The One Terraria Mod that CHANGES EVERYTHING...

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  • Опубликовано: 2 июн 2024
  • Play Terraria in a WHOLE NEW WAY!
    Remants Mod - steamcommunity.com/sharedfile...
    Join the Discord! - / discord
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Комментарии • 167

  • @GameRaiders101
    @GameRaiders101  Месяц назад +138

    Yes, apparently this does work with Calamity, just might take a few tries for the world to generate properly.

    • @freybear8457
      @freybear8457 Месяц назад +2

      I wish terraria mods were mobile supported so I could play too

    • @trashcan11111
      @trashcan11111 Месяц назад

      Does it support infernum

    • @samiel8711
      @samiel8711 Месяц назад +1

      @@trashcan11111 It does!

    • @danknoodle67
      @danknoodle67 Месяц назад

      @@freybear8457 steam deck

    • @bruh285
      @bruh285 26 дней назад +1

      Let's gooooooooo

  • @superiornicholas412
    @superiornicholas412 Месяц назад +303

    Honestly the bee dungeon should have been shaped like a hexagon.

  • @giantking3114
    @giantking3114 Месяц назад +184

    18:03 That blank side of the world is for Calamity's sulphurous sea biome. that's why it's blank. Mainly I think to keep the calamity community from spamming to make it compatible.

    • @GameRaiders101
      @GameRaiders101  Месяц назад +43

      sounds understandable

    • @lotion5238
      @lotion5238 Месяц назад +35

      "why huge content mod no work with other one???!"

    • @wombat4693
      @wombat4693 Месяц назад +18

      it was actually to minimise the risk of ocean and shimmer biomes from draining

    • @oryxtheechos8739
      @oryxtheechos8739 14 дней назад

      It still breaks a generation for the giant clam area.

    • @gameingtothemax6266
      @gameingtothemax6266 8 дней назад

      @@oryxtheechos8739 the sunken sea is a much less important area than the abyss

  • @Cookie.Man45
    @Cookie.Man45 Месяц назад +113

    this plus calamity is insane i loved this mod

    • @lotek415
      @lotek415 Месяц назад +4

      it works with calamity without messing everything up ?

    • @alien3200
      @alien3200 Месяц назад +15

      ​@@lotek415 yes

    • @lotek415
      @lotek415 Месяц назад +2

      @@alien3200 cool im gonna try it

    • @CoolgamerHi-op5vu
      @CoolgamerHi-op5vu Месяц назад

      @@alien3200gitgudwo tried combine this mod with calamity, and one of calamity’s biome failed generating, and some structures couldn’t generate

    • @tastyfalcon1788
      @tastyfalcon1788 Месяц назад

      @@lotek415 You might have to try a few times to get a world where the Sunken Sea properly generates, I recommend installing WorldGen Previewer alongside so you can see how your world is generating. But yeah I just did a full playthrough of this with Calamity and its awesome

  • @muovd
    @muovd Месяц назад +31

    I think this mod would go perfectly with the forgotten evils mod, as that mod adds new bosses for every biome and reworks the old ones, so you could get a full experience with the generation rework that the remnants mod adds

  • @jagunsoXD
    @jagunsoXD Месяц назад +50

    it makes shit insanely square and i love it

  • @timmybestestroblox
    @timmybestestroblox 9 дней назад +3

    this makes terraria feel less like a sandbox, but an adventure game

  • @TimofeyDsK
    @TimofeyDsK Месяц назад +11

    Reminds me of Terraria 2 world map concept art
    I love how this mod entirely changes the generation, also making it closer to an actual RPG, with tons of various dungeons, and biomes actually feel like locations

  • @Kriskirby1992
    @Kriskirby1992 Месяц назад +21

    Remnants made Infernum exploration so much fun I totally recommend

  • @jeeeves
    @jeeeves 28 дней назад +4

    the obsidian layer should be made of various volcanic stone, have the granite biome moved to it, and spawn veins of obsidian instead so its still sort of a challenge to find. I feel like that makes more sense anyways because as the magma underground cools slower it would form various volcanic rocks plus its creative.

  • @freybear8457
    @freybear8457 Месяц назад +7

    Wait the beehive dungeon is a hollow knight reference to the mini zone in “kingdom’s edge” called “the hive”

  • @freybear8457
    @freybear8457 Месяц назад +3

    I think of the cave entrances as pure chasms and the corruption turned these chasms into diseased areas, melting down the materials into a purple ebonstone slurry.

  • @Cyclopsgaming360
    @Cyclopsgaming360 Месяц назад +2

    I’m glad you still use that battle block music. Been watching your videos for years and it’s super nostalgic now, love the vids 👍

  • @imnotgood5776
    @imnotgood5776 Месяц назад +7

    The video timing is interesting because i started my first Calamity playthrough a few days ago with a bunch of other mods including this one.

  • @reversal2341
    @reversal2341 28 дней назад +3

    I like the attempt to make stuffs accessible without having to world-hop, but the mod kinda feels organized for some reason, if not too organized. But let me try making this not be random booing with no reasons.
    First is the world generation itself. Structures looks like they were placed in TEdit with those squared/circle brush, they're about the same shape everywhere and it does makes it feels like the modder was trying to cramp as many things as possible. What I like about Terraria world generation is its randomness, structures sometimes either be comically small or so large they cut off other structures. I do like the coral biome, more sky/cloud islands since it adds more than just empty sky or some wasted space at the map's edge, and also the dungeon revamp where it adds more than pretty much just strong bone fellas and traps. Terraria world generation is *definitely* not mostly the same and that there's instance where the terrain (including snow biome) to go so high or so low they basically reach underground as soon as you step down like 5 blocks without even trying.
    Second is the way buildings generate. Yes the mod literary named "Remnants", but the buildings looks like they were just recently built and sorta gives you free housings (and safe areas?) on the go to safe you troubles of clearing the area and actually do the work of restoring the building/making safe area yourself. Same thing goes with the mineshafts because they gave you free, safe start when you want to explore underground and don't want to mine. Other than that, I like the way they scatter biome chests, hopefully to encourage map exploration more.
    Last I could think of is the jungle temple (again) boss room. Personally, I think vanilla terraria did a great job on the random size as to force player to improvise when they're about to face Golem. Most players would usually just build big/long arena to continuously keep distance from the bosses. In vanilla, the small room force you to think ways of handling it. You can either brute force your way, train your dodging skill, or do the funni engineer brain move by actuating the block to have more area if you insist beating the boss using the same ol' big I-want-to-always-stay-the-f-away arena.
    That's all. It's still a pretty nice mod even with the flaws

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад

      They are not ready made houses. As they naturally spawn, they count as missing walls and one must restore them. I believe the aether dungeon gives an item that can shimmer some background walls to look like the naturally spawned variants used in the structures so as to count for npc housing.

  • @peanuts3433
    @peanuts3433 Месяц назад +2

    This has been my favourite mod for ages. I'm glad you've made yet another video on it 👍

  • @44Hd22
    @44Hd22 Месяц назад +5

    1:01 the crimson looks like it’s smiling.

  • @IOSARBX
    @IOSARBX Месяц назад +7

    Gameraiders101, Subscribed because your videos are always awesome!

  • @cactusorona6085
    @cactusorona6085 26 дней назад +1

    16:00 Gravity Hammer sound from Halo 3

  • @TheDevourerOfGods
    @TheDevourerOfGods Месяц назад +2

    I will definitely consider using this mod in my next playthrough.

  • @thatboisamu_l425
    @thatboisamu_l425 25 дней назад

    This is so cool! It kinda reminds me of Starbound planet generation, especially the jungle mineshafts

  • @TheMagicDragon-mm5dr
    @TheMagicDragon-mm5dr Месяц назад +1

    This looks incredibly streamlined and dynamic, makes me almost wonder why vanilla is the way it is, this seems so much better...

  • @Corrupted_computeR
    @Corrupted_computeR 28 дней назад

    9:25 these books look like the enemy in "have a nice death" it's really cool they're here

  • @IOSARBX
    @IOSARBX Месяц назад +2

    Gameraiders101, I loved this video so much, I had to hit the like button!

  • @neoslayerpw8230
    @neoslayerpw8230 Месяц назад +3

    Judging by the thumbnail it has to be remnants,. out of fear of calamity incompatibilities and overwhelmed from how great it is, and feeling a lot less "random" in general I had to uninstall it

  • @FreerunningGamer
    @FreerunningGamer Месяц назад +1

    This is insanely cool! It's the perfect Vanilla+ Terraria generation mod.

  • @TankieBoi
    @TankieBoi Месяц назад +2

    12:02
    bruh is this terraria or a puberty poster?

  • @mythmakroxymore1670
    @mythmakroxymore1670 Месяц назад

    I personally feel like the golem room should be higher up and away from the base of the building so no vertical hoiks can get through too cheesily.

  • @jojitcamero1705
    @jojitcamero1705 Месяц назад

    Pairing this mod with some Terraria overhaul mods would basically give you Terraria 2. Maybe you should make a small let's play out of that

  • @epichasascythe4371
    @epichasascythe4371 Месяц назад +2

    I just wish that tree spawned off ot one of the sides instead of right in the center

  • @restless6825
    @restless6825 Месяц назад

    I like the concept, it adds a lot to the default world generation and seems made to be compatible with the Calamity Mod.
    Ttoo many of the man-made structures are rectangular. Perhaps making one of the labyrinths or the dungeon hexagonal would shake up the uniformity of it.
    Also, would the structures' pathing spawn identically in the world-gen, even if you make a different world? That would be a shame!

  • @lucadisiro
    @lucadisiro 23 дня назад

    Gonna play this combined with Calamity for sure

  • @isaacthegang
    @isaacthegang Месяц назад

    this is gonna be fire when it gets updated again

  • @arcticfluffyfoxy
    @arcticfluffyfoxy Месяц назад

    as soon as I saw the magic shield I knew what was up
    we've got a third mod with a shield and bar mechanic
    get ready to stack and become a tanky beast :)

  • @haruka3203
    @haruka3203 8 часов назад

    A good mod to pair with this is the overhaul mod, since overhaul doesn't really change world generation :)

  • @RaidenKaiser
    @RaidenKaiser 22 дня назад

    The maze cube is insane lol

  • @Creeperstormer
    @Creeperstormer Месяц назад

    *sees thumbnail* oh hey remnants! Love that mod!

  • @sunburst2740
    @sunburst2740 Месяц назад

    This would be sick in combination with a legend of zelda mod, because of all the new dungeons it adds you could put zelda items in them

  • @V1_the_scug
    @V1_the_scug Месяц назад +1

    The revamped beehive biome reminds me of The Hive from Hollow Knight

  • @creater20225
    @creater20225 24 дня назад

    what about the metroid mod? will it work with it? i ask as it adds a small desert temple for the first bossfight/gear gathering

  • @rtyetgaming
    @rtyetgaming Месяц назад +1

    Awesome mod, awesome video!! Is this an updated review of the Remnants mod video?

    • @rtyetgaming
      @rtyetgaming Месяц назад

      Oh it is an updated video, nice man! 😅

    • @alien3200
      @alien3200 Месяц назад +1

      Yes, remnants recently got new updates

    • @rtyetgaming
      @rtyetgaming 23 дня назад

      @@alien3200 Nice, that mod is amazing!

  • @RaidenKaiser
    @RaidenKaiser 22 дня назад

    They also seem to have fixed calamity compatibility I don't lose calamity mini biomes anymore

  • @dimitree887
    @dimitree887 Месяц назад

    The remnants update was so good

  • @runnerduck4844
    @runnerduck4844 Месяц назад +1

    I'm glad to see the mod removed the living tree spam that was in it before.

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад +1

      As in the dual living tree hotels facing each other? I currently have that in my world from downloading this mod two months ago, and they're not as pretty as the structure in this video.

  • @rase6080
    @rase6080 4 дня назад

    The beehives shape in the thumbnail kinda reminds me of bold and brash by squiward

  • @didipuce69
    @didipuce69 6 дней назад

    This is my favorite mod fr

  • @forhundredsofyearsilaydorm9301
    @forhundredsofyearsilaydorm9301 Месяц назад

    Iunno chief we're looking pretty triangular with this one (sick as hell otherwise)

  • @Fellgaming2006
    @Fellgaming2006 Месяц назад

    this mod with Thorium would be insane.

  • @rianthreeden
    @rianthreeden 25 дней назад

    Honslty a lot of this stuff would be really cool, i just feel like it takes up TOO MUCH of the world, maybe if worlds where like a lot larger this would be really cool.

  • @halfsine
    @halfsine Месяц назад

    poor campsite getting left out while all the other treasure rooms get upgraded
    😥😥

  • @echevy1046
    @echevy1046 Месяц назад

    Wow, even shimmer is included.

  • @bapbop2399
    @bapbop2399 15 дней назад

    14:50 is it like a moon lord dungeon?

  • @user-ou6mg9qh3h
    @user-ou6mg9qh3h Месяц назад +1

    Sheeeesh man imma do that map some

  • @lucasmoore-of6ox
    @lucasmoore-of6ox Месяц назад

    its... beautiful

  • @Spypher
    @Spypher 26 дней назад

    i like your videos ther the best

  • @blakezekin553
    @blakezekin553 Месяц назад

    Sadly i dont think it would be compatible with thorium, due to the aquatic depths generating under the non-dungeon ocean

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад

      I have it right now with Thorium. The aether is underneath the Aquatic Depths. I just wonder what overrides what when one has Thorium and Calamity together.

  • @0neleft69
    @0neleft69 Месяц назад +1

    I like Remnants but only part of it. I think Shimmer biome, Skeletron and jungle dungeons are cool, hive and marble are meh but I'm okay with them, but I hate what he did in the sky - sky castle with 0 useful loot and clouds with this useless new ore...
    If the worldgen was configurable like Fargo's mutant mod, It would be one of my favorites

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад +1

      True that was the biggest flaw. Trying to play it with Eternity mode and the new sky structures gave me no loot so I had to go fishing.

  • @mallownimbusreal
    @mallownimbusreal Месяц назад

    HEAVY noita vibes from this, fucking badass mod. will be playing

  • @BlockBlazer
    @BlockBlazer Месяц назад

    Another thing the mod does is increase the spawn rate of ore generation.

  • @mcpecommander5327
    @mcpecommander5327 23 дня назад

    have you played the secret seeds?

  • @gioeleson9483
    @gioeleson9483 29 дней назад

    uao this has to be very very nice

  • @kuckkuckrotmg
    @kuckkuckrotmg 24 дня назад

    The dragonspine reference.......

  • @thepuppetmaster4843
    @thepuppetmaster4843 29 дней назад

    terraria: dungeon crawler edition

  • @aarongeng6915
    @aarongeng6915 Месяц назад

    does it work well with calamity?

  • @loch18plus52
    @loch18plus52 23 дня назад

    I want to see cross gameplay with mods

  • @rfchimzyyt2760
    @rfchimzyyt2760 Месяц назад

    Can it go with calamity?

  • @egornick9206
    @egornick9206 Месяц назад

    Looks kinda like a Noita world

  • @user-vl2gd8ux5j
    @user-vl2gd8ux5j 10 дней назад

    6:01 i gess you can call it a perimid sceem

  • @dinobanan3211
    @dinobanan3211 Месяц назад

    Unfortunate that this mod wouldn't work with calamity.

  • @emeraldworldlp8828
    @emeraldworldlp8828 Месяц назад

    Noita ahh map design

  • @HaChiing
    @HaChiing 10 дней назад

    what mods are you using

  • @TankieBoi
    @TankieBoi Месяц назад +1

    this mod dope

  • @noobofroblox9328
    @noobofroblox9328 23 дня назад

    how the fuck do I deal with "thinking with portals" endless world generating shit on large world?

  • @joakoivunen
    @joakoivunen 27 дней назад

    What is the mod you use to get everything you want and get to teleport anywhere you want? 😊

  • @Raebrained
    @Raebrained 29 дней назад

    I wish this mod would work on mobile 😭

  • @sonkleee
    @sonkleee Месяц назад

    it might not be your style but you should play don't starve together, has a ton of content and mods

    • @GameRaiders101
      @GameRaiders101  Месяц назад

      dawg I played dont starve since release

    • @sonkleee
      @sonkleee Месяц назад

      @@GameRaiders101 i didn’t know you were cool like that you should post some dst someday

    • @sonkleee
      @sonkleee Месяц назад

      @@GameRaiders101 my fault i didn't realize you have, wish i was paying attention to notifications back then.

  • @monke4044
    @monke4044 Месяц назад

    Bro said the dungeon's smaller like shi bruh, you haven't seen "small" dungeon generation 😭😭

  • @dogoface1437
    @dogoface1437 23 дня назад +1

    I already have this mod lol

  • @-CrankyBoy-
    @-CrankyBoy- 24 дня назад

    I installed this mod yesterday and then this afternoon i see this video
    Oh no here come the spoilers

  • @Yaboy51
    @Yaboy51 Месяц назад

    There shoulda be more flat space

    • @jp3158
      @jp3158 Месяц назад

      Dont worry, you can config the world generation
      1 goes on the remnats confi
      2 click in client
      3 chose the amplitude level

  • @kuronya3582
    @kuronya3582 Месяц назад +4

    Remnant world gen looks like oversaturated, so many things are overbearing

    • @notyellow2817
      @notyellow2817 22 дня назад

      Thank you I was thinking the same thing! It just seems like everywhere you go there is 24/7 op loot and dungeons and it just feels really unbalanced. It’s certainly cool but it’s very unreadable.

  • @potatordecimator7913
    @potatordecimator7913 18 дней назад

    Waiting for the English version 😞

  • @5uperM
    @5uperM 29 дней назад

    Ah yes. *Noita.*

  • @Breadman2478
    @Breadman2478 Месяц назад +2

    Let's all get an RIP in the chat for a mobile player like me

  • @kekw1667
    @kekw1667 Месяц назад

    Woah

  • @universalgamer9615
    @universalgamer9615 Месяц назад

    Which mods are perfect for Remnants?

  • @FerganBoris
    @FerganBoris 26 дней назад

    Does this work with Calamity Mod?

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад

      Yes very well! Maybe avoid small world is all I'd say. The abyss is specifically carved out, Draedon's labs should spawn with precedence, and the sunken sea will override the vanilla underground desert beneath the pyramid.

  • @clipclop287
    @clipclop287 Месяц назад

    do not do this mod with infurnum, i tried it and got my ass kicked by golem

  • @user-tp3je5gr9e
    @user-tp3je5gr9e Месяц назад

    Man...

  • @thedarkestdarklink3150
    @thedarkestdarklink3150 24 дня назад

    you sure ts called Remants? i cant find it

    • @lazulazu2467
      @lazulazu2467 21 день назад

      remnants. you probably spelled it wrong

    • @thedarkestdarklink3150
      @thedarkestdarklink3150 21 день назад

      @@lazulazu2467 Remants is what Famer has in his description

    • @lazulazu2467
      @lazulazu2467 21 день назад

      @@thedarkestdarklink3150 then he probably spelled it wrong because thats not a word

  • @1toxixx
    @1toxixx Месяц назад

    Does it work with calamity

    • @alien3200
      @alien3200 Месяц назад +2

      Yes, there are some small issues. But they are so Minor that you won't even notice

    • @alien3200
      @alien3200 Месяц назад +1

      @@CoolgamerHi-op5vu he tried it a long time ago. I tried it only a month ago and it worked perfectly fine

    • @monkeyboyreece2494
      @monkeyboyreece2494 Месяц назад +1

      @@alien3200what about thorium as well

    • @alien3200
      @alien3200 Месяц назад +2

      @@monkeyboyreece2494 yes, it works. Thorium is not a world gen heavy mod so it'll work perfectly fine. But mods like spooky mod, which add very big structures (bigger than vanilla dungeon) have some problems

    • @monkeyboyreece2494
      @monkeyboyreece2494 Месяц назад

      @@alien3200 oh cool, its because i like to run calamity and thorium together

  • @Fluxle-Fluxly
    @Fluxle-Fluxly Месяц назад

    I dislike the mod as it always gets stuck on micrdungeons and never works cross mod. But it's a good mod.

    • @skarloeythomas5172
      @skarloeythomas5172 14 дней назад

      Can't use microdungeons and remnants, they do the same thing an aren't compatible.

  • @lendariojovem2243
    @lendariojovem2243 Месяц назад

    relogic should add this on game, or hire the mod team to implement to terraria 2

  • @stupidcat9309
    @stupidcat9309 Месяц назад

    g

  • @rebeccamoore6125
    @rebeccamoore6125 Месяц назад +2

    Hi also first

  • @BoringVictory
    @BoringVictory Месяц назад

    I'm twelve to comment!

  • @jakeschneider3942
    @jakeschneider3942 Месяц назад +1

    Third

  • @PeppinoRL
    @PeppinoRL Месяц назад

    gay

  • @Healthamphetamine
    @Healthamphetamine 20 дней назад +2

    Honestly i hate this mod.

  • @Ally4Gamer
    @Ally4Gamer 21 день назад

    awful terrible mod. bleh.