The ULTIMATE CS2 Guide To Winning More Matches!
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- Опубликовано: 29 сен 2024
- Today I have the 10 Most Common Mistakes people make in CS2 that leads to countless losses with some useful ways to Win WAY MORE Matches! These are the 10 Reasons why you keep losing in CS2
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Your mic sounds weird this vid idk why, but still good video :D
it sounds muffled, probably too far away from him when he's speaking or maybe bad editing idk I'm not a videologist
For this video I used an Electrovoice RE20 with a GOXLR, I probably just need to keep fine tuning all the settings
@@TurboMotionZ yea probably
Spray control has definitely been a major pain point for me in this game, movement also feels a little off still even with all the de-subtick workarounds out there. It's hard to nail down what's messing up my sprays, but two major factors I think are the fact that bullet impacts are calculated for the previous frame of when you shot as opposed to how they used to be in GO, where the shot lands on the following frame after you shoot. The other factor is how unoptimized the game is, Overpass runs so badly that I'll dip down to 70 frames with all my settings slammed to their lowest while running the game at 1080p.
The only good thing that comes from this is that I'm forced to hone in my crosshair placement and mainly go for taps and bursts, only issue is that the peeker's advantage is so high that It's pretty hard to hold angles sometimes.
Really good video! You're showing new players and players from CS great info coming to CS2. Really loving these videos and it definitely helped me learn a few things I should be doing! keep up the great work!!
Weird thing about CS though is that some teammates respond better to being insulting rather than criticized lol
Ty for the techniques ! I know what to train now, I needed something like that. Tysm
Video is great thanks keep it up
thanks man, this helps a lot, i'm trying to pick up with the game and i forgot how much stuff there is to learn
When they add back the workshop, look for "yprac" maps. They're fantastic for learning crosshair placement, clearing angles, and there's a map that's specifically made for spray control. I wouldn't only issue is that some of the nade lineups are run-throws or walking throws that'll be harder to nail down compared to static lineups.
nice
Thanks