was going to happen, so she knew she only needed to make six or seven extra pairs of gloves.
"You can wait all you want for great things to happen, but why not try to make them happen right now because none of us know what's going to happen tomorrow " Jacksepticeye 2017
Laura Shreve that's actually a really good quote
Laura Shreve sharing this quote
I will remind myself this "You can wait all you want for great things to happen, but why not try to make them happen right now because none of us know what's going to happen tomorrow " -every day.
Gonna be my senior quote
Arynn Cervenka
Me tooooo!!!
No one:
The entire Finch family line: *_Guess I'll die._*
edie : observe
Edith:I'll survive! Oh wait no
WOW.
Edie: *sips drink quietly in the corner*
medicine and Alcohol mixing: give it a while old woman.
Have a theory about the marital spouses of the Finch family. They are represented by leaves, however only Kay’s leaf is attached to the tree, whereas Sanjay, Ingeborg and Sven are all not attached (as we have learnt through this game, they all died). So can we assume that Kay is actually still alive and managed to “escape the family curse”?
that’s actually an amazing theory. i’m wowed at that .. maybe that is how it happened. because sanjay, ingeborg, and sven died so maybe kay is still alive and like you said, managed to escape the family curse.
Maybe kay Is still lost and broken after her son died in the bath and maybe edith Jr son realizes that kay is alive and goes to see kay, shit that could be a good game
Possibly.
It could be that she escaped due to divorcing from the family...maybe that is the only way to escape the curse
hmm, good idea, also small note, of course, the people in this game wouldn't know this but Milton is also still alive, and really did just go missing through a portal he made with the brush, it was confirmed that the king in the unfinished swan is Milton and that's where he went after he went through the door, it also confirms that there very likely could be a real curse for any non-curse believers as the brush confirms there is real magic in this world.
The birth of the baby may have been a breech birth. Those can be very dangerous for both mother and child and sometimes the case is that one or both die. Just my theory on how Edith died.
MsStarSword i was thinking the same thing
She definitely died during or not long after the birth since her grave said "2017" a "year after" her mom died
I also heard a theory about most of the family members having schizophrenia (hence the “curse”) and apparently it makes it more likely for a mother to die in child birth.
@@jacksepticeye I know it been a year but this is my theory they have a thing called Schizophrenia were you mistaken imagination for real life the family thought it was curse but it was a disorder being passed down. Like for example Sam he jumped of the swing because he mistaken real life from imagination. Not all deaths were from Schizophrenia but I'm pretty sure Lewis I think the guy that worked on the tuna he died of Schizophrenia because he thought he was being crowned and what he said "my imagination is as real as my body". That is a big clue to the disorder and Edith sadly died because she had this disorder it has been proven that people can die from child birth by having Schizophrenia I'm not that sure she did have it but with advanced hospitals. It is very unlikely to die during child birth without having a disorder of some sort I'm not to sure that this is a real theory but it does have lost of evidence towards the disorder and some of the deaths...
@@koda4524 Here's a long one:
There's more to the 'game' as a whole than each fragments of each members of the family. The biggest question to be answered was why did Dawn decided to leave the Finch house and left Edie to the nursing home, instead of taking her along. It has everything to do with Lewis death, yes. But also because in a way she blamed Edie for his death, and Milton's missing.
Why would she blamed Edie? Because she suspected that Edie's story poisoned her children's mind, feed into their imagination and causes them to withdrawn from life. Edie always blemishes things, "Sven killed by a dragon," when her husband died from accident involving a dragon slide. "There's a moleman living under the house," when it was her son Walter suffering agoraphobia. Edie also purposefully kept stories that supports her mind view: Molly's writing under hallucination (if you examine her room closely, every animals she turned into were masks that she had played with, the tentacle monster was the jellyfish doll on her bed), the comic of Barbara murdered by 'monsters', when it was simply a murder case. If anything, Molly's poisoning was the trigger for Edie's stories. She took Molly's writing and later on invented other stories for what happened to other members of her family to lessen her own guilt over what happened to them.
Meanwhile you should notice that there's no blemish to Dawn and Sam's death, Dawn died from illness, Sam died from a hunting accident, plain and simple. But you should also notice that they're the only two with the most practical mind in the family, hence the straight forwardness of their story. There's also not too much blemish of the death that are told from their point of view, Calvin as told by Sam was quite straight forward, swing accident. Gregory was a little playful but it was the word of a wrecked father trying to lessen his wife's grief. Gus as told by Dawn was also quite straight forward even in its poetry form.
Later on because of the psychiatry letter for Lewis, and seeing the effect of Edie's stories on her impressionable children, including Milton, causes Dawn to suspect. Milton's missing and the expanded fragment of his story was actually in another game: The Unfinished Swan. If we look through both, we can assume that Milton's is off wandering and is missing in the woods, perhaps drowned, though I can't be sure. He loved to wander a lot, and he did find every secret passages before anyone else judging by his drawing inside them. That's also why Dawn sealed every doors after Milton's missing. She doesn't want her children playing in them. And the reason she didn't seal Walter's room was because he was still alive after Milton's missing, and his room was still there in case he snap out of his condition.
After Lewis funeral, to prevent Edith from the same fate, Dawn decided to leave the Finch house and Edie. And as we see in the game, even though she's not in contact with her great grandmother, Edith still has a very imaginative mind that flares up every time she reads through their stories.
I know a lot of people are saying that the curse is metaphorical, but I thought something different:
To me, I thought it was a genetic psychological disorder that was worse in some family members than others. It's possible that some of them (like Edith) who seemed "normal" either had a less severe case of the disorder, or were carriers of it. Things like "imagination" popped up a lot, the inability to distinguish reality from fantasy, and hallucinations (like her grandmother and the old house, the suicide, the "magic" paintbrush, wanting to fly, etc.) Just a theory though haha. I could be very wrong.
i honestly really like this theory i haven’t seen anybody else analyze it in that way
the gene pool from around Norway has a higher-than average percentage of Schizophrenia. Norwegian immigration to the Washington coast was actually a thing at one point. Schizophrenia would cause this very sort of absentmindedness. I have no doubt that this is the intended explanation.
I really don't think it's a mental health situation in the family, actually. I think you're forgetting how the majority of the family are creative geniuses, and all this energy and thought confined into one house is bound to explode. Hell, half of them even died due to their creations or dreams. It's a tragic story about a group of dreamers, who all needed a stimulus and received the wrong one: a story about a fantastical curse.
@@hopoffmydick9574 people with mental illness aren't always limited. they see the world differently and yes, a lot of disorders stunt people socially, but their outlook on on life can absolutely promote a lot of valuable insight and unique perspectives.
while autism is not classified as a psychotic disorder, i have heard and personally met many with pw/autism that are geniuses when it comes to certain subjects. savant syndrome is usually a subset of that, but it can happen with other mental health disorders as well. on an extreme level, psychopaths and narcissists even, are typically incredibly strategic and smart when it comes to performing and getting away with things.
i'm not trying to prove you wrong, just wanted to inform you that it's possible to be both in psychosis and incredibly smart, for example. you can have schizophrenia and still live life.
also, don't you think the obsessiveness of dreams and desperately needing them to become a reality would indicate some sort of mental illness? you can have drive and passion, but their family grew so obsessed with things they ended up killing themselves (metaphorically or literally) in the process. i don't know anyone who would believe in something so much that the world around them had no substance anymore.
@@hopoffmydick9574 With what @Nyctophile said, I believe the family has some combination of Mental health disorders/ illnesses/ whatever and the creative genius part of that just being heightened or going along with those illnesses. From experience, I believe there is some sort of creative-ness passing from generations, as at least one of the people from all of the generations of my mother's side have had some sort of just _more_ creativeness in them than what is usually seen (for me, I express it through art). Creative people and their views of the world are very different from what "normal" people see, and with all of that stuck in one house, surrounded by death, it could possibly be that Fantastical Curse you have theorized, as well as some genetic or some sorts of mental health problems.
10:20 Okay, I usually am not one to point fingers or be such a jerk, but Gregory's death was entirely Kay's fault. The amount of water she left him in, even at the very beginning, is entirely enough to kill a baby. You never, and I mean never, take your eyes off a child in the bathtub because it only takes a few inches. That's serious neglect!
Seriously though. Kay, it isn't that fucking difficult. You watch your goddamn child while talking on the phone.
@@BoilingHotTea Mhm, definitely. In my Red Cross babysitting lessons, it was one of the first things they drilled into us when dealing with infants and toddlers. Don't let anything distract you enough to take your eyes off them. That's how a lot of infant deaths happen.
What sucks is that the father thinks it's his fault. He's saying "if I didn't call" as if it was his fault. It was on Kay for __closing the bathtub door__ and not keeping her eyes on her child.
@@cheesecakeknight5862 Definitely.
Honestly yeah. I remember my mom used to watch me in 4-5 inches of bathwater up until I was 7 and she always told me not to stick my head under because she was afraid I would drown
I know it’s been years but the line “Then I was alone” is haunting to me. Her family was quite large, enough to make it hard for people to keep everyone straight. Despite that, at 17 years old, Edith Finch Jr. was completely alone. A 5th generation family member was the only one left alive when she should’ve had (great) aunts and uncles out the wazoo.
On one side, I wanna believe there isn’t a curse, and the deaths were caused by bad decisions and bad parenting. But Edith Jr. most likely died during childbirth, not at fault.
I think it's probably a mix of pure coincidence of human biology and the bad decisions and bad parenting. Dawn, Edie and Edith both died of biological causes while most of the others were caused by the latter.
Tigger Bounce You’re completely right and I hate it.
@@sarahr2373 to add to it, C-sections also exist to minimize chances of death during childbirth.
What if edie the grandma or whatever came back and killed her tho cause it wasn’t confirmed that she was dead it just said the next morning she wasn’t there right?
@@teeganlouise7840 no? Edie was dead for years.
This comment's a wee bit very late to the party, but I feel it's important to understand some of the gravity this story has.
There is no curse.
All there is are a series of unfortunate events and bad decisions by a group of people and their matriarch that resulted in a large amount of misfortune. Whether it sounds awful or not, Edie Finch is responsible for many of the deaths in the Finch family. Molly was sent to bed hungry, and died that night because of it. Not only this, her room was decorated with real mistletoe, commonly known to be very poisonous. Calvin died from "flying" off the swingset. However, if that swingset was placed in any other place, and didn't have an extraordinarily sharp fence right in front of it, it's nearly impossible Calvin's death would have came to pass. Sam's death was unfortunate, but still a result of his dumb decision to mess with a deer not confirmed dead at the edge of a cliff. Walter was another unfortunate accident, but he was also dumb enough to stand in the middle of a train track, traumatized or not. Gregory died because of Kay, no one else, as you should NEVER under ANY circumstance leave an infant or toddler alone in the bath or near water. Gus' death was the fault of the whole family there for not dragging him to safety or getting him inside as night fell and the storm raged, though that can also just be called an accident. Lewis and Milton's were unrelated to Edie, aside from the fact that Milton was given a rickety castle at the age of 10, separated from the rest of the house, by none other than Edie Finch.
The deaths were tragic, all of them, but most were preventable and a minority were unpreventable accidents. Edie Finch created and enforced a sense of paranoia into the children, even disallowing them from attending a normal school for fear of any of them coming to harm. It's a self fulfilling prophecy.
Edie Finch's paranoia and superstition were the downfall of most of the Finch family, making the entire thing a real tragedy.
Edit: That's not to mention her extraordinary obsession and glorification of the 'curse' keeping creepy and obsessive memorials all throughout the home, just building up instead of renovating or moving furniture for fear of disturbing people long since passed.
*lemony snickets*
Who read the whole thing
Of course. This was the entire premise of the game. Accept and appreciate what you have before life rips it away from you.
-Is no one gonna talk about the mix up with the na-
*gets grabbed form behind*
???:shhhhhh..don’t ruin the joke
@@mangomango6988 ngl I'm a bit concerned. Mix up with what?
for anyone wondering Milton is The King in The Unfinished Swan
Mounir Gaiby i was wondering why milton looked like a cartoon whereas everyone else looked real
Yeah someone elses comment was above saying it too, that's so dang cool!
jacksepticeye you are awesome you are my favorite RUclipsr
"I know it wasn't your fault"
YES IT WAS?? YOU DON'T LEAVE A ONE YEAR OLD BABY _ALONE IN A BATHTUB,_ PERIOD!
IKR!! Exactly my thoughts!!
It was and wasn't her fault.
Anime Freak wdym??
@@Kai-iy3kk no it was her fault entirely. She was incredibly irresponsible
@@theythemgod420 I do agree that ultimately it was the wife's fault for leaving a baby in the bathtub, but I understand Sam's viewpoint. Being, him arguing with his wife at that moment was very unlucky and if it wasn't for that the baby would've probably never died there.
One thing I like about this game is it showed that Lewis was probably a drug addict but didn't die from an overdose or as a bum on the street. I loved that they gave him a nice story and a some what happy ending in his mind.
LeafpoolTC
You can't overdose on weed
(Well natural weed. Stuff that is laced with stuff obviously can kill you.) It would take like 500x your body weight in weed to overdose on it, which nobody could smoke all at once. It's basically like how Apples contain Arsenic but it would take like 1,000 apples a day for it to damage you at all.
ThatWeirdGirl but weed combined with mental illnesses can be very dangerous. I don't think it really helped Lewis.
Xana yeah sure and it divers per illness but when you have manic-depression for example you shouldn't smoke weed. And I guess hallucinational illness shouldn't mix with "normal" drugs either. I'm also not claiming weed=drug addict
LeafpoolTC in very rare cases young people can develop mental illnesses from weed and other drugs as well. So I wouldn't say that was a happy ending but to each there own.
I think Molly died from poisoning because she ate a bunch of things from her room that were considered very dangerous if eaten like the toothpaste (and how much of it she ate) and the holly berries. Then Edith I think died during child birth, unfortunately, or she got the sickness her mother had and died that way.
Yeah, Edith did die to child birth, unfortunately. That was why she wasn't able to tell her child the story herself. She knew because of the curse that she would die eventually, so she wrote that book to give the child in her will.
And she was only 18 when she died if you look at her tombstone- 1999-2017
Not even--she died a little over a month before her 18th birthday.
but she said she was 22 years old and pregnant in the previous episode?
Well, I guess she lost count?
I took away a different message than Jack.
Every family member (except Dawn) died doing something they loved, something that made them free. I think the game was trying to say that death isn't so bad more than that life should be lived to the fullest. And Dawn, who tried so hard to escape death and run away from the 'curse,' was the only one who ended up dying in a truly sad way instead of the beautiful and bittersweet stories of the rest of the family.
Also it's interesting how there's always (exactly) one Finch member who survives to have kids. Just thought I'd point that out.
Wow, I hadn't thought about that! Good point! That makes this game even more beautiful.
Two. Milton didn't die. He's was a king in another world.
Sahil Kochar iiii
Up you go so jack can see you
Milton wasn't the one daydreaming, that was Lewis. Also it never confirmed that Milton died bar the years. He may have been assumed dead.
jack said gay rights when Lewis heard about his beautiful prince.
CatMom i mean, it was an accident
Gays are gay. That’s gay
@@cringeanarchy7675 i mean your aren't wrong
@CatMom racist
Savage Shot
It was a joke
There seems to be some confusion on the deaths so here are my two cents of what is *most likely*, not necessarily what actually happened:
Barbara: Either killed serial killer on the loose or murdered by her biggest fan and boyfriend, Rick.
Calvin: Was thrown off of his swing and landed either in the ocean, where he drowned, or on rocks which killed him via blunt force trauma.
Dawn: Died of a disease which has not been specified, though implied to be cancer as it "got better" (remission).
Edie: Very open-ended. It's most likely that she died because she mixed alcohol with her medications, though she may have drowned after hoping to return to the old house.
Edith: Probably died from complications during childbirth, though her death could have been the result of anything since nothing specific is ever described.
Gregory: Left unattended in the bath when he accidentally turned on the tap, drowning himself.
Gus: Killed by a storm, which most likely caused something to fall and crush him or blew a chair or something into him, killing him.
Lewis: Died via the guillotine-like device in the cannery. He may have committed suicide intentionally, or he may have just gotten so lost in his imagination that he didn't realize what he was doing, ultimately leading to his death.
Milton: Went missing via his "magic door." There's a game called "The Unfinished Swan" about him, though I haven't played it so I cannot confirm anything about his death.
Molly: Got hungry and started eating toothpaste and holly, poisoning her and causing her to hallucinate that she was several other animals, before dying.
Odin: Drowned when trying to move his entire house via boat, when a storm hit and capsized the boat.
Sam: Knocked off a cliff by a deer and either landed in the ocean and drowned or hit the rocks and died.
Sanjay: Pretty much completely unconfirmed, though it is implied that he died because of an earthquake.
Sven: Crushed by a dragon-shaped slide he was building.
Walter: Finally leaves his bunker and is hit by an oncoming train.
Hopefully that helps.
Schyzo Scherzo - thank you
I like these explanations
What the 😃fawk😃
ty i didnt understand walters AT ALL
cream cheese basically the whole thing of Walter is that he was locked up in the basement and was stuck there for 30 years, everyday a train would go by and cause the shaking, Walter believed the shaking was a monster or something, so one day when the train was late he thought it was his time to escape, seeing how in his mind it would be safe, but once he got up there he was hit by the train that had come late
I have a feeling that when Sam asked Dawn, "Do you know who else thought he was fine?" he was going to say, "My brother, Calvin." Just a hunch.
that’s crazy, that’s a great hunch
I honestly like to believe that everything we see in the game is real - Molly possessing the sea monster, the baby controlling his toys, the way that Gus's kite seemed to control the wind and pick up objects, etc. etc. The game's creative director has confirmed that Milton 'travelled into the world of one of his paintings and eventually became the King in The Unfinished Swan.' If travelling through paintings is possible, why couldn't the rest of the stuff we've seen in the game be as well?
(Personally, I like the idea that the Finch family is a line of people with magic or whatever, who just suck absolute balls at controlling their powers. Molly possessed a bunch of creatures, and then accidentally led a monster right to herself, leading to her death. Calvin could sort of fly, but lost control and died. The baby animated his toys, who started the bath and drowned him. Gus had power over wind/weather, but couldn't control it, and blew a goddamn tent into himself (also, Gus was in a state of heightened emotion at the time, super mad about the wedding, which would explain why his abilities manifested in such a massive, out of control way).
And, possibly- Edith has psychometry. Meaning, when she touches an object, she can experience psychic flashbacks of its history. Which would explain all of the flashbacks in the game, when half of the time the letters dont actually say how they died.)
You can totally disagree with me, it's just the way I like to think of the game :p
That's such an unique perspective! I love how the game merges reality and fantasy, and it's cool to tiptoe around that line.
Although I don't really stand by this theory as canon, I really love your idea and take on the game.
Also, what do you think about Lewis' death then? I know in a physical sense he died of suicide, but do you think maybe he actually made it into his own world/dimension? Anyway, it's just a thought.
Yah that's nice. I love how you can imagine the game in different stories.
I think that is how Edie would saw it. Sam in his recounts of Calving and Gregory did say they were imaginative people.
That's...actually a great way of thinking about it. I thought you meant you hoped these characters were based of people who dies like this irl. I'd be entirely realistic. Stupid, but that makes it all the more realistic, eh?
I won’t lie, Gregory’s scene where he dies I didn’t cry when I played it because I didn’t quite realize the situation till the bath started filling up. Watching this after playing it as soon as the scene began I started to cry, It was so bittersweet how the lovely music overtop a baby playing not realizing his own death. I love children so much and someone not even past one is incredibly upsetting. Just writing this I started crying again, I know I’m kinda a crybaby but the situation is so upsetting, That mother should have never left her child alone like that! Who does that? Who thinks is okay to leave your very young baby alone in a place he could easily drown without even turning the water back on. I was quaking with anger from this when rewatching it thinking about it.
I related harshly to Lewis, I have a similar problem where my imagination gets out of hand and I lose everything around me- hours of my day lost to my imagination and it really does mess with you. The thought that everything around you isn’t nearly as good as all your thoughts- honestly the only things making it so that I don’t feel so much like that is my family.
Anyways that got a little personal I’m gonna go have a snack lol
You should not leave any child under 10 unsupervised, maybe older. When I was a kid (about 5) I had a swing set in my backyard that had climbing bars over the swings (genius architecture, I know). I was left unattended with a friend and he dared me to swing from one side to the other and I fell onto one of the swings (so I was positioned sideways of what you would normally do on a swing) and now I can’t give birth properly. Moral of the story, WATCH YOUR DAMN KIDS.
Yeah, gregory dying was completely Kay's fault. Even if the water is only a couple inches deep, a baby could still drown
it does mess with you doesn't it? the fact that you can't be in your imagination or your good dreams.
+Keira Granger I appreciate it anyways haha! I am doing alright though, being an older sibling who takes care of their little brother, his death always hits hard.
The worst part was the happy music & upbeat happy feel the scene had to me then it did a complete fucking 180° coupled with the fact that Kay completely failed as a parent in that scene the damn phone can wait!!!! YOU ABSOLUTELY UNDER NO CIRCUMSTANCES WHATSOEVER LEAVE A CHILD UNATTENDED ESPECIALLY AROUND WATER. Accidents happen. Even when u don't think it could.
Visually, most beautiful and creative video game I have ever seen that includes both intensely detailed realism and other artistic cartoon and animation styles. Everything co-exists so well together, not one part of the transitions felt out of place. But it wasn't just the awe-inspiring aesthetic that it gave, but how it gave you an imaginative feeling that still centered around reality. There was this constant bittersweet vibe and mysterious aura that stayed even through the calm, harrowing, and suspenseful moments that played out through the walk through. It touched base on emotion, things that people can relate to, while still being an original and unforgettable story. And it gave a little advice near the end, a seemingly subtle lesson that came from all of this. That life is brief, to live it to the fullest, the best of your ability. I loved this and I wasn't even playing it. And at the end it still held that semblance of mystery, begging the question if there even was a curse. It feels like this game needs to be more heavily focused on, I love Jack but I think the commentary he was committing to drew him away from what was happening. He didn't get absorbed enough into it, didn't let it take over his mind for a while. So in a sense his dedication to talking to us while playing was a bit of a distraction, that while I love hearing him, I now would've preferred to have heard nothing but Edith's voice. I think games like this certainly deserve more praise, they aren't the normal video game but that makes it unique and something special to see.
Rachel Murray lord Jesus longest comment I’ve ever seen
Agreed! Have you played Everybody’s gone to the rapture? I think you will enjoy it
The way I see it, Jack’s commentary made it better. I won’t deny that commentating could distract someone from being immersed, but I think he’s been doing this long enough to still get immersed. Honestly I think I prefer the game with Jack. If it was just Edith then I might not understand everything and I don’t know if I would have enjoyed certain parts. I also wouldn’t be sharing the experience with someone else. I think these videos are for a certain type of people and the game alone might be more for another. Then again, that’s just what I think and I’m not trying to force my opinion on you. Just thought everyone should see both sides. Have a wonderful day.
(Sorry for being so late on this, I hope you don’t mind)
I didnt even read the whole comment cause it was too long but sure dude
Beautifully phrased i know that took time out of your day and i respect you rachal murray
At the very end it shows Edith's birth and death days. I kind of forgot that she was born in Feburary 1999. She would only have been two months older than me, and she died just before the age of 18. I don't know anyone who has died in child birth, but this game reminded me that friends my age who died while I was growing up. One even just under a month ago. Life can be too short to not make the most of it.
in the game she died 2 days before my actual birthday
Dawn was kind of a bitch to Edie, I mean I get that she lost her two sons and her Husband but lets recap here. Edie watched her Father Odin go down with the original house, she buried her Husband Sven, all 5 of her own children, 2 Grandchildren and 2 Great-Grandchildren. And then she was left there, to die alone in the house the night the two of them left. That's pretty damn sad, though then again this was never meant to be a happy tale.
Eh, I don't know if I'd call her a bitch. It's emotional times and she was frustrated
Anne Griswold I get your point, but it seemed like there was something mysterious about the house like jack said, a 'curse' so perhaps dawn's frustration was justified
Anne Griswold Yeah the whole time I was so upset because Edie seems like such an uplifting awesome old lady who's been through so much bad shit!
Not to mention that Dawn went and sealed all the doors, which (at least with Molly) were implied to be kept the same after the person died so that Edie could visit and grieve them. Heck, she even sealed Edie's room off, and from what we see in the house, she had trouble getting up stairs, so it would have been difficult to move her up to the top house.
Anne Griswold Yep.
I would love a game like this about maladaptive daydreaming from someone struggling with trauma. The Lewis sequence was so sad and powerful to watch
agreed
As someone who struggles with maladapite daydreaming (and was doing so the whole 3 videos) I couldn't help but cry during this episode.
Me too
You gotta love Omori then. Try it!
@@aoimidori1237 omori is so good!
As far as the deaths are concerned, here is what I think happened (some were confirmed in the game, others are just guesses)
Odin: Went down with the house
Edie: She died as a combination of old age and a negative reaction to the alcohol being mixed with her medication (Dawn was heard saying something about Edie not being able to drink with her medication during Edith's final flashback)
Molly: The "Mole Man" (mentioned when Edith explored Edie's room) or a wild animal that Edie believed to be the Mole Man found its way into her room mauled her to death for food .If I remember correctly, Molly had said something about seeing eyes under her bed, which would very well make sense. It also would line up with the news article in Edie's room, which seems to be labelled as an issue from June 1951.
Barbara: Killed by super-crazed fans. There have been many cases in Hollywood in which celebrities have been stalked, assaulted, and/or murdered by individuals who claim to be their "biggest fans," so this doesn't seem too insane. And Barbara, who probably suffered from depression due to her failing acting career after growing up, probably didn't realize the ill intentions of these "fans" until it was too late.
Calvin: Fell to his death down the mountain after falling out of his swing
Sam: Fell to his death after being knocked off of a cliff by a deer
Walter: Hit by a train that had recently changed its schedule (Every time the room shook = the train coming by)
Gregory: Drowned in the tub after turning the water back on
Gus: Hit in the head by a heavy object (like a beam or something from the tent that started flying around after the wind picked up)
Dawn: Cancer of some sort (hospital bracelet could mean she was going through treatment and it stopped working, which could prove why Edith said, "She got better for a while, but then she didn't)
Lewis: Decapitated at work during an episode of what could possibly be Maladaptive Daydreaming (a condition often misdiagnosed as schizophrenia, and the condition itself isn't officially diagnosed, but the symptoms can still drastically affect an individual when it comes to reality)
Milton: Judging on the location on the castle, the fact that Lewis's room is the closest to the castle, and the possible way that Molly had died, my guess is that Milton could have been carried off or taken by the "Mole Man" (or the wild animal Edie believed to be the Mole Man).
Edith: Most likely died during childbirth. She never mentions in her journal about giving birth to her child. She appears to have wrote this right before giving birth. A big clue to Edith dying during childbirth would be the line from towards the beginning: "Now that there's only one, maybe two, of us..." This could very possibly mean that Edith is far along enough in her pregnancy that she was warned by doctors that there was a risk of her dying in childbirth, but she was willing to take that risk because of she didn't want her family legacy to die. She may be foreshadowing her death. Also, during the last bit in the end, she says, "I just want to meet you. I hope to tell you all these stories myself." If she knew for a fact that she would survive childbirth, why would she say this?
As for the spouses of everyone (Ingeborg, Sven, Kay, and Sanjay), the "curse" could be explained by one simple detail: It doesn't state that Kay dies (at least, I don't recall that it did). If you remember, Kay and Sam divorced after Gregory's death, which means that Kay was technically no longer a part of the Finch family, therefore the "curse" didn't affect her. Sven and Sanjay both are mentioned to have died while being involved with Finch women, and Ingeborg was the wife of the Finch patriarch and was classified as "the latest victim of the Finch curse."
The whole "curse" thing being accurate? I highly doubt that. Just from the deaths talked about in the game, it just seems like pure coincidence. Anyone can get cancer. Anyone can get knocked off of a mountain. Anyone can disappear and never be found. I believe that the family itself was paranoid, partially due to the "curse" that was on the Finch family (which probably was just a case of family members dying of disease and not having access to good healthcare or medicine) before Odin tried to move. A pure example of this is Edie Finch. The woman lived to be in her 90's. She never seemed to fear the supposed "curse" like everyone else. She just kinda embraced it and just thought it could make one heck of a legend for future generations. If every family read into every death as part of something much bigger, then every family would be cursed to a certain extent.
The game was really fascinating overall and definitely hit me in the feels. I have experienced a lot of family and personal troubles as of late, and watching Jack play through this not only took me on a journey of the Finch family, but helped me process some of my own recent emotions as well. The message I got from this game is pretty simple: Life is fleeting and brief. Make it count. Do something and be someone that you want to be remembered by.
Would love to see more games like this played! I've always had a soft spot for games that make you really think and feel. Also, apologies for the super long post. The story of this game just intrigued me so much, and I couldn't help nut analyze. XD
Livvy Grace Amazing! I'm very impressed, thank you for analyzing the Story 🙈 and I hope your family issues will get better soon!
Livvy Grace couldn't have said it better my self.
Livvy Grace Loved your take on this, it was beautiful! I'm sorry you've been through some tough situations, but I hope this let's play has helped you become the stronger, wonderful person that you are. :)
Livvy Grace I couldn't put it in any other way
Livvy Grace it appears Lewis was decapitated, but here's the one issue I have with that: HOW was he decapitated? He was chopping fish with a small cutter, so he couldn't have stuffed his head in there. And i didn't see any large cutters, so how did his death happen?
did anyone get very into this? i was so into this i forgot to breathe and i can't stop crying
Jack's line near the end about doing great things did me in help 😭
it was worse when I realised that Edith was only 18 or 19 when she died and her son would've known nothing about her
YES
And now imagine me playing this at 2 AM and seeing how Gregory died.
@@poopypugacorn9643 edith was 17 and is still alive, i mean her death year hasn't been put down
Edith died in 2017. As far as I can tell, she died at child birth because she was never able to tell her son the stories. Which is why you're reading the journal, because she knew the 'curse' might take her before she could tell you, her son, what happened and wrote up on the history. And the last scene is you, the son, placing white lilies on Edith's grave that's next to her brothers grave. So it all comes round.
Her son maybe will be part 2
so, the last scene, is it the future? 'cause it doesn't makes sense if she died in 2017 (now) and her son's grown already.
JustARandomPhan Who put the grave there?
PuffExpert _____ The game is a tribute(not sure if the best word choice) to a person(in case you didn't notice), so I really doubt there will ever be a continuation.
PuffExpert _____ hopefully
I wondered how a game could be so emotionally beautiful. It was born out of a son dealing with the loss of his bereaved mother - one of the strongest links in the known universe. I would recommend this game to anyone dealing with grief. It deals with it in such a bitter sweet way while also being an absolutely amazing and original game.
I lost my stepdad last year and this game was amaizng to deal with grief
This game gave my existential crisis an existential crisis. But it was soo good. It really left an impression on me, I'm gonna think about this for awhile. There's so much detail and effort and love put into this game, and you can really tell. What a phenomenal, beautiful game.
I dont think he quite put it together in the last episode on one of the newspapers he read their was an article that wa talking about a "MoleMan" living under the Finches house and that "MoleMan" was Walter :P idk
I didn't even notice that, nice spotting!
The Magic Paintbrush symbolises how he went there( the door, more specifically), I believe.
“He died a lot”
“Just like your family?”
-Jack, 2018
One of the aspects of the game I really like is that the whole thing labeled as a “curse” is really just imagination. All of these deaths in one way of another were caused by rash/dumb decision making and had something to do with imagination/creativity. It’s really neat
Strangely enough, I think the story that still affects me the most is Calvin's (the boy who flew). It was just so innocent and beautifully told, and I got shivers down my spine just by hearing it and seeing the imagery.
"And he did." I was not the same after that.
The worst for me was Gregory that hit me rude
Peanut Butter Walter's story hit me the hardest. Imagine leaving a bunker to live life to the fullest, and die INSTANTLY.
Mine was Walter's, I just can't.
mine for some reasons was molly's its just....was unsettiling how she changed and at the end died knowing how it was all happining
The game really brushes over when Edie was drinking alcohol, knowing that it could mess with her medicine. Maybe it's not that big of a deal to other people or to the story, but it affected me a lot. It hit too close to home considering during my childhood my mom suffered from bipolar disorder, took medicine for it, and was an alcoholic at the same time. It really changes a person to do horrible things and I think that's how Edie died, she drank alcohol while on medicine and it messed with her brain, causing her to think irrationally and recklessly. With an unstable brain like that, I think she wandered off to go back to the sunken house, or died in her sleep
Claire A I think she maybe did it to kill herself on purpose?
I'm pretty sure she drank the alcohol knowing it would kill her, because with Dawn and Edith leaving, she had nothing left to live for.
She went to the sunken house when Edith was born, years before that dinner. Edie had no intention of leaving her home, I believe she drank the alcohol with the intention of dying. “When the van came in the morning, she was already gone” = she passed away.
I think Claire meant to say that she went back once more to the sunken house after drinking the alcohol and probably drowned herself in the ocean.
Amelia Kow that's what I thought since the end of the book she made Edith was focused on the one story of the house
jack can you play the unfinished swan, it is connected to miltons disappearance
He NEEDS to see this comment!!
@@gabriellehollant7321 I'm not sure he will, it's already been a year or two I think.
I made a comment on his minecraft life hacks video yesterday
I took a shit yesterday
@@ryankstenberg2005 that's nice
No body:
Not a single soul:
Me: *notices he left the dog behind when he was playing that little mini game at the side of Lewis’s story*
this is super late but i noticed that too :,)
I did too! Poor thing.
i was worried about the dog too
I was waiting for him to go get It 😔
A good thing to take away from this...A good tip my grandmother gave me: "Don't treat life like it's sand. You can't just keep dusting it off like it's nothing, or you will never learn the true value of it."
Wow, that is a deep and awesome saying.
MikoyCreator yeah true
MikoyCreator Your grandmother sounds like a great person.
that's an amazing quote
I love that quote thank you Grandma GamerzGurl and You as well for relayiong it
It shows her grave at the end, Edith was born in February 1999 and died in January 2017, so she was 17 when she died (almost 18) and it seems like she died giving birth
Emily P i like your profile picture;)
Emily P Why is your profile pic my dad
Emily P OMG i didn't realize that
yea that's what I thought
Emily P Yes that's what I tought too
Despite how sad it was in how Gregory died, Tchaikovsky's "Waltz of the Flowers" made it a beautiful scene as it showed that Gregory really enjoyed the world he saw, sad but beautiful. Then again I guess the same could be said about Lewis too.
I actually thought we would get to see the monster or whatever it was that seemed to be haunting the Finch family, but it just seemed to leave us with more questions than answers. Still it was an awesome game overall.
do you mean the monster that Walter(?) was talking about down in his bunker? i assumed the monster reference was metaphorical.
It might not have been metaphorical, I guess we will never know.
Philly Cheung the "monster" was, as far as I can tell, the train that went by every day. He had been so mentally scarred by his sister's (Barbara's) murder, that he locked himself away, trying to blame her death on a monster that didn't exist when it was likely actually her boyfriend that killed her. The sound of the train passing was, in his mind, the monster. When he finally emerged, it was, ironically, the train that ended up hitting him.
I think there was a monster but I don't think the monster was messing with Walter. There was one interesting explanation for the shaking in walter's bunker: the train underneath him. The shaking of the room was possibly just the train passing by, and when it had stopped, it could have just changed it's schedule
Man poor fucking gregory
This was so friggin well done, I was really curious how they were going to tie it all together. Great job developers! Also my guess would be she died in child birth. She said she was 17 at the beginning, her death was January 2017 and she was born in 1999. 10 months in a pregnancy would place her death on or around the time the child was born.
The tombstone says she born on February 14th.
I didn't even notice this was a "walking simulator" type game I was so enthralled by the story!
Hey Jack, The Unfinished Swan, Giant Swallow's other game, is connected to Milton's disappearance!
That’s what I was thinking I was like wait this feels so familiar as soon as the flipbook opened and when the credits at the end started going I saw Giant Sparrow and thought it all makes sense now Milton is boy in the unfinished swan even though a lot of stuff doesn’t make sense and doesn’t match up. Anyways you probably won’t read this because I’m 11 months in the future
l thought they seemed VERY similar. Love that game!!!!!
Sean, the only person who can give a speech about living life to its fullest and never missing opportunities and then brush it off and say the normal outro *as if nothing happened*
I love how Jack went into parent mode when Edith said she was pregnant.
I think everyone did-
From that moment on, people started moving slower not wanting to tire Edith out even though she's fictional. Everyone wanted to protect her while pregnant.
The only member of her family that went out on their own terms was her great-grandmother Edie. If you go back and listen while they're sitting at the dinner table on their last night at the house in 2010, you'll hear Dawn tell Edie to not drink so much alcohol since it will lead to a bad reaction with her meds. I think Edie was sad of living through all of her loved ones leaving her, mostly through death, but Dawn and Edith were walking out, and Edie would be taken to a home. Despite all of the horrible tragedies, that house was a part of Edie and she wanted to die there. I think she would've outlived Dawn and Edith had they stayed at the house and did not try to put Edith in a home.
I would like to know what happened to Edith's dad, as well as the other leaves on the tree. I guess they saw the pattern of the curse and jumped ship before it effected them as well. That's probably why Edith got pregnant at 16. Her whole family had left her, through death and abandonment, and she wanted to make a new family to fill the void.
It's mentioned that Edith's father died, pretty sure it didn't say how though.
Also, you should play "the vanishing of Ethan Carter" it is a walking simulator like this game. It is a very beautiful horror adventure game. You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into. Also, steam says that if you purchase the game, you get two games: The vanishing of Ethan Carter, and The vanishing of Ethan Carter Redux.
jACk, PLaY thIs
Domenica Holmes I watched pewds play this, it's a really good game.
Domenica Holmes yes jack!
When did he play it? I might watch an episode or two, incase Sean plays it. So I do not spoil anything for myself.
Cry played it as well, very awesome game!
Also, games like this, The Vanishing of Ethan Carter, Firewatch, Gone Home (and even Dear Esther, which was just a studio experimenting on what they could do) is why I say we reclaim the "walking simulator" description as not an insult anymore. Yes it's a lot of walking and not always much gameplay and yet it does so much that "shooty-shooty-bang-bang" games have no idea how to do. Cause they don't always have to. Cause it's a different genre. So let walking simulators be and acknowledge them for what they do because they do so much and so beautifully.
This comment would have probably gotten more cred if you mentioned "That Dragon, Cancer." instead of Dear Esther.
When he said “there’s her body” I was like “that girl is pregnant 🤦♀️”
After the speech at the end, I have decided to tell my crush for 2 years tomorrow that I like him. We never spoke, just silent glance filling up the space between us. Speaking for us. I seen him smiling at me, in a way I wished someone would smile at me. Why am I waiting for him to say something? I'm not going wait anymore. Jack, I'm going to take your advice. Thank you.
*edit:*
I wrote it down on a piece of paper that I like him, and gave it to him at lunch and now I have to wait till tomorrow for what he says, because he went to the schools canteen as I ran up stair to go outside with my friends....AAAAAAAH!!! I never going t to sleep today, I'm too nervous!
Roberta Adomaityte Let is all know how it goes!!
If you guys never speak then what are you crushing on him for? If it's just based on appearances then that relationship won't last.
Yes, tell us how it goes.
good luck! :D
Keep us updated!
Roberta Adomaityte you got courage from a videogame ......nice P.S. I hope he does not reject you ^^
Molly is a street name for LSD which causes hallucinations. Just thought I'd point that out.
Cole Gosney I see what you did there my dude
Correction, it's the street name for MDMA.
Lucy is the street name for LSD
Cole Gosney my dog's name is Molly😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Finch is a type of bird.
i've been thinking about how great of a title "what remains of edith finch" is for this game, so i'll dump my thoughts here
there are around 2-3 ways to interpret the title, and i'll give a little explanation for each
the first way you could interpret "what remains of edith finch" is by thinking about edith finch *senior,* not edith finch as in the protagonist. edie spent a large portion of her life creating memorials for the dead finches and perpetuating the superstition of the curse. in a way, edith's journey through the house is kind of like her exploring the legacy of her dead great grandma. you could also say that she's finding what remains of her.
there's also the curse. edie came up with the curse to cope with the improbable loss she'd faced throughout her life, and her memorials are a sign of this. like edith mentions after walter's scene, edie's insistence with regards to the existence of the curse probably didnt create the best mentality for parenting: in a sense, edie is in some way responsible for the death of almost every finch due to the way that she raised them. what remains of edith finch? well, nothing. the nothing she caused, at least
the second way can also be lumped in with the third interpretation, so i'll keep it short. "edith finch" in this 'theory' (im hesitant calling it that) is edith the protagonist, not edie. "what remains" of her is her son, who's secretly kind of the point of view character throughout all of this. what remains of edith finch? her son, the person for who she died to bring into the world
the third interpretation is definitely my favorite, and is pretty easily combined with the second theory. edith finch in this one is, again, edith finch as in the protagonist. jumping off of interpretation two, at both the end and the beginning it's shown that the entire game has been edith's son reading about his mom discovering secrets about how her family died, which ends with her giving him some good graces in case she never gets to meet him. edith mentions that she's twenty-two weeks pregnant at the scene on the branches, which roughly translates to just about five months. given that she didn't have an abnormal gestation period, edith is going to die four months after this game ends
writing this book is probably the last thing eventful thing she did, aside from give birth to her son. she cataloged her journey throughout a bittersweet family history just in case the same thing that took them takes her before she gets to meet her son
what remains of finch? "what remains of edith finch." the game, or, in canon, the journal. it's pretty much everything she left behind for her son. the entire game is told through the book that she writes, and that her son reads. so, in a way, the title somehow manages to encompass the entire game into a little phrase.
what remains of edith finch is everything that we see in this game, be it her son, the events that she wrote down in her journal, or the memorials her grandmother with the same name made to keep the memories of an abnormal amount of people she lost intact
so thats kinda cool
That is an amazing interpretation and I thank you for sharing it with the world
I enjoyed reading your interpretation!!!
goddamn some of yall are writing essays for this game,,, amazing.
also why are yall so good at writing my gosh my brain cant keep up :d
Would love a game based on the child
Lewis and Gregory's stories always make me cry the hardest. They're the most straightforward and the most cruel.
This is one of the very few games when we look back at it decades later, we will not think of it as cheesy and out of date, it will bring the same power and message as it has right now. We do not come across these games much, so we must cherish these great experiences the developers bring to us. Thank you Giant Sparrow for not only making an outstanding game, but having the originality and unique qualities you bring into this game.
All I'm saying is *Props to the creators of this game!* it must have took so much time, effort, and no sleep! I mean the small details, the colors, the dialog, the music, the *everything!* its so god damn cool and I'd love to meet them!
Cat Septiceye capital G for God 😒
+RoseAngel That's only when you're referring to God as a deity rather than an exclamation, just like He vs he.
RoseAngel get rekt dumbass
RoseAngel Only for talking about the thing God not god damn
RoseAngel, fuck you.
As I understand it, the curse wasn't real, or it was in a way that Edith said, "We made it real."
Molly ate poisonous holly berries, and other things, and hallucinated before she died.
Barbara was murdered by the gang that the radio warned about.
Edie actually managed to die of old age.
And Milton....got sucked into another game called The Unfinished Swan.
(My headcannon is that he found the stories just like we do--he painted stuff all over the secret passages--and probably ran away.)
Sometimes my mind just remembers random little things that were really important to me for a while. A game that stuck to me was “the unfinished swan”. Kinda wish Seán had played it. You play as Miltons son going around painting your way into finding an unfinished swan that your mom never got to finish. It’s really interesting because Miltons name in the game is never mentioned, he is just “the king”.
It’s still a very good indie game after all these years and it really gives depth to the experience knowing that these two games are connected.
I have to say, when I realized Milton was the king my little mind was blown away.
anyways, it’s 2020 and i’m still moved by these two games.
I think Edie and Dawn both represent different ways of coping with such severe grief. Edie, coming from the full name of Edith which means "spoils of war" (in some interpretations) demonstrates how she chose to hang on to every piece of every family member who had all died in assumably gruesome and mysterious ways. She kept them as an old war vet would keep their mementos. Dawn, meaning morning, tried to put the past behind her. She wanted nothing more than a new start for her and her daughter. She at times even made questionable choices to ensure they would have a future, to see the Dawn if you will (sorry that was corny).
One is obviously romanticized and favored in this game, but it's important to remember that each can be unhealthy if taken too far.
Maddie James damn symbolism
Jack: Oh a bird!
Behind the bird: a god damned deer
Jack: blind
I'm so grateful to be here today. My mother miscarried 2 times before she had me. She could have died while giving birth to me. I love my mom so much and the ending made me cry because of this.
i can’t even explain the impact lewis’ story had on me when i first watched this, around 12. at the time i was struggling with suicidal thoughts and seeing how i felt explained in such a way made me feel understood, but seeing the outcome was… hard. i’m glad i rewatched this, i nearly forgot about this masterpiece. thanks for sharing, seán.
"if we lived forever maybe we would have time to understand"
Damn this was and still is SUCH a good game!! It'd be cool if they'd make another but from the perspective of the mother, and maybe then it would change the story completely and have different endings!
that'd be cool
I'd like them to do more stuff like this for sure :D
Technically, the entire game comes from a letter from the mother. So, it is from that perspective
The Happy Burger yeah!
The Happy Burger I would love if that happens.
On the PS4, PS3, PS1, and PS1 vita there is a game called "Unfinished Swan" that is about Milton's story! It has the same music and art style as well!
Alexis Barr How is it for PS1?
Lord Kaen sorry but, I don't know I have only played it on the PS4. On the ps4 it was an amazing game, beautiful artwork.
tf they don't make games for ps1 they discontinued the console 11 years ago
Isn't it more about his son, Monroe?
Bloody troll.
I know I'm almost 5 years late, but I thought I'd summarise the Finch deaths and the irony behind them. For myself and to any new viewer of this game that comes across this comment.
Molly was hungry and wanted to eat various things before eventually dying from eating a holly berry. The shapeshifting might have been her hallucinating from the poison.
Sam aspired to be an astronaut and fly. He got his wish of flying through the sky. But he got his wish a bit too soon and died from swinging off a cliff.
Barbara wanted to become famous again after her one-hit wonder. She eventually did become a celebrity through a horror story comic that was based on her death by a serial killer.
Walter, after the death of his big sister completely disassociated himself with others until finally wanting to live a short happy life, then gets hit by an incoming train.
Gus wanted his dad's wedding to be ruined which actually does get ruined by a tornado/cyclone/storm but also killing him in the process.
Gregory was just a baby who wanted to play with his toys a little longer, where he does get to play with but then drowns due to the water rising.
Odin wanted his family to move to America and is successful in doing so, but dies before setting foot on land himself.
Edie lived the longest amongst everyone else. But passed away due to consumption of alcohol and her medication.
Dawn and Edith both died in a tamer, normal way as compared to the rest. Dawn died from cancer and Edith died from birthing her child.
We can see Edith's son in the beginning (his arms) and the end when he visits his mother's grave. He has a caste on his arm meaning death had almost got to him just like the rest of the Finches, but spared him breaking the "curse".
Actually looking back on it, Walter didn’t disappear right after barbers died. He disappeared after all of his siblings died. Molly died first, though he wasn’t alive for that. Then Barbara, then Calvin, then Sam left. He had to deal with the loss of basically all 4 of his siblings before he couldn’t take it anymore
@@m_artroom i wanted to point this out too. I believe he was in his 50’s when he died (?) and said he had been down there for 30 years, putting him at around 20 i think. Could’ve been his breaking point
@@moon-shrimpy He was either 8 or 16 when he started living in the basement. So 16 I guess?
*Calvin swung off the cliff. Sam, (Dawn's father), got knocked off the cliff by the deer 💀😬
Conspiracy theory: Milton is in the sunken house off-shore, and that's what Grandma Edie discovered that day
That can’t be possible because it was on the night Edith was born and Milton disappears when she’s 4
Or Milton is king in The Unfinished Swan
I think he went through the door
@@syrus8842 yep , that was confirmed from the makers themselves to
cRiSxxSteezy oh god... milton left his family to die At least he escaped the curse unlike molly, barbara, calvin, sam, walter, edie, odin, gregory, gus, dawn, lewis and edith
Jack may not notice it but he is truly a wordsmith "Religion, Science, Math, and History. All you need to uhh seek humanity. I don't know." 19:23
Just imagine living in a house like this:
"Edith, there's someone at the door!"
"...Fuck."
"WHICH DOOR."
ABlankMask 😂😂😂
Two questions still remain, what did Edith see in the original house (the one in the ocean) and what happened to the missing brother?
There's a game called the unfinished swan that explains what happened to the missing brother milton
So I believe the missing brother had found a passage in the house that was a dead end and ended up suffocating in the walls of the house.
@@limelemons8735 that sounds somehow worse than all of these deaths
@@naan000 They were all 'suffocated' by that house, some more literally than others I guess.
But what about ocean house!
One thing I think they should have added at the end that would have really finished it off was if at the end you could see the child write 2017 on Edith's spot on the family tree with a different pen color and handwriting. The game already has a great, sad end, but I think it would just really top it off if they did that.
Seecooty love the idea they should make another one but starting wiyh the boys story!
I thought the exact same thing.
Seecooty Spoiler alert would have been nice, I guess I shouldn't have wondered into the comments before the video ended haha
McConnel Hunters, sorry, I did not think about putting in a spoiler alert...
McConnel Hunters i bet your gonna be a good sacooty
I think that the main thing Jack was worried about was that Edith was pregnant😂
Cheyenne White you mean she was *PREGANANANT*
He would be a great father to be someday!
Caring for a pregnant woman?
Such an Irish gentleman!
😊😊😊
I mean she was 17 at the time (as stated) so.
@ kwesuo "Can u get pregante?"
@ Cheyenne W And I was worried right there with him, seeing Edith walking across tree branches, crossing rickety platforms, and sliding down fire poles. At 22 weeks, a young mom's feet already start to swell!
it was the son reading Edith's journal and it seems that the curse is only one of the family will survive in each generation of the family
So if Edith only had 1 son than her son would be just fine, assuming that one family member will survive in each generation of the family
Y'know, that's true. And as Dama mentioned, logically, that means her son will survive. Perhaps, and I'm only spitballing here, that means her son may have broken the chain? Maybe this so-called curse, coincidences or not, will end? ..maybe her son will finally be smart and take whoever he gets married to's last name.
(And Edith did die, though it was different from the other cases, as it was during birth, and not during something enjoyed. I do believe that her and Dawn, who's causes of death were more natural, are the 'one surviving sibling' outliers because of this. So the point still stands..)
Zack G yeah I thought it would be the possible baby or like a brother
It seemed like that until you account for Walter, who lived underground for decades until he passed on in 2005. So both Walter and Sam survived the curse for at least a brief while, until Sam fell down the mountainside.
true
When I played this, when I saw Edith's Grave, I couldn't hold my tears in. I almost woke up my roommate.