Retopology for Beginners (Blender Tutorial)
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- Опубликовано: 7 июл 2024
- In this Blender tutorial I will show you how to do Retopology for beginners.
▶️ Bake High Poly Details Tutorial: • Texture Bake High Poly...
🗃️ Purchase the project files and support the channel:
• Gumroad: ryankingart.gumroad.com/l/ret...
• Patreon: / 106462115
• Sketchfab: skfb.ly/oWNDF
● Timestamps:
0:00 Intro
2:25 Object Setup
3:26 Snapping
4:27 Shrinkwrap
5:28 Retopology Workflow
18:39 Apply Modifiers
19:58 Bake High Poly Details
21:03 Closing
🎶 Music Credits:
- Epona x Epifania - Grounding
- Provided by Lofi Records
- Watch: • Epona x Epifania - Gro...
- Download/Stream: fanlink.to/BallerinaEP
_________________________________________________________________________
🌐 My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• Artstation: www.artstation.com/ryanking
• Blender Market: blendermarket.com/creators/ry...
• Sketchfab: sketchfab.com/ryankingart
• Website: ryankingart.wordpress.com/
#ryankingart #blendertutorial #blender
*Purchase the project files and support the channel:*
• Gumroad: ryankingart.gumroad.com/l/retopology
• Patreon: www.patreon.com/posts/106462115
• Sketchfab: skfb.ly/oWNDF
Amazing work, we are so lucky to have you in blender community, seriously don’t know where I would be without your tutorials.
glad my videos can help!
Gosh
How much I love You and your work ❤🙏
Don't You DARE to leave us!😭
thank you : )
You are so good at teaching! Simple and uncomplicated words in understandable sentences... You got this!
thanks!
Fantastic video! I was doing my retopo wrong and this clearly and efficiently showed me how to correct my mistakes.
Ryan, The King of Blender
man even though i already know retopo its always just fun to watch this video cuz man your vids are so relaxing
glad you like the video!
Ryan for president 💪
Haha thanks : )
🥲
Good and thorough explanation of Blender's retopo tools
thanks!
Just in time for when I needed a retopology video😭😭😭❤️ thank you very much!! Your videos are seriously top tier!
You're welcome!
Was waiting for one of these to be made by you specifically. Thanks for all the tutorials you make, no one explains them as well, especially for free.
I have sculpted the whole character and looking for video for retopology..... because it's too difficult for me.
But you made it easy.
You are amazing... love you
glad it helps!
Thank you for posting! I actually have a lot of models I want to retopologize even though they're low poly because they are STLs with really awkward topology that goes haywire when I try to modify or subdivide so this helps a lot with that.
glad its helpful!
Outstanding!
thanks!
Excelente, Gracias
Thanks for sharing!! You are the Best. You explain very easily all content.
Great tutorial as always 🎉🎉
thanks!
Amazing tutorial sir
thanks!
Rig it paint it animate it pleeeeease your sculpts are divine
Maybe I can. 👍
IMO topology is for making the mesh optimal for rigging, so it would be nice if you could show some knowledge about rigging.
Thats what i need
Just what I needed! thank you!
You're welcome!
Great info! I'm looking forward to the normals baking.
thanks!
Amazing
thanks!
Hello Ryan, for the visibility of the mesh used for retopology, you now have an option in the Mesh Edit Mode Overlays (just at the right of the Overlays in Edit Mode) named "Retopology" ;). So the mesh appears above the sculpted mesh.
Can you make a short video about the best tolopogy for material displacement ?
thanks for the video idea.
thank you sir, i think it really will veryy usefull🤩
thanks!
Something I can use my head with :)
Retopology is fine if you are doing these for a video game. I've mostly done my stuff for art and static posing, so I never bother with it.
yes, retopology isn't always needed. it depends on what you are creating.
How do I bake a PBR material with altered scale in the mapping node into a single texture image while taking the scale into account ?
I find the retopology so confusing, I tend to make things low poly first before making it high poly,
Once a person I know was asking for help with a file, it was near the 30MB size, I used decimate 2 times, and reduced the size to around 2Mb, the head model still looks exactly the same, he was quite surprised I lowered the file size for him. He's using the new head for a game, and it's working well for him.
yes, the decimate modifier is very useful!
when are the rail episodes coming? I’m still waiting.
I haven't started working on it yet. I have a massive list of tutorial ideas.
Oh nice! Perfect timing. I'm making a few characters from WoW and some have these "tattoos" that are actually supposed to be metal plates. I've been trying and trying to trace them out along the body so I can give them all just a tiny bit of actual 3D texture. This should be perfect for that. Assuming I can use this method to stencil them out, solidify them a teensy bit and then fuse back to the model. Thanks!
There is nothing simple about blender. Holy smokes.
Haha yeah
Thanks 🇮🇳🕉️🇮🇱
welcome!
I am only 13 year old and I am learning blender ❤🎉
retopology is -> second guessing yourself. and then the animations looks shait. Disney comes to mind