References in the fights: The first fight is nothing special, just your run-of-the-mill heartless. Surprisingly, Scherzo di Notte, Hollow Bastion's battle theme, isn't playing. The second fight is with a bunch of G&W, and one big G&W at Skyworld. G&W is used to represent the Shadow heartless and the big one is a Gigas Shadow. Skyworld represents Olympus Coliseum. Keep in mind that Gigas Shadows only appear in Wonderland in KH1FM. The third fight is against Cloud in the Coliseum stage. Pretty self explanatory. The only discrepancy is the use of his advent children getup, since his design in KH1 is his SOLDIER outfit but with a cape and a bat wing. The fourth fight is against 3 Robins in the Kalos Elite Four. This represents the Wizard Heartless and either the Lift Stop or the grand hall of Hollow Bastion respectively. Again, Scherzo di Notte isn't playing. The fifth fight is against a Giant Ganon on the Find Mii stage. This represents Sora's fight against the Darkside heartless in the ruins of Destiny Island. The sixth fight is against a metal Sora. The metal Sora represents Anti-Sora, which you fight in Neverland in KH1, and you can turn into in KH2. The final boss holds no references, it's just a bout with Master and Crazy hand. I guess that they count as dark beings? The only notable thing is the use of a KH song. Lastly, the ending image, as pointed out by someone else here, is a reference to the KH3 Start Screen art.
@@eternalflame9482 I thought about org XIII for the Robins, but the fact that Sora in Smash is mostly based in KH1 I just had to assume the Wizards. The Darkside one is slightly more obvious to me, however.
Its been a fun ride watching you're Classic Mode runs in Super Smash Bros Ultimate for 3 years. Sadly this is the last DLC character and it feels a bit empty to see this come to an end. However Thank You for this content until then we will hopefully one day have Super Smash Bros 6.
if smash 6 will definitely reveal smash characters like chris, master chief, crash and coco, ratchet and clank, jak and daxter, geno, x, zero, doom slayer, sypro, parappa, nathan drake, rayman, eggman, and many more
@@PaulIsaac886 And Mii outfits that have been requested will soon get their chance to be upgraded as playable next time just like with Inkling, King K. Rool, Chrom and Isabelle.
If & when we get a smash bros 6, I'd like to see Phosphora, Isaac, and Crystal get upgraded from trophy fighters to full blown playable characters. Also Crash bandicoot and Shantae. Maybe some Tales of series representation, with Luke. And please give us Waluigi.
Ahahahaha, ahh... I hated that one. My experience playing Sora in Smash Flash 2 and Ultimate are just completely different because SSF2 has more of Kingdom Hearts 2 Sora combos and Ultimate was more implemented for a mix between Kingdom Hearts 1 and Dream Drop Distance combos. I'm more used to the 1st one over the latter - seeing the different combos and not be able to throw your Keyblade infinitely for a Strike Raid feels so odd. On the bright side, Ultimate gave more variety to the costumes as we have Sora's KH1, 2, DDD and 3 attire plus Timeless River, not to mention Valor, Wisdom and Final Form. Compared to Flash 2, we have 2, 3, Valor, Wisdom, Limit, Master, Final, a mix between Kairi and Sora's outfits or Riku and Sora's outfits.
What a finale to Smash ultimate. Sora is very fun to play! I managed to get 9.9 before the hands and then I took it easy since I had continue tickets. Still impressive on this no continue run!
In Cloud fight staying in the magnify glass facing away from him will make Cloud come to you. Jump over him and land your A combo. If it doesn’t kill A combo again or dash attack will kill. Easy 0.8-1.0. Ganondorf will fall for up smash a lot even when grounded.
Bigger missed opportunity to have Galleom as the Final Boss of Sora's Classic Mode. Whenever I see him, I think of Trinity Armor from Birth by Sleep in a sense. It would be great if Sora had these 5 Allies on his side, each for the respective character of the KH franchise: Roy - Ven Lucina - Aqua Ike - Terra Chrom - Riku Pink Villager - Kairi
Bravo, 9.9 with everyone. I'm hoping to achieve that, in fact I haven't got many characters to go through...maybe. I will be honest, I wasn't impressed with Sora but I also wasn't disappointed. So...thank you for show casing these. Now do co-op!👀
I got the 9.9. Took me a couple of tries and a golden ticket. Sad to see the book close for Smash Bros. ultimate. I hope Smash 6 gives us Krystal, Kyo Kusanagi, Chris Redfield, any Fire Emblem villain, any more Zelda characters, more Kirby characters, more Xenoblade characters, Street Fighter Alex, M. Bison and more.
Having a Resident Evil character in the next Smash for representing Capcom will be a great opportunity for becoming playable and I suppose it will happen maybe next time.
The easiest ones in Sora's classic mode were Cloud and Giant Ganondorf because you can just throw Cloud off the stage and Ganondorf has a large hitbox. The hardest one on the 3 Robins and Metal Sora because the Robins keep on spamming their thunder and Arcfires and Metal Sora is fast and hard to flinch.
It took me a handful of tries. When I got to the giant Ganondorf fight again my ass was getting handed by him immediately when the match started until I was able to get him off the left ledge and that’s when I spammed Firaga until he ran out of HP. As for the Metal Sora fight I stayed right below the platform he was on and Up Smash spammed him until he was KO’ed lol I got every fighter to reach 9.9!
Same to me, got a massive KO when Giant Ganondorf was using his sword smash attacks. Man that was painful but good thing that I completed the final mission on clearing Classic Mode at 9.9 with all DLC characters.
A theory going on is that Ganondorf in Sora's classic mode represents Xehanort (even though the King of Evil is many times more powerful than the Dark Seeker)
I was not really too thrilled when I played this Classic Mode, I mean, it's just, the CPUs have been using a lot of projectiles especially the Robin fight, and also Sephiroth honestly should have been the final boss instead of the hands.
This route needs patched ASAP. It really shows how bad the Pyra/Mythra update made the AI with their bs and it wasn’t patched out or updated at all. 1) Sora can be regular grabbed jumping. It’s very apparent when the AI snatches you midair when you try to leave a platform. 2) ALL the opponents can and will input read. It doesn’t matter how little their HP is they can do it. 3) The AI still understands sacrifice damage and one input read is suicide in this route. 4) Since they made the poor decision to make you constantly fight multiple opponents in Stamina mode and you have too little HP and the opponents have too much and are too numerous, the AI will sandwich and bounce you, often leading to a reset because you’re out of HP in less than 5 seconds. (Especially in the Game and Watch fight and projectiles in the annoying af Robin fight.) Saddening that the last character’s Classic Mode ends on such a low note, because of delinquent AI behavior that should have been addressed two major updates ago. Also, the AI will remember what you do so you still need to completely close the software once they get totally out of control. Also, an entire Stamina route other than the final was just a poor choice in general…
Also it has Master Hand & Crazy Hand as the final bosses again. They are used as the final bosses FAR too often. It feels the develops decided "when in doubt use them." Marx, Ganon or Dracula would have fit better thematically.
Y'know, I've thought about it - why didn't they use either Galleom, Marx, Giga Bowser or Rathalos as the final boss? Galleom is an accurate representation of Trinity Armor, an Unversed that showed up in Radiant Garden during Kingdom Hearts: Birth by Sleep. Rathalos could serve as the large dragon Xemnas used for his World of Nothing final battle shown in Kingdom Hearts 2. Marx could be seen as a strong Nightmare enemy that Sora has encountered in Dream Drop Distance. Giga Bowser is shown as a massive Darkside Sora has encountered inside End of the World at Destiny Islands in Kingdom Hearts 1. These were huge missed opportunities, and I could see these allies joining Sora for each of the encounters: Galleom could be fought with Ike, Lucina and Roy serving as the replacements for Terra, Aqua and Ven as they're more familiar with Unversed. Rathalos could be fought alongside Chrom for acting replacement of Riku as they took on Xemnas' armored and final form after weakening him in the Brink of Extinction at The World That Never Was. Sora would be by himself against Marx, but Assist Trophies will be enabled as he can call upon allies to serve as Spirits just like how he could in Dream Drop Distance. And for Giga Bowser, an option of two could be used - Sora and Duck Hunt to be shown as Donald and Goofy or Sora and Pink Villager to show Sora and Kairi. This could also be seen as a reference to Kingdom Hearts 3' Re:Mind final boss battle or base game final battle.
During that round what I did was moving away from Arc Fire and Thoron by jumping then landing on the ground by taking down each of them including the giant one.
So what's the " The Light that clears the Darkness" mean? And of course Sora is going to miss his old Classic Disney Adventures like San Fransokyo from the Big Hero 6 series with Goofy and Donald Duck.
Literally, the only thing standing between me and completing the entire Challenge panel in Ultimate is clearing 9.9 classic mode. I'm literally tempted to ask if you want to have my Switch for a couple months and clear all of them for me. XD (jk jk)
Disappointed with the final fight. Why it has to be another master hand battle? You can do it better. Why not marx as the final fight to represent Anxem, Xehanort or Xemnas?? Or better yet a fight with giga bowser with Dark characters from world of light to represent the overcoming of sora's heartless?? Representing this character should have been done justice
Congratulations people you rewarded Disney for their terrible actions (such as shutting down Blue Sky Studios a sensitive subject I rather not talk about right now) by asking for Sora you should all be ASHAMED!
It is fate that we have to deal with Master Hand & Crazy Hand one last time since it was one last Classic Mode for good. We can't stand those kind of fights due to too many characters having to deal with them in their own Classic Mode. Once I'm done with Sora's Classic Mode, I will never touch anything related to Single Player Modes of Smash Ultimate ever again in my life. AND DON'T TELL ME ABOUT "WORLD OF LIGHT" AKA THE WORST ADVENTURE MODE IN SMASH HISTORY! I've also beaten it 100% twice before(One Normal & one Hard). It was the worst Smash Adventure Mode experience I've ever been through in my entire life thus I never want to touch it ever again. Besides, multiplayer modes is where Smash is at it's best.
Sora's credits picture is based off the KH3 title screen image where he holds a paopu fruit.
It's been a fun journey though, now that the classic mode has finally come to an end.
Yeah its been fun now im sad 😥
Even now, Yoshi remains undefeated from his Classic Mode score.
and he's one of the Smash RUclipsrs that actually has the guts to go all the way in terms of difficulty too.
As a Yoshi main, it makes me happy.
And he completed with all characters until the last one just like in Wii U & 3DS back then! 😮
@@dnmstarsi Agreed :D
References in the fights:
The first fight is nothing special, just your run-of-the-mill heartless. Surprisingly, Scherzo di Notte, Hollow Bastion's battle theme, isn't playing.
The second fight is with a bunch of G&W, and one big G&W at Skyworld. G&W is used to represent the Shadow heartless and the big one is a Gigas Shadow. Skyworld represents Olympus Coliseum. Keep in mind that Gigas Shadows only appear in Wonderland in KH1FM.
The third fight is against Cloud in the Coliseum stage. Pretty self explanatory. The only discrepancy is the use of his advent children getup, since his design in KH1 is his SOLDIER outfit but with a cape and a bat wing.
The fourth fight is against 3 Robins in the Kalos Elite Four. This represents the Wizard Heartless and either the Lift Stop or the grand hall of Hollow Bastion respectively. Again, Scherzo di Notte isn't playing.
The fifth fight is against a Giant Ganon on the Find Mii stage. This represents Sora's fight against the Darkside heartless in the ruins of Destiny Island.
The sixth fight is against a metal Sora. The metal Sora represents Anti-Sora, which you fight in Neverland in KH1, and you can turn into in KH2.
The final boss holds no references, it's just a bout with Master and Crazy hand. I guess that they count as dark beings? The only notable thing is the use of a KH song.
Lastly, the ending image, as pointed out by someone else here, is a reference to the KH3 Start Screen art.
I kinda interpreted the fight against the Robins and Ganondorf to be referencing Organization XIII and Xenanort.
Might be me tho.
@@eternalflame9482 I thought about org XIII for the Robins, but the fact that Sora in Smash is mostly based in KH1 I just had to assume the Wizards.
The Darkside one is slightly more obvious to me, however.
@@friskycalibri2293 Fair enough.
Master Hand and Crazy Hand are a reference to Mickey Mouse's White Cartoon Gloves
After all he controls Sora
Sora's Classic Mode doesn't have Duck Hunt (Duo) teaming up with him.
That's disappointing.
I know Goofy is actually a cow, but he LOOKS like a dog.
@@danmeldrum312 Goofy is a dog though.
@@danmeldrum312 wait....
GOOFY IS A COW?! Now I feel stupid lol.
Play it on Co-op like that.
@@danmeldrum312 probably because he is a dog...
Sora, the last fighter in Ultimate is ready for this classic mode.
Its been a fun ride watching you're Classic Mode runs in Super Smash Bros Ultimate for 3 years. Sadly this is the last DLC character and it feels a bit empty to see this come to an end. However Thank You for this content until then we will hopefully one day have Super Smash Bros 6.
@@sheridansanchez1397 Yes.
if smash 6 will definitely reveal smash characters like chris, master chief, crash and coco, ratchet and clank, jak and daxter, geno, x, zero, doom slayer, sypro, parappa, nathan drake, rayman, eggman, and many more
@@PaulIsaac886 And Mii outfits that have been requested will soon get their chance to be upgraded as playable next time just like with Inkling, King K. Rool, Chrom and Isabelle.
More PlayStation characters
If & when we get a smash bros 6, I'd like to see Phosphora, Isaac, and Crystal get upgraded from trophy fighters to full blown playable characters. Also Crash bandicoot and Shantae. Maybe some Tales of series representation, with Luke. And please give us Waluigi.
The Bandai Namco team that made Smash bros is one of the most talented developers ever in video games history. The bar they raised is way too high
Sora: "gets in smash"
Donald and goofy:😣😫
I’m so glad and super excited that Sora is the Final DLC Character in Super Smash Bros. Ultimate :)
The wait is over, Sora’s in Super Smash Bros 🎮.
Okay... WHY THE (FOOP) IS DUCK HUNT NOT IN THIS ROUTE
1:39 seeing this now gives me PTSD from that challenge in smash flash 2
Ahahahaha, ahh... I hated that one. My experience playing Sora in Smash Flash 2 and Ultimate are just completely different because SSF2 has more of Kingdom Hearts 2 Sora combos and Ultimate was more implemented for a mix between Kingdom Hearts 1 and Dream Drop Distance combos. I'm more used to the 1st one over the latter - seeing the different combos and not be able to throw your Keyblade infinitely for a Strike Raid feels so odd. On the bright side, Ultimate gave more variety to the costumes as we have Sora's KH1, 2, DDD and 3 attire plus Timeless River, not to mention Valor, Wisdom and Final Form. Compared to Flash 2, we have 2, 3, Valor, Wisdom, Limit, Master, Final, a mix between Kairi and Sora's outfits or Riku and Sora's outfits.
I expected the final battle to be against Sephiroth. Instead, you battle Square-Enix's hand and Disney's hand as the final boss. Seems legit.
Hey at least we got sora vs cloud at the Coliseum from kh 1 which was pretty cool
Classic Modes don't use DLC characters.
What a finale to Smash ultimate.
Sora is very fun to play! I managed to get 9.9 before the hands and then I took it easy since I had continue tickets.
Still impressive on this no continue run!
Giant Ganondorf is such a massive threat oh boy that is scary! :O
I bet a lot of people who played Kingdom Hearts have always wanted Sora in the Smash roster, and apparently, they got their wish!😁
In Cloud fight staying in the magnify glass facing away from him will make Cloud come to you. Jump over him and land your A combo. If it doesn’t kill A combo again or dash attack will kill. Easy 0.8-1.0.
Ganondorf will fall for up smash a lot even when grounded.
1:39 This one is always hell to do
Nice Classic Mode, Sora from Super Smash Bros. Ultimate!
Missed opportunity to have Darkhon and/or Galeem being the end boss of Sora's Classic Mode.
I don't think any Classic Modes feature those guys.
Bigger missed opportunity to have Galleom as the Final Boss of Sora's Classic Mode. Whenever I see him, I think of Trinity Armor from Birth by Sleep in a sense. It would be great if Sora had these 5 Allies on his side, each for the respective character of the KH franchise:
Roy - Ven
Lucina - Aqua
Ike - Terra
Chrom - Riku
Pink Villager - Kairi
Bravo, 9.9 with everyone. I'm hoping to achieve that, in fact I haven't got many characters to go through...maybe. I will be honest, I wasn't impressed with Sora but I also wasn't disappointed. So...thank you for show casing these.
Now do co-op!👀
Sora is Here I Love Disney In Smash
I'm super surprised they didn't have Sephiroth as the final boss.
It was a fun ride.
I got the 9.9. Took me a couple of tries and a golden ticket.
Sad to see the book close for Smash Bros. ultimate.
I hope Smash 6 gives us Krystal, Kyo Kusanagi, Chris Redfield, any Fire Emblem villain, any more Zelda characters, more Kirby characters, more Xenoblade characters, Street Fighter Alex, M. Bison and more.
Having a Resident Evil character in the next Smash for representing Capcom will be a great opportunity for becoming playable and I suppose it will happen maybe next time.
The easiest ones in Sora's classic mode were Cloud and Giant Ganondorf because you can just throw Cloud off the stage and Ganondorf has a large hitbox. The hardest one on the 3 Robins and Metal Sora because the Robins keep on spamming their thunder and Arcfires and Metal Sora is fast and hard to flinch.
It took me a handful of tries. When I got to the giant Ganondorf fight again my ass was getting handed by him immediately when the match started until I was able to get him off the left ledge and that’s when I spammed Firaga until he ran out of HP. As for the Metal Sora fight I stayed right below the platform he was on and Up Smash spammed him until he was KO’ed lol I got every fighter to reach 9.9!
Same to me, got a massive KO when Giant Ganondorf was using his sword smash attacks. Man that was painful but good thing that I completed the final mission on clearing Classic Mode at 9.9 with all DLC characters.
4:40
Robin apparently stands up straight when he's defeated.
Nice little tweak that they added to the game for this classic mode run as if you're sealing away or annihilating a force of darkness
Here it is.
Kingdom Hearts 4.
Kinda disappointed we didn't get the organization XIII battle theme. It would've been perfect for the fight against the Robins in Pokemon League.
Depends which one you're referencing. We talking Struggle, Dilemma or Reflection?
@@kevinkaslana9060 preferably 13th Struggle
Oh, god... Whenever I hear Struggle, I'm reminded of my failure against Data Luxord in KH3. His DM gimmick is so stupid.
Managed to get 9.9 myself, though it took about 7 tries to get it done.
A theory going on is that Ganondorf in Sora's classic mode represents Xehanort (even though the King of Evil is many times more powerful than the Dark Seeker)
I like the gummi shipp missions theme playing during the credits
"I do know hurt"
The final Boss should have been Sephiroth
@Infinite_AJ Correct; it wouldn't make sense to fight a DLC in Classic Mode if you haven't bought it yet.
Sora is amazing
I was not really too thrilled when I played this Classic Mode, I mean, it's just, the CPUs have been using a lot of projectiles especially the Robin fight, and also Sephiroth honestly should have been the final boss instead of the hands.
Sephiroth is a DLC character and they don't appear in other characters Classic Modes.
YES!!👏YES!!👏YES!!👏
....and with that,this era has come to an end.
missed oportunity to put gallem or darkhon there (Sora's the last fighter ever in this game)
Crazy Hand
This route needs patched ASAP. It really shows how bad the Pyra/Mythra update made the AI with their bs and it wasn’t patched out or updated at all.
1) Sora can be regular grabbed jumping. It’s very apparent when the AI snatches you midair when you try to leave a platform.
2) ALL the opponents can and will input read. It doesn’t matter how little their HP is they can do it.
3) The AI still understands sacrifice damage and one input read is suicide in this route.
4) Since they made the poor decision to make you constantly fight multiple opponents in Stamina mode and you have too little HP and the opponents have too much and are too numerous, the AI will sandwich and bounce you, often leading to a reset because you’re out of HP in less than 5 seconds. (Especially in the Game and Watch fight and projectiles in the annoying af Robin fight.)
Saddening that the last character’s Classic Mode ends on such a low note, because of delinquent AI behavior that should have been addressed two major updates ago. Also, the AI will remember what you do so you still need to completely close the software once they get totally out of control. Also, an entire Stamina route other than the final was just a poor choice in general…
Also it has Master Hand & Crazy Hand as the final bosses again. They are used as the final bosses FAR too often. It feels the develops decided "when in doubt use them." Marx, Ganon or Dracula would have fit better thematically.
@@dragonstormx we should expect them by now
A stamina route is fine
Master Hand
Hands for the Final Boss AGAIN!? WTF!? That was supposed to Sephiroth Goddammit!!💢😠💢
Classic Modes don't use DLC characters.
Y'know, I've thought about it - why didn't they use either Galleom, Marx, Giga Bowser or Rathalos as the final boss? Galleom is an accurate representation of Trinity Armor, an Unversed that showed up in Radiant Garden during Kingdom Hearts: Birth by Sleep. Rathalos could serve as the large dragon Xemnas used for his World of Nothing final battle shown in Kingdom Hearts 2. Marx could be seen as a strong Nightmare enemy that Sora has encountered in Dream Drop Distance. Giga Bowser is shown as a massive Darkside Sora has encountered inside End of the World at Destiny Islands in Kingdom Hearts 1.
These were huge missed opportunities, and I could see these allies joining Sora for each of the encounters:
Galleom could be fought with Ike, Lucina and Roy serving as the replacements for Terra, Aqua and Ven as they're more familiar with Unversed.
Rathalos could be fought alongside Chrom for acting replacement of Riku as they took on Xemnas' armored and final form after weakening him in the Brink of Extinction at The World That Never Was.
Sora would be by himself against Marx, but Assist Trophies will be enabled as he can call upon allies to serve as Spirits just like how he could in Dream Drop Distance.
And for Giga Bowser, an option of two could be used - Sora and Duck Hunt to be shown as Donald and Goofy or Sora and Pink Villager to show Sora and Kairi. This could also be seen as a reference to Kingdom Hearts 3' Re:Mind final boss battle or base game final battle.
@@kevinkaslana9060 That, too, would've been interesting......But yeah, completely missed opportunities, like you said
Sora Day
I almost got every reference except for the 3 Robin and metal Sora near the end.
3 Robins - Larxene, Vexen, and Marluxia of Organization XIII
Metal Sora - Armored Ventus Nightmare (Final Boss of Dream Drop Distance)
@@jio_kurenai oh yeah... 3 cloaks. but ain't Armor of Ventus was one of Riku's boss in 3D
@@newfacepaula True, but Sora was wearing that armor after falling into darkness, or somethin.
Sora
I think Sora is in Super Smash Flash 2
Why no Sephiroth? :,(
Nothing I EVER do works against Robin, EVER, too many projectiles and Down B's. I get massacred, every time
During that round what I did was moving away from Arc Fire and Thoron by jumping then landing on the ground by taking down each of them including the giant one.
Sora He Is The Last DLC Heroes In Kingdom Hearts Series 🎮🎊💰💯
How Will look the event tourney to conmemorate the release of Sora?
So what's the " The Light that clears the Darkness" mean? And of course Sora is going to miss his old Classic Disney Adventures like San Fransokyo from the Big Hero 6 series with Goofy and Donald Duck.
Since Sora's in Smash, does that mean Cloud and Sephiroth can FINALLY speak English?
Nope.
@@SSBKHMCUJJBAFan GODDAMMIT!!
This classic mode is like Luigi classic mode
Don’t forget Falco and Ike
Yeah, it's kinda like Luigi's except you fight Master and Crazy Hand instead of Dracula.
Literally, the only thing standing between me and completing the entire Challenge panel in Ultimate is clearing 9.9 classic mode. I'm literally tempted to ask if you want to have my Switch for a couple months and clear all of them for me. XD (jk jk)
It Reminds Me Of KH3.
THis classic mode was such a nightmare, the robins are fucking cancer
They’ve been « organized » with Organization XIII except as a trio.
How is there no battle against Sephiroth?
Because Classic Modes don't use DLC characters.
why sora's classic mode boss is master hand and crazy crazy hand?This make me angry.If his classic mode boss is sephiroth,it will be great
Because Sephiroth is DLC, and I don't think they include those characters in any Classic Mode
OK, Sora wins. Can we go home now? 😅
I've done it!
I was expecting his final opponent to be either Sephiroth, Ganon or Dracula.
Disappointed with the final fight. Why it has to be another master hand battle? You can do it better. Why not marx as the final fight to represent Anxem, Xehanort or Xemnas?? Or better yet a fight with giga bowser with Dark characters from world of light to represent the overcoming of sora's heartless?? Representing this character should have been done justice
Six
It's surprisingly easy.
Congratulations people you rewarded Disney for their terrible actions (such as shutting down Blue Sky Studios a sensitive subject I rather not talk about right now) by asking for Sora you should all be ASHAMED!
Too many close calls
It is fate that we have to deal with Master Hand & Crazy Hand one last time since it was one last Classic Mode for good. We can't stand those kind of fights due to too many characters having to deal with them in their own Classic Mode. Once I'm done with Sora's Classic Mode, I will never touch anything related to Single Player Modes of Smash Ultimate ever again in my life. AND DON'T TELL ME ABOUT "WORLD OF LIGHT" AKA THE WORST ADVENTURE MODE IN SMASH HISTORY! I've also beaten it 100% twice before(One Normal & one Hard). It was the worst Smash Adventure Mode experience I've ever been through in my entire life thus I never want to touch it ever again. Besides, multiplayer modes is where Smash is at it's best.
It is done. I've beaten all character's Classic Mode. Never again will I ever touch anything related to Single Mode forever.