Tank Squad - Devlog Gameplay #10

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  • Опубликовано: 15 ноя 2024

Комментарии • 11

  • @WinteR5
    @WinteR5 4 месяца назад +3

    Also regarding logs, they can be detachable as cosmetic/visual parts. So it don’t need to be like 100% always. We didn’t yet added possibility to disassembly /assembly modules like wheels/tracks except turret and engine. So for cosmetics and track bets etc this is something we still need to do.

    • @nubtube7313
      @nubtube7313 4 месяца назад

      Really like what I see. Wish listed!

  • @anonimo_ytb
    @anonimo_ytb 2 месяца назад

    Go to console?

  • @jmurkz
    @jmurkz 4 месяца назад

    not sure about the logs on the Tiger, do you have an historical reference for that? Also @ 2:25 the T34 is floating above the terrain (LOD issue), breaks the immersion for me :)

  • @NickGalaz
    @NickGalaz Месяц назад

    It would be great if you add a dynamic campaign. Like i mean, if you play wirth one faction and wind the battles, you win the campaign getting a different endings or altering history depending of the winning side.

  • @sugargliderdude
    @sugargliderdude 4 месяца назад

    i can see the germans putting logs on the sides of older german tanks, but not the tiger 1.

    • @WinteR5
      @WinteR5 4 месяца назад

      I was refering to this picures while creating this version i.imgur.com/UwXDtp2.png

  • @Darknight_84930
    @Darknight_84930 3 месяца назад

    Maybe make the xray simlier to the war thunder one

  • @rechen2023
    @rechen2023 4 месяца назад

    Hey! I think this looks pretty cool. Do you need music for it? I am an audio engineer and composer.

  • @modelodrifting2061
    @modelodrifting2061 4 месяца назад +2

    Why AI voice

  • @jonesy66691
    @jonesy66691 4 месяца назад

    It's like a more up to date Panzer Elite.