Bake nCloth simulations to keyframes in Maya
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- Опубликовано: 8 сен 2024
- #nCloth#maya2023 #bakesim #simulation #fx #dynamics
Elf demonstrates a super quick way to bake an Ncloth simulation to keyframes in Maya 2023.
Whether it be clothes for your characters or curtains for your apartment, the ability to bake out your simulations to keyframes in Maya will allow you to work more efficiently whilst ensuring that the amazing simulation that you just nailed, is safe and locked in.
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Thanks
Anella.
Super helpful. Thanks
Glad to help Michael, have a lovely day.
What exactly is stored in the keys? Can i transfer the movement of the sphere to another object?
Sliding the keyframes doesn't change the time for me... everything happens at its originally baked time.
hi ,why is there no animation after exporing fbx?
Are you still having trouble exporting weilin7597?
I have this problem. I want to export fbx with my animation starting from 96 frames. Then the file only contains the posture of 96 frame. Please help me@@AnellaVisuals
can you make example for this with a ncloth flag waving animation that is ready to be exported to unity
Hey ifyouseekay… If you pop your request in the following form I’ll see if I can work something up for you.
Form here >> forms.gle/DLCaiWgNGS4iC8737
Hi! This is driving me crazy. Does not work for me : ( Is there any hidden option that needs to be checked?
try disabling Cached Playback on your Time Slider before baking the simulation.
Sorry for the very slow reply @iracematrevisan6039, are you still having trouble?
@@surg5157 it helped, thank you
@@surg5157 Oh ty. this fixed it for me :))