I’m just going to put this out here but despite being nearly twenty years old Zoo Tycoon 2 (ultimate collection specifically) is probably the most professionally crafted, complex yet easy to navigate zoo park manager TO DATE and you could probably improve every zoo game since then by implementing some of its elements!
I wonder how a survival horror element would work. When you die is it a game over? Return to previous save? Return to title screen? Literally Dream It, Build It, Survive It? I hope these questions are never answered. But I agree with you, these things should only be happening if things have gone catastrophically wrong. Same with dinosaur combat, it's a consequence of your managerial decisions.
Making a Survival Horror mode for JWE3, while fun sounding (Spore Galactic Adventures vibes) would for one, be an underwhelming mess, and for seconds, be made by Frontier, and thus not even a functioning underwhelming mess. It feels a bit like those people who claimed they could use NFTs (aka those old monkeyjpgs) to transport guns between video games. Just a bunch of work for an utterly unneeded bad feature; though I guess at least the "survival mode" wouldn't be a net negative.
anytime someone asks for the dinosaurs to chase you in guest view i go "huh...????????" like this is a park management/builder like, this is the same issue with tf2 JWE2 isnt Jurassic Park survivor TF2 isnt Gmod etc etc
I feel the aspects of the showy dinosaur combat sort-of fits in the game due to the fact the corp you're working for is not a bastion of morality. With the figure head characters often talking about these animals as if they're just assists; existing purely to be money printing attractions, the fact you have to care for them being an unfortunate side affect. At the end of the day, we are managing a park owned by a mega corporation that literally creates life for the purpose of making money (& playing God). I still agree that an "Escape Mode" doesn't fit the genre and would be too wonky to implement. I holding out some hope that JWE 3 has more park attractions, better building, and a little more indepth management. I've been sinking my hours into Prehistoric Kingdom for my dino park builder fix, even if I expect JWE3 to be out before PK is finished 😭.
Well all i would say in response is that while we are the ones in charge of the parks, so the morality of the park is up to us. We choose how the park operates. But i agree that JWE3 has got to focus on better building systems and more managemnet. (also nice profile name ^^ keep an eye out for mammoth tanks)
I’m just going to put this out here but despite being nearly twenty years old Zoo Tycoon 2 (ultimate collection specifically) is probably the most professionally crafted, complex yet easy to navigate zoo park manager TO DATE and you could probably improve every zoo game since then by implementing some of its elements!
I agree
Quite frankly, I don't think we need that in the game. Survival horror aspects shouldn't take priority over say elevated paths.
Indeed thats my view yet ive seen so many people ask for a mode like this
I wonder how a survival horror element would work. When you die is it a game over? Return to previous save? Return to title screen? Literally Dream It, Build It, Survive It? I hope these questions are never answered. But I agree with you, these things should only be happening if things have gone catastrophically wrong. Same with dinosaur combat, it's a consequence of your managerial decisions.
agreed and i cant help but feel the game would force it to be a thing as opposed to it happening naturally
Making a Survival Horror mode for JWE3, while fun sounding (Spore Galactic Adventures vibes) would for one, be an underwhelming mess, and for seconds, be made by Frontier, and thus not even a functioning underwhelming mess.
It feels a bit like those people who claimed they could use NFTs (aka those old monkeyjpgs) to transport guns between video games. Just a bunch of work for an utterly unneeded bad feature; though I guess at least the "survival mode" wouldn't be a net negative.
Oh man i remember Spore Galactic Advenetures. I loved spore when i was a kid.
anytime someone asks for the dinosaurs to chase you in guest view i go "huh...????????"
like this is a park management/builder
like, this is the same issue with tf2
JWE2 isnt Jurassic Park survivor
TF2 isnt Gmod
etc etc
exactly
Maybe a park inspector/park guest Mode in which you can visit parks others have uploaded.
well that would require steam worskhop support for JWE and at present it seems universal dont want that
I feel the aspects of the showy dinosaur combat sort-of fits in the game due to the fact the corp you're working for is not a bastion of morality. With the figure head characters often talking about these animals as if they're just assists; existing purely to be money printing attractions, the fact you have to care for them being an unfortunate side affect.
At the end of the day, we are managing a park owned by a mega corporation that literally creates life for the purpose of making money (& playing God).
I still agree that an "Escape Mode" doesn't fit the genre and would be too wonky to implement.
I holding out some hope that JWE 3 has more park attractions, better building, and a little more indepth management.
I've been sinking my hours into Prehistoric Kingdom for my dino park builder fix, even if I expect JWE3 to be out before PK is finished 😭.
Well all i would say in response is that while we are the ones in charge of the parks, so the morality of the park is up to us. We choose how the park operates.
But i agree that JWE3 has got to focus on better building systems and more managemnet.
(also nice profile name ^^ keep an eye out for mammoth tanks)
Frontier needs to look at what Frontier is doing in its other park games to bring attractions and features to JWE3.
Frankly, even if Frontier had nailed the managerial aspect of the game I wouldn't want some survival horror or FPS to dilute the experience.
Agreed
These requests are probably made by kids who see those horror park builds
Probably
I agree.