Recreating Zelda... Again!
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- Опубликовано: 20 сен 2024
- Going back to my roots, I'm actually going to finish my initial goal of making a Zelda-like game with Love2D and making it open-source on Github. This is all thanks to a fantastic Zelda-like asset pack!
You can find this project on Github:
github.com/cha...
Open-source asset pack used:
opengameart.or...
Music used (in order):
Hyrule at Peace - A Link Between Worlds
Skyloft - Skyward Sword
The Dark World - A Link to the Past (Smash Bros. Brawl version)
Please, do not give up on this project. I'm a beginner programmer, and found your channel really helpful for my growth as game developer. I will always watch and learn something new from your videos. Thank you, I mean it.
This is very encouraging, thank you!
Yeah , good video, thank soooooo muchhh!!!
he didnt give up tho
@@Challacade That fact you're still working on it today, Just wow! This has come so far.
Suddenly I'm motivated to get into game development again. Thanks for the video!
Omg yay i loved the first series its how i found you i dont actually follow along its just really fun to watch you making zelda its a great game
Watching your progress on this game is really encouraging me on mine. I want to make a very similar game, but also to incorporate elements from a different game. You describing how you solved certain problems without actually giving me the code to do it is really helpful because it gives me an idea of how to get where I want to go without just giving me the answer directly. This lets me figure out the implementation, but with a much clearer direction and idea. Also gives me a framework for how to think about certain problems in different ways. You essentially created two extra sprites to do the sword swing--that's pretty clever, at least to my untrained brain! Thanks so much!
Bro, I will really understand how use the selected item in the inventory with your videos. I love you so much.
2:13
The music here made it feel like a Pokemon Gen 3 game.
I love your content. Your devlogs quality is great
You do such a great job of explaining what your doing. Really makes me want to try.
Great stuff so far! I'm looking forward to seeing how this goes.
Hey Kyle. I am getting back to LOVE and want work on my personal project this year. So I am super happy to see you releasing this project that I can get some inspiration of off. Looking forward for your next videos. Happy coding and creating.
as zelda player and streamer i would love to play the full game when u have it completed great job never give up on ur goals, and thanks for ur efforts
you have a lot of things to add in the game, I hope you don't give up on this project, adding some particles can be interesting to play, and a little shading will make the map more realistic
Nice! I'm happy to see you return to the zelda proyect, it will be cool to see how the game implements the weapons and puzzles the series is famous for 🥳
Yay you finally uploaded again. ❤️ Thank you so much I hope you continue doing so! I hope you had a great Christmas and new year. ✨
Thank you!!
This is the best thing I have seen on the Internet for a long time
Thank you!
Glad to see you back at it. I believe in you.
This is awesome! I recently started learning Love2D - mainly thanks to you and your channel! I'm a bit late to the Zelda-like party, but I would love to pick up on this and follow along!
I know this would likely be a tall order, but should you continue this series (which I hope you do) would you consider covering a way to lift objects (like Link can do using the Power Bracelet) and a way to implement dialogue? I know those seem pretty arbitrary, but those were a few features I had always been curious about in game programming.
I have been on the fence about lifting objects, but I will for sure be doing dialogue!
I said it on tiktok but I am overwhelmingly excited for this game!
Me too, thank you!
Hey, this is great! I used your older videos as reference for my own project. If you need to expand the sprite set, besides doing them yourself or contacting the original creator, I'd like to give you a hand. I'm definitely going to be following this project :)
I might take you up on that offer, thank you!
Haha, when I followed your original recreating Zelda series these were the assets that I used!
That's a cool coincidence!
Thanks for this great project! I've been digging into it trying to figure out how the level switching works. Any chance you could boil that bit down into either a smaller project or do a video walkthrough on how it works?
Currently I'm going through your Love2D course on Udemy and doing the zoombie game now but I have a question: can Love2D have classes so you don't have to constantly loop through everything to make them move, detect collisions etc? Also why Love2D instead of Monogame? Is Monogame not maintained anymore?
There aren't classes, but there are some tricks that simulate OOP (I'll try to make a video on this sometime). Even if there were classes though, I'm pretty sure you'd still need to loop through every instance of each class and call that class's update method.
And I prefer Love2D because to me it's more streamlined to work with, and it just makes more sense to me. MonoGame is still supported though, and it's still a great framework to use!
@@Challacade Thanks for your answer, checked on udemy and surprisingly(LoL) there was a sale so I went ahead and bought your monogame course. Followed your updated introduction on monogame here on YT and I kina liked it better than Love2D. Thanks for the great YT videos :)
@@TechBoxNorth that's awesome, thank you!
I had to download the libraries again to make it work. Probably because I didn't clone it.
Now all we need are some enemies to fight.
Mister Taft Creates used unity.
You use Lua and Love.
What do you think about Gamemaker Studio 2?
I want to make the exact same game but as an MMORPG.
I love Game Maker, that's what I first used to make games in. Great games can be made with Game Maker Studio. Please don't try to make an MMO unless you're very experienced with making games though, it's a rookie mistake for indie devs to attempt something that challenging
@@Challacade Thank you for your reply. I'll give Gamemaker a go.
I made good progress with Unity but it looks easier to create art etc on Gamemaker.
Ok thanks.
If after a couple of years I manage to create a game like Zelda with RPG elements, would it be hard to add the MMO elements later on?
@@LiamR90 an MMO is the most difficult kind of game to make, but if you and your team are very knowledgeable about that process and how an MMO works on a technical level, then you could totally go for it. I think you should find some real MMO's that are a similar level of quality to what it is you're wanting to make - research their team, see how many people are working on the game, and how much money it costs them to keep the servers running. Unfortunately, it tends to require a team of experienced people, and a lot of money to get things developed and keep it online. But nothing is impossible, it's just difficult.
@@Challacade OK, thank you for the advice!
If I want to make an RPG like old school Zelda would you recommend sticking with Unity or should I move over to Gamemaker?
@@LiamR90 both are great options, and both can be used to make great 2D games, so whichever one you like more is the one you should use ☺️
Cool I look forward to following your progress.
for the third time XD
Seriously though, I love these videos :)
Third time's the charm! Thank you!
@@Challacade yup!
I’m a newbie when i comes to coding i started a month ago I’m currently learning Python as my first language and planning on making a few more simple games before I try making a simple Zelda like game
crazy dude great job
Really cool idea
This is pretty cool
That's amazing looking to do a project with my 8 yo son so thanks for the ideas/technique.
Since the start,he was obsessed by right system 😂
Can you use pico-8 for this project? it's a game engine that also uses lua
Now a days he’s making it with love’s framework
Hey Kyle, how are you? very nice project! i love your videos, i've learned so much. I'm having an issue with this repo, when i download it, it has empty some of the libraries, such as hump, do you know why is that? thank you for your help and keep on this path !
Someone else mentioned something similar - I wonder if the repo needs to be cloned rather than downloaded. I'll look into it, thanks for the info on this
@@Challacade i've cloned it and it still doesn't work, same problem
Can you make a tutorial teaching how to make collectables like coins, keys and etc?
I will be doing that for this game, so I'll certainly make a video on it!
@@Challacade thx :D
Cuz' im stuck for some days trying to implement this
Season 3
can we have a tutorial?
did u have a discord server? i'd like to join if u do
I am using your assets on my pygame project
This asset pack is so good! To clarify though, I did not make it
Great!
Solarus game engine
That is all
Don't wanna criticise you, I think this is super cool and could help a lot of people, however it is bugging me that's your little dude is left handed in every direction except left lol.