News in Minecraft 1.21.2 Pre-release 2: Slime Sneak Landings!

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  • Опубликовано: 11 окт 2024

Комментарии • 124

  • @avuwep
    @avuwep День назад +115

    Breezes with jump boost seems hilarious

    • @EmperorPenguin1217
      @EmperorPenguin1217 День назад +3

      They're funny in general with potions

    • @lordender_kitty_official
      @lordender_kitty_official День назад +5

      @@EmperorPenguin1217 I think they sometimes will get second hand speed from all the potions flying around and then they absolutely just zoom and you can barely hit them.

  • @SemiHypercube
    @SemiHypercube День назад +249

    The bug fix to sneaking on slime is a welcome change, no more accidental deaths from trying to stop bouncing off slime blocks

    • @stary_kartofel2137
      @stary_kartofel2137 День назад +42

      For years I genuinely thought that was a feature

    • @batatahigh382
      @batatahigh382 День назад +2

      Thank god it changed. I'm going to use them a lot more now​@@stary_kartofel2137

    • @andreaspatsalides1914
      @andreaspatsalides1914 День назад +11

      @@stary_kartofel2137 It was

    • @SemiHypercube
      @SemiHypercube День назад +26

      @@stary_kartofel2137 sneaking on a slime block stopping the player from bouncing is an intended feature, it's just that taking fall damage from this was a bug

    • @stary_kartofel2137
      @stary_kartofel2137 День назад +6

      @@SemiHypercube yep, I only meant the damage thingy

  • @finneganso9301
    @finneganso9301 День назад +48

    Thanks for showcasing the patch notes so quickly! Nice to see Pale Hanging Moss requiring Shears or Silk Touch, helps a surprising amount with inventory & adds utility to Shears.

  • @nonexistentsquare2092
    @nonexistentsquare2092 День назад +139

    i've needed the slime block features for SO long

  • @nkende
    @nkende День назад +50

    Really nice change to the slime block, it definitely feels like a natrual additon and will be useful for sure! The bugfix with the end gateways is also nice, I'm always paranoid when throwing pearls into them :) Thanks for the update video!

  • @LeopardMask12
    @LeopardMask12 День назад +8

    That slime block change will probably mess up a lot of experienced players for a while (myself included, I imagine) but I think it makes slime blocks much more intuitive and convenient!

  • @Me3stR
    @Me3stR День назад +7

    2:48 I just noticed this the other day on my snapshot world. I thought to myself, "Heh! That'll get fixed in the next release!" and it did!

  • @KevinKolpack
    @KevinKolpack День назад +13

    Can't wait for those bundles! It's gonna be so nice to go caving and not have to worry about running out of inventory space just because I picked up some flint, andesite, gunpowder, and 65 raw copper along the way.

  • @andreaspatsalides1914
    @andreaspatsalides1914 День назад +19

    So many times I confused space and shift to slow down the bounce on slime blocks and died. Thank you for this

  • @SlavicEgg
    @SlavicEgg День назад +5

    NOOOO THE LAVA + WATER SOUND WAS SO USEFUL WHEN MAKING STUFF LIKE STEAM MACHINES AND WATERFALLS😭😭😭

    • @Lewinium
      @Lewinium День назад

      I liked that too. Didn’t feel like a bug and makes sense in the Minecraft logic imo

  • @cipherstormwolf14
    @cipherstormwolf14 День назад +5

    I hope the new biome will get lots of love till its released around, most likely, christmas. But I am going to add that its counterpart the dark oak forest deserves its own mob as well! Please mojang!

  • @bot24032
    @bot24032 День назад +18

    I actually think breezes should be able to jump from honey. They're floating!

  • @GamesPlatform.
    @GamesPlatform. День назад +4

    when he said "you can do the clicky thing on the thing for clickys." I knew my destiny🙂‍↕️

  • @darkfire_ninja
    @darkfire_ninja День назад +2

    Bro, they need to add new flowers growing on the hanging moss and on the floot in the pale garden biome. If they add the flowers then they should make them look like the creaking's eyes

  • @ezydezzy9963
    @ezydezzy9963 День назад +2

    Man, the loyalty trident bug with drowned was funny and I will miss it, but fix is understandable

  • @Ozercraft86
    @Ozercraft86 День назад +14

    as a parkour speedrunner, i am shocked to see sneaking on slimes giving fall damage is being removed, it was treated as "works as intended" for years, and now its gone. slimeglitches has been the biggest feature in parkour speedrunning, and now the most efficient way of doing it is being removed. can we atleast get an explanation to why mojang changed their mind about it not being a bug?

    • @bp-lx7lf
      @bp-lx7lf День назад +3

      Yet another instance of mojang making the game worse for parkour

    • @GrantGryczan
      @GrantGryczan День назад +32

      Coming from someone who has made maps utilizing slime glitches: probably because most players are not glitch parkour speedrunners and are happier with it this way. You can tell this change is good from other comments on this video. This reminds me of XKCD spacebar heating

    • @Ozercraft86
      @Ozercraft86 День назад

      @@GrantGryczan i see, but why i dont understand why they are making this change is that you can hold your jump button to avoid fall damage already

    • @GrantGryczan
      @GrantGryczan День назад +14

      @@Ozercraft86 But this isn't intuitive. Other comments on this video have pointed this out. One comment I saw, for example, says they can never remember whether to hold space or shift to avoid fall damage, and so they are grateful for this change. A lot of people feel this way, and it's easy not to see that if you spend most of your time in a niche subset of the community where everyone is used to it.

    • @whateverIwasthinkingatthetime
      @whateverIwasthinkingatthetime День назад +11

      ​@@bp-lx7lf When

  • @somegamer7268
    @somegamer7268 День назад +1

    Imagine if a bug occurred that, instead of a cactus, a creaking heart spawned in the first room
    Would be quite the scare

  • @misode
    @misode День назад +2

    Thank you for reminding me to click on the clicky thing. I have clicked on all the clicky things I could click on!

  • @EmperorPenguin1217
    @EmperorPenguin1217 День назад +8

    That slime block change is so good, that damage drove me crazy.
    Also I love how Breezes in general have weird interactions with potion effects

  • @mineland8220
    @mineland8220 День назад

    Well, there goes the parkour slime desync tech. It was fun while it lasted

  • @Redminer9630
    @Redminer9630 День назад +1

    It would be cool when you could preview the whole armor in the Smithing Table ;)

  • @Justokh
    @Justokh День назад +3

    2:04 rare moment bedrock edition mentioned

  • @magmamusic2348
    @magmamusic2348 День назад +24

    The new slime block mechanic makes much more sense

    • @sleepynuigurumiamalgamation
      @sleepynuigurumiamalgamation День назад +2

      I dont like em. I like the danger of em, slime block clutches are less interesting, a paurcore glitch i like heavily might he gone, & i just think it has less personality.

    • @shellpoptheepicswordmaster755
      @shellpoptheepicswordmaster755 День назад +3

      There wasn't any danger before unless you were dumb.

    • @sleepynuigurumiamalgamation
      @sleepynuigurumiamalgamation День назад

      0 is quite less than standard fall. You sure on your math?

    • @schnek8927
      @schnek8927 День назад +3

      It makes less sense though.
      Bounce and take no damage, or don't bounce and take damage.

    • @Kit23870
      @Kit23870 День назад +1

      This comments section proves my theory that Minecraft players will hate any change despite how good it is

  • @fazubattlecaster
    @fazubattlecaster 22 часа назад

    Thank you, slicedlime.

  • @lluis-jm
    @lluis-jm День назад +3

    I know I did the clicky thing on the thing for clickys.

  • @alexcubed4270
    @alexcubed4270 День назад +2

    I did the clicky thing on the thing for clickies :)

  • @pideperdonus2
    @pideperdonus2 День назад +6

    Can’t wait for 1.21.2! I would love to have a pink bundle.

  • @GamingBren
    @GamingBren День назад +5

    Okay the slime change is neat

  • @RuoShiLi
    @RuoShiLi День назад

    Breezes not jumping on honey is honestly so hilarious

  • @ThatNerdGuy0
    @ThatNerdGuy0 День назад +1

    Rip slime mega jump

  • @jamwrightiam
    @jamwrightiam День назад

    ill miss you loyalty drown angles

  • @grigoryrustamovich2358
    @grigoryrustamovich2358 День назад +1

    Revert the slime block changes pls

  • @Phil4000
    @Phil4000 День назад +7

    The goat

  • @melissaortego4244
    @melissaortego4244 День назад +1

  • @MarianzYT
    @MarianzYT День назад +3

    Slime Block bugs have been around for like 10 years and now they fix them? Why such things take so long when you can just easily put a fix out one update after the feature came out

    • @ztxgust4voxd
      @ztxgust4voxd День назад +3

      @@MarianzYT because they have other priorities, sure they can just go ahead and fix that bug, but if that bug isnt really bothering anyone then its much better to focus on more important stuff like adding new features or fixing more damaging bugs
      Fixes for small bugs like this one doesnt happens as often, but honestly i cant tell how they judge when its time to fix a really old bug or not

    • @MarianzYT
      @MarianzYT День назад +2

      @@ztxgust4voxd Sorry but the new features feel shallow and pointless at times, I would prefer them fixing old bugs instead of adding pointless stuff that has no depth and only get enhanced like 3 or 4 updates ahead. That approach is just bad for me, why bothering adding Archaeology if there is almost nothing interesting to get from it, and the only group of people that get a feature in that case is the builder side with the Pottery Sherds, nothing more.

  • @RichConnerGMN
    @RichConnerGMN День назад +1

    2:23 i don't see the difference, what changed here?

  • @MaddCarlJohnson2
    @MaddCarlJohnson2 День назад +1

    New Mobs

  • @held2053
    @held2053 День назад +1

    moss carpet is faster broken with a sword????

  • @Jamie-tt3eb
    @Jamie-tt3eb День назад

    They destroyed slime block damage jump mechanic...

  • @babafisi8135
    @babafisi8135 День назад +1

    What’s the gameplay incentive for the Pale Garden? Is there some sort of risk/reward factor for going there to get some kind of loot only found there?
    Or is it just for the trees?

    • @LeeSpork
      @LeeSpork День назад +1

      Currently, you don't actually get anything besides the encounter from going there at night, other than I guess that it easier to find their hearts when the Creakings are out. It will be interesting to see if this changes before the Winter Drop is done.

  • @GTB-YT
    @GTB-YT День назад

    When eating a shield animation item in the previous versions it would make you hold a shield??

  • @Timmzy27
    @Timmzy27 День назад +1

    What is the difference between a snapshot that changes/adds new stuff and Pre Release that adds new stuff?

    • @XYZ_youtube
      @XYZ_youtube День назад +3

      Snapshots are usually released once every week (Wednesday). Pre Releases are released when the update is almost finished and do not really follow a schedule. When the update is even more finished, a release candidate comes put.

    • @eziothedeadpoet
      @eziothedeadpoet 5 часов назад

      What the first reply said. Also experiments are usually features they include that you can enable during world gen that aren't ready for a full release yet but that they want people to be able to test.

  • @michaelhawkingphd
    @michaelhawkingphd День назад +1

    Is there going to be more content with the winter drop after bundles of bravery releases or is it just whats in it now (or is it a secret🤔) Love the new biome!

    • @guitaekm
      @guitaekm День назад +1

      I think it's not known.

  • @TheVoidBlock
    @TheVoidBlock День назад

    can I have the name of who ever thought removing the slime damage boost was a good idea?

  • @epicboy330
    @epicboy330 День назад

    I like how most of this was just fixing things they accidentally broke

  • @HyperKNF
    @HyperKNF День назад

    you can already cancel slime jumps with the jump button, dont fix what wasnt considered a bug 😡

  • @TheRedBrain
    @TheRedBrain День назад

    Thank you!
    also: The thing for clickies has been clickied!

  • @donovyegg1
    @donovyegg1 22 часа назад

    2:28 LOL

  • @TheFieryForge
    @TheFieryForge День назад

    Is there any datapack news?

  • @PhonyLyzard
    @PhonyLyzard День назад +1

    How does a tornado get stuck in honey?

    • @TheRealWormbo
      @TheRealWormbo День назад +1

      Same way you hurt/kill it with a sharp piece of metal/crystal.

  • @kitkutv495
    @kitkutv495 День назад +6

    its been two days and there is already pre-release 2?

    • @Margeletto
      @Margeletto День назад +2

      Mojang working hard on a reskin of dark forest 🔥

    • @kitkutv495
      @kitkutv495 День назад +1

      @@Margeletto i hate to critisize mojang but like they should add more features to the pale garden like new Type of pale plants or something like they just gave us one snapshot and said screw this crap im out

    • @RRandomStuff
      @RRandomStuff День назад +9

      @@Margeletto The pre-release is for the 1.21.2, the Pale Garden is coming in a different future Winter Drop, possibly 1.21.3

    • @kitkutv495
      @kitkutv495 День назад

      @@RRandomStuff oh you made me remember that bundles of bravery drop will come soon so maybe they will improve the pale garden

    • @whateverIwasthinkingatthetime
      @whateverIwasthinkingatthetime День назад +1

      ​@@kitkutv495 Did you think they would put it out the week after announcing it and never touch it again until December, you lot have such bad faith.

  • @callratchet2295
    @callratchet2295 22 часа назад

    Imagine not clicking the clicky thing

  • @Zanytiger6
    @Zanytiger6 День назад

    Love these vids!!!

  • @rodrigoleitao25
    @rodrigoleitao25 День назад

    Why are we getting new features on the pre-release cycle?

    • @IngieKerr
      @IngieKerr День назад +1

      In summary: pre-release cycle is doing its thing - fixing last minute recent change-introduced bugs... that's all good :)
      but behind the "experiments" button - the _next release_ is teasing us with some probable future ideas, for feedback and general initial public beta testing.
      Now one _could_ argue the slime block change is a "new feature", but equally one could [I certainly would :)] argue this was always a bug/bad design as pressing sneak is in essence a "fine movement control" button, so this is really a control consistency fix.

    • @rodrigoleitao25
      @rodrigoleitao25 День назад +2

      @@IngieKerr yeah I did see the slime thing to be a new feature but I guess it can also be seen as a bug fix. Just find it weird regardless that we’re getting so many new features in a minor release

    • @IngieKerr
      @IngieKerr День назад

      @@rodrigoleitao25 I think that's because of their intended shift to "drops" ... as meaning exactly this; that their increased cadence will necessarily mean that new features come quarterly rather than yearly - so behind the experimental button, there'll always be something new to be trying out.
      But of course; If we simply ignore the channels previewing snapshots and pre release and experimental stuff, we could just update to the major releases/drops when the launcher updates the main branch, and ignore all these fiddly workings :) ... But instead we're watching these because we're far too curious for that sorta thing :D
      I think this is a _feature_ [for better or worse] of folks these days wanting [or shouting for] more/earlier feedback on future updates... and the only way of doing that sensible is to show more of the workings going on "behind the curtain" as it were. I don't judge that desire from players, as its understandable. But it does necessarily bring with it some extra noise into the mix.

  • @itsbulletproofbrohereofficial9
    @itsbulletproofbrohereofficial9 День назад +1

    Yo the video was W

  • @ishantiwari
    @ishantiwari День назад

    Bug fix😂, the enchanted armour looking plain cube in mcpe is still in game, there is no point of armour trims for mcpe

    • @robith_
      @robith_ День назад +1

      Why are you complaining about bedrock edition in a video about java edition?

    • @ishantiwari
      @ishantiwari День назад

      To show how they ignored bedrock​@@robith_

  • @Trident_Gaming03
    @Trident_Gaming03 День назад

    Can someone help me understand the slime block changes, please?

    • @Kit23870
      @Kit23870 День назад

      (action: old outcome -> new outcome)
      Holding space while landing on slime block: small bounce -> bounces as normal
      Holding shift while landing on slime block: cancels bouncing, take fall damage -> cancels bouncing, no fall damage

  •  День назад

    IMO if you use the marketing term "drop" for these, you should at least explain what it means.

    • @slicedlime
      @slicedlime  21 час назад

      I’m using the official name of the version now that it exists. What the names mean belongs somewhere else.

  • @AaTagPag
    @AaTagPag День назад

    How do some of these bugs and oversights even happen?

    • @guitaekm
      @guitaekm День назад +4

      They are humans that, like everyone, can oversee an expected interaction

  • @sleepynuigurumiamalgamation
    @sleepynuigurumiamalgamation День назад +1

    Jump not eating is nice but crouch is extreme concerning change. A heavy used obscure mechanic in some paurcore maps uses damage & a bounce while sneaking (from over 5 blocks up) when doing a head hitter (block above & below / a last tick jump) that gives you more height rather than less.
    I also like the danger but more concerned about the enjoyment i gotten from this chaotic fun useful glitch. Block has so much less character & essentially now replaces the useful functionality of hay bales with a upgrade with no intresting downside of the bounce
    Context:
    ruclips.net/video/jnrlPcVjWoU/видео.htmlsi

  • @gloxost
    @gloxost День назад

    Shield thing was actually good i am sad that its gone now

  • @vaguedestruction
    @vaguedestruction День назад

    So basically, "We fixed all these bugs we literally just created"

  • @ilovhaks
    @ilovhaks День назад

    3:59 when used Trump command blocks? I didn't think this video would get political.